| 1 | /* |
| 2 | * fg_window_x11_glx.c |
| 3 | * |
| 4 | * Window management methods for X11 with GLX |
| 5 | * |
| 6 | * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. |
| 7 | * Written by Pawel W. Olszta, <olszta@sourceforge.net> |
| 8 | * Copied for Platform code by Evan Felix <karcaw at gmail.com> |
| 9 | * Creation date: Thur Feb 2 2012 |
| 10 | * |
| 11 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 12 | * copy of this software and associated documentation files (the "Software"), |
| 13 | * to deal in the Software without restriction, including without limitation |
| 14 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 15 | * and/or sell copies of the Software, and to permit persons to whom the |
| 16 | * Software is furnished to do so, subject to the following conditions: |
| 17 | * |
| 18 | * The above copyright notice and this permission notice shall be included |
| 19 | * in all copies or substantial portions of the Software. |
| 20 | * |
| 21 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 22 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 23 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 24 | * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER |
| 25 | * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 26 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 27 | */ |
| 28 | |
| 29 | #define FREEGLUT_BUILDING_LIB |
| 30 | #include <GL/freeglut.h> |
| 31 | #include "fg_internal.h" |
| 32 | |
| 33 | /* pushing attribute/value pairs into an array */ |
| 34 | #define ATTRIB(a) attributes[where++]=(a) |
| 35 | #define ATTRIB_VAL(a,v) {ATTRIB(a); ATTRIB(v);} |
| 36 | |
| 37 | /* |
| 38 | * Chooses a visual basing on the current display mode settings |
| 39 | */ |
| 40 | |
| 41 | int fghChooseConfig(GLXFBConfig* fbconfig) |
| 42 | { |
| 43 | GLboolean wantIndexedMode = GL_FALSE; |
| 44 | int attributes[ 100 ]; |
| 45 | int where = 0, numAuxBuffers; |
| 46 | |
| 47 | /* First we have to process the display mode settings... */ |
| 48 | if( fgState.DisplayMode & GLUT_INDEX ) { |
| 49 | ATTRIB_VAL( GLX_BUFFER_SIZE, 8 ); |
| 50 | /* Buffer size is selected later. */ |
| 51 | |
| 52 | ATTRIB_VAL( GLX_RENDER_TYPE, GLX_COLOR_INDEX_BIT ); |
| 53 | wantIndexedMode = GL_TRUE; |
| 54 | } else { |
| 55 | ATTRIB_VAL( GLX_RED_SIZE, 1 ); |
| 56 | ATTRIB_VAL( GLX_GREEN_SIZE, 1 ); |
| 57 | ATTRIB_VAL( GLX_BLUE_SIZE, 1 ); |
| 58 | if( fgState.DisplayMode & GLUT_ALPHA ) { |
| 59 | ATTRIB_VAL( GLX_ALPHA_SIZE, 1 ); |
| 60 | } |
| 61 | } |
| 62 | |
| 63 | if( fgState.DisplayMode & GLUT_DOUBLE ) { |
| 64 | ATTRIB_VAL( GLX_DOUBLEBUFFER, True ); |
| 65 | } |
| 66 | |
| 67 | if( fgState.DisplayMode & GLUT_STEREO ) { |
| 68 | ATTRIB_VAL( GLX_STEREO, True ); |
| 69 | } |
| 70 | |
| 71 | if( fgState.DisplayMode & GLUT_DEPTH ) { |
| 72 | ATTRIB_VAL( GLX_DEPTH_SIZE, 1 ); |
| 73 | } |
| 74 | |
| 75 | if( fgState.DisplayMode & GLUT_STENCIL ) { |
| 76 | ATTRIB_VAL( GLX_STENCIL_SIZE, 1 ); |
| 77 | } |
| 78 | |
| 79 | if( fgState.DisplayMode & GLUT_ACCUM ) { |
| 80 | ATTRIB_VAL( GLX_ACCUM_RED_SIZE, 1 ); |
| 81 | ATTRIB_VAL( GLX_ACCUM_GREEN_SIZE, 1 ); |
| 82 | ATTRIB_VAL( GLX_ACCUM_BLUE_SIZE, 1 ); |
| 83 | if( fgState.DisplayMode & GLUT_ALPHA ) { |
| 84 | ATTRIB_VAL( GLX_ACCUM_ALPHA_SIZE, 1 ); |
| 85 | } |
| 86 | } |
| 87 | |
| 88 | numAuxBuffers = fghNumberOfAuxBuffersRequested(); |
| 89 | if ( numAuxBuffers > 0 ) { |
| 90 | ATTRIB_VAL( GLX_AUX_BUFFERS, numAuxBuffers ); |
| 91 | } |
| 92 | |
| 93 | if( fgState.DisplayMode & GLUT_SRGB ) { |
| 94 | ATTRIB_VAL( GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB, True ); |
| 95 | } |
| 96 | |
| 97 | if (fgState.DisplayMode & GLUT_MULTISAMPLE) { |
| 98 | ATTRIB_VAL(GLX_SAMPLE_BUFFERS, 1); |
| 99 | ATTRIB_VAL(GLX_SAMPLES, fgState.SampleNumber); |
| 100 | } |
| 101 | |
| 102 | /* Push a terminator at the end of the list */ |
| 103 | ATTRIB( None ); |
| 104 | |
| 105 | { |
| 106 | GLXFBConfig * fbconfigArray; /* Array of FBConfigs */ |
| 107 | int fbconfigArraySize; /* Number of FBConfigs in the array */ |
| 108 | |
| 109 | |
| 110 | /* Get all FBConfigs that match "attributes". */ |
| 111 | fbconfigArray = glXChooseFBConfig( fgDisplay.pDisplay.Display, |
| 112 | fgDisplay.pDisplay.Screen, |
| 113 | attributes, |
| 114 | &fbconfigArraySize ); |
| 115 | |
| 116 | if (fbconfigArray != NULL) |
| 117 | { |
| 118 | int result __fg_unused; /* Returned by glXGetFBConfigAttrib, not checked. */ |
| 119 | |
| 120 | |
| 121 | if( wantIndexedMode ) |
| 122 | { |
| 123 | /* |
| 124 | * In index mode, we want the largest buffer size, i.e. visual |
| 125 | * depth. Here, FBConfigs are sorted by increasing buffer size |
| 126 | * first, so FBConfigs with the largest size come last. |
| 127 | */ |
| 128 | |
| 129 | int bufferSizeMin, bufferSizeMax; |
| 130 | |
| 131 | /* Get bufferSizeMin. */ |
| 132 | result = |
| 133 | glXGetFBConfigAttrib( fgDisplay.pDisplay.Display, |
| 134 | fbconfigArray[0], |
| 135 | GLX_BUFFER_SIZE, |
| 136 | &bufferSizeMin ); |
| 137 | /* Get bufferSizeMax. */ |
| 138 | result = |
| 139 | glXGetFBConfigAttrib( fgDisplay.pDisplay.Display, |
| 140 | fbconfigArray[fbconfigArraySize - 1], |
| 141 | GLX_BUFFER_SIZE, |
| 142 | &bufferSizeMax ); |
| 143 | |
| 144 | if (bufferSizeMax > bufferSizeMin) |
| 145 | { |
| 146 | /* |
| 147 | * Free and reallocate fbconfigArray, keeping only FBConfigs |
| 148 | * with the largest buffer size. |
| 149 | */ |
| 150 | XFree(fbconfigArray); |
| 151 | |
| 152 | /* Add buffer size token at the end of the list. */ |
| 153 | where--; |
| 154 | ATTRIB_VAL( GLX_BUFFER_SIZE, bufferSizeMax ); |
| 155 | ATTRIB( None ); |
| 156 | |
| 157 | fbconfigArray = glXChooseFBConfig( fgDisplay.pDisplay.Display, |
| 158 | fgDisplay.pDisplay.Screen, |
| 159 | attributes, |
| 160 | &fbconfigArraySize ); |
| 161 | } |
| 162 | } |
| 163 | |
| 164 | *fbconfig = fbconfigArray[0]; |
| 165 | } |
| 166 | else |
| 167 | { |
| 168 | *fbconfig = NULL; |
| 169 | return 0; |
| 170 | } |
| 171 | XFree(fbconfigArray); |
| 172 | |
| 173 | return 1; |
| 174 | } |
| 175 | } |
| 176 | |
| 177 | static void fghFillContextAttributes( int *attributes ) { |
| 178 | int where = 0, contextFlags, contextProfile; |
| 179 | |
| 180 | ATTRIB_VAL( GLX_CONTEXT_MAJOR_VERSION_ARB, fgState.MajorVersion ); |
| 181 | ATTRIB_VAL( GLX_CONTEXT_MINOR_VERSION_ARB, fgState.MinorVersion ); |
| 182 | |
| 183 | contextFlags = |
| 184 | fghMapBit( fgState.ContextFlags, GLUT_DEBUG, GLX_CONTEXT_DEBUG_BIT_ARB ) | |
| 185 | fghMapBit( fgState.ContextFlags, GLUT_FORWARD_COMPATIBLE, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB ); |
| 186 | if ( contextFlags != 0 ) { |
| 187 | ATTRIB_VAL( GLX_CONTEXT_FLAGS_ARB, contextFlags ); |
| 188 | } |
| 189 | |
| 190 | contextProfile = |
| 191 | fghMapBit( fgState.ContextProfile, GLUT_CORE_PROFILE, GLX_CONTEXT_CORE_PROFILE_BIT_ARB ) | |
| 192 | fghMapBit( fgState.ContextProfile, GLUT_COMPATIBILITY_PROFILE, GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB ); |
| 193 | if ( contextProfile != 0 ) { |
| 194 | ATTRIB_VAL( GLX_CONTEXT_PROFILE_MASK_ARB, contextProfile ); |
| 195 | } |
| 196 | |
| 197 | ATTRIB( 0 ); |
| 198 | } |
| 199 | |
| 200 | typedef GLXContext (*CreateContextAttribsProc)(Display *dpy, GLXFBConfig config, |
| 201 | GLXContext share_list, Bool direct, |
| 202 | const int *attrib_list); |
| 203 | |
| 204 | GLXContext fghCreateNewContext( SFG_Window* window ) |
| 205 | { |
| 206 | /* for color model calculation */ |
| 207 | int = ( window->IsMenu && !fgStructure.MenuContext ); |
| 208 | int index_mode = ( fgState.DisplayMode & GLUT_INDEX ); |
| 209 | |
| 210 | /* "classic" context creation */ |
| 211 | Display *dpy = fgDisplay.pDisplay.Display; |
| 212 | GLXFBConfig config = window->Window.pContext.FBConfig; |
| 213 | int render_type = ( !menu && index_mode ) ? GLX_COLOR_INDEX_TYPE : GLX_RGBA_TYPE; |
| 214 | GLXContext share_list = NULL; |
| 215 | Bool direct = ( fgState.DirectContext != GLUT_FORCE_INDIRECT_CONTEXT ); |
| 216 | GLXContext context; |
| 217 | |
| 218 | /* new context creation */ |
| 219 | int attributes[9]; |
| 220 | CreateContextAttribsProc createContextAttribs = (CreateContextAttribsProc) fgPlatformGetProcAddress( "glXCreateContextAttribsARB" ); |
| 221 | |
| 222 | /* glXCreateContextAttribsARB not found, yet the user has requested the new context creation */ |
| 223 | if ( !createContextAttribs && !fghIsLegacyContextRequested() ) { |
| 224 | fgWarning( "OpenGL >2.1 context requested but glXCreateContextAttribsARB is not available! Falling back to legacy context creation" ); |
| 225 | fgState.MajorVersion = 2; |
| 226 | fgState.MinorVersion = 1; |
| 227 | } |
| 228 | |
| 229 | /* If nothing fancy has been required, simply use the old context creation GLX API entry */ |
| 230 | if ( fghIsLegacyContextRequested() || !createContextAttribs ) |
| 231 | { |
| 232 | context = glXCreateNewContext( dpy, config, render_type, share_list, direct ); |
| 233 | if ( context == NULL ) { |
| 234 | fghContextCreationError(); |
| 235 | } |
| 236 | return context; |
| 237 | } |
| 238 | |
| 239 | /* color index mode is not available anymore with OpenGL 3.0 */ |
| 240 | if ( render_type == GLX_COLOR_INDEX_TYPE ) { |
| 241 | fgWarning( "color index mode is deprecated, using RGBA mode" ); |
| 242 | } |
| 243 | |
| 244 | fghFillContextAttributes( attributes ); |
| 245 | |
| 246 | context = createContextAttribs( dpy, config, share_list, direct, attributes ); |
| 247 | if ( context == NULL ) { |
| 248 | fghContextCreationError(); |
| 249 | } |
| 250 | return context; |
| 251 | } |
| 252 | |
| 253 | void fgPlatformSetWindow ( SFG_Window *window ) |
| 254 | { |
| 255 | if ( window ) |
| 256 | { |
| 257 | glXMakeContextCurrent( |
| 258 | fgDisplay.pDisplay.Display, |
| 259 | window->Window.Handle, |
| 260 | window->Window.Handle, |
| 261 | window->Window.Context |
| 262 | ); |
| 263 | } |
| 264 | } |
| 265 | |