| 1 | /* | 
| 2 |  * RVOSimulator2d.h | 
| 3 |  * RVO2 Library | 
| 4 |  * | 
| 5 |  * Copyright 2008 University of North Carolina at Chapel Hill | 
| 6 |  * | 
| 7 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
| 8 |  * you may not use this file except in compliance with the License. | 
| 9 |  * You may obtain a copy of the License at | 
| 10 |  * | 
| 11 |  *     http://www.apache.org/licenses/LICENSE-2.0 | 
| 12 |  * | 
| 13 |  * Unless required by applicable law or agreed to in writing, software | 
| 14 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
| 15 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
| 16 |  * See the License for the specific language governing permissions and | 
| 17 |  * limitations under the License. | 
| 18 |  * | 
| 19 |  * Please send all bug reports to <geom@cs.unc.edu>. | 
| 20 |  * | 
| 21 |  * The authors may be contacted via: | 
| 22 |  * | 
| 23 |  * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha | 
| 24 |  * Dept. of Computer Science | 
| 25 |  * 201 S. Columbia St. | 
| 26 |  * Frederick P. Brooks, Jr. Computer Science Bldg. | 
| 27 |  * Chapel Hill, N.C. 27599-3175 | 
| 28 |  * United States of America | 
| 29 |  * | 
| 30 |  * <http://gamma.cs.unc.edu/RVO2/> | 
| 31 |  */ | 
| 32 |  | 
| 33 | #ifndef RVO2D_RVO_SIMULATOR_H_ | 
| 34 | #define RVO2D_RVO_SIMULATOR_H_ | 
| 35 |  | 
| 36 | /** | 
| 37 |  * \file       RVOSimulator2d.h | 
| 38 |  * \brief      Contains the RVOSimulator2D class. | 
| 39 |  */ | 
| 40 |  | 
| 41 | #include <cstddef> | 
| 42 | #include <limits> | 
| 43 | #include <vector> | 
| 44 |  | 
| 45 | #include "Vector2.h" | 
| 46 |  | 
| 47 | namespace RVO2D { | 
| 48 | 	/** | 
| 49 | 	 * \brief       Error value. | 
| 50 | 	 * | 
| 51 | 	 * A value equal to the largest unsigned integer that is returned in case | 
| 52 | 	 * of an error by functions in RVO2D::RVOSimulator2D. | 
| 53 | 	 */ | 
| 54 | 	const size_t RVO2D_ERROR = std::numeric_limits<size_t>::max(); | 
| 55 |  | 
| 56 | 	/** | 
| 57 | 	 * \brief      Defines a directed line. | 
| 58 | 	 */ | 
| 59 | 	class Line { | 
| 60 | 	public: | 
| 61 | 		/** | 
| 62 | 		 * \brief     A point on the directed line. | 
| 63 | 		 */ | 
| 64 | 		Vector2 point; | 
| 65 |  | 
| 66 | 		/** | 
| 67 | 		 * \brief     The direction of the directed line. | 
| 68 | 		 */ | 
| 69 | 		Vector2 direction; | 
| 70 | 	}; | 
| 71 |  | 
| 72 | 	class Agent2D; | 
| 73 | 	class KdTree2D; | 
| 74 | 	class Obstacle2D; | 
| 75 |  | 
| 76 | 	/** | 
| 77 | 	 * \brief      Defines the simulation. | 
| 78 | 	 * | 
| 79 | 	 * The main class of the library that contains all simulation functionality. | 
| 80 | 	 */ | 
| 81 | 	class RVOSimulator2D { | 
| 82 | 	public: | 
| 83 | 		/** | 
| 84 | 		 * \brief      Constructs a simulator instance. | 
| 85 | 		 */ | 
| 86 | 		RVOSimulator2D(); | 
| 87 |  | 
| 88 | 		/** | 
| 89 | 		 * \brief      Constructs a simulator instance and sets the default | 
| 90 | 		 *             properties for any new agent that is added. | 
| 91 | 		 * \param      timeStep        The time step of the simulation. | 
| 92 | 		 *                             Must be positive. | 
| 93 | 		 * \param      neighborDist    The default maximum distance (center point | 
| 94 | 		 *                             to center point) to other agents a new agent | 
| 95 | 		 *                             takes into account in the navigation. The | 
| 96 | 		 *                             larger this number, the longer he running | 
| 97 | 		 *                             time of the simulation. If the number is too | 
| 98 | 		 *                             low, the simulation will not be safe. Must be | 
| 99 | 		 *                             non-negative. | 
| 100 | 		 * \param      maxNeighbors    The default maximum number of other agents a | 
| 101 | 		 *                             new agent takes into account in the | 
| 102 | 		 *                             navigation. The larger this number, the | 
| 103 | 		 *                             longer the running time of the simulation. | 
| 104 | 		 *                             If the number is too low, the simulation | 
| 105 | 		 *                             will not be safe. | 
| 106 | 		 * \param      timeHorizon     The default minimal amount of time for which | 
| 107 | 		 *                             a new agent's velocities that are computed | 
| 108 | 		 *                             by the simulation are safe with respect to | 
| 109 | 		 *                             other agents. The larger this number, the | 
| 110 | 		 *                             sooner an agent will respond to the presence | 
| 111 | 		 *                             of other agents, but the less freedom the | 
| 112 | 		 *                             agent has in choosing its velocities. | 
| 113 | 		 *                             Must be positive. | 
| 114 | 		 * \param      timeHorizonObst The default minimal amount of time for which | 
| 115 | 		 *                             a new agent's velocities that are computed | 
| 116 | 		 *                             by the simulation are safe with respect to | 
| 117 | 		 *                             obstacles. The larger this number, the | 
| 118 | 		 *                             sooner an agent will respond to the presence | 
| 119 | 		 *                             of obstacles, but the less freedom the agent | 
| 120 | 		 *                             has in choosing its velocities. | 
| 121 | 		 *                             Must be positive. | 
| 122 | 		 * \param      radius          The default radius of a new agent. | 
| 123 | 		 *                             Must be non-negative. | 
| 124 | 		 * \param      maxSpeed        The default maximum speed of a new agent. | 
| 125 | 		 *                             Must be non-negative. | 
| 126 | 		 * \param      velocity        The default initial two-dimensional linear | 
| 127 | 		 *                             velocity of a new agent (optional). | 
| 128 | 		 */ | 
| 129 | 		RVOSimulator2D(float timeStep, float neighborDist, size_t maxNeighbors, | 
| 130 | 					 float timeHorizon, float timeHorizonObst, float radius, | 
| 131 | 					 float maxSpeed, const Vector2 &velocity = Vector2()); | 
| 132 |  | 
| 133 | 		/** | 
| 134 | 		 * \brief      Destroys this simulator instance. | 
| 135 | 		 */ | 
| 136 | 		~RVOSimulator2D(); | 
| 137 |  | 
| 138 | 		/** | 
| 139 | 		 * \brief      Adds a new agent with default properties to the | 
| 140 | 		 *             simulation. | 
| 141 | 		 * \param      position        The two-dimensional starting position of | 
| 142 | 		 *                             this agent. | 
| 143 | 		 * \return     The number of the agent, or RVO2D::RVO2D_ERROR when the agent | 
| 144 | 		 *             defaults have not been set. | 
| 145 | 		 */ | 
| 146 | 		size_t addAgent(const Vector2 &position); | 
| 147 |  | 
| 148 | 		/** | 
| 149 | 		 * \brief      Adds a new agent to the simulation. | 
| 150 | 		 * \param      position        The two-dimensional starting position of | 
| 151 | 		 *                             this agent. | 
| 152 | 		 * \param      neighborDist    The maximum distance (center point to | 
| 153 | 		 *                             center point) to other agents this agent | 
| 154 | 		 *                             takes into account in the navigation. The | 
| 155 | 		 *                             larger this number, the longer the running | 
| 156 | 		 *                             time of the simulation. If the number is too | 
| 157 | 		 *                             low, the simulation will not be safe. | 
| 158 | 		 *                             Must be non-negative. | 
| 159 | 		 * \param      maxNeighbors    The maximum number of other agents this | 
| 160 | 		 *                             agent takes into account in the navigation. | 
| 161 | 		 *                             The larger this number, the longer the | 
| 162 | 		 *                             running time of the simulation. If the | 
| 163 | 		 *                             number is too low, the simulation will not | 
| 164 | 		 *                             be safe. | 
| 165 | 		 * \param      timeHorizon     The minimal amount of time for which this | 
| 166 | 		 *                             agent's velocities that are computed by the | 
| 167 | 		 *                             simulation are safe with respect to other | 
| 168 | 		 *                             agents. The larger this number, the sooner | 
| 169 | 		 *                             this agent will respond to the presence of | 
| 170 | 		 *                             other agents, but the less freedom this | 
| 171 | 		 *                             agent has in choosing its velocities. | 
| 172 | 		 *                             Must be positive. | 
| 173 | 		 * \param      timeHorizonObst The minimal amount of time for which this | 
| 174 | 		 *                             agent's velocities that are computed by the | 
| 175 | 		 *                             simulation are safe with respect to | 
| 176 | 		 *                             obstacles. The larger this number, the | 
| 177 | 		 *                             sooner this agent will respond to the | 
| 178 | 		 *                             presence of obstacles, but the less freedom | 
| 179 | 		 *                             this agent has in choosing its velocities. | 
| 180 | 		 *                             Must be positive. | 
| 181 | 		 * \param      radius          The radius of this agent. | 
| 182 | 		 *                             Must be non-negative. | 
| 183 | 		 * \param      maxSpeed        The maximum speed of this agent. | 
| 184 | 		 *                             Must be non-negative. | 
| 185 | 		 * \param      velocity        The initial two-dimensional linear velocity | 
| 186 | 		 *                             of this agent (optional). | 
| 187 | 		 * \return     The number of the agent. | 
| 188 | 		 */ | 
| 189 | 		size_t addAgent(const Vector2 &position, float neighborDist, | 
| 190 | 						size_t maxNeighbors, float timeHorizon, | 
| 191 | 						float timeHorizonObst, float radius, float maxSpeed, | 
| 192 | 						const Vector2 &velocity = Vector2()); | 
| 193 |  | 
| 194 | 		/** | 
| 195 | 		 * \brief      Adds a new obstacle to the simulation. | 
| 196 | 		 * \param      vertices        List of the vertices of the polygonal | 
| 197 | 		 *             obstacle in counterclockwise order. | 
| 198 | 		 * \return     The number of the first vertex of the obstacle, | 
| 199 | 		 *             or RVO2D::RVO2D_ERROR when the number of vertices is less than two. | 
| 200 | 		 * \note       To add a "negative" obstacle, e.g. a bounding polygon around | 
| 201 | 		 *             the environment, the vertices should be listed in clockwise | 
| 202 | 		 *             order. | 
| 203 | 		 */ | 
| 204 | 		size_t addObstacle(const std::vector<Vector2> &vertices); | 
| 205 |  | 
| 206 | 		/** | 
| 207 | 		 * \brief      Lets the simulator perform a simulation step and updates the | 
| 208 | 		 *             two-dimensional position and two-dimensional velocity of | 
| 209 | 		 *             each agent. | 
| 210 | 		 */ | 
| 211 | 		void doStep(); | 
| 212 |  | 
| 213 | 		/** | 
| 214 | 		 * \brief      Returns the specified agent neighbor of the specified | 
| 215 | 		 *             agent. | 
| 216 | 		 * \param      agentNo         The number of the agent whose agent | 
| 217 | 		 *                             neighbor is to be retrieved. | 
| 218 | 		 * \param      neighborNo      The number of the agent neighbor to be | 
| 219 | 		 *                             retrieved. | 
| 220 | 		 * \return     The number of the neighboring agent. | 
| 221 | 		 */ | 
| 222 | 		size_t getAgentAgentNeighbor(size_t agentNo, size_t neighborNo) const; | 
| 223 |  | 
| 224 | 		/** | 
| 225 | 		 * \brief      Returns the maximum neighbor count of a specified agent. | 
| 226 | 		 * \param      agentNo         The number of the agent whose maximum | 
| 227 | 		 *                             neighbor count is to be retrieved. | 
| 228 | 		 * \return     The present maximum neighbor count of the agent. | 
| 229 | 		 */ | 
| 230 | 		size_t getAgentMaxNeighbors(size_t agentNo) const; | 
| 231 |  | 
| 232 | 		/** | 
| 233 | 		 * \brief      Returns the maximum speed of a specified agent. | 
| 234 | 		 * \param      agentNo         The number of the agent whose maximum speed | 
| 235 | 		 *                             is to be retrieved. | 
| 236 | 		 * \return     The present maximum speed of the agent. | 
| 237 | 		 */ | 
| 238 | 		float getAgentMaxSpeed(size_t agentNo) const; | 
| 239 |  | 
| 240 | 		/** | 
| 241 | 		 * \brief      Returns the maximum neighbor distance of a specified | 
| 242 | 		 *             agent. | 
| 243 | 		 * \param      agentNo         The number of the agent whose maximum | 
| 244 | 		 *                             neighbor distance is to be retrieved. | 
| 245 | 		 * \return     The present maximum neighbor distance of the agent. | 
| 246 | 		 */ | 
| 247 | 		float getAgentNeighborDist(size_t agentNo) const; | 
| 248 |  | 
| 249 | 		/** | 
| 250 | 		 * \brief      Returns the count of agent neighbors taken into account to | 
| 251 | 		 *             compute the current velocity for the specified agent. | 
| 252 | 		 * \param      agentNo         The number of the agent whose count of agent | 
| 253 | 		 *                             neighbors is to be retrieved. | 
| 254 | 		 * \return     The count of agent neighbors taken into account to compute | 
| 255 | 		 *             the current velocity for the specified agent. | 
| 256 | 		 */ | 
| 257 | 		size_t getAgentNumAgentNeighbors(size_t agentNo) const; | 
| 258 |  | 
| 259 | 		/** | 
| 260 | 		 * \brief      Returns the count of obstacle neighbors taken into account | 
| 261 | 		 *             to compute the current velocity for the specified agent. | 
| 262 | 		 * \param      agentNo         The number of the agent whose count of | 
| 263 | 		 *                             obstacle neighbors is to be retrieved. | 
| 264 | 		 * \return     The count of obstacle neighbors taken into account to | 
| 265 | 		 *             compute the current velocity for the specified agent. | 
| 266 | 		 */ | 
| 267 | 		size_t getAgentNumObstacleNeighbors(size_t agentNo) const; | 
| 268 |  | 
| 269 |  | 
| 270 | 		/** | 
| 271 | 		 * \brief      Returns the count of ORCA constraints used to compute | 
| 272 | 		 *             the current velocity for the specified agent. | 
| 273 | 		 * \param      agentNo         The number of the agent whose count of ORCA | 
| 274 | 		 *                             constraints is to be retrieved. | 
| 275 | 		 * \return     The count of ORCA constraints used to compute the current | 
| 276 | 		 *             velocity for the specified agent. | 
| 277 | 		 */ | 
| 278 | 		size_t getAgentNumORCALines(size_t agentNo) const; | 
| 279 |  | 
| 280 | 		/** | 
| 281 | 		 * \brief      Returns the specified obstacle neighbor of the specified | 
| 282 | 		 *             agent. | 
| 283 | 		 * \param      agentNo         The number of the agent whose obstacle | 
| 284 | 		 *                             neighbor is to be retrieved. | 
| 285 | 		 * \param      neighborNo      The number of the obstacle neighbor to be | 
| 286 | 		 *                             retrieved. | 
| 287 | 		 * \return     The number of the first vertex of the neighboring obstacle | 
| 288 | 		 *             edge. | 
| 289 | 		 */ | 
| 290 | 		size_t getAgentObstacleNeighbor(size_t agentNo, size_t neighborNo) const; | 
| 291 |  | 
| 292 | 		/** | 
| 293 | 		 * \brief      Returns the specified ORCA constraint of the specified | 
| 294 | 		 *             agent. | 
| 295 | 		 * \param      agentNo         The number of the agent whose ORCA | 
| 296 | 		 *                             constraint is to be retrieved. | 
| 297 | 		 * \param      lineNo          The number of the ORCA constraint to be | 
| 298 | 		 *                             retrieved. | 
| 299 | 		 * \return     A line representing the specified ORCA constraint. | 
| 300 | 		 * \note       The halfplane to the left of the line is the region of | 
| 301 | 		 *             permissible velocities with respect to the specified | 
| 302 | 		 *             ORCA constraint. | 
| 303 | 		 */ | 
| 304 | 		const Line &getAgentORCALine(size_t agentNo, size_t lineNo) const; | 
| 305 |  | 
| 306 | 		/** | 
| 307 | 		 * \brief      Returns the two-dimensional position of a specified | 
| 308 | 		 *             agent. | 
| 309 | 		 * \param      agentNo         The number of the agent whose | 
| 310 | 		 *                             two-dimensional position is to be retrieved. | 
| 311 | 		 * \return     The present two-dimensional position of the (center of the) | 
| 312 | 		 *             agent. | 
| 313 | 		 */ | 
| 314 | 		const Vector2 &getAgentPosition(size_t agentNo) const; | 
| 315 |  | 
| 316 | 		/** | 
| 317 | 		 * \brief      Returns the two-dimensional preferred velocity of a | 
| 318 | 		 *             specified agent. | 
| 319 | 		 * \param      agentNo         The number of the agent whose | 
| 320 | 		 *                             two-dimensional preferred velocity is to be | 
| 321 | 		 *                             retrieved. | 
| 322 | 		 * \return     The present two-dimensional preferred velocity of the agent. | 
| 323 | 		 */ | 
| 324 | 		const Vector2 &getAgentPrefVelocity(size_t agentNo) const; | 
| 325 |  | 
| 326 | 		/** | 
| 327 | 		 * \brief      Returns the radius of a specified agent. | 
| 328 | 		 * \param      agentNo         The number of the agent whose radius is to | 
| 329 | 		 *                             be retrieved. | 
| 330 | 		 * \return     The present radius of the agent. | 
| 331 | 		 */ | 
| 332 | 		float getAgentRadius(size_t agentNo) const; | 
| 333 |  | 
| 334 | 		/** | 
| 335 | 		 * \brief      Returns the time horizon of a specified agent. | 
| 336 | 		 * \param      agentNo         The number of the agent whose time horizon | 
| 337 | 		 *                             is to be retrieved. | 
| 338 | 		 * \return     The present time horizon of the agent. | 
| 339 | 		 */ | 
| 340 | 		float getAgentTimeHorizon(size_t agentNo) const; | 
| 341 |  | 
| 342 | 		/** | 
| 343 | 		 * \brief      Returns the time horizon with respect to obstacles of a | 
| 344 | 		 *             specified agent. | 
| 345 | 		 * \param      agentNo         The number of the agent whose time horizon | 
| 346 | 		 *                             with respect to obstacles is to be | 
| 347 | 		 *                             retrieved. | 
| 348 | 		 * \return     The present time horizon with respect to obstacles of the | 
| 349 | 		 *             agent. | 
| 350 | 		 */ | 
| 351 | 		float getAgentTimeHorizonObst(size_t agentNo) const; | 
| 352 |  | 
| 353 | 		/** | 
| 354 | 		 * \brief      Returns the two-dimensional linear velocity of a | 
| 355 | 		 *             specified agent. | 
| 356 | 		 * \param      agentNo         The number of the agent whose | 
| 357 | 		 *                             two-dimensional linear velocity is to be | 
| 358 | 		 *                             retrieved. | 
| 359 | 		 * \return     The present two-dimensional linear velocity of the agent. | 
| 360 | 		 */ | 
| 361 | 		const Vector2 &getAgentVelocity(size_t agentNo) const; | 
| 362 |  | 
| 363 | 		/** | 
| 364 | 		 * \brief      Returns the global time of the simulation. | 
| 365 | 		 * \return     The present global time of the simulation (zero initially). | 
| 366 | 		 */ | 
| 367 | 		float getGlobalTime() const; | 
| 368 |  | 
| 369 | 		/** | 
| 370 | 		 * \brief      Returns the count of agents in the simulation. | 
| 371 | 		 * \return     The count of agents in the simulation. | 
| 372 | 		 */ | 
| 373 | 		size_t getNumAgents() const; | 
| 374 |  | 
| 375 | 		/** | 
| 376 | 		 * \brief      Returns the count of obstacle vertices in the simulation. | 
| 377 | 		 * \return     The count of obstacle vertices in the simulation. | 
| 378 | 		 */ | 
| 379 | 		size_t getNumObstacleVertices() const; | 
| 380 |  | 
| 381 | 		/** | 
| 382 | 		 * \brief      Returns the two-dimensional position of a specified obstacle | 
| 383 | 		 *             vertex. | 
| 384 | 		 * \param      vertexNo        The number of the obstacle vertex to be | 
| 385 | 		 *                             retrieved. | 
| 386 | 		 * \return     The two-dimensional position of the specified obstacle | 
| 387 | 		 *             vertex. | 
| 388 | 		 */ | 
| 389 | 		const Vector2 &getObstacleVertex(size_t vertexNo) const; | 
| 390 |  | 
| 391 | 		/** | 
| 392 | 		 * \brief      Returns the number of the obstacle vertex succeeding the | 
| 393 | 		 *             specified obstacle vertex in its polygon. | 
| 394 | 		 * \param      vertexNo        The number of the obstacle vertex whose | 
| 395 | 		 *                             successor is to be retrieved. | 
| 396 | 		 * \return     The number of the obstacle vertex succeeding the specified | 
| 397 | 		 *             obstacle vertex in its polygon. | 
| 398 | 		 */ | 
| 399 | 		size_t getNextObstacleVertexNo(size_t vertexNo) const; | 
| 400 |  | 
| 401 | 		/** | 
| 402 | 		 * \brief      Returns the number of the obstacle vertex preceding the | 
| 403 | 		 *             specified obstacle vertex in its polygon. | 
| 404 | 		 * \param      vertexNo        The number of the obstacle vertex whose | 
| 405 | 		 *                             predecessor is to be retrieved. | 
| 406 | 		 * \return     The number of the obstacle vertex preceding the specified | 
| 407 | 		 *             obstacle vertex in its polygon. | 
| 408 | 		 */ | 
| 409 | 		size_t getPrevObstacleVertexNo(size_t vertexNo) const; | 
| 410 |  | 
| 411 | 		/** | 
| 412 | 		 * \brief      Returns the time step of the simulation. | 
| 413 | 		 * \return     The present time step of the simulation. | 
| 414 | 		 */ | 
| 415 | 		float getTimeStep() const; | 
| 416 |  | 
| 417 | 		/** | 
| 418 | 		 * \brief      Processes the obstacles that have been added so that they | 
| 419 | 		 *             are accounted for in the simulation. | 
| 420 | 		 * \note       Obstacles added to the simulation after this function has | 
| 421 | 		 *             been called are not accounted for in the simulation. | 
| 422 | 		 */ | 
| 423 | 		void processObstacles(); | 
| 424 |  | 
| 425 | 		/** | 
| 426 | 		 * \brief      Performs a visibility query between the two specified | 
| 427 | 		 *             points with respect to the obstacles | 
| 428 | 		 * \param      point1          The first point of the query. | 
| 429 | 		 * \param      point2          The second point of the query. | 
| 430 | 		 * \param      radius          The minimal distance between the line | 
| 431 | 		 *                             connecting the two points and the obstacles | 
| 432 | 		 *                             in order for the points to be mutually | 
| 433 | 		 *                             visible (optional). Must be non-negative. | 
| 434 | 		 * \return     A boolean specifying whether the two points are mutually | 
| 435 | 		 *             visible. Returns true when the obstacles have not been | 
| 436 | 		 *             processed. | 
| 437 | 		 */ | 
| 438 | 		bool queryVisibility(const Vector2 &point1, const Vector2 &point2, | 
| 439 | 							 float radius = 0.0f) const; | 
| 440 |  | 
| 441 | 		/** | 
| 442 | 		 * \brief      Sets the default properties for any new agent that is | 
| 443 | 		 *             added. | 
| 444 | 		 * \param      neighborDist    The default maximum distance (center point | 
| 445 | 		 *                             to center point) to other agents a new agent | 
| 446 | 		 *                             takes into account in the navigation. The | 
| 447 | 		 *                             larger this number, the longer he running | 
| 448 | 		 *                             time of the simulation. If the number is too | 
| 449 | 		 *                             low, the simulation will not be safe. | 
| 450 | 		 *                             Must be non-negative. | 
| 451 | 		 * \param      maxNeighbors    The default maximum number of other agents a | 
| 452 | 		 *                             new agent takes into account in the | 
| 453 | 		 *                             navigation. The larger this number, the | 
| 454 | 		 *                             longer the running time of the simulation. | 
| 455 | 		 *                             If the number is too low, the simulation | 
| 456 | 		 *                             will not be safe. | 
| 457 | 		 * \param      timeHorizon     The default minimal amount of time for which | 
| 458 | 		 *                             a new agent's velocities that are computed | 
| 459 | 		 *                             by the simulation are safe with respect to | 
| 460 | 		 *                             other agents. The larger this number, the | 
| 461 | 		 *                             sooner an agent will respond to the presence | 
| 462 | 		 *                             of other agents, but the less freedom the | 
| 463 | 		 *                             agent has in choosing its velocities. | 
| 464 | 		 *                             Must be positive. | 
| 465 | 		 * \param      timeHorizonObst The default minimal amount of time for which | 
| 466 | 		 *                             a new agent's velocities that are computed | 
| 467 | 		 *                             by the simulation are safe with respect to | 
| 468 | 		 *                             obstacles. The larger this number, the | 
| 469 | 		 *                             sooner an agent will respond to the presence | 
| 470 | 		 *                             of obstacles, but the less freedom the agent | 
| 471 | 		 *                             has in choosing its velocities. | 
| 472 | 		 *                             Must be positive. | 
| 473 | 		 * \param      radius          The default radius of a new agent. | 
| 474 | 		 *                             Must be non-negative. | 
| 475 | 		 * \param      maxSpeed        The default maximum speed of a new agent. | 
| 476 | 		 *                             Must be non-negative. | 
| 477 | 		 * \param      velocity        The default initial two-dimensional linear | 
| 478 | 		 *                             velocity of a new agent (optional). | 
| 479 | 		 */ | 
| 480 | 		void setAgentDefaults(float neighborDist, size_t maxNeighbors, | 
| 481 | 							  float timeHorizon, float timeHorizonObst, | 
| 482 | 							  float radius, float maxSpeed, | 
| 483 | 							  const Vector2 &velocity = Vector2()); | 
| 484 |  | 
| 485 | 		/** | 
| 486 | 		 * \brief      Sets the maximum neighbor count of a specified agent. | 
| 487 | 		 * \param      agentNo         The number of the agent whose maximum | 
| 488 | 		 *                             neighbor count is to be modified. | 
| 489 | 		 * \param      maxNeighbors    The replacement maximum neighbor count. | 
| 490 | 		 */ | 
| 491 | 		void setAgentMaxNeighbors(size_t agentNo, size_t maxNeighbors); | 
| 492 |  | 
| 493 | 		/** | 
| 494 | 		 * \brief      Sets the maximum speed of a specified agent. | 
| 495 | 		 * \param      agentNo         The number of the agent whose maximum speed | 
| 496 | 		 *                             is to be modified. | 
| 497 | 		 * \param      maxSpeed        The replacement maximum speed. Must be | 
| 498 | 		 *                             non-negative. | 
| 499 | 		 */ | 
| 500 | 		void setAgentMaxSpeed(size_t agentNo, float maxSpeed); | 
| 501 |  | 
| 502 | 		/** | 
| 503 | 		 * \brief      Sets the maximum neighbor distance of a specified agent. | 
| 504 | 		 * \param      agentNo         The number of the agent whose maximum | 
| 505 | 		 *                             neighbor distance is to be modified. | 
| 506 | 		 * \param      neighborDist    The replacement maximum neighbor distance. | 
| 507 | 		 *                             Must be non-negative. | 
| 508 | 		 */ | 
| 509 | 		void setAgentNeighborDist(size_t agentNo, float neighborDist); | 
| 510 |  | 
| 511 | 		/** | 
| 512 | 		 * \brief      Sets the two-dimensional position of a specified agent. | 
| 513 | 		 * \param      agentNo         The number of the agent whose | 
| 514 | 		 *                             two-dimensional position is to be modified. | 
| 515 | 		 * \param      position        The replacement of the two-dimensional | 
| 516 | 		 *                             position. | 
| 517 | 		 */ | 
| 518 | 		void setAgentPosition(size_t agentNo, const Vector2 &position); | 
| 519 |  | 
| 520 | 		/** | 
| 521 | 		 * \brief      Sets the two-dimensional preferred velocity of a | 
| 522 | 		 *             specified agent. | 
| 523 | 		 * \param      agentNo         The number of the agent whose | 
| 524 | 		 *                             two-dimensional preferred velocity is to be | 
| 525 | 		 *                             modified. | 
| 526 | 		 * \param      prefVelocity    The replacement of the two-dimensional | 
| 527 | 		 *                             preferred velocity. | 
| 528 | 		 */ | 
| 529 | 		void setAgentPrefVelocity(size_t agentNo, const Vector2 &prefVelocity); | 
| 530 |  | 
| 531 | 		/** | 
| 532 | 		 * \brief      Sets the radius of a specified agent. | 
| 533 | 		 * \param      agentNo         The number of the agent whose radius is to | 
| 534 | 		 *                             be modified. | 
| 535 | 		 * \param      radius          The replacement radius. | 
| 536 | 		 *                             Must be non-negative. | 
| 537 | 		 */ | 
| 538 | 		void setAgentRadius(size_t agentNo, float radius); | 
| 539 |  | 
| 540 | 		/** | 
| 541 | 		 * \brief      Sets the time horizon of a specified agent with respect | 
| 542 | 		 *             to other agents. | 
| 543 | 		 * \param      agentNo         The number of the agent whose time horizon | 
| 544 | 		 *                             is to be modified. | 
| 545 | 		 * \param      timeHorizon     The replacement time horizon with respect | 
| 546 | 		 *                             to other agents. Must be positive. | 
| 547 | 		 */ | 
| 548 | 		void setAgentTimeHorizon(size_t agentNo, float timeHorizon); | 
| 549 |  | 
| 550 | 		/** | 
| 551 | 		 * \brief      Sets the time horizon of a specified agent with respect | 
| 552 | 		 *             to obstacles. | 
| 553 | 		 * \param      agentNo         The number of the agent whose time horizon | 
| 554 | 		 *                             with respect to obstacles is to be modified. | 
| 555 | 		 * \param      timeHorizonObst The replacement time horizon with respect to | 
| 556 | 		 *                             obstacles. Must be positive. | 
| 557 | 		 */ | 
| 558 | 		void setAgentTimeHorizonObst(size_t agentNo, float timeHorizonObst); | 
| 559 |  | 
| 560 | 		/** | 
| 561 | 		 * \brief      Sets the two-dimensional linear velocity of a specified | 
| 562 | 		 *             agent. | 
| 563 | 		 * \param      agentNo         The number of the agent whose | 
| 564 | 		 *                             two-dimensional linear velocity is to be | 
| 565 | 		 *                             modified. | 
| 566 | 		 * \param      velocity        The replacement two-dimensional linear | 
| 567 | 		 *                             velocity. | 
| 568 | 		 */ | 
| 569 | 		void setAgentVelocity(size_t agentNo, const Vector2 &velocity); | 
| 570 |  | 
| 571 | 		/** | 
| 572 | 		 * \brief      Sets the time step of the simulation. | 
| 573 | 		 * \param      timeStep        The time step of the simulation. | 
| 574 | 		 *                             Must be positive. | 
| 575 | 		 */ | 
| 576 | 		void setTimeStep(float timeStep); | 
| 577 |  | 
| 578 | 	public: | 
| 579 | 		std::vector<Agent2D *> agents_; | 
| 580 | 		Agent2D *defaultAgent_; | 
| 581 | 		float globalTime_; | 
| 582 | 		KdTree2D *kdTree_; | 
| 583 | 		std::vector<Obstacle2D *> obstacles_; | 
| 584 | 		float timeStep_; | 
| 585 |  | 
| 586 | 		friend class Agent2D; | 
| 587 | 		friend class KdTree2D; | 
| 588 | 		friend class Obstacle2D; | 
| 589 | 	}; | 
| 590 | } | 
| 591 |  | 
| 592 | #endif /* RVO2D_RVO_SIMULATOR_H_ */ | 
| 593 |  |