| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #include "Audio.h" |
| 22 | |
| 23 | namespace love |
| 24 | { |
| 25 | namespace audio |
| 26 | { |
| 27 | namespace null |
| 28 | { |
| 29 | |
| 30 | Audio::Audio() |
| 31 | : distanceModel(DISTANCE_NONE) |
| 32 | { |
| 33 | } |
| 34 | |
| 35 | Audio::~Audio() |
| 36 | { |
| 37 | } |
| 38 | |
| 39 | const char *Audio::getName() const |
| 40 | { |
| 41 | return "love.audio.null" ; |
| 42 | } |
| 43 | |
| 44 | love::audio::Source *Audio::newSource(love::sound::Decoder *) |
| 45 | { |
| 46 | return new Source(); |
| 47 | } |
| 48 | |
| 49 | love::audio::Source *Audio::newSource(love::sound::SoundData *) |
| 50 | { |
| 51 | return new Source(); |
| 52 | } |
| 53 | |
| 54 | love::audio::Source *Audio::newSource(int, int, int, int) |
| 55 | { |
| 56 | return new Source(); |
| 57 | } |
| 58 | |
| 59 | int Audio::getActiveSourceCount() const |
| 60 | { |
| 61 | return 0; |
| 62 | } |
| 63 | |
| 64 | int Audio::getMaxSources() const |
| 65 | { |
| 66 | return 0; |
| 67 | } |
| 68 | |
| 69 | bool Audio::play(love::audio::Source *) |
| 70 | { |
| 71 | return false; |
| 72 | } |
| 73 | |
| 74 | bool Audio::play(const std::vector<love::audio::Source*>&) |
| 75 | { |
| 76 | return false; |
| 77 | } |
| 78 | |
| 79 | void Audio::stop(love::audio::Source *) |
| 80 | { |
| 81 | } |
| 82 | |
| 83 | void Audio::stop(const std::vector<love::audio::Source*>&) |
| 84 | { |
| 85 | } |
| 86 | |
| 87 | void Audio::stop() |
| 88 | { |
| 89 | } |
| 90 | |
| 91 | void Audio::pause(love::audio::Source *) |
| 92 | { |
| 93 | } |
| 94 | |
| 95 | void Audio::pause(const std::vector<love::audio::Source*>&) |
| 96 | { |
| 97 | } |
| 98 | |
| 99 | std::vector<love::audio::Source*> Audio::pause() |
| 100 | { |
| 101 | return {}; |
| 102 | } |
| 103 | |
| 104 | void Audio::setVolume(float volume) |
| 105 | { |
| 106 | this->volume = volume; |
| 107 | } |
| 108 | |
| 109 | float Audio::getVolume() const |
| 110 | { |
| 111 | return volume; |
| 112 | } |
| 113 | |
| 114 | void Audio::getPosition(float *) const |
| 115 | { |
| 116 | } |
| 117 | |
| 118 | void Audio::setPosition(float *) |
| 119 | { |
| 120 | } |
| 121 | |
| 122 | void Audio::getOrientation(float *) const |
| 123 | { |
| 124 | } |
| 125 | |
| 126 | void Audio::setOrientation(float *) |
| 127 | { |
| 128 | } |
| 129 | |
| 130 | void Audio::getVelocity(float *) const |
| 131 | { |
| 132 | } |
| 133 | |
| 134 | void Audio::setVelocity(float *) |
| 135 | { |
| 136 | } |
| 137 | |
| 138 | void Audio::setDopplerScale(float) |
| 139 | { |
| 140 | } |
| 141 | |
| 142 | float Audio::getDopplerScale() const |
| 143 | { |
| 144 | return 1.0f; |
| 145 | } |
| 146 | /* |
| 147 | void setMeter(float) |
| 148 | { |
| 149 | } |
| 150 | |
| 151 | float getMeter() const |
| 152 | { |
| 153 | return 1.0f; |
| 154 | } |
| 155 | */ |
| 156 | const std::vector<love::audio::RecordingDevice*> &Audio::getRecordingDevices() |
| 157 | { |
| 158 | return capture; |
| 159 | } |
| 160 | |
| 161 | Audio::DistanceModel Audio::getDistanceModel() const |
| 162 | { |
| 163 | return this->distanceModel; |
| 164 | } |
| 165 | |
| 166 | void Audio::setDistanceModel(DistanceModel distanceModel) |
| 167 | { |
| 168 | this->distanceModel = distanceModel; |
| 169 | } |
| 170 | |
| 171 | bool Audio::setEffect(const char *, std::map<Effect::Parameter, float> &) |
| 172 | { |
| 173 | return false; |
| 174 | } |
| 175 | |
| 176 | bool Audio::unsetEffect(const char *) |
| 177 | { |
| 178 | return false; |
| 179 | } |
| 180 | |
| 181 | bool Audio::getEffect(const char *, std::map<Effect::Parameter, float> &) |
| 182 | { |
| 183 | return false; |
| 184 | } |
| 185 | |
| 186 | bool Audio::getActiveEffects(std::vector<std::string> &) const |
| 187 | { |
| 188 | return false; |
| 189 | } |
| 190 | |
| 191 | int Audio::getMaxSceneEffects() const |
| 192 | { |
| 193 | return 0; |
| 194 | } |
| 195 | |
| 196 | int Audio::getMaxSourceEffects() const |
| 197 | { |
| 198 | return 0; |
| 199 | } |
| 200 | |
| 201 | bool Audio::isEFXsupported() const |
| 202 | { |
| 203 | return false; |
| 204 | } |
| 205 | |
| 206 | void Audio::pauseContext() |
| 207 | { |
| 208 | } |
| 209 | |
| 210 | void Audio::resumeContext() |
| 211 | { |
| 212 | } |
| 213 | |
| 214 | |
| 215 | } // null |
| 216 | } // audio |
| 217 | } // love |
| 218 | |