1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #pragma once |
22 | |
23 | // LOVE |
24 | #include "common/config.h" |
25 | #include "common/Vector.h" |
26 | #include "graphics/vertex.h" |
27 | |
28 | // C++ |
29 | #include <vector> |
30 | #include <string.h> |
31 | |
32 | namespace love |
33 | { |
34 | namespace graphics |
35 | { |
36 | |
37 | class Graphics; |
38 | |
39 | /** |
40 | * Abstract base class for a chain of segments. |
41 | * @author Matthias Richter |
42 | **/ |
43 | class Polyline |
44 | { |
45 | public: |
46 | |
47 | Polyline(vertex::TriangleIndexMode mode = vertex::TriangleIndexMode::STRIP) |
48 | : vertices(nullptr) |
49 | , overdraw(nullptr) |
50 | , vertex_count(0) |
51 | , overdraw_vertex_count(0) |
52 | , triangle_mode(mode) |
53 | , overdraw_vertex_start(0) |
54 | {} |
55 | |
56 | virtual ~Polyline(); |
57 | |
58 | /** |
59 | * @param vertices Vertices defining the core line segments |
60 | * @param count Number of vertices |
61 | * @param size_hint Expected number of vertices of the rendering sleeve around the core line. |
62 | * @param halfwidth linewidth / 2. |
63 | * @param pixel_size Dimension of one pixel on the screen in world coordinates. |
64 | * @param draw_overdraw Fake antialias the line. |
65 | */ |
66 | void render(const Vector2 *vertices, size_t count, size_t size_hint, float halfwidth, float pixel_size, bool draw_overdraw); |
67 | |
68 | /** Draws the line on the screen |
69 | */ |
70 | void draw(love::graphics::Graphics *gfx); |
71 | |
72 | protected: |
73 | |
74 | virtual void calc_overdraw_vertex_count(bool is_looping); |
75 | virtual void render_overdraw(const std::vector<Vector2> &normals, float pixel_size, bool is_looping); |
76 | virtual void fill_color_array(Color32 constant_color, Color32 *colors, int count); |
77 | |
78 | /** Calculate line boundary points. |
79 | * |
80 | * @param[out] anchors Anchor points defining the core line. |
81 | * @param[out] normals Normals defining the edge of the sleeve. |
82 | * @param[in,out] segment Direction of segment pq (updated to the segment qr). |
83 | * @param[in,out] segmentLength Length of segment pq (updated to the segment qr). |
84 | * @param[in,out] segmentNormal Normal on the segment pq (updated to the segment qr). |
85 | * @param[in] pointA Current point on the line (q). |
86 | * @param[in] pointB Next point on the line (r). |
87 | * @param[in] halfWidth Half line width (see Polyline.render()). |
88 | */ |
89 | virtual void renderEdge(std::vector<Vector2> &anchors, std::vector<Vector2> &normals, |
90 | Vector2 &segment, float &segmentLength, Vector2 &segmentNormal, |
91 | const Vector2 &pointA, const Vector2 &pointB, float halfWidth) = 0; |
92 | |
93 | Vector2 *vertices; |
94 | Vector2 *overdraw; |
95 | size_t vertex_count; |
96 | size_t overdraw_vertex_count; |
97 | vertex::TriangleIndexMode triangle_mode; |
98 | size_t overdraw_vertex_start; |
99 | |
100 | }; // Polyline |
101 | |
102 | |
103 | /** |
104 | * A Polyline whose segments are not connected. |
105 | * @author Matthias Richter |
106 | */ |
107 | class NoneJoinPolyline : public Polyline |
108 | { |
109 | public: |
110 | |
111 | NoneJoinPolyline() |
112 | : Polyline(vertex::TriangleIndexMode::QUADS) |
113 | {} |
114 | |
115 | void render(const Vector2 *vertices, size_t count, float halfwidth, float pixel_size, bool draw_overdraw) |
116 | { |
117 | Polyline::render(vertices, count, 4 * count - 4, halfwidth, pixel_size, draw_overdraw); |
118 | |
119 | // discard the first and last two vertices. (these are redundant) |
120 | for (size_t i = 0; i < vertex_count - 4; ++i) |
121 | this->vertices[i] = this->vertices[i+2]; |
122 | |
123 | // The last quad is now garbage, so zero it out to make sure it doesn't |
124 | // get rasterized. These vertices are in between the core line vertices |
125 | // and the overdraw vertices in the combined vertex array, so they still |
126 | // get "rendered" since we draw everything with one draw call. |
127 | memset(&this->vertices[vertex_count - 4], 0, sizeof(love::Vector2) * 4); |
128 | |
129 | vertex_count -= 4; |
130 | } |
131 | |
132 | protected: |
133 | |
134 | void calc_overdraw_vertex_count(bool is_looping) override; |
135 | void render_overdraw(const std::vector<Vector2> &normals, float pixel_size, bool is_looping) override; |
136 | void fill_color_array(Color32 constant_color, Color32 *colors, int count) override; |
137 | void renderEdge(std::vector<Vector2> &anchors, std::vector<Vector2> &normals, |
138 | Vector2 &s, float &len_s, Vector2 &ns, const Vector2 &q, |
139 | const Vector2 &r, float hw) override; |
140 | |
141 | }; // NoneJoinPolyline |
142 | |
143 | |
144 | /** |
145 | * A Polyline whose segments are connected by a sharp edge. |
146 | * @author Matthias Richter |
147 | */ |
148 | class MiterJoinPolyline : public Polyline |
149 | { |
150 | public: |
151 | |
152 | void render(const Vector2 *vertices, size_t count, float halfwidth, float pixel_size, bool draw_overdraw) |
153 | { |
154 | Polyline::render(vertices, count, 2 * count, halfwidth, pixel_size, draw_overdraw); |
155 | } |
156 | |
157 | protected: |
158 | |
159 | void renderEdge(std::vector<Vector2> &anchors, std::vector<Vector2> &normals, |
160 | Vector2 &s, float &len_s, Vector2 &ns, const Vector2 &q, |
161 | const Vector2 &r, float hw) override; |
162 | |
163 | }; // MiterJoinPolyline |
164 | |
165 | |
166 | /** |
167 | * A Polyline whose segments are connected by a flat edge. |
168 | * @author Matthias Richter |
169 | */ |
170 | class BevelJoinPolyline : public Polyline |
171 | { |
172 | public: |
173 | |
174 | void render(const Vector2 *vertices, size_t count, float halfwidth, float pixel_size, bool draw_overdraw) |
175 | { |
176 | Polyline::render(vertices, count, 4 * count - 4, halfwidth, pixel_size, draw_overdraw); |
177 | } |
178 | |
179 | protected: |
180 | |
181 | void renderEdge(std::vector<Vector2> &anchors, std::vector<Vector2> &normals, |
182 | Vector2 &s, float &len_s, Vector2 &ns, const Vector2 &q, |
183 | const Vector2 &r, float hw) override; |
184 | |
185 | }; // BevelJoinPolyline |
186 | |
187 | } // graphics |
188 | } // love |
189 | |