| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #ifndef LOVE_AUDIO_NULL_SOURCE_H |
| 22 | #define LOVE_AUDIO_NULL_SOURCE_H |
| 23 | |
| 24 | // LOVE |
| 25 | #include "common/Object.h" |
| 26 | #include "audio/Source.h" |
| 27 | #include "audio/Filter.h" |
| 28 | |
| 29 | namespace love |
| 30 | { |
| 31 | namespace audio |
| 32 | { |
| 33 | namespace null |
| 34 | { |
| 35 | |
| 36 | class Source : public love::audio::Source |
| 37 | { |
| 38 | public: |
| 39 | Source(); |
| 40 | virtual ~Source(); |
| 41 | |
| 42 | virtual love::audio::Source *clone(); |
| 43 | virtual bool play(); |
| 44 | virtual void stop(); |
| 45 | virtual void pause(); |
| 46 | virtual bool isPlaying() const; |
| 47 | virtual bool isFinished() const; |
| 48 | virtual bool update(); |
| 49 | virtual void setPitch(float pitch); |
| 50 | virtual float getPitch() const; |
| 51 | virtual void setVolume(float volume); |
| 52 | virtual float getVolume() const; |
| 53 | virtual void seek(double offset, Unit unit); |
| 54 | virtual double tell(Unit unit); |
| 55 | virtual double getDuration(Unit unit); |
| 56 | virtual void setPosition(float *v); |
| 57 | virtual void getPosition(float *v) const; |
| 58 | virtual void setVelocity(float *v); |
| 59 | virtual void getVelocity(float *v) const; |
| 60 | virtual void setDirection(float *v); |
| 61 | virtual void getDirection(float *v) const; |
| 62 | virtual void setCone(float innerAngle, float outerAngle, float outerVolume, float outerHighGain); |
| 63 | virtual void getCone(float &innerAngle, float &outerAngle, float &outerVolume, float &outerHighGain) const; |
| 64 | virtual void setRelative(bool enable); |
| 65 | virtual bool isRelative() const; |
| 66 | void setLooping(bool looping); |
| 67 | bool isLooping() const; |
| 68 | virtual void setMinVolume(float volume); |
| 69 | virtual float getMinVolume() const; |
| 70 | virtual void setMaxVolume(float volume); |
| 71 | virtual float getMaxVolume() const; |
| 72 | virtual void setReferenceDistance(float distance); |
| 73 | virtual float getReferenceDistance() const; |
| 74 | virtual void setRolloffFactor(float factor); |
| 75 | virtual float getRolloffFactor() const; |
| 76 | virtual void setMaxDistance(float distance); |
| 77 | virtual float getMaxDistance() const; |
| 78 | virtual void setAirAbsorptionFactor(float factor); |
| 79 | virtual float getAirAbsorptionFactor() const; |
| 80 | virtual int getChannelCount() const; |
| 81 | |
| 82 | virtual int getFreeBufferCount() const; |
| 83 | virtual bool queue(void *data, size_t length, int dataSampleRate, int dataBitDepth, int dataChannels); |
| 84 | |
| 85 | virtual bool setFilter(const std::map<Filter::Parameter, float> ¶ms); |
| 86 | virtual bool setFilter(); |
| 87 | virtual bool getFilter(std::map<Filter::Parameter, float> ¶ms); |
| 88 | |
| 89 | virtual bool setEffect(const char *effect); |
| 90 | virtual bool setEffect(const char *effect, const std::map<Filter::Parameter, float> ¶ms); |
| 91 | virtual bool unsetEffect(const char *effect); |
| 92 | virtual bool getEffect(const char *effect, std::map<Filter::Parameter, float> ¶ms); |
| 93 | virtual bool getActiveEffects(std::vector<std::string> &list) const; |
| 94 | |
| 95 | private: |
| 96 | |
| 97 | float pitch; |
| 98 | float volume; |
| 99 | float coneInnerAngle; |
| 100 | float coneOuterAngle; |
| 101 | float coneOuterVolume; |
| 102 | float coneOuterHighGain; |
| 103 | bool relative; |
| 104 | bool looping; |
| 105 | float minVolume; |
| 106 | float maxVolume; |
| 107 | float referenceDistance; |
| 108 | float rolloffFactor; |
| 109 | float maxDistance; |
| 110 | float absorptionFactor; |
| 111 | |
| 112 | }; // Source |
| 113 | |
| 114 | } // null |
| 115 | } // audio |
| 116 | } // love |
| 117 | |
| 118 | #endif // LOVE_AUDIO_NULL_SOURCE_H |
| 119 | |