1 | /* |
2 | * fg_window_x11_glx.c |
3 | * |
4 | * Window management methods for X11 with GLX |
5 | * |
6 | * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. |
7 | * Written by Pawel W. Olszta, <olszta@sourceforge.net> |
8 | * Copied for Platform code by Evan Felix <karcaw at gmail.com> |
9 | * Creation date: Thur Feb 2 2012 |
10 | * |
11 | * Permission is hereby granted, free of charge, to any person obtaining a |
12 | * copy of this software and associated documentation files (the "Software"), |
13 | * to deal in the Software without restriction, including without limitation |
14 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
15 | * and/or sell copies of the Software, and to permit persons to whom the |
16 | * Software is furnished to do so, subject to the following conditions: |
17 | * |
18 | * The above copyright notice and this permission notice shall be included |
19 | * in all copies or substantial portions of the Software. |
20 | * |
21 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
22 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
23 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
24 | * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER |
25 | * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
26 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
27 | */ |
28 | |
29 | #define FREEGLUT_BUILDING_LIB |
30 | #include <GL/freeglut.h> |
31 | #include "fg_internal.h" |
32 | |
33 | /* pushing attribute/value pairs into an array */ |
34 | #define ATTRIB(a) attributes[where++]=(a) |
35 | #define ATTRIB_VAL(a,v) {ATTRIB(a); ATTRIB(v);} |
36 | |
37 | /* |
38 | * Chooses a visual basing on the current display mode settings |
39 | */ |
40 | |
41 | int fghChooseConfig(GLXFBConfig* fbconfig) |
42 | { |
43 | GLboolean wantIndexedMode = GL_FALSE; |
44 | int attributes[ 100 ]; |
45 | int where = 0, numAuxBuffers; |
46 | |
47 | /* First we have to process the display mode settings... */ |
48 | if( fgState.DisplayMode & GLUT_INDEX ) { |
49 | ATTRIB_VAL( GLX_BUFFER_SIZE, 8 ); |
50 | /* Buffer size is selected later. */ |
51 | |
52 | ATTRIB_VAL( GLX_RENDER_TYPE, GLX_COLOR_INDEX_BIT ); |
53 | wantIndexedMode = GL_TRUE; |
54 | } else { |
55 | ATTRIB_VAL( GLX_RED_SIZE, 1 ); |
56 | ATTRIB_VAL( GLX_GREEN_SIZE, 1 ); |
57 | ATTRIB_VAL( GLX_BLUE_SIZE, 1 ); |
58 | if( fgState.DisplayMode & GLUT_ALPHA ) { |
59 | ATTRIB_VAL( GLX_ALPHA_SIZE, 1 ); |
60 | } |
61 | } |
62 | |
63 | if( fgState.DisplayMode & GLUT_DOUBLE ) { |
64 | ATTRIB_VAL( GLX_DOUBLEBUFFER, True ); |
65 | } |
66 | |
67 | if( fgState.DisplayMode & GLUT_STEREO ) { |
68 | ATTRIB_VAL( GLX_STEREO, True ); |
69 | } |
70 | |
71 | if( fgState.DisplayMode & GLUT_DEPTH ) { |
72 | ATTRIB_VAL( GLX_DEPTH_SIZE, 1 ); |
73 | } |
74 | |
75 | if( fgState.DisplayMode & GLUT_STENCIL ) { |
76 | ATTRIB_VAL( GLX_STENCIL_SIZE, 1 ); |
77 | } |
78 | |
79 | if( fgState.DisplayMode & GLUT_ACCUM ) { |
80 | ATTRIB_VAL( GLX_ACCUM_RED_SIZE, 1 ); |
81 | ATTRIB_VAL( GLX_ACCUM_GREEN_SIZE, 1 ); |
82 | ATTRIB_VAL( GLX_ACCUM_BLUE_SIZE, 1 ); |
83 | if( fgState.DisplayMode & GLUT_ALPHA ) { |
84 | ATTRIB_VAL( GLX_ACCUM_ALPHA_SIZE, 1 ); |
85 | } |
86 | } |
87 | |
88 | numAuxBuffers = fghNumberOfAuxBuffersRequested(); |
89 | if ( numAuxBuffers > 0 ) { |
90 | ATTRIB_VAL( GLX_AUX_BUFFERS, numAuxBuffers ); |
91 | } |
92 | |
93 | if( fgState.DisplayMode & GLUT_SRGB ) { |
94 | ATTRIB_VAL( GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB, True ); |
95 | } |
96 | |
97 | if (fgState.DisplayMode & GLUT_MULTISAMPLE) { |
98 | ATTRIB_VAL(GLX_SAMPLE_BUFFERS, 1); |
99 | ATTRIB_VAL(GLX_SAMPLES, fgState.SampleNumber); |
100 | } |
101 | |
102 | /* Push a terminator at the end of the list */ |
103 | ATTRIB( None ); |
104 | |
105 | { |
106 | GLXFBConfig * fbconfigArray; /* Array of FBConfigs */ |
107 | int fbconfigArraySize; /* Number of FBConfigs in the array */ |
108 | |
109 | |
110 | /* Get all FBConfigs that match "attributes". */ |
111 | fbconfigArray = glXChooseFBConfig( fgDisplay.pDisplay.Display, |
112 | fgDisplay.pDisplay.Screen, |
113 | attributes, |
114 | &fbconfigArraySize ); |
115 | |
116 | if (fbconfigArray != NULL) |
117 | { |
118 | int result __fg_unused; /* Returned by glXGetFBConfigAttrib, not checked. */ |
119 | |
120 | |
121 | if( wantIndexedMode ) |
122 | { |
123 | /* |
124 | * In index mode, we want the largest buffer size, i.e. visual |
125 | * depth. Here, FBConfigs are sorted by increasing buffer size |
126 | * first, so FBConfigs with the largest size come last. |
127 | */ |
128 | |
129 | int bufferSizeMin, bufferSizeMax; |
130 | |
131 | /* Get bufferSizeMin. */ |
132 | result = |
133 | glXGetFBConfigAttrib( fgDisplay.pDisplay.Display, |
134 | fbconfigArray[0], |
135 | GLX_BUFFER_SIZE, |
136 | &bufferSizeMin ); |
137 | /* Get bufferSizeMax. */ |
138 | result = |
139 | glXGetFBConfigAttrib( fgDisplay.pDisplay.Display, |
140 | fbconfigArray[fbconfigArraySize - 1], |
141 | GLX_BUFFER_SIZE, |
142 | &bufferSizeMax ); |
143 | |
144 | if (bufferSizeMax > bufferSizeMin) |
145 | { |
146 | /* |
147 | * Free and reallocate fbconfigArray, keeping only FBConfigs |
148 | * with the largest buffer size. |
149 | */ |
150 | XFree(fbconfigArray); |
151 | |
152 | /* Add buffer size token at the end of the list. */ |
153 | where--; |
154 | ATTRIB_VAL( GLX_BUFFER_SIZE, bufferSizeMax ); |
155 | ATTRIB( None ); |
156 | |
157 | fbconfigArray = glXChooseFBConfig( fgDisplay.pDisplay.Display, |
158 | fgDisplay.pDisplay.Screen, |
159 | attributes, |
160 | &fbconfigArraySize ); |
161 | } |
162 | } |
163 | |
164 | *fbconfig = fbconfigArray[0]; |
165 | } |
166 | else |
167 | { |
168 | *fbconfig = NULL; |
169 | return 0; |
170 | } |
171 | XFree(fbconfigArray); |
172 | |
173 | return 1; |
174 | } |
175 | } |
176 | |
177 | static void fghFillContextAttributes( int *attributes ) { |
178 | int where = 0, contextFlags, contextProfile; |
179 | |
180 | ATTRIB_VAL( GLX_CONTEXT_MAJOR_VERSION_ARB, fgState.MajorVersion ); |
181 | ATTRIB_VAL( GLX_CONTEXT_MINOR_VERSION_ARB, fgState.MinorVersion ); |
182 | |
183 | contextFlags = |
184 | fghMapBit( fgState.ContextFlags, GLUT_DEBUG, GLX_CONTEXT_DEBUG_BIT_ARB ) | |
185 | fghMapBit( fgState.ContextFlags, GLUT_FORWARD_COMPATIBLE, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB ); |
186 | if ( contextFlags != 0 ) { |
187 | ATTRIB_VAL( GLX_CONTEXT_FLAGS_ARB, contextFlags ); |
188 | } |
189 | |
190 | contextProfile = |
191 | fghMapBit( fgState.ContextProfile, GLUT_CORE_PROFILE, GLX_CONTEXT_CORE_PROFILE_BIT_ARB ) | |
192 | fghMapBit( fgState.ContextProfile, GLUT_COMPATIBILITY_PROFILE, GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB ); |
193 | if ( contextProfile != 0 ) { |
194 | ATTRIB_VAL( GLX_CONTEXT_PROFILE_MASK_ARB, contextProfile ); |
195 | } |
196 | |
197 | ATTRIB( 0 ); |
198 | } |
199 | |
200 | typedef GLXContext (*CreateContextAttribsProc)(Display *dpy, GLXFBConfig config, |
201 | GLXContext share_list, Bool direct, |
202 | const int *attrib_list); |
203 | |
204 | GLXContext fghCreateNewContext( SFG_Window* window ) |
205 | { |
206 | /* for color model calculation */ |
207 | int = ( window->IsMenu && !fgStructure.MenuContext ); |
208 | int index_mode = ( fgState.DisplayMode & GLUT_INDEX ); |
209 | |
210 | /* "classic" context creation */ |
211 | Display *dpy = fgDisplay.pDisplay.Display; |
212 | GLXFBConfig config = window->Window.pContext.FBConfig; |
213 | int render_type = ( !menu && index_mode ) ? GLX_COLOR_INDEX_TYPE : GLX_RGBA_TYPE; |
214 | GLXContext share_list = NULL; |
215 | Bool direct = ( fgState.DirectContext != GLUT_FORCE_INDIRECT_CONTEXT ); |
216 | GLXContext context; |
217 | |
218 | /* new context creation */ |
219 | int attributes[9]; |
220 | CreateContextAttribsProc createContextAttribs = (CreateContextAttribsProc) fgPlatformGetProcAddress( "glXCreateContextAttribsARB" ); |
221 | |
222 | /* glXCreateContextAttribsARB not found, yet the user has requested the new context creation */ |
223 | if ( !createContextAttribs && !fghIsLegacyContextRequested() ) { |
224 | fgWarning( "OpenGL >2.1 context requested but glXCreateContextAttribsARB is not available! Falling back to legacy context creation" ); |
225 | fgState.MajorVersion = 2; |
226 | fgState.MinorVersion = 1; |
227 | } |
228 | |
229 | /* If nothing fancy has been required, simply use the old context creation GLX API entry */ |
230 | if ( fghIsLegacyContextRequested() || !createContextAttribs ) |
231 | { |
232 | context = glXCreateNewContext( dpy, config, render_type, share_list, direct ); |
233 | if ( context == NULL ) { |
234 | fghContextCreationError(); |
235 | } |
236 | return context; |
237 | } |
238 | |
239 | /* color index mode is not available anymore with OpenGL 3.0 */ |
240 | if ( render_type == GLX_COLOR_INDEX_TYPE ) { |
241 | fgWarning( "color index mode is deprecated, using RGBA mode" ); |
242 | } |
243 | |
244 | fghFillContextAttributes( attributes ); |
245 | |
246 | context = createContextAttribs( dpy, config, share_list, direct, attributes ); |
247 | if ( context == NULL ) { |
248 | fghContextCreationError(); |
249 | } |
250 | return context; |
251 | } |
252 | |
253 | void fgPlatformSetWindow ( SFG_Window *window ) |
254 | { |
255 | if ( window ) |
256 | { |
257 | glXMakeContextCurrent( |
258 | fgDisplay.pDisplay.Display, |
259 | window->Window.Handle, |
260 | window->Window.Handle, |
261 | window->Window.Context |
262 | ); |
263 | } |
264 | } |
265 | |