| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #ifndef LOVE_AUDIO_OPENAL_SOURCE_H |
| 22 | #define LOVE_AUDIO_OPENAL_SOURCE_H |
| 23 | |
| 24 | // LOVE |
| 25 | #include "common/config.h" |
| 26 | #include "common/Object.h" |
| 27 | #include "audio/Source.h" |
| 28 | #include "audio/Filter.h" |
| 29 | #include "sound/SoundData.h" |
| 30 | #include "sound/Decoder.h" |
| 31 | #include "Audio.h" |
| 32 | #include "Filter.h" |
| 33 | |
| 34 | // STL |
| 35 | #include <vector> |
| 36 | #include <stack> |
| 37 | |
| 38 | // C |
| 39 | #include <float.h> |
| 40 | |
| 41 | // OpenAL |
| 42 | #ifdef LOVE_APPLE_USE_FRAMEWORKS |
| 43 | #ifdef LOVE_IOS |
| 44 | #include <OpenAL/alc.h> |
| 45 | #include <OpenAL/al.h> |
| 46 | #else |
| 47 | #include <OpenAL-Soft/alc.h> |
| 48 | #include <OpenAL-Soft/al.h> |
| 49 | #endif |
| 50 | #else |
| 51 | #include <AL/alc.h> |
| 52 | #include <AL/al.h> |
| 53 | #endif |
| 54 | |
| 55 | namespace love |
| 56 | { |
| 57 | namespace audio |
| 58 | { |
| 59 | namespace openal |
| 60 | { |
| 61 | |
| 62 | #ifdef LOVE_IOS |
| 63 | // OpenAL on iOS barfs if the max distance is +inf. |
| 64 | static const float MAX_ATTENUATION_DISTANCE = 1000000.0f; |
| 65 | #else |
| 66 | static const float MAX_ATTENUATION_DISTANCE = FLT_MAX; |
| 67 | #endif |
| 68 | |
| 69 | class Audio; |
| 70 | class Pool; |
| 71 | |
| 72 | // Basically just a reference-counted non-streaming OpenAL buffer object. |
| 73 | class StaticDataBuffer : public love::Object |
| 74 | { |
| 75 | public: |
| 76 | |
| 77 | StaticDataBuffer(ALenum format, const ALvoid *data, ALsizei size, ALsizei freq); |
| 78 | virtual ~StaticDataBuffer(); |
| 79 | |
| 80 | inline ALuint getBuffer() const |
| 81 | { |
| 82 | return buffer; |
| 83 | } |
| 84 | |
| 85 | inline ALsizei getSize() const |
| 86 | { |
| 87 | return size; |
| 88 | } |
| 89 | |
| 90 | private: |
| 91 | |
| 92 | ALuint buffer; |
| 93 | ALsizei size; |
| 94 | |
| 95 | }; // StaticDataBuffer |
| 96 | |
| 97 | class Source : public love::audio::Source |
| 98 | { |
| 99 | public: |
| 100 | |
| 101 | Source(Pool *pool, love::sound::SoundData *soundData); |
| 102 | Source(Pool *pool, love::sound::Decoder *decoder); |
| 103 | Source(Pool *pool, int sampleRate, int bitDepth, int channels, int buffers); |
| 104 | Source(const Source &s); |
| 105 | virtual ~Source(); |
| 106 | |
| 107 | virtual love::audio::Source *clone(); |
| 108 | virtual bool play(); |
| 109 | virtual void stop(); |
| 110 | virtual void pause(); |
| 111 | virtual bool isPlaying() const; |
| 112 | virtual bool isFinished() const; |
| 113 | virtual bool update(); |
| 114 | virtual void setPitch(float pitch); |
| 115 | virtual float getPitch() const; |
| 116 | virtual void setVolume(float volume); |
| 117 | virtual float getVolume() const; |
| 118 | virtual void seek(double offset, Unit unit); |
| 119 | virtual double tell(Unit unit); |
| 120 | virtual double getDuration(Unit unit); |
| 121 | virtual void setPosition(float *v); |
| 122 | virtual void getPosition(float *v) const; |
| 123 | virtual void setVelocity(float *v); |
| 124 | virtual void getVelocity(float *v) const; |
| 125 | virtual void setDirection(float *v); |
| 126 | virtual void getDirection(float *v) const; |
| 127 | virtual void setCone(float innerAngle, float outerAngle, float outerVolume, float outerHighGain); |
| 128 | virtual void getCone(float &innerAngle, float &outerAngle, float &outerVolume, float &outerHighGain) const; |
| 129 | virtual void setRelative(bool enable); |
| 130 | virtual bool isRelative() const; |
| 131 | void setLooping(bool looping); |
| 132 | bool isLooping() const; |
| 133 | virtual void setMinVolume(float volume); |
| 134 | virtual float getMinVolume() const; |
| 135 | virtual void setMaxVolume(float volume); |
| 136 | virtual float getMaxVolume() const; |
| 137 | virtual void setReferenceDistance(float distance); |
| 138 | virtual float getReferenceDistance() const; |
| 139 | virtual void setRolloffFactor(float factor); |
| 140 | virtual float getRolloffFactor() const; |
| 141 | virtual void setMaxDistance(float distance); |
| 142 | virtual float getMaxDistance() const; |
| 143 | virtual void setAirAbsorptionFactor(float factor); |
| 144 | virtual float getAirAbsorptionFactor() const; |
| 145 | virtual int getChannelCount() const; |
| 146 | |
| 147 | virtual bool setFilter(const std::map<Filter::Parameter, float> ¶ms); |
| 148 | virtual bool setFilter(); |
| 149 | virtual bool getFilter(std::map<Filter::Parameter, float> ¶ms); |
| 150 | |
| 151 | virtual bool setEffect(const char *effect); |
| 152 | virtual bool setEffect(const char *effect, const std::map<Filter::Parameter, float> ¶ms); |
| 153 | virtual bool unsetEffect(const char *effect); |
| 154 | virtual bool getEffect(const char *effect, std::map<Filter::Parameter, float> ¶ms); |
| 155 | virtual bool getActiveEffects(std::vector<std::string> &list) const; |
| 156 | |
| 157 | virtual int getFreeBufferCount() const; |
| 158 | virtual bool queue(void *data, size_t length, int dataSampleRate, int dataBitDepth, int dataChannels); |
| 159 | |
| 160 | void prepareAtomic(); |
| 161 | void teardownAtomic(); |
| 162 | |
| 163 | bool playAtomic(ALuint source); |
| 164 | void stopAtomic(); |
| 165 | void pauseAtomic(); |
| 166 | void resumeAtomic(); |
| 167 | |
| 168 | static bool play(const std::vector<love::audio::Source*> &sources); |
| 169 | static void stop(const std::vector<love::audio::Source*> &sources); |
| 170 | static void pause(const std::vector<love::audio::Source*> &sources); |
| 171 | |
| 172 | static std::vector<love::audio::Source*> pause(Pool *pool); |
| 173 | static void stop(Pool *pool); |
| 174 | |
| 175 | private: |
| 176 | |
| 177 | void reset(); |
| 178 | |
| 179 | void setFloatv(float *dst, const float *src) const; |
| 180 | |
| 181 | int streamAtomic(ALuint buffer, love::sound::Decoder *d); |
| 182 | |
| 183 | Pool *pool = nullptr; |
| 184 | ALuint source = 0; |
| 185 | bool valid = false; |
| 186 | |
| 187 | const static int DEFAULT_BUFFERS = 8; |
| 188 | const static int MAX_BUFFERS = 64; |
| 189 | std::queue<ALuint> streamBuffers; |
| 190 | std::stack<ALuint> unusedBuffers; |
| 191 | |
| 192 | StrongRef<StaticDataBuffer> staticBuffer; |
| 193 | |
| 194 | float pitch = 1.0f; |
| 195 | float volume = 1.0f; |
| 196 | float position[3]; |
| 197 | float velocity[3]; |
| 198 | float direction[3]; |
| 199 | bool relative = false; |
| 200 | bool looping = false; |
| 201 | float minVolume = 0.0f; |
| 202 | float maxVolume = 1.0f; |
| 203 | float referenceDistance = 1.0f; |
| 204 | float rolloffFactor = 1.0f; |
| 205 | float absorptionFactor = 0.0f; |
| 206 | float maxDistance = MAX_ATTENUATION_DISTANCE; |
| 207 | |
| 208 | struct Cone |
| 209 | { |
| 210 | int innerAngle = 360; // degrees |
| 211 | int outerAngle = 360; // degrees |
| 212 | float outerVolume = 0.0f; |
| 213 | float outerHighGain = 1.0f; |
| 214 | } cone; |
| 215 | |
| 216 | int offsetSamples = 0; |
| 217 | |
| 218 | int sampleRate = 0; |
| 219 | int channels = 0; |
| 220 | int bitDepth = 0; |
| 221 | |
| 222 | StrongRef<love::sound::Decoder> decoder; |
| 223 | |
| 224 | unsigned int toLoop = 0; |
| 225 | ALsizei bufferedBytes = 0; |
| 226 | int buffers = 0; |
| 227 | |
| 228 | Filter *directfilter = nullptr; |
| 229 | |
| 230 | struct EffectMapStorage |
| 231 | { |
| 232 | Filter *filter; |
| 233 | ALuint slot, target; |
| 234 | }; |
| 235 | std::map<std::string, EffectMapStorage> effectmap; |
| 236 | std::stack<ALuint> slotlist; |
| 237 | }; // Source |
| 238 | |
| 239 | } // openal |
| 240 | } // audio |
| 241 | } // love |
| 242 | |
| 243 | #endif // LOVE_AUDIO_OPENAL_SOURCE_H |
| 244 | |