1/**
2 * Copyright (c) 2006-2023 LOVE Development Team
3 *
4 * This software is provided 'as-is', without any express or implied
5 * warranty. In no event will the authors be held liable for any damages
6 * arising from the use of this software.
7 *
8 * Permission is granted to anyone to use this software for any purpose,
9 * including commercial applications, and to alter it and redistribute it
10 * freely, subject to the following restrictions:
11 *
12 * 1. The origin of this software must not be misrepresented; you must not
13 * claim that you wrote the original software. If you use this software
14 * in a product, an acknowledgment in the product documentation would be
15 * appreciated but is not required.
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
18 * 3. This notice may not be removed or altered from any source distribution.
19 **/
20
21#pragma once
22
23// LOVE
24#include "graphics/Image.h"
25#include "graphics/Volatile.h"
26
27// OpenGL
28#include "OpenGL.h"
29
30namespace love
31{
32namespace graphics
33{
34namespace opengl
35{
36
37class Image final : public love::graphics::Image, public Volatile
38{
39public:
40
41 Image(const Slices &data, const Settings &settings);
42 Image(TextureType textype, PixelFormat format, int width, int height, int slices, const Settings &settings);
43
44 virtual ~Image();
45
46 // Implements Volatile.
47 bool loadVolatile() override;
48 void unloadVolatile() override;
49
50 ptrdiff_t getHandle() const override;
51
52 void setFilter(const Texture::Filter &f) override;
53 bool setWrap(const Texture::Wrap &w) override;
54
55 bool setMipmapSharpness(float sharpness) override;
56
57 static bool isFormatSupported(PixelFormat pixelformat, bool sRGB);
58
59private:
60
61 void uploadByteData(PixelFormat pixelformat, const void *data, size_t size, int level, int slice, const Rect &r) override;
62 void generateMipmaps() override;
63
64 void loadDefaultTexture();
65 void loadData();
66
67 // OpenGL texture identifier.
68 GLuint texture;
69
70}; // Image
71
72} // opengl
73} // graphics
74} // love
75