| 1 | /** | 
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| 2 | * Copyright (c) 2006-2023 LOVE Development Team | 
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| 3 | * | 
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| 4 | * This software is provided 'as-is', without any express or implied | 
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| 5 | * warranty.  In no event will the authors be held liable for any damages | 
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| 6 | * arising from the use of this software. | 
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| 7 | * | 
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| 8 | * Permission is granted to anyone to use this software for any purpose, | 
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| 9 | * including commercial applications, and to alter it and redistribute it | 
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| 10 | * freely, subject to the following restrictions: | 
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| 11 | * | 
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| 12 | * 1. The origin of this software must not be misrepresented; you must not | 
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| 13 | *    claim that you wrote the original software. If you use this software | 
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| 14 | *    in a product, an acknowledgment in the product documentation would be | 
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| 15 | *    appreciated but is not required. | 
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| 16 | * 2. Altered source versions must be plainly marked as such, and must not be | 
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| 17 | *    misrepresented as being the original software. | 
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| 18 | * 3. This notice may not be removed or altered from any source distribution. | 
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| 19 | **/ | 
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| 20 |  | 
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| 21 | #ifndef LOVE_FILESYSTEM_PHYSFS_FILESYSTEM_H | 
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| 22 | #define LOVE_FILESYSTEM_PHYSFS_FILESYSTEM_H | 
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| 23 |  | 
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| 24 | // STD | 
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| 25 | #include <cstdlib> | 
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| 26 | #include <cstring> | 
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| 27 | #include <map> | 
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| 28 |  | 
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| 29 | // LOVE | 
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| 30 | #include "filesystem/Filesystem.h" | 
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| 31 |  | 
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| 32 | namespace love | 
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| 33 | { | 
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| 34 | namespace filesystem | 
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| 35 | { | 
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| 36 | namespace physfs | 
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| 37 | { | 
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| 38 |  | 
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| 39 | class Filesystem final : public love::filesystem::Filesystem | 
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| 40 | { | 
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| 41 | public: | 
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| 42 |  | 
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| 43 | Filesystem(); | 
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| 44 | virtual ~Filesystem(); | 
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| 45 |  | 
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| 46 | // Implements Module. | 
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| 47 | const char *getName() const override; | 
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| 48 |  | 
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| 49 | void init(const char *arg0) override; | 
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| 50 |  | 
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| 51 | void setFused(bool fused) override; | 
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| 52 | bool isFused() const override; | 
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| 53 |  | 
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| 54 | bool setupWriteDirectory() override; | 
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| 55 |  | 
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| 56 | bool setIdentity(const char *ident, bool appendToPath = false) override; | 
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| 57 | const char *getIdentity() const override; | 
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| 58 |  | 
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| 59 | bool setSource(const char *source) override; | 
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| 60 |  | 
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| 61 | const char *getSource() const override; | 
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| 62 |  | 
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| 63 | bool mount(const char *archive, const char *mountpoint, bool appendToPath = false) override; | 
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| 64 | bool mount(Data *data, const char *archivename, const char *mountpoint, bool appendToPath = false) override; | 
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| 65 |  | 
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| 66 | bool unmount(const char *archive) override; | 
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| 67 | bool unmount(Data *data) override; | 
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| 68 |  | 
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| 69 | love::filesystem::File *newFile(const char *filename) const override; | 
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| 70 |  | 
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| 71 | const char *getWorkingDirectory() override; | 
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| 72 | std::string getUserDirectory() override; | 
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| 73 | std::string getAppdataDirectory() override; | 
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| 74 | const char *getSaveDirectory() override; | 
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| 75 | std::string getSourceBaseDirectory() const override; | 
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| 76 |  | 
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| 77 | std::string getRealDirectory(const char *filename) const override; | 
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| 78 |  | 
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| 79 | bool getInfo(const char *filepath, Info &info) const override; | 
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| 80 |  | 
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| 81 | bool createDirectory(const char *dir) override; | 
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| 82 |  | 
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| 83 | bool remove(const char *file) override; | 
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| 84 |  | 
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| 85 | FileData *read(const char *filename, int64 size = File::ALL) const override; | 
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| 86 | void write(const char *filename, const void *data, int64 size) const override; | 
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| 87 | void append(const char *filename, const void *data, int64 size) const override; | 
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| 88 |  | 
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| 89 | void getDirectoryItems(const char *dir, std::vector<std::string> &items) override; | 
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| 90 |  | 
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| 91 | void setSymlinksEnabled(bool enable) override; | 
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| 92 | bool areSymlinksEnabled() const override; | 
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| 93 |  | 
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| 94 | std::vector<std::string> &getRequirePath() override; | 
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| 95 | std::vector<std::string> &getCRequirePath() override; | 
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| 96 |  | 
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| 97 | void allowMountingForPath(const std::string &path) override; | 
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| 98 |  | 
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| 99 | private: | 
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| 100 |  | 
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| 101 | // Contains the current working directory (UTF8). | 
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| 102 | std::string cwd; | 
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| 103 |  | 
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| 104 | // %APPDATA% on Windows. | 
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| 105 | std::string appdata; | 
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| 106 |  | 
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| 107 | // This name will be used to create the folder | 
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| 108 | // in the appdata/userdata folder. | 
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| 109 | std::string save_identity; | 
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| 110 |  | 
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| 111 | // Full and relative paths of the game save folder. | 
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| 112 | // (Relative to the %APPDATA% folder, meaning that the | 
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| 113 | // relative string will look something like: ./LOVE/game) | 
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| 114 | std::string save_path_relative, save_path_full; | 
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| 115 |  | 
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| 116 | // The full path to the source of the game. | 
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| 117 | std::string game_source; | 
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| 118 |  | 
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| 119 | // Allow saving outside of the LOVE_APPDATA_FOLDER | 
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| 120 | // for release 'builds' | 
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| 121 | bool fused; | 
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| 122 | bool fusedSet; | 
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| 123 |  | 
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| 124 | // Search path for require | 
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| 125 | std::vector<std::string> requirePath; | 
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| 126 | std::vector<std::string> cRequirePath; | 
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| 127 |  | 
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| 128 | std::vector<std::string> allowedMountPaths; | 
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| 129 |  | 
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| 130 | std::map<std::string, StrongRef<Data>> mountedData; | 
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| 131 |  | 
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| 132 | }; // Filesystem | 
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| 133 |  | 
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| 134 | } // physfs | 
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| 135 | } // filesystem | 
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| 136 | } // love | 
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| 137 |  | 
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| 138 | #endif // LOVE_FILESYSTEM_PHYSFS_FILESYSTEM_H | 
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| 139 |  | 
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