| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | /** |
| 23 | * \file SDL_pixels.h |
| 24 | * |
| 25 | * Header for the enumerated pixel format definitions. |
| 26 | */ |
| 27 | |
| 28 | #ifndef SDL_pixels_h_ |
| 29 | #define SDL_pixels_h_ |
| 30 | |
| 31 | #include "SDL_stdinc.h" |
| 32 | #include "SDL_endian.h" |
| 33 | |
| 34 | #include "begin_code.h" |
| 35 | /* Set up for C function definitions, even when using C++ */ |
| 36 | #ifdef __cplusplus |
| 37 | extern "C" { |
| 38 | #endif |
| 39 | |
| 40 | /** |
| 41 | * \name Transparency definitions |
| 42 | * |
| 43 | * These define alpha as the opacity of a surface. |
| 44 | */ |
| 45 | /* @{ */ |
| 46 | #define SDL_ALPHA_OPAQUE 255 |
| 47 | #define SDL_ALPHA_TRANSPARENT 0 |
| 48 | /* @} */ |
| 49 | |
| 50 | /** Pixel type. */ |
| 51 | typedef enum |
| 52 | { |
| 53 | SDL_PIXELTYPE_UNKNOWN, |
| 54 | SDL_PIXELTYPE_INDEX1, |
| 55 | SDL_PIXELTYPE_INDEX4, |
| 56 | SDL_PIXELTYPE_INDEX8, |
| 57 | SDL_PIXELTYPE_PACKED8, |
| 58 | SDL_PIXELTYPE_PACKED16, |
| 59 | SDL_PIXELTYPE_PACKED32, |
| 60 | SDL_PIXELTYPE_ARRAYU8, |
| 61 | SDL_PIXELTYPE_ARRAYU16, |
| 62 | SDL_PIXELTYPE_ARRAYU32, |
| 63 | SDL_PIXELTYPE_ARRAYF16, |
| 64 | SDL_PIXELTYPE_ARRAYF32 |
| 65 | } SDL_PixelType; |
| 66 | |
| 67 | /** Bitmap pixel order, high bit -> low bit. */ |
| 68 | typedef enum |
| 69 | { |
| 70 | SDL_BITMAPORDER_NONE, |
| 71 | SDL_BITMAPORDER_4321, |
| 72 | SDL_BITMAPORDER_1234 |
| 73 | } SDL_BitmapOrder; |
| 74 | |
| 75 | /** Packed component order, high bit -> low bit. */ |
| 76 | typedef enum |
| 77 | { |
| 78 | SDL_PACKEDORDER_NONE, |
| 79 | SDL_PACKEDORDER_XRGB, |
| 80 | SDL_PACKEDORDER_RGBX, |
| 81 | SDL_PACKEDORDER_ARGB, |
| 82 | SDL_PACKEDORDER_RGBA, |
| 83 | SDL_PACKEDORDER_XBGR, |
| 84 | SDL_PACKEDORDER_BGRX, |
| 85 | SDL_PACKEDORDER_ABGR, |
| 86 | SDL_PACKEDORDER_BGRA |
| 87 | } SDL_PackedOrder; |
| 88 | |
| 89 | /** Array component order, low byte -> high byte. */ |
| 90 | /* !!! FIXME: in 2.1, make these not overlap differently with |
| 91 | !!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */ |
| 92 | typedef enum |
| 93 | { |
| 94 | SDL_ARRAYORDER_NONE, |
| 95 | SDL_ARRAYORDER_RGB, |
| 96 | SDL_ARRAYORDER_RGBA, |
| 97 | SDL_ARRAYORDER_ARGB, |
| 98 | SDL_ARRAYORDER_BGR, |
| 99 | SDL_ARRAYORDER_BGRA, |
| 100 | SDL_ARRAYORDER_ABGR |
| 101 | } SDL_ArrayOrder; |
| 102 | |
| 103 | /** Packed component layout. */ |
| 104 | typedef enum |
| 105 | { |
| 106 | SDL_PACKEDLAYOUT_NONE, |
| 107 | SDL_PACKEDLAYOUT_332, |
| 108 | SDL_PACKEDLAYOUT_4444, |
| 109 | SDL_PACKEDLAYOUT_1555, |
| 110 | SDL_PACKEDLAYOUT_5551, |
| 111 | SDL_PACKEDLAYOUT_565, |
| 112 | SDL_PACKEDLAYOUT_8888, |
| 113 | SDL_PACKEDLAYOUT_2101010, |
| 114 | SDL_PACKEDLAYOUT_1010102 |
| 115 | } SDL_PackedLayout; |
| 116 | |
| 117 | #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D) |
| 118 | |
| 119 | #define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \ |
| 120 | ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \ |
| 121 | ((bits) << 8) | ((bytes) << 0)) |
| 122 | |
| 123 | #define SDL_PIXELFLAG(X) (((X) >> 28) & 0x0F) |
| 124 | #define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F) |
| 125 | #define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F) |
| 126 | #define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F) |
| 127 | #define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF) |
| 128 | #define SDL_BYTESPERPIXEL(X) \ |
| 129 | (SDL_ISPIXELFORMAT_FOURCC(X) ? \ |
| 130 | ((((X) == SDL_PIXELFORMAT_YUY2) || \ |
| 131 | ((X) == SDL_PIXELFORMAT_UYVY) || \ |
| 132 | ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF)) |
| 133 | |
| 134 | #define SDL_ISPIXELFORMAT_INDEXED(format) \ |
| 135 | (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
| 136 | ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \ |
| 137 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \ |
| 138 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8))) |
| 139 | |
| 140 | #define SDL_ISPIXELFORMAT_PACKED(format) \ |
| 141 | (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
| 142 | ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || \ |
| 143 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || \ |
| 144 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32))) |
| 145 | |
| 146 | #define SDL_ISPIXELFORMAT_ARRAY(format) \ |
| 147 | (!SDL_ISPIXELFORMAT_FOURCC(format) && \ |
| 148 | ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || \ |
| 149 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || \ |
| 150 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || \ |
| 151 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \ |
| 152 | (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32))) |
| 153 | |
| 154 | #define SDL_ISPIXELFORMAT_ALPHA(format) \ |
| 155 | ((SDL_ISPIXELFORMAT_PACKED(format) && \ |
| 156 | ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \ |
| 157 | (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \ |
| 158 | (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \ |
| 159 | (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || \ |
| 160 | (SDL_ISPIXELFORMAT_ARRAY(format) && \ |
| 161 | ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || \ |
| 162 | (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || \ |
| 163 | (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || \ |
| 164 | (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA)))) |
| 165 | |
| 166 | /* The flag is set to 1 because 0x1? is not in the printable ASCII range */ |
| 167 | #define SDL_ISPIXELFORMAT_FOURCC(format) \ |
| 168 | ((format) && (SDL_PIXELFLAG(format) != 1)) |
| 169 | |
| 170 | /* Note: If you modify this list, update SDL_GetPixelFormatName() */ |
| 171 | typedef enum |
| 172 | { |
| 173 | SDL_PIXELFORMAT_UNKNOWN, |
| 174 | SDL_PIXELFORMAT_INDEX1LSB = |
| 175 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0, |
| 176 | 1, 0), |
| 177 | SDL_PIXELFORMAT_INDEX1MSB = |
| 178 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0, |
| 179 | 1, 0), |
| 180 | SDL_PIXELFORMAT_INDEX4LSB = |
| 181 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0, |
| 182 | 4, 0), |
| 183 | SDL_PIXELFORMAT_INDEX4MSB = |
| 184 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0, |
| 185 | 4, 0), |
| 186 | SDL_PIXELFORMAT_INDEX8 = |
| 187 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1), |
| 188 | SDL_PIXELFORMAT_RGB332 = |
| 189 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB, |
| 190 | SDL_PACKEDLAYOUT_332, 8, 1), |
| 191 | SDL_PIXELFORMAT_XRGB4444 = |
| 192 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
| 193 | SDL_PACKEDLAYOUT_4444, 12, 2), |
| 194 | SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444, |
| 195 | SDL_PIXELFORMAT_XBGR4444 = |
| 196 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
| 197 | SDL_PACKEDLAYOUT_4444, 12, 2), |
| 198 | SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444, |
| 199 | SDL_PIXELFORMAT_XRGB1555 = |
| 200 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
| 201 | SDL_PACKEDLAYOUT_1555, 15, 2), |
| 202 | SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555, |
| 203 | SDL_PIXELFORMAT_XBGR1555 = |
| 204 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
| 205 | SDL_PACKEDLAYOUT_1555, 15, 2), |
| 206 | SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR1555, |
| 207 | SDL_PIXELFORMAT_ARGB4444 = |
| 208 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, |
| 209 | SDL_PACKEDLAYOUT_4444, 16, 2), |
| 210 | SDL_PIXELFORMAT_RGBA4444 = |
| 211 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA, |
| 212 | SDL_PACKEDLAYOUT_4444, 16, 2), |
| 213 | SDL_PIXELFORMAT_ABGR4444 = |
| 214 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, |
| 215 | SDL_PACKEDLAYOUT_4444, 16, 2), |
| 216 | SDL_PIXELFORMAT_BGRA4444 = |
| 217 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA, |
| 218 | SDL_PACKEDLAYOUT_4444, 16, 2), |
| 219 | SDL_PIXELFORMAT_ARGB1555 = |
| 220 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, |
| 221 | SDL_PACKEDLAYOUT_1555, 16, 2), |
| 222 | SDL_PIXELFORMAT_RGBA5551 = |
| 223 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA, |
| 224 | SDL_PACKEDLAYOUT_5551, 16, 2), |
| 225 | SDL_PIXELFORMAT_ABGR1555 = |
| 226 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, |
| 227 | SDL_PACKEDLAYOUT_1555, 16, 2), |
| 228 | SDL_PIXELFORMAT_BGRA5551 = |
| 229 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA, |
| 230 | SDL_PACKEDLAYOUT_5551, 16, 2), |
| 231 | SDL_PIXELFORMAT_RGB565 = |
| 232 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
| 233 | SDL_PACKEDLAYOUT_565, 16, 2), |
| 234 | SDL_PIXELFORMAT_BGR565 = |
| 235 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
| 236 | SDL_PACKEDLAYOUT_565, 16, 2), |
| 237 | SDL_PIXELFORMAT_RGB24 = |
| 238 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0, |
| 239 | 24, 3), |
| 240 | SDL_PIXELFORMAT_BGR24 = |
| 241 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0, |
| 242 | 24, 3), |
| 243 | SDL_PIXELFORMAT_XRGB8888 = |
| 244 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB, |
| 245 | SDL_PACKEDLAYOUT_8888, 24, 4), |
| 246 | SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888, |
| 247 | SDL_PIXELFORMAT_RGBX8888 = |
| 248 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX, |
| 249 | SDL_PACKEDLAYOUT_8888, 24, 4), |
| 250 | SDL_PIXELFORMAT_XBGR8888 = |
| 251 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR, |
| 252 | SDL_PACKEDLAYOUT_8888, 24, 4), |
| 253 | SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888, |
| 254 | SDL_PIXELFORMAT_BGRX8888 = |
| 255 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX, |
| 256 | SDL_PACKEDLAYOUT_8888, 24, 4), |
| 257 | SDL_PIXELFORMAT_ARGB8888 = |
| 258 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, |
| 259 | SDL_PACKEDLAYOUT_8888, 32, 4), |
| 260 | SDL_PIXELFORMAT_RGBA8888 = |
| 261 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA, |
| 262 | SDL_PACKEDLAYOUT_8888, 32, 4), |
| 263 | SDL_PIXELFORMAT_ABGR8888 = |
| 264 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR, |
| 265 | SDL_PACKEDLAYOUT_8888, 32, 4), |
| 266 | SDL_PIXELFORMAT_BGRA8888 = |
| 267 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA, |
| 268 | SDL_PACKEDLAYOUT_8888, 32, 4), |
| 269 | SDL_PIXELFORMAT_ARGB2101010 = |
| 270 | SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, |
| 271 | SDL_PACKEDLAYOUT_2101010, 32, 4), |
| 272 | |
| 273 | /* Aliases for RGBA byte arrays of color data, for the current platform */ |
| 274 | #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
| 275 | SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888, |
| 276 | SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888, |
| 277 | SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888, |
| 278 | SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888, |
| 279 | #else |
| 280 | SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888, |
| 281 | SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888, |
| 282 | SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888, |
| 283 | SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888, |
| 284 | #endif |
| 285 | |
| 286 | SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */ |
| 287 | SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'), |
| 288 | SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */ |
| 289 | SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'), |
| 290 | SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */ |
| 291 | SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'), |
| 292 | SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */ |
| 293 | SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'), |
| 294 | SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */ |
| 295 | SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'), |
| 296 | SDL_PIXELFORMAT_NV12 = /**< Planar mode: Y + U/V interleaved (2 planes) */ |
| 297 | SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'), |
| 298 | SDL_PIXELFORMAT_NV21 = /**< Planar mode: Y + V/U interleaved (2 planes) */ |
| 299 | SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'), |
| 300 | SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */ |
| 301 | SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ') |
| 302 | } SDL_PixelFormatEnum; |
| 303 | |
| 304 | /** |
| 305 | * The bits of this structure can be directly reinterpreted as an integer-packed |
| 306 | * color which uses the SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888 |
| 307 | * on little-endian systems and SDL_PIXELFORMAT_RGBA8888 on big-endian systems). |
| 308 | */ |
| 309 | typedef struct SDL_Color |
| 310 | { |
| 311 | Uint8 r; |
| 312 | Uint8 g; |
| 313 | Uint8 b; |
| 314 | Uint8 a; |
| 315 | } SDL_Color; |
| 316 | #define SDL_Colour SDL_Color |
| 317 | |
| 318 | typedef struct SDL_Palette |
| 319 | { |
| 320 | int ncolors; |
| 321 | SDL_Color *colors; |
| 322 | Uint32 version; |
| 323 | int refcount; |
| 324 | } SDL_Palette; |
| 325 | |
| 326 | /** |
| 327 | * \note Everything in the pixel format structure is read-only. |
| 328 | */ |
| 329 | typedef struct SDL_PixelFormat |
| 330 | { |
| 331 | Uint32 format; |
| 332 | SDL_Palette *palette; |
| 333 | Uint8 BitsPerPixel; |
| 334 | Uint8 BytesPerPixel; |
| 335 | Uint8 padding[2]; |
| 336 | Uint32 Rmask; |
| 337 | Uint32 Gmask; |
| 338 | Uint32 Bmask; |
| 339 | Uint32 Amask; |
| 340 | Uint8 Rloss; |
| 341 | Uint8 Gloss; |
| 342 | Uint8 Bloss; |
| 343 | Uint8 Aloss; |
| 344 | Uint8 Rshift; |
| 345 | Uint8 Gshift; |
| 346 | Uint8 Bshift; |
| 347 | Uint8 Ashift; |
| 348 | int refcount; |
| 349 | struct SDL_PixelFormat *next; |
| 350 | } SDL_PixelFormat; |
| 351 | |
| 352 | /** |
| 353 | * Get the human readable name of a pixel format. |
| 354 | * |
| 355 | * \param format the pixel format to query |
| 356 | * \returns the human readable name of the specified pixel format or |
| 357 | * `SDL_PIXELFORMAT_UNKNOWN` if the format isn't recognized. |
| 358 | * |
| 359 | * \since This function is available since SDL 2.0.0. |
| 360 | */ |
| 361 | extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format); |
| 362 | |
| 363 | /** |
| 364 | * Convert one of the enumerated pixel formats to a bpp value and RGBA masks. |
| 365 | * |
| 366 | * \param format one of the SDL_PixelFormatEnum values |
| 367 | * \param bpp a bits per pixel value; usually 15, 16, or 32 |
| 368 | * \param Rmask a pointer filled in with the red mask for the format |
| 369 | * \param Gmask a pointer filled in with the green mask for the format |
| 370 | * \param Bmask a pointer filled in with the blue mask for the format |
| 371 | * \param Amask a pointer filled in with the alpha mask for the format |
| 372 | * \returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't |
| 373 | * possible; call SDL_GetError() for more information. |
| 374 | * |
| 375 | * \since This function is available since SDL 2.0.0. |
| 376 | * |
| 377 | * \sa SDL_MasksToPixelFormatEnum |
| 378 | */ |
| 379 | extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format, |
| 380 | int *bpp, |
| 381 | Uint32 * Rmask, |
| 382 | Uint32 * Gmask, |
| 383 | Uint32 * Bmask, |
| 384 | Uint32 * Amask); |
| 385 | |
| 386 | /** |
| 387 | * Convert a bpp value and RGBA masks to an enumerated pixel format. |
| 388 | * |
| 389 | * This will return `SDL_PIXELFORMAT_UNKNOWN` if the conversion wasn't |
| 390 | * possible. |
| 391 | * |
| 392 | * \param bpp a bits per pixel value; usually 15, 16, or 32 |
| 393 | * \param Rmask the red mask for the format |
| 394 | * \param Gmask the green mask for the format |
| 395 | * \param Bmask the blue mask for the format |
| 396 | * \param Amask the alpha mask for the format |
| 397 | * \returns one of the SDL_PixelFormatEnum values |
| 398 | * |
| 399 | * \since This function is available since SDL 2.0.0. |
| 400 | * |
| 401 | * \sa SDL_PixelFormatEnumToMasks |
| 402 | */ |
| 403 | extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp, |
| 404 | Uint32 Rmask, |
| 405 | Uint32 Gmask, |
| 406 | Uint32 Bmask, |
| 407 | Uint32 Amask); |
| 408 | |
| 409 | /** |
| 410 | * Create an SDL_PixelFormat structure corresponding to a pixel format. |
| 411 | * |
| 412 | * Returned structure may come from a shared global cache (i.e. not newly |
| 413 | * allocated), and hence should not be modified, especially the palette. Weird |
| 414 | * errors such as `Blit combination not supported` may occur. |
| 415 | * |
| 416 | * \param pixel_format one of the SDL_PixelFormatEnum values |
| 417 | * \returns the new SDL_PixelFormat structure or NULL on failure; call |
| 418 | * SDL_GetError() for more information. |
| 419 | * |
| 420 | * \since This function is available since SDL 2.0.0. |
| 421 | * |
| 422 | * \sa SDL_FreeFormat |
| 423 | */ |
| 424 | extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format); |
| 425 | |
| 426 | /** |
| 427 | * Free an SDL_PixelFormat structure allocated by SDL_AllocFormat(). |
| 428 | * |
| 429 | * \param format the SDL_PixelFormat structure to free |
| 430 | * |
| 431 | * \since This function is available since SDL 2.0.0. |
| 432 | * |
| 433 | * \sa SDL_AllocFormat |
| 434 | */ |
| 435 | extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format); |
| 436 | |
| 437 | /** |
| 438 | * Create a palette structure with the specified number of color entries. |
| 439 | * |
| 440 | * The palette entries are initialized to white. |
| 441 | * |
| 442 | * \param ncolors represents the number of color entries in the color palette |
| 443 | * \returns a new SDL_Palette structure on success or NULL on failure (e.g. if |
| 444 | * there wasn't enough memory); call SDL_GetError() for more |
| 445 | * information. |
| 446 | * |
| 447 | * \since This function is available since SDL 2.0.0. |
| 448 | * |
| 449 | * \sa SDL_FreePalette |
| 450 | */ |
| 451 | extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors); |
| 452 | |
| 453 | /** |
| 454 | * Set the palette for a pixel format structure. |
| 455 | * |
| 456 | * \param format the SDL_PixelFormat structure that will use the palette |
| 457 | * \param palette the SDL_Palette structure that will be used |
| 458 | * \returns 0 on success or a negative error code on failure; call |
| 459 | * SDL_GetError() for more information. |
| 460 | * |
| 461 | * \since This function is available since SDL 2.0.0. |
| 462 | * |
| 463 | * \sa SDL_AllocPalette |
| 464 | * \sa SDL_FreePalette |
| 465 | */ |
| 466 | extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format, |
| 467 | SDL_Palette *palette); |
| 468 | |
| 469 | /** |
| 470 | * Set a range of colors in a palette. |
| 471 | * |
| 472 | * \param palette the SDL_Palette structure to modify |
| 473 | * \param colors an array of SDL_Color structures to copy into the palette |
| 474 | * \param firstcolor the index of the first palette entry to modify |
| 475 | * \param ncolors the number of entries to modify |
| 476 | * \returns 0 on success or a negative error code if not all of the colors |
| 477 | * could be set; call SDL_GetError() for more information. |
| 478 | * |
| 479 | * \since This function is available since SDL 2.0.0. |
| 480 | * |
| 481 | * \sa SDL_AllocPalette |
| 482 | * \sa SDL_CreateRGBSurface |
| 483 | */ |
| 484 | extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette, |
| 485 | const SDL_Color * colors, |
| 486 | int firstcolor, int ncolors); |
| 487 | |
| 488 | /** |
| 489 | * Free a palette created with SDL_AllocPalette(). |
| 490 | * |
| 491 | * \param palette the SDL_Palette structure to be freed |
| 492 | * |
| 493 | * \since This function is available since SDL 2.0.0. |
| 494 | * |
| 495 | * \sa SDL_AllocPalette |
| 496 | */ |
| 497 | extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette); |
| 498 | |
| 499 | /** |
| 500 | * Map an RGB triple to an opaque pixel value for a given pixel format. |
| 501 | * |
| 502 | * This function maps the RGB color value to the specified pixel format and |
| 503 | * returns the pixel value best approximating the given RGB color value for |
| 504 | * the given pixel format. |
| 505 | * |
| 506 | * If the format has a palette (8-bit) the index of the closest matching color |
| 507 | * in the palette will be returned. |
| 508 | * |
| 509 | * If the specified pixel format has an alpha component it will be returned as |
| 510 | * all 1 bits (fully opaque). |
| 511 | * |
| 512 | * If the pixel format bpp (color depth) is less than 32-bpp then the unused |
| 513 | * upper bits of the return value can safely be ignored (e.g., with a 16-bpp |
| 514 | * format the return value can be assigned to a Uint16, and similarly a Uint8 |
| 515 | * for an 8-bpp format). |
| 516 | * |
| 517 | * \param format an SDL_PixelFormat structure describing the pixel format |
| 518 | * \param r the red component of the pixel in the range 0-255 |
| 519 | * \param g the green component of the pixel in the range 0-255 |
| 520 | * \param b the blue component of the pixel in the range 0-255 |
| 521 | * \returns a pixel value |
| 522 | * |
| 523 | * \since This function is available since SDL 2.0.0. |
| 524 | * |
| 525 | * \sa SDL_GetRGB |
| 526 | * \sa SDL_GetRGBA |
| 527 | * \sa SDL_MapRGBA |
| 528 | */ |
| 529 | extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format, |
| 530 | Uint8 r, Uint8 g, Uint8 b); |
| 531 | |
| 532 | /** |
| 533 | * Map an RGBA quadruple to a pixel value for a given pixel format. |
| 534 | * |
| 535 | * This function maps the RGBA color value to the specified pixel format and |
| 536 | * returns the pixel value best approximating the given RGBA color value for |
| 537 | * the given pixel format. |
| 538 | * |
| 539 | * If the specified pixel format has no alpha component the alpha value will |
| 540 | * be ignored (as it will be in formats with a palette). |
| 541 | * |
| 542 | * If the format has a palette (8-bit) the index of the closest matching color |
| 543 | * in the palette will be returned. |
| 544 | * |
| 545 | * If the pixel format bpp (color depth) is less than 32-bpp then the unused |
| 546 | * upper bits of the return value can safely be ignored (e.g., with a 16-bpp |
| 547 | * format the return value can be assigned to a Uint16, and similarly a Uint8 |
| 548 | * for an 8-bpp format). |
| 549 | * |
| 550 | * \param format an SDL_PixelFormat structure describing the format of the |
| 551 | * pixel |
| 552 | * \param r the red component of the pixel in the range 0-255 |
| 553 | * \param g the green component of the pixel in the range 0-255 |
| 554 | * \param b the blue component of the pixel in the range 0-255 |
| 555 | * \param a the alpha component of the pixel in the range 0-255 |
| 556 | * \returns a pixel value |
| 557 | * |
| 558 | * \since This function is available since SDL 2.0.0. |
| 559 | * |
| 560 | * \sa SDL_GetRGB |
| 561 | * \sa SDL_GetRGBA |
| 562 | * \sa SDL_MapRGB |
| 563 | */ |
| 564 | extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format, |
| 565 | Uint8 r, Uint8 g, Uint8 b, |
| 566 | Uint8 a); |
| 567 | |
| 568 | /** |
| 569 | * Get RGB values from a pixel in the specified format. |
| 570 | * |
| 571 | * This function uses the entire 8-bit [0..255] range when converting color |
| 572 | * components from pixel formats with less than 8-bits per RGB component |
| 573 | * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, |
| 574 | * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]). |
| 575 | * |
| 576 | * \param pixel a pixel value |
| 577 | * \param format an SDL_PixelFormat structure describing the format of the |
| 578 | * pixel |
| 579 | * \param r a pointer filled in with the red component |
| 580 | * \param g a pointer filled in with the green component |
| 581 | * \param b a pointer filled in with the blue component |
| 582 | * |
| 583 | * \since This function is available since SDL 2.0.0. |
| 584 | * |
| 585 | * \sa SDL_GetRGBA |
| 586 | * \sa SDL_MapRGB |
| 587 | * \sa SDL_MapRGBA |
| 588 | */ |
| 589 | extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, |
| 590 | const SDL_PixelFormat * format, |
| 591 | Uint8 * r, Uint8 * g, Uint8 * b); |
| 592 | |
| 593 | /** |
| 594 | * Get RGBA values from a pixel in the specified format. |
| 595 | * |
| 596 | * This function uses the entire 8-bit [0..255] range when converting color |
| 597 | * components from pixel formats with less than 8-bits per RGB component |
| 598 | * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, |
| 599 | * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]). |
| 600 | * |
| 601 | * If the surface has no alpha component, the alpha will be returned as 0xff |
| 602 | * (100% opaque). |
| 603 | * |
| 604 | * \param pixel a pixel value |
| 605 | * \param format an SDL_PixelFormat structure describing the format of the |
| 606 | * pixel |
| 607 | * \param r a pointer filled in with the red component |
| 608 | * \param g a pointer filled in with the green component |
| 609 | * \param b a pointer filled in with the blue component |
| 610 | * \param a a pointer filled in with the alpha component |
| 611 | * |
| 612 | * \since This function is available since SDL 2.0.0. |
| 613 | * |
| 614 | * \sa SDL_GetRGB |
| 615 | * \sa SDL_MapRGB |
| 616 | * \sa SDL_MapRGBA |
| 617 | */ |
| 618 | extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, |
| 619 | const SDL_PixelFormat * format, |
| 620 | Uint8 * r, Uint8 * g, Uint8 * b, |
| 621 | Uint8 * a); |
| 622 | |
| 623 | /** |
| 624 | * Calculate a 256 entry gamma ramp for a gamma value. |
| 625 | * |
| 626 | * \param gamma a gamma value where 0.0 is black and 1.0 is identity |
| 627 | * \param ramp an array of 256 values filled in with the gamma ramp |
| 628 | * |
| 629 | * \since This function is available since SDL 2.0.0. |
| 630 | * |
| 631 | * \sa SDL_SetWindowGammaRamp |
| 632 | */ |
| 633 | extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp); |
| 634 | |
| 635 | |
| 636 | /* Ends C function definitions when using C++ */ |
| 637 | #ifdef __cplusplus |
| 638 | } |
| 639 | #endif |
| 640 | #include "close_code.h" |
| 641 | |
| 642 | #endif /* SDL_pixels_h_ */ |
| 643 | |
| 644 | /* vi: set ts=4 sw=4 expandtab: */ |
| 645 | |