| 1 | /** | 
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| 2 | * Copyright (c) 2006-2023 LOVE Development Team | 
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| 3 | * | 
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| 4 | * This software is provided 'as-is', without any express or implied | 
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| 5 | * warranty.  In no event will the authors be held liable for any damages | 
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| 6 | * arising from the use of this software. | 
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| 7 | * | 
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| 8 | * Permission is granted to anyone to use this software for any purpose, | 
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| 9 | * including commercial applications, and to alter it and redistribute it | 
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| 10 | * freely, subject to the following restrictions: | 
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| 11 | * | 
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| 12 | * 1. The origin of this software must not be misrepresented; you must not | 
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| 13 | *    claim that you wrote the original software. If you use this software | 
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| 14 | *    in a product, an acknowledgment in the product documentation would be | 
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| 15 | *    appreciated but is not required. | 
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| 16 | * 2. Altered source versions must be plainly marked as such, and must not be | 
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| 17 | *    misrepresented as being the original software. | 
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| 18 | * 3. This notice may not be removed or altered from any source distribution. | 
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| 19 | **/ | 
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| 20 |  | 
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| 21 | #include "Audio.h" | 
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| 22 |  | 
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| 23 | namespace love | 
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| 24 | { | 
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| 25 | namespace audio | 
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| 26 | { | 
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| 27 | namespace null | 
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| 28 | { | 
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| 29 |  | 
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| 30 | Audio::Audio() | 
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| 31 | : distanceModel(DISTANCE_NONE) | 
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| 32 | { | 
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| 33 | } | 
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| 34 |  | 
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| 35 | Audio::~Audio() | 
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| 36 | { | 
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| 37 | } | 
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| 38 |  | 
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| 39 | const char *Audio::getName() const | 
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| 40 | { | 
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| 41 | return "love.audio.null"; | 
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| 42 | } | 
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| 43 |  | 
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| 44 | love::audio::Source *Audio::newSource(love::sound::Decoder *) | 
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| 45 | { | 
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| 46 | return new Source(); | 
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| 47 | } | 
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| 48 |  | 
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| 49 | love::audio::Source *Audio::newSource(love::sound::SoundData *) | 
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| 50 | { | 
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| 51 | return new Source(); | 
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| 52 | } | 
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| 53 |  | 
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| 54 | love::audio::Source *Audio::newSource(int, int, int, int) | 
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| 55 | { | 
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| 56 | return new Source(); | 
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| 57 | } | 
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| 58 |  | 
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| 59 | int Audio::getActiveSourceCount() const | 
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| 60 | { | 
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| 61 | return 0; | 
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| 62 | } | 
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| 63 |  | 
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| 64 | int Audio::getMaxSources() const | 
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| 65 | { | 
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| 66 | return 0; | 
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| 67 | } | 
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| 68 |  | 
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| 69 | bool Audio::play(love::audio::Source *) | 
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| 70 | { | 
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| 71 | return false; | 
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| 72 | } | 
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| 73 |  | 
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| 74 | bool Audio::play(const std::vector<love::audio::Source*>&) | 
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| 75 | { | 
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| 76 | return false; | 
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| 77 | } | 
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| 78 |  | 
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| 79 | void Audio::stop(love::audio::Source *) | 
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| 80 | { | 
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| 81 | } | 
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| 82 |  | 
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| 83 | void Audio::stop(const std::vector<love::audio::Source*>&) | 
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| 84 | { | 
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| 85 | } | 
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| 86 |  | 
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| 87 | void Audio::stop() | 
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| 88 | { | 
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| 89 | } | 
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| 90 |  | 
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| 91 | void Audio::pause(love::audio::Source *) | 
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| 92 | { | 
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| 93 | } | 
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| 94 |  | 
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| 95 | void Audio::pause(const std::vector<love::audio::Source*>&) | 
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| 96 | { | 
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| 97 | } | 
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| 98 |  | 
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| 99 | std::vector<love::audio::Source*> Audio::pause() | 
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| 100 | { | 
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| 101 | return {}; | 
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| 102 | } | 
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| 103 |  | 
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| 104 | void Audio::setVolume(float volume) | 
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| 105 | { | 
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| 106 | this->volume = volume; | 
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| 107 | } | 
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| 108 |  | 
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| 109 | float Audio::getVolume() const | 
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| 110 | { | 
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| 111 | return volume; | 
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| 112 | } | 
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| 113 |  | 
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| 114 | void Audio::getPosition(float *) const | 
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| 115 | { | 
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| 116 | } | 
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| 117 |  | 
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| 118 | void Audio::setPosition(float *) | 
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| 119 | { | 
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| 120 | } | 
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| 121 |  | 
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| 122 | void Audio::getOrientation(float *) const | 
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| 123 | { | 
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| 124 | } | 
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| 125 |  | 
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| 126 | void Audio::setOrientation(float *) | 
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| 127 | { | 
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| 128 | } | 
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| 129 |  | 
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| 130 | void Audio::getVelocity(float *) const | 
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| 131 | { | 
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| 132 | } | 
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| 133 |  | 
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| 134 | void Audio::setVelocity(float *) | 
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| 135 | { | 
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| 136 | } | 
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| 137 |  | 
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| 138 | void Audio::setDopplerScale(float) | 
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| 139 | { | 
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| 140 | } | 
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| 141 |  | 
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| 142 | float Audio::getDopplerScale() const | 
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| 143 | { | 
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| 144 | return 1.0f; | 
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| 145 | } | 
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| 146 | /* | 
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| 147 | void setMeter(float) | 
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| 148 | { | 
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| 149 | } | 
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| 150 |  | 
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| 151 | float getMeter() const | 
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| 152 | { | 
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| 153 | return 1.0f; | 
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| 154 | } | 
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| 155 | */ | 
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| 156 | const std::vector<love::audio::RecordingDevice*> &Audio::getRecordingDevices() | 
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| 157 | { | 
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| 158 | return capture; | 
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| 159 | } | 
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| 160 |  | 
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| 161 | Audio::DistanceModel Audio::getDistanceModel() const | 
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| 162 | { | 
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| 163 | return this->distanceModel; | 
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| 164 | } | 
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| 165 |  | 
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| 166 | void Audio::setDistanceModel(DistanceModel distanceModel) | 
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| 167 | { | 
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| 168 | this->distanceModel = distanceModel; | 
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| 169 | } | 
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| 170 |  | 
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| 171 | bool Audio::setEffect(const char *, std::map<Effect::Parameter, float> &) | 
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| 172 | { | 
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| 173 | return false; | 
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| 174 | } | 
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| 175 |  | 
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| 176 | bool Audio::unsetEffect(const char *) | 
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| 177 | { | 
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| 178 | return false; | 
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| 179 | } | 
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| 180 |  | 
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| 181 | bool Audio::getEffect(const char *, std::map<Effect::Parameter, float> &) | 
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| 182 | { | 
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| 183 | return false; | 
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| 184 | } | 
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| 185 |  | 
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| 186 | bool Audio::getActiveEffects(std::vector<std::string> &) const | 
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| 187 | { | 
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| 188 | return false; | 
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| 189 | } | 
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| 190 |  | 
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| 191 | int Audio::getMaxSceneEffects() const | 
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| 192 | { | 
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| 193 | return 0; | 
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| 194 | } | 
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| 195 |  | 
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| 196 | int Audio::getMaxSourceEffects() const | 
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| 197 | { | 
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| 198 | return 0; | 
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| 199 | } | 
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| 200 |  | 
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| 201 | bool Audio::isEFXsupported() const | 
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| 202 | { | 
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| 203 | return false; | 
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| 204 | } | 
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| 205 |  | 
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| 206 | void Audio::pauseContext() | 
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| 207 | { | 
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| 208 | } | 
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| 209 |  | 
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| 210 | void Audio::resumeContext() | 
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| 211 | { | 
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| 212 | } | 
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| 213 |  | 
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| 214 |  | 
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| 215 | } // null | 
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| 216 | } // audio | 
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| 217 | } // love | 
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| 218 |  | 
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