| 1 | /* |
| 2 | * RVOSimulator2d.h |
| 3 | * RVO2 Library |
| 4 | * |
| 5 | * Copyright 2008 University of North Carolina at Chapel Hill |
| 6 | * |
| 7 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 8 | * you may not use this file except in compliance with the License. |
| 9 | * You may obtain a copy of the License at |
| 10 | * |
| 11 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 12 | * |
| 13 | * Unless required by applicable law or agreed to in writing, software |
| 14 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 15 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 16 | * See the License for the specific language governing permissions and |
| 17 | * limitations under the License. |
| 18 | * |
| 19 | * Please send all bug reports to <geom@cs.unc.edu>. |
| 20 | * |
| 21 | * The authors may be contacted via: |
| 22 | * |
| 23 | * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha |
| 24 | * Dept. of Computer Science |
| 25 | * 201 S. Columbia St. |
| 26 | * Frederick P. Brooks, Jr. Computer Science Bldg. |
| 27 | * Chapel Hill, N.C. 27599-3175 |
| 28 | * United States of America |
| 29 | * |
| 30 | * <http://gamma.cs.unc.edu/RVO2/> |
| 31 | */ |
| 32 | |
| 33 | #ifndef RVO2D_RVO_SIMULATOR_H_ |
| 34 | #define RVO2D_RVO_SIMULATOR_H_ |
| 35 | |
| 36 | /** |
| 37 | * \file RVOSimulator2d.h |
| 38 | * \brief Contains the RVOSimulator2D class. |
| 39 | */ |
| 40 | |
| 41 | #include <cstddef> |
| 42 | #include <limits> |
| 43 | #include <vector> |
| 44 | |
| 45 | #include "Vector2.h" |
| 46 | |
| 47 | namespace RVO2D { |
| 48 | /** |
| 49 | * \brief Error value. |
| 50 | * |
| 51 | * A value equal to the largest unsigned integer that is returned in case |
| 52 | * of an error by functions in RVO2D::RVOSimulator2D. |
| 53 | */ |
| 54 | const size_t RVO2D_ERROR = std::numeric_limits<size_t>::max(); |
| 55 | |
| 56 | /** |
| 57 | * \brief Defines a directed line. |
| 58 | */ |
| 59 | class Line { |
| 60 | public: |
| 61 | /** |
| 62 | * \brief A point on the directed line. |
| 63 | */ |
| 64 | Vector2 point; |
| 65 | |
| 66 | /** |
| 67 | * \brief The direction of the directed line. |
| 68 | */ |
| 69 | Vector2 direction; |
| 70 | }; |
| 71 | |
| 72 | class Agent2D; |
| 73 | class KdTree2D; |
| 74 | class Obstacle2D; |
| 75 | |
| 76 | /** |
| 77 | * \brief Defines the simulation. |
| 78 | * |
| 79 | * The main class of the library that contains all simulation functionality. |
| 80 | */ |
| 81 | class RVOSimulator2D { |
| 82 | public: |
| 83 | /** |
| 84 | * \brief Constructs a simulator instance. |
| 85 | */ |
| 86 | RVOSimulator2D(); |
| 87 | |
| 88 | /** |
| 89 | * \brief Constructs a simulator instance and sets the default |
| 90 | * properties for any new agent that is added. |
| 91 | * \param timeStep The time step of the simulation. |
| 92 | * Must be positive. |
| 93 | * \param neighborDist The default maximum distance (center point |
| 94 | * to center point) to other agents a new agent |
| 95 | * takes into account in the navigation. The |
| 96 | * larger this number, the longer he running |
| 97 | * time of the simulation. If the number is too |
| 98 | * low, the simulation will not be safe. Must be |
| 99 | * non-negative. |
| 100 | * \param maxNeighbors The default maximum number of other agents a |
| 101 | * new agent takes into account in the |
| 102 | * navigation. The larger this number, the |
| 103 | * longer the running time of the simulation. |
| 104 | * If the number is too low, the simulation |
| 105 | * will not be safe. |
| 106 | * \param timeHorizon The default minimal amount of time for which |
| 107 | * a new agent's velocities that are computed |
| 108 | * by the simulation are safe with respect to |
| 109 | * other agents. The larger this number, the |
| 110 | * sooner an agent will respond to the presence |
| 111 | * of other agents, but the less freedom the |
| 112 | * agent has in choosing its velocities. |
| 113 | * Must be positive. |
| 114 | * \param timeHorizonObst The default minimal amount of time for which |
| 115 | * a new agent's velocities that are computed |
| 116 | * by the simulation are safe with respect to |
| 117 | * obstacles. The larger this number, the |
| 118 | * sooner an agent will respond to the presence |
| 119 | * of obstacles, but the less freedom the agent |
| 120 | * has in choosing its velocities. |
| 121 | * Must be positive. |
| 122 | * \param radius The default radius of a new agent. |
| 123 | * Must be non-negative. |
| 124 | * \param maxSpeed The default maximum speed of a new agent. |
| 125 | * Must be non-negative. |
| 126 | * \param velocity The default initial two-dimensional linear |
| 127 | * velocity of a new agent (optional). |
| 128 | */ |
| 129 | RVOSimulator2D(float timeStep, float neighborDist, size_t maxNeighbors, |
| 130 | float timeHorizon, float timeHorizonObst, float radius, |
| 131 | float maxSpeed, const Vector2 &velocity = Vector2()); |
| 132 | |
| 133 | /** |
| 134 | * \brief Destroys this simulator instance. |
| 135 | */ |
| 136 | ~RVOSimulator2D(); |
| 137 | |
| 138 | /** |
| 139 | * \brief Adds a new agent with default properties to the |
| 140 | * simulation. |
| 141 | * \param position The two-dimensional starting position of |
| 142 | * this agent. |
| 143 | * \return The number of the agent, or RVO2D::RVO2D_ERROR when the agent |
| 144 | * defaults have not been set. |
| 145 | */ |
| 146 | size_t addAgent(const Vector2 &position); |
| 147 | |
| 148 | /** |
| 149 | * \brief Adds a new agent to the simulation. |
| 150 | * \param position The two-dimensional starting position of |
| 151 | * this agent. |
| 152 | * \param neighborDist The maximum distance (center point to |
| 153 | * center point) to other agents this agent |
| 154 | * takes into account in the navigation. The |
| 155 | * larger this number, the longer the running |
| 156 | * time of the simulation. If the number is too |
| 157 | * low, the simulation will not be safe. |
| 158 | * Must be non-negative. |
| 159 | * \param maxNeighbors The maximum number of other agents this |
| 160 | * agent takes into account in the navigation. |
| 161 | * The larger this number, the longer the |
| 162 | * running time of the simulation. If the |
| 163 | * number is too low, the simulation will not |
| 164 | * be safe. |
| 165 | * \param timeHorizon The minimal amount of time for which this |
| 166 | * agent's velocities that are computed by the |
| 167 | * simulation are safe with respect to other |
| 168 | * agents. The larger this number, the sooner |
| 169 | * this agent will respond to the presence of |
| 170 | * other agents, but the less freedom this |
| 171 | * agent has in choosing its velocities. |
| 172 | * Must be positive. |
| 173 | * \param timeHorizonObst The minimal amount of time for which this |
| 174 | * agent's velocities that are computed by the |
| 175 | * simulation are safe with respect to |
| 176 | * obstacles. The larger this number, the |
| 177 | * sooner this agent will respond to the |
| 178 | * presence of obstacles, but the less freedom |
| 179 | * this agent has in choosing its velocities. |
| 180 | * Must be positive. |
| 181 | * \param radius The radius of this agent. |
| 182 | * Must be non-negative. |
| 183 | * \param maxSpeed The maximum speed of this agent. |
| 184 | * Must be non-negative. |
| 185 | * \param velocity The initial two-dimensional linear velocity |
| 186 | * of this agent (optional). |
| 187 | * \return The number of the agent. |
| 188 | */ |
| 189 | size_t addAgent(const Vector2 &position, float neighborDist, |
| 190 | size_t maxNeighbors, float timeHorizon, |
| 191 | float timeHorizonObst, float radius, float maxSpeed, |
| 192 | const Vector2 &velocity = Vector2()); |
| 193 | |
| 194 | /** |
| 195 | * \brief Adds a new obstacle to the simulation. |
| 196 | * \param vertices List of the vertices of the polygonal |
| 197 | * obstacle in counterclockwise order. |
| 198 | * \return The number of the first vertex of the obstacle, |
| 199 | * or RVO2D::RVO2D_ERROR when the number of vertices is less than two. |
| 200 | * \note To add a "negative" obstacle, e.g. a bounding polygon around |
| 201 | * the environment, the vertices should be listed in clockwise |
| 202 | * order. |
| 203 | */ |
| 204 | size_t addObstacle(const std::vector<Vector2> &vertices); |
| 205 | |
| 206 | /** |
| 207 | * \brief Lets the simulator perform a simulation step and updates the |
| 208 | * two-dimensional position and two-dimensional velocity of |
| 209 | * each agent. |
| 210 | */ |
| 211 | void doStep(); |
| 212 | |
| 213 | /** |
| 214 | * \brief Returns the specified agent neighbor of the specified |
| 215 | * agent. |
| 216 | * \param agentNo The number of the agent whose agent |
| 217 | * neighbor is to be retrieved. |
| 218 | * \param neighborNo The number of the agent neighbor to be |
| 219 | * retrieved. |
| 220 | * \return The number of the neighboring agent. |
| 221 | */ |
| 222 | size_t getAgentAgentNeighbor(size_t agentNo, size_t neighborNo) const; |
| 223 | |
| 224 | /** |
| 225 | * \brief Returns the maximum neighbor count of a specified agent. |
| 226 | * \param agentNo The number of the agent whose maximum |
| 227 | * neighbor count is to be retrieved. |
| 228 | * \return The present maximum neighbor count of the agent. |
| 229 | */ |
| 230 | size_t getAgentMaxNeighbors(size_t agentNo) const; |
| 231 | |
| 232 | /** |
| 233 | * \brief Returns the maximum speed of a specified agent. |
| 234 | * \param agentNo The number of the agent whose maximum speed |
| 235 | * is to be retrieved. |
| 236 | * \return The present maximum speed of the agent. |
| 237 | */ |
| 238 | float getAgentMaxSpeed(size_t agentNo) const; |
| 239 | |
| 240 | /** |
| 241 | * \brief Returns the maximum neighbor distance of a specified |
| 242 | * agent. |
| 243 | * \param agentNo The number of the agent whose maximum |
| 244 | * neighbor distance is to be retrieved. |
| 245 | * \return The present maximum neighbor distance of the agent. |
| 246 | */ |
| 247 | float getAgentNeighborDist(size_t agentNo) const; |
| 248 | |
| 249 | /** |
| 250 | * \brief Returns the count of agent neighbors taken into account to |
| 251 | * compute the current velocity for the specified agent. |
| 252 | * \param agentNo The number of the agent whose count of agent |
| 253 | * neighbors is to be retrieved. |
| 254 | * \return The count of agent neighbors taken into account to compute |
| 255 | * the current velocity for the specified agent. |
| 256 | */ |
| 257 | size_t getAgentNumAgentNeighbors(size_t agentNo) const; |
| 258 | |
| 259 | /** |
| 260 | * \brief Returns the count of obstacle neighbors taken into account |
| 261 | * to compute the current velocity for the specified agent. |
| 262 | * \param agentNo The number of the agent whose count of |
| 263 | * obstacle neighbors is to be retrieved. |
| 264 | * \return The count of obstacle neighbors taken into account to |
| 265 | * compute the current velocity for the specified agent. |
| 266 | */ |
| 267 | size_t getAgentNumObstacleNeighbors(size_t agentNo) const; |
| 268 | |
| 269 | |
| 270 | /** |
| 271 | * \brief Returns the count of ORCA constraints used to compute |
| 272 | * the current velocity for the specified agent. |
| 273 | * \param agentNo The number of the agent whose count of ORCA |
| 274 | * constraints is to be retrieved. |
| 275 | * \return The count of ORCA constraints used to compute the current |
| 276 | * velocity for the specified agent. |
| 277 | */ |
| 278 | size_t getAgentNumORCALines(size_t agentNo) const; |
| 279 | |
| 280 | /** |
| 281 | * \brief Returns the specified obstacle neighbor of the specified |
| 282 | * agent. |
| 283 | * \param agentNo The number of the agent whose obstacle |
| 284 | * neighbor is to be retrieved. |
| 285 | * \param neighborNo The number of the obstacle neighbor to be |
| 286 | * retrieved. |
| 287 | * \return The number of the first vertex of the neighboring obstacle |
| 288 | * edge. |
| 289 | */ |
| 290 | size_t getAgentObstacleNeighbor(size_t agentNo, size_t neighborNo) const; |
| 291 | |
| 292 | /** |
| 293 | * \brief Returns the specified ORCA constraint of the specified |
| 294 | * agent. |
| 295 | * \param agentNo The number of the agent whose ORCA |
| 296 | * constraint is to be retrieved. |
| 297 | * \param lineNo The number of the ORCA constraint to be |
| 298 | * retrieved. |
| 299 | * \return A line representing the specified ORCA constraint. |
| 300 | * \note The halfplane to the left of the line is the region of |
| 301 | * permissible velocities with respect to the specified |
| 302 | * ORCA constraint. |
| 303 | */ |
| 304 | const Line &getAgentORCALine(size_t agentNo, size_t lineNo) const; |
| 305 | |
| 306 | /** |
| 307 | * \brief Returns the two-dimensional position of a specified |
| 308 | * agent. |
| 309 | * \param agentNo The number of the agent whose |
| 310 | * two-dimensional position is to be retrieved. |
| 311 | * \return The present two-dimensional position of the (center of the) |
| 312 | * agent. |
| 313 | */ |
| 314 | const Vector2 &getAgentPosition(size_t agentNo) const; |
| 315 | |
| 316 | /** |
| 317 | * \brief Returns the two-dimensional preferred velocity of a |
| 318 | * specified agent. |
| 319 | * \param agentNo The number of the agent whose |
| 320 | * two-dimensional preferred velocity is to be |
| 321 | * retrieved. |
| 322 | * \return The present two-dimensional preferred velocity of the agent. |
| 323 | */ |
| 324 | const Vector2 &getAgentPrefVelocity(size_t agentNo) const; |
| 325 | |
| 326 | /** |
| 327 | * \brief Returns the radius of a specified agent. |
| 328 | * \param agentNo The number of the agent whose radius is to |
| 329 | * be retrieved. |
| 330 | * \return The present radius of the agent. |
| 331 | */ |
| 332 | float getAgentRadius(size_t agentNo) const; |
| 333 | |
| 334 | /** |
| 335 | * \brief Returns the time horizon of a specified agent. |
| 336 | * \param agentNo The number of the agent whose time horizon |
| 337 | * is to be retrieved. |
| 338 | * \return The present time horizon of the agent. |
| 339 | */ |
| 340 | float getAgentTimeHorizon(size_t agentNo) const; |
| 341 | |
| 342 | /** |
| 343 | * \brief Returns the time horizon with respect to obstacles of a |
| 344 | * specified agent. |
| 345 | * \param agentNo The number of the agent whose time horizon |
| 346 | * with respect to obstacles is to be |
| 347 | * retrieved. |
| 348 | * \return The present time horizon with respect to obstacles of the |
| 349 | * agent. |
| 350 | */ |
| 351 | float getAgentTimeHorizonObst(size_t agentNo) const; |
| 352 | |
| 353 | /** |
| 354 | * \brief Returns the two-dimensional linear velocity of a |
| 355 | * specified agent. |
| 356 | * \param agentNo The number of the agent whose |
| 357 | * two-dimensional linear velocity is to be |
| 358 | * retrieved. |
| 359 | * \return The present two-dimensional linear velocity of the agent. |
| 360 | */ |
| 361 | const Vector2 &getAgentVelocity(size_t agentNo) const; |
| 362 | |
| 363 | /** |
| 364 | * \brief Returns the global time of the simulation. |
| 365 | * \return The present global time of the simulation (zero initially). |
| 366 | */ |
| 367 | float getGlobalTime() const; |
| 368 | |
| 369 | /** |
| 370 | * \brief Returns the count of agents in the simulation. |
| 371 | * \return The count of agents in the simulation. |
| 372 | */ |
| 373 | size_t getNumAgents() const; |
| 374 | |
| 375 | /** |
| 376 | * \brief Returns the count of obstacle vertices in the simulation. |
| 377 | * \return The count of obstacle vertices in the simulation. |
| 378 | */ |
| 379 | size_t getNumObstacleVertices() const; |
| 380 | |
| 381 | /** |
| 382 | * \brief Returns the two-dimensional position of a specified obstacle |
| 383 | * vertex. |
| 384 | * \param vertexNo The number of the obstacle vertex to be |
| 385 | * retrieved. |
| 386 | * \return The two-dimensional position of the specified obstacle |
| 387 | * vertex. |
| 388 | */ |
| 389 | const Vector2 &getObstacleVertex(size_t vertexNo) const; |
| 390 | |
| 391 | /** |
| 392 | * \brief Returns the number of the obstacle vertex succeeding the |
| 393 | * specified obstacle vertex in its polygon. |
| 394 | * \param vertexNo The number of the obstacle vertex whose |
| 395 | * successor is to be retrieved. |
| 396 | * \return The number of the obstacle vertex succeeding the specified |
| 397 | * obstacle vertex in its polygon. |
| 398 | */ |
| 399 | size_t getNextObstacleVertexNo(size_t vertexNo) const; |
| 400 | |
| 401 | /** |
| 402 | * \brief Returns the number of the obstacle vertex preceding the |
| 403 | * specified obstacle vertex in its polygon. |
| 404 | * \param vertexNo The number of the obstacle vertex whose |
| 405 | * predecessor is to be retrieved. |
| 406 | * \return The number of the obstacle vertex preceding the specified |
| 407 | * obstacle vertex in its polygon. |
| 408 | */ |
| 409 | size_t getPrevObstacleVertexNo(size_t vertexNo) const; |
| 410 | |
| 411 | /** |
| 412 | * \brief Returns the time step of the simulation. |
| 413 | * \return The present time step of the simulation. |
| 414 | */ |
| 415 | float getTimeStep() const; |
| 416 | |
| 417 | /** |
| 418 | * \brief Processes the obstacles that have been added so that they |
| 419 | * are accounted for in the simulation. |
| 420 | * \note Obstacles added to the simulation after this function has |
| 421 | * been called are not accounted for in the simulation. |
| 422 | */ |
| 423 | void processObstacles(); |
| 424 | |
| 425 | /** |
| 426 | * \brief Performs a visibility query between the two specified |
| 427 | * points with respect to the obstacles |
| 428 | * \param point1 The first point of the query. |
| 429 | * \param point2 The second point of the query. |
| 430 | * \param radius The minimal distance between the line |
| 431 | * connecting the two points and the obstacles |
| 432 | * in order for the points to be mutually |
| 433 | * visible (optional). Must be non-negative. |
| 434 | * \return A boolean specifying whether the two points are mutually |
| 435 | * visible. Returns true when the obstacles have not been |
| 436 | * processed. |
| 437 | */ |
| 438 | bool queryVisibility(const Vector2 &point1, const Vector2 &point2, |
| 439 | float radius = 0.0f) const; |
| 440 | |
| 441 | /** |
| 442 | * \brief Sets the default properties for any new agent that is |
| 443 | * added. |
| 444 | * \param neighborDist The default maximum distance (center point |
| 445 | * to center point) to other agents a new agent |
| 446 | * takes into account in the navigation. The |
| 447 | * larger this number, the longer he running |
| 448 | * time of the simulation. If the number is too |
| 449 | * low, the simulation will not be safe. |
| 450 | * Must be non-negative. |
| 451 | * \param maxNeighbors The default maximum number of other agents a |
| 452 | * new agent takes into account in the |
| 453 | * navigation. The larger this number, the |
| 454 | * longer the running time of the simulation. |
| 455 | * If the number is too low, the simulation |
| 456 | * will not be safe. |
| 457 | * \param timeHorizon The default minimal amount of time for which |
| 458 | * a new agent's velocities that are computed |
| 459 | * by the simulation are safe with respect to |
| 460 | * other agents. The larger this number, the |
| 461 | * sooner an agent will respond to the presence |
| 462 | * of other agents, but the less freedom the |
| 463 | * agent has in choosing its velocities. |
| 464 | * Must be positive. |
| 465 | * \param timeHorizonObst The default minimal amount of time for which |
| 466 | * a new agent's velocities that are computed |
| 467 | * by the simulation are safe with respect to |
| 468 | * obstacles. The larger this number, the |
| 469 | * sooner an agent will respond to the presence |
| 470 | * of obstacles, but the less freedom the agent |
| 471 | * has in choosing its velocities. |
| 472 | * Must be positive. |
| 473 | * \param radius The default radius of a new agent. |
| 474 | * Must be non-negative. |
| 475 | * \param maxSpeed The default maximum speed of a new agent. |
| 476 | * Must be non-negative. |
| 477 | * \param velocity The default initial two-dimensional linear |
| 478 | * velocity of a new agent (optional). |
| 479 | */ |
| 480 | void setAgentDefaults(float neighborDist, size_t maxNeighbors, |
| 481 | float timeHorizon, float timeHorizonObst, |
| 482 | float radius, float maxSpeed, |
| 483 | const Vector2 &velocity = Vector2()); |
| 484 | |
| 485 | /** |
| 486 | * \brief Sets the maximum neighbor count of a specified agent. |
| 487 | * \param agentNo The number of the agent whose maximum |
| 488 | * neighbor count is to be modified. |
| 489 | * \param maxNeighbors The replacement maximum neighbor count. |
| 490 | */ |
| 491 | void setAgentMaxNeighbors(size_t agentNo, size_t maxNeighbors); |
| 492 | |
| 493 | /** |
| 494 | * \brief Sets the maximum speed of a specified agent. |
| 495 | * \param agentNo The number of the agent whose maximum speed |
| 496 | * is to be modified. |
| 497 | * \param maxSpeed The replacement maximum speed. Must be |
| 498 | * non-negative. |
| 499 | */ |
| 500 | void setAgentMaxSpeed(size_t agentNo, float maxSpeed); |
| 501 | |
| 502 | /** |
| 503 | * \brief Sets the maximum neighbor distance of a specified agent. |
| 504 | * \param agentNo The number of the agent whose maximum |
| 505 | * neighbor distance is to be modified. |
| 506 | * \param neighborDist The replacement maximum neighbor distance. |
| 507 | * Must be non-negative. |
| 508 | */ |
| 509 | void setAgentNeighborDist(size_t agentNo, float neighborDist); |
| 510 | |
| 511 | /** |
| 512 | * \brief Sets the two-dimensional position of a specified agent. |
| 513 | * \param agentNo The number of the agent whose |
| 514 | * two-dimensional position is to be modified. |
| 515 | * \param position The replacement of the two-dimensional |
| 516 | * position. |
| 517 | */ |
| 518 | void setAgentPosition(size_t agentNo, const Vector2 &position); |
| 519 | |
| 520 | /** |
| 521 | * \brief Sets the two-dimensional preferred velocity of a |
| 522 | * specified agent. |
| 523 | * \param agentNo The number of the agent whose |
| 524 | * two-dimensional preferred velocity is to be |
| 525 | * modified. |
| 526 | * \param prefVelocity The replacement of the two-dimensional |
| 527 | * preferred velocity. |
| 528 | */ |
| 529 | void setAgentPrefVelocity(size_t agentNo, const Vector2 &prefVelocity); |
| 530 | |
| 531 | /** |
| 532 | * \brief Sets the radius of a specified agent. |
| 533 | * \param agentNo The number of the agent whose radius is to |
| 534 | * be modified. |
| 535 | * \param radius The replacement radius. |
| 536 | * Must be non-negative. |
| 537 | */ |
| 538 | void setAgentRadius(size_t agentNo, float radius); |
| 539 | |
| 540 | /** |
| 541 | * \brief Sets the time horizon of a specified agent with respect |
| 542 | * to other agents. |
| 543 | * \param agentNo The number of the agent whose time horizon |
| 544 | * is to be modified. |
| 545 | * \param timeHorizon The replacement time horizon with respect |
| 546 | * to other agents. Must be positive. |
| 547 | */ |
| 548 | void setAgentTimeHorizon(size_t agentNo, float timeHorizon); |
| 549 | |
| 550 | /** |
| 551 | * \brief Sets the time horizon of a specified agent with respect |
| 552 | * to obstacles. |
| 553 | * \param agentNo The number of the agent whose time horizon |
| 554 | * with respect to obstacles is to be modified. |
| 555 | * \param timeHorizonObst The replacement time horizon with respect to |
| 556 | * obstacles. Must be positive. |
| 557 | */ |
| 558 | void setAgentTimeHorizonObst(size_t agentNo, float timeHorizonObst); |
| 559 | |
| 560 | /** |
| 561 | * \brief Sets the two-dimensional linear velocity of a specified |
| 562 | * agent. |
| 563 | * \param agentNo The number of the agent whose |
| 564 | * two-dimensional linear velocity is to be |
| 565 | * modified. |
| 566 | * \param velocity The replacement two-dimensional linear |
| 567 | * velocity. |
| 568 | */ |
| 569 | void setAgentVelocity(size_t agentNo, const Vector2 &velocity); |
| 570 | |
| 571 | /** |
| 572 | * \brief Sets the time step of the simulation. |
| 573 | * \param timeStep The time step of the simulation. |
| 574 | * Must be positive. |
| 575 | */ |
| 576 | void setTimeStep(float timeStep); |
| 577 | |
| 578 | public: |
| 579 | std::vector<Agent2D *> agents_; |
| 580 | Agent2D *defaultAgent_; |
| 581 | float globalTime_; |
| 582 | KdTree2D *kdTree_; |
| 583 | std::vector<Obstacle2D *> obstacles_; |
| 584 | float timeStep_; |
| 585 | |
| 586 | friend class Agent2D; |
| 587 | friend class KdTree2D; |
| 588 | friend class Obstacle2D; |
| 589 | }; |
| 590 | } |
| 591 | |
| 592 | #endif /* RVO2D_RVO_SIMULATOR_H_ */ |
| 593 | |