| 1 | /* | 
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| 2 | Simple DirectMedia Layer | 
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| 3 | Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied | 
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| 6 | warranty.  In no event will the authors be held liable for any damages | 
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| 7 | arising from the use of this software. | 
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| 8 |  | 
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| 9 | Permission is granted to anyone to use this software for any purpose, | 
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| 10 | including commercial applications, and to alter it and redistribute it | 
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| 11 | freely, subject to the following restrictions: | 
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| 12 |  | 
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| 13 | 1. The origin of this software must not be misrepresented; you must not | 
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| 14 | claim that you wrote the original software. If you use this software | 
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| 15 | in a product, an acknowledgment in the product documentation would be | 
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| 16 | appreciated but is not required. | 
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be | 
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| 18 | misrepresented as being the original software. | 
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| 19 | 3. This notice may not be removed or altered from any source distribution. | 
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| 20 | */ | 
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| 21 |  | 
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| 22 | /** | 
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| 23 | *  \file SDL_metal.h | 
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| 24 | * | 
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| 25 | *  Header file for functions to creating Metal layers and views on SDL windows. | 
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| 26 | */ | 
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| 27 |  | 
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| 28 | #ifndef SDL_metal_h_ | 
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| 29 | #define SDL_metal_h_ | 
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| 30 |  | 
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| 31 | #include "SDL_video.h" | 
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| 32 |  | 
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| 33 | #include "begin_code.h" | 
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| 34 | /* Set up for C function definitions, even when using C++ */ | 
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| 35 | #ifdef __cplusplus | 
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| 36 | extern "C"{ | 
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| 37 | #endif | 
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| 38 |  | 
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| 39 | /** | 
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| 40 | *  \brief A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS). | 
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| 41 | * | 
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| 42 | *  \note This can be cast directly to an NSView or UIView. | 
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| 43 | */ | 
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| 44 | typedef void *SDL_MetalView; | 
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| 45 |  | 
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| 46 | /** | 
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| 47 | *  \name Metal support functions | 
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| 48 | */ | 
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| 49 | /* @{ */ | 
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| 50 |  | 
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| 51 | /** | 
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| 52 | * Create a CAMetalLayer-backed NSView/UIView and attach it to the specified | 
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| 53 | * window. | 
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| 54 | * | 
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| 55 | * On macOS, this does *not* associate a MTLDevice with the CAMetalLayer on | 
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| 56 | * its own. It is up to user code to do that. | 
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| 57 | * | 
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| 58 | * The returned handle can be casted directly to a NSView or UIView. To access | 
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| 59 | * the backing CAMetalLayer, call SDL_Metal_GetLayer(). | 
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| 60 | * | 
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| 61 | * \since This function is available since SDL 2.0.12. | 
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| 62 | * | 
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| 63 | * \sa SDL_Metal_DestroyView | 
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| 64 | * \sa SDL_Metal_GetLayer | 
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| 65 | */ | 
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| 66 | extern DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window); | 
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| 67 |  | 
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| 68 | /** | 
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| 69 | * Destroy an existing SDL_MetalView object. | 
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| 70 | * | 
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| 71 | * This should be called before SDL_DestroyWindow, if SDL_Metal_CreateView was | 
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| 72 | * called after SDL_CreateWindow. | 
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| 73 | * | 
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| 74 | * \since This function is available since SDL 2.0.12. | 
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| 75 | * | 
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| 76 | * \sa SDL_Metal_CreateView | 
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| 77 | */ | 
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| 78 | extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view); | 
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| 79 |  | 
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| 80 | /** | 
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| 81 | * Get a pointer to the backing CAMetalLayer for the given view. | 
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| 82 | * | 
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| 83 | * \since This function is available since SDL 2.0.14. | 
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| 84 | * | 
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| 85 | * \sa SDL_MetalCreateView | 
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| 86 | */ | 
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| 87 | extern DECLSPEC void *SDLCALL SDL_Metal_GetLayer(SDL_MetalView view); | 
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| 88 |  | 
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| 89 | /** | 
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| 90 | * Get the size of a window's underlying drawable in pixels (for use with | 
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| 91 | * setting viewport, scissor & etc). | 
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| 92 | * | 
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| 93 | * \param window SDL_Window from which the drawable size should be queried | 
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| 94 | * \param w Pointer to variable for storing the width in pixels, may be NULL | 
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| 95 | * | 
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| 96 | * \since This function is available since SDL 2.0.14. | 
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| 97 | * | 
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| 98 | * \sa SDL_GetWindowSize | 
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| 99 | * \sa SDL_CreateWindow | 
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| 100 | */ | 
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| 101 | extern DECLSPEC void SDLCALL SDL_Metal_GetDrawableSize(SDL_Window* window, int *w, | 
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| 102 | int *h); | 
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| 103 |  | 
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| 104 | /* @} *//* Metal support functions */ | 
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| 105 |  | 
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| 106 | /* Ends C function definitions when using C++ */ | 
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| 107 | #ifdef __cplusplus | 
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| 108 | } | 
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| 109 | #endif | 
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| 110 | #include "close_code.h" | 
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| 111 |  | 
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| 112 | #endif /* SDL_metal_h_ */ | 
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| 113 |  | 
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