| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | // LOVE |
| 22 | #include "Joystick.h" |
| 23 | |
| 24 | // STL |
| 25 | #include <cmath> |
| 26 | |
| 27 | namespace love |
| 28 | { |
| 29 | namespace joystick |
| 30 | { |
| 31 | |
| 32 | love::Type Joystick::type("Joystick" , &Object::type); |
| 33 | |
| 34 | float Joystick::clampval(float x) |
| 35 | { |
| 36 | if (fabsf(x) < 0.01) |
| 37 | return 0.0f; |
| 38 | |
| 39 | if (x < -0.99f) return -1.0f; |
| 40 | if (x > 0.99f) return 1.0f; |
| 41 | |
| 42 | return x; |
| 43 | } |
| 44 | |
| 45 | bool Joystick::getConstant(const char *in, Joystick::Hat &out) |
| 46 | { |
| 47 | return hats.find(in, out); |
| 48 | } |
| 49 | |
| 50 | bool Joystick::getConstant(Joystick::Hat in, const char *&out) |
| 51 | { |
| 52 | return hats.find(in, out); |
| 53 | } |
| 54 | |
| 55 | bool Joystick::getConstant(const char *in, Joystick::GamepadAxis &out) |
| 56 | { |
| 57 | return gpAxes.find(in, out); |
| 58 | } |
| 59 | |
| 60 | bool Joystick::getConstant(Joystick::GamepadAxis in, const char *&out) |
| 61 | { |
| 62 | return gpAxes.find(in, out); |
| 63 | } |
| 64 | |
| 65 | bool Joystick::getConstant(const char *in, Joystick::GamepadButton &out) |
| 66 | { |
| 67 | return gpButtons.find(in, out); |
| 68 | } |
| 69 | |
| 70 | bool Joystick::getConstant(Joystick::GamepadButton in, const char *&out) |
| 71 | { |
| 72 | return gpButtons.find(in, out); |
| 73 | } |
| 74 | |
| 75 | bool Joystick::getConstant(const char *in, Joystick::InputType &out) |
| 76 | { |
| 77 | return inputTypes.find(in, out); |
| 78 | } |
| 79 | |
| 80 | bool Joystick::getConstant(Joystick::InputType in, const char *&out) |
| 81 | { |
| 82 | return inputTypes.find(in, out); |
| 83 | } |
| 84 | |
| 85 | StringMap<Joystick::Hat, Joystick::HAT_MAX_ENUM>::Entry Joystick::hatEntries[] = |
| 86 | { |
| 87 | {"c" , Joystick::HAT_CENTERED}, |
| 88 | {"u" , Joystick::HAT_UP}, |
| 89 | {"r" , Joystick::HAT_RIGHT}, |
| 90 | {"d" , Joystick::HAT_DOWN}, |
| 91 | {"l" , Joystick::HAT_LEFT}, |
| 92 | {"ru" , Joystick::HAT_RIGHTUP}, |
| 93 | {"rd" , Joystick::HAT_RIGHTDOWN}, |
| 94 | {"lu" , Joystick::HAT_LEFTUP}, |
| 95 | {"ld" , Joystick::HAT_LEFTDOWN}, |
| 96 | }; |
| 97 | |
| 98 | StringMap<Joystick::Hat, Joystick::HAT_MAX_ENUM> Joystick::hats(Joystick::hatEntries, sizeof(Joystick::hatEntries)); |
| 99 | |
| 100 | StringMap<Joystick::GamepadAxis, Joystick::GAMEPAD_AXIS_MAX_ENUM>::Entry Joystick::gpAxisEntries[] = |
| 101 | { |
| 102 | {"leftx" , GAMEPAD_AXIS_LEFTX}, |
| 103 | {"lefty" , GAMEPAD_AXIS_LEFTY}, |
| 104 | {"rightx" , GAMEPAD_AXIS_RIGHTX}, |
| 105 | {"righty" , GAMEPAD_AXIS_RIGHTY}, |
| 106 | {"triggerleft" , GAMEPAD_AXIS_TRIGGERLEFT}, |
| 107 | {"triggerright" , GAMEPAD_AXIS_TRIGGERRIGHT}, |
| 108 | }; |
| 109 | |
| 110 | StringMap<Joystick::GamepadAxis, Joystick::GAMEPAD_AXIS_MAX_ENUM> Joystick::gpAxes(Joystick::gpAxisEntries, sizeof(Joystick::gpAxisEntries)); |
| 111 | |
| 112 | StringMap<Joystick::GamepadButton, Joystick::GAMEPAD_BUTTON_MAX_ENUM>::Entry Joystick::gpButtonEntries[] = |
| 113 | { |
| 114 | {"a" , GAMEPAD_BUTTON_A}, |
| 115 | {"b" , GAMEPAD_BUTTON_B}, |
| 116 | {"x" , GAMEPAD_BUTTON_X}, |
| 117 | {"y" , GAMEPAD_BUTTON_Y}, |
| 118 | {"back" , GAMEPAD_BUTTON_BACK}, |
| 119 | {"guide" , GAMEPAD_BUTTON_GUIDE}, |
| 120 | {"start" , GAMEPAD_BUTTON_START}, |
| 121 | {"leftstick" , GAMEPAD_BUTTON_LEFTSTICK}, |
| 122 | {"rightstick" , GAMEPAD_BUTTON_RIGHTSTICK}, |
| 123 | {"leftshoulder" , GAMEPAD_BUTTON_LEFTSHOULDER}, |
| 124 | {"rightshoulder" , GAMEPAD_BUTTON_RIGHTSHOULDER}, |
| 125 | {"dpup" , GAMEPAD_BUTTON_DPAD_UP}, |
| 126 | {"dpdown" , GAMEPAD_BUTTON_DPAD_DOWN}, |
| 127 | {"dpleft" , GAMEPAD_BUTTON_DPAD_LEFT}, |
| 128 | {"dpright" , GAMEPAD_BUTTON_DPAD_RIGHT}, |
| 129 | }; |
| 130 | |
| 131 | StringMap<Joystick::GamepadButton, Joystick::GAMEPAD_BUTTON_MAX_ENUM> Joystick::gpButtons(Joystick::gpButtonEntries, sizeof(Joystick::gpButtonEntries)); |
| 132 | |
| 133 | StringMap<Joystick::InputType, Joystick::INPUT_TYPE_MAX_ENUM>::Entry Joystick::inputTypeEntries[] = |
| 134 | { |
| 135 | {"axis" , Joystick::INPUT_TYPE_AXIS}, |
| 136 | {"button" , Joystick::INPUT_TYPE_BUTTON}, |
| 137 | {"hat" , Joystick::INPUT_TYPE_HAT}, |
| 138 | }; |
| 139 | |
| 140 | StringMap<Joystick::InputType, Joystick::INPUT_TYPE_MAX_ENUM> Joystick::inputTypes(Joystick::inputTypeEntries, sizeof(Joystick::inputTypeEntries)); |
| 141 | |
| 142 | } // joystick |
| 143 | } // love |
| 144 | |