| 1 | #pragma once | 
|---|---|
| 2 | #include <functional> | 
| 3 | #include <SDL2/SDL.h> | 
| 4 | #include <string> | 
| 5 | #include <vector> | 
| 6 | #include "gui.hpp" | 
| 7 | |
| 8 | namespace GUI { | 
| 9 | |
| 10 | |
| 11 | class Entry | 
| 12 | { | 
| 13 | std::string label; | 
| 14 | std::function<void()> callback; | 
| 15 | |
| 16 | bool selected = false; | 
| 17 | SDL_Texture* whiteTexture = nullptr; | 
| 18 | SDL_Texture* redTexture = nullptr; | 
| 19 | |
| 20 | public: | 
| 21 | Entry(std::string label, std::function<void()> callback = []{}); | 
| 22 | ~Entry(); | 
| 23 | |
| 24 | void set_label(std::string label); | 
| 25 | inline std::string& get_label() { return label; } | 
| 26 | |
| 27 | virtual void select() { selected = true; }; | 
| 28 | virtual void unselect() { selected = false; }; | 
| 29 | void trigger() { callback(); }; | 
| 30 | virtual void render(int x, int y); | 
| 31 | }; | 
| 32 | |
| 33 | class ControlEntry : public Entry | 
| 34 | { | 
| 35 | SDL_Scancode* key; | 
| 36 | int* button; | 
| 37 | Entry* keyEntry; | 
| 38 | |
| 39 | public: | 
| 40 | ControlEntry(std::string action, SDL_Scancode* key); | 
| 41 | ControlEntry(std::string action, int* button); | 
| 42 | void select() { Entry::select(); keyEntry->select(); } | 
| 43 | void unselect() { Entry::unselect(); keyEntry->unselect(); } | 
| 44 | void render(int x, int y) { Entry::render(x, y); keyEntry->render(TEXT_RIGHT, y); } | 
| 45 | }; | 
| 46 | |
| 47 | class Menu | 
| 48 | { | 
| 49 | const int MAX_ENTRY = GUI::HEIGHT / FONT_SZ - 2; | 
| 50 | int cursor = 0; | 
| 51 | int top = 0; | 
| 52 | int bottom = MAX_ENTRY; | 
| 53 | |
| 54 | public: | 
| 55 | std::vector<Entry*> entries; | 
| 56 | Entry* errorMessage = nullptr; | 
| 57 | |
| 58 | void add(Entry* entry); | 
| 59 | void clear(); | 
| 60 | void clear_error(); | 
| 61 | void sort_by_label(); | 
| 62 | void update(u8 const* keys); | 
| 63 | void render(); | 
| 64 | }; | 
| 65 | |
| 66 | class FileMenu : public Menu | 
| 67 | { | 
| 68 | void change_dir(std::string dir); | 
| 69 | void load_rom(std::string path); | 
| 70 | |
| 71 | public: | 
| 72 | FileMenu(); | 
| 73 | }; | 
| 74 | |
| 75 | |
| 76 | } | 
| 77 | 
