| 1 | /*=========================================================================*\ |
| 2 | * Select implementation |
| 3 | * LuaSocket toolkit |
| 4 | \*=========================================================================*/ |
| 5 | #include <string.h> |
| 6 | |
| 7 | #include "lua.h" |
| 8 | #include "lauxlib.h" |
| 9 | #include "compat.h" |
| 10 | |
| 11 | #include "socket.h" |
| 12 | #include "timeout.h" |
| 13 | #include "select.h" |
| 14 | |
| 15 | /*=========================================================================*\ |
| 16 | * Internal function prototypes. |
| 17 | \*=========================================================================*/ |
| 18 | static t_socket getfd(lua_State *L); |
| 19 | static int dirty(lua_State *L); |
| 20 | static void collect_fd(lua_State *L, int tab, int itab, |
| 21 | fd_set *set, t_socket *max_fd); |
| 22 | static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set); |
| 23 | static void return_fd(lua_State *L, fd_set *set, t_socket max_fd, |
| 24 | int itab, int tab, int start); |
| 25 | static void make_assoc(lua_State *L, int tab); |
| 26 | static int global_select(lua_State *L); |
| 27 | |
| 28 | /* functions in library namespace */ |
| 29 | static luaL_Reg func[] = { |
| 30 | {"select" , global_select}, |
| 31 | {NULL, NULL} |
| 32 | }; |
| 33 | |
| 34 | /*=========================================================================*\ |
| 35 | * Exported functions |
| 36 | \*=========================================================================*/ |
| 37 | /*-------------------------------------------------------------------------*\ |
| 38 | * Initializes module |
| 39 | \*-------------------------------------------------------------------------*/ |
| 40 | int select_open(lua_State *L) { |
| 41 | lua_pushstring(L, "_SETSIZE" ); |
| 42 | lua_pushinteger(L, FD_SETSIZE); |
| 43 | lua_rawset(L, -3); |
| 44 | lua_pushstring(L, "_SOCKETINVALID" ); |
| 45 | lua_pushinteger(L, SOCKET_INVALID); |
| 46 | lua_rawset(L, -3); |
| 47 | luaL_setfuncs(L, func, 0); |
| 48 | return 0; |
| 49 | } |
| 50 | |
| 51 | /*=========================================================================*\ |
| 52 | * Global Lua functions |
| 53 | \*=========================================================================*/ |
| 54 | /*-------------------------------------------------------------------------*\ |
| 55 | * Waits for a set of sockets until a condition is met or timeout. |
| 56 | \*-------------------------------------------------------------------------*/ |
| 57 | static int global_select(lua_State *L) { |
| 58 | int rtab, wtab, itab, ret, ndirty; |
| 59 | t_socket max_fd = SOCKET_INVALID; |
| 60 | fd_set rset, wset; |
| 61 | t_timeout tm; |
| 62 | double t = luaL_optnumber(L, 3, -1); |
| 63 | FD_ZERO(&rset); FD_ZERO(&wset); |
| 64 | lua_settop(L, 3); |
| 65 | lua_newtable(L); itab = lua_gettop(L); |
| 66 | lua_newtable(L); rtab = lua_gettop(L); |
| 67 | lua_newtable(L); wtab = lua_gettop(L); |
| 68 | collect_fd(L, 1, itab, &rset, &max_fd); |
| 69 | collect_fd(L, 2, itab, &wset, &max_fd); |
| 70 | ndirty = check_dirty(L, 1, rtab, &rset); |
| 71 | t = ndirty > 0? 0.0: t; |
| 72 | timeout_init(&tm, t, -1); |
| 73 | timeout_markstart(&tm); |
| 74 | ret = socket_select(max_fd+1, &rset, &wset, NULL, &tm); |
| 75 | if (ret > 0 || ndirty > 0) { |
| 76 | return_fd(L, &rset, max_fd+1, itab, rtab, ndirty); |
| 77 | return_fd(L, &wset, max_fd+1, itab, wtab, 0); |
| 78 | make_assoc(L, rtab); |
| 79 | make_assoc(L, wtab); |
| 80 | return 2; |
| 81 | } else if (ret == 0) { |
| 82 | lua_pushstring(L, "timeout" ); |
| 83 | return 3; |
| 84 | } else { |
| 85 | luaL_error(L, "select failed" ); |
| 86 | return 3; |
| 87 | } |
| 88 | } |
| 89 | |
| 90 | /*=========================================================================*\ |
| 91 | * Internal functions |
| 92 | \*=========================================================================*/ |
| 93 | static t_socket getfd(lua_State *L) { |
| 94 | t_socket fd = SOCKET_INVALID; |
| 95 | lua_pushstring(L, "getfd" ); |
| 96 | lua_gettable(L, -2); |
| 97 | if (!lua_isnil(L, -1)) { |
| 98 | lua_pushvalue(L, -2); |
| 99 | lua_call(L, 1, 1); |
| 100 | if (lua_isnumber(L, -1)) { |
| 101 | double numfd = lua_tonumber(L, -1); |
| 102 | fd = (numfd >= 0.0)? (t_socket) numfd: SOCKET_INVALID; |
| 103 | } |
| 104 | } |
| 105 | lua_pop(L, 1); |
| 106 | return fd; |
| 107 | } |
| 108 | |
| 109 | static int dirty(lua_State *L) { |
| 110 | int is = 0; |
| 111 | lua_pushstring(L, "dirty" ); |
| 112 | lua_gettable(L, -2); |
| 113 | if (!lua_isnil(L, -1)) { |
| 114 | lua_pushvalue(L, -2); |
| 115 | lua_call(L, 1, 1); |
| 116 | is = lua_toboolean(L, -1); |
| 117 | } |
| 118 | lua_pop(L, 1); |
| 119 | return is; |
| 120 | } |
| 121 | |
| 122 | static void collect_fd(lua_State *L, int tab, int itab, |
| 123 | fd_set *set, t_socket *max_fd) { |
| 124 | int i = 1, n = 0; |
| 125 | /* nil is the same as an empty table */ |
| 126 | if (lua_isnil(L, tab)) return; |
| 127 | /* otherwise we need it to be a table */ |
| 128 | luaL_checktype(L, tab, LUA_TTABLE); |
| 129 | for ( ;; ) { |
| 130 | t_socket fd; |
| 131 | lua_pushnumber(L, i); |
| 132 | lua_gettable(L, tab); |
| 133 | if (lua_isnil(L, -1)) { |
| 134 | lua_pop(L, 1); |
| 135 | break; |
| 136 | } |
| 137 | /* getfd figures out if this is a socket */ |
| 138 | fd = getfd(L); |
| 139 | if (fd != SOCKET_INVALID) { |
| 140 | /* make sure we don't overflow the fd_set */ |
| 141 | #ifdef _WIN32 |
| 142 | if (n >= FD_SETSIZE) |
| 143 | luaL_argerror(L, tab, "too many sockets" ); |
| 144 | #else |
| 145 | if (fd >= FD_SETSIZE) |
| 146 | luaL_argerror(L, tab, "descriptor too large for set size" ); |
| 147 | #endif |
| 148 | FD_SET(fd, set); |
| 149 | n++; |
| 150 | /* keep track of the largest descriptor so far */ |
| 151 | if (*max_fd == SOCKET_INVALID || *max_fd < fd) |
| 152 | *max_fd = fd; |
| 153 | /* make sure we can map back from descriptor to the object */ |
| 154 | lua_pushnumber(L, (lua_Number) fd); |
| 155 | lua_pushvalue(L, -2); |
| 156 | lua_settable(L, itab); |
| 157 | } |
| 158 | lua_pop(L, 1); |
| 159 | i = i + 1; |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set) { |
| 164 | int ndirty = 0, i = 1; |
| 165 | if (lua_isnil(L, tab)) |
| 166 | return 0; |
| 167 | for ( ;; ) { |
| 168 | t_socket fd; |
| 169 | lua_pushnumber(L, i); |
| 170 | lua_gettable(L, tab); |
| 171 | if (lua_isnil(L, -1)) { |
| 172 | lua_pop(L, 1); |
| 173 | break; |
| 174 | } |
| 175 | fd = getfd(L); |
| 176 | if (fd != SOCKET_INVALID && dirty(L)) { |
| 177 | lua_pushnumber(L, ++ndirty); |
| 178 | lua_pushvalue(L, -2); |
| 179 | lua_settable(L, dtab); |
| 180 | FD_CLR(fd, set); |
| 181 | } |
| 182 | lua_pop(L, 1); |
| 183 | i = i + 1; |
| 184 | } |
| 185 | return ndirty; |
| 186 | } |
| 187 | |
| 188 | static void return_fd(lua_State *L, fd_set *set, t_socket max_fd, |
| 189 | int itab, int tab, int start) { |
| 190 | t_socket fd; |
| 191 | for (fd = 0; fd < max_fd; fd++) { |
| 192 | if (FD_ISSET(fd, set)) { |
| 193 | lua_pushnumber(L, ++start); |
| 194 | lua_pushnumber(L, (lua_Number) fd); |
| 195 | lua_gettable(L, itab); |
| 196 | lua_settable(L, tab); |
| 197 | } |
| 198 | } |
| 199 | } |
| 200 | |
| 201 | static void make_assoc(lua_State *L, int tab) { |
| 202 | int i = 1, atab; |
| 203 | lua_newtable(L); atab = lua_gettop(L); |
| 204 | for ( ;; ) { |
| 205 | lua_pushnumber(L, i); |
| 206 | lua_gettable(L, tab); |
| 207 | if (!lua_isnil(L, -1)) { |
| 208 | lua_pushnumber(L, i); |
| 209 | lua_pushvalue(L, -2); |
| 210 | lua_settable(L, atab); |
| 211 | lua_pushnumber(L, i); |
| 212 | lua_settable(L, atab); |
| 213 | } else { |
| 214 | lua_pop(L, 1); |
| 215 | break; |
| 216 | } |
| 217 | i = i+1; |
| 218 | } |
| 219 | } |
| 220 | |
| 221 | |