| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | #ifndef SDL_mutex_h_ |
| 23 | #define SDL_mutex_h_ |
| 24 | |
| 25 | /** |
| 26 | * \file SDL_mutex.h |
| 27 | * |
| 28 | * Functions to provide thread synchronization primitives. |
| 29 | */ |
| 30 | |
| 31 | #include "SDL_stdinc.h" |
| 32 | #include "SDL_error.h" |
| 33 | |
| 34 | #include "begin_code.h" |
| 35 | /* Set up for C function definitions, even when using C++ */ |
| 36 | #ifdef __cplusplus |
| 37 | extern "C" { |
| 38 | #endif |
| 39 | |
| 40 | /** |
| 41 | * Synchronization functions which can time out return this value |
| 42 | * if they time out. |
| 43 | */ |
| 44 | #define SDL_MUTEX_TIMEDOUT 1 |
| 45 | |
| 46 | /** |
| 47 | * This is the timeout value which corresponds to never time out. |
| 48 | */ |
| 49 | #define SDL_MUTEX_MAXWAIT (~(Uint32)0) |
| 50 | |
| 51 | |
| 52 | /** |
| 53 | * \name Mutex functions |
| 54 | */ |
| 55 | /* @{ */ |
| 56 | |
| 57 | /* The SDL mutex structure, defined in SDL_sysmutex.c */ |
| 58 | struct SDL_mutex; |
| 59 | typedef struct SDL_mutex SDL_mutex; |
| 60 | |
| 61 | /** |
| 62 | * Create a new mutex. |
| 63 | * |
| 64 | * All newly-created mutexes begin in the _unlocked_ state. |
| 65 | * |
| 66 | * Calls to SDL_LockMutex() will not return while the mutex is locked by |
| 67 | * another thread. See SDL_TryLockMutex() to attempt to lock without blocking. |
| 68 | * |
| 69 | * SDL mutexes are reentrant. |
| 70 | * |
| 71 | * \returns the initialized and unlocked mutex or NULL on failure; call |
| 72 | * SDL_GetError() for more information. |
| 73 | * |
| 74 | * \since This function is available since SDL 2.0.0. |
| 75 | * |
| 76 | * \sa SDL_DestroyMutex |
| 77 | * \sa SDL_LockMutex |
| 78 | * \sa SDL_TryLockMutex |
| 79 | * \sa SDL_UnlockMutex |
| 80 | */ |
| 81 | extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void); |
| 82 | |
| 83 | /** |
| 84 | * Lock the mutex. |
| 85 | * |
| 86 | * This will block until the mutex is available, which is to say it is in the |
| 87 | * unlocked state and the OS has chosen the caller as the next thread to lock |
| 88 | * it. Of all threads waiting to lock the mutex, only one may do so at a time. |
| 89 | * |
| 90 | * It is legal for the owning thread to lock an already-locked mutex. It must |
| 91 | * unlock it the same number of times before it is actually made available for |
| 92 | * other threads in the system (this is known as a "recursive mutex"). |
| 93 | * |
| 94 | * \param mutex the mutex to lock |
| 95 | * \return 0, or -1 on error. |
| 96 | * |
| 97 | * \since This function is available since SDL 2.0.0. |
| 98 | */ |
| 99 | extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex); |
| 100 | #define SDL_mutexP(m) SDL_LockMutex(m) |
| 101 | |
| 102 | /** |
| 103 | * Try to lock a mutex without blocking. |
| 104 | * |
| 105 | * This works just like SDL_LockMutex(), but if the mutex is not available, |
| 106 | * this function returns `SDL_MUTEX_TIMEOUT` immediately. |
| 107 | * |
| 108 | * This technique is useful if you need exclusive access to a resource but |
| 109 | * don't want to wait for it, and will return to it to try again later. |
| 110 | * |
| 111 | * \param mutex the mutex to try to lock |
| 112 | * \returns 0, `SDL_MUTEX_TIMEDOUT`, or -1 on error; call SDL_GetError() for |
| 113 | * more information. |
| 114 | * |
| 115 | * \since This function is available since SDL 2.0.0. |
| 116 | * |
| 117 | * \sa SDL_CreateMutex |
| 118 | * \sa SDL_DestroyMutex |
| 119 | * \sa SDL_LockMutex |
| 120 | * \sa SDL_UnlockMutex |
| 121 | */ |
| 122 | extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex); |
| 123 | |
| 124 | /** |
| 125 | * Unlock the mutex. |
| 126 | * |
| 127 | * It is legal for the owning thread to lock an already-locked mutex. It must |
| 128 | * unlock it the same number of times before it is actually made available for |
| 129 | * other threads in the system (this is known as a "recursive mutex"). |
| 130 | * |
| 131 | * It is an error to unlock a mutex that has not been locked by the current |
| 132 | * thread, and doing so results in undefined behavior. |
| 133 | * |
| 134 | * It is also an error to unlock a mutex that isn't locked at all. |
| 135 | * |
| 136 | * \param mutex the mutex to unlock. |
| 137 | * \returns 0, or -1 on error. |
| 138 | * |
| 139 | * \since This function is available since SDL 2.0.0. |
| 140 | */ |
| 141 | extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex); |
| 142 | #define SDL_mutexV(m) SDL_UnlockMutex(m) |
| 143 | |
| 144 | /** |
| 145 | * Destroy a mutex created with SDL_CreateMutex(). |
| 146 | * |
| 147 | * This function must be called on any mutex that is no longer needed. Failure |
| 148 | * to destroy a mutex will result in a system memory or resource leak. While |
| 149 | * it is safe to destroy a mutex that is _unlocked_, it is not safe to attempt |
| 150 | * to destroy a locked mutex, and may result in undefined behavior depending |
| 151 | * on the platform. |
| 152 | * |
| 153 | * \param mutex the mutex to destroy |
| 154 | * |
| 155 | * \since This function is available since SDL 2.0.0. |
| 156 | * |
| 157 | * \sa SDL_CreateMutex |
| 158 | * \sa SDL_LockMutex |
| 159 | * \sa SDL_TryLockMutex |
| 160 | * \sa SDL_UnlockMutex |
| 161 | */ |
| 162 | extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex); |
| 163 | |
| 164 | /* @} *//* Mutex functions */ |
| 165 | |
| 166 | |
| 167 | /** |
| 168 | * \name Semaphore functions |
| 169 | */ |
| 170 | /* @{ */ |
| 171 | |
| 172 | /* The SDL semaphore structure, defined in SDL_syssem.c */ |
| 173 | struct SDL_semaphore; |
| 174 | typedef struct SDL_semaphore SDL_sem; |
| 175 | |
| 176 | /** |
| 177 | * Create a semaphore. |
| 178 | * |
| 179 | * This function creates a new semaphore and initializes it with the value |
| 180 | * `initial_value`. Each wait operation on the semaphore will atomically |
| 181 | * decrement the semaphore value and potentially block if the semaphore value |
| 182 | * is 0. Each post operation will atomically increment the semaphore value and |
| 183 | * wake waiting threads and allow them to retry the wait operation. |
| 184 | * |
| 185 | * \param initial_value the starting value of the semaphore |
| 186 | * \returns a new semaphore or NULL on failure; call SDL_GetError() for more |
| 187 | * information. |
| 188 | * |
| 189 | * \since This function is available since SDL 2.0.0. |
| 190 | * |
| 191 | * \sa SDL_DestroySemaphore |
| 192 | * \sa SDL_SemPost |
| 193 | * \sa SDL_SemTryWait |
| 194 | * \sa SDL_SemValue |
| 195 | * \sa SDL_SemWait |
| 196 | * \sa SDL_SemWaitTimeout |
| 197 | */ |
| 198 | extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value); |
| 199 | |
| 200 | /** |
| 201 | * Destroy a semaphore. |
| 202 | * |
| 203 | * It is not safe to destroy a semaphore if there are threads currently |
| 204 | * waiting on it. |
| 205 | * |
| 206 | * \param sem the semaphore to destroy |
| 207 | * |
| 208 | * \since This function is available since SDL 2.0.0. |
| 209 | * |
| 210 | * \sa SDL_CreateSemaphore |
| 211 | * \sa SDL_SemPost |
| 212 | * \sa SDL_SemTryWait |
| 213 | * \sa SDL_SemValue |
| 214 | * \sa SDL_SemWait |
| 215 | * \sa SDL_SemWaitTimeout |
| 216 | */ |
| 217 | extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem); |
| 218 | |
| 219 | /** |
| 220 | * Wait until a semaphore has a positive value and then decrements it. |
| 221 | * |
| 222 | * This function suspends the calling thread until either the semaphore |
| 223 | * pointed to by `sem` has a positive value or the call is interrupted by a |
| 224 | * signal or error. If the call is successful it will atomically decrement the |
| 225 | * semaphore value. |
| 226 | * |
| 227 | * This function is the equivalent of calling SDL_SemWaitTimeout() with a time |
| 228 | * length of `SDL_MUTEX_MAXWAIT`. |
| 229 | * |
| 230 | * \param sem the semaphore wait on |
| 231 | * \returns 0 on success or a negative error code on failure; call |
| 232 | * SDL_GetError() for more information. |
| 233 | * |
| 234 | * \since This function is available since SDL 2.0.0. |
| 235 | * |
| 236 | * \sa SDL_CreateSemaphore |
| 237 | * \sa SDL_DestroySemaphore |
| 238 | * \sa SDL_SemPost |
| 239 | * \sa SDL_SemTryWait |
| 240 | * \sa SDL_SemValue |
| 241 | * \sa SDL_SemWait |
| 242 | * \sa SDL_SemWaitTimeout |
| 243 | */ |
| 244 | extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem); |
| 245 | |
| 246 | /** |
| 247 | * See if a semaphore has a positive value and decrement it if it does. |
| 248 | * |
| 249 | * This function checks to see if the semaphore pointed to by `sem` has a |
| 250 | * positive value and atomically decrements the semaphore value if it does. If |
| 251 | * the semaphore doesn't have a positive value, the function immediately |
| 252 | * returns SDL_MUTEX_TIMEDOUT. |
| 253 | * |
| 254 | * \param sem the semaphore to wait on |
| 255 | * \returns 0 if the wait succeeds, `SDL_MUTEX_TIMEDOUT` if the wait would |
| 256 | * block, or a negative error code on failure; call SDL_GetError() |
| 257 | * for more information. |
| 258 | * |
| 259 | * \since This function is available since SDL 2.0.0. |
| 260 | * |
| 261 | * \sa SDL_CreateSemaphore |
| 262 | * \sa SDL_DestroySemaphore |
| 263 | * \sa SDL_SemPost |
| 264 | * \sa SDL_SemValue |
| 265 | * \sa SDL_SemWait |
| 266 | * \sa SDL_SemWaitTimeout |
| 267 | */ |
| 268 | extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem); |
| 269 | |
| 270 | /** |
| 271 | * Wait until a semaphore has a positive value and then decrements it. |
| 272 | * |
| 273 | * This function suspends the calling thread until either the semaphore |
| 274 | * pointed to by `sem` has a positive value, the call is interrupted by a |
| 275 | * signal or error, or the specified time has elapsed. If the call is |
| 276 | * successful it will atomically decrement the semaphore value. |
| 277 | * |
| 278 | * \param sem the semaphore to wait on |
| 279 | * \param ms the length of the timeout, in milliseconds |
| 280 | * \returns 0 if the wait succeeds, `SDL_MUTEX_TIMEDOUT` if the wait does not |
| 281 | * succeed in the allotted time, or a negative error code on failure; |
| 282 | * call SDL_GetError() for more information. |
| 283 | * |
| 284 | * \since This function is available since SDL 2.0.0. |
| 285 | * |
| 286 | * \sa SDL_CreateSemaphore |
| 287 | * \sa SDL_DestroySemaphore |
| 288 | * \sa SDL_SemPost |
| 289 | * \sa SDL_SemTryWait |
| 290 | * \sa SDL_SemValue |
| 291 | * \sa SDL_SemWait |
| 292 | */ |
| 293 | extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms); |
| 294 | |
| 295 | /** |
| 296 | * Atomically increment a semaphore's value and wake waiting threads. |
| 297 | * |
| 298 | * \param sem the semaphore to increment |
| 299 | * \returns 0 on success or a negative error code on failure; call |
| 300 | * SDL_GetError() for more information. |
| 301 | * |
| 302 | * \since This function is available since SDL 2.0.0. |
| 303 | * |
| 304 | * \sa SDL_CreateSemaphore |
| 305 | * \sa SDL_DestroySemaphore |
| 306 | * \sa SDL_SemTryWait |
| 307 | * \sa SDL_SemValue |
| 308 | * \sa SDL_SemWait |
| 309 | * \sa SDL_SemWaitTimeout |
| 310 | */ |
| 311 | extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem); |
| 312 | |
| 313 | /** |
| 314 | * Get the current value of a semaphore. |
| 315 | * |
| 316 | * \param sem the semaphore to query |
| 317 | * \returns the current value of the semaphore. |
| 318 | * |
| 319 | * \since This function is available since SDL 2.0.0. |
| 320 | * |
| 321 | * \sa SDL_CreateSemaphore |
| 322 | */ |
| 323 | extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem); |
| 324 | |
| 325 | /* @} *//* Semaphore functions */ |
| 326 | |
| 327 | |
| 328 | /** |
| 329 | * \name Condition variable functions |
| 330 | */ |
| 331 | /* @{ */ |
| 332 | |
| 333 | /* The SDL condition variable structure, defined in SDL_syscond.c */ |
| 334 | struct SDL_cond; |
| 335 | typedef struct SDL_cond SDL_cond; |
| 336 | |
| 337 | /** |
| 338 | * Create a condition variable. |
| 339 | * |
| 340 | * \returns a new condition variable or NULL on failure; call SDL_GetError() |
| 341 | * for more information. |
| 342 | * |
| 343 | * \since This function is available since SDL 2.0.0. |
| 344 | * |
| 345 | * \sa SDL_CondBroadcast |
| 346 | * \sa SDL_CondSignal |
| 347 | * \sa SDL_CondWait |
| 348 | * \sa SDL_CondWaitTimeout |
| 349 | * \sa SDL_DestroyCond |
| 350 | */ |
| 351 | extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void); |
| 352 | |
| 353 | /** |
| 354 | * Destroy a condition variable. |
| 355 | * |
| 356 | * \param cond the condition variable to destroy |
| 357 | * |
| 358 | * \since This function is available since SDL 2.0.0. |
| 359 | * |
| 360 | * \sa SDL_CondBroadcast |
| 361 | * \sa SDL_CondSignal |
| 362 | * \sa SDL_CondWait |
| 363 | * \sa SDL_CondWaitTimeout |
| 364 | * \sa SDL_CreateCond |
| 365 | */ |
| 366 | extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond); |
| 367 | |
| 368 | /** |
| 369 | * Restart one of the threads that are waiting on the condition variable. |
| 370 | * |
| 371 | * \param cond the condition variable to signal |
| 372 | * \returns 0 on success or a negative error code on failure; call |
| 373 | * SDL_GetError() for more information. |
| 374 | * |
| 375 | * \since This function is available since SDL 2.0.0. |
| 376 | * |
| 377 | * \sa SDL_CondBroadcast |
| 378 | * \sa SDL_CondWait |
| 379 | * \sa SDL_CondWaitTimeout |
| 380 | * \sa SDL_CreateCond |
| 381 | * \sa SDL_DestroyCond |
| 382 | */ |
| 383 | extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond); |
| 384 | |
| 385 | /** |
| 386 | * Restart all threads that are waiting on the condition variable. |
| 387 | * |
| 388 | * \param cond the condition variable to signal |
| 389 | * \returns 0 on success or a negative error code on failure; call |
| 390 | * SDL_GetError() for more information. |
| 391 | * |
| 392 | * \since This function is available since SDL 2.0.0. |
| 393 | * |
| 394 | * \sa SDL_CondSignal |
| 395 | * \sa SDL_CondWait |
| 396 | * \sa SDL_CondWaitTimeout |
| 397 | * \sa SDL_CreateCond |
| 398 | * \sa SDL_DestroyCond |
| 399 | */ |
| 400 | extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond); |
| 401 | |
| 402 | /** |
| 403 | * Wait until a condition variable is signaled. |
| 404 | * |
| 405 | * This function unlocks the specified `mutex` and waits for another thread to |
| 406 | * call SDL_CondSignal() or SDL_CondBroadcast() on the condition variable |
| 407 | * `cond`. Once the condition variable is signaled, the mutex is re-locked and |
| 408 | * the function returns. |
| 409 | * |
| 410 | * The mutex must be locked before calling this function. |
| 411 | * |
| 412 | * This function is the equivalent of calling SDL_CondWaitTimeout() with a |
| 413 | * time length of `SDL_MUTEX_MAXWAIT`. |
| 414 | * |
| 415 | * \param cond the condition variable to wait on |
| 416 | * \param mutex the mutex used to coordinate thread access |
| 417 | * \returns 0 when it is signaled or a negative error code on failure; call |
| 418 | * SDL_GetError() for more information. |
| 419 | * |
| 420 | * \since This function is available since SDL 2.0.0. |
| 421 | * |
| 422 | * \sa SDL_CondBroadcast |
| 423 | * \sa SDL_CondSignal |
| 424 | * \sa SDL_CondWaitTimeout |
| 425 | * \sa SDL_CreateCond |
| 426 | * \sa SDL_DestroyCond |
| 427 | */ |
| 428 | extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex); |
| 429 | |
| 430 | /** |
| 431 | * Wait until a condition variable is signaled or a certain time has passed. |
| 432 | * |
| 433 | * This function unlocks the specified `mutex` and waits for another thread to |
| 434 | * call SDL_CondSignal() or SDL_CondBroadcast() on the condition variable |
| 435 | * `cond`, or for the specified time to elapse. Once the condition variable is |
| 436 | * signaled or the time elapsed, the mutex is re-locked and the function |
| 437 | * returns. |
| 438 | * |
| 439 | * The mutex must be locked before calling this function. |
| 440 | * |
| 441 | * \param cond the condition variable to wait on |
| 442 | * \param mutex the mutex used to coordinate thread access |
| 443 | * \param ms the maximum time to wait, in milliseconds, or `SDL_MUTEX_MAXWAIT` |
| 444 | * to wait indefinitely |
| 445 | * \returns 0 if the condition variable is signaled, `SDL_MUTEX_TIMEDOUT` if |
| 446 | * the condition is not signaled in the allotted time, or a negative |
| 447 | * error code on failure; call SDL_GetError() for more information. |
| 448 | * |
| 449 | * \since This function is available since SDL 2.0.0. |
| 450 | * |
| 451 | * \sa SDL_CondBroadcast |
| 452 | * \sa SDL_CondSignal |
| 453 | * \sa SDL_CondWait |
| 454 | * \sa SDL_CreateCond |
| 455 | * \sa SDL_DestroyCond |
| 456 | */ |
| 457 | extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond, |
| 458 | SDL_mutex * mutex, Uint32 ms); |
| 459 | |
| 460 | /* @} *//* Condition variable functions */ |
| 461 | |
| 462 | |
| 463 | /* Ends C function definitions when using C++ */ |
| 464 | #ifdef __cplusplus |
| 465 | } |
| 466 | #endif |
| 467 | #include "close_code.h" |
| 468 | |
| 469 | #endif /* SDL_mutex_h_ */ |
| 470 | |
| 471 | /* vi: set ts=4 sw=4 expandtab: */ |
| 472 | |