1 | /* |
2 | * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved. |
3 | |
4 | * Permission is hereby granted, free of charge, to any person obtaining a copy |
5 | * of this software and associated documentation files (the "Software"), to deal |
6 | * in the Software without restriction, including without limitation the rights |
7 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
8 | * copies of the Software, and to permit persons to whom the Software is |
9 | * furnished to do so, subject to the following conditions: |
10 | |
11 | * The above copyright notice and this permission notice shall be included in all |
12 | * copies or substantial portions of the Software. |
13 | |
14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
17 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
18 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
19 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
20 | * SOFTWARE. |
21 | */ |
22 | |
23 | #include "tvgMath.h" |
24 | #include "tvgRender.h" |
25 | |
26 | /************************************************************************/ |
27 | /* Internal Class Implementation */ |
28 | /************************************************************************/ |
29 | |
30 | |
31 | /************************************************************************/ |
32 | /* External Class Implementation */ |
33 | /************************************************************************/ |
34 | |
35 | void RenderTransform::override(const Matrix& m) |
36 | { |
37 | this->m = m; |
38 | |
39 | if (m.e11 == 0.0f && m.e12 == 0.0f && m.e13 == 0.0f && |
40 | m.e21 == 0.0f && m.e22 == 0.0f && m.e23 == 0.0f && |
41 | m.e31 == 0.0f && m.e32 == 0.0f && m.e33 == 0.0f) { |
42 | overriding = false; |
43 | } else overriding = true; |
44 | } |
45 | |
46 | |
47 | bool RenderTransform::update() |
48 | { |
49 | if (overriding) return true; |
50 | |
51 | //Init Status |
52 | if (mathZero(x) && mathZero(y) && mathZero(degree) && mathEqual(scale, 1)) return false; |
53 | |
54 | mathIdentity(&m); |
55 | |
56 | mathScale(&m, scale, scale); |
57 | |
58 | if (!mathZero(degree)) mathRotate(&m, degree); |
59 | |
60 | mathTranslate(&m, x, y); |
61 | |
62 | return true; |
63 | } |
64 | |
65 | |
66 | RenderTransform::RenderTransform() |
67 | { |
68 | } |
69 | |
70 | |
71 | RenderTransform::RenderTransform(const RenderTransform* lhs, const RenderTransform* rhs) |
72 | { |
73 | m = mathMultiply(&lhs->m, &rhs->m); |
74 | } |
75 | |