1#ifndef UDP_H
2#define UDP_H
3/*=========================================================================*\
4* UDP object
5* LuaSocket toolkit
6*
7* The udp.h module provides LuaSocket with support for UDP protocol
8* (AF_INET, SOCK_DGRAM).
9*
10* Two classes are defined: connected and unconnected. UDP objects are
11* originally unconnected. They can be "connected" to a given address
12* with a call to the setpeername function. The same function can be used to
13* break the connection.
14\*=========================================================================*/
15#include "lua.h"
16
17#include "timeout.h"
18#include "socket.h"
19
20#define UDP_DATAGRAMSIZE 8192
21
22typedef struct t_udp_ {
23 t_socket sock;
24 t_timeout tm;
25 int family;
26} t_udp;
27typedef t_udp *p_udp;
28
29int udp_open(lua_State *L);
30
31#endif /* UDP_H */
32