| 1 | /** | 
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| 2 | * Copyright (c) 2006-2023 LOVE Development Team | 
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| 3 | * | 
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| 4 | * This software is provided 'as-is', without any express or implied | 
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| 5 | * warranty.  In no event will the authors be held liable for any damages | 
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| 6 | * arising from the use of this software. | 
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| 7 | * | 
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| 8 | * Permission is granted to anyone to use this software for any purpose, | 
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| 9 | * including commercial applications, and to alter it and redistribute it | 
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| 10 | * freely, subject to the following restrictions: | 
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| 11 | * | 
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| 12 | * 1. The origin of this software must not be misrepresented; you must not | 
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| 13 | *    claim that you wrote the original software. If you use this software | 
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| 14 | *    in a product, an acknowledgment in the product documentation would be | 
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| 15 | *    appreciated but is not required. | 
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| 16 | * 2. Altered source versions must be plainly marked as such, and must not be | 
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| 17 | *    misrepresented as being the original software. | 
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| 18 | * 3. This notice may not be removed or altered from any source distribution. | 
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| 19 | **/ | 
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| 20 |  | 
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| 21 | #ifndef LOVE_SOUND_SOUND_H | 
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| 22 | #define LOVE_SOUND_SOUND_H | 
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| 23 |  | 
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| 24 | // LOVE | 
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| 25 | #include "common/Module.h" | 
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| 26 | #include "filesystem/File.h" | 
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| 27 |  | 
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| 28 | #include "SoundData.h" | 
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| 29 | #include "Decoder.h" | 
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| 30 |  | 
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| 31 | namespace love | 
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| 32 | { | 
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| 33 | namespace sound | 
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| 34 | { | 
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| 35 |  | 
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| 36 | /** | 
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| 37 | * The Sound module is responsible for decoding sound data. It is | 
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| 38 | * not responsible for playing it. | 
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| 39 | **/ | 
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| 40 | class Sound : public Module | 
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| 41 | { | 
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| 42 |  | 
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| 43 | public: | 
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| 44 |  | 
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| 45 | static love::Type type; | 
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| 46 |  | 
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| 47 | virtual ~Sound(); | 
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| 48 |  | 
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| 49 | // Implements Module. | 
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| 50 | virtual ModuleType getModuleType() const { return M_SOUND; } | 
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| 51 |  | 
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| 52 | /** | 
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| 53 | * Creates new SoundData from a decoder. Fully expands the | 
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| 54 | * encoded sound data into raw sound data. Not recommended | 
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| 55 | * on large (long-duration) files. | 
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| 56 | * @param decoder The file to decode the data from. | 
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| 57 | * @return A SoundData object, or zero if the file type couldn't be handled. | 
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| 58 | **/ | 
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| 59 | SoundData *newSoundData(Decoder *decoder); | 
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| 60 |  | 
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| 61 | /** | 
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| 62 | * Creates a new SoundData with the specified number of samples and format. | 
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| 63 | * @param samples The number of samples. | 
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| 64 | * @param sampleRate Number of samples per second. | 
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| 65 | * @param bitDepth Bits per sample (8 or 16). | 
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| 66 | * @param channels Either 1 for mono, or 2 for stereo. | 
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| 67 | * @return A new SoundData object, or zero in case of errors. | 
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| 68 | **/ | 
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| 69 | SoundData *newSoundData(int samples, int sampleRate, int bitDepth, int channels); | 
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| 70 |  | 
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| 71 | /** | 
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| 72 | * Creates a new SoundData with the specified number of samples and format | 
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| 73 | * and loads data from specified buffer. | 
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| 74 | * @param data Buffer to load data from. | 
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| 75 | * @param samples The number of samples. | 
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| 76 | * @param sampleRate Number of samples per second. | 
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| 77 | * @param bitDepth Bits per sample (8 or 16). | 
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| 78 | * @param channels Either 1 for mono, or 2 for stereo. | 
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| 79 | * @return A new SoundData object, or zero in case of errors. | 
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| 80 | **/ | 
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| 81 | SoundData *newSoundData(void *data, int samples, int sampleRate, int bitDepth, int channels); | 
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| 82 |  | 
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| 83 | /** | 
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| 84 | * Attempts to find a decoder for the encoded sound data in the | 
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| 85 | * specified file. | 
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| 86 | * @param file The file with encoded sound data. | 
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| 87 | * @param bufferSize The size of each decoded chunk. | 
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| 88 | * @return A Decoder object on success, or zero if no decoder could be found. | 
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| 89 | **/ | 
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| 90 | virtual Decoder *newDecoder(filesystem::FileData *file, int bufferSize) = 0; | 
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| 91 |  | 
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| 92 | }; // Sound | 
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| 93 |  | 
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| 94 | } // sound | 
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| 95 | } // love | 
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| 96 |  | 
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| 97 | #endif // LOVE_SOUND_SOUND_H | 
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| 98 |  | 
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