| 1 | /* |
| 2 | * fg_internal.h |
| 3 | * |
| 4 | * The freeglut library private include file. |
| 5 | * |
| 6 | * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. |
| 7 | * Written by Pawel W. Olszta, <olszta@sourceforge.net> |
| 8 | * Creation date: Thu Dec 2 1999 |
| 9 | * |
| 10 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 11 | * copy of this software and associated documentation files (the "Software"), |
| 12 | * to deal in the Software without restriction, including without limitation |
| 13 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 14 | * and/or sell copies of the Software, and to permit persons to whom the |
| 15 | * Software is furnished to do so, subject to the following conditions: |
| 16 | * |
| 17 | * The above copyright notice and this permission notice shall be included |
| 18 | * in all copies or substantial portions of the Software. |
| 19 | * |
| 20 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 21 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 22 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 23 | * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER |
| 24 | * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 25 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 26 | */ |
| 27 | |
| 28 | #ifndef FREEGLUT_INTERNAL_H |
| 29 | #define FREEGLUT_INTERNAL_H |
| 30 | |
| 31 | #ifdef HAVE_CONFIG_H |
| 32 | # include "config.h" |
| 33 | #endif |
| 34 | |
| 35 | #include "fg_version.h" |
| 36 | |
| 37 | /* Freeglut is intended to function under all Unix/X11 and Win32 platforms. */ |
| 38 | /* XXX: Don't all MS-Windows compilers (except Cygwin) have _WIN32 defined? |
| 39 | * XXX: If so, remove the first set of defined()'s below. |
| 40 | */ |
| 41 | #if !defined(TARGET_HOST_POSIX_X11) && !defined(TARGET_HOST_MS_WINDOWS) && !defined(TARGET_HOST_MAC_OSX) && !defined(TARGET_HOST_SOLARIS) |
| 42 | #if defined(_MSC_VER) || defined(__WATCOMC__) || defined(__MINGW32__) \ |
| 43 | || defined(_WIN32) || defined(_WIN32_WCE) \ |
| 44 | || ( defined(__CYGWIN__) && defined(X_DISPLAY_MISSING) ) |
| 45 | # define TARGET_HOST_MS_WINDOWS 1 |
| 46 | |
| 47 | #elif defined (__ANDROID__) |
| 48 | # define TARGET_HOST_ANDROID 1 |
| 49 | |
| 50 | #elif defined (__QNXNTO__) || defined (__PLAYBOOK__) |
| 51 | # define TARGET_HOST_BLACKBERRY 1 |
| 52 | |
| 53 | #elif defined(__posix__) || defined(__unix__) || defined(__linux__) || defined(__sun) |
| 54 | # define TARGET_HOST_POSIX_X11 1 |
| 55 | |
| 56 | #elif defined(__APPLE__) |
| 57 | /* This is a placeholder until we get native OSX support ironed out -- JFF 11/18/09 */ |
| 58 | # define TARGET_HOST_POSIX_X11 1 |
| 59 | /* # define TARGET_HOST_MAC_OSX 1 */ |
| 60 | |
| 61 | #else |
| 62 | # error "Unrecognized target host!" |
| 63 | |
| 64 | #endif |
| 65 | #endif |
| 66 | |
| 67 | /* Detect both SunPro and gcc compilers on Sun Solaris */ |
| 68 | #if defined (__SVR4) && defined (__sun) |
| 69 | # define TARGET_HOST_SOLARIS 1 |
| 70 | #endif |
| 71 | |
| 72 | #ifndef TARGET_HOST_MS_WINDOWS |
| 73 | # define TARGET_HOST_MS_WINDOWS 0 |
| 74 | #endif |
| 75 | |
| 76 | #ifndef TARGET_HOST_ANDROID |
| 77 | # define TARGET_HOST_ANDROID 0 |
| 78 | #endif |
| 79 | |
| 80 | #ifndef TARGET_HOST_BLACKBERRY |
| 81 | # define TARGET_HOST_BLACKBERRY 0 |
| 82 | #endif |
| 83 | |
| 84 | #ifndef TARGET_HOST_POSIX_X11 |
| 85 | # define TARGET_HOST_POSIX_X11 0 |
| 86 | #endif |
| 87 | |
| 88 | #ifndef TARGET_HOST_MAC_OSX |
| 89 | # define TARGET_HOST_MAC_OSX 0 |
| 90 | #endif |
| 91 | |
| 92 | #ifndef TARGET_HOST_SOLARIS |
| 93 | # define TARGET_HOST_SOLARIS 0 |
| 94 | #endif |
| 95 | |
| 96 | /* -- FIXED CONFIGURATION LIMITS ------------------------------------------- */ |
| 97 | |
| 98 | #define 3 |
| 99 | |
| 100 | /* These files should be available on every platform. */ |
| 101 | #include <stdio.h> |
| 102 | #include <string.h> |
| 103 | #include <math.h> |
| 104 | #include <stdlib.h> |
| 105 | #include <stdarg.h> |
| 106 | |
| 107 | /* These are included based on autoconf directives. */ |
| 108 | #ifdef HAVE_SYS_TYPES_H |
| 109 | # include <sys/types.h> |
| 110 | #endif |
| 111 | #ifdef HAVE_UNISTD_H |
| 112 | # include <unistd.h> |
| 113 | #endif |
| 114 | #ifdef TIME_WITH_SYS_TIME |
| 115 | # include <sys/time.h> |
| 116 | # include <time.h> |
| 117 | #elif defined(HAVE_SYS_TIME_H) |
| 118 | # include <sys/time.h> |
| 119 | #else |
| 120 | # include <time.h> |
| 121 | #endif |
| 122 | |
| 123 | /* -- AUTOCONF HACKS --------------------------------------------------------*/ |
| 124 | |
| 125 | /* XXX: Update autoconf to avoid these. |
| 126 | * XXX: Are non-POSIX platforms intended not to use autoconf? |
| 127 | * If so, perhaps there should be a config_guess.h for them. Alternatively, |
| 128 | * config guesses could be placed above, just after the config.h exclusion. |
| 129 | */ |
| 130 | #if defined(__FreeBSD__) || defined(__NetBSD__) |
| 131 | # define HAVE_USB_JS 1 |
| 132 | # if defined(__NetBSD__) || ( defined(__FreeBSD__) && __FreeBSD_version >= 500000) |
| 133 | # define HAVE_USBHID_H 1 |
| 134 | # endif |
| 135 | #endif |
| 136 | |
| 137 | #if defined(_MSC_VER) || defined(__WATCOMC__) |
| 138 | /* strdup() is non-standard, for all but POSIX-2001 */ |
| 139 | #define strdup _strdup |
| 140 | #endif |
| 141 | |
| 142 | /* M_PI is non-standard (defined by BSD, not ISO-C) */ |
| 143 | #ifndef M_PI |
| 144 | # define M_PI 3.14159265358979323846 |
| 145 | #endif |
| 146 | |
| 147 | #ifdef HAVE_STDBOOL_H |
| 148 | # include <stdbool.h> |
| 149 | # ifndef TRUE |
| 150 | # define TRUE true |
| 151 | # endif |
| 152 | # ifndef FALSE |
| 153 | # define FALSE false |
| 154 | # endif |
| 155 | #else |
| 156 | # ifndef TRUE |
| 157 | # define TRUE 1 |
| 158 | # endif |
| 159 | # ifndef FALSE |
| 160 | # define FALSE 0 |
| 161 | # endif |
| 162 | #endif |
| 163 | |
| 164 | /* General defines */ |
| 165 | #define INVALID_MODIFIERS 0xffffffff |
| 166 | |
| 167 | /* FreeGLUT internal time type */ |
| 168 | #if defined(HAVE_STDINT_H) |
| 169 | # include <stdint.h> |
| 170 | typedef uint64_t fg_time_t; |
| 171 | #elif defined(HAVE_INTTYPES_H) |
| 172 | # include <inttypes.h> |
| 173 | typedef uint64_t fg_time_t; |
| 174 | #elif defined(HAVE_U__INT64) |
| 175 | typedef unsigned __int64 fg_time_t; |
| 176 | #elif defined(HAVE_ULONG_LONG) |
| 177 | typedef unsigned long long fg_time_t; |
| 178 | #else |
| 179 | typedef unsigned long fg_time_t; |
| 180 | #endif |
| 181 | |
| 182 | #ifndef __fg_unused |
| 183 | # ifdef __GNUC__ |
| 184 | # define __fg_unused __attribute__((unused)) |
| 185 | # else |
| 186 | # define __fg_unused |
| 187 | # endif |
| 188 | #endif |
| 189 | |
| 190 | /* Platform-specific includes */ |
| 191 | #if TARGET_HOST_POSIX_X11 |
| 192 | #include "x11/fg_internal_x11.h" |
| 193 | #endif |
| 194 | #if TARGET_HOST_MS_WINDOWS |
| 195 | #include "mswin/fg_internal_mswin.h" |
| 196 | #endif |
| 197 | #if TARGET_HOST_ANDROID |
| 198 | #include "android/fg_internal_android.h" |
| 199 | #endif |
| 200 | #if TARGET_HOST_BLACKBERRY |
| 201 | #include "blackberry/fg_internal_blackberry.h" |
| 202 | #endif |
| 203 | |
| 204 | |
| 205 | /* -- GLOBAL TYPE DEFINITIONS ---------------------------------------------- */ |
| 206 | |
| 207 | /* Freeglut callbacks type definitions */ |
| 208 | typedef void (* FGCBDisplay )( void ); |
| 209 | typedef void (* FGCBReshape )( int, int ); |
| 210 | typedef void (* FGCBPosition )( int, int ); |
| 211 | typedef void (* FGCBVisibility )( int ); |
| 212 | typedef void (* FGCBKeyboard )( unsigned char, int, int ); |
| 213 | typedef void (* FGCBKeyboardExt )( int, int, int ); |
| 214 | typedef void (* FGCBKeyboardDown )( unsigned char, int, int ); |
| 215 | typedef void (* FGCBKeyboardUp )( unsigned char, int, int ); |
| 216 | typedef void (* FGCBSpecial )( int, int, int ); |
| 217 | typedef void (* FGCBSpecialUp )( int, int, int ); |
| 218 | typedef void (* FGCBMouse )( int, int, int, int ); |
| 219 | typedef void (* FGCBMouseWheel )( int, int, int, int ); |
| 220 | typedef void (* FGCBMotion )( int, int ); |
| 221 | typedef void (* FGCBPassive )( int, int ); |
| 222 | typedef void (* FGCBEntry )( int ); |
| 223 | typedef void (* FGCBWindowStatus )( int ); |
| 224 | typedef void (* FGCBJoystick )( unsigned int, int, int, int ); |
| 225 | typedef void (* FGCBOverlayDisplay)( void ); |
| 226 | typedef void (* FGCBSpaceMotion )( int, int, int ); |
| 227 | typedef void (* FGCBSpaceRotation )( int, int, int ); |
| 228 | typedef void (* FGCBSpaceButton )( int, int ); |
| 229 | typedef void (* FGCBDials )( int, int ); |
| 230 | typedef void (* FGCBButtonBox )( int, int ); |
| 231 | typedef void (* FGCBTabletMotion )( int, int ); |
| 232 | typedef void (* FGCBTabletButton )( int, int, int, int ); |
| 233 | typedef void (* FGCBDestroy )( void ); /* Used for both window and menu destroy callbacks */ |
| 234 | |
| 235 | typedef void (* FGCBMultiEntry )( int, int ); |
| 236 | typedef void (* FGCBMultiButton )( int, int, int, int, int ); |
| 237 | typedef void (* FGCBMultiMotion )( int, int, int ); |
| 238 | typedef void (* FGCBMultiPassive )( int, int, int ); |
| 239 | |
| 240 | typedef void (* FGCBInitContext)(); |
| 241 | typedef void (* FGCBAppStatus)(int); |
| 242 | |
| 243 | /* The global callbacks type definitions */ |
| 244 | typedef void (* FGCBIdle )( void ); |
| 245 | typedef void (* FGCBTimer )( int ); |
| 246 | typedef void (* )( int ); |
| 247 | typedef void (* )( int, int, int ); |
| 248 | |
| 249 | /* The callback used when creating/using menus */ |
| 250 | typedef void (* )( int ); |
| 251 | |
| 252 | /* The FreeGLUT error/warning handler type definition */ |
| 253 | typedef void (* FGError ) ( const char *fmt, va_list ap); |
| 254 | typedef void (* FGWarning ) ( const char *fmt, va_list ap); |
| 255 | |
| 256 | |
| 257 | /* A list structure */ |
| 258 | typedef struct tagSFG_List SFG_List; |
| 259 | struct tagSFG_List |
| 260 | { |
| 261 | void *First; |
| 262 | void *Last; |
| 263 | }; |
| 264 | |
| 265 | /* A list node structure */ |
| 266 | typedef struct tagSFG_Node SFG_Node; |
| 267 | struct tagSFG_Node |
| 268 | { |
| 269 | void *Next; |
| 270 | void *Prev; |
| 271 | }; |
| 272 | |
| 273 | /* A helper structure holding two ints and a boolean */ |
| 274 | typedef struct tagSFG_XYUse SFG_XYUse; |
| 275 | struct tagSFG_XYUse |
| 276 | { |
| 277 | GLint X, Y; /* The two integers... */ |
| 278 | GLboolean Use; /* ...and a single boolean. */ |
| 279 | }; |
| 280 | |
| 281 | /* |
| 282 | * An enumeration containing the state of the GLUT execution: |
| 283 | * initializing, running, or stopping |
| 284 | */ |
| 285 | typedef enum |
| 286 | { |
| 287 | GLUT_EXEC_STATE_INIT, |
| 288 | GLUT_EXEC_STATE_RUNNING, |
| 289 | GLUT_EXEC_STATE_STOP |
| 290 | } fgExecutionState ; |
| 291 | |
| 292 | /* This structure holds different freeglut settings */ |
| 293 | typedef struct tagSFG_State SFG_State; |
| 294 | struct tagSFG_State |
| 295 | { |
| 296 | SFG_XYUse Position; /* The default windows' position */ |
| 297 | SFG_XYUse Size; /* The default windows' size */ |
| 298 | unsigned int DisplayMode; /* Display mode for new windows */ |
| 299 | |
| 300 | GLboolean Initialised; /* freeglut has been initialised */ |
| 301 | |
| 302 | int DirectContext; /* Direct rendering state */ |
| 303 | |
| 304 | GLboolean ForceIconic; /* New top windows are iconified */ |
| 305 | GLboolean UseCurrentContext; /* New windows share with current */ |
| 306 | |
| 307 | GLboolean GLDebugSwitch; /* OpenGL state debugging switch */ |
| 308 | GLboolean XSyncSwitch; /* X11 sync protocol switch */ |
| 309 | |
| 310 | int KeyRepeat; /* Global key repeat mode. */ |
| 311 | int Modifiers; /* Current ALT/SHIFT/CTRL state */ |
| 312 | |
| 313 | GLuint FPSInterval; /* Interval between FPS printfs */ |
| 314 | GLuint SwapCount; /* Count of glutSwapBuffer calls */ |
| 315 | GLuint SwapTime; /* Time of last SwapBuffers */ |
| 316 | |
| 317 | fg_time_t Time; /* Time that glutInit was called */ |
| 318 | SFG_List Timers; /* The freeglut timer hooks */ |
| 319 | SFG_List FreeTimers; /* The unused timer hooks */ |
| 320 | |
| 321 | FGCBIdle IdleCallback; /* The global idle callback */ |
| 322 | |
| 323 | int ; /* Num. of currently active menus */ |
| 324 | FGCBMenuState ; /* Menu callbacks are global */ |
| 325 | FGCBMenuStatus ; |
| 326 | void* ; /* Font to be used for newly created menus */ |
| 327 | |
| 328 | SFG_XYUse GameModeSize; /* Game mode screen's dimensions */ |
| 329 | int GameModeDepth; /* The pixel depth for game mode */ |
| 330 | int GameModeRefresh; /* The refresh rate for game mode */ |
| 331 | |
| 332 | int ActionOnWindowClose; /* Action when user closes window */ |
| 333 | |
| 334 | fgExecutionState ExecState; /* Used for GLUT termination */ |
| 335 | char *ProgramName; /* Name of the invoking program */ |
| 336 | GLboolean JoysticksInitialised; /* Only initialize if application calls for them */ |
| 337 | int NumActiveJoysticks; /* Number of active joysticks (callback defined and positive pollrate) -- if zero, don't poll joysticks */ |
| 338 | GLboolean InputDevsInitialised; /* Only initialize if application calls for them */ |
| 339 | |
| 340 | int MouseWheelTicks; /* Number of ticks the mouse wheel has turned */ |
| 341 | |
| 342 | int AuxiliaryBufferNumber; /* Number of auxiliary buffers */ |
| 343 | int SampleNumber; /* Number of samples per pixel */ |
| 344 | |
| 345 | GLboolean SkipStaleMotion; /* skip stale motion events */ |
| 346 | |
| 347 | GLboolean StrokeFontDrawJoinDots;/* Draw dots between line segments of stroke fonts? */ |
| 348 | |
| 349 | int MajorVersion; /* Major OpenGL context version */ |
| 350 | int MinorVersion; /* Minor OpenGL context version */ |
| 351 | int ContextFlags; /* OpenGL context flags */ |
| 352 | int ContextProfile; /* OpenGL context profile */ |
| 353 | int HasOpenGL20; /* fgInitGL2 could find all OpenGL 2.0 functions */ |
| 354 | FGError ErrorFunc; /* User defined error handler */ |
| 355 | FGWarning WarningFunc; /* User defined warning handler */ |
| 356 | }; |
| 357 | |
| 358 | /* The structure used by display initialization in fg_init.c */ |
| 359 | typedef struct tagSFG_Display SFG_Display; |
| 360 | struct tagSFG_Display |
| 361 | { |
| 362 | SFG_PlatformDisplay pDisplay; |
| 363 | |
| 364 | int ScreenWidth; /* The screen's width in pixels */ |
| 365 | int ScreenHeight; /* The screen's height in pixels */ |
| 366 | int ScreenWidthMM; /* The screen's width in milimeters */ |
| 367 | int ScreenHeightMM; /* The screen's height in milimeters */ |
| 368 | }; |
| 369 | |
| 370 | |
| 371 | /* The user can create any number of timer hooks */ |
| 372 | typedef struct tagSFG_Timer SFG_Timer; |
| 373 | struct tagSFG_Timer |
| 374 | { |
| 375 | SFG_Node Node; |
| 376 | int ID; /* The timer ID integer */ |
| 377 | FGCBTimer Callback; /* The timer callback */ |
| 378 | fg_time_t TriggerTime; /* The timer trigger time */ |
| 379 | }; |
| 380 | |
| 381 | /* |
| 382 | * A window and its OpenGL context. The contents of this structure |
| 383 | * are highly dependent on the target operating system we aim at... |
| 384 | */ |
| 385 | typedef struct tagSFG_Context SFG_Context; |
| 386 | struct tagSFG_Context |
| 387 | { |
| 388 | SFG_WindowHandleType Handle; /* The window's handle */ |
| 389 | SFG_WindowContextType Context; /* The window's OpenGL/WGL context */ |
| 390 | |
| 391 | SFG_PlatformContext pContext; /* The window's FBConfig (X11) or device context (Windows) */ |
| 392 | |
| 393 | int DoubleBuffered; /* Treat the window as double-buffered */ |
| 394 | |
| 395 | /* When drawing geometry to vertex attribute buffers, user specifies |
| 396 | * the attribute indices for vertices, normals and/or texture coords |
| 397 | * to freeglut. Those are stored here |
| 398 | */ |
| 399 | GLint attribute_v_coord; |
| 400 | GLint attribute_v_normal; |
| 401 | GLint attribute_v_texture; |
| 402 | }; |
| 403 | |
| 404 | |
| 405 | /* |
| 406 | * Bitmasks indicating the different kinds of |
| 407 | * actions that can be scheduled for a window. |
| 408 | */ |
| 409 | #define GLUT_INIT_WORK (1<<0) |
| 410 | #define GLUT_VISIBILITY_WORK (1<<1) |
| 411 | #define GLUT_POSITION_WORK (1<<2) |
| 412 | #define GLUT_SIZE_WORK (1<<3) |
| 413 | #define GLUT_ZORDER_WORK (1<<4) |
| 414 | #define GLUT_FULL_SCREEN_WORK (1<<5) |
| 415 | #define GLUT_DISPLAY_WORK (1<<6) |
| 416 | |
| 417 | /* |
| 418 | * An enumeration containing the state of the GLUT execution: |
| 419 | * initializing, running, or stopping |
| 420 | */ |
| 421 | typedef enum |
| 422 | { |
| 423 | DesireHiddenState, |
| 424 | DesireIconicState, |
| 425 | DesireNormalState |
| 426 | } fgDesiredVisibility ; |
| 427 | |
| 428 | /* |
| 429 | * There is considerable confusion about the "right thing to |
| 430 | * do" concerning window size and position. GLUT itself is |
| 431 | * not consistent between Windows and UNIX/X11; since |
| 432 | * platform independence is a virtue for "freeglut", we |
| 433 | * decided to break with GLUT's behaviour. |
| 434 | * |
| 435 | * Under UNIX/X11, it is apparently not possible to get the |
| 436 | * window border sizes in order to subtract them off the |
| 437 | * window's initial position until some time after the window |
| 438 | * has been created. Therefore we decided on the following |
| 439 | * behaviour, both under Windows and under UNIX/X11: |
| 440 | * - When you create a window with position (x,y) and size |
| 441 | * (w,h), the upper left hand corner of the outside of the |
| 442 | * window is at (x,y) and the size of the drawable area is |
| 443 | * (w,h). |
| 444 | * - When you query the size and position of the window--as |
| 445 | * is happening here for Windows--"freeglut" will return |
| 446 | * the size of the drawable area--the (w,h) that you |
| 447 | * specified when you created the window--and the coordinates |
| 448 | * of the upper left hand corner of the drawable area, i.e. |
| 449 | * of the client rect--which is NOT the (x,y) you specified. |
| 450 | */ |
| 451 | typedef struct tagSFG_WindowState SFG_WindowState; |
| 452 | struct tagSFG_WindowState /* as per notes above, sizes always refer to the client area (thus without the window decorations) */ |
| 453 | { |
| 454 | /* window state - size, position, look */ |
| 455 | int Xpos; /* Window's top-left of client area, X-coordinate */ |
| 456 | int Ypos; /* Window's top-left of client area, Y-coordinate */ |
| 457 | int Width; /* Window's width in pixels */ |
| 458 | int Height; /* The same about the height */ |
| 459 | GLboolean Visible; /* Is the window visible now? Not using fgVisibilityState as we only care if visible or not */ |
| 460 | int Cursor; /* The currently selected cursor style */ |
| 461 | GLboolean IsFullscreen; /* is the window fullscreen? */ |
| 462 | |
| 463 | /* FreeGLUT operations are deferred, that is, window moving, resizing, |
| 464 | * Z-order changing, making full screen or not do not happen immediately |
| 465 | * upon the user's request, but only in the next iteration of the main |
| 466 | * loop, before the display callback is called. This allows multiple |
| 467 | * reshape, position, etc requests to be combined into one and is |
| 468 | * compatible with the way GLUT does things. Callbacks get triggered |
| 469 | * based on the feedback/messages/notifications from the window manager. |
| 470 | * Below here we define what work should be done, as well as the relevant |
| 471 | * parameters for this work. |
| 472 | */ |
| 473 | unsigned int WorkMask; /* work (resize, etc) to be done on the window */ |
| 474 | int DesiredXpos; /* desired X location */ |
| 475 | int DesiredYpos; /* desired Y location */ |
| 476 | int DesiredWidth; /* desired window width */ |
| 477 | int DesiredHeight; /* desired window height */ |
| 478 | int DesiredZOrder; /* desired window Z Order position */ |
| 479 | fgDesiredVisibility DesiredVisibility;/* desired visibility (hidden, iconic, shown/normal) */ |
| 480 | |
| 481 | SFG_PlatformWindowState pWState; /* Window width/height (X11) or rectangle/style (Windows) from before a resize, and other stuff only needed on specific platforms */ |
| 482 | |
| 483 | long JoystickPollRate; /* The joystick polling rate */ |
| 484 | fg_time_t JoystickLastPoll; /* When the last poll happened */ |
| 485 | |
| 486 | int MouseX, MouseY; /* The most recent mouse position */ |
| 487 | |
| 488 | GLboolean IgnoreKeyRepeat; /* Whether to ignore key repeat. */ |
| 489 | |
| 490 | GLboolean VisualizeNormals; /* When drawing objects, draw vectors representing the normals as well? */ |
| 491 | }; |
| 492 | |
| 493 | |
| 494 | /* |
| 495 | * A generic function pointer. We should really use the GLUTproc type |
| 496 | * defined in freeglut_ext.h, but if we include that header in this file |
| 497 | * a bunch of other stuff (font-related) blows up! |
| 498 | */ |
| 499 | typedef void (*SFG_Proc)(); |
| 500 | |
| 501 | |
| 502 | /* |
| 503 | * SET_WCB() is used as: |
| 504 | * |
| 505 | * SET_WCB( window, cbname, func ); |
| 506 | * |
| 507 | * ...where {window} is the freeglut window to set the callback, |
| 508 | * {cbname} is the window-specific callback to set, |
| 509 | * {func} is a function-pointer. |
| 510 | * |
| 511 | * Originally, {FETCH_WCB( ... ) = func} was rather sloppily used, |
| 512 | * but this can cause warnings because the FETCH_WCB() macro type- |
| 513 | * casts its result, and a type-cast value shouldn't be an lvalue. |
| 514 | * |
| 515 | * The {if( FETCH_WCB( ... ) != func )} test is to do type-checking |
| 516 | * and for no other reason. Since it's hidden in the macro, the |
| 517 | * ugliness is felt to be rather benign. |
| 518 | */ |
| 519 | #define SET_WCB(window,cbname,func) \ |
| 520 | do \ |
| 521 | { \ |
| 522 | if( FETCH_WCB( window, cbname ) != (SFG_Proc)(func) ) \ |
| 523 | (((window).CallBacks[WCB_ ## cbname]) = (SFG_Proc)(func)); \ |
| 524 | } while( 0 ) |
| 525 | |
| 526 | /* |
| 527 | * FETCH_WCB() is used as: |
| 528 | * |
| 529 | * FETCH_WCB( window, cbname ); |
| 530 | * |
| 531 | * ...where {window} is the freeglut window to fetch the callback from, |
| 532 | * {cbname} is the window-specific callback to fetch. |
| 533 | * |
| 534 | * The result is correctly type-cast to the callback function pointer |
| 535 | * type. |
| 536 | */ |
| 537 | #define FETCH_WCB(window,cbname) \ |
| 538 | ((window).CallBacks[WCB_ ## cbname]) |
| 539 | |
| 540 | /* |
| 541 | * INVOKE_WCB() is used as: |
| 542 | * |
| 543 | * INVOKE_WCB( window, cbname, ( arg_list ) ); |
| 544 | * |
| 545 | * ...where {window} is the freeglut window, |
| 546 | * {cbname} is the window-specific callback to be invoked, |
| 547 | * {(arg_list)} is the parameter list. |
| 548 | * |
| 549 | * The callback is invoked as: |
| 550 | * |
| 551 | * callback( arg_list ); |
| 552 | * |
| 553 | * ...so the parentheses are REQUIRED in the {arg_list}. |
| 554 | * |
| 555 | * NOTE that it does a sanity-check and also sets the |
| 556 | * current window. |
| 557 | * |
| 558 | */ |
| 559 | #if TARGET_HOST_MS_WINDOWS && !defined(_WIN32_WCE) /* FIXME: also WinCE? */ |
| 560 | #define INVOKE_WCB(window,cbname,arg_list) \ |
| 561 | do \ |
| 562 | { \ |
| 563 | if( FETCH_WCB( window, cbname ) ) \ |
| 564 | { \ |
| 565 | FGCB ## cbname func = (FGCB ## cbname)(FETCH_WCB( window, cbname )); \ |
| 566 | fgSetWindow( &window ); \ |
| 567 | func arg_list; \ |
| 568 | } \ |
| 569 | } while( 0 ) |
| 570 | #else |
| 571 | #define INVOKE_WCB(window,cbname,arg_list) \ |
| 572 | do \ |
| 573 | { \ |
| 574 | if( FETCH_WCB( window, cbname ) ) \ |
| 575 | { \ |
| 576 | fgSetWindow( &window ); \ |
| 577 | ((FGCB ## cbname)FETCH_WCB( window, cbname )) arg_list; \ |
| 578 | } \ |
| 579 | } while( 0 ) |
| 580 | #endif |
| 581 | |
| 582 | /* |
| 583 | * The window callbacks the user can supply us with. Should be kept portable. |
| 584 | * |
| 585 | * This enumeration provides the freeglut CallBack numbers. |
| 586 | * The symbolic constants are indices into a window's array of |
| 587 | * function callbacks. The names are formed by splicing a common |
| 588 | * prefix onto the callback's base name. (This was originally |
| 589 | * done so that an early stage of development could live side-by- |
| 590 | * side with the old callback code. The old callback code used |
| 591 | * the bare callback's name as a structure member, so I used a |
| 592 | * prefix for the array index name.) |
| 593 | */ |
| 594 | enum |
| 595 | { |
| 596 | WCB_Display, |
| 597 | WCB_Reshape, |
| 598 | WCB_Position, |
| 599 | WCB_Keyboard, |
| 600 | WCB_KeyboardExt, |
| 601 | WCB_KeyboardDown, |
| 602 | WCB_KeyboardUp, |
| 603 | WCB_Special, |
| 604 | WCB_SpecialUp, |
| 605 | WCB_Mouse, |
| 606 | WCB_MouseWheel, |
| 607 | WCB_Motion, |
| 608 | WCB_Passive, |
| 609 | WCB_Entry, |
| 610 | WCB_Visibility, |
| 611 | WCB_WindowStatus, |
| 612 | WCB_Joystick, |
| 613 | WCB_Destroy, |
| 614 | |
| 615 | /* Multi-Pointer X and touch related */ |
| 616 | WCB_MultiEntry, |
| 617 | WCB_MultiButton, |
| 618 | WCB_MultiMotion, |
| 619 | WCB_MultiPassive, |
| 620 | |
| 621 | /* Mobile platforms LifeCycle */ |
| 622 | WCB_InitContext, |
| 623 | WCB_AppStatus, |
| 624 | |
| 625 | /* Presently ignored */ |
| 626 | WCB_Select, |
| 627 | WCB_OverlayDisplay, |
| 628 | WCB_SpaceMotion, /* presently implemented only on UNIX/X11 */ |
| 629 | WCB_SpaceRotation, /* presently implemented only on UNIX/X11 */ |
| 630 | WCB_SpaceButton, /* presently implemented only on UNIX/X11 */ |
| 631 | WCB_Dials, |
| 632 | WCB_ButtonBox, |
| 633 | WCB_TabletMotion, |
| 634 | WCB_TabletButton, |
| 635 | |
| 636 | /* Always make this the LAST one */ |
| 637 | TOTAL_CALLBACKS |
| 638 | }; |
| 639 | |
| 640 | |
| 641 | /* This structure holds the OpenGL rendering context for all the menu windows */ |
| 642 | typedef struct tagSFG_MenuContext ; |
| 643 | struct |
| 644 | { |
| 645 | SFG_WindowContextType ; /* The menu window's WGL context */ |
| 646 | }; |
| 647 | |
| 648 | /* This structure describes a menu */ |
| 649 | typedef struct tagSFG_Window SFG_Window; |
| 650 | typedef struct tagSFG_MenuEntry ; |
| 651 | typedef struct tagSFG_Menu ; |
| 652 | struct |
| 653 | { |
| 654 | SFG_Node ; |
| 655 | void *; /* User data passed back at callback */ |
| 656 | int ; /* The global menu ID */ |
| 657 | SFG_List ; /* The menu entries list */ |
| 658 | FGCBMenu ; /* The menu callback */ |
| 659 | FGCBDestroy ; /* Destruction callback */ |
| 660 | GLboolean ; /* Is the menu selected? */ |
| 661 | void* ; /* Font to be used for displaying this menu */ |
| 662 | int ; /* Menu box width in pixels */ |
| 663 | int ; /* Menu box height in pixels */ |
| 664 | int , ; /* Menu box raster position */ |
| 665 | |
| 666 | SFG_MenuEntry *; /* Currently active entry in the menu */ |
| 667 | SFG_Window *; /* Window for menu */ |
| 668 | SFG_Window *; /* Window in which the menu is invoked */ |
| 669 | }; |
| 670 | |
| 671 | /* This is a menu entry */ |
| 672 | struct |
| 673 | { |
| 674 | SFG_Node ; |
| 675 | int ; /* The menu entry ID (local) */ |
| 676 | int ; /* The menu's ordinal number */ |
| 677 | char* ; /* The text to be displayed */ |
| 678 | SFG_Menu* ; /* Optional sub-menu tree */ |
| 679 | GLboolean ; /* Is the entry highlighted? */ |
| 680 | int ; /* Label's width in pixels */ |
| 681 | }; |
| 682 | |
| 683 | /* |
| 684 | * A window, making part of freeglut windows hierarchy. |
| 685 | * Should be kept portable. |
| 686 | * |
| 687 | * NOTE that ActiveMenu is set to menu itself if the window is a menu. |
| 688 | */ |
| 689 | struct tagSFG_Window |
| 690 | { |
| 691 | SFG_Node Node; |
| 692 | int ID; /* Window's ID number */ |
| 693 | |
| 694 | SFG_Context Window; /* Window and OpenGL context */ |
| 695 | SFG_WindowState State; /* The window state */ |
| 696 | SFG_Proc CallBacks[ TOTAL_CALLBACKS ]; /* Array of window callbacks */ |
| 697 | void *UserData ; /* For use by user */ |
| 698 | |
| 699 | SFG_Menu* [ FREEGLUT_MAX_MENUS ]; /* Menus appended to window */ |
| 700 | SFG_Menu* ; /* The window's active menu */ |
| 701 | |
| 702 | SFG_Window* Parent; /* The parent to this window */ |
| 703 | SFG_List Children; /* The subwindows d.l. list */ |
| 704 | |
| 705 | GLboolean ; /* Set to 1 if we are a menu */ |
| 706 | }; |
| 707 | |
| 708 | |
| 709 | /* A linked list structure of windows */ |
| 710 | typedef struct tagSFG_WindowList SFG_WindowList ; |
| 711 | struct tagSFG_WindowList |
| 712 | { |
| 713 | SFG_Node node; |
| 714 | SFG_Window *window ; |
| 715 | }; |
| 716 | |
| 717 | /* This holds information about all the windows, menus etc. */ |
| 718 | typedef struct tagSFG_Structure SFG_Structure; |
| 719 | struct tagSFG_Structure |
| 720 | { |
| 721 | SFG_List Windows; /* The global windows list */ |
| 722 | SFG_List ; /* The global menus list */ |
| 723 | SFG_List WindowsToDestroy; |
| 724 | |
| 725 | SFG_Window* CurrentWindow; /* The currently set window */ |
| 726 | SFG_Menu* ; /* Same, but menu... */ |
| 727 | |
| 728 | SFG_MenuContext* ; /* OpenGL rendering context for menus */ |
| 729 | |
| 730 | SFG_Window* GameModeWindow; /* The game mode window */ |
| 731 | |
| 732 | int WindowID; /* The window ID for the next window to be created */ |
| 733 | int ; /* The menu ID for the next menu to be created */ |
| 734 | }; |
| 735 | |
| 736 | /* |
| 737 | * This structure is used for the enumeration purposes. |
| 738 | * You can easily extend its functionalities by declaring |
| 739 | * a structure containing enumerator's contents and custom |
| 740 | * data, then casting its pointer to (SFG_Enumerator *). |
| 741 | */ |
| 742 | typedef struct tagSFG_Enumerator SFG_Enumerator; |
| 743 | struct tagSFG_Enumerator |
| 744 | { |
| 745 | GLboolean found; /* Used to terminate search */ |
| 746 | void* data; /* Custom data pointer */ |
| 747 | }; |
| 748 | typedef void (* FGCBWindowEnumerator )( SFG_Window *, SFG_Enumerator * ); |
| 749 | typedef void (* )( SFG_Menu *, SFG_Enumerator * ); |
| 750 | |
| 751 | /* The bitmap font structure */ |
| 752 | typedef struct tagSFG_Font SFG_Font; |
| 753 | struct tagSFG_Font |
| 754 | { |
| 755 | char* Name; /* The source font name */ |
| 756 | int Quantity; /* Number of chars in font */ |
| 757 | int Height; /* Height of the characters */ |
| 758 | const GLubyte** Characters; /* The characters mapping */ |
| 759 | |
| 760 | float xorig, yorig; /* Relative origin of the character */ |
| 761 | }; |
| 762 | |
| 763 | /* The stroke font structures */ |
| 764 | |
| 765 | typedef struct tagSFG_StrokeVertex SFG_StrokeVertex; |
| 766 | struct tagSFG_StrokeVertex |
| 767 | { |
| 768 | GLfloat X, Y; |
| 769 | }; |
| 770 | |
| 771 | typedef struct tagSFG_StrokeStrip SFG_StrokeStrip; |
| 772 | struct tagSFG_StrokeStrip |
| 773 | { |
| 774 | int Number; |
| 775 | const SFG_StrokeVertex* Vertices; |
| 776 | }; |
| 777 | |
| 778 | typedef struct tagSFG_StrokeChar SFG_StrokeChar; |
| 779 | struct tagSFG_StrokeChar |
| 780 | { |
| 781 | GLfloat Right; |
| 782 | int Number; |
| 783 | const SFG_StrokeStrip* Strips; |
| 784 | }; |
| 785 | |
| 786 | typedef struct tagSFG_StrokeFont SFG_StrokeFont; |
| 787 | struct tagSFG_StrokeFont |
| 788 | { |
| 789 | char* Name; /* The source font name */ |
| 790 | int Quantity; /* Number of chars in font */ |
| 791 | GLfloat Height; /* Height of the characters */ |
| 792 | const SFG_StrokeChar** Characters; /* The characters mapping */ |
| 793 | }; |
| 794 | |
| 795 | |
| 796 | /* -- JOYSTICK-SPECIFIC STRUCTURES AND TYPES ------------------------------- */ |
| 797 | /* |
| 798 | * Initial defines from "js.h" starting around line 33 with the existing "fg_joystick.c" |
| 799 | * interspersed |
| 800 | */ |
| 801 | |
| 802 | #if TARGET_HOST_MACINTOSH |
| 803 | # include <InputSprocket.h> |
| 804 | #endif |
| 805 | |
| 806 | #if TARGET_HOST_MAC_OSX |
| 807 | # include <mach/mach.h> |
| 808 | # include <IOKit/IOkitLib.h> |
| 809 | # include <IOKit/hid/IOHIDLib.h> |
| 810 | #endif |
| 811 | |
| 812 | /* XXX It might be better to poll the operating system for the numbers of buttons and |
| 813 | * XXX axes and then dynamically allocate the arrays. |
| 814 | */ |
| 815 | #define _JS_MAX_BUTTONS 32 |
| 816 | |
| 817 | #if TARGET_HOST_MACINTOSH |
| 818 | # define _JS_MAX_AXES 9 |
| 819 | typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick; |
| 820 | struct tagSFG_PlatformJoystick |
| 821 | { |
| 822 | #define ISP_NUM_AXIS 9 |
| 823 | #define ISP_NUM_NEEDS 41 |
| 824 | ISpElementReference isp_elem [ ISP_NUM_NEEDS ]; |
| 825 | ISpNeed isp_needs [ ISP_NUM_NEEDS ]; |
| 826 | }; |
| 827 | #endif |
| 828 | |
| 829 | #if TARGET_HOST_MAC_OSX |
| 830 | # define _JS_MAX_AXES 16 |
| 831 | typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick; |
| 832 | struct tagSFG_PlatformJoystick |
| 833 | { |
| 834 | IOHIDDeviceInterface ** hidDev; |
| 835 | IOHIDElementCookie buttonCookies[41]; |
| 836 | IOHIDElementCookie axisCookies[_JS_MAX_AXES]; |
| 837 | /* The next two variables are not used anywhere */ |
| 838 | /* long minReport[_JS_MAX_AXES], |
| 839 | * maxReport[_JS_MAX_AXES]; |
| 840 | */ |
| 841 | }; |
| 842 | #endif |
| 843 | |
| 844 | |
| 845 | /* |
| 846 | * Definition of "SFG_Joystick" structure -- based on JS's "jsJoystick" object class. |
| 847 | * See "js.h" lines 80-178. |
| 848 | */ |
| 849 | typedef struct tagSFG_Joystick SFG_Joystick; |
| 850 | struct tagSFG_Joystick |
| 851 | { |
| 852 | SFG_PlatformJoystick pJoystick; |
| 853 | |
| 854 | int id; |
| 855 | GLboolean error; |
| 856 | char name [ 128 ]; |
| 857 | int num_axes; |
| 858 | int num_buttons; |
| 859 | |
| 860 | float dead_band[ _JS_MAX_AXES ]; |
| 861 | float saturate [ _JS_MAX_AXES ]; |
| 862 | float center [ _JS_MAX_AXES ]; |
| 863 | float max [ _JS_MAX_AXES ]; |
| 864 | float min [ _JS_MAX_AXES ]; |
| 865 | }; |
| 866 | |
| 867 | |
| 868 | |
| 869 | /* -- GLOBAL VARIABLES EXPORTS --------------------------------------------- */ |
| 870 | |
| 871 | /* Freeglut display related stuff (initialized once per session) */ |
| 872 | extern SFG_Display fgDisplay; |
| 873 | |
| 874 | /* Freeglut internal structure */ |
| 875 | extern SFG_Structure fgStructure; |
| 876 | |
| 877 | /* The current freeglut settings */ |
| 878 | extern SFG_State fgState; |
| 879 | |
| 880 | |
| 881 | /* -- PRIVATE FUNCTION DECLARATIONS ---------------------------------------- */ |
| 882 | |
| 883 | /* |
| 884 | * A call to this function makes us sure that the Display and Structure |
| 885 | * subsystems have been properly initialized and are ready to be used |
| 886 | */ |
| 887 | #define FREEGLUT_EXIT_IF_NOT_INITIALISED( string ) \ |
| 888 | if ( ! fgState.Initialised ) \ |
| 889 | { \ |
| 890 | fgError ( " ERROR: Function <%s> called" \ |
| 891 | " without first calling 'glutInit'.", (string) ) ; \ |
| 892 | } |
| 893 | |
| 894 | #define FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED( string ) \ |
| 895 | if ( ! fgState.Initialised ) \ |
| 896 | { \ |
| 897 | fgError ( " ERROR: Internal <%s> function called" \ |
| 898 | " without first calling 'glutInit'.", (string) ) ; \ |
| 899 | } |
| 900 | |
| 901 | #define FREEGLUT_INTERNAL_ERROR_EXIT( cond, string, function ) \ |
| 902 | if ( ! ( cond ) ) \ |
| 903 | { \ |
| 904 | fgError ( " ERROR: Internal error <%s> in function %s", \ |
| 905 | (string), (function) ) ; \ |
| 906 | } |
| 907 | |
| 908 | /* |
| 909 | * Following definitions are somewhat similar to GLib's, |
| 910 | * but do not generate any log messages: |
| 911 | */ |
| 912 | #define freeglut_return_if_fail( expr ) \ |
| 913 | if( !(expr) ) \ |
| 914 | return; |
| 915 | #define freeglut_return_val_if_fail( expr, val ) \ |
| 916 | if( !(expr) ) \ |
| 917 | return val ; |
| 918 | |
| 919 | /* |
| 920 | * A call to those macros assures us that there is a current |
| 921 | * window set, respectively: |
| 922 | */ |
| 923 | #define FREEGLUT_EXIT_IF_NO_WINDOW( string ) \ |
| 924 | if ( ! fgStructure.CurrentWindow && \ |
| 925 | ( fgState.ActionOnWindowClose != GLUT_ACTION_CONTINUE_EXECUTION ) ) \ |
| 926 | { \ |
| 927 | fgError ( " ERROR: Function <%s> called" \ |
| 928 | " with no current window defined.", (string) ) ; \ |
| 929 | } |
| 930 | |
| 931 | /* |
| 932 | * The deinitialize function gets called on glutMainLoop() end. It should clean up |
| 933 | * everything inside of the freeglut |
| 934 | */ |
| 935 | void fgDeinitialize( void ); |
| 936 | |
| 937 | /* |
| 938 | * Those two functions are used to create/destroy the freeglut internal |
| 939 | * structures. This actually happens when calling glutInit() and when |
| 940 | * quitting the glutMainLoop() (which actually happens, when all windows |
| 941 | * have been closed). |
| 942 | */ |
| 943 | void fgCreateStructure( void ); |
| 944 | void fgDestroyStructure( void ); |
| 945 | |
| 946 | /* |
| 947 | * Window creation, opening, closing and destruction. |
| 948 | * Also CallBack clearing/initialization. |
| 949 | * Defined in fg_structure.c, fg_window.c. |
| 950 | */ |
| 951 | SFG_Window* fgCreateWindow( SFG_Window* parent, const char* title, |
| 952 | GLboolean positionUse, int x, int y, |
| 953 | GLboolean sizeUse, int w, int h, |
| 954 | GLboolean gameMode, GLboolean ); |
| 955 | void fgSetWindow ( SFG_Window *window ); |
| 956 | void fgOpenWindow( SFG_Window* window, const char* title, |
| 957 | GLboolean positionUse, int x, int y, |
| 958 | GLboolean sizeUse, int w, int h, |
| 959 | GLboolean gameMode, GLboolean isSubWindow ); |
| 960 | void fgCloseWindow( SFG_Window* window ); |
| 961 | void fgAddToWindowDestroyList ( SFG_Window* window ); |
| 962 | void fgCloseWindows (); |
| 963 | void fgDestroyWindow( SFG_Window* window ); |
| 964 | |
| 965 | /* Menu creation and destruction. Defined in fg_structure.c */ |
| 966 | SFG_Menu* ( FGCBMenu ); |
| 967 | void ( SFG_Menu* ); |
| 968 | |
| 969 | /* Joystick device management functions, defined in fg_joystick.c */ |
| 970 | int fgJoystickDetect( void ); |
| 971 | void fgInitialiseJoysticks( void ); |
| 972 | void fgJoystickClose( void ); |
| 973 | void fgJoystickPollWindow( SFG_Window* window ); |
| 974 | |
| 975 | /* InputDevice Initialisation and Closure */ |
| 976 | int fgInputDeviceDetect( void ); |
| 977 | void fgInitialiseInputDevices( void ); |
| 978 | void fgInputDeviceClose( void ); |
| 979 | |
| 980 | /* spaceball device functions, defined in fg_spaceball.c */ |
| 981 | void fgInitialiseSpaceball( void ); |
| 982 | void fgSpaceballClose( void ); |
| 983 | void fgSpaceballSetWindow( SFG_Window *window ); |
| 984 | |
| 985 | int fgHasSpaceball( void ); |
| 986 | int fgSpaceballNumButtons( void ); |
| 987 | |
| 988 | /* Setting the cursor for a given window */ |
| 989 | void fgSetCursor ( SFG_Window *window, int cursorID ); |
| 990 | |
| 991 | /* |
| 992 | * Helper function to enumerate through all registered windows |
| 993 | * and one to enumerate all of a window's subwindows... |
| 994 | * |
| 995 | * The GFunc callback for those functions will be defined as: |
| 996 | * |
| 997 | * void enumCallback( gpointer window, gpointer enumerator ); |
| 998 | * |
| 999 | * where window is the enumerated (sub)window pointer (SFG_Window *), |
| 1000 | * and userData is the a custom user-supplied pointer. Functions |
| 1001 | * are defined and exported from fg_structure.c file. |
| 1002 | */ |
| 1003 | void fgEnumWindows( FGCBWindowEnumerator enumCallback, SFG_Enumerator* enumerator ); |
| 1004 | void fgEnumSubWindows( SFG_Window* window, FGCBWindowEnumerator enumCallback, |
| 1005 | SFG_Enumerator* enumerator ); |
| 1006 | |
| 1007 | /* |
| 1008 | * fgWindowByHandle returns a (SFG_Window *) value pointing to the |
| 1009 | * first window in the queue matching the specified window handle. |
| 1010 | * The function is defined in fg_structure.c file. |
| 1011 | */ |
| 1012 | SFG_Window* fgWindowByHandle( SFG_WindowHandleType hWindow ); |
| 1013 | |
| 1014 | /* |
| 1015 | * This function is similar to the previous one, except it is |
| 1016 | * looking for a specified (sub)window identifier. The function |
| 1017 | * is defined in fg_structure.c file. |
| 1018 | */ |
| 1019 | SFG_Window* fgWindowByID( int windowID ); |
| 1020 | |
| 1021 | /* |
| 1022 | * Looks up a menu given its ID. This is easier than fgWindowByXXX |
| 1023 | * as all menus are placed in a single doubly linked list... |
| 1024 | */ |
| 1025 | SFG_Menu* ( int ); |
| 1026 | |
| 1027 | /* |
| 1028 | * Returns active menu, if any. Assumption: only one menu active throughout application at any one time. |
| 1029 | * This is easier than fgWindowByXXX as all menus are placed in one doubly linked list... |
| 1030 | */ |
| 1031 | SFG_Menu* ( ); |
| 1032 | |
| 1033 | /* |
| 1034 | * The menu activation and deactivation the code. This is the meat |
| 1035 | * of the menu user interface handling code... |
| 1036 | */ |
| 1037 | void ( SFG_Menu * ); |
| 1038 | GLboolean ( SFG_Window *window, int button, GLboolean pressed, |
| 1039 | int mouse_x, int mouse_y ); |
| 1040 | void ( SFG_Window *window ); |
| 1041 | |
| 1042 | /* |
| 1043 | * This function gets called just before the buffers swap, so that |
| 1044 | * freeglut can display the pull-down menus via OpenGL. The function |
| 1045 | * is defined in fg_menu.c file. |
| 1046 | */ |
| 1047 | void ( void ); |
| 1048 | |
| 1049 | /* Elapsed time as per glutGet(GLUT_ELAPSED_TIME). */ |
| 1050 | fg_time_t fgElapsedTime( void ); |
| 1051 | |
| 1052 | /* System time in milliseconds */ |
| 1053 | fg_time_t fgSystemTime(void); |
| 1054 | |
| 1055 | /* List functions */ |
| 1056 | void fgListInit(SFG_List *list); |
| 1057 | void fgListAppend(SFG_List *list, SFG_Node *node); |
| 1058 | void fgListRemove(SFG_List *list, SFG_Node *node); |
| 1059 | int fgListLength(SFG_List *list); |
| 1060 | void fgListInsert(SFG_List *list, SFG_Node *next, SFG_Node *node); |
| 1061 | |
| 1062 | /* Error Message functions */ |
| 1063 | void fgError( const char *fmt, ... ); |
| 1064 | void fgWarning( const char *fmt, ... ); |
| 1065 | |
| 1066 | SFG_Proc fgPlatformGetProcAddress( const char *procName ); |
| 1067 | |
| 1068 | void fgPlatformSetClipboard(int selection, const char *text); |
| 1069 | const char *fgPlatformGetClipboard(int selection); |
| 1070 | |
| 1071 | /* pushing attribute/value pairs into an array */ |
| 1072 | #define ATTRIB(a) attributes[where++]=(a) |
| 1073 | #define ATTRIB_VAL(a,v) {ATTRIB(a); ATTRIB(v);} |
| 1074 | |
| 1075 | int fghMapBit( int mask, int from, int to ); |
| 1076 | int fghIsLegacyContextRequested( void ); |
| 1077 | void fghContextCreationError( void ); |
| 1078 | int fghNumberOfAuxBuffersRequested( void ); |
| 1079 | |
| 1080 | #endif /* FREEGLUT_INTERNAL_H */ |
| 1081 | |
| 1082 | /*** END OF FILE ***/ |
| 1083 | |