| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | /** |
| 23 | * \file SDL_touch.h |
| 24 | * |
| 25 | * Include file for SDL touch event handling. |
| 26 | */ |
| 27 | |
| 28 | #ifndef SDL_touch_h_ |
| 29 | #define SDL_touch_h_ |
| 30 | |
| 31 | #include "SDL_stdinc.h" |
| 32 | #include "SDL_error.h" |
| 33 | #include "SDL_video.h" |
| 34 | |
| 35 | #include "begin_code.h" |
| 36 | /* Set up for C function definitions, even when using C++ */ |
| 37 | #ifdef __cplusplus |
| 38 | extern "C" { |
| 39 | #endif |
| 40 | |
| 41 | typedef Sint64 SDL_TouchID; |
| 42 | typedef Sint64 SDL_FingerID; |
| 43 | |
| 44 | typedef enum |
| 45 | { |
| 46 | SDL_TOUCH_DEVICE_INVALID = -1, |
| 47 | SDL_TOUCH_DEVICE_DIRECT, /* touch screen with window-relative coordinates */ |
| 48 | SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, /* trackpad with absolute device coordinates */ |
| 49 | SDL_TOUCH_DEVICE_INDIRECT_RELATIVE /* trackpad with screen cursor-relative coordinates */ |
| 50 | } SDL_TouchDeviceType; |
| 51 | |
| 52 | typedef struct SDL_Finger |
| 53 | { |
| 54 | SDL_FingerID id; |
| 55 | float x; |
| 56 | float y; |
| 57 | float pressure; |
| 58 | } SDL_Finger; |
| 59 | |
| 60 | /* Used as the device ID for mouse events simulated with touch input */ |
| 61 | #define SDL_TOUCH_MOUSEID ((Uint32)-1) |
| 62 | |
| 63 | /* Used as the SDL_TouchID for touch events simulated with mouse input */ |
| 64 | #define SDL_MOUSE_TOUCHID ((Sint64)-1) |
| 65 | |
| 66 | |
| 67 | /** |
| 68 | * Get the number of registered touch devices. |
| 69 | * |
| 70 | * On some platforms SDL first sees the touch device if it was actually used. |
| 71 | * Therefore SDL_GetNumTouchDevices() may return 0 although devices are |
| 72 | * available. After using all devices at least once the number will be |
| 73 | * correct. |
| 74 | * |
| 75 | * This was fixed for Android in SDL 2.0.1. |
| 76 | * |
| 77 | * \returns the number of registered touch devices. |
| 78 | * |
| 79 | * \since This function is available since SDL 2.0.0. |
| 80 | * |
| 81 | * \sa SDL_GetTouchDevice |
| 82 | */ |
| 83 | extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void); |
| 84 | |
| 85 | /** |
| 86 | * Get the touch ID with the given index. |
| 87 | * |
| 88 | * \param index the touch device index |
| 89 | * \returns the touch ID with the given index on success or 0 if the index is |
| 90 | * invalid; call SDL_GetError() for more information. |
| 91 | * |
| 92 | * \since This function is available since SDL 2.0.0. |
| 93 | * |
| 94 | * \sa SDL_GetNumTouchDevices |
| 95 | */ |
| 96 | extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index); |
| 97 | |
| 98 | /** |
| 99 | * Get the type of the given touch device. |
| 100 | * |
| 101 | * \since This function is available since SDL 2.0.10. |
| 102 | */ |
| 103 | extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID touchID); |
| 104 | |
| 105 | /** |
| 106 | * Get the number of active fingers for a given touch device. |
| 107 | * |
| 108 | * \param touchID the ID of a touch device |
| 109 | * \returns the number of active fingers for a given touch device on success |
| 110 | * or 0 on failure; call SDL_GetError() for more information. |
| 111 | * |
| 112 | * \since This function is available since SDL 2.0.0. |
| 113 | * |
| 114 | * \sa SDL_GetTouchFinger |
| 115 | */ |
| 116 | extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID); |
| 117 | |
| 118 | /** |
| 119 | * Get the finger object for specified touch device ID and finger index. |
| 120 | * |
| 121 | * The returned resource is owned by SDL and should not be deallocated. |
| 122 | * |
| 123 | * \param touchID the ID of the requested touch device |
| 124 | * \param index the index of the requested finger |
| 125 | * \returns a pointer to the SDL_Finger object or NULL if no object at the |
| 126 | * given ID and index could be found. |
| 127 | * |
| 128 | * \since This function is available since SDL 2.0.0. |
| 129 | * |
| 130 | * \sa SDL_RecordGesture |
| 131 | */ |
| 132 | extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index); |
| 133 | |
| 134 | /* Ends C function definitions when using C++ */ |
| 135 | #ifdef __cplusplus |
| 136 | } |
| 137 | #endif |
| 138 | #include "close_code.h" |
| 139 | |
| 140 | #endif /* SDL_touch_h_ */ |
| 141 | |
| 142 | /* vi: set ts=4 sw=4 expandtab: */ |
| 143 | |