1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | // LOVE |
22 | #include "Joystick.h" |
23 | |
24 | // STL |
25 | #include <cmath> |
26 | |
27 | namespace love |
28 | { |
29 | namespace joystick |
30 | { |
31 | |
32 | love::Type Joystick::type("Joystick" , &Object::type); |
33 | |
34 | float Joystick::clampval(float x) |
35 | { |
36 | if (fabsf(x) < 0.01) |
37 | return 0.0f; |
38 | |
39 | if (x < -0.99f) return -1.0f; |
40 | if (x > 0.99f) return 1.0f; |
41 | |
42 | return x; |
43 | } |
44 | |
45 | bool Joystick::getConstant(const char *in, Joystick::Hat &out) |
46 | { |
47 | return hats.find(in, out); |
48 | } |
49 | |
50 | bool Joystick::getConstant(Joystick::Hat in, const char *&out) |
51 | { |
52 | return hats.find(in, out); |
53 | } |
54 | |
55 | bool Joystick::getConstant(const char *in, Joystick::GamepadAxis &out) |
56 | { |
57 | return gpAxes.find(in, out); |
58 | } |
59 | |
60 | bool Joystick::getConstant(Joystick::GamepadAxis in, const char *&out) |
61 | { |
62 | return gpAxes.find(in, out); |
63 | } |
64 | |
65 | bool Joystick::getConstant(const char *in, Joystick::GamepadButton &out) |
66 | { |
67 | return gpButtons.find(in, out); |
68 | } |
69 | |
70 | bool Joystick::getConstant(Joystick::GamepadButton in, const char *&out) |
71 | { |
72 | return gpButtons.find(in, out); |
73 | } |
74 | |
75 | bool Joystick::getConstant(const char *in, Joystick::InputType &out) |
76 | { |
77 | return inputTypes.find(in, out); |
78 | } |
79 | |
80 | bool Joystick::getConstant(Joystick::InputType in, const char *&out) |
81 | { |
82 | return inputTypes.find(in, out); |
83 | } |
84 | |
85 | StringMap<Joystick::Hat, Joystick::HAT_MAX_ENUM>::Entry Joystick::hatEntries[] = |
86 | { |
87 | {"c" , Joystick::HAT_CENTERED}, |
88 | {"u" , Joystick::HAT_UP}, |
89 | {"r" , Joystick::HAT_RIGHT}, |
90 | {"d" , Joystick::HAT_DOWN}, |
91 | {"l" , Joystick::HAT_LEFT}, |
92 | {"ru" , Joystick::HAT_RIGHTUP}, |
93 | {"rd" , Joystick::HAT_RIGHTDOWN}, |
94 | {"lu" , Joystick::HAT_LEFTUP}, |
95 | {"ld" , Joystick::HAT_LEFTDOWN}, |
96 | }; |
97 | |
98 | StringMap<Joystick::Hat, Joystick::HAT_MAX_ENUM> Joystick::hats(Joystick::hatEntries, sizeof(Joystick::hatEntries)); |
99 | |
100 | StringMap<Joystick::GamepadAxis, Joystick::GAMEPAD_AXIS_MAX_ENUM>::Entry Joystick::gpAxisEntries[] = |
101 | { |
102 | {"leftx" , GAMEPAD_AXIS_LEFTX}, |
103 | {"lefty" , GAMEPAD_AXIS_LEFTY}, |
104 | {"rightx" , GAMEPAD_AXIS_RIGHTX}, |
105 | {"righty" , GAMEPAD_AXIS_RIGHTY}, |
106 | {"triggerleft" , GAMEPAD_AXIS_TRIGGERLEFT}, |
107 | {"triggerright" , GAMEPAD_AXIS_TRIGGERRIGHT}, |
108 | }; |
109 | |
110 | StringMap<Joystick::GamepadAxis, Joystick::GAMEPAD_AXIS_MAX_ENUM> Joystick::gpAxes(Joystick::gpAxisEntries, sizeof(Joystick::gpAxisEntries)); |
111 | |
112 | StringMap<Joystick::GamepadButton, Joystick::GAMEPAD_BUTTON_MAX_ENUM>::Entry Joystick::gpButtonEntries[] = |
113 | { |
114 | {"a" , GAMEPAD_BUTTON_A}, |
115 | {"b" , GAMEPAD_BUTTON_B}, |
116 | {"x" , GAMEPAD_BUTTON_X}, |
117 | {"y" , GAMEPAD_BUTTON_Y}, |
118 | {"back" , GAMEPAD_BUTTON_BACK}, |
119 | {"guide" , GAMEPAD_BUTTON_GUIDE}, |
120 | {"start" , GAMEPAD_BUTTON_START}, |
121 | {"leftstick" , GAMEPAD_BUTTON_LEFTSTICK}, |
122 | {"rightstick" , GAMEPAD_BUTTON_RIGHTSTICK}, |
123 | {"leftshoulder" , GAMEPAD_BUTTON_LEFTSHOULDER}, |
124 | {"rightshoulder" , GAMEPAD_BUTTON_RIGHTSHOULDER}, |
125 | {"dpup" , GAMEPAD_BUTTON_DPAD_UP}, |
126 | {"dpdown" , GAMEPAD_BUTTON_DPAD_DOWN}, |
127 | {"dpleft" , GAMEPAD_BUTTON_DPAD_LEFT}, |
128 | {"dpright" , GAMEPAD_BUTTON_DPAD_RIGHT}, |
129 | }; |
130 | |
131 | StringMap<Joystick::GamepadButton, Joystick::GAMEPAD_BUTTON_MAX_ENUM> Joystick::gpButtons(Joystick::gpButtonEntries, sizeof(Joystick::gpButtonEntries)); |
132 | |
133 | StringMap<Joystick::InputType, Joystick::INPUT_TYPE_MAX_ENUM>::Entry Joystick::inputTypeEntries[] = |
134 | { |
135 | {"axis" , Joystick::INPUT_TYPE_AXIS}, |
136 | {"button" , Joystick::INPUT_TYPE_BUTTON}, |
137 | {"hat" , Joystick::INPUT_TYPE_HAT}, |
138 | }; |
139 | |
140 | StringMap<Joystick::InputType, Joystick::INPUT_TYPE_MAX_ENUM> Joystick::inputTypes(Joystick::inputTypeEntries, sizeof(Joystick::inputTypeEntries)); |
141 | |
142 | } // joystick |
143 | } // love |
144 | |