| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #include "Image.h" |
| 22 | |
| 23 | #include "graphics/Graphics.h" |
| 24 | #include "common/int.h" |
| 25 | |
| 26 | // STD |
| 27 | #include <algorithm> // for min/max |
| 28 | |
| 29 | namespace love |
| 30 | { |
| 31 | namespace graphics |
| 32 | { |
| 33 | namespace opengl |
| 34 | { |
| 35 | |
| 36 | Image::Image(TextureType textype, PixelFormat format, int width, int height, int slices, const Settings &settings) |
| 37 | : love::graphics::Image(textype, format, width, height, slices, settings) |
| 38 | , texture(0) |
| 39 | { |
| 40 | loadVolatile(); |
| 41 | } |
| 42 | |
| 43 | Image::Image(const Slices &slices, const Settings &settings) |
| 44 | : love::graphics::Image(slices, settings) |
| 45 | , texture(0) |
| 46 | { |
| 47 | loadVolatile(); |
| 48 | } |
| 49 | |
| 50 | Image::~Image() |
| 51 | { |
| 52 | unloadVolatile(); |
| 53 | } |
| 54 | |
| 55 | void Image::generateMipmaps() |
| 56 | { |
| 57 | if (getMipmapCount() > 1 && !isCompressed() && |
| 58 | (GLAD_ES_VERSION_2_0 || GLAD_VERSION_3_0 || GLAD_ARB_framebuffer_object || GLAD_EXT_framebuffer_object)) |
| 59 | { |
| 60 | gl.bindTextureToUnit(this, 0, false); |
| 61 | |
| 62 | GLenum gltextype = OpenGL::getGLTextureType(texType); |
| 63 | |
| 64 | if (gl.bugs.generateMipmapsRequiresTexture2DEnable) |
| 65 | glEnable(gltextype); |
| 66 | |
| 67 | glGenerateMipmap(gltextype); |
| 68 | } |
| 69 | } |
| 70 | |
| 71 | void Image::loadDefaultTexture() |
| 72 | { |
| 73 | usingDefaultTexture = true; |
| 74 | |
| 75 | gl.bindTextureToUnit(this, 0, false); |
| 76 | setFilter(filter); |
| 77 | |
| 78 | bool isSRGB = false; |
| 79 | gl.rawTexStorage(texType, 1, PIXELFORMAT_RGBA8, isSRGB, 2, 2, 1); |
| 80 | |
| 81 | // A nice friendly checkerboard to signify invalid textures... |
| 82 | GLubyte px[] = {0xFF,0xFF,0xFF,0xFF, 0xFF,0xA0,0xA0,0xFF, |
| 83 | 0xFF,0xA0,0xA0,0xFF, 0xFF,0xFF,0xFF,0xFF}; |
| 84 | |
| 85 | int slices = texType == TEXTURE_CUBE ? 6 : 1; |
| 86 | Rect rect = {0, 0, 2, 2}; |
| 87 | for (int slice = 0; slice < slices; slice++) |
| 88 | uploadByteData(PIXELFORMAT_RGBA8, px, sizeof(px), 0, slice, rect); |
| 89 | } |
| 90 | |
| 91 | void Image::loadData() |
| 92 | { |
| 93 | int mipcount = getMipmapCount(); |
| 94 | int slicecount = 1; |
| 95 | |
| 96 | if (texType == TEXTURE_VOLUME) |
| 97 | slicecount = getDepth(); |
| 98 | else if (texType == TEXTURE_2D_ARRAY) |
| 99 | slicecount = getLayerCount(); |
| 100 | else if (texType == TEXTURE_CUBE) |
| 101 | slicecount = 6; |
| 102 | |
| 103 | if (!isCompressed()) |
| 104 | gl.rawTexStorage(texType, mipcount, format, sRGB, pixelWidth, pixelHeight, texType == TEXTURE_VOLUME ? depth : layers); |
| 105 | |
| 106 | if (mipmapsType == MIPMAPS_GENERATED) |
| 107 | mipcount = 1; |
| 108 | |
| 109 | int w = pixelWidth; |
| 110 | int h = pixelHeight; |
| 111 | int d = depth; |
| 112 | |
| 113 | OpenGL::TextureFormat fmt = gl.convertPixelFormat(format, false, sRGB); |
| 114 | |
| 115 | for (int mip = 0; mip < mipcount; mip++) |
| 116 | { |
| 117 | if (isCompressed() && (texType == TEXTURE_2D_ARRAY || texType == TEXTURE_VOLUME)) |
| 118 | { |
| 119 | int mipslices = data.getSliceCount(mip); |
| 120 | size_t mipsize = 0; |
| 121 | |
| 122 | for (int slice = 0; slice < mipslices; slice++) |
| 123 | mipsize += data.get(slice, mip)->getSize(); |
| 124 | |
| 125 | GLenum gltarget = OpenGL::getGLTextureType(texType); |
| 126 | glCompressedTexImage3D(gltarget, mip, fmt.internalformat, w, h, mipslices, 0, mipsize, nullptr); |
| 127 | } |
| 128 | |
| 129 | for (int slice = 0; slice < slicecount; slice++) |
| 130 | { |
| 131 | love::image::ImageDataBase *id = data.get(slice, mip); |
| 132 | |
| 133 | if (id != nullptr) |
| 134 | uploadImageData(id, mip, slice, 0, 0); |
| 135 | } |
| 136 | |
| 137 | w = std::max(w / 2, 1); |
| 138 | h = std::max(h / 2, 1); |
| 139 | |
| 140 | if (texType == TEXTURE_VOLUME) |
| 141 | d = std::max(d / 2, 1); |
| 142 | } |
| 143 | |
| 144 | if (mipmapsType == MIPMAPS_GENERATED) |
| 145 | generateMipmaps(); |
| 146 | } |
| 147 | |
| 148 | void Image::uploadByteData(PixelFormat pixelformat, const void *data, size_t size, int level, int slice, const Rect &r) |
| 149 | { |
| 150 | OpenGL::TempDebugGroup debuggroup("Image data upload" ); |
| 151 | |
| 152 | gl.bindTextureToUnit(this, 0, false); |
| 153 | |
| 154 | OpenGL::TextureFormat fmt = OpenGL::convertPixelFormat(pixelformat, false, sRGB); |
| 155 | GLenum gltarget = OpenGL::getGLTextureType(texType); |
| 156 | |
| 157 | if (texType == TEXTURE_CUBE) |
| 158 | gltarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + slice; |
| 159 | |
| 160 | if (isPixelFormatCompressed(pixelformat)) |
| 161 | { |
| 162 | if (r.x != 0 || r.y != 0) |
| 163 | throw love::Exception("x and y parameters must be 0 for compressed images." ); |
| 164 | |
| 165 | if (texType == TEXTURE_2D || texType == TEXTURE_CUBE) |
| 166 | glCompressedTexImage2D(gltarget, level, fmt.internalformat, r.w, r.h, 0, size, data); |
| 167 | else if (texType == TEXTURE_2D_ARRAY || texType == TEXTURE_VOLUME) |
| 168 | glCompressedTexSubImage3D(gltarget, level, 0, 0, slice, r.w, r.h, 1, fmt.internalformat, size, data); |
| 169 | } |
| 170 | else |
| 171 | { |
| 172 | if (texType == TEXTURE_2D || texType == TEXTURE_CUBE) |
| 173 | glTexSubImage2D(gltarget, level, r.x, r.y, r.w, r.h, fmt.externalformat, fmt.type, data); |
| 174 | else if (texType == TEXTURE_2D_ARRAY || texType == TEXTURE_VOLUME) |
| 175 | glTexSubImage3D(gltarget, level, r.x, r.y, slice, r.w, r.h, 1, fmt.externalformat, fmt.type, data); |
| 176 | } |
| 177 | } |
| 178 | |
| 179 | bool Image::loadVolatile() |
| 180 | { |
| 181 | if (texture != 0) |
| 182 | return true; |
| 183 | |
| 184 | OpenGL::TempDebugGroup debuggroup("Image load" ); |
| 185 | |
| 186 | if (!isCompressed()) |
| 187 | { |
| 188 | // GL_EXT_sRGB doesn't support glGenerateMipmap for sRGB textures. |
| 189 | if (sRGB && (GLAD_ES_VERSION_2_0 && GLAD_EXT_sRGB && !GLAD_ES_VERSION_3_0) |
| 190 | && mipmapsType != MIPMAPS_DATA) |
| 191 | { |
| 192 | mipmapsType = MIPMAPS_NONE; |
| 193 | filter.mipmap = FILTER_NONE; |
| 194 | } |
| 195 | } |
| 196 | |
| 197 | // NPOT textures don't support mipmapping without full NPOT support. |
| 198 | if ((GLAD_ES_VERSION_2_0 && !(GLAD_ES_VERSION_3_0 || GLAD_OES_texture_npot)) |
| 199 | && (pixelWidth != nextP2(pixelWidth) || pixelHeight != nextP2(pixelHeight))) |
| 200 | { |
| 201 | mipmapsType = MIPMAPS_NONE; |
| 202 | filter.mipmap = FILTER_NONE; |
| 203 | } |
| 204 | |
| 205 | glGenTextures(1, &texture); |
| 206 | gl.bindTextureToUnit(this, 0, false); |
| 207 | |
| 208 | // Use a default texture if the size is too big for the system. |
| 209 | if (!validateDimensions(false)) |
| 210 | { |
| 211 | loadDefaultTexture(); |
| 212 | return true; |
| 213 | } |
| 214 | |
| 215 | setFilter(filter); |
| 216 | setWrap(wrap); |
| 217 | setMipmapSharpness(mipmapSharpness); |
| 218 | |
| 219 | GLenum gltextype = OpenGL::getGLTextureType(texType); |
| 220 | |
| 221 | if (mipmapsType == MIPMAPS_NONE && (GLAD_ES_VERSION_3_0 || GLAD_VERSION_1_0)) |
| 222 | glTexParameteri(gltextype, GL_TEXTURE_MAX_LEVEL, 0); |
| 223 | |
| 224 | while (glGetError() != GL_NO_ERROR); // Clear errors. |
| 225 | |
| 226 | try |
| 227 | { |
| 228 | loadData(); |
| 229 | |
| 230 | GLenum glerr = glGetError(); |
| 231 | if (glerr != GL_NO_ERROR) |
| 232 | throw love::Exception("Cannot create image (OpenGL error: %s)" , OpenGL::errorString(glerr)); |
| 233 | } |
| 234 | catch (love::Exception &) |
| 235 | { |
| 236 | gl.deleteTexture(texture); |
| 237 | texture = 0; |
| 238 | throw; |
| 239 | } |
| 240 | |
| 241 | int64 memsize = 0; |
| 242 | |
| 243 | for (int slice = 0; slice < data.getSliceCount(0); slice++) |
| 244 | memsize += data.get(slice, 0)->getSize(); |
| 245 | |
| 246 | if (getMipmapCount() > 1) |
| 247 | memsize *= 1.33334; |
| 248 | |
| 249 | setGraphicsMemorySize(memsize); |
| 250 | |
| 251 | usingDefaultTexture = false; |
| 252 | return true; |
| 253 | } |
| 254 | |
| 255 | void Image::unloadVolatile() |
| 256 | { |
| 257 | if (texture == 0) |
| 258 | return; |
| 259 | |
| 260 | gl.deleteTexture(texture); |
| 261 | texture = 0; |
| 262 | |
| 263 | setGraphicsMemorySize(0); |
| 264 | } |
| 265 | |
| 266 | ptrdiff_t Image::getHandle() const |
| 267 | { |
| 268 | return texture; |
| 269 | } |
| 270 | |
| 271 | void Image::setFilter(const Texture::Filter &f) |
| 272 | { |
| 273 | Texture::setFilter(f); |
| 274 | |
| 275 | if (!OpenGL::hasTextureFilteringSupport(getPixelFormat())) |
| 276 | { |
| 277 | filter.mag = filter.min = FILTER_NEAREST; |
| 278 | |
| 279 | if (filter.mipmap == FILTER_LINEAR) |
| 280 | filter.mipmap = FILTER_NEAREST; |
| 281 | } |
| 282 | |
| 283 | // We don't want filtering or (attempted) mipmaps on the default texture. |
| 284 | if (usingDefaultTexture) |
| 285 | { |
| 286 | filter.mipmap = FILTER_NONE; |
| 287 | filter.min = filter.mag = FILTER_NEAREST; |
| 288 | } |
| 289 | |
| 290 | gl.bindTextureToUnit(this, 0, false); |
| 291 | gl.setTextureFilter(texType, filter); |
| 292 | } |
| 293 | |
| 294 | bool Image::setWrap(const Texture::Wrap &w) |
| 295 | { |
| 296 | Graphics::flushStreamDrawsGlobal(); |
| 297 | |
| 298 | bool success = true; |
| 299 | bool forceclamp = texType == TEXTURE_CUBE; |
| 300 | wrap = w; |
| 301 | |
| 302 | // If we only have limited NPOT support then the wrap mode must be CLAMP. |
| 303 | if ((GLAD_ES_VERSION_2_0 && !(GLAD_ES_VERSION_3_0 || GLAD_OES_texture_npot)) |
| 304 | && (pixelWidth != nextP2(pixelWidth) || pixelHeight != nextP2(pixelHeight) || depth != nextP2(depth))) |
| 305 | { |
| 306 | forceclamp = true; |
| 307 | } |
| 308 | |
| 309 | if (forceclamp) |
| 310 | { |
| 311 | if (wrap.s != WRAP_CLAMP || wrap.t != WRAP_CLAMP || wrap.r != WRAP_CLAMP) |
| 312 | success = false; |
| 313 | |
| 314 | wrap.s = wrap.t = wrap.r = WRAP_CLAMP; |
| 315 | } |
| 316 | |
| 317 | if (!gl.isClampZeroTextureWrapSupported()) |
| 318 | { |
| 319 | if (wrap.s == WRAP_CLAMP_ZERO) wrap.s = WRAP_CLAMP; |
| 320 | if (wrap.t == WRAP_CLAMP_ZERO) wrap.t = WRAP_CLAMP; |
| 321 | if (wrap.r == WRAP_CLAMP_ZERO) wrap.r = WRAP_CLAMP; |
| 322 | } |
| 323 | |
| 324 | gl.bindTextureToUnit(this, 0, false); |
| 325 | gl.setTextureWrap(texType, wrap); |
| 326 | |
| 327 | return success; |
| 328 | } |
| 329 | |
| 330 | bool Image::setMipmapSharpness(float sharpness) |
| 331 | { |
| 332 | if (!gl.isSamplerLODBiasSupported()) |
| 333 | return false; |
| 334 | |
| 335 | Graphics::flushStreamDrawsGlobal(); |
| 336 | |
| 337 | float maxbias = gl.getMaxLODBias(); |
| 338 | |
| 339 | if (maxbias > 0.01f) |
| 340 | maxbias -= 0.01f; |
| 341 | |
| 342 | mipmapSharpness = std::min(std::max(sharpness, -maxbias), maxbias); |
| 343 | |
| 344 | gl.bindTextureToUnit(this, 0, false); |
| 345 | |
| 346 | // negative bias is sharper |
| 347 | glTexParameterf(gl.getGLTextureType(texType), GL_TEXTURE_LOD_BIAS, -mipmapSharpness); |
| 348 | |
| 349 | return true; |
| 350 | } |
| 351 | |
| 352 | bool Image::isFormatSupported(PixelFormat pixelformat, bool sRGB) |
| 353 | { |
| 354 | return OpenGL::isPixelFormatSupported(pixelformat, false, true, sRGB); |
| 355 | } |
| 356 | |
| 357 | } // opengl |
| 358 | } // graphics |
| 359 | } // love |
| 360 | |