| 1 | // ======================================================================== // |
| 2 | // Copyright 2009-2019 Intel Corporation // |
| 3 | // // |
| 4 | // Licensed under the Apache License, Version 2.0 (the "License"); // |
| 5 | // you may not use this file except in compliance with the License. // |
| 6 | // You may obtain a copy of the License at // |
| 7 | // // |
| 8 | // http://www.apache.org/licenses/LICENSE-2.0 // |
| 9 | // // |
| 10 | // Unless required by applicable law or agreed to in writing, software // |
| 11 | // distributed under the License is distributed on an "AS IS" BASIS, // |
| 12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // |
| 13 | // See the License for the specific language governing permissions and // |
| 14 | // limitations under the License. // |
| 15 | // ======================================================================== // |
| 16 | |
| 17 | #pragma once |
| 18 | |
| 19 | #include "node.h" |
| 20 | #include "image.h" |
| 21 | |
| 22 | namespace oidn { |
| 23 | |
| 24 | // Input reorder node |
| 25 | template<int K, class TransferFunction> |
| 26 | class InputReorderNode : public Node |
| 27 | { |
| 28 | private: |
| 29 | // Source |
| 30 | Image color; |
| 31 | Image albedo; |
| 32 | Image normal; |
| 33 | |
| 34 | // Destination |
| 35 | std::shared_ptr<memory> dst; |
| 36 | float* dstPtr; |
| 37 | int C2; |
| 38 | int H2; |
| 39 | int W2; |
| 40 | |
| 41 | // Tile |
| 42 | int h1Begin; |
| 43 | int w1Begin; |
| 44 | int h2Begin; |
| 45 | int w2Begin; |
| 46 | int H; |
| 47 | int W; |
| 48 | |
| 49 | std::shared_ptr<TransferFunction> transferFunc; |
| 50 | |
| 51 | public: |
| 52 | InputReorderNode(const Image& color, |
| 53 | const Image& albedo, |
| 54 | const Image& normal, |
| 55 | const std::shared_ptr<memory>& dst, |
| 56 | const std::shared_ptr<TransferFunction>& transferFunc) |
| 57 | : color(color), albedo(albedo), normal(normal), |
| 58 | dst(dst), |
| 59 | h1Begin(0), w1Begin(0), |
| 60 | H(color.height), W(color.width), |
| 61 | transferFunc(transferFunc) |
| 62 | { |
| 63 | const mkldnn_memory_desc_t& dstDesc = dst->get_desc().data; |
| 64 | assert(memory_desc_matches_tag(dstDesc, mkldnn_format_tag_t(BlockedFormat<K>::nChwKc))); |
| 65 | assert(dstDesc.ndims == 4); |
| 66 | assert(dstDesc.data_type == memory::data_type::f32); |
| 67 | assert(dstDesc.dims[0] == 1); |
| 68 | //assert(dstDesc.dims[1] >= getPadded<K>(C1)); |
| 69 | |
| 70 | dstPtr = (float*)dst->get_data_handle(); |
| 71 | C2 = dstDesc.dims[1]; |
| 72 | H2 = dstDesc.dims[2]; |
| 73 | W2 = dstDesc.dims[3]; |
| 74 | } |
| 75 | |
| 76 | void setTile(int h1, int w1, int h2, int w2, int H, int W) override |
| 77 | { |
| 78 | h1Begin = h1; |
| 79 | w1Begin = w1; |
| 80 | h2Begin = h2; |
| 81 | w2Begin = w2; |
| 82 | this->H = H; |
| 83 | this->W = W; |
| 84 | } |
| 85 | |
| 86 | void execute(stream& sm) override |
| 87 | { |
| 88 | assert(H + h1Begin <= color.height); |
| 89 | assert(W + w1Begin <= color.width); |
| 90 | assert(H + h2Begin <= H2); |
| 91 | assert(W + w2Begin <= W2); |
| 92 | |
| 93 | parallel_nd(H2, [&](int h2) |
| 94 | { |
| 95 | const int h = h2 - h2Begin; |
| 96 | |
| 97 | if (h >= 0 && h < H) |
| 98 | { |
| 99 | const int h1 = h + h1Begin; |
| 100 | |
| 101 | // Zero pad |
| 102 | for (int w2 = 0; w2 < w2Begin; ++w2) |
| 103 | { |
| 104 | int c = 0; |
| 105 | while (c < C2) |
| 106 | store(h2, w2, c, 0.f); |
| 107 | } |
| 108 | |
| 109 | // Reorder |
| 110 | for (int w = 0; w < W; ++w) |
| 111 | { |
| 112 | const int w1 = w + w1Begin; |
| 113 | const int w2 = w + w2Begin; |
| 114 | |
| 115 | int c = 0; |
| 116 | storeColor(h2, w2, c, (float*)color.get(h1, w1)); |
| 117 | if (albedo) |
| 118 | storeAlbedo(h2, w2, c, (float*)albedo.get(h1, w1)); |
| 119 | if (normal) |
| 120 | storeNormal(h2, w2, c, (float*)normal.get(h1, w1)); |
| 121 | while (c < C2) |
| 122 | store(h2, w2, c, 0.f); |
| 123 | } |
| 124 | |
| 125 | // Zero pad |
| 126 | for (int w2 = W + w2Begin; w2 < W2; ++w2) |
| 127 | { |
| 128 | int c = 0; |
| 129 | while (c < C2) |
| 130 | store(h2, w2, c, 0.f); |
| 131 | } |
| 132 | } |
| 133 | else |
| 134 | { |
| 135 | // Zero pad |
| 136 | for (int w2 = 0; w2 < W2; ++w2) |
| 137 | { |
| 138 | int c = 0; |
| 139 | while (c < C2) |
| 140 | store(h2, w2, c, 0.f); |
| 141 | } |
| 142 | } |
| 143 | }); |
| 144 | } |
| 145 | |
| 146 | std::shared_ptr<memory> getDst() const override { return dst; } |
| 147 | |
| 148 | private: |
| 149 | // Stores a single value |
| 150 | __forceinline void store(int h, int w, int& c, float value) |
| 151 | { |
| 152 | // Destination is in nChwKc format |
| 153 | float* dst_c = dstPtr + (H2*W2*K*(c/K)) + h*W2*K + w*K + (c%K); |
| 154 | *dst_c = value; |
| 155 | c++; |
| 156 | } |
| 157 | |
| 158 | // Stores a color |
| 159 | __forceinline void storeColor(int h, int w, int& c, const float* values) |
| 160 | { |
| 161 | #pragma unroll |
| 162 | for (int i = 0; i < 3; ++i) |
| 163 | { |
| 164 | // Load the value |
| 165 | float x = values[i]; |
| 166 | |
| 167 | // Sanitize the value |
| 168 | x = maxSafe(x, 0.f); |
| 169 | |
| 170 | // Apply the transfer function |
| 171 | x = transferFunc->forward(x); |
| 172 | |
| 173 | // Store the value |
| 174 | store(h, w, c, x); |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | // Stores an albedo |
| 179 | __forceinline void storeAlbedo(int h, int w, int& c, const float* values) |
| 180 | { |
| 181 | #pragma unroll |
| 182 | for (int i = 0; i < 3; ++i) |
| 183 | { |
| 184 | // Load the value |
| 185 | float x = values[i]; |
| 186 | |
| 187 | // Sanitize the value |
| 188 | x = clampSafe(x, 0.f, 1.f); |
| 189 | |
| 190 | // Store the value |
| 191 | store(h, w, c, x); |
| 192 | } |
| 193 | } |
| 194 | |
| 195 | // Stores a normal |
| 196 | __forceinline void storeNormal(int h, int w, int& c, const float* values) |
| 197 | { |
| 198 | // Load the normal |
| 199 | float x = values[0]; |
| 200 | float y = values[1]; |
| 201 | float z = values[2]; |
| 202 | |
| 203 | // Compute the length of the normal |
| 204 | const float lengthSqr = sqr(x) + sqr(y) + sqr(z); |
| 205 | |
| 206 | // Normalize the normal and transform it to [0..1] |
| 207 | if (isfinite(lengthSqr)) |
| 208 | { |
| 209 | const float invLength = (lengthSqr > minVectorLengthSqr) ? rsqrt(lengthSqr) : 1.f; |
| 210 | |
| 211 | const float scale = invLength * 0.5f; |
| 212 | const float offset = 0.5f; |
| 213 | |
| 214 | x = x * scale + offset; |
| 215 | y = y * scale + offset; |
| 216 | z = z * scale + offset; |
| 217 | } |
| 218 | else |
| 219 | { |
| 220 | x = 0.f; |
| 221 | y = 0.f; |
| 222 | z = 0.f; |
| 223 | } |
| 224 | |
| 225 | // Store the normal |
| 226 | store(h, w, c, x); |
| 227 | store(h, w, c, y); |
| 228 | store(h, w, c, z); |
| 229 | } |
| 230 | }; |
| 231 | |
| 232 | } // namespace oidn |
| 233 | |