| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #ifndef LOVE_SOUND_SOUND_H |
| 22 | #define LOVE_SOUND_SOUND_H |
| 23 | |
| 24 | // LOVE |
| 25 | #include "common/Module.h" |
| 26 | #include "filesystem/File.h" |
| 27 | |
| 28 | #include "SoundData.h" |
| 29 | #include "Decoder.h" |
| 30 | |
| 31 | namespace love |
| 32 | { |
| 33 | namespace sound |
| 34 | { |
| 35 | |
| 36 | /** |
| 37 | * The Sound module is responsible for decoding sound data. It is |
| 38 | * not responsible for playing it. |
| 39 | **/ |
| 40 | class Sound : public Module |
| 41 | { |
| 42 | |
| 43 | public: |
| 44 | |
| 45 | static love::Type type; |
| 46 | |
| 47 | virtual ~Sound(); |
| 48 | |
| 49 | // Implements Module. |
| 50 | virtual ModuleType getModuleType() const { return M_SOUND; } |
| 51 | |
| 52 | /** |
| 53 | * Creates new SoundData from a decoder. Fully expands the |
| 54 | * encoded sound data into raw sound data. Not recommended |
| 55 | * on large (long-duration) files. |
| 56 | * @param decoder The file to decode the data from. |
| 57 | * @return A SoundData object, or zero if the file type couldn't be handled. |
| 58 | **/ |
| 59 | SoundData *newSoundData(Decoder *decoder); |
| 60 | |
| 61 | /** |
| 62 | * Creates a new SoundData with the specified number of samples and format. |
| 63 | * @param samples The number of samples. |
| 64 | * @param sampleRate Number of samples per second. |
| 65 | * @param bitDepth Bits per sample (8 or 16). |
| 66 | * @param channels Either 1 for mono, or 2 for stereo. |
| 67 | * @return A new SoundData object, or zero in case of errors. |
| 68 | **/ |
| 69 | SoundData *newSoundData(int samples, int sampleRate, int bitDepth, int channels); |
| 70 | |
| 71 | /** |
| 72 | * Creates a new SoundData with the specified number of samples and format |
| 73 | * and loads data from specified buffer. |
| 74 | * @param data Buffer to load data from. |
| 75 | * @param samples The number of samples. |
| 76 | * @param sampleRate Number of samples per second. |
| 77 | * @param bitDepth Bits per sample (8 or 16). |
| 78 | * @param channels Either 1 for mono, or 2 for stereo. |
| 79 | * @return A new SoundData object, or zero in case of errors. |
| 80 | **/ |
| 81 | SoundData *newSoundData(void *data, int samples, int sampleRate, int bitDepth, int channels); |
| 82 | |
| 83 | /** |
| 84 | * Attempts to find a decoder for the encoded sound data in the |
| 85 | * specified file. |
| 86 | * @param file The file with encoded sound data. |
| 87 | * @param bufferSize The size of each decoded chunk. |
| 88 | * @return A Decoder object on success, or zero if no decoder could be found. |
| 89 | **/ |
| 90 | virtual Decoder *newDecoder(filesystem::FileData *file, int bufferSize) = 0; |
| 91 | |
| 92 | }; // Sound |
| 93 | |
| 94 | } // sound |
| 95 | } // love |
| 96 | |
| 97 | #endif // LOVE_SOUND_SOUND_H |
| 98 | |