| 1 | /* |
| 2 | * Agent2d.h |
| 3 | * RVO2 Library |
| 4 | * |
| 5 | * Copyright 2008 University of North Carolina at Chapel Hill |
| 6 | * |
| 7 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 8 | * you may not use this file except in compliance with the License. |
| 9 | * You may obtain a copy of the License at |
| 10 | * |
| 11 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 12 | * |
| 13 | * Unless required by applicable law or agreed to in writing, software |
| 14 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 15 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 16 | * See the License for the specific language governing permissions and |
| 17 | * limitations under the License. |
| 18 | * |
| 19 | * Please send all bug reports to <geom@cs.unc.edu>. |
| 20 | * |
| 21 | * The authors may be contacted via: |
| 22 | * |
| 23 | * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha |
| 24 | * Dept. of Computer Science |
| 25 | * 201 S. Columbia St. |
| 26 | * Frederick P. Brooks, Jr. Computer Science Bldg. |
| 27 | * Chapel Hill, N.C. 27599-3175 |
| 28 | * United States of America |
| 29 | * |
| 30 | * <http://gamma.cs.unc.edu/RVO2/> |
| 31 | */ |
| 32 | |
| 33 | #ifndef RVO2D_AGENT_H_ |
| 34 | #define RVO2D_AGENT_H_ |
| 35 | |
| 36 | /** |
| 37 | * \file Agent2d.h |
| 38 | * \brief Contains the Agent class. |
| 39 | */ |
| 40 | |
| 41 | #include "Definitions.h" |
| 42 | #include "RVOSimulator2d.h" |
| 43 | |
| 44 | namespace RVO2D { |
| 45 | /** |
| 46 | * \brief Defines an agent in the simulation. |
| 47 | */ |
| 48 | class Agent2D { |
| 49 | public: |
| 50 | /** |
| 51 | * \brief Constructs an agent instance. |
| 52 | * \param sim The simulator instance. |
| 53 | */ |
| 54 | explicit Agent2D(); |
| 55 | |
| 56 | /** |
| 57 | * \brief Computes the neighbors of this agent. |
| 58 | */ |
| 59 | void computeNeighbors(RVOSimulator2D *sim_); |
| 60 | |
| 61 | /** |
| 62 | * \brief Computes the new velocity of this agent. |
| 63 | */ |
| 64 | void computeNewVelocity(RVOSimulator2D *sim_); |
| 65 | |
| 66 | /** |
| 67 | * \brief Inserts an agent neighbor into the set of neighbors of |
| 68 | * this agent. |
| 69 | * \param agent A pointer to the agent to be inserted. |
| 70 | * \param rangeSq The squared range around this agent. |
| 71 | */ |
| 72 | void insertAgentNeighbor(const Agent2D *agent, float &rangeSq); |
| 73 | |
| 74 | /** |
| 75 | * \brief Inserts a static obstacle neighbor into the set of neighbors |
| 76 | * of this agent. |
| 77 | * \param obstacle The number of the static obstacle to be |
| 78 | * inserted. |
| 79 | * \param rangeSq The squared range around this agent. |
| 80 | */ |
| 81 | void insertObstacleNeighbor(const Obstacle2D *obstacle, float rangeSq); |
| 82 | |
| 83 | /** |
| 84 | * \brief Updates the two-dimensional position and two-dimensional |
| 85 | * velocity of this agent. |
| 86 | */ |
| 87 | void update(RVOSimulator2D *sim_); |
| 88 | |
| 89 | std::vector<std::pair<float, const Agent2D *> > agentNeighbors_; |
| 90 | size_t maxNeighbors_; |
| 91 | float maxSpeed_; |
| 92 | float neighborDist_; |
| 93 | Vector2 newVelocity_; |
| 94 | std::vector<std::pair<float, const Obstacle2D *> > obstacleNeighbors_; |
| 95 | std::vector<Line> orcaLines_; |
| 96 | Vector2 position_; |
| 97 | Vector2 prefVelocity_; |
| 98 | float radius_; |
| 99 | float timeHorizon_; |
| 100 | float timeHorizonObst_; |
| 101 | Vector2 velocity_; |
| 102 | float height_ = 0.0; |
| 103 | float elevation_ = 0.0; |
| 104 | uint32_t avoidance_layers_ = 1; |
| 105 | uint32_t avoidance_mask_ = 1; |
| 106 | float avoidance_priority_ = 1.0; |
| 107 | |
| 108 | size_t id_; |
| 109 | |
| 110 | friend class KdTree2D; |
| 111 | friend class RVOSimulator2D; |
| 112 | }; |
| 113 | |
| 114 | /** |
| 115 | * \relates Agent |
| 116 | * \brief Solves a one-dimensional linear program on a specified line |
| 117 | * subject to linear constraints defined by lines and a circular |
| 118 | * constraint. |
| 119 | * \param lines Lines defining the linear constraints. |
| 120 | * \param lineNo The specified line constraint. |
| 121 | * \param radius The radius of the circular constraint. |
| 122 | * \param optVelocity The optimization velocity. |
| 123 | * \param directionOpt True if the direction should be optimized. |
| 124 | * \param result A reference to the result of the linear program. |
| 125 | * \return True if successful. |
| 126 | */ |
| 127 | bool linearProgram1(const std::vector<Line> &lines, size_t lineNo, |
| 128 | float radius, const Vector2 &optVelocity, |
| 129 | bool directionOpt, Vector2 &result); |
| 130 | |
| 131 | /** |
| 132 | * \relates Agent |
| 133 | * \brief Solves a two-dimensional linear program subject to linear |
| 134 | * constraints defined by lines and a circular constraint. |
| 135 | * \param lines Lines defining the linear constraints. |
| 136 | * \param radius The radius of the circular constraint. |
| 137 | * \param optVelocity The optimization velocity. |
| 138 | * \param directionOpt True if the direction should be optimized. |
| 139 | * \param result A reference to the result of the linear program. |
| 140 | * \return The number of the line it fails on, and the number of lines if successful. |
| 141 | */ |
| 142 | size_t linearProgram2(const std::vector<Line> &lines, float radius, |
| 143 | const Vector2 &optVelocity, bool directionOpt, |
| 144 | Vector2 &result); |
| 145 | |
| 146 | /** |
| 147 | * \relates Agent |
| 148 | * \brief Solves a two-dimensional linear program subject to linear |
| 149 | * constraints defined by lines and a circular constraint. |
| 150 | * \param lines Lines defining the linear constraints. |
| 151 | * \param numObstLines Count of obstacle lines. |
| 152 | * \param beginLine The line on which the 2-d linear program failed. |
| 153 | * \param radius The radius of the circular constraint. |
| 154 | * \param result A reference to the result of the linear program. |
| 155 | */ |
| 156 | void linearProgram3(const std::vector<Line> &lines, size_t numObstLines, size_t beginLine, |
| 157 | float radius, Vector2 &result); |
| 158 | } |
| 159 | |
| 160 | #endif /* RVO2D_AGENT_H_ */ |
| 161 | |