1 | #include "gl-app.h" |
2 | |
3 | #include <string.h> |
4 | #include <stdlib.h> |
5 | #include <stdio.h> |
6 | |
7 | #ifndef FREEGLUT |
8 | /* freeglut extension no-ops */ |
9 | void glutExit(void) {} |
10 | void glutMouseWheelFunc(void *fn) {} |
11 | void glutInitErrorFunc(void *fn) {} |
12 | void glutInitWarningFunc(void *fn) {} |
13 | #define glutSetOption(X,Y) |
14 | #endif |
15 | |
16 | enum |
17 | { |
18 | /* Default UI sizes */ |
19 | DEFAULT_UI_FONTSIZE = 15, |
20 | DEFAULT_UI_BASELINE = 14, |
21 | DEFAULT_UI_LINEHEIGHT = 18, |
22 | DEFAULT_UI_GRIDSIZE = DEFAULT_UI_LINEHEIGHT + 6, |
23 | }; |
24 | |
25 | struct ui ui; |
26 | |
27 | #if defined(FREEGLUT) && (GLUT_API_VERSION >= 6) |
28 | |
29 | void ui_set_clipboard(const char *buf) |
30 | { |
31 | glutSetClipboard(GLUT_PRIMARY, buf); |
32 | glutSetClipboard(GLUT_CLIPBOARD, buf); |
33 | } |
34 | |
35 | const char *ui_get_clipboard(void) |
36 | { |
37 | return glutGetClipboard(GLUT_CLIPBOARD); |
38 | } |
39 | |
40 | #else |
41 | |
42 | static char *clipboard_buffer = NULL; |
43 | |
44 | void ui_set_clipboard(const char *buf) |
45 | { |
46 | fz_free(ctx, clipboard_buffer); |
47 | clipboard_buffer = fz_strdup(ctx, buf); |
48 | } |
49 | |
50 | const char *ui_get_clipboard(void) |
51 | { |
52 | return clipboard_buffer; |
53 | } |
54 | |
55 | #endif |
56 | |
57 | static const char *ogl_error_string(GLenum code) |
58 | { |
59 | #define CASE(E) case E: return #E; break |
60 | switch (code) |
61 | { |
62 | /* glGetError */ |
63 | CASE(GL_NO_ERROR); |
64 | CASE(GL_INVALID_ENUM); |
65 | CASE(GL_INVALID_VALUE); |
66 | CASE(GL_INVALID_OPERATION); |
67 | CASE(GL_OUT_OF_MEMORY); |
68 | CASE(GL_STACK_UNDERFLOW); |
69 | CASE(GL_STACK_OVERFLOW); |
70 | default: return "(unknown)" ; |
71 | } |
72 | #undef CASE |
73 | } |
74 | |
75 | static int has_ARB_texture_non_power_of_two = 1; |
76 | static GLint max_texture_size = 8192; |
77 | |
78 | void ui_init_draw(void) |
79 | { |
80 | } |
81 | |
82 | static unsigned int next_power_of_two(unsigned int n) |
83 | { |
84 | --n; |
85 | n |= n >> 1; |
86 | n |= n >> 2; |
87 | n |= n >> 4; |
88 | n |= n >> 8; |
89 | n |= n >> 16; |
90 | return ++n; |
91 | } |
92 | |
93 | void ui_texture_from_pixmap(struct texture *tex, fz_pixmap *pix) |
94 | { |
95 | if (!tex->id) |
96 | glGenTextures(1, &tex->id); |
97 | glBindTexture(GL_TEXTURE_2D, tex->id); |
98 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
99 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
100 | |
101 | tex->x = pix->x; |
102 | tex->y = pix->y; |
103 | tex->w = pix->w; |
104 | tex->h = pix->h; |
105 | |
106 | if (has_ARB_texture_non_power_of_two) |
107 | { |
108 | if (tex->w > max_texture_size || tex->h > max_texture_size) |
109 | fz_warn(ctx, "texture size (%d x %d) exceeds implementation limit (%d)" , tex->w, tex->h, max_texture_size); |
110 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
111 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex->w, tex->h, 0, pix->n == 4 ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, pix->samples); |
112 | tex->s = 1; |
113 | tex->t = 1; |
114 | } |
115 | else |
116 | { |
117 | int w2 = next_power_of_two(tex->w); |
118 | int h2 = next_power_of_two(tex->h); |
119 | if (w2 > max_texture_size || h2 > max_texture_size) |
120 | fz_warn(ctx, "texture size (%d x %d) exceeds implementation limit (%d)" , w2, h2, max_texture_size); |
121 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
122 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w2, h2, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
123 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, tex->w, tex->h, pix->n == 4 ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, pix->samples); |
124 | tex->s = (float) tex->w / w2; |
125 | tex->t = (float) tex->h / h2; |
126 | } |
127 | } |
128 | |
129 | void ui_draw_image(struct texture *tex, float x, float y) |
130 | { |
131 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
132 | glEnable(GL_BLEND); |
133 | glBindTexture(GL_TEXTURE_2D, tex->id); |
134 | glEnable(GL_TEXTURE_2D); |
135 | glBegin(GL_TRIANGLE_STRIP); |
136 | { |
137 | glColor4f(1, 1, 1, 1); |
138 | glTexCoord2f(0, tex->t); |
139 | glVertex2f(x + tex->x, y + tex->y + tex->h); |
140 | glTexCoord2f(0, 0); |
141 | glVertex2f(x + tex->x, y + tex->y); |
142 | glTexCoord2f(tex->s, tex->t); |
143 | glVertex2f(x + tex->x + tex->w, y + tex->y + tex->h); |
144 | glTexCoord2f(tex->s, 0); |
145 | glVertex2f(x + tex->x + tex->w, y + tex->y); |
146 | } |
147 | glEnd(); |
148 | glDisable(GL_TEXTURE_2D); |
149 | glDisable(GL_BLEND); |
150 | } |
151 | |
152 | void glColorHex(unsigned int hex) |
153 | { |
154 | float r = ((hex>>16)&0xff) / 255.0f; |
155 | float g = ((hex>>8)&0xff) / 255.0f; |
156 | float b = ((hex)&0xff) / 255.0f; |
157 | glColor3f(r, g, b); |
158 | } |
159 | |
160 | void ui_draw_bevel_imp(fz_irect area, unsigned ot, unsigned it, unsigned ib, unsigned ob) |
161 | { |
162 | glColorHex(ot); |
163 | glRectf(area.x0, area.y0, area.x1-1, area.y0+1); |
164 | glRectf(area.x0, area.y0+1, area.x0+1, area.y1-1); |
165 | glColorHex(ob); |
166 | glRectf(area.x1-1, area.y0, area.x1, area.y1); |
167 | glRectf(area.x0, area.y1-1, area.x1-1, area.y1); |
168 | glColorHex(it); |
169 | glRectf(area.x0+1, area.y0+1, area.x1-2, area.y0+2); |
170 | glRectf(area.x0+1, area.y0+2, area.x0+2, area.y1-2); |
171 | glColorHex(ib); |
172 | glRectf(area.x1-2, area.y0+1, area.x1-1, area.y1-1); |
173 | glRectf(area.x0+1, area.y1-2, area.x1-2, area.y1-1); |
174 | } |
175 | |
176 | void ui_draw_bevel(fz_irect area, int depressed) |
177 | { |
178 | if (depressed) |
179 | ui_draw_bevel_imp(area, UI_COLOR_BEVEL_2, UI_COLOR_BEVEL_1, UI_COLOR_BEVEL_3, UI_COLOR_BEVEL_4); |
180 | else |
181 | ui_draw_bevel_imp(area, UI_COLOR_BEVEL_4, UI_COLOR_BEVEL_3, UI_COLOR_BEVEL_2, UI_COLOR_BEVEL_1); |
182 | } |
183 | |
184 | void ui_draw_ibevel(fz_irect area, int depressed) |
185 | { |
186 | if (depressed) |
187 | ui_draw_bevel_imp(area, UI_COLOR_BEVEL_2, UI_COLOR_BEVEL_1, UI_COLOR_BEVEL_3, UI_COLOR_BEVEL_4); |
188 | else |
189 | ui_draw_bevel_imp(area, UI_COLOR_BEVEL_3, UI_COLOR_BEVEL_4, UI_COLOR_BEVEL_2, UI_COLOR_BEVEL_1); |
190 | } |
191 | |
192 | void ui_draw_bevel_rect(fz_irect area, unsigned int fill, int depressed) |
193 | { |
194 | ui_draw_bevel(area, depressed); |
195 | glColorHex(fill); |
196 | glRectf(area.x0+2, area.y0+2, area.x1-2, area.y1-2); |
197 | } |
198 | |
199 | void ui_draw_ibevel_rect(fz_irect area, unsigned int fill, int depressed) |
200 | { |
201 | ui_draw_ibevel(area, depressed); |
202 | glColorHex(fill); |
203 | glRectf(area.x0+2, area.y0+2, area.x1-2, area.y1-2); |
204 | } |
205 | |
206 | #if defined(FREEGLUT) && (GLUT_API_VERSION >= 6) |
207 | static void on_keyboard(int key, int x, int y) |
208 | #else |
209 | static void on_keyboard(unsigned char key, int x, int y) |
210 | #endif |
211 | { |
212 | #ifdef __APPLE__ |
213 | /* Apple's GLUT has swapped DELETE and BACKSPACE */ |
214 | if (key == 8) |
215 | key = 127; |
216 | else if (key == 127) |
217 | key = 8; |
218 | #endif |
219 | ui.x = x; |
220 | ui.y = y; |
221 | ui.key = key; |
222 | ui.mod = glutGetModifiers(); |
223 | ui.plain = !(ui.mod & ~GLUT_ACTIVE_SHIFT); |
224 | run_main_loop(); |
225 | ui.key = ui.plain = 0; |
226 | ui_invalidate(); // TODO: leave this to caller |
227 | } |
228 | |
229 | static void on_special(int key, int x, int y) |
230 | { |
231 | ui.x = x; |
232 | ui.y = y; |
233 | ui.key = 0; |
234 | |
235 | switch (key) |
236 | { |
237 | case GLUT_KEY_INSERT: ui.key = KEY_INSERT; break; |
238 | #ifdef GLUT_KEY_DELETE |
239 | case GLUT_KEY_DELETE: ui.key = KEY_DELETE; break; |
240 | #endif |
241 | case GLUT_KEY_RIGHT: ui.key = KEY_RIGHT; break; |
242 | case GLUT_KEY_LEFT: ui.key = KEY_LEFT; break; |
243 | case GLUT_KEY_DOWN: ui.key = KEY_DOWN; break; |
244 | case GLUT_KEY_UP: ui.key = KEY_UP; break; |
245 | case GLUT_KEY_PAGE_UP: ui.key = KEY_PAGE_UP; break; |
246 | case GLUT_KEY_PAGE_DOWN: ui.key = KEY_PAGE_DOWN; break; |
247 | case GLUT_KEY_HOME: ui.key = KEY_HOME; break; |
248 | case GLUT_KEY_END: ui.key = KEY_END; break; |
249 | case GLUT_KEY_F1: ui.key = KEY_F1; break; |
250 | case GLUT_KEY_F2: ui.key = KEY_F2; break; |
251 | case GLUT_KEY_F3: ui.key = KEY_F3; break; |
252 | case GLUT_KEY_F4: ui.key = KEY_F4; break; |
253 | case GLUT_KEY_F5: ui.key = KEY_F5; break; |
254 | case GLUT_KEY_F6: ui.key = KEY_F6; break; |
255 | case GLUT_KEY_F7: ui.key = KEY_F7; break; |
256 | case GLUT_KEY_F8: ui.key = KEY_F8; break; |
257 | case GLUT_KEY_F9: ui.key = KEY_F9; break; |
258 | case GLUT_KEY_F10: ui.key = KEY_F10; break; |
259 | case GLUT_KEY_F11: ui.key = KEY_F11; break; |
260 | case GLUT_KEY_F12: ui.key = KEY_F12; break; |
261 | } |
262 | |
263 | if (ui.key) |
264 | { |
265 | ui.mod = glutGetModifiers(); |
266 | ui.plain = !(ui.mod & ~GLUT_ACTIVE_SHIFT); |
267 | run_main_loop(); |
268 | ui.key = ui.plain = 0; |
269 | ui_invalidate(); // TODO: leave this to caller |
270 | } |
271 | } |
272 | |
273 | static void on_wheel(int wheel, int direction, int x, int y) |
274 | { |
275 | ui.scroll_x = wheel == 1 ? direction : 0; |
276 | ui.scroll_y = wheel == 0 ? direction : 0; |
277 | ui.mod = glutGetModifiers(); |
278 | run_main_loop(); |
279 | ui_invalidate(); // TODO: leave this to caller |
280 | ui.scroll_x = ui.scroll_y = 0; |
281 | } |
282 | |
283 | static void on_mouse(int button, int action, int x, int y) |
284 | { |
285 | ui.x = x; |
286 | ui.y = y; |
287 | if (action == GLUT_DOWN) |
288 | { |
289 | switch (button) |
290 | { |
291 | case GLUT_LEFT_BUTTON: |
292 | ui.down_x = x; |
293 | ui.down_y = y; |
294 | ui.down = 1; |
295 | break; |
296 | case GLUT_MIDDLE_BUTTON: |
297 | ui.middle_x = x; |
298 | ui.middle_y = y; |
299 | ui.middle = 1; |
300 | break; |
301 | case GLUT_RIGHT_BUTTON: |
302 | ui.right_x = x; |
303 | ui.right_y = y; |
304 | ui.right = 1; |
305 | break; |
306 | case 3: on_wheel(0, 1, x, y); break; |
307 | case 4: on_wheel(0, -1, x, y); break; |
308 | case 5: on_wheel(1, 1, x, y); break; |
309 | case 6: on_wheel(1, -1, x, y); break; |
310 | } |
311 | } |
312 | else if (action == GLUT_UP) |
313 | { |
314 | switch (button) |
315 | { |
316 | case GLUT_LEFT_BUTTON: ui.down = 0; break; |
317 | case GLUT_MIDDLE_BUTTON: ui.middle = 0; break; |
318 | case GLUT_RIGHT_BUTTON: ui.right = 0; break; |
319 | } |
320 | } |
321 | ui.mod = glutGetModifiers(); |
322 | run_main_loop(); |
323 | ui_invalidate(); // TODO: leave this to caller |
324 | } |
325 | |
326 | static void on_motion(int x, int y) |
327 | { |
328 | ui.x = x; |
329 | ui.y = y; |
330 | ui.mod = glutGetModifiers(); |
331 | ui_invalidate(); |
332 | } |
333 | |
334 | static void on_passive_motion(int x, int y) |
335 | { |
336 | ui.x = x; |
337 | ui.y = y; |
338 | ui.mod = glutGetModifiers(); |
339 | ui_invalidate(); |
340 | } |
341 | |
342 | static void on_reshape(int w, int h) |
343 | { |
344 | ui.window_w = w; |
345 | ui.window_h = h; |
346 | } |
347 | |
348 | static void on_display(void) |
349 | { |
350 | run_main_loop(); |
351 | } |
352 | |
353 | static void on_error(const char *fmt, va_list ap) |
354 | { |
355 | #ifdef _WIN32 |
356 | char buf[1000]; |
357 | fz_vsnprintf(buf, sizeof buf, fmt, ap); |
358 | MessageBoxA(NULL, buf, "MuPDF GLUT Error" , MB_ICONERROR); |
359 | #else |
360 | fprintf(stderr, "GLUT error: " ); |
361 | vfprintf(stderr, fmt, ap); |
362 | fprintf(stderr, "\n" ); |
363 | #endif |
364 | } |
365 | |
366 | static void on_warning(const char *fmt, va_list ap) |
367 | { |
368 | fprintf(stderr, "GLUT warning: " ); |
369 | vfprintf(stderr, fmt, ap); |
370 | fprintf(stderr, "\n" ); |
371 | } |
372 | |
373 | static void on_timer(int timer_id) |
374 | { |
375 | if (reloadrequested) |
376 | { |
377 | reload(); |
378 | ui_invalidate(); |
379 | reloadrequested = 0; |
380 | } |
381 | glutTimerFunc(500, on_timer, 0); |
382 | } |
383 | |
384 | void ui_init(int w, int h, const char *title) |
385 | { |
386 | float ui_scale; |
387 | |
388 | #ifdef FREEGLUT |
389 | glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_GLUTMAINLOOP_RETURNS); |
390 | #endif |
391 | |
392 | glutInitErrorFunc(on_error); |
393 | glutInitWarningFunc(on_warning); |
394 | glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE); |
395 | glutInitWindowSize(w, h); |
396 | glutCreateWindow(title); |
397 | |
398 | glutTimerFunc(500, on_timer, 0); |
399 | glutReshapeFunc(on_reshape); |
400 | glutDisplayFunc(on_display); |
401 | #if defined(FREEGLUT) && (GLUT_API_VERSION >= 6) |
402 | glutKeyboardExtFunc(on_keyboard); |
403 | #else |
404 | glutKeyboardFunc(on_keyboard); |
405 | #endif |
406 | glutSpecialFunc(on_special); |
407 | glutMouseFunc(on_mouse); |
408 | glutMotionFunc(on_motion); |
409 | glutPassiveMotionFunc(on_passive_motion); |
410 | glutMouseWheelFunc(on_wheel); |
411 | |
412 | has_ARB_texture_non_power_of_two = glutExtensionSupported("GL_ARB_texture_non_power_of_two" ); |
413 | if (!has_ARB_texture_non_power_of_two) |
414 | fz_warn(ctx, "OpenGL implementation does not support non-power of two texture sizes" ); |
415 | |
416 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); |
417 | |
418 | ui_scale = 1; |
419 | { |
420 | int wmm = glutGet(GLUT_SCREEN_WIDTH_MM); |
421 | int wpx = glutGet(GLUT_SCREEN_WIDTH); |
422 | int hmm = glutGet(GLUT_SCREEN_HEIGHT_MM); |
423 | int hpx = glutGet(GLUT_SCREEN_HEIGHT); |
424 | if (wmm > 0 && hmm > 0) |
425 | { |
426 | float ppi = ((wpx * 254) / wmm + (hpx * 254) / hmm) / 20; |
427 | if (ppi >= 144) ui_scale = 1.5f; |
428 | if (ppi >= 192) ui_scale = 2.0f; |
429 | if (ppi >= 288) ui_scale = 3.0f; |
430 | } |
431 | } |
432 | |
433 | ui.fontsize = DEFAULT_UI_FONTSIZE * ui_scale; |
434 | ui.baseline = DEFAULT_UI_BASELINE * ui_scale; |
435 | ui.lineheight = DEFAULT_UI_LINEHEIGHT * ui_scale; |
436 | ui.gridsize = DEFAULT_UI_GRIDSIZE * ui_scale; |
437 | |
438 | ui_init_fonts(); |
439 | |
440 | ui.overlay_list = glGenLists(1); |
441 | } |
442 | |
443 | void ui_finish(void) |
444 | { |
445 | glDeleteLists(ui.overlay_list, 1); |
446 | ui_finish_fonts(); |
447 | glutExit(); |
448 | } |
449 | |
450 | void ui_invalidate(void) |
451 | { |
452 | glutPostRedisplay(); |
453 | } |
454 | |
455 | void ui_begin(void) |
456 | { |
457 | ui.hot = NULL; |
458 | |
459 | ui.cavity = ui.cavity_stack; |
460 | ui.cavity->x0 = 0; |
461 | ui.cavity->y0 = 0; |
462 | ui.cavity->x1 = ui.window_w; |
463 | ui.cavity->y1 = ui.window_h; |
464 | |
465 | ui.layout = ui.layout_stack; |
466 | ui.layout->side = ALL; |
467 | ui.layout->fill = BOTH; |
468 | ui.layout->anchor = NW; |
469 | ui.layout->padx = 0; |
470 | ui.layout->pady = 0; |
471 | |
472 | ui.cursor = GLUT_CURSOR_INHERIT; |
473 | |
474 | ui.overlay = 0; |
475 | |
476 | glViewport(0, 0, ui.window_w, ui.window_h); |
477 | glClear(GL_COLOR_BUFFER_BIT); |
478 | |
479 | glMatrixMode(GL_PROJECTION); |
480 | glLoadIdentity(); |
481 | glOrtho(0, ui.window_w, ui.window_h, 0, -1, 1); |
482 | |
483 | glMatrixMode(GL_MODELVIEW); |
484 | glLoadIdentity(); |
485 | } |
486 | |
487 | void ui_end(void) |
488 | { |
489 | int code; |
490 | |
491 | if (ui.overlay) |
492 | glCallList(ui.overlay_list); |
493 | |
494 | if (ui.cursor != ui.last_cursor) |
495 | { |
496 | glutSetCursor(ui.cursor); |
497 | ui.last_cursor = ui.cursor; |
498 | } |
499 | |
500 | code = glGetError(); |
501 | if (code != GL_NO_ERROR) |
502 | fz_warn(ctx, "glGetError: %s" , ogl_error_string(code)); |
503 | |
504 | if (!ui.active && (ui.down || ui.middle || ui.right)) |
505 | ui.active = "dummy" ; |
506 | |
507 | if ((ui.grab_down && !ui.down) || (ui.grab_middle && !ui.middle) || (ui.grab_right && !ui.right)) |
508 | { |
509 | ui.grab_down = ui.grab_middle = ui.grab_right = 0; |
510 | ui.active = NULL; |
511 | } |
512 | |
513 | if (ui.active) |
514 | { |
515 | if (ui.active != ui.focus) |
516 | ui.focus = NULL; |
517 | if (!ui.grab_down && !ui.grab_middle && !ui.grab_right) |
518 | { |
519 | ui.grab_down = ui.down; |
520 | ui.grab_middle = ui.middle; |
521 | ui.grab_right = ui.right; |
522 | } |
523 | } |
524 | |
525 | glutSwapBuffers(); |
526 | } |
527 | |
528 | /* Widgets */ |
529 | |
530 | int ui_mouse_inside(fz_irect area) |
531 | { |
532 | if (ui.x >= area.x0 && ui.x < area.x1 && ui.y >= area.y0 && ui.y < area.y1) |
533 | return 1; |
534 | return 0; |
535 | } |
536 | |
537 | fz_irect ui_pack_layout(int slave_w, int slave_h, enum side side, enum fill fill, enum anchor anchor, int padx, int pady) |
538 | { |
539 | fz_irect parcel, slave; |
540 | int parcel_w, parcel_h; |
541 | int anchor_x, anchor_y; |
542 | |
543 | switch (side) |
544 | { |
545 | default: |
546 | case ALL: |
547 | parcel.x0 = ui.cavity->x0 + padx; |
548 | parcel.x1 = ui.cavity->x1 - padx; |
549 | parcel.y0 = ui.cavity->y0 + pady; |
550 | parcel.y1 = ui.cavity->y1 - pady; |
551 | ui.cavity->x0 = ui.cavity->x1; |
552 | ui.cavity->y0 = ui.cavity->y1; |
553 | break; |
554 | case T: |
555 | parcel.x0 = ui.cavity->x0 + padx; |
556 | parcel.x1 = ui.cavity->x1 - padx; |
557 | parcel.y0 = ui.cavity->y0 + pady; |
558 | parcel.y1 = ui.cavity->y0 + pady + slave_h; |
559 | ui.cavity->y0 = parcel.y1 + pady; |
560 | break; |
561 | case B: |
562 | parcel.x0 = ui.cavity->x0 + padx; |
563 | parcel.x1 = ui.cavity->x1 - padx; |
564 | parcel.y0 = ui.cavity->y1 - pady - slave_h; |
565 | parcel.y1 = ui.cavity->y1 - pady; |
566 | ui.cavity->y1 = parcel.y0 - pady; |
567 | break; |
568 | case L: |
569 | parcel.x0 = ui.cavity->x0 + padx; |
570 | parcel.x1 = ui.cavity->x0 + padx + slave_w; |
571 | parcel.y0 = ui.cavity->y0 + pady; |
572 | parcel.y1 = ui.cavity->y1 - pady; |
573 | ui.cavity->x0 = parcel.x1 + padx; |
574 | break; |
575 | case R: |
576 | parcel.x0 = ui.cavity->x1 - padx - slave_w; |
577 | parcel.x1 = ui.cavity->x1 - padx; |
578 | parcel.y0 = ui.cavity->y0 + pady; |
579 | parcel.y1 = ui.cavity->y1 - pady; |
580 | ui.cavity->x1 = parcel.x0 - padx; |
581 | break; |
582 | } |
583 | |
584 | parcel_w = parcel.x1 - parcel.x0; |
585 | parcel_h = parcel.y1 - parcel.y0; |
586 | |
587 | if (fill & X) |
588 | slave_w = parcel_w; |
589 | if (fill & Y) |
590 | slave_h = parcel_h; |
591 | |
592 | anchor_x = parcel_w - slave_w; |
593 | anchor_y = parcel_h - slave_h; |
594 | |
595 | switch (anchor) |
596 | { |
597 | default: |
598 | case CENTER: |
599 | slave.x0 = parcel.x0 + anchor_x / 2; |
600 | slave.y0 = parcel.y0 + anchor_y / 2; |
601 | break; |
602 | case N: |
603 | slave.x0 = parcel.x0 + anchor_x / 2; |
604 | slave.y0 = parcel.y0; |
605 | break; |
606 | case NE: |
607 | slave.x0 = parcel.x0 + anchor_x; |
608 | slave.y0 = parcel.y0; |
609 | break; |
610 | case E: |
611 | slave.x0 = parcel.x0 + anchor_x; |
612 | slave.y0 = parcel.y0 + anchor_y / 2; |
613 | break; |
614 | case SE: |
615 | slave.x0 = parcel.x0 + anchor_x; |
616 | slave.y0 = parcel.y0 + anchor_y; |
617 | break; |
618 | case S: |
619 | slave.x0 = parcel.x0 + anchor_x / 2; |
620 | slave.y0 = parcel.y0 + anchor_y; |
621 | break; |
622 | case SW: |
623 | slave.x0 = parcel.x0; |
624 | slave.y0 = parcel.y0 + anchor_y; |
625 | break; |
626 | case W: |
627 | slave.x0 = parcel.x0; |
628 | slave.y0 = parcel.y0 + anchor_y / 2; |
629 | break; |
630 | case NW: |
631 | slave.x0 = parcel.x0; |
632 | slave.y0 = parcel.y0; |
633 | break; |
634 | } |
635 | |
636 | slave.x1 = slave.x0 + slave_w; |
637 | slave.y1 = slave.y0 + slave_h; |
638 | |
639 | return slave; |
640 | } |
641 | |
642 | fz_irect ui_pack(int slave_w, int slave_h) |
643 | { |
644 | return ui_pack_layout(slave_w, slave_h, ui.layout->side, ui.layout->fill, ui.layout->anchor, ui.layout->padx, ui.layout->pady); |
645 | } |
646 | |
647 | int ui_available_width(void) |
648 | { |
649 | return ui.cavity->x1 - ui.cavity->x0 - ui.layout->padx * 2; |
650 | } |
651 | |
652 | int ui_available_height(void) |
653 | { |
654 | return ui.cavity->y1 - ui.cavity->y0 - ui.layout->pady * 2; |
655 | } |
656 | |
657 | void ui_pack_push(fz_irect cavity) |
658 | { |
659 | *(++ui.cavity) = cavity; |
660 | ++ui.layout; |
661 | ui.layout->side = ALL; |
662 | ui.layout->fill = BOTH; |
663 | ui.layout->anchor = NW; |
664 | ui.layout->padx = 0; |
665 | ui.layout->pady = 0; |
666 | } |
667 | |
668 | void ui_pack_pop(void) |
669 | { |
670 | --ui.cavity; |
671 | --ui.layout; |
672 | } |
673 | |
674 | void ui_layout(enum side side, enum fill fill, enum anchor anchor, int padx, int pady) |
675 | { |
676 | ui.layout->side = side; |
677 | ui.layout->fill = fill; |
678 | ui.layout->anchor = anchor; |
679 | ui.layout->padx = padx; |
680 | ui.layout->pady = pady; |
681 | } |
682 | |
683 | void ui_panel_begin(int w, int h, int padx, int pady, int opaque) |
684 | { |
685 | fz_irect area = ui_pack(w, h); |
686 | if (opaque) |
687 | { |
688 | glColorHex(UI_COLOR_PANEL); |
689 | glRectf(area.x0, area.y0, area.x1, area.y1); |
690 | } |
691 | area.x0 += padx; area.y0 += padx; |
692 | area.x1 -= pady; area.y1 -= pady; |
693 | ui_pack_push(area); |
694 | } |
695 | |
696 | void ui_panel_end(void) |
697 | { |
698 | ui_pack_pop(); |
699 | } |
700 | |
701 | void ui_dialog_begin(int w, int h) |
702 | { |
703 | fz_irect area; |
704 | int x, y; |
705 | w += 24 + 4; |
706 | h += 24 + 4; |
707 | if (w > ui.window_w) w = ui.window_w - 20; |
708 | if (h > ui.window_h) h = ui.window_h - 20; |
709 | x = (ui.window_w-w)/2; |
710 | y = (ui.window_h-h)/3; |
711 | area = fz_make_irect(x, y, x+w, y+h); |
712 | ui_draw_bevel_rect(area, UI_COLOR_PANEL, 0); |
713 | area = fz_expand_irect(area, -14); |
714 | ui_pack_push(area); |
715 | } |
716 | |
717 | void ui_dialog_end(void) |
718 | { |
719 | ui_pack_pop(); |
720 | } |
721 | |
722 | void ui_spacer(void) |
723 | { |
724 | ui_pack(ui.lineheight / 2, ui.lineheight / 2); |
725 | } |
726 | |
727 | void ui_label(const char *fmt, ...) |
728 | { |
729 | char buf[512]; |
730 | struct line lines[20]; |
731 | int avail, used, n; |
732 | fz_irect area; |
733 | va_list ap; |
734 | |
735 | va_start(ap, fmt); |
736 | fz_vsnprintf(buf, sizeof buf, fmt, ap); |
737 | va_end(ap); |
738 | |
739 | avail = ui_available_width(); |
740 | n = ui_break_lines(buf, lines, nelem(lines), avail, &used); |
741 | area = ui_pack(used, n * ui.lineheight); |
742 | glColorHex(UI_COLOR_TEXT_FG); |
743 | ui_draw_lines(area.x0, area.y0, lines, n); |
744 | } |
745 | |
746 | int ui_button(const char *label) |
747 | { |
748 | int width = ui_measure_string(label); |
749 | fz_irect area = ui_pack(width + 20, ui.gridsize); |
750 | int text_x = area.x0 + ((area.x1 - area.x0) - width) / 2; |
751 | int pressed; |
752 | |
753 | if (ui_mouse_inside(area)) |
754 | { |
755 | ui.hot = label; |
756 | if (!ui.active && ui.down) |
757 | ui.active = label; |
758 | } |
759 | |
760 | pressed = (ui.hot == label && ui.active == label && ui.down); |
761 | ui_draw_bevel_rect(area, UI_COLOR_BUTTON, pressed); |
762 | glColorHex(UI_COLOR_TEXT_FG); |
763 | ui_draw_string(text_x + pressed, area.y0+3 + pressed, label); |
764 | |
765 | return ui.hot == label && ui.active == label && !ui.down; |
766 | } |
767 | |
768 | int ui_checkbox(const char *label, int *value) |
769 | { |
770 | int width = ui_measure_string(label); |
771 | fz_irect area = ui_pack(13 + 4 + width, ui.lineheight); |
772 | fz_irect mark = { area.x0, area.y0 + ui.baseline-12, area.x0 + 13, area.y0 + ui.baseline+1 }; |
773 | int pressed; |
774 | |
775 | glColorHex(UI_COLOR_TEXT_FG); |
776 | ui_draw_string(mark.x1 + 4, area.y0, label); |
777 | |
778 | if (ui_mouse_inside(area)) |
779 | { |
780 | ui.hot = label; |
781 | if (!ui.active && ui.down) |
782 | ui.active = label; |
783 | } |
784 | |
785 | if (ui.hot == label && ui.active == label && !ui.down) |
786 | *value = !*value; |
787 | |
788 | pressed = (ui.hot == label && ui.active == label && ui.down); |
789 | ui_draw_bevel_rect(mark, pressed ? UI_COLOR_PANEL : UI_COLOR_TEXT_BG, 1); |
790 | if (*value) |
791 | { |
792 | float ax = mark.x0+2 + 1, ay = mark.y0+2 + 3; |
793 | float bx = mark.x0+2 + 4, by = mark.y0+2 + 5; |
794 | float cx = mark.x0+2 + 8, cy = mark.y0+2 + 1; |
795 | glColorHex(UI_COLOR_TEXT_FG); |
796 | glBegin(GL_TRIANGLE_STRIP); |
797 | glVertex2f(ax, ay); glVertex2f(ax, ay+3); |
798 | glVertex2f(bx, by); glVertex2f(bx, by+3); |
799 | glVertex2f(cx, cy); glVertex2f(cx, cy+3); |
800 | glEnd(); |
801 | } |
802 | |
803 | return ui.hot == label && ui.active == label && !ui.down; |
804 | } |
805 | |
806 | int ui_slider(int *value, int min, int max, int width) |
807 | { |
808 | static int start_value = 0; |
809 | fz_irect area = ui_pack(width, ui.lineheight); |
810 | int m = 6; |
811 | int w = area.x1 - area.x0 - m * 2; |
812 | int h = area.y1 - area.y0; |
813 | fz_irect gutter = { area.x0, area.y0+h/2-2, area.x1, area.y0+h/2+2 }; |
814 | fz_irect thumb; |
815 | int x; |
816 | |
817 | if (ui_mouse_inside(area)) |
818 | { |
819 | ui.hot = value; |
820 | if (!ui.active && ui.down) |
821 | { |
822 | ui.active = value; |
823 | start_value = *value; |
824 | } |
825 | } |
826 | |
827 | if (ui.active == value) |
828 | { |
829 | if (ui.y < area.y0 || ui.y > area.y1) |
830 | *value = start_value; |
831 | else |
832 | { |
833 | float v = (float)(ui.x - (area.x0+m)) / w; |
834 | *value = fz_clamp(min + v * (max - min), min, max); |
835 | } |
836 | } |
837 | |
838 | x = ((*value - min) * w) / (max - min); |
839 | thumb = fz_make_irect(area.x0+m + x-m, area.y0, area.x0+m + x+m, area.y1); |
840 | |
841 | ui_draw_bevel(gutter, 1); |
842 | ui_draw_bevel_rect(thumb, UI_COLOR_BUTTON, 0); |
843 | |
844 | return *value != start_value && ui.active == value && !ui.down; |
845 | } |
846 | |
847 | void ui_splitter(int *x, int min, int max, enum side side) |
848 | { |
849 | static int start_x = 0; |
850 | fz_irect area = ui_pack(4, 0); |
851 | |
852 | if (ui_mouse_inside(area)) |
853 | { |
854 | ui.hot = x; |
855 | if (!ui.active && ui.down) |
856 | { |
857 | ui.active = x; |
858 | start_x = *x; |
859 | } |
860 | } |
861 | |
862 | if (ui.active == x) |
863 | *x = fz_clampi(start_x + (ui.x - ui.down_x), min, max); |
864 | |
865 | if (ui.hot == x || ui.active == x) |
866 | ui.cursor = GLUT_CURSOR_LEFT_RIGHT; |
867 | |
868 | if (side == L) |
869 | { |
870 | glColorHex(UI_COLOR_BEVEL_4); |
871 | glRectf(area.x0+0, area.y0, area.x0+2, area.y1); |
872 | glColorHex(UI_COLOR_BEVEL_3); |
873 | glRectf(area.x0+2, area.y0, area.x0+3, area.y1); |
874 | glColorHex(UI_COLOR_PANEL); |
875 | glRectf(area.x0+3, area.y0, area.x0+4, area.y1); |
876 | } |
877 | if (side == R) |
878 | { |
879 | glColorHex(UI_COLOR_PANEL); |
880 | glRectf(area.x0, area.y0, area.x0+2, area.y1); |
881 | glColorHex(UI_COLOR_BEVEL_2); |
882 | glRectf(area.x0+2, area.y0, area.x0+3, area.y1); |
883 | glColorHex(UI_COLOR_BEVEL_1); |
884 | glRectf(area.x0+3, area.y0, area.x0+4, area.y1); |
885 | } |
886 | } |
887 | |
888 | void ui_scrollbar(int x0, int y0, int x1, int y1, int *value, int page_size, int max) |
889 | { |
890 | static float start_top = 0; /* we can only drag in one scrollbar at a time, so static is safe */ |
891 | float top; |
892 | |
893 | int total_h = y1 - y0; |
894 | int thumb_h = fz_maxi(x1 - x0, total_h * page_size / max); |
895 | int avail_h = total_h - thumb_h; |
896 | |
897 | max -= page_size; |
898 | |
899 | if (max <= 0) |
900 | { |
901 | *value = 0; |
902 | glColorHex(UI_COLOR_SCROLLBAR); |
903 | glRectf(x0, y0, x1, y1); |
904 | return; |
905 | } |
906 | |
907 | top = (float) *value * avail_h / max; |
908 | |
909 | if (ui.down && !ui.active) |
910 | { |
911 | if (ui.x >= x0 && ui.x < x1 && ui.y >= y0 && ui.y < y1) |
912 | { |
913 | if (ui.y < y0 + top) |
914 | { |
915 | ui.active = "pgdn" ; |
916 | *value -= page_size; |
917 | } |
918 | else if (ui.y >= y0 + top + thumb_h) |
919 | { |
920 | ui.active = "pgup" ; |
921 | *value += page_size; |
922 | } |
923 | else |
924 | { |
925 | ui.hot = value; |
926 | ui.active = value; |
927 | start_top = top; |
928 | } |
929 | } |
930 | } |
931 | |
932 | if (ui.active == value) |
933 | { |
934 | *value = (start_top + ui.y - ui.down_y) * max / avail_h; |
935 | } |
936 | |
937 | if (*value < 0) |
938 | *value = 0; |
939 | else if (*value > max) |
940 | *value = max; |
941 | |
942 | top = (float) *value * avail_h / max; |
943 | |
944 | glColorHex(UI_COLOR_SCROLLBAR); |
945 | glRectf(x0, y0, x1, y1); |
946 | ui_draw_ibevel_rect(fz_make_irect(x0, y0+top, x1, y0+top+thumb_h), UI_COLOR_BUTTON, 0); |
947 | } |
948 | |
949 | void ui_tree_begin(struct list *list, int count, int req_w, int req_h, int is_tree) |
950 | { |
951 | static int start_scroll_y = 0; /* we can only drag in one list at a time, so static is safe */ |
952 | |
953 | fz_irect outer_area = ui_pack(req_w, req_h); |
954 | fz_irect area = { outer_area.x0+2, outer_area.y0+2, outer_area.x1-2, outer_area.y1-2 }; |
955 | |
956 | int max_scroll_y = count * ui.lineheight - (area.y1-area.y0); |
957 | |
958 | if (max_scroll_y > 0) |
959 | area.x1 -= 16; |
960 | |
961 | if (ui_mouse_inside(area)) |
962 | { |
963 | ui.hot = list; |
964 | if (!ui.active && ui.middle) |
965 | { |
966 | ui.active = list; |
967 | start_scroll_y = list->scroll_y; |
968 | } |
969 | } |
970 | |
971 | /* middle button dragging */ |
972 | if (ui.active == list) |
973 | list->scroll_y = start_scroll_y + (ui.middle_y - ui.y) * 5; |
974 | |
975 | /* scroll wheel events */ |
976 | if (ui.hot == list) |
977 | list->scroll_y -= ui.scroll_y * ui.lineheight * 3; |
978 | |
979 | /* clamp scrolling to client area */ |
980 | if (list->scroll_y >= max_scroll_y) |
981 | list->scroll_y = max_scroll_y; |
982 | if (list->scroll_y < 0) |
983 | list->scroll_y = 0; |
984 | |
985 | ui_draw_bevel_rect(outer_area, UI_COLOR_TEXT_BG, 1); |
986 | if (max_scroll_y > 0) |
987 | { |
988 | ui_scrollbar(area.x1, area.y0, area.x1+16, area.y1, |
989 | &list->scroll_y, area.y1-area.y0, count * ui.lineheight); |
990 | } |
991 | |
992 | list->is_tree = is_tree; |
993 | list->area = area; |
994 | list->item_y = area.y0 - list->scroll_y; |
995 | |
996 | glScissor(list->area.x0, ui.window_h-list->area.y1, list->area.x1-list->area.x0, list->area.y1-list->area.y0); |
997 | glEnable(GL_SCISSOR_TEST); |
998 | } |
999 | |
1000 | int ui_tree_item(struct list *list, const void *id, const char *label, int selected, int depth, int is_branch, int *is_open) |
1001 | { |
1002 | fz_irect area = { list->area.x0, list->item_y, list->area.x1, list->item_y + ui.lineheight }; |
1003 | int x_handle, x_item; |
1004 | |
1005 | x_item = ui.lineheight / 4; |
1006 | x_item += depth * ui.lineheight; |
1007 | x_handle = x_item; |
1008 | if (list->is_tree) |
1009 | x_item += ui_measure_character(0x25BC) + ui.lineheight / 4; |
1010 | |
1011 | /* only process visible items */ |
1012 | if (area.y1 >= list->area.y0 && area.y0 <= list->area.y1) |
1013 | { |
1014 | if (ui_mouse_inside(list->area) && ui_mouse_inside(area)) |
1015 | { |
1016 | if (list->is_tree && ui.x < area.x0 + x_item) |
1017 | { |
1018 | ui.hot = is_open; |
1019 | } |
1020 | else |
1021 | ui.hot = id; |
1022 | if (!ui.active && ui.down) |
1023 | { |
1024 | if (list->is_tree && ui.hot == is_open) |
1025 | *is_open = !*is_open; |
1026 | ui.active = ui.hot; |
1027 | } |
1028 | } |
1029 | |
1030 | if (ui.active == id || selected) |
1031 | { |
1032 | glColorHex(UI_COLOR_TEXT_SEL_BG); |
1033 | glRectf(area.x0, area.y0, area.x1, area.y1); |
1034 | glColorHex(UI_COLOR_TEXT_SEL_FG); |
1035 | } |
1036 | else |
1037 | { |
1038 | glColorHex(UI_COLOR_TEXT_FG); |
1039 | } |
1040 | |
1041 | ui_draw_string(area.x0 + x_item, area.y0, label); |
1042 | if (list->is_tree && is_branch) |
1043 | ui_draw_character(area.x0 + x_handle, area.y0, |
1044 | *is_open ? 0x25BC : 0x25B6); |
1045 | } |
1046 | |
1047 | list->item_y += ui.lineheight; |
1048 | |
1049 | /* trigger on mouse up */ |
1050 | return ui.active == id && !ui.down; |
1051 | } |
1052 | |
1053 | void ui_list_begin(struct list *list, int count, int req_w, int req_h) |
1054 | { |
1055 | ui_tree_begin(list, count, req_w, req_h, 0); |
1056 | } |
1057 | |
1058 | int ui_list_item(struct list *list, const void *id, const char *label, int selected) |
1059 | { |
1060 | return ui_tree_item(list, id, label, selected, 0, 0, NULL); |
1061 | } |
1062 | |
1063 | void ui_tree_end(struct list *list) |
1064 | { |
1065 | glDisable(GL_SCISSOR_TEST); |
1066 | } |
1067 | |
1068 | void ui_list_end(struct list *list) |
1069 | { |
1070 | ui_tree_end(list); |
1071 | } |
1072 | |
1073 | void ui_label_with_scrollbar(char *text, int width, int height, int *scroll) |
1074 | { |
1075 | struct line lines[500]; |
1076 | fz_irect area; |
1077 | int n; |
1078 | |
1079 | area = ui_pack(width, height); |
1080 | n = ui_break_lines(text, lines, nelem(lines), area.x1-area.x0 - 16, NULL); |
1081 | if (n > (area.y1-area.y0) / ui.lineheight) |
1082 | { |
1083 | if (ui_mouse_inside(area)) |
1084 | *scroll -= ui.scroll_y * ui.lineheight * 3; |
1085 | ui_scrollbar(area.x1-16, area.y0, area.x1, area.y1, scroll, area.y1-area.y0, n * ui.lineheight); |
1086 | } |
1087 | else |
1088 | *scroll = 0; |
1089 | |
1090 | glScissor(area.x0, ui.window_h-area.y1, area.x1-area.x0-16, area.y1-area.y0); |
1091 | glEnable(GL_SCISSOR_TEST); |
1092 | glColorHex(UI_COLOR_TEXT_FG); |
1093 | ui_draw_lines(area.x0, area.y0 - *scroll, lines, n); |
1094 | glDisable(GL_SCISSOR_TEST); |
1095 | } |
1096 | |
1097 | int (const void *id, const char *label, int is_button, int count) |
1098 | { |
1099 | int width = ui_measure_string(label); |
1100 | fz_irect area = ui_pack(width + 22 + 6, ui.gridsize); |
1101 | fz_irect ; |
1102 | int pressed; |
1103 | |
1104 | if (ui_mouse_inside(area)) |
1105 | { |
1106 | ui.hot = id; |
1107 | if (!ui.active && ui.down) |
1108 | ui.active = id; |
1109 | } |
1110 | |
1111 | pressed = (ui.active == id); |
1112 | |
1113 | if (is_button) |
1114 | { |
1115 | ui_draw_bevel_rect(area, UI_COLOR_BUTTON, pressed); |
1116 | glColorHex(UI_COLOR_TEXT_FG); |
1117 | ui_draw_string(area.x0 + 6+pressed, area.y0+3+pressed, label); |
1118 | glBegin(GL_TRIANGLES); |
1119 | glVertex2f(area.x1+pressed-8-10, area.y0+pressed+9); |
1120 | glVertex2f(area.x1+pressed-8, area.y0+pressed+9); |
1121 | glVertex2f(area.x1+pressed-8-4, area.y0+pressed+14); |
1122 | glEnd(); |
1123 | } |
1124 | else |
1125 | { |
1126 | fz_irect arrow = { area.x1-22, area.y0+2, area.x1-2, area.y1-2 }; |
1127 | ui_draw_bevel_rect(area, UI_COLOR_TEXT_BG, 1); |
1128 | glColorHex(UI_COLOR_TEXT_FG); |
1129 | ui_draw_string(area.x0 + 6, area.y0+3, label); |
1130 | ui_draw_ibevel_rect(arrow, UI_COLOR_BUTTON, pressed); |
1131 | |
1132 | glColorHex(UI_COLOR_TEXT_FG); |
1133 | glBegin(GL_TRIANGLES); |
1134 | glVertex2f(area.x1+pressed-8-10, area.y0+pressed+9); |
1135 | glVertex2f(area.x1+pressed-8, area.y0+pressed+9); |
1136 | glVertex2f(area.x1+pressed-8-4, area.y0+pressed+14); |
1137 | glEnd(); |
1138 | } |
1139 | |
1140 | if (pressed) |
1141 | { |
1142 | ui.overlay = 1; |
1143 | |
1144 | glNewList(ui.overlay_list, GL_COMPILE); |
1145 | |
1146 | /* Area inside the border line */ |
1147 | menu_area.x0 = area.x0+1; |
1148 | menu_area.x1 = area.x1-1; // TODO: width of submenu |
1149 | if (area.y1+2 + count * ui.lineheight < ui.window_h) |
1150 | { |
1151 | menu_area.y0 = area.y1+2; |
1152 | menu_area.y1 = menu_area.y0 + count * ui.lineheight; |
1153 | } |
1154 | else |
1155 | { |
1156 | menu_area.y1 = area.y0-2; |
1157 | menu_area.y0 = menu_area.y1 - count * ui.lineheight; |
1158 | } |
1159 | |
1160 | glColorHex(UI_COLOR_TEXT_FG); |
1161 | glRectf(menu_area.x0-1, menu_area.y0-1, menu_area.x1+1, menu_area.y1+1); |
1162 | glColorHex(UI_COLOR_TEXT_BG); |
1163 | glRectf(menu_area.x0, menu_area.y0, menu_area.x1, menu_area.y1); |
1164 | |
1165 | ui_pack_push(menu_area); |
1166 | ui_layout(T, X, NW, 0, 0); |
1167 | } |
1168 | |
1169 | return pressed; |
1170 | } |
1171 | |
1172 | int (const char *title) |
1173 | { |
1174 | fz_irect area = ui_pack(0, ui.lineheight); |
1175 | |
1176 | if (ui_mouse_inside(area)) |
1177 | { |
1178 | ui.hot = title; |
1179 | glColorHex(UI_COLOR_TEXT_SEL_BG); |
1180 | glRectf(area.x0, area.y0, area.x1, area.y1); |
1181 | glColorHex(UI_COLOR_TEXT_SEL_FG); |
1182 | ui_draw_string(area.x0 + 4, area.y0, title); |
1183 | } |
1184 | else |
1185 | { |
1186 | glColorHex(UI_COLOR_TEXT_FG); |
1187 | ui_draw_string(area.x0 + 4, area.y0, title); |
1188 | } |
1189 | |
1190 | return ui.hot == title && !ui.down; |
1191 | } |
1192 | |
1193 | void (void) |
1194 | { |
1195 | glEndList(); |
1196 | ui_pack_pop(); |
1197 | } |
1198 | |
1199 | int ui_select(const void *id, const char *current, const char *options[], int n) |
1200 | { |
1201 | int i, choice = -1; |
1202 | if (ui_popup(id, current, 0, n)) |
1203 | { |
1204 | for (i = 0; i < n; ++i) |
1205 | if (ui_popup_item(options[i])) |
1206 | choice = i; |
1207 | ui_popup_end(); |
1208 | } |
1209 | return choice; |
1210 | } |
1211 | |