| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #ifndef LOVE_JOYSTICK_JOYSTICK_MODULE_H |
| 22 | #define LOVE_JOYSTICK_JOYSTICK_MODULE_H |
| 23 | |
| 24 | // LOVE |
| 25 | #include "common/Module.h" |
| 26 | #include "Joystick.h" |
| 27 | |
| 28 | namespace love |
| 29 | { |
| 30 | namespace joystick |
| 31 | { |
| 32 | |
| 33 | class JoystickModule : public Module |
| 34 | { |
| 35 | public: |
| 36 | |
| 37 | virtual ~JoystickModule() {} |
| 38 | |
| 39 | // Implements Module. |
| 40 | ModuleType getModuleType() const override { return M_JOYSTICK; } |
| 41 | |
| 42 | /** |
| 43 | * Adds a connected Joystick device and opens it for use. |
| 44 | * Returns NULL if the Joystick could not be added. |
| 45 | **/ |
| 46 | virtual Joystick *addJoystick(int deviceindex) = 0; |
| 47 | |
| 48 | /** |
| 49 | * Removes a disconnected Joystick device. |
| 50 | **/ |
| 51 | virtual void removeJoystick(Joystick *joystick) = 0; |
| 52 | |
| 53 | /** |
| 54 | * Gets a connected Joystick from its unique Instance ID. |
| 55 | * Returns NULL if the instance ID does not correspond to a connected stick. |
| 56 | **/ |
| 57 | virtual Joystick *getJoystickFromID(int instanceid) = 0; |
| 58 | |
| 59 | /** |
| 60 | * Gets a connected Joystick. |
| 61 | * Returns NULL if joyindex is not in the range of [0, getJoystickCount()). |
| 62 | **/ |
| 63 | virtual Joystick *getJoystick(int joyindex) = 0; |
| 64 | |
| 65 | /** |
| 66 | * Gets the index of a connected joystick. |
| 67 | * Returns -1 if the joystick is not connected. |
| 68 | **/ |
| 69 | virtual int getIndex(const Joystick *joystick) = 0; |
| 70 | |
| 71 | /** |
| 72 | * Gets the number of currently connected Joysticks. |
| 73 | **/ |
| 74 | virtual int getJoystickCount() const = 0; |
| 75 | |
| 76 | /** |
| 77 | * Sets the virtual Gamepad mapping for a joystick input value for all |
| 78 | * joystick devices with the specified joystick product GUID. |
| 79 | * If any joysticks with the specified GUID are connected, they will be |
| 80 | * added as Gamepads if they aren't already, otherwise their Gamepad mapping |
| 81 | * will be updated. |
| 82 | **/ |
| 83 | virtual bool setGamepadMapping(const std::string &pguid, Joystick::GamepadInput gpinput, Joystick::JoystickInput joyinput) = 0; |
| 84 | |
| 85 | /** |
| 86 | * Loads a newline-separated list of virtual Gamepad mapping strings for |
| 87 | * multiple joysticks at a time. The mapping strings must have been |
| 88 | * generated with saveGamepadMappings, via Steam, or some other tool which |
| 89 | * generates SDL GameController mappings. |
| 90 | **/ |
| 91 | virtual void loadGamepadMappings(const std::string &mappings) = 0; |
| 92 | |
| 93 | /** |
| 94 | * Gets a newline-separated list of virtual Gamepad mapping strings for |
| 95 | * all used or modified Joysticks which are identified as Gamepads. |
| 96 | **/ |
| 97 | virtual std::string saveGamepadMappings() = 0; |
| 98 | |
| 99 | /** |
| 100 | * Gets the gamepad mapping string for the given GUID. |
| 101 | **/ |
| 102 | virtual std::string getGamepadMappingString(const std::string &guid) const = 0; |
| 103 | |
| 104 | }; // JoystickModule |
| 105 | |
| 106 | } // joystick |
| 107 | } // love |
| 108 | |
| 109 | #endif // LOVE_JOYSTICK_JOYSTICK_MODULE_H |
| 110 | |