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50 | |
51 | #ifndef GLWIDGET_H |
52 | #define GLWIDGET_H |
53 | |
54 | #include <QOpenGLWidget> |
55 | #include <QOpenGLFunctions> |
56 | #include <QOpenGLVertexArrayObject> |
57 | #include <QOpenGLBuffer> |
58 | #include <QMatrix4x4> |
59 | #include "logo.h" |
60 | |
61 | QT_FORWARD_DECLARE_CLASS(QOpenGLShaderProgram) |
62 | |
63 | class GLWidget : public QOpenGLWidget, protected QOpenGLFunctions |
64 | { |
65 | Q_OBJECT |
66 | |
67 | public: |
68 | GLWidget(QWidget *parent = nullptr); |
69 | ~GLWidget(); |
70 | |
71 | static bool isTransparent() { return m_transparent; } |
72 | static void setTransparent(bool t) { m_transparent = t; } |
73 | |
74 | QSize minimumSizeHint() const override; |
75 | QSize sizeHint() const override; |
76 | |
77 | public slots: |
78 | void setXRotation(int angle); |
79 | void setYRotation(int angle); |
80 | void setZRotation(int angle); |
81 | void cleanup(); |
82 | |
83 | signals: |
84 | void xRotationChanged(int angle); |
85 | void yRotationChanged(int angle); |
86 | void zRotationChanged(int angle); |
87 | |
88 | protected: |
89 | void initializeGL() override; |
90 | void paintGL() override; |
91 | void resizeGL(int width, int height) override; |
92 | void mousePressEvent(QMouseEvent *event) override; |
93 | void mouseMoveEvent(QMouseEvent *event) override; |
94 | |
95 | private: |
96 | void setupVertexAttribs(); |
97 | |
98 | bool m_core; |
99 | int m_xRot = 0; |
100 | int m_yRot = 0; |
101 | int m_zRot = 0; |
102 | QPoint m_lastPos; |
103 | Logo m_logo; |
104 | QOpenGLVertexArrayObject m_vao; |
105 | QOpenGLBuffer m_logoVbo; |
106 | QOpenGLShaderProgram *m_program = nullptr; |
107 | int m_projMatrixLoc = 0; |
108 | int m_mvMatrixLoc = 0; |
109 | int m_normalMatrixLoc = 0; |
110 | int m_lightPosLoc = 0; |
111 | QMatrix4x4 m_proj; |
112 | QMatrix4x4 m_camera; |
113 | QMatrix4x4 m_world; |
114 | static bool m_transparent; |
115 | }; |
116 | |
117 | #endif |
118 | |