| 1 | /** | 
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| 2 | * Copyright (c) 2006-2023 LOVE Development Team | 
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| 3 | * | 
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| 4 | * This software is provided 'as-is', without any express or implied | 
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| 5 | * warranty.  In no event will the authors be held liable for any damages | 
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| 6 | * arising from the use of this software. | 
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| 7 | * | 
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| 8 | * Permission is granted to anyone to use this software for any purpose, | 
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| 9 | * including commercial applications, and to alter it and redistribute it | 
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| 10 | * freely, subject to the following restrictions: | 
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| 11 | * | 
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| 12 | * 1. The origin of this software must not be misrepresented; you must not | 
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| 13 | *    claim that you wrote the original software. If you use this software | 
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| 14 | *    in a product, an acknowledgment in the product documentation would be | 
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| 15 | *    appreciated but is not required. | 
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| 16 | * 2. Altered source versions must be plainly marked as such, and must not be | 
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| 17 | *    misrepresented as being the original software. | 
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| 18 | * 3. This notice may not be removed or altered from any source distribution. | 
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| 19 | **/ | 
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| 20 |  | 
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| 21 | #include "ShaderStage.h" | 
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| 22 | #include "common/Exception.h" | 
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| 23 | #include "Graphics.h" | 
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| 24 |  | 
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| 25 | #include "libraries/glslang/glslang/Public/ShaderLang.h" | 
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| 26 |  | 
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| 27 | // TODO: Use love.graphics to determine actual limits? | 
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| 28 | static const TBuiltInResource defaultTBuiltInResource = { | 
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| 29 | /* .MaxLights = */ 32, | 
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| 30 | /* .MaxClipPlanes = */ 6, | 
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| 31 | /* .MaxTextureUnits = */ 32, | 
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| 32 | /* .MaxTextureCoords = */ 32, | 
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| 33 | /* .MaxVertexAttribs = */ 64, | 
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| 34 | /* .MaxVertexUniformComponents = */ 16384, | 
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| 35 | /* .MaxVaryingFloats = */ 128, | 
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| 36 | /* .MaxVertexTextureImageUnits = */ 32, | 
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| 37 | /* .MaxCombinedTextureImageUnits = */ 80, | 
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| 38 | /* .MaxTextureImageUnits = */ 32, | 
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| 39 | /* .MaxFragmentUniformComponents = */ 16384, | 
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| 40 | /* .MaxDrawBuffers = */ 8, | 
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| 41 | /* .MaxVertexUniformVectors = */ 4096, | 
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| 42 | /* .MaxVaryingVectors = */ 32, | 
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| 43 | /* .MaxFragmentUniformVectors = */ 4096, | 
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| 44 | /* .MaxVertexOutputVectors = */ 32, | 
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| 45 | /* .MaxFragmentInputVectors = */ 31, | 
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| 46 | /* .MinProgramTexelOffset = */ -8, | 
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| 47 | /* .MaxProgramTexelOffset = */ 7, | 
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| 48 | /* .MaxClipDistances = */ 8, | 
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| 49 | /* .MaxComputeWorkGroupCountX = */ 65535, | 
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| 50 | /* .MaxComputeWorkGroupCountY = */ 65535, | 
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| 51 | /* .MaxComputeWorkGroupCountZ = */ 65535, | 
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| 52 | /* .MaxComputeWorkGroupSizeX = */ 1024, | 
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| 53 | /* .MaxComputeWorkGroupSizeY = */ 1024, | 
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| 54 | /* .MaxComputeWorkGroupSizeZ = */ 64, | 
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| 55 | /* .MaxComputeUniformComponents = */ 1024, | 
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| 56 | /* .MaxComputeTextureImageUnits = */ 32, | 
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| 57 | /* .MaxComputeImageUniforms = */ 16, | 
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| 58 | /* .MaxComputeAtomicCounters = */ 4096, | 
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| 59 | /* .MaxComputeAtomicCounterBuffers = */ 8, | 
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| 60 | /* .MaxVaryingComponents = */ 128, | 
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| 61 | /* .MaxVertexOutputComponents = */ 128, | 
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| 62 | /* .MaxGeometryInputComponents = */ 128, | 
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| 63 | /* .MaxGeometryOutputComponents = */ 128, | 
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| 64 | /* .MaxFragmentInputComponents = */ 128, | 
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| 65 | /* .MaxImageUnits = */ 192, | 
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| 66 | /* .MaxCombinedImageUnitsAndFragmentOutputs = */ 144, | 
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| 67 | /* .MaxCombinedShaderOutputResources = */ 144, | 
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| 68 | /* .MaxImageSamples = */ 32, | 
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| 69 | /* .MaxVertexImageUniforms = */ 16, | 
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| 70 | /* .MaxTessControlImageUniforms = */ 16, | 
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| 71 | /* .MaxTessEvaluationImageUniforms = */ 16, | 
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| 72 | /* .MaxGeometryImageUniforms = */ 16, | 
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| 73 | /* .MaxFragmentImageUniforms = */ 16, | 
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| 74 | /* .MaxCombinedImageUniforms = */ 80, | 
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| 75 | /* .MaxGeometryTextureImageUnits = */ 16, | 
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| 76 | /* .MaxGeometryOutputVertices = */ 256, | 
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| 77 | /* .MaxGeometryTotalOutputComponents = */ 1024, | 
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| 78 | /* .MaxGeometryUniformComponents = */ 1024, | 
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| 79 | /* .MaxGeometryVaryingComponents = */ 64, | 
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| 80 | /* .MaxTessControlInputComponents = */ 128, | 
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| 81 | /* .MaxTessControlOutputComponents = */ 128, | 
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| 82 | /* .MaxTessControlTextureImageUnits = */ 16, | 
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| 83 | /* .MaxTessControlUniformComponents = */ 1024, | 
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| 84 | /* .MaxTessControlTotalOutputComponents = */ 4096, | 
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| 85 | /* .MaxTessEvaluationInputComponents = */ 128, | 
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| 86 | /* .MaxTessEvaluationOutputComponents = */ 128, | 
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| 87 | /* .MaxTessEvaluationTextureImageUnits = */ 16, | 
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| 88 | /* .MaxTessEvaluationUniformComponents = */ 1024, | 
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| 89 | /* .MaxTessPatchComponents = */ 120, | 
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| 90 | /* .MaxPatchVertices = */ 32, | 
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| 91 | /* .MaxTessGenLevel = */ 64, | 
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| 92 | /* .MaxViewports = */ 16, | 
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| 93 | /* .MaxVertexAtomicCounters = */ 4096, | 
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| 94 | /* .MaxTessControlAtomicCounters = */ 4096, | 
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| 95 | /* .MaxTessEvaluationAtomicCounters = */ 4096, | 
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| 96 | /* .MaxGeometryAtomicCounters = */ 4096, | 
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| 97 | /* .MaxFragmentAtomicCounters = */ 4096, | 
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| 98 | /* .MaxCombinedAtomicCounters = */ 4096, | 
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| 99 | /* .MaxAtomicCounterBindings = */ 8, | 
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| 100 | /* .MaxVertexAtomicCounterBuffers = */ 8, | 
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| 101 | /* .MaxTessControlAtomicCounterBuffers = */ 8, | 
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| 102 | /* .MaxTessEvaluationAtomicCounterBuffers = */ 8, | 
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| 103 | /* .MaxGeometryAtomicCounterBuffers = */ 8, | 
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| 104 | /* .MaxFragmentAtomicCounterBuffers = */ 8, | 
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| 105 | /* .MaxCombinedAtomicCounterBuffers = */ 8, | 
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| 106 | /* .MaxAtomicCounterBufferSize = */ 16384, | 
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| 107 | /* .MaxTransformFeedbackBuffers = */ 4, | 
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| 108 | /* .MaxTransformFeedbackInterleavedComponents = */ 64, | 
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| 109 | /* .MaxCullDistances = */ 8, | 
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| 110 | /* .MaxCombinedClipAndCullDistances = */ 8, | 
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| 111 | /* .MaxSamples = */ 32, | 
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| 112 | /* .maxMeshOutputVerticesNV = */ 256, | 
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| 113 | /* .maxMeshOutputPrimitivesNV = */ 512, | 
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| 114 | /* .maxMeshWorkGroupSizeX_NV = */ 32, | 
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| 115 | /* .maxMeshWorkGroupSizeY_NV = */ 1, | 
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| 116 | /* .maxMeshWorkGroupSizeZ_NV = */ 1, | 
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| 117 | /* .maxTaskWorkGroupSizeX_NV = */ 32, | 
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| 118 | /* .maxTaskWorkGroupSizeY_NV = */ 1, | 
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| 119 | /* .maxTaskWorkGroupSizeZ_NV = */ 1, | 
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| 120 | /* .maxMeshViewCountNV = */ 4, | 
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| 121 | /* .limits = */ { | 
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| 122 | /* .nonInductiveForLoops = */ 1, | 
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| 123 | /* .whileLoops = */ 1, | 
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| 124 | /* .doWhileLoops = */ 1, | 
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| 125 | /* .generalUniformIndexing = */ 1, | 
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| 126 | /* .generalAttributeMatrixVectorIndexing = */ 1, | 
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| 127 | /* .generalVaryingIndexing = */ 1, | 
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| 128 | /* .generalSamplerIndexing = */ 1, | 
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| 129 | /* .generalVariableIndexing = */ 1, | 
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| 130 | /* .generalConstantMatrixVectorIndexing = */ 1, | 
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| 131 | } | 
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| 132 | }; | 
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| 133 |  | 
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| 134 | namespace love | 
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| 135 | { | 
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| 136 | namespace graphics | 
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| 137 | { | 
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| 138 |  | 
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| 139 | ShaderStage::ShaderStage(Graphics *gfx, StageType stage, const std::string &glsl, bool gles, const std::string &cachekey) | 
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| 140 | : stageType(stage) | 
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| 141 | , source(glsl) | 
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| 142 | , cacheKey(cachekey) | 
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| 143 | , glslangShader(nullptr) | 
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| 144 | { | 
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| 145 | EShLanguage glslangStage = EShLangCount; | 
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| 146 | if (stage == STAGE_VERTEX) | 
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| 147 | glslangStage = EShLangVertex; | 
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| 148 | else if (stage == STAGE_PIXEL) | 
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| 149 | glslangStage = EShLangFragment; | 
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| 150 | else | 
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| 151 | throw love::Exception( "Cannot compile shader stage: unknown stage type."); | 
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| 152 |  | 
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| 153 | glslangShader = new glslang::TShader(glslangStage); | 
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| 154 |  | 
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| 155 | bool supportsGLSL3 = gfx->getCapabilities().features[Graphics::FEATURE_GLSL3]; | 
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| 156 | int defaultversion = gles ? 100 : 120; | 
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| 157 | EProfile defaultprofile = ENoProfile; | 
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| 158 |  | 
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| 159 | const char *csrc = glsl.c_str(); | 
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| 160 | int srclen = (int) glsl.length(); | 
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| 161 | glslangShader->setStringsWithLengths(&csrc, &srclen, 1); | 
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| 162 |  | 
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| 163 | bool forcedefault = false; | 
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| 164 | if (source.find( "#define LOVE_GLSL1_ON_GLSL3") != std::string::npos) | 
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| 165 | forcedefault = true; | 
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| 166 |  | 
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| 167 | bool forwardcompat = supportsGLSL3 && !forcedefault; | 
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| 168 |  | 
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| 169 | if (!glslangShader->parse(&defaultTBuiltInResource, defaultversion, defaultprofile, forcedefault, forwardcompat, EShMsgSuppressWarnings)) | 
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| 170 | { | 
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| 171 | const char *stagename = "unknown"; | 
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| 172 | getConstant(stage, stagename); | 
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| 173 |  | 
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| 174 | std::string err = "Error validating "+ std::string(stagename) + " shader:\n\n" | 
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| 175 | + std::string(glslangShader->getInfoLog()) + "\n" | 
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| 176 | + std::string(glslangShader->getInfoDebugLog()); | 
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| 177 |  | 
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| 178 | delete glslangShader; | 
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| 179 | throw love::Exception( "%s", err.c_str()); | 
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| 180 | } | 
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| 181 | } | 
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| 182 |  | 
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| 183 | ShaderStage::~ShaderStage() | 
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| 184 | { | 
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| 185 | if (!cacheKey.empty()) | 
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| 186 | { | 
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| 187 | auto gfx = Module::getInstance<Graphics>(Module::M_GRAPHICS); | 
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| 188 | if (gfx != nullptr) | 
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| 189 | gfx->cleanupCachedShaderStage(stageType, cacheKey); | 
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| 190 | } | 
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| 191 |  | 
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| 192 | delete glslangShader; | 
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| 193 | } | 
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| 194 |  | 
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| 195 | bool ShaderStage::getConstant(const char *in, StageType &out) | 
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| 196 | { | 
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| 197 | return stageNames.find(in, out); | 
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| 198 | } | 
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| 199 |  | 
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| 200 | bool ShaderStage::getConstant(StageType in, const char *&out) | 
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| 201 | { | 
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| 202 | return stageNames.find(in, out); | 
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| 203 | } | 
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| 204 |  | 
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| 205 | StringMap<ShaderStage::StageType, ShaderStage::STAGE_MAX_ENUM>::Entry ShaderStage::stageNameEntries[] = | 
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| 206 | { | 
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| 207 | { "vertex", STAGE_VERTEX }, | 
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| 208 | { "pixel",  STAGE_PIXEL  }, | 
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| 209 | }; | 
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| 210 |  | 
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| 211 | StringMap<ShaderStage::StageType, ShaderStage::STAGE_MAX_ENUM> ShaderStage::stageNames(ShaderStage::stageNameEntries, sizeof(ShaderStage::stageNameEntries)); | 
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| 212 |  | 
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| 213 | } // graphics | 
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| 214 | } // love | 
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| 215 |  | 
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