| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #pragma once |
| 22 | |
| 23 | // LOVE |
| 24 | #include "common/config.h" |
| 25 | #include "common/int.h" |
| 26 | #include "vertex.h" |
| 27 | #include "Resource.h" |
| 28 | |
| 29 | // C |
| 30 | #include <stddef.h> |
| 31 | |
| 32 | namespace love |
| 33 | { |
| 34 | namespace graphics |
| 35 | { |
| 36 | |
| 37 | /** |
| 38 | * A block of GPU-owned memory. Currently meant for internal use. |
| 39 | **/ |
| 40 | class Buffer : public Resource |
| 41 | { |
| 42 | public: |
| 43 | |
| 44 | enum MapFlags |
| 45 | { |
| 46 | MAP_EXPLICIT_RANGE_MODIFY = (1 << 0), // see setMappedRangeModified. |
| 47 | MAP_READ = (1 << 1), |
| 48 | }; |
| 49 | |
| 50 | Buffer(size_t size, BufferType type, vertex::Usage usage, uint32 mapflags); |
| 51 | virtual ~Buffer(); |
| 52 | |
| 53 | size_t getSize() const { return size; } |
| 54 | |
| 55 | BufferType getType() const { return type; } |
| 56 | |
| 57 | vertex::Usage getUsage() const { return usage; } |
| 58 | |
| 59 | bool isMapped() const { return is_mapped; } |
| 60 | |
| 61 | /** |
| 62 | * Map the Buffer to client memory. |
| 63 | * |
| 64 | * This can be faster for large changes to the buffer. For smaller |
| 65 | * changes, see fill(). |
| 66 | */ |
| 67 | virtual void *map() = 0; |
| 68 | |
| 69 | /** |
| 70 | * Unmap a previously mapped Buffer. The buffer must be unmapped when used |
| 71 | * to draw. |
| 72 | */ |
| 73 | virtual void unmap() = 0; |
| 74 | |
| 75 | /** |
| 76 | * Marks a range of mapped data as modified. |
| 77 | * NOTE: Buffer::fill calls this internally for you. |
| 78 | **/ |
| 79 | virtual void setMappedRangeModified(size_t offset, size_t size) = 0; |
| 80 | |
| 81 | /** |
| 82 | * Fill a portion of the buffer with data and marks the range as modified. |
| 83 | * |
| 84 | * @param offset The offset in the GLBuffer to store the data. |
| 85 | * @param size The size of the incoming data. |
| 86 | * @param data Pointer to memory to copy data from. |
| 87 | */ |
| 88 | virtual void fill(size_t offset, size_t size, const void *data) = 0; |
| 89 | |
| 90 | /** |
| 91 | * Copy the contents of this Buffer to another Buffer object. |
| 92 | **/ |
| 93 | virtual void copyTo(size_t offset, size_t size, Buffer *other, size_t otheroffset) = 0; |
| 94 | |
| 95 | uint32 getMapFlags() const { return map_flags; } |
| 96 | |
| 97 | class Mapper |
| 98 | { |
| 99 | public: |
| 100 | |
| 101 | /** |
| 102 | * Memory-maps a Buffer. |
| 103 | */ |
| 104 | Mapper(Buffer &buffer) |
| 105 | : buf(buffer) |
| 106 | { |
| 107 | elems = buf.map(); |
| 108 | } |
| 109 | |
| 110 | /** |
| 111 | * unmaps the buffer |
| 112 | */ |
| 113 | ~Mapper() |
| 114 | { |
| 115 | buf.unmap(); |
| 116 | } |
| 117 | |
| 118 | /** |
| 119 | * Get pointer to memory mapped region |
| 120 | */ |
| 121 | void *get() |
| 122 | { |
| 123 | return elems; |
| 124 | } |
| 125 | |
| 126 | private: |
| 127 | |
| 128 | Buffer &buf; |
| 129 | void *elems; |
| 130 | |
| 131 | }; // Mapper |
| 132 | |
| 133 | protected: |
| 134 | |
| 135 | // The size of the buffer, in bytes. |
| 136 | size_t size; |
| 137 | |
| 138 | // The type of the buffer object. |
| 139 | BufferType type; |
| 140 | |
| 141 | // Usage hint. GL_[DYNAMIC, STATIC, STREAM]_DRAW. |
| 142 | vertex::Usage usage; |
| 143 | |
| 144 | uint32 map_flags; |
| 145 | |
| 146 | bool is_mapped; |
| 147 | |
| 148 | }; // Buffer |
| 149 | |
| 150 | } // graphics |
| 151 | } // love |
| 152 | |