| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #pragma once |
| 22 | |
| 23 | // LOVE |
| 24 | #include "common/config.h" |
| 25 | #include "common/Vector.h" |
| 26 | #include "graphics/vertex.h" |
| 27 | |
| 28 | // C++ |
| 29 | #include <vector> |
| 30 | #include <string.h> |
| 31 | |
| 32 | namespace love |
| 33 | { |
| 34 | namespace graphics |
| 35 | { |
| 36 | |
| 37 | class Graphics; |
| 38 | |
| 39 | /** |
| 40 | * Abstract base class for a chain of segments. |
| 41 | * @author Matthias Richter |
| 42 | **/ |
| 43 | class Polyline |
| 44 | { |
| 45 | public: |
| 46 | |
| 47 | Polyline(vertex::TriangleIndexMode mode = vertex::TriangleIndexMode::STRIP) |
| 48 | : vertices(nullptr) |
| 49 | , overdraw(nullptr) |
| 50 | , vertex_count(0) |
| 51 | , overdraw_vertex_count(0) |
| 52 | , triangle_mode(mode) |
| 53 | , overdraw_vertex_start(0) |
| 54 | {} |
| 55 | |
| 56 | virtual ~Polyline(); |
| 57 | |
| 58 | /** |
| 59 | * @param vertices Vertices defining the core line segments |
| 60 | * @param count Number of vertices |
| 61 | * @param size_hint Expected number of vertices of the rendering sleeve around the core line. |
| 62 | * @param halfwidth linewidth / 2. |
| 63 | * @param pixel_size Dimension of one pixel on the screen in world coordinates. |
| 64 | * @param draw_overdraw Fake antialias the line. |
| 65 | */ |
| 66 | void render(const Vector2 *vertices, size_t count, size_t size_hint, float halfwidth, float pixel_size, bool draw_overdraw); |
| 67 | |
| 68 | /** Draws the line on the screen |
| 69 | */ |
| 70 | void draw(love::graphics::Graphics *gfx); |
| 71 | |
| 72 | protected: |
| 73 | |
| 74 | virtual void calc_overdraw_vertex_count(bool is_looping); |
| 75 | virtual void render_overdraw(const std::vector<Vector2> &normals, float pixel_size, bool is_looping); |
| 76 | virtual void fill_color_array(Color32 constant_color, Color32 *colors, int count); |
| 77 | |
| 78 | /** Calculate line boundary points. |
| 79 | * |
| 80 | * @param[out] anchors Anchor points defining the core line. |
| 81 | * @param[out] normals Normals defining the edge of the sleeve. |
| 82 | * @param[in,out] segment Direction of segment pq (updated to the segment qr). |
| 83 | * @param[in,out] segmentLength Length of segment pq (updated to the segment qr). |
| 84 | * @param[in,out] segmentNormal Normal on the segment pq (updated to the segment qr). |
| 85 | * @param[in] pointA Current point on the line (q). |
| 86 | * @param[in] pointB Next point on the line (r). |
| 87 | * @param[in] halfWidth Half line width (see Polyline.render()). |
| 88 | */ |
| 89 | virtual void renderEdge(std::vector<Vector2> &anchors, std::vector<Vector2> &normals, |
| 90 | Vector2 &segment, float &segmentLength, Vector2 &segmentNormal, |
| 91 | const Vector2 &pointA, const Vector2 &pointB, float halfWidth) = 0; |
| 92 | |
| 93 | Vector2 *vertices; |
| 94 | Vector2 *overdraw; |
| 95 | size_t vertex_count; |
| 96 | size_t overdraw_vertex_count; |
| 97 | vertex::TriangleIndexMode triangle_mode; |
| 98 | size_t overdraw_vertex_start; |
| 99 | |
| 100 | }; // Polyline |
| 101 | |
| 102 | |
| 103 | /** |
| 104 | * A Polyline whose segments are not connected. |
| 105 | * @author Matthias Richter |
| 106 | */ |
| 107 | class NoneJoinPolyline : public Polyline |
| 108 | { |
| 109 | public: |
| 110 | |
| 111 | NoneJoinPolyline() |
| 112 | : Polyline(vertex::TriangleIndexMode::QUADS) |
| 113 | {} |
| 114 | |
| 115 | void render(const Vector2 *vertices, size_t count, float halfwidth, float pixel_size, bool draw_overdraw) |
| 116 | { |
| 117 | Polyline::render(vertices, count, 4 * count - 4, halfwidth, pixel_size, draw_overdraw); |
| 118 | |
| 119 | // discard the first and last two vertices. (these are redundant) |
| 120 | for (size_t i = 0; i < vertex_count - 4; ++i) |
| 121 | this->vertices[i] = this->vertices[i+2]; |
| 122 | |
| 123 | // The last quad is now garbage, so zero it out to make sure it doesn't |
| 124 | // get rasterized. These vertices are in between the core line vertices |
| 125 | // and the overdraw vertices in the combined vertex array, so they still |
| 126 | // get "rendered" since we draw everything with one draw call. |
| 127 | memset(&this->vertices[vertex_count - 4], 0, sizeof(love::Vector2) * 4); |
| 128 | |
| 129 | vertex_count -= 4; |
| 130 | } |
| 131 | |
| 132 | protected: |
| 133 | |
| 134 | void calc_overdraw_vertex_count(bool is_looping) override; |
| 135 | void render_overdraw(const std::vector<Vector2> &normals, float pixel_size, bool is_looping) override; |
| 136 | void fill_color_array(Color32 constant_color, Color32 *colors, int count) override; |
| 137 | void renderEdge(std::vector<Vector2> &anchors, std::vector<Vector2> &normals, |
| 138 | Vector2 &s, float &len_s, Vector2 &ns, const Vector2 &q, |
| 139 | const Vector2 &r, float hw) override; |
| 140 | |
| 141 | }; // NoneJoinPolyline |
| 142 | |
| 143 | |
| 144 | /** |
| 145 | * A Polyline whose segments are connected by a sharp edge. |
| 146 | * @author Matthias Richter |
| 147 | */ |
| 148 | class MiterJoinPolyline : public Polyline |
| 149 | { |
| 150 | public: |
| 151 | |
| 152 | void render(const Vector2 *vertices, size_t count, float halfwidth, float pixel_size, bool draw_overdraw) |
| 153 | { |
| 154 | Polyline::render(vertices, count, 2 * count, halfwidth, pixel_size, draw_overdraw); |
| 155 | } |
| 156 | |
| 157 | protected: |
| 158 | |
| 159 | void renderEdge(std::vector<Vector2> &anchors, std::vector<Vector2> &normals, |
| 160 | Vector2 &s, float &len_s, Vector2 &ns, const Vector2 &q, |
| 161 | const Vector2 &r, float hw) override; |
| 162 | |
| 163 | }; // MiterJoinPolyline |
| 164 | |
| 165 | |
| 166 | /** |
| 167 | * A Polyline whose segments are connected by a flat edge. |
| 168 | * @author Matthias Richter |
| 169 | */ |
| 170 | class BevelJoinPolyline : public Polyline |
| 171 | { |
| 172 | public: |
| 173 | |
| 174 | void render(const Vector2 *vertices, size_t count, float halfwidth, float pixel_size, bool draw_overdraw) |
| 175 | { |
| 176 | Polyline::render(vertices, count, 4 * count - 4, halfwidth, pixel_size, draw_overdraw); |
| 177 | } |
| 178 | |
| 179 | protected: |
| 180 | |
| 181 | void renderEdge(std::vector<Vector2> &anchors, std::vector<Vector2> &normals, |
| 182 | Vector2 &s, float &len_s, Vector2 &ns, const Vector2 &q, |
| 183 | const Vector2 &r, float hw) override; |
| 184 | |
| 185 | }; // BevelJoinPolyline |
| 186 | |
| 187 | } // graphics |
| 188 | } // love |
| 189 | |