1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #include "SoundData.h" |
22 | |
23 | // C |
24 | #include <cstdlib> |
25 | #include <cstring> |
26 | |
27 | // C++ |
28 | #include <limits> |
29 | #include <iostream> |
30 | #include <vector> |
31 | |
32 | namespace love |
33 | { |
34 | namespace sound |
35 | { |
36 | |
37 | love::Type SoundData::type("SoundData" , &Data::type); |
38 | |
39 | SoundData::SoundData(Decoder *decoder) |
40 | : data(0) |
41 | , size(0) |
42 | , sampleRate(Decoder::DEFAULT_SAMPLE_RATE) |
43 | , bitDepth(0) |
44 | , channels(0) |
45 | { |
46 | if (decoder->getBitDepth() != 8 && decoder->getBitDepth() != 16) |
47 | throw love::Exception("Invalid bit depth: %d" , decoder->getBitDepth()); |
48 | |
49 | size_t bufferSize = 524288; // 0x80000 |
50 | int decoded = decoder->decode(); |
51 | |
52 | while (decoded > 0) |
53 | { |
54 | // Expand or allocate buffer. Note that realloc may move |
55 | // memory to other locations. |
56 | if (!data || bufferSize < size + decoded) |
57 | { |
58 | while (bufferSize < size + decoded) |
59 | bufferSize <<= 1; |
60 | data = (uint8 *) realloc(data, bufferSize); |
61 | } |
62 | |
63 | if (!data) |
64 | throw love::Exception("Not enough memory." ); |
65 | |
66 | // Copy memory into new part of memory. |
67 | memcpy(data + size, decoder->getBuffer(), decoded); |
68 | |
69 | // Overflow check. |
70 | if (size > std::numeric_limits<size_t>::max() - decoded) |
71 | { |
72 | free(data); |
73 | throw love::Exception("Not enough memory." ); |
74 | } |
75 | |
76 | // Keep this up to date. |
77 | size += decoded; |
78 | |
79 | decoded = decoder->decode(); |
80 | } |
81 | |
82 | // Shrink buffer if necessary. |
83 | if (data && bufferSize > size) |
84 | data = (uint8 *) realloc(data, size); |
85 | |
86 | channels = decoder->getChannelCount(); |
87 | bitDepth = decoder->getBitDepth(); |
88 | sampleRate = decoder->getSampleRate(); |
89 | } |
90 | |
91 | SoundData::SoundData(int samples, int sampleRate, int bitDepth, int channels) |
92 | : data(0) |
93 | , size(0) |
94 | , sampleRate(0) |
95 | , bitDepth(0) |
96 | , channels(0) |
97 | { |
98 | load(samples, sampleRate, bitDepth, channels); |
99 | } |
100 | |
101 | SoundData::SoundData(void *d, int samples, int sampleRate, int bitDepth, int channels) |
102 | : data(0) |
103 | , size(0) |
104 | , sampleRate(0) |
105 | , bitDepth(0) |
106 | , channels(0) |
107 | { |
108 | load(samples, sampleRate, bitDepth, channels, d); |
109 | } |
110 | |
111 | SoundData::SoundData(const SoundData &c) |
112 | : data(0) |
113 | , size(0) |
114 | , sampleRate(0) |
115 | , bitDepth(0) |
116 | , channels(0) |
117 | { |
118 | load(c.getSampleCount(), c.getSampleRate(), c.getBitDepth(), c.getChannelCount(), c.getData()); |
119 | } |
120 | |
121 | SoundData::~SoundData() |
122 | { |
123 | if (data != 0) |
124 | free(data); |
125 | } |
126 | |
127 | SoundData *SoundData::clone() const |
128 | { |
129 | return new SoundData(*this); |
130 | } |
131 | |
132 | void SoundData::load(int samples, int sampleRate, int bitDepth, int channels, void *newData) |
133 | { |
134 | if (samples <= 0) |
135 | throw love::Exception("Invalid sample count: %d" , samples); |
136 | |
137 | if (sampleRate <= 0) |
138 | throw love::Exception("Invalid sample rate: %d" , sampleRate); |
139 | |
140 | if (bitDepth != 8 && bitDepth != 16) |
141 | throw love::Exception("Invalid bit depth: %d" , bitDepth); |
142 | |
143 | if (channels <= 0) |
144 | throw love::Exception("Invalid channel count: %d" , channels); |
145 | |
146 | if (data != 0) |
147 | { |
148 | free(data); |
149 | data = 0; |
150 | } |
151 | |
152 | size = samples * (bitDepth / 8) * channels; |
153 | this->sampleRate = sampleRate; |
154 | this->bitDepth = bitDepth; |
155 | this->channels = channels; |
156 | |
157 | double realsize = samples; |
158 | realsize *= (bitDepth / 8) * channels; |
159 | if (realsize > std::numeric_limits<size_t>::max()) |
160 | throw love::Exception("Data is too big!" ); |
161 | |
162 | data = (uint8 *) malloc(size); |
163 | if (!data) |
164 | throw love::Exception("Not enough memory." ); |
165 | |
166 | if (newData) |
167 | memcpy(data, newData, size); |
168 | else |
169 | memset(data, bitDepth == 8 ? 128 : 0, size); |
170 | } |
171 | |
172 | void *SoundData::getData() const |
173 | { |
174 | return (void *)data; |
175 | } |
176 | |
177 | size_t SoundData::getSize() const |
178 | { |
179 | return size; |
180 | } |
181 | |
182 | int SoundData::getChannelCount() const |
183 | { |
184 | return channels; |
185 | } |
186 | |
187 | int SoundData::getBitDepth() const |
188 | { |
189 | return bitDepth; |
190 | } |
191 | |
192 | int SoundData::getSampleRate() const |
193 | { |
194 | return sampleRate; |
195 | } |
196 | |
197 | int SoundData::getSampleCount() const |
198 | { |
199 | return (int) ((size/channels)/(bitDepth/8)); |
200 | } |
201 | |
202 | float SoundData::getDuration() const |
203 | { |
204 | return float(size) / (channels*sampleRate*bitDepth/8); |
205 | } |
206 | |
207 | void SoundData::setSample(int i, float sample) |
208 | { |
209 | // Check range. |
210 | if (i < 0 || (size_t) i >= size/(bitDepth/8)) |
211 | throw love::Exception("Attempt to set out-of-range sample!" ); |
212 | |
213 | if (bitDepth == 16) |
214 | { |
215 | // 16-bit sample values are signed. |
216 | int16 *s = (int16 *) data; |
217 | s[i] = (int16) (sample * (float) LOVE_INT16_MAX); |
218 | } |
219 | else |
220 | { |
221 | // 8-bit sample values are unsigned internally. |
222 | data[i] = (uint8) ((sample * 127.0f) + 128.0f); |
223 | } |
224 | } |
225 | |
226 | void SoundData::setSample(int i, int channel, float sample) |
227 | { |
228 | if (channel < 1 || channel > channels) |
229 | throw love::Exception("Attempt to set sample from out-of-range channel!" ); |
230 | |
231 | return setSample(i * channels + (channel - 1), sample); |
232 | } |
233 | |
234 | float SoundData::getSample(int i) const |
235 | { |
236 | // Check range. |
237 | if (i < 0 || (size_t) i >= size/(bitDepth/8)) |
238 | throw love::Exception("Attempt to get out-of-range sample!" ); |
239 | |
240 | if (bitDepth == 16) |
241 | { |
242 | // 16-bit sample values are signed. |
243 | int16 *s = (int16 *) data; |
244 | return (float) s[i] / (float) LOVE_INT16_MAX; |
245 | } |
246 | else |
247 | { |
248 | // 8-bit sample values are unsigned internally. |
249 | return ((float) data[i] - 128.0f) / 127.0f; |
250 | } |
251 | } |
252 | |
253 | float SoundData::getSample(int i, int channel) const |
254 | { |
255 | if (channel < 1 || channel > channels) |
256 | throw love::Exception("Attempt to get sample from out-of-range channel!" ); |
257 | |
258 | return getSample(i * channels + (channel - 1)); |
259 | } |
260 | |
261 | } // sound |
262 | } // love |
263 | |