| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #include "wrap_Transform.h" |
| 22 | |
| 23 | namespace love |
| 24 | { |
| 25 | namespace math |
| 26 | { |
| 27 | |
| 28 | Transform *luax_checktransform(lua_State *L, int idx) |
| 29 | { |
| 30 | return luax_checktype<Transform>(L, idx, Transform::type); |
| 31 | } |
| 32 | |
| 33 | int w_Transform_clone(lua_State *L) |
| 34 | { |
| 35 | Transform *t = luax_checktransform(L, 1); |
| 36 | Transform *newtransform = t->clone(); |
| 37 | luax_pushtype(L, newtransform); |
| 38 | newtransform->release(); |
| 39 | return 1; |
| 40 | } |
| 41 | |
| 42 | int w_Transform_inverse(lua_State *L) |
| 43 | { |
| 44 | Transform *t = luax_checktransform(L, 1); |
| 45 | Transform *inverse = t->inverse(); |
| 46 | luax_pushtype(L, inverse); |
| 47 | inverse->release(); |
| 48 | return 1; |
| 49 | } |
| 50 | |
| 51 | int w_Transform_apply(lua_State *L) |
| 52 | { |
| 53 | Transform *t = luax_checktransform(L, 1); |
| 54 | Transform *other = luax_checktransform(L, 2); |
| 55 | t->apply(other); |
| 56 | lua_pushvalue(L, 1); |
| 57 | return 1; |
| 58 | } |
| 59 | |
| 60 | int w_Transform_isAffine2DTransform(lua_State *L) |
| 61 | { |
| 62 | Transform *t = luax_checktransform(L, 1); |
| 63 | luax_pushboolean(L, t->getMatrix().isAffine2DTransform()); |
| 64 | return 1; |
| 65 | } |
| 66 | |
| 67 | int w_Transform_translate(lua_State *L) |
| 68 | { |
| 69 | Transform *t = luax_checktransform(L, 1); |
| 70 | float x = (float) luaL_checknumber(L, 2); |
| 71 | float y = (float) luaL_checknumber(L, 3); |
| 72 | t->translate(x, y); |
| 73 | lua_pushvalue(L, 1); |
| 74 | return 1; |
| 75 | } |
| 76 | |
| 77 | int w_Transform_rotate(lua_State *L) |
| 78 | { |
| 79 | Transform *t = luax_checktransform(L, 1); |
| 80 | float angle = (float) luaL_checknumber(L, 2); |
| 81 | t->rotate(angle); |
| 82 | lua_pushvalue(L, 1); |
| 83 | return 1; |
| 84 | } |
| 85 | |
| 86 | int w_Transform_scale(lua_State *L) |
| 87 | { |
| 88 | Transform *t = luax_checktransform(L, 1); |
| 89 | float sx = (float) luaL_checknumber(L, 2); |
| 90 | float sy = (float) luaL_optnumber(L, 3, sx); |
| 91 | t->scale(sx, sy); |
| 92 | lua_pushvalue(L, 1); |
| 93 | return 1; |
| 94 | } |
| 95 | |
| 96 | int w_Transform_shear(lua_State *L) |
| 97 | { |
| 98 | Transform *t = luax_checktransform(L, 1); |
| 99 | float kx = (float) luaL_checknumber(L, 2); |
| 100 | float ky = (float) luaL_checknumber(L, 3); |
| 101 | t->shear(kx, ky); |
| 102 | lua_pushvalue(L, 1); |
| 103 | return 1; |
| 104 | } |
| 105 | |
| 106 | int w_Transform_reset(lua_State *L) |
| 107 | { |
| 108 | Transform *t = luax_checktransform(L, 1); |
| 109 | t->reset(); |
| 110 | lua_pushvalue(L, 1); |
| 111 | return 1; |
| 112 | } |
| 113 | |
| 114 | int w_Transform_setTransformation(lua_State *L) |
| 115 | { |
| 116 | Transform *t = luax_checktransform(L, 1); |
| 117 | float x = (float) luaL_optnumber(L, 2, 0.0); |
| 118 | float y = (float) luaL_optnumber(L, 3, 0.0); |
| 119 | float a = (float) luaL_optnumber(L, 4, 0.0); |
| 120 | float sx = (float) luaL_optnumber(L, 5, 1.0); |
| 121 | float sy = (float) luaL_optnumber(L, 6, sx); |
| 122 | float ox = (float) luaL_optnumber(L, 7, 0.0); |
| 123 | float oy = (float) luaL_optnumber(L, 8, 0.0); |
| 124 | float kx = (float) luaL_optnumber(L, 9, 0.0); |
| 125 | float ky = (float) luaL_optnumber(L, 10, 0.0); |
| 126 | t->setTransformation(x, y, a, sx, sy, ox, oy, kx, ky); |
| 127 | lua_pushvalue(L, 1); |
| 128 | return 1; |
| 129 | } |
| 130 | |
| 131 | int w_Transform_setMatrix(lua_State *L) |
| 132 | { |
| 133 | Transform *t = luax_checktransform(L, 1); |
| 134 | |
| 135 | bool columnmajor = false; |
| 136 | |
| 137 | int idx = 2; |
| 138 | if (lua_type(L, idx) == LUA_TSTRING) |
| 139 | { |
| 140 | const char *layoutstr = lua_tostring(L, idx); |
| 141 | Transform::MatrixLayout layout; |
| 142 | if (!Transform::getConstant(layoutstr, layout)) |
| 143 | return luax_enumerror(L, "matrix layout" , Transform::getConstants(layout), layoutstr); |
| 144 | |
| 145 | columnmajor = (layout == Transform::MATRIX_COLUMN_MAJOR); |
| 146 | idx++; |
| 147 | } |
| 148 | |
| 149 | float elements[16]; |
| 150 | |
| 151 | if (lua_istable(L, idx)) |
| 152 | { |
| 153 | lua_rawgeti(L, idx, 1); |
| 154 | bool tableoftables = lua_istable(L, -1); |
| 155 | lua_pop(L, 1); |
| 156 | |
| 157 | if (tableoftables) |
| 158 | { |
| 159 | if (columnmajor) |
| 160 | { |
| 161 | for (int column = 0; column < 4; column++) |
| 162 | { |
| 163 | lua_rawgeti(L, idx, column + 1); |
| 164 | |
| 165 | for (int row = 0; row < 4; row++) |
| 166 | { |
| 167 | lua_rawgeti(L, -(row + 1), row + 1); |
| 168 | elements[column * 4 + row] = (float) luaL_checknumber(L, -1); |
| 169 | } |
| 170 | |
| 171 | lua_pop(L, 4 + 1); |
| 172 | } |
| 173 | } |
| 174 | else |
| 175 | { |
| 176 | for (int row = 0; row < 4; row++) |
| 177 | { |
| 178 | lua_rawgeti(L, idx, row + 1); |
| 179 | |
| 180 | for (int column = 0; column < 4; column++) |
| 181 | { |
| 182 | // The table has the matrix elements laid out in row-major |
| 183 | // order, but we need to store them column-major in memory. |
| 184 | lua_rawgeti(L, -(column + 1), column + 1); |
| 185 | elements[column * 4 + row] = (float) luaL_checknumber(L, -1); |
| 186 | } |
| 187 | |
| 188 | lua_pop(L, 4 + 1); |
| 189 | } |
| 190 | } |
| 191 | } |
| 192 | else |
| 193 | { |
| 194 | if (columnmajor) |
| 195 | { |
| 196 | for (int column = 0; column < 4; column++) |
| 197 | { |
| 198 | for (int row = 0; row < 4; row++) |
| 199 | { |
| 200 | lua_rawgeti(L, idx, column * 4 + row + 1); |
| 201 | elements[column * 4 + row] = (float) luaL_checknumber(L, -1); |
| 202 | } |
| 203 | } |
| 204 | } |
| 205 | else |
| 206 | { |
| 207 | for (int column = 0; column < 4; column++) |
| 208 | { |
| 209 | for (int row = 0; row < 4; row++) |
| 210 | { |
| 211 | // The table has the matrix elements laid out in row-major |
| 212 | // order, but we need to store them column-major in memory. |
| 213 | lua_rawgeti(L, idx, row * 4 + column + 1); |
| 214 | elements[column * 4 + row] = (float) luaL_checknumber(L, -1); |
| 215 | } |
| 216 | } |
| 217 | } |
| 218 | |
| 219 | lua_pop(L, 16); |
| 220 | } |
| 221 | } |
| 222 | else |
| 223 | { |
| 224 | if (columnmajor) |
| 225 | { |
| 226 | for (int i = 0; i < 16; i++) |
| 227 | elements[i] = (float) luaL_checknumber(L, idx + i); |
| 228 | } |
| 229 | else |
| 230 | { |
| 231 | for (int column = 0; column < 4; column++) |
| 232 | { |
| 233 | for (int row = 0; row < 4; row++) |
| 234 | elements[column * 4 + row] = (float) luaL_checknumber(L, row * 4 + column + idx); |
| 235 | } |
| 236 | } |
| 237 | } |
| 238 | |
| 239 | t->setMatrix(Matrix4(elements)); |
| 240 | lua_pushvalue(L, 1); |
| 241 | return 1; |
| 242 | } |
| 243 | |
| 244 | int w_Transform_getMatrix(lua_State *L) |
| 245 | { |
| 246 | Transform *t = luax_checktransform(L, 1); |
| 247 | const float *elements = t->getMatrix().getElements(); |
| 248 | |
| 249 | // We want to push elements in row-major order, but they're stored column- |
| 250 | // major. |
| 251 | for (int row = 0; row < 4; row++) |
| 252 | { |
| 253 | for (int column = 0; column < 4; column++) |
| 254 | lua_pushnumber(L, elements[column * 4 + row]); |
| 255 | } |
| 256 | |
| 257 | return 16; |
| 258 | } |
| 259 | |
| 260 | int w_Transform_transformPoint(lua_State *L) |
| 261 | { |
| 262 | Transform *t = luax_checktransform(L, 1); |
| 263 | love::Vector2 p; |
| 264 | p.x = (float) luaL_checknumber(L, 2); |
| 265 | p.y = (float) luaL_checknumber(L, 3); |
| 266 | p = t->transformPoint(p); |
| 267 | lua_pushnumber(L, p.x); |
| 268 | lua_pushnumber(L, p.y); |
| 269 | return 2; |
| 270 | } |
| 271 | |
| 272 | int w_Transform_inverseTransformPoint(lua_State *L) |
| 273 | { |
| 274 | Transform *t = luax_checktransform(L, 1); |
| 275 | love::Vector2 p; |
| 276 | p.x = (float) luaL_checknumber(L, 2); |
| 277 | p.y = (float) luaL_checknumber(L, 3); |
| 278 | p = t->inverseTransformPoint(p); |
| 279 | lua_pushnumber(L, p.x); |
| 280 | lua_pushnumber(L, p.y); |
| 281 | return 2; |
| 282 | } |
| 283 | |
| 284 | int w_Transform__mul(lua_State *L) |
| 285 | { |
| 286 | Transform *t1 = luax_checktransform(L, 1); |
| 287 | Transform *t2 = luax_checktransform(L, 2); |
| 288 | Transform *t3 = new Transform(t1->getMatrix() * t2->getMatrix()); |
| 289 | luax_pushtype(L, t3); |
| 290 | t3->release(); |
| 291 | return 1; |
| 292 | } |
| 293 | |
| 294 | static const luaL_Reg functions[] = |
| 295 | { |
| 296 | { "clone" , w_Transform_clone }, |
| 297 | { "inverse" , w_Transform_inverse }, |
| 298 | { "apply" , w_Transform_apply }, |
| 299 | { "isAffine2DTransform" , w_Transform_isAffine2DTransform }, |
| 300 | { "translate" , w_Transform_translate }, |
| 301 | { "rotate" , w_Transform_rotate }, |
| 302 | { "scale" , w_Transform_scale }, |
| 303 | { "shear" , w_Transform_shear }, |
| 304 | { "reset" , w_Transform_reset }, |
| 305 | { "setTransformation" , w_Transform_setTransformation }, |
| 306 | { "setMatrix" , w_Transform_setMatrix }, |
| 307 | { "getMatrix" , w_Transform_getMatrix }, |
| 308 | { "transformPoint" , w_Transform_transformPoint }, |
| 309 | { "inverseTransformPoint" , w_Transform_inverseTransformPoint }, |
| 310 | { "__mul" , w_Transform__mul }, |
| 311 | { 0, 0 } |
| 312 | }; |
| 313 | |
| 314 | extern "C" int luaopen_transform(lua_State *L) |
| 315 | { |
| 316 | return luax_register_type(L, &Transform::type, functions, nullptr); |
| 317 | } |
| 318 | |
| 319 | } // math |
| 320 | } // love |
| 321 | |