1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #ifndef LOVE_AUDIO_NULL_SOURCE_H |
22 | #define LOVE_AUDIO_NULL_SOURCE_H |
23 | |
24 | // LOVE |
25 | #include "common/Object.h" |
26 | #include "audio/Source.h" |
27 | #include "audio/Filter.h" |
28 | |
29 | namespace love |
30 | { |
31 | namespace audio |
32 | { |
33 | namespace null |
34 | { |
35 | |
36 | class Source : public love::audio::Source |
37 | { |
38 | public: |
39 | Source(); |
40 | virtual ~Source(); |
41 | |
42 | virtual love::audio::Source *clone(); |
43 | virtual bool play(); |
44 | virtual void stop(); |
45 | virtual void pause(); |
46 | virtual bool isPlaying() const; |
47 | virtual bool isFinished() const; |
48 | virtual bool update(); |
49 | virtual void setPitch(float pitch); |
50 | virtual float getPitch() const; |
51 | virtual void setVolume(float volume); |
52 | virtual float getVolume() const; |
53 | virtual void seek(double offset, Unit unit); |
54 | virtual double tell(Unit unit); |
55 | virtual double getDuration(Unit unit); |
56 | virtual void setPosition(float *v); |
57 | virtual void getPosition(float *v) const; |
58 | virtual void setVelocity(float *v); |
59 | virtual void getVelocity(float *v) const; |
60 | virtual void setDirection(float *v); |
61 | virtual void getDirection(float *v) const; |
62 | virtual void setCone(float innerAngle, float outerAngle, float outerVolume, float outerHighGain); |
63 | virtual void getCone(float &innerAngle, float &outerAngle, float &outerVolume, float &outerHighGain) const; |
64 | virtual void setRelative(bool enable); |
65 | virtual bool isRelative() const; |
66 | void setLooping(bool looping); |
67 | bool isLooping() const; |
68 | virtual void setMinVolume(float volume); |
69 | virtual float getMinVolume() const; |
70 | virtual void setMaxVolume(float volume); |
71 | virtual float getMaxVolume() const; |
72 | virtual void setReferenceDistance(float distance); |
73 | virtual float getReferenceDistance() const; |
74 | virtual void setRolloffFactor(float factor); |
75 | virtual float getRolloffFactor() const; |
76 | virtual void setMaxDistance(float distance); |
77 | virtual float getMaxDistance() const; |
78 | virtual void setAirAbsorptionFactor(float factor); |
79 | virtual float getAirAbsorptionFactor() const; |
80 | virtual int getChannelCount() const; |
81 | |
82 | virtual int getFreeBufferCount() const; |
83 | virtual bool queue(void *data, size_t length, int dataSampleRate, int dataBitDepth, int dataChannels); |
84 | |
85 | virtual bool setFilter(const std::map<Filter::Parameter, float> ¶ms); |
86 | virtual bool setFilter(); |
87 | virtual bool getFilter(std::map<Filter::Parameter, float> ¶ms); |
88 | |
89 | virtual bool setEffect(const char *effect); |
90 | virtual bool setEffect(const char *effect, const std::map<Filter::Parameter, float> ¶ms); |
91 | virtual bool unsetEffect(const char *effect); |
92 | virtual bool getEffect(const char *effect, std::map<Filter::Parameter, float> ¶ms); |
93 | virtual bool getActiveEffects(std::vector<std::string> &list) const; |
94 | |
95 | private: |
96 | |
97 | float pitch; |
98 | float volume; |
99 | float coneInnerAngle; |
100 | float coneOuterAngle; |
101 | float coneOuterVolume; |
102 | float coneOuterHighGain; |
103 | bool relative; |
104 | bool looping; |
105 | float minVolume; |
106 | float maxVolume; |
107 | float referenceDistance; |
108 | float rolloffFactor; |
109 | float maxDistance; |
110 | float absorptionFactor; |
111 | |
112 | }; // Source |
113 | |
114 | } // null |
115 | } // audio |
116 | } // love |
117 | |
118 | #endif // LOVE_AUDIO_NULL_SOURCE_H |
119 | |