1/**
2 * Copyright (c) 2006-2023 LOVE Development Team
3 *
4 * This software is provided 'as-is', without any express or implied
5 * warranty. In no event will the authors be held liable for any damages
6 * arising from the use of this software.
7 *
8 * Permission is granted to anyone to use this software for any purpose,
9 * including commercial applications, and to alter it and redistribute it
10 * freely, subject to the following restrictions:
11 *
12 * 1. The origin of this software must not be misrepresented; you must not
13 * claim that you wrote the original software. If you use this software
14 * in a product, an acknowledgment in the product documentation would be
15 * appreciated but is not required.
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
18 * 3. This notice may not be removed or altered from any source distribution.
19 **/
20
21#include "wrap_CircleShape.h"
22
23namespace love
24{
25namespace physics
26{
27namespace box2d
28{
29
30CircleShape *luax_checkcircleshape(lua_State *L, int idx)
31{
32 return luax_checktype<CircleShape>(L, idx);
33}
34
35int w_CircleShape_getRadius(lua_State *L)
36{
37 CircleShape *c = luax_checkcircleshape(L, 1);
38 lua_pushnumber(L, c->getRadius());
39 return 1;
40}
41
42int w_CircleShape_setRadius(lua_State *L)
43{
44 CircleShape *c = luax_checkcircleshape(L, 1);
45 float r = (float)luaL_checknumber(L, 2);
46 c->setRadius(r);
47 return 0;
48}
49
50int w_CircleShape_getPoint(lua_State *L)
51{
52 CircleShape *c = luax_checkcircleshape(L, 1);
53 float x, y;
54 c->getPoint(x, y);
55 lua_pushnumber(L, x);
56 lua_pushnumber(L, y);
57 return 2;
58}
59
60int w_CircleShape_setPoint(lua_State *L)
61{
62 CircleShape *c = luax_checkcircleshape(L, 1);
63 c->setPoint((float) luaL_checknumber(L, 2), (float) luaL_checknumber(L, 3));
64 return 0;
65}
66
67static const luaL_Reg w_CircleShape_functions[] =
68{
69 { "getRadius", w_CircleShape_getRadius },
70 { "setRadius", w_CircleShape_setRadius },
71 { "getPoint", w_CircleShape_getPoint },
72 { "setPoint", w_CircleShape_setPoint },
73 { 0, 0 }
74};
75
76extern "C" int luaopen_circleshape(lua_State *L)
77{
78 return luax_register_type(L, &CircleShape::type, w_Shape_functions, w_CircleShape_functions, nullptr);
79}
80
81} // box2d
82} // physics
83} // love
84