1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | #include "common/config.h" |
21 | #include "Font.h" |
22 | #include "font/GlyphData.h" |
23 | |
24 | #include "libraries/utf8/utf8.h" |
25 | |
26 | #include "common/math.h" |
27 | #include "common/Matrix.h" |
28 | #include "Graphics.h" |
29 | |
30 | #include <math.h> |
31 | #include <sstream> |
32 | #include <algorithm> // for max |
33 | #include <limits> |
34 | |
35 | namespace love |
36 | { |
37 | namespace graphics |
38 | { |
39 | |
40 | static inline uint16 normToUint16(double n) |
41 | { |
42 | return (uint16) (n * LOVE_UINT16_MAX); |
43 | } |
44 | |
45 | love::Type Font::type("Font" , &Object::type); |
46 | int Font::fontCount = 0; |
47 | |
48 | const vertex::CommonFormat Font::vertexFormat = vertex::CommonFormat::XYf_STus_RGBAub; |
49 | |
50 | Font::Font(love::font::Rasterizer *r, const Texture::Filter &f) |
51 | : rasterizers({r}) |
52 | , height(r->getHeight()) |
53 | , lineHeight(1) |
54 | , textureWidth(128) |
55 | , textureHeight(128) |
56 | , filter(f) |
57 | , dpiScale(r->getDPIScale()) |
58 | , useSpacesAsTab(false) |
59 | , textureCacheID(0) |
60 | { |
61 | filter.mipmap = Texture::FILTER_NONE; |
62 | |
63 | // Try to find the best texture size match for the font size. default to the |
64 | // largest texture size if no rough match is found. |
65 | while (true) |
66 | { |
67 | if ((height * 0.8) * height * 30 <= textureWidth * textureHeight) |
68 | break; |
69 | |
70 | TextureSize nextsize = getNextTextureSize(); |
71 | |
72 | if (nextsize.width <= textureWidth && nextsize.height <= textureHeight) |
73 | break; |
74 | |
75 | textureWidth = nextsize.width; |
76 | textureHeight = nextsize.height; |
77 | } |
78 | |
79 | love::font::GlyphData *gd = r->getGlyphData(32); // Space character. |
80 | pixelFormat = gd->getFormat(); |
81 | gd->release(); |
82 | |
83 | if (!r->hasGlyph(9)) // No tab character in the Rasterizer. |
84 | useSpacesAsTab = true; |
85 | |
86 | loadVolatile(); |
87 | ++fontCount; |
88 | } |
89 | |
90 | Font::~Font() |
91 | { |
92 | --fontCount; |
93 | } |
94 | |
95 | Font::TextureSize Font::getNextTextureSize() const |
96 | { |
97 | TextureSize size = {textureWidth, textureHeight}; |
98 | |
99 | int maxsize = 2048; |
100 | auto gfx = Module::getInstance<Graphics>(Module::M_GRAPHICS); |
101 | if (gfx != nullptr) |
102 | { |
103 | const auto &caps = gfx->getCapabilities(); |
104 | maxsize = (int) caps.limits[Graphics::LIMIT_TEXTURE_SIZE]; |
105 | } |
106 | |
107 | int maxwidth = std::min(8192, maxsize); |
108 | int maxheight = std::min(4096, maxsize); |
109 | |
110 | if (size.width * 2 <= maxwidth || size.height * 2 <= maxheight) |
111 | { |
112 | // {128, 128} -> {256, 128} -> {256, 256} -> {512, 256} -> etc. |
113 | if (size.width == size.height) |
114 | size.width *= 2; |
115 | else |
116 | size.height *= 2; |
117 | } |
118 | |
119 | return size; |
120 | } |
121 | |
122 | bool Font::loadVolatile() |
123 | { |
124 | textureCacheID++; |
125 | glyphs.clear(); |
126 | images.clear(); |
127 | createTexture(); |
128 | return true; |
129 | } |
130 | |
131 | void Font::createTexture() |
132 | { |
133 | auto gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS); |
134 | gfx->flushStreamDraws(); |
135 | |
136 | Image *image = nullptr; |
137 | TextureSize size = {textureWidth, textureHeight}; |
138 | TextureSize nextsize = getNextTextureSize(); |
139 | bool recreatetexture = false; |
140 | |
141 | // If we have an existing texture already, we'll try replacing it with a |
142 | // larger-sized one rather than creating a second one. Having a single |
143 | // texture reduces texture switches and draw calls when rendering. |
144 | if ((nextsize.width > size.width || nextsize.height > size.height) && !images.empty()) |
145 | { |
146 | recreatetexture = true; |
147 | size = nextsize; |
148 | images.pop_back(); |
149 | } |
150 | |
151 | Image::Settings settings; |
152 | image = gfx->newImage(TEXTURE_2D, pixelFormat, size.width, size.height, 1, settings); |
153 | image->setFilter(filter); |
154 | |
155 | { |
156 | size_t bpp = getPixelFormatSize(pixelFormat); |
157 | size_t pixelcount = size.width * size.height; |
158 | |
159 | // Initialize the texture with transparent white for Luminance-Alpha |
160 | // formats (since we keep luminance constant and vary alpha in those |
161 | // glyphs), and transparent black otherwise. |
162 | std::vector<uint8> emptydata(pixelcount * bpp, 0); |
163 | |
164 | if (pixelFormat == PIXELFORMAT_LA8) |
165 | { |
166 | for (size_t i = 0; i < pixelcount; i++) |
167 | emptydata[i * 2 + 0] = 255; |
168 | } |
169 | |
170 | Rect rect = {0, 0, size.width, size.height}; |
171 | image->replacePixels(emptydata.data(), emptydata.size(), 0, 0, rect, false); |
172 | } |
173 | |
174 | images.emplace_back(image, Acquire::NORETAIN); |
175 | |
176 | textureWidth = size.width; |
177 | textureHeight = size.height; |
178 | |
179 | rowHeight = textureX = textureY = TEXTURE_PADDING; |
180 | |
181 | // Re-add the old glyphs if we re-created the existing texture object. |
182 | if (recreatetexture) |
183 | { |
184 | textureCacheID++; |
185 | |
186 | std::vector<uint32> glyphstoadd; |
187 | |
188 | for (const auto &glyphpair : glyphs) |
189 | glyphstoadd.push_back(glyphpair.first); |
190 | |
191 | glyphs.clear(); |
192 | |
193 | for (uint32 g : glyphstoadd) |
194 | addGlyph(g); |
195 | } |
196 | } |
197 | |
198 | void Font::unloadVolatile() |
199 | { |
200 | glyphs.clear(); |
201 | images.clear(); |
202 | } |
203 | |
204 | love::font::GlyphData *Font::getRasterizerGlyphData(uint32 glyph, float &dpiscale) |
205 | { |
206 | // Use spaces for the tab 'glyph'. |
207 | if (glyph == 9 && useSpacesAsTab) |
208 | { |
209 | love::font::GlyphData *spacegd = rasterizers[0]->getGlyphData(32); |
210 | PixelFormat fmt = spacegd->getFormat(); |
211 | |
212 | love::font::GlyphMetrics gm = {}; |
213 | gm.advance = spacegd->getAdvance() * SPACES_PER_TAB; |
214 | gm.bearingX = spacegd->getBearingX(); |
215 | gm.bearingY = spacegd->getBearingY(); |
216 | |
217 | spacegd->release(); |
218 | |
219 | dpiscale = rasterizers[0]->getDPIScale(); |
220 | return new love::font::GlyphData(glyph, gm, fmt); |
221 | } |
222 | |
223 | for (const StrongRef<love::font::Rasterizer> &r : rasterizers) |
224 | { |
225 | if (r->hasGlyph(glyph)) |
226 | { |
227 | dpiscale = r->getDPIScale(); |
228 | return r->getGlyphData(glyph); |
229 | } |
230 | } |
231 | |
232 | dpiscale = rasterizers[0]->getDPIScale(); |
233 | return rasterizers[0]->getGlyphData(glyph); |
234 | } |
235 | |
236 | const Font::Glyph &Font::addGlyph(uint32 glyph) |
237 | { |
238 | float glyphdpiscale = getDPIScale(); |
239 | StrongRef<love::font::GlyphData> gd(getRasterizerGlyphData(glyph, glyphdpiscale), Acquire::NORETAIN); |
240 | |
241 | int w = gd->getWidth(); |
242 | int h = gd->getHeight(); |
243 | |
244 | if (w + TEXTURE_PADDING * 2 < textureWidth && h + TEXTURE_PADDING * 2 < textureHeight) |
245 | { |
246 | if (textureX + w + TEXTURE_PADDING > textureWidth) |
247 | { |
248 | // Out of space - new row! |
249 | textureX = TEXTURE_PADDING; |
250 | textureY += rowHeight; |
251 | rowHeight = TEXTURE_PADDING; |
252 | } |
253 | |
254 | if (textureY + h + TEXTURE_PADDING > textureHeight) |
255 | { |
256 | // Totally out of space - new texture! |
257 | createTexture(); |
258 | |
259 | // Makes sure the above code for checking if the glyph can fit at |
260 | // the current position in the texture is run again for this glyph. |
261 | return addGlyph(glyph); |
262 | } |
263 | } |
264 | |
265 | Glyph g; |
266 | |
267 | g.texture = 0; |
268 | g.spacing = floorf(gd->getAdvance() / glyphdpiscale + 0.5f); |
269 | |
270 | memset(g.vertices, 0, sizeof(GlyphVertex) * 4); |
271 | |
272 | // Don't waste space for empty glyphs. |
273 | if (w > 0 && h > 0) |
274 | { |
275 | Image *image = images.back(); |
276 | g.texture = image; |
277 | |
278 | Rect rect = {textureX, textureY, gd->getWidth(), gd->getHeight()}; |
279 | image->replacePixels(gd->getData(), gd->getSize(), 0, 0, rect, false); |
280 | |
281 | double tX = (double) textureX, tY = (double) textureY; |
282 | double tWidth = (double) textureWidth, tHeight = (double) textureHeight; |
283 | |
284 | Color32 c(255, 255, 255, 255); |
285 | |
286 | // Extrude the quad borders by 1 pixel. We have an extra pixel of |
287 | // transparent padding in the texture atlas, so the quad extrusion will |
288 | // add some antialiasing at the edges of the quad. |
289 | int o = 1; |
290 | |
291 | // 0---2 |
292 | // | / | |
293 | // 1---3 |
294 | const GlyphVertex verts[4] = |
295 | { |
296 | {float(-o), float(-o), normToUint16((tX-o)/tWidth), normToUint16((tY-o)/tHeight), c}, |
297 | {float(-o), (h+o)/glyphdpiscale, normToUint16((tX-o)/tWidth), normToUint16((tY+h+o)/tHeight), c}, |
298 | {(w+o)/glyphdpiscale, float(-o), normToUint16((tX+w+o)/tWidth), normToUint16((tY-o)/tHeight), c}, |
299 | {(w+o)/glyphdpiscale, (h+o)/glyphdpiscale, normToUint16((tX+w+o)/tWidth), normToUint16((tY+h+o)/tHeight), c} |
300 | }; |
301 | |
302 | // Copy vertex data to the glyph and set proper bearing. |
303 | for (int i = 0; i < 4; i++) |
304 | { |
305 | g.vertices[i] = verts[i]; |
306 | g.vertices[i].x += gd->getBearingX() / glyphdpiscale; |
307 | g.vertices[i].y -= gd->getBearingY() / glyphdpiscale; |
308 | } |
309 | |
310 | textureX += w + TEXTURE_PADDING; |
311 | rowHeight = std::max(rowHeight, h + TEXTURE_PADDING); |
312 | } |
313 | |
314 | glyphs[glyph] = g; |
315 | return glyphs[glyph]; |
316 | } |
317 | |
318 | const Font::Glyph &Font::findGlyph(uint32 glyph) |
319 | { |
320 | const auto it = glyphs.find(glyph); |
321 | |
322 | if (it != glyphs.end()) |
323 | return it->second; |
324 | |
325 | return addGlyph(glyph); |
326 | } |
327 | |
328 | float Font::getKerning(uint32 leftglyph, uint32 rightglyph) |
329 | { |
330 | uint64 packedglyphs = ((uint64) leftglyph << 32) | (uint64) rightglyph; |
331 | |
332 | const auto it = kerning.find(packedglyphs); |
333 | if (it != kerning.end()) |
334 | return it->second; |
335 | |
336 | float k = floorf(rasterizers[0]->getKerning(leftglyph, rightglyph) / dpiScale + 0.5f); |
337 | |
338 | for (const auto &r : rasterizers) |
339 | { |
340 | if (r->hasGlyph(leftglyph) && r->hasGlyph(rightglyph)) |
341 | { |
342 | k = floorf(r->getKerning(leftglyph, rightglyph) / r->getDPIScale() + 0.5f); |
343 | break; |
344 | } |
345 | } |
346 | |
347 | kerning[packedglyphs] = k; |
348 | return k; |
349 | } |
350 | |
351 | float Font::getKerning(const std::string &leftchar, const std::string &rightchar) |
352 | { |
353 | uint32 left = 0; |
354 | uint32 right = 0; |
355 | |
356 | try |
357 | { |
358 | left = utf8::peek_next(leftchar.begin(), leftchar.end()); |
359 | right = utf8::peek_next(rightchar.begin(), rightchar.end()); |
360 | } |
361 | catch (utf8::exception &e) |
362 | { |
363 | throw love::Exception("UTF-8 decoding error: %s" , e.what()); |
364 | } |
365 | |
366 | return getKerning(left, right); |
367 | } |
368 | |
369 | void Font::getCodepointsFromString(const std::string &text, Codepoints &codepoints) |
370 | { |
371 | codepoints.reserve(text.size()); |
372 | |
373 | try |
374 | { |
375 | utf8::iterator<std::string::const_iterator> i(text.begin(), text.begin(), text.end()); |
376 | utf8::iterator<std::string::const_iterator> end(text.end(), text.begin(), text.end()); |
377 | |
378 | while (i != end) |
379 | { |
380 | uint32 g = *i++; |
381 | codepoints.push_back(g); |
382 | } |
383 | } |
384 | catch (utf8::exception &e) |
385 | { |
386 | throw love::Exception("UTF-8 decoding error: %s" , e.what()); |
387 | } |
388 | } |
389 | |
390 | void Font::getCodepointsFromString(const std::vector<ColoredString> &strs, ColoredCodepoints &codepoints) |
391 | { |
392 | if (strs.empty()) |
393 | return; |
394 | |
395 | codepoints.cps.reserve(strs[0].str.size()); |
396 | |
397 | for (const ColoredString &cstr : strs) |
398 | { |
399 | // No need to add the color if the string is empty anyway, and the code |
400 | // further on assumes no two colors share the same starting position. |
401 | if (cstr.str.size() == 0) |
402 | continue; |
403 | |
404 | IndexedColor c = {cstr.color, (int) codepoints.cps.size()}; |
405 | codepoints.colors.push_back(c); |
406 | |
407 | getCodepointsFromString(cstr.str, codepoints.cps); |
408 | } |
409 | |
410 | if (codepoints.colors.size() == 1) |
411 | { |
412 | IndexedColor c = codepoints.colors[0]; |
413 | |
414 | if (c.index == 0 && c.color == Colorf(1.0f, 1.0f, 1.0f, 1.0f)) |
415 | codepoints.colors.pop_back(); |
416 | } |
417 | } |
418 | |
419 | float Font::getHeight() const |
420 | { |
421 | return (float) floorf(height / dpiScale + 0.5f); |
422 | } |
423 | |
424 | std::vector<Font::DrawCommand> Font::generateVertices(const ColoredCodepoints &codepoints, const Colorf &constantcolor, std::vector<GlyphVertex> &vertices, float , Vector2 offset, TextInfo *info) |
425 | { |
426 | // Spacing counter and newline handling. |
427 | float dx = offset.x; |
428 | float dy = offset.y; |
429 | |
430 | float heightoffset = 0.0f; |
431 | |
432 | if (rasterizers[0]->getDataType() == font::Rasterizer::DATA_TRUETYPE) |
433 | heightoffset = getBaseline(); |
434 | |
435 | int maxwidth = 0; |
436 | |
437 | // Keeps track of when we need to switch textures in our vertex array. |
438 | std::vector<DrawCommand> commands; |
439 | |
440 | // Pre-allocate space for the maximum possible number of vertices. |
441 | size_t vertstartsize = vertices.size(); |
442 | vertices.reserve(vertstartsize + codepoints.cps.size() * 4); |
443 | |
444 | uint32 prevglyph = 0; |
445 | |
446 | Colorf linearconstantcolor = gammaCorrectColor(constantcolor); |
447 | |
448 | Color32 curcolor = toColor32(constantcolor); |
449 | int curcolori = -1; |
450 | int ncolors = (int) codepoints.colors.size(); |
451 | |
452 | for (int i = 0; i < (int) codepoints.cps.size(); i++) |
453 | { |
454 | uint32 g = codepoints.cps[i]; |
455 | |
456 | if (curcolori + 1 < ncolors && codepoints.colors[curcolori + 1].index == i) |
457 | { |
458 | Colorf c = codepoints.colors[++curcolori].color; |
459 | |
460 | c.r = std::min(std::max(c.r, 0.0f), 1.0f); |
461 | c.g = std::min(std::max(c.g, 0.0f), 1.0f); |
462 | c.b = std::min(std::max(c.b, 0.0f), 1.0f); |
463 | c.a = std::min(std::max(c.a, 0.0f), 1.0f); |
464 | |
465 | gammaCorrectColor(c); |
466 | c *= linearconstantcolor; |
467 | unGammaCorrectColor(c); |
468 | |
469 | curcolor = toColor32(c); |
470 | } |
471 | |
472 | if (g == '\n') |
473 | { |
474 | if (dx > maxwidth) |
475 | maxwidth = (int) dx; |
476 | |
477 | // Wrap newline, but do not print it. |
478 | dy += floorf(getHeight() * getLineHeight() + 0.5f); |
479 | dx = offset.x; |
480 | prevglyph = 0; |
481 | continue; |
482 | } |
483 | |
484 | // Ignore carriage returns |
485 | if (g == '\r') |
486 | continue; |
487 | |
488 | uint32 cacheid = textureCacheID; |
489 | |
490 | const Glyph &glyph = findGlyph(g); |
491 | |
492 | // If findGlyph invalidates the texture cache, re-start the loop. |
493 | if (cacheid != textureCacheID) |
494 | { |
495 | i = -1; // The next iteration will increment this to 0. |
496 | maxwidth = 0; |
497 | dx = offset.x; |
498 | dy = offset.y; |
499 | commands.clear(); |
500 | vertices.resize(vertstartsize); |
501 | prevglyph = 0; |
502 | curcolori = -1; |
503 | curcolor = toColor32(constantcolor); |
504 | continue; |
505 | } |
506 | |
507 | // Add kerning to the current horizontal offset. |
508 | dx += getKerning(prevglyph, g); |
509 | |
510 | if (glyph.texture != nullptr) |
511 | { |
512 | // Copy the vertices and set their colors and relative positions. |
513 | for (int j = 0; j < 4; j++) |
514 | { |
515 | vertices.push_back(glyph.vertices[j]); |
516 | vertices.back().x += dx; |
517 | vertices.back().y += dy + heightoffset; |
518 | vertices.back().color = curcolor; |
519 | } |
520 | |
521 | // Check if glyph texture has changed since the last iteration. |
522 | if (commands.empty() || commands.back().texture != glyph.texture) |
523 | { |
524 | // Add a new draw command if the texture has changed. |
525 | DrawCommand cmd; |
526 | cmd.startvertex = (int) vertices.size() - 4; |
527 | cmd.vertexcount = 0; |
528 | cmd.texture = glyph.texture; |
529 | commands.push_back(cmd); |
530 | } |
531 | |
532 | commands.back().vertexcount += 4; |
533 | } |
534 | |
535 | // Advance the x position for the next glyph. |
536 | dx += glyph.spacing; |
537 | |
538 | // Account for extra spacing given to space characters. |
539 | if (g == ' ' && extra_spacing != 0.0f) |
540 | dx = floorf(dx + extra_spacing); |
541 | |
542 | prevglyph = g; |
543 | } |
544 | |
545 | const auto drawsort = [](const DrawCommand &a, const DrawCommand &b) -> bool |
546 | { |
547 | // Texture binds are expensive, so we should sort by that first. |
548 | if (a.texture != b.texture) |
549 | return a.texture < b.texture; |
550 | else |
551 | return a.startvertex < b.startvertex; |
552 | }; |
553 | |
554 | std::sort(commands.begin(), commands.end(), drawsort); |
555 | |
556 | if (dx > maxwidth) |
557 | maxwidth = (int) dx; |
558 | |
559 | if (info != nullptr) |
560 | { |
561 | info->width = maxwidth - offset.x; |
562 | info->height = (int) dy + (dx > 0.0f ? floorf(getHeight() * getLineHeight() + 0.5f) : 0) - offset.y; |
563 | } |
564 | |
565 | return commands; |
566 | } |
567 | |
568 | std::vector<Font::DrawCommand> Font::generateVerticesFormatted(const ColoredCodepoints &text, const Colorf &constantcolor, float wrap, AlignMode align, std::vector<GlyphVertex> &vertices, TextInfo *info) |
569 | { |
570 | wrap = std::max(wrap, 0.0f); |
571 | |
572 | uint32 cacheid = textureCacheID; |
573 | |
574 | std::vector<DrawCommand> drawcommands; |
575 | vertices.reserve(text.cps.size() * 4); |
576 | |
577 | std::vector<int> widths; |
578 | std::vector<ColoredCodepoints> lines; |
579 | |
580 | getWrap(text, wrap, lines, &widths); |
581 | |
582 | float y = 0.0f; |
583 | float maxwidth = 0.0f; |
584 | |
585 | for (int i = 0; i < (int) lines.size(); i++) |
586 | { |
587 | const auto &line = lines[i]; |
588 | |
589 | float width = (float) widths[i]; |
590 | love::Vector2 offset(0.0f, floorf(y)); |
591 | float = 0.0f; |
592 | |
593 | maxwidth = std::max(width, maxwidth); |
594 | |
595 | switch (align) |
596 | { |
597 | case ALIGN_RIGHT: |
598 | offset.x = floorf(wrap - width); |
599 | break; |
600 | case ALIGN_CENTER: |
601 | offset.x = floorf((wrap - width) / 2.0f); |
602 | break; |
603 | case ALIGN_JUSTIFY: |
604 | { |
605 | float numspaces = (float) std::count(line.cps.begin(), line.cps.end(), ' '); |
606 | if (width < wrap && numspaces >= 1) |
607 | extraspacing = (wrap - width) / numspaces; |
608 | else |
609 | extraspacing = 0.0f; |
610 | break; |
611 | } |
612 | case ALIGN_LEFT: |
613 | default: |
614 | break; |
615 | } |
616 | |
617 | std::vector<DrawCommand> newcommands = generateVertices(line, constantcolor, vertices, extraspacing, offset); |
618 | |
619 | if (!newcommands.empty()) |
620 | { |
621 | auto firstcmd = newcommands.begin(); |
622 | |
623 | // If the first draw command in the new list has the same texture |
624 | // as the last one in the existing list we're building and its |
625 | // vertices are in-order, we can combine them (saving a draw call.) |
626 | if (!drawcommands.empty()) |
627 | { |
628 | auto prevcmd = drawcommands.back(); |
629 | if (prevcmd.texture == firstcmd->texture && (prevcmd.startvertex + prevcmd.vertexcount) == firstcmd->startvertex) |
630 | { |
631 | drawcommands.back().vertexcount += firstcmd->vertexcount; |
632 | ++firstcmd; |
633 | } |
634 | } |
635 | |
636 | // Append the new draw commands to the list we're building. |
637 | drawcommands.insert(drawcommands.end(), firstcmd, newcommands.end()); |
638 | } |
639 | |
640 | y += getHeight() * getLineHeight(); |
641 | } |
642 | |
643 | if (info != nullptr) |
644 | { |
645 | info->width = (int) maxwidth; |
646 | info->height = (int) y; |
647 | } |
648 | |
649 | if (cacheid != textureCacheID) |
650 | { |
651 | vertices.clear(); |
652 | drawcommands = generateVerticesFormatted(text, constantcolor, wrap, align, vertices); |
653 | } |
654 | |
655 | return drawcommands; |
656 | } |
657 | |
658 | void Font::printv(graphics::Graphics *gfx, const Matrix4 &t, const std::vector<DrawCommand> &drawcommands, const std::vector<GlyphVertex> &vertices) |
659 | { |
660 | if (vertices.empty() || drawcommands.empty()) |
661 | return; |
662 | |
663 | Matrix4 m(gfx->getTransform(), t); |
664 | |
665 | for (const DrawCommand &cmd : drawcommands) |
666 | { |
667 | Graphics::StreamDrawCommand streamcmd; |
668 | streamcmd.formats[0] = vertexFormat; |
669 | streamcmd.indexMode = vertex::TriangleIndexMode::QUADS; |
670 | streamcmd.vertexCount = cmd.vertexcount; |
671 | streamcmd.texture = cmd.texture; |
672 | |
673 | Graphics::StreamVertexData data = gfx->requestStreamDraw(streamcmd); |
674 | GlyphVertex *vertexdata = (GlyphVertex *) data.stream[0]; |
675 | |
676 | memcpy(vertexdata, &vertices[cmd.startvertex], sizeof(GlyphVertex) * cmd.vertexcount); |
677 | m.transformXY(vertexdata, &vertices[cmd.startvertex], cmd.vertexcount); |
678 | } |
679 | } |
680 | |
681 | void Font::print(graphics::Graphics *gfx, const std::vector<ColoredString> &text, const Matrix4 &m, const Colorf &constantcolor) |
682 | { |
683 | ColoredCodepoints codepoints; |
684 | getCodepointsFromString(text, codepoints); |
685 | |
686 | std::vector<GlyphVertex> vertices; |
687 | std::vector<DrawCommand> drawcommands = generateVertices(codepoints, constantcolor, vertices); |
688 | |
689 | printv(gfx, m, drawcommands, vertices); |
690 | } |
691 | |
692 | void Font::printf(graphics::Graphics *gfx, const std::vector<ColoredString> &text, float wrap, AlignMode align, const Matrix4 &m, const Colorf &constantcolor) |
693 | { |
694 | ColoredCodepoints codepoints; |
695 | getCodepointsFromString(text, codepoints); |
696 | |
697 | std::vector<GlyphVertex> vertices; |
698 | std::vector<DrawCommand> drawcommands = generateVerticesFormatted(codepoints, constantcolor, wrap, align, vertices); |
699 | |
700 | printv(gfx, m, drawcommands, vertices); |
701 | } |
702 | |
703 | int Font::getWidth(const std::string &str) |
704 | { |
705 | if (str.size() == 0) return 0; |
706 | |
707 | std::istringstream iss(str); |
708 | std::string line; |
709 | int max_width = 0; |
710 | |
711 | while (getline(iss, line, '\n')) |
712 | { |
713 | int width = 0; |
714 | uint32 prevglyph = 0; |
715 | try |
716 | { |
717 | utf8::iterator<std::string::const_iterator> i(line.begin(), line.begin(), line.end()); |
718 | utf8::iterator<std::string::const_iterator> end(line.end(), line.begin(), line.end()); |
719 | |
720 | while (i != end) |
721 | { |
722 | uint32 c = *i++; |
723 | |
724 | // Ignore carriage returns |
725 | if (c == '\r') |
726 | continue; |
727 | |
728 | const Glyph &g = findGlyph(c); |
729 | width += g.spacing + getKerning(prevglyph, c); |
730 | |
731 | prevglyph = c; |
732 | } |
733 | } |
734 | catch (utf8::exception &e) |
735 | { |
736 | throw love::Exception("UTF-8 decoding error: %s" , e.what()); |
737 | } |
738 | |
739 | max_width = std::max(max_width, width); |
740 | } |
741 | |
742 | return max_width; |
743 | } |
744 | |
745 | int Font::getWidth(uint32 glyph) |
746 | { |
747 | const Glyph &g = findGlyph(glyph); |
748 | return g.spacing; |
749 | } |
750 | |
751 | void Font::getWrap(const ColoredCodepoints &codepoints, float wraplimit, std::vector<ColoredCodepoints> &lines, std::vector<int> *linewidths) |
752 | { |
753 | // Per-line info. |
754 | float width = 0.0f; |
755 | float widthbeforelastspace = 0.0f; |
756 | float widthoftrailingspace = 0.0f; |
757 | uint32 prevglyph = 0; |
758 | |
759 | int lastspaceindex = -1; |
760 | |
761 | // Keeping the indexed colors "in sync" is a bit tricky, since we split |
762 | // things up and we might skip some glyphs but we don't want to skip any |
763 | // color which starts at those indices. |
764 | Colorf curcolor(1.0f, 1.0f, 1.0f, 1.0f); |
765 | bool addcurcolor = false; |
766 | int curcolori = -1; |
767 | int endcolori = (int) codepoints.colors.size() - 1; |
768 | |
769 | // A wrapped line of text. |
770 | ColoredCodepoints wline; |
771 | |
772 | int i = 0; |
773 | while (i < (int) codepoints.cps.size()) |
774 | { |
775 | uint32 c = codepoints.cps[i]; |
776 | |
777 | // Determine the current color before doing anything else, to make sure |
778 | // it's still applied to future glyphs even if this one is skipped. |
779 | if (curcolori < endcolori && codepoints.colors[curcolori + 1].index == i) |
780 | { |
781 | curcolor = codepoints.colors[curcolori + 1].color; |
782 | curcolori++; |
783 | addcurcolor = true; |
784 | } |
785 | |
786 | // Split text at newlines. |
787 | if (c == '\n') |
788 | { |
789 | lines.push_back(wline); |
790 | |
791 | // Ignore the width of any trailing spaces, for individual lines. |
792 | if (linewidths) |
793 | linewidths->push_back(width - widthoftrailingspace); |
794 | |
795 | // Make sure the new line keeps any color that was set previously. |
796 | addcurcolor = true; |
797 | |
798 | width = widthbeforelastspace = widthoftrailingspace = 0.0f; |
799 | prevglyph = 0; // Reset kerning information. |
800 | lastspaceindex = -1; |
801 | wline.cps.clear(); |
802 | wline.colors.clear(); |
803 | i++; |
804 | |
805 | continue; |
806 | } |
807 | |
808 | // Ignore carriage returns |
809 | if (c == '\r') |
810 | { |
811 | i++; |
812 | continue; |
813 | } |
814 | |
815 | const Glyph &g = findGlyph(c); |
816 | float charwidth = g.spacing + getKerning(prevglyph, c); |
817 | float newwidth = width + charwidth; |
818 | |
819 | // Wrap the line if it exceeds the wrap limit. Don't wrap yet if we're |
820 | // processing a newline character, though. |
821 | if (c != ' ' && newwidth > wraplimit) |
822 | { |
823 | // If this is the first character in the line and it exceeds the |
824 | // limit, skip it completely. |
825 | if (wline.cps.empty()) |
826 | i++; |
827 | else if (lastspaceindex != -1) |
828 | { |
829 | // 'Rewind' to the last seen space, if the line has one. |
830 | // FIXME: This could be more efficient... |
831 | while (!wline.cps.empty() && wline.cps.back() != ' ') |
832 | wline.cps.pop_back(); |
833 | |
834 | while (!wline.colors.empty() && wline.colors.back().index >= (int) wline.cps.size()) |
835 | wline.colors.pop_back(); |
836 | |
837 | // Also 'rewind' to the color that the last character is using. |
838 | for (int colori = curcolori; colori >= 0; colori--) |
839 | { |
840 | if (codepoints.colors[colori].index <= lastspaceindex) |
841 | { |
842 | curcolor = codepoints.colors[colori].color; |
843 | curcolori = colori; |
844 | break; |
845 | } |
846 | } |
847 | |
848 | // Ignore the width of trailing spaces in wrapped lines. |
849 | width = widthbeforelastspace; |
850 | |
851 | i = lastspaceindex; |
852 | i++; // Start the next line after the space. |
853 | } |
854 | |
855 | lines.push_back(wline); |
856 | |
857 | if (linewidths) |
858 | linewidths->push_back(width); |
859 | |
860 | addcurcolor = true; |
861 | |
862 | prevglyph = 0; |
863 | width = widthbeforelastspace = widthoftrailingspace = 0.0f; |
864 | wline.cps.clear(); |
865 | wline.colors.clear(); |
866 | lastspaceindex = -1; |
867 | |
868 | continue; |
869 | } |
870 | |
871 | if (prevglyph != ' ' && c == ' ') |
872 | widthbeforelastspace = width; |
873 | |
874 | width = newwidth; |
875 | prevglyph = c; |
876 | |
877 | if (addcurcolor) |
878 | { |
879 | wline.colors.push_back({curcolor, (int) wline.cps.size()}); |
880 | addcurcolor = false; |
881 | } |
882 | |
883 | wline.cps.push_back(c); |
884 | |
885 | // Keep track of the last seen space, so we can "rewind" to it when |
886 | // wrapping. |
887 | if (c == ' ') |
888 | { |
889 | lastspaceindex = i; |
890 | widthoftrailingspace += charwidth; |
891 | } |
892 | else if (c != '\n') |
893 | widthoftrailingspace = 0.0f; |
894 | |
895 | i++; |
896 | } |
897 | |
898 | // Push the last line. |
899 | lines.push_back(wline); |
900 | |
901 | // Ignore the width of any trailing spaces, for individual lines. |
902 | if (linewidths) |
903 | linewidths->push_back(width - widthoftrailingspace); |
904 | } |
905 | |
906 | void Font::getWrap(const std::vector<ColoredString> &text, float wraplimit, std::vector<std::string> &lines, std::vector<int> *linewidths) |
907 | { |
908 | ColoredCodepoints cps; |
909 | getCodepointsFromString(text, cps); |
910 | |
911 | std::vector<ColoredCodepoints> codepointlines; |
912 | getWrap(cps, wraplimit, codepointlines, linewidths); |
913 | |
914 | std::string line; |
915 | |
916 | for (const ColoredCodepoints &codepoints : codepointlines) |
917 | { |
918 | line.clear(); |
919 | line.reserve(codepoints.cps.size()); |
920 | |
921 | for (uint32 codepoint : codepoints.cps) |
922 | { |
923 | char character[5] = {'\0'}; |
924 | char *end = utf8::unchecked::append(codepoint, character); |
925 | line.append(character, end - character); |
926 | } |
927 | |
928 | lines.push_back(line); |
929 | } |
930 | } |
931 | |
932 | void Font::setLineHeight(float height) |
933 | { |
934 | lineHeight = height; |
935 | } |
936 | |
937 | float Font::getLineHeight() const |
938 | { |
939 | return lineHeight; |
940 | } |
941 | |
942 | void Font::setFilter(const Texture::Filter &f) |
943 | { |
944 | for (const auto &image : images) |
945 | image->setFilter(f); |
946 | |
947 | filter = f; |
948 | } |
949 | |
950 | const Texture::Filter &Font::getFilter() const |
951 | { |
952 | return filter; |
953 | } |
954 | |
955 | int Font::getAscent() const |
956 | { |
957 | return floorf(rasterizers[0]->getAscent() / dpiScale + 0.5f); |
958 | } |
959 | |
960 | int Font::getDescent() const |
961 | { |
962 | return floorf(rasterizers[0]->getDescent() / dpiScale + 0.5f); |
963 | } |
964 | |
965 | float Font::getBaseline() const |
966 | { |
967 | float ascent = getAscent(); |
968 | if (ascent != 0.0f) |
969 | return ascent; |
970 | else if (rasterizers[0]->getDataType() == font::Rasterizer::DATA_TRUETYPE) |
971 | return floorf(getHeight() / 1.25f + 0.5f); // 1.25 is magic line height for true type fonts |
972 | else |
973 | return 0.0f; |
974 | } |
975 | |
976 | bool Font::hasGlyph(uint32 glyph) const |
977 | { |
978 | for (const StrongRef<love::font::Rasterizer> &r : rasterizers) |
979 | { |
980 | if (r->hasGlyph(glyph)) |
981 | return true; |
982 | } |
983 | |
984 | return false; |
985 | } |
986 | |
987 | bool Font::hasGlyphs(const std::string &text) const |
988 | { |
989 | if (text.size() == 0) |
990 | return false; |
991 | |
992 | try |
993 | { |
994 | utf8::iterator<std::string::const_iterator> i(text.begin(), text.begin(), text.end()); |
995 | utf8::iterator<std::string::const_iterator> end(text.end(), text.begin(), text.end()); |
996 | |
997 | while (i != end) |
998 | { |
999 | uint32 codepoint = *i++; |
1000 | |
1001 | if (!hasGlyph(codepoint)) |
1002 | return false; |
1003 | } |
1004 | } |
1005 | catch (utf8::exception &e) |
1006 | { |
1007 | throw love::Exception("UTF-8 decoding error: %s" , e.what()); |
1008 | } |
1009 | |
1010 | return true; |
1011 | } |
1012 | |
1013 | void Font::setFallbacks(const std::vector<Font *> &fallbacks) |
1014 | { |
1015 | for (const Font *f : fallbacks) |
1016 | { |
1017 | if (f->rasterizers[0]->getDataType() != this->rasterizers[0]->getDataType()) |
1018 | throw love::Exception("Font fallbacks must be of the same font type." ); |
1019 | } |
1020 | |
1021 | rasterizers.resize(1); |
1022 | |
1023 | // NOTE: this won't invalidate already-rasterized glyphs. |
1024 | for (const Font *f : fallbacks) |
1025 | rasterizers.push_back(f->rasterizers[0]); |
1026 | } |
1027 | |
1028 | float Font::getDPIScale() const |
1029 | { |
1030 | return dpiScale; |
1031 | } |
1032 | |
1033 | uint32 Font::getTextureCacheID() const |
1034 | { |
1035 | return textureCacheID; |
1036 | } |
1037 | |
1038 | bool Font::getConstant(const char *in, AlignMode &out) |
1039 | { |
1040 | return alignModes.find(in, out); |
1041 | } |
1042 | |
1043 | bool Font::getConstant(AlignMode in, const char *&out) |
1044 | { |
1045 | return alignModes.find(in, out); |
1046 | } |
1047 | |
1048 | std::vector<std::string> Font::getConstants(AlignMode) |
1049 | { |
1050 | return alignModes.getNames(); |
1051 | } |
1052 | |
1053 | StringMap<Font::AlignMode, Font::ALIGN_MAX_ENUM>::Entry Font::alignModeEntries[] = |
1054 | { |
1055 | { "left" , ALIGN_LEFT }, |
1056 | { "right" , ALIGN_RIGHT }, |
1057 | { "center" , ALIGN_CENTER }, |
1058 | { "justify" , ALIGN_JUSTIFY }, |
1059 | }; |
1060 | |
1061 | StringMap<Font::AlignMode, Font::ALIGN_MAX_ENUM> Font::alignModes(Font::alignModeEntries, sizeof(Font::alignModeEntries)); |
1062 | |
1063 | } // graphics |
1064 | } // love |
1065 | |