| 1 | /* |
| 2 | * fg_structure.c |
| 3 | * |
| 4 | * Windows and menus need tree structure |
| 5 | * |
| 6 | * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. |
| 7 | * Written by Pawel W. Olszta, <olszta@sourceforge.net> |
| 8 | * Copied for Platform code by Evan Felix <karcaw at gmail.com> |
| 9 | * Creation date: Thur Feb 2 2012 |
| 10 | * |
| 11 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 12 | * copy of this software and associated documentation files (the "Software"), |
| 13 | * to deal in the Software without restriction, including without limitation |
| 14 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 15 | * and/or sell copies of the Software, and to permit persons to whom the |
| 16 | * Software is furnished to do so, subject to the following conditions: |
| 17 | * |
| 18 | * The above copyright notice and this permission notice shall be included |
| 19 | * in all copies or substantial portions of the Software. |
| 20 | * |
| 21 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 22 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 23 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 24 | * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER |
| 25 | * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 26 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 27 | */ |
| 28 | |
| 29 | #include <GL/freeglut.h> |
| 30 | #include "fg_internal.h" |
| 31 | #ifdef EGL_VERSION_1_0 |
| 32 | #include "egl/fg_structure_egl.h" |
| 33 | #endif |
| 34 | |
| 35 | extern SFG_Structure fgStructure; |
| 36 | |
| 37 | void fgPlatformCreateWindow ( SFG_Window *window ) |
| 38 | { |
| 39 | #ifdef EGL_VERSION_1_0 |
| 40 | fghPlatformCreateWindowEGL(window); |
| 41 | #else |
| 42 | window->Window.pContext.FBConfig = NULL; |
| 43 | #endif |
| 44 | |
| 45 | window->State.pWState.OldHeight = window->State.pWState.OldWidth = -1; |
| 46 | } |
| 47 | |
| 48 | |