| 1 | /*------------------------------------------------------------------------- |
| 2 | * |
| 3 | * async.c |
| 4 | * Asynchronous notification: NOTIFY, LISTEN, UNLISTEN |
| 5 | * |
| 6 | * Portions Copyright (c) 1996-2019, PostgreSQL Global Development Group |
| 7 | * Portions Copyright (c) 1994, Regents of the University of California |
| 8 | * |
| 9 | * IDENTIFICATION |
| 10 | * src/backend/commands/async.c |
| 11 | * |
| 12 | *------------------------------------------------------------------------- |
| 13 | */ |
| 14 | |
| 15 | /*------------------------------------------------------------------------- |
| 16 | * Async Notification Model as of 9.0: |
| 17 | * |
| 18 | * 1. Multiple backends on same machine. Multiple backends listening on |
| 19 | * several channels. (Channels are also called "conditions" in other |
| 20 | * parts of the code.) |
| 21 | * |
| 22 | * 2. There is one central queue in disk-based storage (directory pg_notify/), |
| 23 | * with actively-used pages mapped into shared memory by the slru.c module. |
| 24 | * All notification messages are placed in the queue and later read out |
| 25 | * by listening backends. |
| 26 | * |
| 27 | * There is no central knowledge of which backend listens on which channel; |
| 28 | * every backend has its own list of interesting channels. |
| 29 | * |
| 30 | * Although there is only one queue, notifications are treated as being |
| 31 | * database-local; this is done by including the sender's database OID |
| 32 | * in each notification message. Listening backends ignore messages |
| 33 | * that don't match their database OID. This is important because it |
| 34 | * ensures senders and receivers have the same database encoding and won't |
| 35 | * misinterpret non-ASCII text in the channel name or payload string. |
| 36 | * |
| 37 | * Since notifications are not expected to survive database crashes, |
| 38 | * we can simply clean out the pg_notify data at any reboot, and there |
| 39 | * is no need for WAL support or fsync'ing. |
| 40 | * |
| 41 | * 3. Every backend that is listening on at least one channel registers by |
| 42 | * entering its PID into the array in AsyncQueueControl. It then scans all |
| 43 | * incoming notifications in the central queue and first compares the |
| 44 | * database OID of the notification with its own database OID and then |
| 45 | * compares the notified channel with the list of channels that it listens |
| 46 | * to. In case there is a match it delivers the notification event to its |
| 47 | * frontend. Non-matching events are simply skipped. |
| 48 | * |
| 49 | * 4. The NOTIFY statement (routine Async_Notify) stores the notification in |
| 50 | * a backend-local list which will not be processed until transaction end. |
| 51 | * |
| 52 | * Duplicate notifications from the same transaction are sent out as one |
| 53 | * notification only. This is done to save work when for example a trigger |
| 54 | * on a 2 million row table fires a notification for each row that has been |
| 55 | * changed. If the application needs to receive every single notification |
| 56 | * that has been sent, it can easily add some unique string into the extra |
| 57 | * payload parameter. |
| 58 | * |
| 59 | * When the transaction is ready to commit, PreCommit_Notify() adds the |
| 60 | * pending notifications to the head of the queue. The head pointer of the |
| 61 | * queue always points to the next free position and a position is just a |
| 62 | * page number and the offset in that page. This is done before marking the |
| 63 | * transaction as committed in clog. If we run into problems writing the |
| 64 | * notifications, we can still call elog(ERROR, ...) and the transaction |
| 65 | * will roll back. |
| 66 | * |
| 67 | * Once we have put all of the notifications into the queue, we return to |
| 68 | * CommitTransaction() which will then do the actual transaction commit. |
| 69 | * |
| 70 | * After commit we are called another time (AtCommit_Notify()). Here we |
| 71 | * make the actual updates to the effective listen state (listenChannels). |
| 72 | * |
| 73 | * Finally, after we are out of the transaction altogether, we check if |
| 74 | * we need to signal listening backends. In SignalBackends() we scan the |
| 75 | * list of listening backends and send a PROCSIG_NOTIFY_INTERRUPT signal |
| 76 | * to every listening backend (we don't know which backend is listening on |
| 77 | * which channel so we must signal them all). We can exclude backends that |
| 78 | * are already up to date, though. We don't bother with a self-signal |
| 79 | * either, but just process the queue directly. |
| 80 | * |
| 81 | * 5. Upon receipt of a PROCSIG_NOTIFY_INTERRUPT signal, the signal handler |
| 82 | * sets the process's latch, which triggers the event to be processed |
| 83 | * immediately if this backend is idle (i.e., it is waiting for a frontend |
| 84 | * command and is not within a transaction block. C.f. |
| 85 | * ProcessClientReadInterrupt()). Otherwise the handler may only set a |
| 86 | * flag, which will cause the processing to occur just before we next go |
| 87 | * idle. |
| 88 | * |
| 89 | * Inbound-notify processing consists of reading all of the notifications |
| 90 | * that have arrived since scanning last time. We read every notification |
| 91 | * until we reach either a notification from an uncommitted transaction or |
| 92 | * the head pointer's position. Then we check if we were the laziest |
| 93 | * backend: if our pointer is set to the same position as the global tail |
| 94 | * pointer is set, then we move the global tail pointer ahead to where the |
| 95 | * second-laziest backend is (in general, we take the MIN of the current |
| 96 | * head position and all active backends' new tail pointers). Whenever we |
| 97 | * move the global tail pointer we also truncate now-unused pages (i.e., |
| 98 | * delete files in pg_notify/ that are no longer used). |
| 99 | * |
| 100 | * An application that listens on the same channel it notifies will get |
| 101 | * NOTIFY messages for its own NOTIFYs. These can be ignored, if not useful, |
| 102 | * by comparing be_pid in the NOTIFY message to the application's own backend's |
| 103 | * PID. (As of FE/BE protocol 2.0, the backend's PID is provided to the |
| 104 | * frontend during startup.) The above design guarantees that notifies from |
| 105 | * other backends will never be missed by ignoring self-notifies. |
| 106 | * |
| 107 | * The amount of shared memory used for notify management (NUM_ASYNC_BUFFERS) |
| 108 | * can be varied without affecting anything but performance. The maximum |
| 109 | * amount of notification data that can be queued at one time is determined |
| 110 | * by slru.c's wraparound limit; see QUEUE_MAX_PAGE below. |
| 111 | *------------------------------------------------------------------------- |
| 112 | */ |
| 113 | |
| 114 | #include "postgres.h" |
| 115 | |
| 116 | #include <limits.h> |
| 117 | #include <unistd.h> |
| 118 | #include <signal.h> |
| 119 | |
| 120 | #include "access/parallel.h" |
| 121 | #include "access/slru.h" |
| 122 | #include "access/transam.h" |
| 123 | #include "access/xact.h" |
| 124 | #include "catalog/pg_database.h" |
| 125 | #include "commands/async.h" |
| 126 | #include "funcapi.h" |
| 127 | #include "libpq/libpq.h" |
| 128 | #include "libpq/pqformat.h" |
| 129 | #include "miscadmin.h" |
| 130 | #include "storage/ipc.h" |
| 131 | #include "storage/lmgr.h" |
| 132 | #include "storage/proc.h" |
| 133 | #include "storage/procarray.h" |
| 134 | #include "storage/procsignal.h" |
| 135 | #include "storage/sinval.h" |
| 136 | #include "tcop/tcopprot.h" |
| 137 | #include "utils/builtins.h" |
| 138 | #include "utils/memutils.h" |
| 139 | #include "utils/ps_status.h" |
| 140 | #include "utils/snapmgr.h" |
| 141 | #include "utils/timestamp.h" |
| 142 | |
| 143 | |
| 144 | /* |
| 145 | * Maximum size of a NOTIFY payload, including terminating NULL. This |
| 146 | * must be kept small enough so that a notification message fits on one |
| 147 | * SLRU page. The magic fudge factor here is noncritical as long as it's |
| 148 | * more than AsyncQueueEntryEmptySize --- we make it significantly bigger |
| 149 | * than that, so changes in that data structure won't affect user-visible |
| 150 | * restrictions. |
| 151 | */ |
| 152 | #define NOTIFY_PAYLOAD_MAX_LENGTH (BLCKSZ - NAMEDATALEN - 128) |
| 153 | |
| 154 | /* |
| 155 | * Struct representing an entry in the global notify queue |
| 156 | * |
| 157 | * This struct declaration has the maximal length, but in a real queue entry |
| 158 | * the data area is only big enough for the actual channel and payload strings |
| 159 | * (each null-terminated). AsyncQueueEntryEmptySize is the minimum possible |
| 160 | * entry size, if both channel and payload strings are empty (but note it |
| 161 | * doesn't include alignment padding). |
| 162 | * |
| 163 | * The "length" field should always be rounded up to the next QUEUEALIGN |
| 164 | * multiple so that all fields are properly aligned. |
| 165 | */ |
| 166 | typedef struct AsyncQueueEntry |
| 167 | { |
| 168 | int length; /* total allocated length of entry */ |
| 169 | Oid dboid; /* sender's database OID */ |
| 170 | TransactionId xid; /* sender's XID */ |
| 171 | int32 srcPid; /* sender's PID */ |
| 172 | char data[NAMEDATALEN + NOTIFY_PAYLOAD_MAX_LENGTH]; |
| 173 | } AsyncQueueEntry; |
| 174 | |
| 175 | /* Currently, no field of AsyncQueueEntry requires more than int alignment */ |
| 176 | #define QUEUEALIGN(len) INTALIGN(len) |
| 177 | |
| 178 | #define AsyncQueueEntryEmptySize (offsetof(AsyncQueueEntry, data) + 2) |
| 179 | |
| 180 | /* |
| 181 | * Struct describing a queue position, and assorted macros for working with it |
| 182 | */ |
| 183 | typedef struct QueuePosition |
| 184 | { |
| 185 | int page; /* SLRU page number */ |
| 186 | int offset; /* byte offset within page */ |
| 187 | } QueuePosition; |
| 188 | |
| 189 | #define QUEUE_POS_PAGE(x) ((x).page) |
| 190 | #define QUEUE_POS_OFFSET(x) ((x).offset) |
| 191 | |
| 192 | #define SET_QUEUE_POS(x,y,z) \ |
| 193 | do { \ |
| 194 | (x).page = (y); \ |
| 195 | (x).offset = (z); \ |
| 196 | } while (0) |
| 197 | |
| 198 | #define QUEUE_POS_EQUAL(x,y) \ |
| 199 | ((x).page == (y).page && (x).offset == (y).offset) |
| 200 | |
| 201 | /* choose logically smaller QueuePosition */ |
| 202 | #define QUEUE_POS_MIN(x,y) \ |
| 203 | (asyncQueuePagePrecedes((x).page, (y).page) ? (x) : \ |
| 204 | (x).page != (y).page ? (y) : \ |
| 205 | (x).offset < (y).offset ? (x) : (y)) |
| 206 | |
| 207 | /* choose logically larger QueuePosition */ |
| 208 | #define QUEUE_POS_MAX(x,y) \ |
| 209 | (asyncQueuePagePrecedes((x).page, (y).page) ? (y) : \ |
| 210 | (x).page != (y).page ? (x) : \ |
| 211 | (x).offset > (y).offset ? (x) : (y)) |
| 212 | |
| 213 | /* |
| 214 | * Struct describing a listening backend's status |
| 215 | */ |
| 216 | typedef struct QueueBackendStatus |
| 217 | { |
| 218 | int32 pid; /* either a PID or InvalidPid */ |
| 219 | Oid dboid; /* backend's database OID, or InvalidOid */ |
| 220 | QueuePosition pos; /* backend has read queue up to here */ |
| 221 | } QueueBackendStatus; |
| 222 | |
| 223 | /* |
| 224 | * Shared memory state for LISTEN/NOTIFY (excluding its SLRU stuff) |
| 225 | * |
| 226 | * The AsyncQueueControl structure is protected by the AsyncQueueLock. |
| 227 | * |
| 228 | * When holding the lock in SHARED mode, backends may only inspect their own |
| 229 | * entries as well as the head and tail pointers. Consequently we can allow a |
| 230 | * backend to update its own record while holding only SHARED lock (since no |
| 231 | * other backend will inspect it). |
| 232 | * |
| 233 | * When holding the lock in EXCLUSIVE mode, backends can inspect the entries |
| 234 | * of other backends and also change the head and tail pointers. |
| 235 | * |
| 236 | * AsyncCtlLock is used as the control lock for the pg_notify SLRU buffers. |
| 237 | * In order to avoid deadlocks, whenever we need both locks, we always first |
| 238 | * get AsyncQueueLock and then AsyncCtlLock. |
| 239 | * |
| 240 | * Each backend uses the backend[] array entry with index equal to its |
| 241 | * BackendId (which can range from 1 to MaxBackends). We rely on this to make |
| 242 | * SendProcSignal fast. |
| 243 | */ |
| 244 | typedef struct AsyncQueueControl |
| 245 | { |
| 246 | QueuePosition head; /* head points to the next free location */ |
| 247 | QueuePosition tail; /* the global tail is equivalent to the pos of |
| 248 | * the "slowest" backend */ |
| 249 | TimestampTz lastQueueFillWarn; /* time of last queue-full msg */ |
| 250 | QueueBackendStatus backend[FLEXIBLE_ARRAY_MEMBER]; |
| 251 | /* backend[0] is not used; used entries are from [1] to [MaxBackends] */ |
| 252 | } AsyncQueueControl; |
| 253 | |
| 254 | static AsyncQueueControl *asyncQueueControl; |
| 255 | |
| 256 | #define QUEUE_HEAD (asyncQueueControl->head) |
| 257 | #define QUEUE_TAIL (asyncQueueControl->tail) |
| 258 | #define QUEUE_BACKEND_PID(i) (asyncQueueControl->backend[i].pid) |
| 259 | #define QUEUE_BACKEND_DBOID(i) (asyncQueueControl->backend[i].dboid) |
| 260 | #define QUEUE_BACKEND_POS(i) (asyncQueueControl->backend[i].pos) |
| 261 | |
| 262 | /* |
| 263 | * The SLRU buffer area through which we access the notification queue |
| 264 | */ |
| 265 | static SlruCtlData AsyncCtlData; |
| 266 | |
| 267 | #define AsyncCtl (&AsyncCtlData) |
| 268 | #define QUEUE_PAGESIZE BLCKSZ |
| 269 | #define QUEUE_FULL_WARN_INTERVAL 5000 /* warn at most once every 5s */ |
| 270 | |
| 271 | /* |
| 272 | * slru.c currently assumes that all filenames are four characters of hex |
| 273 | * digits. That means that we can use segments 0000 through FFFF. |
| 274 | * Each segment contains SLRU_PAGES_PER_SEGMENT pages which gives us |
| 275 | * the pages from 0 to SLRU_PAGES_PER_SEGMENT * 0x10000 - 1. |
| 276 | * |
| 277 | * It's of course possible to enhance slru.c, but this gives us so much |
| 278 | * space already that it doesn't seem worth the trouble. |
| 279 | * |
| 280 | * The most data we can have in the queue at a time is QUEUE_MAX_PAGE/2 |
| 281 | * pages, because more than that would confuse slru.c into thinking there |
| 282 | * was a wraparound condition. With the default BLCKSZ this means there |
| 283 | * can be up to 8GB of queued-and-not-read data. |
| 284 | * |
| 285 | * Note: it's possible to redefine QUEUE_MAX_PAGE with a smaller multiple of |
| 286 | * SLRU_PAGES_PER_SEGMENT, for easier testing of queue-full behaviour. |
| 287 | */ |
| 288 | #define QUEUE_MAX_PAGE (SLRU_PAGES_PER_SEGMENT * 0x10000 - 1) |
| 289 | |
| 290 | /* |
| 291 | * listenChannels identifies the channels we are actually listening to |
| 292 | * (ie, have committed a LISTEN on). It is a simple list of channel names, |
| 293 | * allocated in TopMemoryContext. |
| 294 | */ |
| 295 | static List *listenChannels = NIL; /* list of C strings */ |
| 296 | |
| 297 | /* |
| 298 | * State for pending LISTEN/UNLISTEN actions consists of an ordered list of |
| 299 | * all actions requested in the current transaction. As explained above, |
| 300 | * we don't actually change listenChannels until we reach transaction commit. |
| 301 | * |
| 302 | * The list is kept in CurTransactionContext. In subtransactions, each |
| 303 | * subtransaction has its own list in its own CurTransactionContext, but |
| 304 | * successful subtransactions attach their lists to their parent's list. |
| 305 | * Failed subtransactions simply discard their lists. |
| 306 | */ |
| 307 | typedef enum |
| 308 | { |
| 309 | LISTEN_LISTEN, |
| 310 | LISTEN_UNLISTEN, |
| 311 | LISTEN_UNLISTEN_ALL |
| 312 | } ListenActionKind; |
| 313 | |
| 314 | typedef struct |
| 315 | { |
| 316 | ListenActionKind action; |
| 317 | char channel[FLEXIBLE_ARRAY_MEMBER]; /* nul-terminated string */ |
| 318 | } ListenAction; |
| 319 | |
| 320 | static List *pendingActions = NIL; /* list of ListenAction */ |
| 321 | |
| 322 | static List *upperPendingActions = NIL; /* list of upper-xact lists */ |
| 323 | |
| 324 | /* |
| 325 | * State for outbound notifies consists of a list of all channels+payloads |
| 326 | * NOTIFYed in the current transaction. We do not actually perform a NOTIFY |
| 327 | * until and unless the transaction commits. pendingNotifies is NIL if no |
| 328 | * NOTIFYs have been done in the current transaction. |
| 329 | * |
| 330 | * The list is kept in CurTransactionContext. In subtransactions, each |
| 331 | * subtransaction has its own list in its own CurTransactionContext, but |
| 332 | * successful subtransactions attach their lists to their parent's list. |
| 333 | * Failed subtransactions simply discard their lists. |
| 334 | * |
| 335 | * Note: the action and notify lists do not interact within a transaction. |
| 336 | * In particular, if a transaction does NOTIFY and then LISTEN on the same |
| 337 | * condition name, it will get a self-notify at commit. This is a bit odd |
| 338 | * but is consistent with our historical behavior. |
| 339 | */ |
| 340 | typedef struct Notification |
| 341 | { |
| 342 | char *channel; /* channel name */ |
| 343 | char *payload; /* payload string (can be empty) */ |
| 344 | } Notification; |
| 345 | |
| 346 | static List *pendingNotifies = NIL; /* list of Notifications */ |
| 347 | |
| 348 | static List *upperPendingNotifies = NIL; /* list of upper-xact lists */ |
| 349 | |
| 350 | /* |
| 351 | * Inbound notifications are initially processed by HandleNotifyInterrupt(), |
| 352 | * called from inside a signal handler. That just sets the |
| 353 | * notifyInterruptPending flag and sets the process |
| 354 | * latch. ProcessNotifyInterrupt() will then be called whenever it's safe to |
| 355 | * actually deal with the interrupt. |
| 356 | */ |
| 357 | volatile sig_atomic_t notifyInterruptPending = false; |
| 358 | |
| 359 | /* True if we've registered an on_shmem_exit cleanup */ |
| 360 | static bool unlistenExitRegistered = false; |
| 361 | |
| 362 | /* True if we're currently registered as a listener in asyncQueueControl */ |
| 363 | static bool amRegisteredListener = false; |
| 364 | |
| 365 | /* has this backend sent notifications in the current transaction? */ |
| 366 | static bool backendHasSentNotifications = false; |
| 367 | |
| 368 | /* GUC parameter */ |
| 369 | bool Trace_notify = false; |
| 370 | |
| 371 | /* local function prototypes */ |
| 372 | static bool asyncQueuePagePrecedes(int p, int q); |
| 373 | static void queue_listen(ListenActionKind action, const char *channel); |
| 374 | static void Async_UnlistenOnExit(int code, Datum arg); |
| 375 | static void Exec_ListenPreCommit(void); |
| 376 | static void Exec_ListenCommit(const char *channel); |
| 377 | static void Exec_UnlistenCommit(const char *channel); |
| 378 | static void Exec_UnlistenAllCommit(void); |
| 379 | static bool IsListeningOn(const char *channel); |
| 380 | static void asyncQueueUnregister(void); |
| 381 | static bool asyncQueueIsFull(void); |
| 382 | static bool asyncQueueAdvance(volatile QueuePosition *position, int entryLength); |
| 383 | static void asyncQueueNotificationToEntry(Notification *n, AsyncQueueEntry *qe); |
| 384 | static ListCell *asyncQueueAddEntries(ListCell *nextNotify); |
| 385 | static double asyncQueueUsage(void); |
| 386 | static void asyncQueueFillWarning(void); |
| 387 | static bool SignalBackends(void); |
| 388 | static void asyncQueueReadAllNotifications(void); |
| 389 | static bool asyncQueueProcessPageEntries(volatile QueuePosition *current, |
| 390 | QueuePosition stop, |
| 391 | char *page_buffer, |
| 392 | Snapshot snapshot); |
| 393 | static void asyncQueueAdvanceTail(void); |
| 394 | static void ProcessIncomingNotify(void); |
| 395 | static bool AsyncExistsPendingNotify(const char *channel, const char *payload); |
| 396 | static void ClearPendingActionsAndNotifies(void); |
| 397 | |
| 398 | /* |
| 399 | * We will work on the page range of 0..QUEUE_MAX_PAGE. |
| 400 | */ |
| 401 | static bool |
| 402 | asyncQueuePagePrecedes(int p, int q) |
| 403 | { |
| 404 | int diff; |
| 405 | |
| 406 | /* |
| 407 | * We have to compare modulo (QUEUE_MAX_PAGE+1)/2. Both inputs should be |
| 408 | * in the range 0..QUEUE_MAX_PAGE. |
| 409 | */ |
| 410 | Assert(p >= 0 && p <= QUEUE_MAX_PAGE); |
| 411 | Assert(q >= 0 && q <= QUEUE_MAX_PAGE); |
| 412 | |
| 413 | diff = p - q; |
| 414 | if (diff >= ((QUEUE_MAX_PAGE + 1) / 2)) |
| 415 | diff -= QUEUE_MAX_PAGE + 1; |
| 416 | else if (diff < -((QUEUE_MAX_PAGE + 1) / 2)) |
| 417 | diff += QUEUE_MAX_PAGE + 1; |
| 418 | return diff < 0; |
| 419 | } |
| 420 | |
| 421 | /* |
| 422 | * Report space needed for our shared memory area |
| 423 | */ |
| 424 | Size |
| 425 | AsyncShmemSize(void) |
| 426 | { |
| 427 | Size size; |
| 428 | |
| 429 | /* This had better match AsyncShmemInit */ |
| 430 | size = mul_size(MaxBackends + 1, sizeof(QueueBackendStatus)); |
| 431 | size = add_size(size, offsetof(AsyncQueueControl, backend)); |
| 432 | |
| 433 | size = add_size(size, SimpleLruShmemSize(NUM_ASYNC_BUFFERS, 0)); |
| 434 | |
| 435 | return size; |
| 436 | } |
| 437 | |
| 438 | /* |
| 439 | * Initialize our shared memory area |
| 440 | */ |
| 441 | void |
| 442 | AsyncShmemInit(void) |
| 443 | { |
| 444 | bool found; |
| 445 | int slotno; |
| 446 | Size size; |
| 447 | |
| 448 | /* |
| 449 | * Create or attach to the AsyncQueueControl structure. |
| 450 | * |
| 451 | * The used entries in the backend[] array run from 1 to MaxBackends; the |
| 452 | * zero'th entry is unused but must be allocated. |
| 453 | */ |
| 454 | size = mul_size(MaxBackends + 1, sizeof(QueueBackendStatus)); |
| 455 | size = add_size(size, offsetof(AsyncQueueControl, backend)); |
| 456 | |
| 457 | asyncQueueControl = (AsyncQueueControl *) |
| 458 | ShmemInitStruct("Async Queue Control" , size, &found); |
| 459 | |
| 460 | if (!found) |
| 461 | { |
| 462 | /* First time through, so initialize it */ |
| 463 | int i; |
| 464 | |
| 465 | SET_QUEUE_POS(QUEUE_HEAD, 0, 0); |
| 466 | SET_QUEUE_POS(QUEUE_TAIL, 0, 0); |
| 467 | asyncQueueControl->lastQueueFillWarn = 0; |
| 468 | /* zero'th entry won't be used, but let's initialize it anyway */ |
| 469 | for (i = 0; i <= MaxBackends; i++) |
| 470 | { |
| 471 | QUEUE_BACKEND_PID(i) = InvalidPid; |
| 472 | QUEUE_BACKEND_DBOID(i) = InvalidOid; |
| 473 | SET_QUEUE_POS(QUEUE_BACKEND_POS(i), 0, 0); |
| 474 | } |
| 475 | } |
| 476 | |
| 477 | /* |
| 478 | * Set up SLRU management of the pg_notify data. |
| 479 | */ |
| 480 | AsyncCtl->PagePrecedes = asyncQueuePagePrecedes; |
| 481 | SimpleLruInit(AsyncCtl, "async" , NUM_ASYNC_BUFFERS, 0, |
| 482 | AsyncCtlLock, "pg_notify" , LWTRANCHE_ASYNC_BUFFERS); |
| 483 | /* Override default assumption that writes should be fsync'd */ |
| 484 | AsyncCtl->do_fsync = false; |
| 485 | |
| 486 | if (!found) |
| 487 | { |
| 488 | /* |
| 489 | * During start or reboot, clean out the pg_notify directory. |
| 490 | */ |
| 491 | (void) SlruScanDirectory(AsyncCtl, SlruScanDirCbDeleteAll, NULL); |
| 492 | |
| 493 | /* Now initialize page zero to empty */ |
| 494 | LWLockAcquire(AsyncCtlLock, LW_EXCLUSIVE); |
| 495 | slotno = SimpleLruZeroPage(AsyncCtl, QUEUE_POS_PAGE(QUEUE_HEAD)); |
| 496 | /* This write is just to verify that pg_notify/ is writable */ |
| 497 | SimpleLruWritePage(AsyncCtl, slotno); |
| 498 | LWLockRelease(AsyncCtlLock); |
| 499 | } |
| 500 | } |
| 501 | |
| 502 | |
| 503 | /* |
| 504 | * pg_notify - |
| 505 | * SQL function to send a notification event |
| 506 | */ |
| 507 | Datum |
| 508 | pg_notify(PG_FUNCTION_ARGS) |
| 509 | { |
| 510 | const char *channel; |
| 511 | const char *payload; |
| 512 | |
| 513 | if (PG_ARGISNULL(0)) |
| 514 | channel = "" ; |
| 515 | else |
| 516 | channel = text_to_cstring(PG_GETARG_TEXT_PP(0)); |
| 517 | |
| 518 | if (PG_ARGISNULL(1)) |
| 519 | payload = "" ; |
| 520 | else |
| 521 | payload = text_to_cstring(PG_GETARG_TEXT_PP(1)); |
| 522 | |
| 523 | /* For NOTIFY as a statement, this is checked in ProcessUtility */ |
| 524 | PreventCommandDuringRecovery("NOTIFY" ); |
| 525 | |
| 526 | Async_Notify(channel, payload); |
| 527 | |
| 528 | PG_RETURN_VOID(); |
| 529 | } |
| 530 | |
| 531 | |
| 532 | /* |
| 533 | * Async_Notify |
| 534 | * |
| 535 | * This is executed by the SQL notify command. |
| 536 | * |
| 537 | * Adds the message to the list of pending notifies. |
| 538 | * Actual notification happens during transaction commit. |
| 539 | * ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 540 | */ |
| 541 | void |
| 542 | Async_Notify(const char *channel, const char *payload) |
| 543 | { |
| 544 | Notification *n; |
| 545 | MemoryContext oldcontext; |
| 546 | |
| 547 | if (IsParallelWorker()) |
| 548 | elog(ERROR, "cannot send notifications from a parallel worker" ); |
| 549 | |
| 550 | if (Trace_notify) |
| 551 | elog(DEBUG1, "Async_Notify(%s)" , channel); |
| 552 | |
| 553 | /* a channel name must be specified */ |
| 554 | if (!channel || !strlen(channel)) |
| 555 | ereport(ERROR, |
| 556 | (errcode(ERRCODE_INVALID_PARAMETER_VALUE), |
| 557 | errmsg("channel name cannot be empty" ))); |
| 558 | |
| 559 | if (strlen(channel) >= NAMEDATALEN) |
| 560 | ereport(ERROR, |
| 561 | (errcode(ERRCODE_INVALID_PARAMETER_VALUE), |
| 562 | errmsg("channel name too long" ))); |
| 563 | |
| 564 | if (payload) |
| 565 | { |
| 566 | if (strlen(payload) >= NOTIFY_PAYLOAD_MAX_LENGTH) |
| 567 | ereport(ERROR, |
| 568 | (errcode(ERRCODE_INVALID_PARAMETER_VALUE), |
| 569 | errmsg("payload string too long" ))); |
| 570 | } |
| 571 | |
| 572 | /* no point in making duplicate entries in the list ... */ |
| 573 | if (AsyncExistsPendingNotify(channel, payload)) |
| 574 | return; |
| 575 | |
| 576 | /* |
| 577 | * The notification list needs to live until end of transaction, so store |
| 578 | * it in the transaction context. |
| 579 | */ |
| 580 | oldcontext = MemoryContextSwitchTo(CurTransactionContext); |
| 581 | |
| 582 | n = (Notification *) palloc(sizeof(Notification)); |
| 583 | n->channel = pstrdup(channel); |
| 584 | if (payload) |
| 585 | n->payload = pstrdup(payload); |
| 586 | else |
| 587 | n->payload = "" ; |
| 588 | |
| 589 | /* |
| 590 | * We want to preserve the order so we need to append every notification. |
| 591 | * See comments at AsyncExistsPendingNotify(). |
| 592 | */ |
| 593 | pendingNotifies = lappend(pendingNotifies, n); |
| 594 | |
| 595 | MemoryContextSwitchTo(oldcontext); |
| 596 | } |
| 597 | |
| 598 | /* |
| 599 | * queue_listen |
| 600 | * Common code for listen, unlisten, unlisten all commands. |
| 601 | * |
| 602 | * Adds the request to the list of pending actions. |
| 603 | * Actual update of the listenChannels list happens during transaction |
| 604 | * commit. |
| 605 | */ |
| 606 | static void |
| 607 | queue_listen(ListenActionKind action, const char *channel) |
| 608 | { |
| 609 | MemoryContext oldcontext; |
| 610 | ListenAction *actrec; |
| 611 | |
| 612 | /* |
| 613 | * Unlike Async_Notify, we don't try to collapse out duplicates. It would |
| 614 | * be too complicated to ensure we get the right interactions of |
| 615 | * conflicting LISTEN/UNLISTEN/UNLISTEN_ALL, and it's unlikely that there |
| 616 | * would be any performance benefit anyway in sane applications. |
| 617 | */ |
| 618 | oldcontext = MemoryContextSwitchTo(CurTransactionContext); |
| 619 | |
| 620 | /* space for terminating null is included in sizeof(ListenAction) */ |
| 621 | actrec = (ListenAction *) palloc(offsetof(ListenAction, channel) + |
| 622 | strlen(channel) + 1); |
| 623 | actrec->action = action; |
| 624 | strcpy(actrec->channel, channel); |
| 625 | |
| 626 | pendingActions = lappend(pendingActions, actrec); |
| 627 | |
| 628 | MemoryContextSwitchTo(oldcontext); |
| 629 | } |
| 630 | |
| 631 | /* |
| 632 | * Async_Listen |
| 633 | * |
| 634 | * This is executed by the SQL listen command. |
| 635 | */ |
| 636 | void |
| 637 | Async_Listen(const char *channel) |
| 638 | { |
| 639 | if (Trace_notify) |
| 640 | elog(DEBUG1, "Async_Listen(%s,%d)" , channel, MyProcPid); |
| 641 | |
| 642 | queue_listen(LISTEN_LISTEN, channel); |
| 643 | } |
| 644 | |
| 645 | /* |
| 646 | * Async_Unlisten |
| 647 | * |
| 648 | * This is executed by the SQL unlisten command. |
| 649 | */ |
| 650 | void |
| 651 | Async_Unlisten(const char *channel) |
| 652 | { |
| 653 | if (Trace_notify) |
| 654 | elog(DEBUG1, "Async_Unlisten(%s,%d)" , channel, MyProcPid); |
| 655 | |
| 656 | /* If we couldn't possibly be listening, no need to queue anything */ |
| 657 | if (pendingActions == NIL && !unlistenExitRegistered) |
| 658 | return; |
| 659 | |
| 660 | queue_listen(LISTEN_UNLISTEN, channel); |
| 661 | } |
| 662 | |
| 663 | /* |
| 664 | * Async_UnlistenAll |
| 665 | * |
| 666 | * This is invoked by UNLISTEN * command, and also at backend exit. |
| 667 | */ |
| 668 | void |
| 669 | Async_UnlistenAll(void) |
| 670 | { |
| 671 | if (Trace_notify) |
| 672 | elog(DEBUG1, "Async_UnlistenAll(%d)" , MyProcPid); |
| 673 | |
| 674 | /* If we couldn't possibly be listening, no need to queue anything */ |
| 675 | if (pendingActions == NIL && !unlistenExitRegistered) |
| 676 | return; |
| 677 | |
| 678 | queue_listen(LISTEN_UNLISTEN_ALL, "" ); |
| 679 | } |
| 680 | |
| 681 | /* |
| 682 | * SQL function: return a set of the channel names this backend is actively |
| 683 | * listening to. |
| 684 | * |
| 685 | * Note: this coding relies on the fact that the listenChannels list cannot |
| 686 | * change within a transaction. |
| 687 | */ |
| 688 | Datum |
| 689 | pg_listening_channels(PG_FUNCTION_ARGS) |
| 690 | { |
| 691 | FuncCallContext *funcctx; |
| 692 | ListCell **lcp; |
| 693 | |
| 694 | /* stuff done only on the first call of the function */ |
| 695 | if (SRF_IS_FIRSTCALL()) |
| 696 | { |
| 697 | MemoryContext oldcontext; |
| 698 | |
| 699 | /* create a function context for cross-call persistence */ |
| 700 | funcctx = SRF_FIRSTCALL_INIT(); |
| 701 | |
| 702 | /* switch to memory context appropriate for multiple function calls */ |
| 703 | oldcontext = MemoryContextSwitchTo(funcctx->multi_call_memory_ctx); |
| 704 | |
| 705 | /* allocate memory for user context */ |
| 706 | lcp = (ListCell **) palloc(sizeof(ListCell *)); |
| 707 | *lcp = list_head(listenChannels); |
| 708 | funcctx->user_fctx = (void *) lcp; |
| 709 | |
| 710 | MemoryContextSwitchTo(oldcontext); |
| 711 | } |
| 712 | |
| 713 | /* stuff done on every call of the function */ |
| 714 | funcctx = SRF_PERCALL_SETUP(); |
| 715 | lcp = (ListCell **) funcctx->user_fctx; |
| 716 | |
| 717 | while (*lcp != NULL) |
| 718 | { |
| 719 | char *channel = (char *) lfirst(*lcp); |
| 720 | |
| 721 | *lcp = lnext(*lcp); |
| 722 | SRF_RETURN_NEXT(funcctx, CStringGetTextDatum(channel)); |
| 723 | } |
| 724 | |
| 725 | SRF_RETURN_DONE(funcctx); |
| 726 | } |
| 727 | |
| 728 | /* |
| 729 | * Async_UnlistenOnExit |
| 730 | * |
| 731 | * This is executed at backend exit if we have done any LISTENs in this |
| 732 | * backend. It might not be necessary anymore, if the user UNLISTENed |
| 733 | * everything, but we don't try to detect that case. |
| 734 | */ |
| 735 | static void |
| 736 | Async_UnlistenOnExit(int code, Datum arg) |
| 737 | { |
| 738 | Exec_UnlistenAllCommit(); |
| 739 | asyncQueueUnregister(); |
| 740 | } |
| 741 | |
| 742 | /* |
| 743 | * AtPrepare_Notify |
| 744 | * |
| 745 | * This is called at the prepare phase of a two-phase |
| 746 | * transaction. Save the state for possible commit later. |
| 747 | */ |
| 748 | void |
| 749 | AtPrepare_Notify(void) |
| 750 | { |
| 751 | /* It's not allowed to have any pending LISTEN/UNLISTEN/NOTIFY actions */ |
| 752 | if (pendingActions || pendingNotifies) |
| 753 | ereport(ERROR, |
| 754 | (errcode(ERRCODE_FEATURE_NOT_SUPPORTED), |
| 755 | errmsg("cannot PREPARE a transaction that has executed LISTEN, UNLISTEN, or NOTIFY" ))); |
| 756 | } |
| 757 | |
| 758 | /* |
| 759 | * PreCommit_Notify |
| 760 | * |
| 761 | * This is called at transaction commit, before actually committing to |
| 762 | * clog. |
| 763 | * |
| 764 | * If there are pending LISTEN actions, make sure we are listed in the |
| 765 | * shared-memory listener array. This must happen before commit to |
| 766 | * ensure we don't miss any notifies from transactions that commit |
| 767 | * just after ours. |
| 768 | * |
| 769 | * If there are outbound notify requests in the pendingNotifies list, |
| 770 | * add them to the global queue. We do that before commit so that |
| 771 | * we can still throw error if we run out of queue space. |
| 772 | */ |
| 773 | void |
| 774 | PreCommit_Notify(void) |
| 775 | { |
| 776 | ListCell *p; |
| 777 | |
| 778 | if (pendingActions == NIL && pendingNotifies == NIL) |
| 779 | return; /* no relevant statements in this xact */ |
| 780 | |
| 781 | if (Trace_notify) |
| 782 | elog(DEBUG1, "PreCommit_Notify" ); |
| 783 | |
| 784 | /* Preflight for any pending listen/unlisten actions */ |
| 785 | foreach(p, pendingActions) |
| 786 | { |
| 787 | ListenAction *actrec = (ListenAction *) lfirst(p); |
| 788 | |
| 789 | switch (actrec->action) |
| 790 | { |
| 791 | case LISTEN_LISTEN: |
| 792 | Exec_ListenPreCommit(); |
| 793 | break; |
| 794 | case LISTEN_UNLISTEN: |
| 795 | /* there is no Exec_UnlistenPreCommit() */ |
| 796 | break; |
| 797 | case LISTEN_UNLISTEN_ALL: |
| 798 | /* there is no Exec_UnlistenAllPreCommit() */ |
| 799 | break; |
| 800 | } |
| 801 | } |
| 802 | |
| 803 | /* Queue any pending notifies (must happen after the above) */ |
| 804 | if (pendingNotifies) |
| 805 | { |
| 806 | ListCell *nextNotify; |
| 807 | |
| 808 | /* |
| 809 | * Make sure that we have an XID assigned to the current transaction. |
| 810 | * GetCurrentTransactionId is cheap if we already have an XID, but not |
| 811 | * so cheap if we don't, and we'd prefer not to do that work while |
| 812 | * holding AsyncQueueLock. |
| 813 | */ |
| 814 | (void) GetCurrentTransactionId(); |
| 815 | |
| 816 | /* |
| 817 | * Serialize writers by acquiring a special lock that we hold till |
| 818 | * after commit. This ensures that queue entries appear in commit |
| 819 | * order, and in particular that there are never uncommitted queue |
| 820 | * entries ahead of committed ones, so an uncommitted transaction |
| 821 | * can't block delivery of deliverable notifications. |
| 822 | * |
| 823 | * We use a heavyweight lock so that it'll automatically be released |
| 824 | * after either commit or abort. This also allows deadlocks to be |
| 825 | * detected, though really a deadlock shouldn't be possible here. |
| 826 | * |
| 827 | * The lock is on "database 0", which is pretty ugly but it doesn't |
| 828 | * seem worth inventing a special locktag category just for this. |
| 829 | * (Historical note: before PG 9.0, a similar lock on "database 0" was |
| 830 | * used by the flatfiles mechanism.) |
| 831 | */ |
| 832 | LockSharedObject(DatabaseRelationId, InvalidOid, 0, |
| 833 | AccessExclusiveLock); |
| 834 | |
| 835 | /* Now push the notifications into the queue */ |
| 836 | backendHasSentNotifications = true; |
| 837 | |
| 838 | nextNotify = list_head(pendingNotifies); |
| 839 | while (nextNotify != NULL) |
| 840 | { |
| 841 | /* |
| 842 | * Add the pending notifications to the queue. We acquire and |
| 843 | * release AsyncQueueLock once per page, which might be overkill |
| 844 | * but it does allow readers to get in while we're doing this. |
| 845 | * |
| 846 | * A full queue is very uncommon and should really not happen, |
| 847 | * given that we have so much space available in the SLRU pages. |
| 848 | * Nevertheless we need to deal with this possibility. Note that |
| 849 | * when we get here we are in the process of committing our |
| 850 | * transaction, but we have not yet committed to clog, so at this |
| 851 | * point in time we can still roll the transaction back. |
| 852 | */ |
| 853 | LWLockAcquire(AsyncQueueLock, LW_EXCLUSIVE); |
| 854 | asyncQueueFillWarning(); |
| 855 | if (asyncQueueIsFull()) |
| 856 | ereport(ERROR, |
| 857 | (errcode(ERRCODE_PROGRAM_LIMIT_EXCEEDED), |
| 858 | errmsg("too many notifications in the NOTIFY queue" ))); |
| 859 | nextNotify = asyncQueueAddEntries(nextNotify); |
| 860 | LWLockRelease(AsyncQueueLock); |
| 861 | } |
| 862 | } |
| 863 | } |
| 864 | |
| 865 | /* |
| 866 | * AtCommit_Notify |
| 867 | * |
| 868 | * This is called at transaction commit, after committing to clog. |
| 869 | * |
| 870 | * Update listenChannels and clear transaction-local state. |
| 871 | */ |
| 872 | void |
| 873 | AtCommit_Notify(void) |
| 874 | { |
| 875 | ListCell *p; |
| 876 | |
| 877 | /* |
| 878 | * Allow transactions that have not executed LISTEN/UNLISTEN/NOTIFY to |
| 879 | * return as soon as possible |
| 880 | */ |
| 881 | if (!pendingActions && !pendingNotifies) |
| 882 | return; |
| 883 | |
| 884 | if (Trace_notify) |
| 885 | elog(DEBUG1, "AtCommit_Notify" ); |
| 886 | |
| 887 | /* Perform any pending listen/unlisten actions */ |
| 888 | foreach(p, pendingActions) |
| 889 | { |
| 890 | ListenAction *actrec = (ListenAction *) lfirst(p); |
| 891 | |
| 892 | switch (actrec->action) |
| 893 | { |
| 894 | case LISTEN_LISTEN: |
| 895 | Exec_ListenCommit(actrec->channel); |
| 896 | break; |
| 897 | case LISTEN_UNLISTEN: |
| 898 | Exec_UnlistenCommit(actrec->channel); |
| 899 | break; |
| 900 | case LISTEN_UNLISTEN_ALL: |
| 901 | Exec_UnlistenAllCommit(); |
| 902 | break; |
| 903 | } |
| 904 | } |
| 905 | |
| 906 | /* If no longer listening to anything, get out of listener array */ |
| 907 | if (amRegisteredListener && listenChannels == NIL) |
| 908 | asyncQueueUnregister(); |
| 909 | |
| 910 | /* And clean up */ |
| 911 | ClearPendingActionsAndNotifies(); |
| 912 | } |
| 913 | |
| 914 | /* |
| 915 | * Exec_ListenPreCommit --- subroutine for PreCommit_Notify |
| 916 | * |
| 917 | * This function must make sure we are ready to catch any incoming messages. |
| 918 | */ |
| 919 | static void |
| 920 | Exec_ListenPreCommit(void) |
| 921 | { |
| 922 | QueuePosition head; |
| 923 | QueuePosition max; |
| 924 | int i; |
| 925 | |
| 926 | /* |
| 927 | * Nothing to do if we are already listening to something, nor if we |
| 928 | * already ran this routine in this transaction. |
| 929 | */ |
| 930 | if (amRegisteredListener) |
| 931 | return; |
| 932 | |
| 933 | if (Trace_notify) |
| 934 | elog(DEBUG1, "Exec_ListenPreCommit(%d)" , MyProcPid); |
| 935 | |
| 936 | /* |
| 937 | * Before registering, make sure we will unlisten before dying. (Note: |
| 938 | * this action does not get undone if we abort later.) |
| 939 | */ |
| 940 | if (!unlistenExitRegistered) |
| 941 | { |
| 942 | before_shmem_exit(Async_UnlistenOnExit, 0); |
| 943 | unlistenExitRegistered = true; |
| 944 | } |
| 945 | |
| 946 | /* |
| 947 | * This is our first LISTEN, so establish our pointer. |
| 948 | * |
| 949 | * We set our pointer to the global tail pointer and then move it forward |
| 950 | * over already-committed notifications. This ensures we cannot miss any |
| 951 | * not-yet-committed notifications. We might get a few more but that |
| 952 | * doesn't hurt. |
| 953 | * |
| 954 | * In some scenarios there might be a lot of committed notifications that |
| 955 | * have not yet been pruned away (because some backend is being lazy about |
| 956 | * reading them). To reduce our startup time, we can look at other |
| 957 | * backends and adopt the maximum "pos" pointer of any backend that's in |
| 958 | * our database; any notifications it's already advanced over are surely |
| 959 | * committed and need not be re-examined by us. (We must consider only |
| 960 | * backends connected to our DB, because others will not have bothered to |
| 961 | * check committed-ness of notifications in our DB.) But we only bother |
| 962 | * with that if there's more than a page worth of notifications |
| 963 | * outstanding, otherwise scanning all the other backends isn't worth it. |
| 964 | * |
| 965 | * We need exclusive lock here so we can look at other backends' entries. |
| 966 | */ |
| 967 | LWLockAcquire(AsyncQueueLock, LW_EXCLUSIVE); |
| 968 | head = QUEUE_HEAD; |
| 969 | max = QUEUE_TAIL; |
| 970 | if (QUEUE_POS_PAGE(max) != QUEUE_POS_PAGE(head)) |
| 971 | { |
| 972 | for (i = 1; i <= MaxBackends; i++) |
| 973 | { |
| 974 | if (QUEUE_BACKEND_DBOID(i) == MyDatabaseId) |
| 975 | max = QUEUE_POS_MAX(max, QUEUE_BACKEND_POS(i)); |
| 976 | } |
| 977 | } |
| 978 | QUEUE_BACKEND_POS(MyBackendId) = max; |
| 979 | QUEUE_BACKEND_PID(MyBackendId) = MyProcPid; |
| 980 | QUEUE_BACKEND_DBOID(MyBackendId) = MyDatabaseId; |
| 981 | LWLockRelease(AsyncQueueLock); |
| 982 | |
| 983 | /* Now we are listed in the global array, so remember we're listening */ |
| 984 | amRegisteredListener = true; |
| 985 | |
| 986 | /* |
| 987 | * Try to move our pointer forward as far as possible. This will skip over |
| 988 | * already-committed notifications. Still, we could get notifications that |
| 989 | * have already committed before we started to LISTEN. |
| 990 | * |
| 991 | * Note that we are not yet listening on anything, so we won't deliver any |
| 992 | * notification to the frontend. Also, although our transaction might |
| 993 | * have executed NOTIFY, those message(s) aren't queued yet so we can't |
| 994 | * see them in the queue. |
| 995 | * |
| 996 | * This will also advance the global tail pointer if possible. |
| 997 | */ |
| 998 | if (!QUEUE_POS_EQUAL(max, head)) |
| 999 | asyncQueueReadAllNotifications(); |
| 1000 | } |
| 1001 | |
| 1002 | /* |
| 1003 | * Exec_ListenCommit --- subroutine for AtCommit_Notify |
| 1004 | * |
| 1005 | * Add the channel to the list of channels we are listening on. |
| 1006 | */ |
| 1007 | static void |
| 1008 | Exec_ListenCommit(const char *channel) |
| 1009 | { |
| 1010 | MemoryContext oldcontext; |
| 1011 | |
| 1012 | /* Do nothing if we are already listening on this channel */ |
| 1013 | if (IsListeningOn(channel)) |
| 1014 | return; |
| 1015 | |
| 1016 | /* |
| 1017 | * Add the new channel name to listenChannels. |
| 1018 | * |
| 1019 | * XXX It is theoretically possible to get an out-of-memory failure here, |
| 1020 | * which would be bad because we already committed. For the moment it |
| 1021 | * doesn't seem worth trying to guard against that, but maybe improve this |
| 1022 | * later. |
| 1023 | */ |
| 1024 | oldcontext = MemoryContextSwitchTo(TopMemoryContext); |
| 1025 | listenChannels = lappend(listenChannels, pstrdup(channel)); |
| 1026 | MemoryContextSwitchTo(oldcontext); |
| 1027 | } |
| 1028 | |
| 1029 | /* |
| 1030 | * Exec_UnlistenCommit --- subroutine for AtCommit_Notify |
| 1031 | * |
| 1032 | * Remove the specified channel name from listenChannels. |
| 1033 | */ |
| 1034 | static void |
| 1035 | Exec_UnlistenCommit(const char *channel) |
| 1036 | { |
| 1037 | ListCell *q; |
| 1038 | ListCell *prev; |
| 1039 | |
| 1040 | if (Trace_notify) |
| 1041 | elog(DEBUG1, "Exec_UnlistenCommit(%s,%d)" , channel, MyProcPid); |
| 1042 | |
| 1043 | prev = NULL; |
| 1044 | foreach(q, listenChannels) |
| 1045 | { |
| 1046 | char *lchan = (char *) lfirst(q); |
| 1047 | |
| 1048 | if (strcmp(lchan, channel) == 0) |
| 1049 | { |
| 1050 | listenChannels = list_delete_cell(listenChannels, q, prev); |
| 1051 | pfree(lchan); |
| 1052 | break; |
| 1053 | } |
| 1054 | prev = q; |
| 1055 | } |
| 1056 | |
| 1057 | /* |
| 1058 | * We do not complain about unlistening something not being listened; |
| 1059 | * should we? |
| 1060 | */ |
| 1061 | } |
| 1062 | |
| 1063 | /* |
| 1064 | * Exec_UnlistenAllCommit --- subroutine for AtCommit_Notify |
| 1065 | * |
| 1066 | * Unlisten on all channels for this backend. |
| 1067 | */ |
| 1068 | static void |
| 1069 | Exec_UnlistenAllCommit(void) |
| 1070 | { |
| 1071 | if (Trace_notify) |
| 1072 | elog(DEBUG1, "Exec_UnlistenAllCommit(%d)" , MyProcPid); |
| 1073 | |
| 1074 | list_free_deep(listenChannels); |
| 1075 | listenChannels = NIL; |
| 1076 | } |
| 1077 | |
| 1078 | /* |
| 1079 | * ProcessCompletedNotifies --- send out signals and self-notifies |
| 1080 | * |
| 1081 | * This is called from postgres.c just before going idle at the completion |
| 1082 | * of a transaction. If we issued any notifications in the just-completed |
| 1083 | * transaction, send signals to other backends to process them, and also |
| 1084 | * process the queue ourselves to send messages to our own frontend. |
| 1085 | * |
| 1086 | * The reason that this is not done in AtCommit_Notify is that there is |
| 1087 | * a nonzero chance of errors here (for example, encoding conversion errors |
| 1088 | * while trying to format messages to our frontend). An error during |
| 1089 | * AtCommit_Notify would be a PANIC condition. The timing is also arranged |
| 1090 | * to ensure that a transaction's self-notifies are delivered to the frontend |
| 1091 | * before it gets the terminating ReadyForQuery message. |
| 1092 | * |
| 1093 | * Note that we send signals and process the queue even if the transaction |
| 1094 | * eventually aborted. This is because we need to clean out whatever got |
| 1095 | * added to the queue. |
| 1096 | * |
| 1097 | * NOTE: we are outside of any transaction here. |
| 1098 | */ |
| 1099 | void |
| 1100 | ProcessCompletedNotifies(void) |
| 1101 | { |
| 1102 | MemoryContext caller_context; |
| 1103 | bool signalled; |
| 1104 | |
| 1105 | /* Nothing to do if we didn't send any notifications */ |
| 1106 | if (!backendHasSentNotifications) |
| 1107 | return; |
| 1108 | |
| 1109 | /* |
| 1110 | * We reset the flag immediately; otherwise, if any sort of error occurs |
| 1111 | * below, we'd be locked up in an infinite loop, because control will come |
| 1112 | * right back here after error cleanup. |
| 1113 | */ |
| 1114 | backendHasSentNotifications = false; |
| 1115 | |
| 1116 | /* |
| 1117 | * We must preserve the caller's memory context (probably MessageContext) |
| 1118 | * across the transaction we do here. |
| 1119 | */ |
| 1120 | caller_context = CurrentMemoryContext; |
| 1121 | |
| 1122 | if (Trace_notify) |
| 1123 | elog(DEBUG1, "ProcessCompletedNotifies" ); |
| 1124 | |
| 1125 | /* |
| 1126 | * We must run asyncQueueReadAllNotifications inside a transaction, else |
| 1127 | * bad things happen if it gets an error. |
| 1128 | */ |
| 1129 | StartTransactionCommand(); |
| 1130 | |
| 1131 | /* Send signals to other backends */ |
| 1132 | signalled = SignalBackends(); |
| 1133 | |
| 1134 | if (listenChannels != NIL) |
| 1135 | { |
| 1136 | /* Read the queue ourselves, and send relevant stuff to the frontend */ |
| 1137 | asyncQueueReadAllNotifications(); |
| 1138 | } |
| 1139 | else if (!signalled) |
| 1140 | { |
| 1141 | /* |
| 1142 | * If we found no other listening backends, and we aren't listening |
| 1143 | * ourselves, then we must execute asyncQueueAdvanceTail to flush the |
| 1144 | * queue, because ain't nobody else gonna do it. This prevents queue |
| 1145 | * overflow when we're sending useless notifies to nobody. (A new |
| 1146 | * listener could have joined since we looked, but if so this is |
| 1147 | * harmless.) |
| 1148 | */ |
| 1149 | asyncQueueAdvanceTail(); |
| 1150 | } |
| 1151 | |
| 1152 | CommitTransactionCommand(); |
| 1153 | |
| 1154 | MemoryContextSwitchTo(caller_context); |
| 1155 | |
| 1156 | /* We don't need pq_flush() here since postgres.c will do one shortly */ |
| 1157 | } |
| 1158 | |
| 1159 | /* |
| 1160 | * Test whether we are actively listening on the given channel name. |
| 1161 | * |
| 1162 | * Note: this function is executed for every notification found in the queue. |
| 1163 | * Perhaps it is worth further optimization, eg convert the list to a sorted |
| 1164 | * array so we can binary-search it. In practice the list is likely to be |
| 1165 | * fairly short, though. |
| 1166 | */ |
| 1167 | static bool |
| 1168 | IsListeningOn(const char *channel) |
| 1169 | { |
| 1170 | ListCell *p; |
| 1171 | |
| 1172 | foreach(p, listenChannels) |
| 1173 | { |
| 1174 | char *lchan = (char *) lfirst(p); |
| 1175 | |
| 1176 | if (strcmp(lchan, channel) == 0) |
| 1177 | return true; |
| 1178 | } |
| 1179 | return false; |
| 1180 | } |
| 1181 | |
| 1182 | /* |
| 1183 | * Remove our entry from the listeners array when we are no longer listening |
| 1184 | * on any channel. NB: must not fail if we're already not listening. |
| 1185 | */ |
| 1186 | static void |
| 1187 | asyncQueueUnregister(void) |
| 1188 | { |
| 1189 | bool advanceTail; |
| 1190 | |
| 1191 | Assert(listenChannels == NIL); /* else caller error */ |
| 1192 | |
| 1193 | if (!amRegisteredListener) /* nothing to do */ |
| 1194 | return; |
| 1195 | |
| 1196 | LWLockAcquire(AsyncQueueLock, LW_SHARED); |
| 1197 | /* check if entry is valid and oldest ... */ |
| 1198 | advanceTail = (MyProcPid == QUEUE_BACKEND_PID(MyBackendId)) && |
| 1199 | QUEUE_POS_EQUAL(QUEUE_BACKEND_POS(MyBackendId), QUEUE_TAIL); |
| 1200 | /* ... then mark it invalid */ |
| 1201 | QUEUE_BACKEND_PID(MyBackendId) = InvalidPid; |
| 1202 | QUEUE_BACKEND_DBOID(MyBackendId) = InvalidOid; |
| 1203 | LWLockRelease(AsyncQueueLock); |
| 1204 | |
| 1205 | /* mark ourselves as no longer listed in the global array */ |
| 1206 | amRegisteredListener = false; |
| 1207 | |
| 1208 | /* If we were the laziest backend, try to advance the tail pointer */ |
| 1209 | if (advanceTail) |
| 1210 | asyncQueueAdvanceTail(); |
| 1211 | } |
| 1212 | |
| 1213 | /* |
| 1214 | * Test whether there is room to insert more notification messages. |
| 1215 | * |
| 1216 | * Caller must hold at least shared AsyncQueueLock. |
| 1217 | */ |
| 1218 | static bool |
| 1219 | asyncQueueIsFull(void) |
| 1220 | { |
| 1221 | int nexthead; |
| 1222 | int boundary; |
| 1223 | |
| 1224 | /* |
| 1225 | * The queue is full if creating a new head page would create a page that |
| 1226 | * logically precedes the current global tail pointer, ie, the head |
| 1227 | * pointer would wrap around compared to the tail. We cannot create such |
| 1228 | * a head page for fear of confusing slru.c. For safety we round the tail |
| 1229 | * pointer back to a segment boundary (compare the truncation logic in |
| 1230 | * asyncQueueAdvanceTail). |
| 1231 | * |
| 1232 | * Note that this test is *not* dependent on how much space there is on |
| 1233 | * the current head page. This is necessary because asyncQueueAddEntries |
| 1234 | * might try to create the next head page in any case. |
| 1235 | */ |
| 1236 | nexthead = QUEUE_POS_PAGE(QUEUE_HEAD) + 1; |
| 1237 | if (nexthead > QUEUE_MAX_PAGE) |
| 1238 | nexthead = 0; /* wrap around */ |
| 1239 | boundary = QUEUE_POS_PAGE(QUEUE_TAIL); |
| 1240 | boundary -= boundary % SLRU_PAGES_PER_SEGMENT; |
| 1241 | return asyncQueuePagePrecedes(nexthead, boundary); |
| 1242 | } |
| 1243 | |
| 1244 | /* |
| 1245 | * Advance the QueuePosition to the next entry, assuming that the current |
| 1246 | * entry is of length entryLength. If we jump to a new page the function |
| 1247 | * returns true, else false. |
| 1248 | */ |
| 1249 | static bool |
| 1250 | asyncQueueAdvance(volatile QueuePosition *position, int entryLength) |
| 1251 | { |
| 1252 | int pageno = QUEUE_POS_PAGE(*position); |
| 1253 | int offset = QUEUE_POS_OFFSET(*position); |
| 1254 | bool pageJump = false; |
| 1255 | |
| 1256 | /* |
| 1257 | * Move to the next writing position: First jump over what we have just |
| 1258 | * written or read. |
| 1259 | */ |
| 1260 | offset += entryLength; |
| 1261 | Assert(offset <= QUEUE_PAGESIZE); |
| 1262 | |
| 1263 | /* |
| 1264 | * In a second step check if another entry can possibly be written to the |
| 1265 | * page. If so, stay here, we have reached the next position. If not, then |
| 1266 | * we need to move on to the next page. |
| 1267 | */ |
| 1268 | if (offset + QUEUEALIGN(AsyncQueueEntryEmptySize) > QUEUE_PAGESIZE) |
| 1269 | { |
| 1270 | pageno++; |
| 1271 | if (pageno > QUEUE_MAX_PAGE) |
| 1272 | pageno = 0; /* wrap around */ |
| 1273 | offset = 0; |
| 1274 | pageJump = true; |
| 1275 | } |
| 1276 | |
| 1277 | SET_QUEUE_POS(*position, pageno, offset); |
| 1278 | return pageJump; |
| 1279 | } |
| 1280 | |
| 1281 | /* |
| 1282 | * Fill the AsyncQueueEntry at *qe with an outbound notification message. |
| 1283 | */ |
| 1284 | static void |
| 1285 | asyncQueueNotificationToEntry(Notification *n, AsyncQueueEntry *qe) |
| 1286 | { |
| 1287 | size_t channellen = strlen(n->channel); |
| 1288 | size_t payloadlen = strlen(n->payload); |
| 1289 | int entryLength; |
| 1290 | |
| 1291 | Assert(channellen < NAMEDATALEN); |
| 1292 | Assert(payloadlen < NOTIFY_PAYLOAD_MAX_LENGTH); |
| 1293 | |
| 1294 | /* The terminators are already included in AsyncQueueEntryEmptySize */ |
| 1295 | entryLength = AsyncQueueEntryEmptySize + payloadlen + channellen; |
| 1296 | entryLength = QUEUEALIGN(entryLength); |
| 1297 | qe->length = entryLength; |
| 1298 | qe->dboid = MyDatabaseId; |
| 1299 | qe->xid = GetCurrentTransactionId(); |
| 1300 | qe->srcPid = MyProcPid; |
| 1301 | memcpy(qe->data, n->channel, channellen + 1); |
| 1302 | memcpy(qe->data + channellen + 1, n->payload, payloadlen + 1); |
| 1303 | } |
| 1304 | |
| 1305 | /* |
| 1306 | * Add pending notifications to the queue. |
| 1307 | * |
| 1308 | * We go page by page here, i.e. we stop once we have to go to a new page but |
| 1309 | * we will be called again and then fill that next page. If an entry does not |
| 1310 | * fit into the current page, we write a dummy entry with an InvalidOid as the |
| 1311 | * database OID in order to fill the page. So every page is always used up to |
| 1312 | * the last byte which simplifies reading the page later. |
| 1313 | * |
| 1314 | * We are passed the list cell containing the next notification to write |
| 1315 | * and return the first still-unwritten cell back. Eventually we will return |
| 1316 | * NULL indicating all is done. |
| 1317 | * |
| 1318 | * We are holding AsyncQueueLock already from the caller and grab AsyncCtlLock |
| 1319 | * locally in this function. |
| 1320 | */ |
| 1321 | static ListCell * |
| 1322 | asyncQueueAddEntries(ListCell *nextNotify) |
| 1323 | { |
| 1324 | AsyncQueueEntry qe; |
| 1325 | QueuePosition queue_head; |
| 1326 | int pageno; |
| 1327 | int offset; |
| 1328 | int slotno; |
| 1329 | |
| 1330 | /* We hold both AsyncQueueLock and AsyncCtlLock during this operation */ |
| 1331 | LWLockAcquire(AsyncCtlLock, LW_EXCLUSIVE); |
| 1332 | |
| 1333 | /* |
| 1334 | * We work with a local copy of QUEUE_HEAD, which we write back to shared |
| 1335 | * memory upon exiting. The reason for this is that if we have to advance |
| 1336 | * to a new page, SimpleLruZeroPage might fail (out of disk space, for |
| 1337 | * instance), and we must not advance QUEUE_HEAD if it does. (Otherwise, |
| 1338 | * subsequent insertions would try to put entries into a page that slru.c |
| 1339 | * thinks doesn't exist yet.) So, use a local position variable. Note |
| 1340 | * that if we do fail, any already-inserted queue entries are forgotten; |
| 1341 | * this is okay, since they'd be useless anyway after our transaction |
| 1342 | * rolls back. |
| 1343 | */ |
| 1344 | queue_head = QUEUE_HEAD; |
| 1345 | |
| 1346 | /* Fetch the current page */ |
| 1347 | pageno = QUEUE_POS_PAGE(queue_head); |
| 1348 | slotno = SimpleLruReadPage(AsyncCtl, pageno, true, InvalidTransactionId); |
| 1349 | /* Note we mark the page dirty before writing in it */ |
| 1350 | AsyncCtl->shared->page_dirty[slotno] = true; |
| 1351 | |
| 1352 | while (nextNotify != NULL) |
| 1353 | { |
| 1354 | Notification *n = (Notification *) lfirst(nextNotify); |
| 1355 | |
| 1356 | /* Construct a valid queue entry in local variable qe */ |
| 1357 | asyncQueueNotificationToEntry(n, &qe); |
| 1358 | |
| 1359 | offset = QUEUE_POS_OFFSET(queue_head); |
| 1360 | |
| 1361 | /* Check whether the entry really fits on the current page */ |
| 1362 | if (offset + qe.length <= QUEUE_PAGESIZE) |
| 1363 | { |
| 1364 | /* OK, so advance nextNotify past this item */ |
| 1365 | nextNotify = lnext(nextNotify); |
| 1366 | } |
| 1367 | else |
| 1368 | { |
| 1369 | /* |
| 1370 | * Write a dummy entry to fill up the page. Actually readers will |
| 1371 | * only check dboid and since it won't match any reader's database |
| 1372 | * OID, they will ignore this entry and move on. |
| 1373 | */ |
| 1374 | qe.length = QUEUE_PAGESIZE - offset; |
| 1375 | qe.dboid = InvalidOid; |
| 1376 | qe.data[0] = '\0'; /* empty channel */ |
| 1377 | qe.data[1] = '\0'; /* empty payload */ |
| 1378 | } |
| 1379 | |
| 1380 | /* Now copy qe into the shared buffer page */ |
| 1381 | memcpy(AsyncCtl->shared->page_buffer[slotno] + offset, |
| 1382 | &qe, |
| 1383 | qe.length); |
| 1384 | |
| 1385 | /* Advance queue_head appropriately, and detect if page is full */ |
| 1386 | if (asyncQueueAdvance(&(queue_head), qe.length)) |
| 1387 | { |
| 1388 | /* |
| 1389 | * Page is full, so we're done here, but first fill the next page |
| 1390 | * with zeroes. The reason to do this is to ensure that slru.c's |
| 1391 | * idea of the head page is always the same as ours, which avoids |
| 1392 | * boundary problems in SimpleLruTruncate. The test in |
| 1393 | * asyncQueueIsFull() ensured that there is room to create this |
| 1394 | * page without overrunning the queue. |
| 1395 | */ |
| 1396 | slotno = SimpleLruZeroPage(AsyncCtl, QUEUE_POS_PAGE(queue_head)); |
| 1397 | /* And exit the loop */ |
| 1398 | break; |
| 1399 | } |
| 1400 | } |
| 1401 | |
| 1402 | /* Success, so update the global QUEUE_HEAD */ |
| 1403 | QUEUE_HEAD = queue_head; |
| 1404 | |
| 1405 | LWLockRelease(AsyncCtlLock); |
| 1406 | |
| 1407 | return nextNotify; |
| 1408 | } |
| 1409 | |
| 1410 | /* |
| 1411 | * SQL function to return the fraction of the notification queue currently |
| 1412 | * occupied. |
| 1413 | */ |
| 1414 | Datum |
| 1415 | pg_notification_queue_usage(PG_FUNCTION_ARGS) |
| 1416 | { |
| 1417 | double usage; |
| 1418 | |
| 1419 | LWLockAcquire(AsyncQueueLock, LW_SHARED); |
| 1420 | usage = asyncQueueUsage(); |
| 1421 | LWLockRelease(AsyncQueueLock); |
| 1422 | |
| 1423 | PG_RETURN_FLOAT8(usage); |
| 1424 | } |
| 1425 | |
| 1426 | /* |
| 1427 | * Return the fraction of the queue that is currently occupied. |
| 1428 | * |
| 1429 | * The caller must hold AsyncQueueLock in (at least) shared mode. |
| 1430 | */ |
| 1431 | static double |
| 1432 | asyncQueueUsage(void) |
| 1433 | { |
| 1434 | int headPage = QUEUE_POS_PAGE(QUEUE_HEAD); |
| 1435 | int tailPage = QUEUE_POS_PAGE(QUEUE_TAIL); |
| 1436 | int occupied; |
| 1437 | |
| 1438 | occupied = headPage - tailPage; |
| 1439 | |
| 1440 | if (occupied == 0) |
| 1441 | return (double) 0; /* fast exit for common case */ |
| 1442 | |
| 1443 | if (occupied < 0) |
| 1444 | { |
| 1445 | /* head has wrapped around, tail not yet */ |
| 1446 | occupied += QUEUE_MAX_PAGE + 1; |
| 1447 | } |
| 1448 | |
| 1449 | return (double) occupied / (double) ((QUEUE_MAX_PAGE + 1) / 2); |
| 1450 | } |
| 1451 | |
| 1452 | /* |
| 1453 | * Check whether the queue is at least half full, and emit a warning if so. |
| 1454 | * |
| 1455 | * This is unlikely given the size of the queue, but possible. |
| 1456 | * The warnings show up at most once every QUEUE_FULL_WARN_INTERVAL. |
| 1457 | * |
| 1458 | * Caller must hold exclusive AsyncQueueLock. |
| 1459 | */ |
| 1460 | static void |
| 1461 | asyncQueueFillWarning(void) |
| 1462 | { |
| 1463 | double fillDegree; |
| 1464 | TimestampTz t; |
| 1465 | |
| 1466 | fillDegree = asyncQueueUsage(); |
| 1467 | if (fillDegree < 0.5) |
| 1468 | return; |
| 1469 | |
| 1470 | t = GetCurrentTimestamp(); |
| 1471 | |
| 1472 | if (TimestampDifferenceExceeds(asyncQueueControl->lastQueueFillWarn, |
| 1473 | t, QUEUE_FULL_WARN_INTERVAL)) |
| 1474 | { |
| 1475 | QueuePosition min = QUEUE_HEAD; |
| 1476 | int32 minPid = InvalidPid; |
| 1477 | int i; |
| 1478 | |
| 1479 | for (i = 1; i <= MaxBackends; i++) |
| 1480 | { |
| 1481 | if (QUEUE_BACKEND_PID(i) != InvalidPid) |
| 1482 | { |
| 1483 | min = QUEUE_POS_MIN(min, QUEUE_BACKEND_POS(i)); |
| 1484 | if (QUEUE_POS_EQUAL(min, QUEUE_BACKEND_POS(i))) |
| 1485 | minPid = QUEUE_BACKEND_PID(i); |
| 1486 | } |
| 1487 | } |
| 1488 | |
| 1489 | ereport(WARNING, |
| 1490 | (errmsg("NOTIFY queue is %.0f%% full" , fillDegree * 100), |
| 1491 | (minPid != InvalidPid ? |
| 1492 | errdetail("The server process with PID %d is among those with the oldest transactions." , minPid) |
| 1493 | : 0), |
| 1494 | (minPid != InvalidPid ? |
| 1495 | errhint("The NOTIFY queue cannot be emptied until that process ends its current transaction." ) |
| 1496 | : 0))); |
| 1497 | |
| 1498 | asyncQueueControl->lastQueueFillWarn = t; |
| 1499 | } |
| 1500 | } |
| 1501 | |
| 1502 | /* |
| 1503 | * Send signals to all listening backends (except our own). |
| 1504 | * |
| 1505 | * Returns true if we sent at least one signal. |
| 1506 | * |
| 1507 | * Since we need EXCLUSIVE lock anyway we also check the position of the other |
| 1508 | * backends and in case one is already up-to-date we don't signal it. |
| 1509 | * This can happen if concurrent notifying transactions have sent a signal and |
| 1510 | * the signaled backend has read the other notifications and ours in the same |
| 1511 | * step. |
| 1512 | * |
| 1513 | * Since we know the BackendId and the Pid the signalling is quite cheap. |
| 1514 | */ |
| 1515 | static bool |
| 1516 | SignalBackends(void) |
| 1517 | { |
| 1518 | bool signalled = false; |
| 1519 | int32 *pids; |
| 1520 | BackendId *ids; |
| 1521 | int count; |
| 1522 | int i; |
| 1523 | int32 pid; |
| 1524 | |
| 1525 | /* |
| 1526 | * Identify all backends that are listening and not already up-to-date. We |
| 1527 | * don't want to send signals while holding the AsyncQueueLock, so we just |
| 1528 | * build a list of target PIDs. |
| 1529 | * |
| 1530 | * XXX in principle these pallocs could fail, which would be bad. Maybe |
| 1531 | * preallocate the arrays? But in practice this is only run in trivial |
| 1532 | * transactions, so there should surely be space available. |
| 1533 | */ |
| 1534 | pids = (int32 *) palloc(MaxBackends * sizeof(int32)); |
| 1535 | ids = (BackendId *) palloc(MaxBackends * sizeof(BackendId)); |
| 1536 | count = 0; |
| 1537 | |
| 1538 | LWLockAcquire(AsyncQueueLock, LW_EXCLUSIVE); |
| 1539 | for (i = 1; i <= MaxBackends; i++) |
| 1540 | { |
| 1541 | pid = QUEUE_BACKEND_PID(i); |
| 1542 | if (pid != InvalidPid && pid != MyProcPid) |
| 1543 | { |
| 1544 | QueuePosition pos = QUEUE_BACKEND_POS(i); |
| 1545 | |
| 1546 | if (!QUEUE_POS_EQUAL(pos, QUEUE_HEAD)) |
| 1547 | { |
| 1548 | pids[count] = pid; |
| 1549 | ids[count] = i; |
| 1550 | count++; |
| 1551 | } |
| 1552 | } |
| 1553 | } |
| 1554 | LWLockRelease(AsyncQueueLock); |
| 1555 | |
| 1556 | /* Now send signals */ |
| 1557 | for (i = 0; i < count; i++) |
| 1558 | { |
| 1559 | pid = pids[i]; |
| 1560 | |
| 1561 | /* |
| 1562 | * Note: assuming things aren't broken, a signal failure here could |
| 1563 | * only occur if the target backend exited since we released |
| 1564 | * AsyncQueueLock; which is unlikely but certainly possible. So we |
| 1565 | * just log a low-level debug message if it happens. |
| 1566 | */ |
| 1567 | if (SendProcSignal(pid, PROCSIG_NOTIFY_INTERRUPT, ids[i]) < 0) |
| 1568 | elog(DEBUG3, "could not signal backend with PID %d: %m" , pid); |
| 1569 | else |
| 1570 | signalled = true; |
| 1571 | } |
| 1572 | |
| 1573 | pfree(pids); |
| 1574 | pfree(ids); |
| 1575 | |
| 1576 | return signalled; |
| 1577 | } |
| 1578 | |
| 1579 | /* |
| 1580 | * AtAbort_Notify |
| 1581 | * |
| 1582 | * This is called at transaction abort. |
| 1583 | * |
| 1584 | * Gets rid of pending actions and outbound notifies that we would have |
| 1585 | * executed if the transaction got committed. |
| 1586 | */ |
| 1587 | void |
| 1588 | AtAbort_Notify(void) |
| 1589 | { |
| 1590 | /* |
| 1591 | * If we LISTEN but then roll back the transaction after PreCommit_Notify, |
| 1592 | * we have registered as a listener but have not made any entry in |
| 1593 | * listenChannels. In that case, deregister again. |
| 1594 | */ |
| 1595 | if (amRegisteredListener && listenChannels == NIL) |
| 1596 | asyncQueueUnregister(); |
| 1597 | |
| 1598 | /* And clean up */ |
| 1599 | ClearPendingActionsAndNotifies(); |
| 1600 | } |
| 1601 | |
| 1602 | /* |
| 1603 | * AtSubStart_Notify() --- Take care of subtransaction start. |
| 1604 | * |
| 1605 | * Push empty state for the new subtransaction. |
| 1606 | */ |
| 1607 | void |
| 1608 | AtSubStart_Notify(void) |
| 1609 | { |
| 1610 | MemoryContext old_cxt; |
| 1611 | |
| 1612 | /* Keep the list-of-lists in TopTransactionContext for simplicity */ |
| 1613 | old_cxt = MemoryContextSwitchTo(TopTransactionContext); |
| 1614 | |
| 1615 | upperPendingActions = lcons(pendingActions, upperPendingActions); |
| 1616 | |
| 1617 | Assert(list_length(upperPendingActions) == |
| 1618 | GetCurrentTransactionNestLevel() - 1); |
| 1619 | |
| 1620 | pendingActions = NIL; |
| 1621 | |
| 1622 | upperPendingNotifies = lcons(pendingNotifies, upperPendingNotifies); |
| 1623 | |
| 1624 | Assert(list_length(upperPendingNotifies) == |
| 1625 | GetCurrentTransactionNestLevel() - 1); |
| 1626 | |
| 1627 | pendingNotifies = NIL; |
| 1628 | |
| 1629 | MemoryContextSwitchTo(old_cxt); |
| 1630 | } |
| 1631 | |
| 1632 | /* |
| 1633 | * AtSubCommit_Notify() --- Take care of subtransaction commit. |
| 1634 | * |
| 1635 | * Reassign all items in the pending lists to the parent transaction. |
| 1636 | */ |
| 1637 | void |
| 1638 | AtSubCommit_Notify(void) |
| 1639 | { |
| 1640 | List *parentPendingActions; |
| 1641 | List *parentPendingNotifies; |
| 1642 | |
| 1643 | parentPendingActions = linitial_node(List, upperPendingActions); |
| 1644 | upperPendingActions = list_delete_first(upperPendingActions); |
| 1645 | |
| 1646 | Assert(list_length(upperPendingActions) == |
| 1647 | GetCurrentTransactionNestLevel() - 2); |
| 1648 | |
| 1649 | /* |
| 1650 | * Mustn't try to eliminate duplicates here --- see queue_listen() |
| 1651 | */ |
| 1652 | pendingActions = list_concat(parentPendingActions, pendingActions); |
| 1653 | |
| 1654 | parentPendingNotifies = linitial_node(List, upperPendingNotifies); |
| 1655 | upperPendingNotifies = list_delete_first(upperPendingNotifies); |
| 1656 | |
| 1657 | Assert(list_length(upperPendingNotifies) == |
| 1658 | GetCurrentTransactionNestLevel() - 2); |
| 1659 | |
| 1660 | /* |
| 1661 | * We could try to eliminate duplicates here, but it seems not worthwhile. |
| 1662 | */ |
| 1663 | pendingNotifies = list_concat(parentPendingNotifies, pendingNotifies); |
| 1664 | } |
| 1665 | |
| 1666 | /* |
| 1667 | * AtSubAbort_Notify() --- Take care of subtransaction abort. |
| 1668 | */ |
| 1669 | void |
| 1670 | AtSubAbort_Notify(void) |
| 1671 | { |
| 1672 | int my_level = GetCurrentTransactionNestLevel(); |
| 1673 | |
| 1674 | /* |
| 1675 | * All we have to do is pop the stack --- the actions/notifies made in |
| 1676 | * this subxact are no longer interesting, and the space will be freed |
| 1677 | * when CurTransactionContext is recycled. |
| 1678 | * |
| 1679 | * This routine could be called more than once at a given nesting level if |
| 1680 | * there is trouble during subxact abort. Avoid dumping core by using |
| 1681 | * GetCurrentTransactionNestLevel as the indicator of how far we need to |
| 1682 | * prune the list. |
| 1683 | */ |
| 1684 | while (list_length(upperPendingActions) > my_level - 2) |
| 1685 | { |
| 1686 | pendingActions = linitial_node(List, upperPendingActions); |
| 1687 | upperPendingActions = list_delete_first(upperPendingActions); |
| 1688 | } |
| 1689 | |
| 1690 | while (list_length(upperPendingNotifies) > my_level - 2) |
| 1691 | { |
| 1692 | pendingNotifies = linitial_node(List, upperPendingNotifies); |
| 1693 | upperPendingNotifies = list_delete_first(upperPendingNotifies); |
| 1694 | } |
| 1695 | } |
| 1696 | |
| 1697 | /* |
| 1698 | * HandleNotifyInterrupt |
| 1699 | * |
| 1700 | * Signal handler portion of interrupt handling. Let the backend know |
| 1701 | * that there's a pending notify interrupt. If we're currently reading |
| 1702 | * from the client, this will interrupt the read and |
| 1703 | * ProcessClientReadInterrupt() will call ProcessNotifyInterrupt(). |
| 1704 | */ |
| 1705 | void |
| 1706 | HandleNotifyInterrupt(void) |
| 1707 | { |
| 1708 | /* |
| 1709 | * Note: this is called by a SIGNAL HANDLER. You must be very wary what |
| 1710 | * you do here. |
| 1711 | */ |
| 1712 | |
| 1713 | /* signal that work needs to be done */ |
| 1714 | notifyInterruptPending = true; |
| 1715 | |
| 1716 | /* make sure the event is processed in due course */ |
| 1717 | SetLatch(MyLatch); |
| 1718 | } |
| 1719 | |
| 1720 | /* |
| 1721 | * ProcessNotifyInterrupt |
| 1722 | * |
| 1723 | * This is called just after waiting for a frontend command. If a |
| 1724 | * interrupt arrives (via HandleNotifyInterrupt()) while reading, the |
| 1725 | * read will be interrupted via the process's latch, and this routine |
| 1726 | * will get called. If we are truly idle (ie, *not* inside a transaction |
| 1727 | * block), process the incoming notifies. |
| 1728 | */ |
| 1729 | void |
| 1730 | ProcessNotifyInterrupt(void) |
| 1731 | { |
| 1732 | if (IsTransactionOrTransactionBlock()) |
| 1733 | return; /* not really idle */ |
| 1734 | |
| 1735 | while (notifyInterruptPending) |
| 1736 | ProcessIncomingNotify(); |
| 1737 | } |
| 1738 | |
| 1739 | |
| 1740 | /* |
| 1741 | * Read all pending notifications from the queue, and deliver appropriate |
| 1742 | * ones to my frontend. Stop when we reach queue head or an uncommitted |
| 1743 | * notification. |
| 1744 | */ |
| 1745 | static void |
| 1746 | asyncQueueReadAllNotifications(void) |
| 1747 | { |
| 1748 | volatile QueuePosition pos; |
| 1749 | QueuePosition oldpos; |
| 1750 | QueuePosition head; |
| 1751 | Snapshot snapshot; |
| 1752 | bool advanceTail; |
| 1753 | |
| 1754 | /* page_buffer must be adequately aligned, so use a union */ |
| 1755 | union |
| 1756 | { |
| 1757 | char buf[QUEUE_PAGESIZE]; |
| 1758 | AsyncQueueEntry align; |
| 1759 | } page_buffer; |
| 1760 | |
| 1761 | /* Fetch current state */ |
| 1762 | LWLockAcquire(AsyncQueueLock, LW_SHARED); |
| 1763 | /* Assert checks that we have a valid state entry */ |
| 1764 | Assert(MyProcPid == QUEUE_BACKEND_PID(MyBackendId)); |
| 1765 | pos = oldpos = QUEUE_BACKEND_POS(MyBackendId); |
| 1766 | head = QUEUE_HEAD; |
| 1767 | LWLockRelease(AsyncQueueLock); |
| 1768 | |
| 1769 | if (QUEUE_POS_EQUAL(pos, head)) |
| 1770 | { |
| 1771 | /* Nothing to do, we have read all notifications already. */ |
| 1772 | return; |
| 1773 | } |
| 1774 | |
| 1775 | /* Get snapshot we'll use to decide which xacts are still in progress */ |
| 1776 | snapshot = RegisterSnapshot(GetLatestSnapshot()); |
| 1777 | |
| 1778 | /*---------- |
| 1779 | * Note that we deliver everything that we see in the queue and that |
| 1780 | * matches our _current_ listening state. |
| 1781 | * Especially we do not take into account different commit times. |
| 1782 | * Consider the following example: |
| 1783 | * |
| 1784 | * Backend 1: Backend 2: |
| 1785 | * |
| 1786 | * transaction starts |
| 1787 | * NOTIFY foo; |
| 1788 | * commit starts |
| 1789 | * transaction starts |
| 1790 | * LISTEN foo; |
| 1791 | * commit starts |
| 1792 | * commit to clog |
| 1793 | * commit to clog |
| 1794 | * |
| 1795 | * It could happen that backend 2 sees the notification from backend 1 in |
| 1796 | * the queue. Even though the notifying transaction committed before |
| 1797 | * the listening transaction, we still deliver the notification. |
| 1798 | * |
| 1799 | * The idea is that an additional notification does not do any harm, we |
| 1800 | * just need to make sure that we do not miss a notification. |
| 1801 | * |
| 1802 | * It is possible that we fail while trying to send a message to our |
| 1803 | * frontend (for example, because of encoding conversion failure). |
| 1804 | * If that happens it is critical that we not try to send the same |
| 1805 | * message over and over again. Therefore, we place a PG_TRY block |
| 1806 | * here that will forcibly advance our backend position before we lose |
| 1807 | * control to an error. (We could alternatively retake AsyncQueueLock |
| 1808 | * and move the position before handling each individual message, but |
| 1809 | * that seems like too much lock traffic.) |
| 1810 | *---------- |
| 1811 | */ |
| 1812 | PG_TRY(); |
| 1813 | { |
| 1814 | bool reachedStop; |
| 1815 | |
| 1816 | do |
| 1817 | { |
| 1818 | int curpage = QUEUE_POS_PAGE(pos); |
| 1819 | int curoffset = QUEUE_POS_OFFSET(pos); |
| 1820 | int slotno; |
| 1821 | int copysize; |
| 1822 | |
| 1823 | /* |
| 1824 | * We copy the data from SLRU into a local buffer, so as to avoid |
| 1825 | * holding the AsyncCtlLock while we are examining the entries and |
| 1826 | * possibly transmitting them to our frontend. Copy only the part |
| 1827 | * of the page we will actually inspect. |
| 1828 | */ |
| 1829 | slotno = SimpleLruReadPage_ReadOnly(AsyncCtl, curpage, |
| 1830 | InvalidTransactionId); |
| 1831 | if (curpage == QUEUE_POS_PAGE(head)) |
| 1832 | { |
| 1833 | /* we only want to read as far as head */ |
| 1834 | copysize = QUEUE_POS_OFFSET(head) - curoffset; |
| 1835 | if (copysize < 0) |
| 1836 | copysize = 0; /* just for safety */ |
| 1837 | } |
| 1838 | else |
| 1839 | { |
| 1840 | /* fetch all the rest of the page */ |
| 1841 | copysize = QUEUE_PAGESIZE - curoffset; |
| 1842 | } |
| 1843 | memcpy(page_buffer.buf + curoffset, |
| 1844 | AsyncCtl->shared->page_buffer[slotno] + curoffset, |
| 1845 | copysize); |
| 1846 | /* Release lock that we got from SimpleLruReadPage_ReadOnly() */ |
| 1847 | LWLockRelease(AsyncCtlLock); |
| 1848 | |
| 1849 | /* |
| 1850 | * Process messages up to the stop position, end of page, or an |
| 1851 | * uncommitted message. |
| 1852 | * |
| 1853 | * Our stop position is what we found to be the head's position |
| 1854 | * when we entered this function. It might have changed already. |
| 1855 | * But if it has, we will receive (or have already received and |
| 1856 | * queued) another signal and come here again. |
| 1857 | * |
| 1858 | * We are not holding AsyncQueueLock here! The queue can only |
| 1859 | * extend beyond the head pointer (see above) and we leave our |
| 1860 | * backend's pointer where it is so nobody will truncate or |
| 1861 | * rewrite pages under us. Especially we don't want to hold a lock |
| 1862 | * while sending the notifications to the frontend. |
| 1863 | */ |
| 1864 | reachedStop = asyncQueueProcessPageEntries(&pos, head, |
| 1865 | page_buffer.buf, |
| 1866 | snapshot); |
| 1867 | } while (!reachedStop); |
| 1868 | } |
| 1869 | PG_CATCH(); |
| 1870 | { |
| 1871 | /* Update shared state */ |
| 1872 | LWLockAcquire(AsyncQueueLock, LW_SHARED); |
| 1873 | QUEUE_BACKEND_POS(MyBackendId) = pos; |
| 1874 | advanceTail = QUEUE_POS_EQUAL(oldpos, QUEUE_TAIL); |
| 1875 | LWLockRelease(AsyncQueueLock); |
| 1876 | |
| 1877 | /* If we were the laziest backend, try to advance the tail pointer */ |
| 1878 | if (advanceTail) |
| 1879 | asyncQueueAdvanceTail(); |
| 1880 | |
| 1881 | PG_RE_THROW(); |
| 1882 | } |
| 1883 | PG_END_TRY(); |
| 1884 | |
| 1885 | /* Update shared state */ |
| 1886 | LWLockAcquire(AsyncQueueLock, LW_SHARED); |
| 1887 | QUEUE_BACKEND_POS(MyBackendId) = pos; |
| 1888 | advanceTail = QUEUE_POS_EQUAL(oldpos, QUEUE_TAIL); |
| 1889 | LWLockRelease(AsyncQueueLock); |
| 1890 | |
| 1891 | /* If we were the laziest backend, try to advance the tail pointer */ |
| 1892 | if (advanceTail) |
| 1893 | asyncQueueAdvanceTail(); |
| 1894 | |
| 1895 | /* Done with snapshot */ |
| 1896 | UnregisterSnapshot(snapshot); |
| 1897 | } |
| 1898 | |
| 1899 | /* |
| 1900 | * Fetch notifications from the shared queue, beginning at position current, |
| 1901 | * and deliver relevant ones to my frontend. |
| 1902 | * |
| 1903 | * The current page must have been fetched into page_buffer from shared |
| 1904 | * memory. (We could access the page right in shared memory, but that |
| 1905 | * would imply holding the AsyncCtlLock throughout this routine.) |
| 1906 | * |
| 1907 | * We stop if we reach the "stop" position, or reach a notification from an |
| 1908 | * uncommitted transaction, or reach the end of the page. |
| 1909 | * |
| 1910 | * The function returns true once we have reached the stop position or an |
| 1911 | * uncommitted notification, and false if we have finished with the page. |
| 1912 | * In other words: once it returns true there is no need to look further. |
| 1913 | * The QueuePosition *current is advanced past all processed messages. |
| 1914 | */ |
| 1915 | static bool |
| 1916 | asyncQueueProcessPageEntries(volatile QueuePosition *current, |
| 1917 | QueuePosition stop, |
| 1918 | char *page_buffer, |
| 1919 | Snapshot snapshot) |
| 1920 | { |
| 1921 | bool reachedStop = false; |
| 1922 | bool reachedEndOfPage; |
| 1923 | AsyncQueueEntry *qe; |
| 1924 | |
| 1925 | do |
| 1926 | { |
| 1927 | QueuePosition thisentry = *current; |
| 1928 | |
| 1929 | if (QUEUE_POS_EQUAL(thisentry, stop)) |
| 1930 | break; |
| 1931 | |
| 1932 | qe = (AsyncQueueEntry *) (page_buffer + QUEUE_POS_OFFSET(thisentry)); |
| 1933 | |
| 1934 | /* |
| 1935 | * Advance *current over this message, possibly to the next page. As |
| 1936 | * noted in the comments for asyncQueueReadAllNotifications, we must |
| 1937 | * do this before possibly failing while processing the message. |
| 1938 | */ |
| 1939 | reachedEndOfPage = asyncQueueAdvance(current, qe->length); |
| 1940 | |
| 1941 | /* Ignore messages destined for other databases */ |
| 1942 | if (qe->dboid == MyDatabaseId) |
| 1943 | { |
| 1944 | if (XidInMVCCSnapshot(qe->xid, snapshot)) |
| 1945 | { |
| 1946 | /* |
| 1947 | * The source transaction is still in progress, so we can't |
| 1948 | * process this message yet. Break out of the loop, but first |
| 1949 | * back up *current so we will reprocess the message next |
| 1950 | * time. (Note: it is unlikely but not impossible for |
| 1951 | * TransactionIdDidCommit to fail, so we can't really avoid |
| 1952 | * this advance-then-back-up behavior when dealing with an |
| 1953 | * uncommitted message.) |
| 1954 | * |
| 1955 | * Note that we must test XidInMVCCSnapshot before we test |
| 1956 | * TransactionIdDidCommit, else we might return a message from |
| 1957 | * a transaction that is not yet visible to snapshots; compare |
| 1958 | * the comments at the head of heapam_visibility.c. |
| 1959 | * |
| 1960 | * Also, while our own xact won't be listed in the snapshot, |
| 1961 | * we need not check for TransactionIdIsCurrentTransactionId |
| 1962 | * because our transaction cannot (yet) have queued any |
| 1963 | * messages. |
| 1964 | */ |
| 1965 | *current = thisentry; |
| 1966 | reachedStop = true; |
| 1967 | break; |
| 1968 | } |
| 1969 | else if (TransactionIdDidCommit(qe->xid)) |
| 1970 | { |
| 1971 | /* qe->data is the null-terminated channel name */ |
| 1972 | char *channel = qe->data; |
| 1973 | |
| 1974 | if (IsListeningOn(channel)) |
| 1975 | { |
| 1976 | /* payload follows channel name */ |
| 1977 | char *payload = qe->data + strlen(channel) + 1; |
| 1978 | |
| 1979 | NotifyMyFrontEnd(channel, payload, qe->srcPid); |
| 1980 | } |
| 1981 | } |
| 1982 | else |
| 1983 | { |
| 1984 | /* |
| 1985 | * The source transaction aborted or crashed, so we just |
| 1986 | * ignore its notifications. |
| 1987 | */ |
| 1988 | } |
| 1989 | } |
| 1990 | |
| 1991 | /* Loop back if we're not at end of page */ |
| 1992 | } while (!reachedEndOfPage); |
| 1993 | |
| 1994 | if (QUEUE_POS_EQUAL(*current, stop)) |
| 1995 | reachedStop = true; |
| 1996 | |
| 1997 | return reachedStop; |
| 1998 | } |
| 1999 | |
| 2000 | /* |
| 2001 | * Advance the shared queue tail variable to the minimum of all the |
| 2002 | * per-backend tail pointers. Truncate pg_notify space if possible. |
| 2003 | */ |
| 2004 | static void |
| 2005 | asyncQueueAdvanceTail(void) |
| 2006 | { |
| 2007 | QueuePosition min; |
| 2008 | int i; |
| 2009 | int oldtailpage; |
| 2010 | int newtailpage; |
| 2011 | int boundary; |
| 2012 | |
| 2013 | LWLockAcquire(AsyncQueueLock, LW_EXCLUSIVE); |
| 2014 | min = QUEUE_HEAD; |
| 2015 | for (i = 1; i <= MaxBackends; i++) |
| 2016 | { |
| 2017 | if (QUEUE_BACKEND_PID(i) != InvalidPid) |
| 2018 | min = QUEUE_POS_MIN(min, QUEUE_BACKEND_POS(i)); |
| 2019 | } |
| 2020 | oldtailpage = QUEUE_POS_PAGE(QUEUE_TAIL); |
| 2021 | QUEUE_TAIL = min; |
| 2022 | LWLockRelease(AsyncQueueLock); |
| 2023 | |
| 2024 | /* |
| 2025 | * We can truncate something if the global tail advanced across an SLRU |
| 2026 | * segment boundary. |
| 2027 | * |
| 2028 | * XXX it might be better to truncate only once every several segments, to |
| 2029 | * reduce the number of directory scans. |
| 2030 | */ |
| 2031 | newtailpage = QUEUE_POS_PAGE(min); |
| 2032 | boundary = newtailpage - (newtailpage % SLRU_PAGES_PER_SEGMENT); |
| 2033 | if (asyncQueuePagePrecedes(oldtailpage, boundary)) |
| 2034 | { |
| 2035 | /* |
| 2036 | * SimpleLruTruncate() will ask for AsyncCtlLock but will also release |
| 2037 | * the lock again. |
| 2038 | */ |
| 2039 | SimpleLruTruncate(AsyncCtl, newtailpage); |
| 2040 | } |
| 2041 | } |
| 2042 | |
| 2043 | /* |
| 2044 | * ProcessIncomingNotify |
| 2045 | * |
| 2046 | * Deal with arriving NOTIFYs from other backends as soon as it's safe to |
| 2047 | * do so. This used to be called from the PROCSIG_NOTIFY_INTERRUPT |
| 2048 | * signal handler, but isn't anymore. |
| 2049 | * |
| 2050 | * Scan the queue for arriving notifications and report them to my front |
| 2051 | * end. |
| 2052 | * |
| 2053 | * NOTE: since we are outside any transaction, we must create our own. |
| 2054 | */ |
| 2055 | static void |
| 2056 | ProcessIncomingNotify(void) |
| 2057 | { |
| 2058 | /* We *must* reset the flag */ |
| 2059 | notifyInterruptPending = false; |
| 2060 | |
| 2061 | /* Do nothing else if we aren't actively listening */ |
| 2062 | if (listenChannels == NIL) |
| 2063 | return; |
| 2064 | |
| 2065 | if (Trace_notify) |
| 2066 | elog(DEBUG1, "ProcessIncomingNotify" ); |
| 2067 | |
| 2068 | set_ps_display("notify interrupt" , false); |
| 2069 | |
| 2070 | /* |
| 2071 | * We must run asyncQueueReadAllNotifications inside a transaction, else |
| 2072 | * bad things happen if it gets an error. |
| 2073 | */ |
| 2074 | StartTransactionCommand(); |
| 2075 | |
| 2076 | asyncQueueReadAllNotifications(); |
| 2077 | |
| 2078 | CommitTransactionCommand(); |
| 2079 | |
| 2080 | /* |
| 2081 | * Must flush the notify messages to ensure frontend gets them promptly. |
| 2082 | */ |
| 2083 | pq_flush(); |
| 2084 | |
| 2085 | set_ps_display("idle" , false); |
| 2086 | |
| 2087 | if (Trace_notify) |
| 2088 | elog(DEBUG1, "ProcessIncomingNotify: done" ); |
| 2089 | } |
| 2090 | |
| 2091 | /* |
| 2092 | * Send NOTIFY message to my front end. |
| 2093 | */ |
| 2094 | void |
| 2095 | NotifyMyFrontEnd(const char *channel, const char *payload, int32 srcPid) |
| 2096 | { |
| 2097 | if (whereToSendOutput == DestRemote) |
| 2098 | { |
| 2099 | StringInfoData buf; |
| 2100 | |
| 2101 | pq_beginmessage(&buf, 'A'); |
| 2102 | pq_sendint32(&buf, srcPid); |
| 2103 | pq_sendstring(&buf, channel); |
| 2104 | if (PG_PROTOCOL_MAJOR(FrontendProtocol) >= 3) |
| 2105 | pq_sendstring(&buf, payload); |
| 2106 | pq_endmessage(&buf); |
| 2107 | |
| 2108 | /* |
| 2109 | * NOTE: we do not do pq_flush() here. For a self-notify, it will |
| 2110 | * happen at the end of the transaction, and for incoming notifies |
| 2111 | * ProcessIncomingNotify will do it after finding all the notifies. |
| 2112 | */ |
| 2113 | } |
| 2114 | else |
| 2115 | elog(INFO, "NOTIFY for \"%s\" payload \"%s\"" , channel, payload); |
| 2116 | } |
| 2117 | |
| 2118 | /* Does pendingNotifies include the given channel/payload? */ |
| 2119 | static bool |
| 2120 | AsyncExistsPendingNotify(const char *channel, const char *payload) |
| 2121 | { |
| 2122 | ListCell *p; |
| 2123 | Notification *n; |
| 2124 | |
| 2125 | if (pendingNotifies == NIL) |
| 2126 | return false; |
| 2127 | |
| 2128 | if (payload == NULL) |
| 2129 | payload = "" ; |
| 2130 | |
| 2131 | /*---------- |
| 2132 | * We need to append new elements to the end of the list in order to keep |
| 2133 | * the order. However, on the other hand we'd like to check the list |
| 2134 | * backwards in order to make duplicate-elimination a tad faster when the |
| 2135 | * same condition is signaled many times in a row. So as a compromise we |
| 2136 | * check the tail element first which we can access directly. If this |
| 2137 | * doesn't match, we check the whole list. |
| 2138 | * |
| 2139 | * As we are not checking our parents' lists, we can still get duplicates |
| 2140 | * in combination with subtransactions, like in: |
| 2141 | * |
| 2142 | * begin; |
| 2143 | * notify foo '1'; |
| 2144 | * savepoint foo; |
| 2145 | * notify foo '1'; |
| 2146 | * commit; |
| 2147 | *---------- |
| 2148 | */ |
| 2149 | n = (Notification *) llast(pendingNotifies); |
| 2150 | if (strcmp(n->channel, channel) == 0 && |
| 2151 | strcmp(n->payload, payload) == 0) |
| 2152 | return true; |
| 2153 | |
| 2154 | foreach(p, pendingNotifies) |
| 2155 | { |
| 2156 | n = (Notification *) lfirst(p); |
| 2157 | |
| 2158 | if (strcmp(n->channel, channel) == 0 && |
| 2159 | strcmp(n->payload, payload) == 0) |
| 2160 | return true; |
| 2161 | } |
| 2162 | |
| 2163 | return false; |
| 2164 | } |
| 2165 | |
| 2166 | /* Clear the pendingActions and pendingNotifies lists. */ |
| 2167 | static void |
| 2168 | ClearPendingActionsAndNotifies(void) |
| 2169 | { |
| 2170 | /* |
| 2171 | * We used to have to explicitly deallocate the list members and nodes, |
| 2172 | * because they were malloc'd. Now, since we know they are palloc'd in |
| 2173 | * CurTransactionContext, we need not do that --- they'll go away |
| 2174 | * automatically at transaction exit. We need only reset the list head |
| 2175 | * pointers. |
| 2176 | */ |
| 2177 | pendingActions = NIL; |
| 2178 | pendingNotifies = NIL; |
| 2179 | } |
| 2180 | |