| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #include "Transform.h" |
| 22 | |
| 23 | namespace love |
| 24 | { |
| 25 | namespace math |
| 26 | { |
| 27 | |
| 28 | love::Type Transform::type("Transform" , &Object::type); |
| 29 | |
| 30 | Transform::Transform() |
| 31 | : matrix() |
| 32 | , inverseDirty(true) |
| 33 | , inverseMatrix() |
| 34 | { |
| 35 | } |
| 36 | |
| 37 | Transform::Transform(const Matrix4 &m) |
| 38 | : matrix(m) |
| 39 | , inverseDirty(true) |
| 40 | , inverseMatrix() |
| 41 | { |
| 42 | } |
| 43 | |
| 44 | Transform::Transform(float x, float y, float a, float sx, float sy, float ox, float oy, float kx, float ky) |
| 45 | : matrix(x, y, a, sx, sy, ox, oy, kx, ky) |
| 46 | , inverseDirty(true) |
| 47 | , inverseMatrix() |
| 48 | { |
| 49 | } |
| 50 | |
| 51 | Transform::~Transform() |
| 52 | { |
| 53 | } |
| 54 | |
| 55 | Transform *Transform::clone() |
| 56 | { |
| 57 | return new Transform(*this); |
| 58 | } |
| 59 | |
| 60 | Transform *Transform::inverse() |
| 61 | { |
| 62 | return new Transform(getInverseMatrix()); |
| 63 | } |
| 64 | |
| 65 | void Transform::apply(Transform *other) |
| 66 | { |
| 67 | matrix *= other->getMatrix(); |
| 68 | inverseDirty = true; |
| 69 | } |
| 70 | |
| 71 | void Transform::translate(float x, float y) |
| 72 | { |
| 73 | matrix.translate(x, y); |
| 74 | inverseDirty = true; |
| 75 | } |
| 76 | |
| 77 | void Transform::rotate(float angle) |
| 78 | { |
| 79 | matrix.rotate(angle); |
| 80 | inverseDirty = true; |
| 81 | } |
| 82 | |
| 83 | void Transform::scale(float x, float y) |
| 84 | { |
| 85 | matrix.scale(x, y); |
| 86 | inverseDirty = true; |
| 87 | } |
| 88 | |
| 89 | void Transform::shear(float x, float y) |
| 90 | { |
| 91 | matrix.shear(x, y); |
| 92 | inverseDirty = true; |
| 93 | } |
| 94 | |
| 95 | void Transform::reset() |
| 96 | { |
| 97 | matrix.setIdentity(); |
| 98 | inverseDirty = true; |
| 99 | } |
| 100 | |
| 101 | void Transform::setTransformation(float x, float y, float a, float sx, float sy, float ox, float oy, float kx, float ky) |
| 102 | { |
| 103 | matrix.setTransformation(x, y, a, sx, sy, ox, oy, kx, ky); |
| 104 | inverseDirty = true; |
| 105 | } |
| 106 | |
| 107 | love::Vector2 Transform::transformPoint(love::Vector2 p) const |
| 108 | { |
| 109 | love::Vector2 result; |
| 110 | matrix.transformXY(&result, &p, 1); |
| 111 | return result; |
| 112 | } |
| 113 | |
| 114 | love::Vector2 Transform::inverseTransformPoint(love::Vector2 p) |
| 115 | { |
| 116 | love::Vector2 result; |
| 117 | getInverseMatrix().transformXY(&result, &p, 1); |
| 118 | return result; |
| 119 | } |
| 120 | |
| 121 | const Matrix4 &Transform::getMatrix() const |
| 122 | { |
| 123 | return matrix; |
| 124 | } |
| 125 | |
| 126 | void Transform::setMatrix(const Matrix4 &m) |
| 127 | { |
| 128 | matrix = m; |
| 129 | inverseDirty = true; |
| 130 | } |
| 131 | |
| 132 | bool Transform::getConstant(const char *in, MatrixLayout &out) |
| 133 | { |
| 134 | return matrixLayouts.find(in, out); |
| 135 | } |
| 136 | |
| 137 | bool Transform::getConstant(MatrixLayout in, const char *&out) |
| 138 | { |
| 139 | return matrixLayouts.find(in, out); |
| 140 | } |
| 141 | |
| 142 | std::vector<std::string> Transform::getConstants(MatrixLayout) |
| 143 | { |
| 144 | return matrixLayouts.getNames(); |
| 145 | } |
| 146 | |
| 147 | StringMap<Transform::MatrixLayout, Transform::MATRIX_MAX_ENUM>::Entry Transform::matrixLayoutEntries[] = |
| 148 | { |
| 149 | { "row" , MATRIX_ROW_MAJOR }, |
| 150 | { "column" , MATRIX_COLUMN_MAJOR }, |
| 151 | }; |
| 152 | |
| 153 | StringMap<Transform::MatrixLayout, Transform::MATRIX_MAX_ENUM> Transform::matrixLayouts(Transform::matrixLayoutEntries, sizeof(Transform::matrixLayoutEntries)); |
| 154 | |
| 155 | } // math |
| 156 | } // love |
| 157 | |