| 1 | /* |
| 2 | * fg_gl2.c |
| 3 | * |
| 4 | * Load OpenGL (ES) 2.0 functions used by fg_geometry |
| 5 | * |
| 6 | * Copyright (C) 2012 Sylvain Beucler |
| 7 | * |
| 8 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 9 | * copy of this software and associated documentation files (the "Software"), |
| 10 | * to deal in the Software without restriction, including without limitation |
| 11 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 12 | * and/or sell copies of the Software, and to permit persons to whom the |
| 13 | * Software is furnished to do so, subject to the following conditions: |
| 14 | * |
| 15 | * The above copyright notice and this permission notice shall be included |
| 16 | * in all copies or substantial portions of the Software. |
| 17 | * |
| 18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 20 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 21 | * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER |
| 22 | * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 23 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 24 | */ |
| 25 | |
| 26 | #include <GL/freeglut.h> |
| 27 | #include "fg_internal.h" |
| 28 | #include "fg_gl2.h" |
| 29 | |
| 30 | void FGAPIENTRY glutSetVertexAttribCoord3(GLint attrib) { |
| 31 | if (fgStructure.CurrentWindow != NULL) |
| 32 | fgStructure.CurrentWindow->Window.attribute_v_coord = attrib; |
| 33 | } |
| 34 | |
| 35 | void FGAPIENTRY glutSetVertexAttribNormal(GLint attrib) { |
| 36 | if (fgStructure.CurrentWindow != NULL) |
| 37 | fgStructure.CurrentWindow->Window.attribute_v_normal = attrib; |
| 38 | } |
| 39 | |
| 40 | void FGAPIENTRY glutSetVertexAttribTexCoord2(GLint attrib) { |
| 41 | if (fgStructure.CurrentWindow != NULL) |
| 42 | fgStructure.CurrentWindow->Window.attribute_v_texture = attrib; |
| 43 | } |
| 44 | |
| 45 | void fgInitGL2() { |
| 46 | #ifdef GL_ES_VERSION_2_0 |
| 47 | fgState.HasOpenGL20 = (fgState.MajorVersion >= 2); |
| 48 | #else |
| 49 | /* TODO: Mesa returns a valid stub function, rather than NULL, |
| 50 | when we request a non-existent function */ |
| 51 | #define CHECK(func, a) if ((a) == NULL) { fgWarning("fgInitGL2: " func " is NULL"); return; } |
| 52 | CHECK("fghGenBuffers" , fghGenBuffers = (FGH_PFNGLGENBUFFERSPROC)glutGetProcAddress("glGenBuffers" )); |
| 53 | CHECK("fghDeleteBuffers" , fghDeleteBuffers = (FGH_PFNGLDELETEBUFFERSPROC)glutGetProcAddress("glDeleteBuffers" )); |
| 54 | CHECK("fghBindBuffer" , fghBindBuffer = (FGH_PFNGLBINDBUFFERPROC)glutGetProcAddress("glBindBuffer" )); |
| 55 | CHECK("fghBufferData" , fghBufferData = (FGH_PFNGLBUFFERDATAPROC)glutGetProcAddress("glBufferData" )); |
| 56 | CHECK("fghVertexAttribPointer" , fghVertexAttribPointer = (FGH_PFNGLVERTEXATTRIBPOINTERPROC)glutGetProcAddress("glVertexAttribPointer" )); |
| 57 | CHECK("fghEnableVertexAttribArray" , fghEnableVertexAttribArray = (FGH_PFNGLENABLEVERTEXATTRIBARRAYPROC)glutGetProcAddress("glEnableVertexAttribArray" )); |
| 58 | CHECK("fghDisableVertexAttribArray" , fghDisableVertexAttribArray = (FGH_PFNGLDISABLEVERTEXATTRIBARRAYPROC)glutGetProcAddress("glDisableVertexAttribArray" )); |
| 59 | #undef CHECK |
| 60 | fgState.HasOpenGL20 = 1; |
| 61 | #endif |
| 62 | } |
| 63 | |