1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #ifndef LOVE_AUDIO_OPENAL_POOL_H |
22 | #define LOVE_AUDIO_OPENAL_POOL_H |
23 | |
24 | // STD |
25 | #include <queue> |
26 | #include <map> |
27 | #include <vector> |
28 | #include <cmath> |
29 | |
30 | // LOVE |
31 | #include "common/config.h" |
32 | #include "common/Exception.h" |
33 | #include "thread/threads.h" |
34 | #include "audio/Source.h" |
35 | |
36 | // OpenAL |
37 | #ifdef LOVE_APPLE_USE_FRAMEWORKS |
38 | #ifdef LOVE_IOS |
39 | #include <OpenAL/alc.h> |
40 | #include <OpenAL/al.h> |
41 | #include <OpenAL/oalMacOSX_OALExtensions.h> |
42 | #include <OpenAL/oalStaticBufferExtension.h> |
43 | #else |
44 | #include <OpenAL-Soft/alc.h> |
45 | #include <OpenAL-Soft/al.h> |
46 | #include <OpenAL-Soft/alext.h> |
47 | #endif |
48 | #else |
49 | #include <AL/alc.h> |
50 | #include <AL/al.h> |
51 | #include <AL/alext.h> |
52 | #endif |
53 | |
54 | namespace love |
55 | { |
56 | namespace audio |
57 | { |
58 | namespace openal |
59 | { |
60 | |
61 | class Source; |
62 | |
63 | class Pool |
64 | { |
65 | public: |
66 | |
67 | Pool(); |
68 | ~Pool(); |
69 | |
70 | /** |
71 | * Checks whether an OpenAL source is available. |
72 | * @return True if at least one is available, false otherwise. |
73 | **/ |
74 | bool isAvailable() const; |
75 | |
76 | /** |
77 | * Checks whether a Source is currently in the playing list. |
78 | **/ |
79 | bool isPlaying(Source *s); |
80 | |
81 | void update(); |
82 | |
83 | int getActiveSourceCount() const; |
84 | int getMaxSources() const; |
85 | |
86 | private: |
87 | |
88 | friend class Source; |
89 | LOVE_WARN_UNUSED thread::Lock lock(); |
90 | std::vector<love::audio::Source*> getPlayingSources(); |
91 | |
92 | /** |
93 | * Makes the specified OpenAL source available for use. |
94 | * @param source The OpenAL source. |
95 | **/ |
96 | bool releaseSource(Source *source, bool stop = true); |
97 | |
98 | bool assignSource(Source *source, ALuint &out, char &wasPlaying); |
99 | bool findSource(Source *source, ALuint &out); |
100 | |
101 | // Maximum possible number of OpenAL sources the pool attempts to generate. |
102 | static const int MAX_SOURCES = 64; |
103 | |
104 | // OpenAL sources |
105 | ALuint sources[MAX_SOURCES]; |
106 | |
107 | // Total number of created sources in the pool. |
108 | int totalSources; |
109 | |
110 | // A queue of available sources. |
111 | std::queue<ALuint> available; |
112 | |
113 | // A map of playing sources. |
114 | std::map<Source *, ALuint> playing; |
115 | |
116 | // Only one thread can access this object at the same time. This mutex will |
117 | // make sure of that. |
118 | love::thread::MutexRef mutex; |
119 | |
120 | }; // Pool |
121 | |
122 | } // openal |
123 | } // audio |
124 | } // love |
125 | |
126 | #endif // LOVE_AUDIO_OPENAL_POOL_H |
127 | |