| 1 | /* | 
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| 2 | * Wslay - The WebSocket Library | 
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| 3 | * | 
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| 4 | * Copyright (c) 2011, 2012 Tatsuhiro Tsujikawa | 
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| 5 | * | 
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| 6 | * Permission is hereby granted, free of charge, to any person obtaining | 
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| 7 | * a copy of this software and associated documentation files (the | 
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| 8 | * "Software"), to deal in the Software without restriction, including | 
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| 9 | * without limitation the rights to use, copy, modify, merge, publish, | 
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| 10 | * distribute, sublicense, and/or sell copies of the Software, and to | 
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| 11 | * permit persons to whom the Software is furnished to do so, subject to | 
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| 12 | * the following conditions: | 
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| 13 | * | 
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| 14 | * The above copyright notice and this permission notice shall be | 
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| 15 | * included in all copies or substantial portions of the Software. | 
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| 16 | * | 
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| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | 
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| 18 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | 
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| 19 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | 
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| 20 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE | 
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| 21 | * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION | 
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| 22 | * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION | 
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| 23 | * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | 
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| 24 | */ | 
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| 25 | #include "wslay_queue.h" | 
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| 26 |  | 
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| 27 | #include <string.h> | 
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| 28 | #include <assert.h> | 
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| 29 |  | 
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| 30 | #include "wslay_macro.h" | 
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| 31 |  | 
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| 32 | void wslay_queue_init(struct wslay_queue *queue) { | 
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| 33 | queue->top = NULL; | 
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| 34 | queue->tail = &queue->top; | 
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| 35 | } | 
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| 36 |  | 
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| 37 | void wslay_queue_deinit(struct wslay_queue *queue) { (void)queue; } | 
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| 38 |  | 
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| 39 | void wslay_queue_push(struct wslay_queue *queue, | 
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| 40 | struct wslay_queue_entry *ent) { | 
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| 41 | ent->next = NULL; | 
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| 42 | *queue->tail = ent; | 
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| 43 | queue->tail = &ent->next; | 
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| 44 | } | 
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| 45 |  | 
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| 46 | void wslay_queue_push_front(struct wslay_queue *queue, | 
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| 47 | struct wslay_queue_entry *ent) { | 
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| 48 | ent->next = queue->top; | 
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| 49 | queue->top = ent; | 
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| 50 |  | 
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| 51 | if (ent->next == NULL) { | 
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| 52 | queue->tail = &ent->next; | 
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| 53 | } | 
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| 54 | } | 
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| 55 |  | 
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| 56 | void wslay_queue_pop(struct wslay_queue *queue) { | 
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| 57 | assert(queue->top); | 
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| 58 | queue->top = queue->top->next; | 
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| 59 | if (queue->top == NULL) { | 
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| 60 | queue->tail = &queue->top; | 
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| 61 | } | 
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| 62 | } | 
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| 63 |  | 
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| 64 | struct wslay_queue_entry *wslay_queue_top(struct wslay_queue *queue) { | 
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| 65 | assert(queue->top); | 
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| 66 | return queue->top; | 
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| 67 | } | 
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| 68 |  | 
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| 69 | struct wslay_queue_entry *wslay_queue_tail(struct wslay_queue *queue) { | 
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| 70 | assert(queue->top); | 
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| 71 | return wslay_struct_of(queue->tail, struct wslay_queue_entry, next); | 
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| 72 | } | 
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| 73 |  | 
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| 74 | int wslay_queue_empty(struct wslay_queue *queue) { | 
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| 75 | assert(queue->top || queue->tail == &queue->top); | 
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| 76 | return queue->top == NULL; | 
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| 77 | } | 
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| 78 |  | 
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