1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #ifndef LOVE_SOUND_SOUND_H |
22 | #define LOVE_SOUND_SOUND_H |
23 | |
24 | // LOVE |
25 | #include "common/Module.h" |
26 | #include "filesystem/File.h" |
27 | |
28 | #include "SoundData.h" |
29 | #include "Decoder.h" |
30 | |
31 | namespace love |
32 | { |
33 | namespace sound |
34 | { |
35 | |
36 | /** |
37 | * The Sound module is responsible for decoding sound data. It is |
38 | * not responsible for playing it. |
39 | **/ |
40 | class Sound : public Module |
41 | { |
42 | |
43 | public: |
44 | |
45 | static love::Type type; |
46 | |
47 | virtual ~Sound(); |
48 | |
49 | // Implements Module. |
50 | virtual ModuleType getModuleType() const { return M_SOUND; } |
51 | |
52 | /** |
53 | * Creates new SoundData from a decoder. Fully expands the |
54 | * encoded sound data into raw sound data. Not recommended |
55 | * on large (long-duration) files. |
56 | * @param decoder The file to decode the data from. |
57 | * @return A SoundData object, or zero if the file type couldn't be handled. |
58 | **/ |
59 | SoundData *newSoundData(Decoder *decoder); |
60 | |
61 | /** |
62 | * Creates a new SoundData with the specified number of samples and format. |
63 | * @param samples The number of samples. |
64 | * @param sampleRate Number of samples per second. |
65 | * @param bitDepth Bits per sample (8 or 16). |
66 | * @param channels Either 1 for mono, or 2 for stereo. |
67 | * @return A new SoundData object, or zero in case of errors. |
68 | **/ |
69 | SoundData *newSoundData(int samples, int sampleRate, int bitDepth, int channels); |
70 | |
71 | /** |
72 | * Creates a new SoundData with the specified number of samples and format |
73 | * and loads data from specified buffer. |
74 | * @param data Buffer to load data from. |
75 | * @param samples The number of samples. |
76 | * @param sampleRate Number of samples per second. |
77 | * @param bitDepth Bits per sample (8 or 16). |
78 | * @param channels Either 1 for mono, or 2 for stereo. |
79 | * @return A new SoundData object, or zero in case of errors. |
80 | **/ |
81 | SoundData *newSoundData(void *data, int samples, int sampleRate, int bitDepth, int channels); |
82 | |
83 | /** |
84 | * Attempts to find a decoder for the encoded sound data in the |
85 | * specified file. |
86 | * @param file The file with encoded sound data. |
87 | * @param bufferSize The size of each decoded chunk. |
88 | * @return A Decoder object on success, or zero if no decoder could be found. |
89 | **/ |
90 | virtual Decoder *newDecoder(filesystem::FileData *file, int bufferSize) = 0; |
91 | |
92 | }; // Sound |
93 | |
94 | } // sound |
95 | } // love |
96 | |
97 | #endif // LOVE_SOUND_SOUND_H |
98 | |