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4 | ** Contact: https://www.qt.io/licensing/ |
5 | ** |
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26 | ** Alternatively, this file may be used under the terms of the GNU |
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38 | ****************************************************************************/ |
39 | |
40 | #ifndef QOPENGLFUNCTIONS_H |
41 | #define QOPENGLFUNCTIONS_H |
42 | |
43 | #include <QtGui/qtguiglobal.h> |
44 | |
45 | #ifndef QT_NO_OPENGL |
46 | |
47 | #ifdef __GLEW_H__ |
48 | #if defined(Q_CC_GNU) |
49 | #warning qopenglfunctions.h is not compatible with GLEW, GLEW defines will be undefined |
50 | #warning To use GLEW with Qt, do not include <qopengl.h> or <QOpenGLFunctions> after glew.h |
51 | #endif |
52 | #endif |
53 | |
54 | #include <QtGui/qopengl.h> |
55 | #include <QtGui/qopenglcontext.h> |
56 | |
57 | //#define Q_ENABLE_OPENGL_FUNCTIONS_DEBUG |
58 | |
59 | #if QT_CONFIG(opengles2) |
60 | typedef double GLdouble; |
61 | #endif |
62 | |
63 | #ifdef Q_ENABLE_OPENGL_FUNCTIONS_DEBUG |
64 | #include <stdio.h> |
65 | #define Q_OPENGL_FUNCTIONS_DEBUG \ |
66 | GLenum error = glGetError(); \ |
67 | if (error != GL_NO_ERROR) { \ |
68 | unsigned clamped = qMin(unsigned(error - GL_INVALID_ENUM), 4U); \ |
69 | const char *errors[] = { "GL_INVALID_ENUM", "GL_INVALID_VALUE", "GL_INVALID_OPERATION", "Unknown" }; \ |
70 | printf("GL error at %s:%d: %s\n", __FILE__, __LINE__, errors[clamped]); \ |
71 | int *value = nullptr; \ |
72 | *value = 0; \ |
73 | } |
74 | #else |
75 | #define Q_OPENGL_FUNCTIONS_DEBUG |
76 | #endif |
77 | |
78 | QT_BEGIN_NAMESPACE |
79 | |
80 | struct QOpenGLFunctionsPrivate; |
81 | |
82 | // Undefine any macros from GLEW, qopenglextensions_p.h, etc that |
83 | // may interfere with the definition of QOpenGLFunctions. |
84 | #undef glBindTexture |
85 | #undef glBlendFunc |
86 | #undef glClear |
87 | #undef glClearColor |
88 | #undef glClearStencil |
89 | #undef glColorMask |
90 | #undef glCopyTexImage2D |
91 | #undef glCopyTexSubImage2D |
92 | #undef glCullFace |
93 | #undef glDeleteTextures |
94 | #undef glDepthFunc |
95 | #undef glDepthMask |
96 | #undef glDisable |
97 | #undef glDrawArrays |
98 | #undef glDrawElements |
99 | #undef glEnable |
100 | #undef glFinish |
101 | #undef glFlush |
102 | #undef glFrontFace |
103 | #undef glGenTextures |
104 | #undef glGetBooleanv |
105 | #undef glGetError |
106 | #undef glGetFloatv |
107 | #undef glGetIntegerv |
108 | #undef glGetString |
109 | #undef glGetTexParameterfv |
110 | #undef glGetTexParameteriv |
111 | #undef glHint |
112 | #undef glIsEnabled |
113 | #undef glIsTexture |
114 | #undef glLineWidth |
115 | #undef glPixelStorei |
116 | #undef glPolygonOffset |
117 | #undef glReadPixels |
118 | #undef glScissor |
119 | #undef glStencilFunc |
120 | #undef glStencilMask |
121 | #undef glStencilOp |
122 | #undef glTexImage2D |
123 | #undef glTexParameterf |
124 | #undef glTexParameterfv |
125 | #undef glTexParameteri |
126 | #undef glTexParameteriv |
127 | #undef glTexSubImage2D |
128 | #undef glViewport |
129 | |
130 | #undef glActiveTexture |
131 | #undef glAttachShader |
132 | #undef glBindAttribLocation |
133 | #undef glBindBuffer |
134 | #undef glBindFramebuffer |
135 | #undef glBindRenderbuffer |
136 | #undef glBlendColor |
137 | #undef glBlendEquation |
138 | #undef glBlendEquationSeparate |
139 | #undef glBlendFuncSeparate |
140 | #undef glBufferData |
141 | #undef glBufferSubData |
142 | #undef glCheckFramebufferStatus |
143 | #undef glClearDepthf |
144 | #undef glCompileShader |
145 | #undef glCompressedTexImage2D |
146 | #undef glCompressedTexSubImage2D |
147 | #undef glCreateProgram |
148 | #undef glCreateShader |
149 | #undef glDeleteBuffers |
150 | #undef glDeleteFramebuffers |
151 | #undef glDeleteProgram |
152 | #undef glDeleteRenderbuffers |
153 | #undef glDeleteShader |
154 | #undef glDepthRangef |
155 | #undef glDetachShader |
156 | #undef glDisableVertexAttribArray |
157 | #undef glEnableVertexAttribArray |
158 | #undef glFramebufferRenderbuffer |
159 | #undef glFramebufferTexture2D |
160 | #undef glGenBuffers |
161 | #undef glGenerateMipmap |
162 | #undef glGenFramebuffers |
163 | #undef glGenRenderbuffers |
164 | #undef glGetActiveAttrib |
165 | #undef glGetActiveUniform |
166 | #undef glGetAttachedShaders |
167 | #undef glGetAttribLocation |
168 | #undef glGetBufferParameteriv |
169 | #undef glGetFramebufferAttachmentParameteriv |
170 | #undef glGetProgramiv |
171 | #undef glGetProgramInfoLog |
172 | #undef glGetRenderbufferParameteriv |
173 | #undef glGetShaderiv |
174 | #undef glGetShaderInfoLog |
175 | #undef glGetShaderPrecisionFormat |
176 | #undef glGetShaderSource |
177 | #undef glGetUniformfv |
178 | #undef glGetUniformiv |
179 | #undef glGetUniformLocation |
180 | #undef glGetVertexAttribfv |
181 | #undef glGetVertexAttribiv |
182 | #undef glGetVertexAttribPointerv |
183 | #undef glIsBuffer |
184 | #undef glIsFramebuffer |
185 | #undef glIsProgram |
186 | #undef glIsRenderbuffer |
187 | #undef glIsShader |
188 | #undef glLinkProgram |
189 | #undef glReleaseShaderCompiler |
190 | #undef glRenderbufferStorage |
191 | #undef glSampleCoverage |
192 | #undef glShaderBinary |
193 | #undef glShaderSource |
194 | #undef glStencilFuncSeparate |
195 | #undef glStencilMaskSeparate |
196 | #undef glStencilOpSeparate |
197 | #undef glUniform1f |
198 | #undef glUniform1fv |
199 | #undef glUniform1i |
200 | #undef glUniform1iv |
201 | #undef glUniform2f |
202 | #undef glUniform2fv |
203 | #undef glUniform2i |
204 | #undef glUniform2iv |
205 | #undef glUniform3f |
206 | #undef glUniform3fv |
207 | #undef glUniform3i |
208 | #undef glUniform3iv |
209 | #undef glUniform4f |
210 | #undef glUniform4fv |
211 | #undef glUniform4i |
212 | #undef glUniform4iv |
213 | #undef glUniformMatrix2fv |
214 | #undef glUniformMatrix3fv |
215 | #undef glUniformMatrix4fv |
216 | #undef glUseProgram |
217 | #undef glValidateProgram |
218 | #undef glVertexAttrib1f |
219 | #undef glVertexAttrib1fv |
220 | #undef glVertexAttrib2f |
221 | #undef glVertexAttrib2fv |
222 | #undef glVertexAttrib3f |
223 | #undef glVertexAttrib3fv |
224 | #undef glVertexAttrib4f |
225 | #undef glVertexAttrib4fv |
226 | #undef glVertexAttribPointer |
227 | |
228 | #undef glTexLevelParameteriv |
229 | |
230 | #if defined(Q_CLANG_QDOC) |
231 | #undef GLbitfield |
232 | typedef unsigned int GLbitfield; |
233 | #undef GLchar |
234 | typedef char GLchar; |
235 | #endif |
236 | |
237 | class Q_GUI_EXPORT QOpenGLFunctions |
238 | { |
239 | public: |
240 | QOpenGLFunctions(); |
241 | explicit QOpenGLFunctions(QOpenGLContext *context); |
242 | ~QOpenGLFunctions() {} |
243 | |
244 | enum OpenGLFeature |
245 | { |
246 | Multitexture = 0x0001, |
247 | Shaders = 0x0002, |
248 | Buffers = 0x0004, |
249 | Framebuffers = 0x0008, |
250 | BlendColor = 0x0010, |
251 | BlendEquation = 0x0020, |
252 | BlendEquationSeparate = 0x0040, |
253 | BlendFuncSeparate = 0x0080, |
254 | BlendSubtract = 0x0100, |
255 | CompressedTextures = 0x0200, |
256 | Multisample = 0x0400, |
257 | StencilSeparate = 0x0800, |
258 | NPOTTextures = 0x1000, |
259 | NPOTTextureRepeat = 0x2000, |
260 | FixedFunctionPipeline = 0x4000, |
261 | TextureRGFormats = 0x8000, |
262 | MultipleRenderTargets = 0x10000, |
263 | BlendEquationAdvanced = 0x20000, |
264 | }; |
265 | Q_DECLARE_FLAGS(OpenGLFeatures, OpenGLFeature) |
266 | |
267 | QOpenGLFunctions::OpenGLFeatures openGLFeatures() const; |
268 | bool hasOpenGLFeature(QOpenGLFunctions::OpenGLFeature feature) const; |
269 | |
270 | void initializeOpenGLFunctions(); |
271 | |
272 | // GLES2 + OpenGL1 common subset |
273 | void glBindTexture(GLenum target, GLuint texture); |
274 | void glBlendFunc(GLenum sfactor, GLenum dfactor); |
275 | void glClear(GLbitfield mask); |
276 | void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
277 | void glClearStencil(GLint s); |
278 | void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
279 | void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
280 | void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
281 | void glCullFace(GLenum mode); |
282 | void glDeleteTextures(GLsizei n, const GLuint* textures); |
283 | void glDepthFunc(GLenum func); |
284 | void glDepthMask(GLboolean flag); |
285 | void glDisable(GLenum cap); |
286 | void glDrawArrays(GLenum mode, GLint first, GLsizei count); |
287 | void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); |
288 | void glEnable(GLenum cap); |
289 | void glFinish(); |
290 | void glFlush(); |
291 | void glFrontFace(GLenum mode); |
292 | void glGenTextures(GLsizei n, GLuint* textures); |
293 | void glGetBooleanv(GLenum pname, GLboolean* params); |
294 | GLenum glGetError(); |
295 | void glGetFloatv(GLenum pname, GLfloat* params); |
296 | void glGetIntegerv(GLenum pname, GLint* params); |
297 | const GLubyte *glGetString(GLenum name); |
298 | void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params); |
299 | void glGetTexParameteriv(GLenum target, GLenum pname, GLint* params); |
300 | void glHint(GLenum target, GLenum mode); |
301 | GLboolean glIsEnabled(GLenum cap); |
302 | GLboolean glIsTexture(GLuint texture); |
303 | void glLineWidth(GLfloat width); |
304 | void glPixelStorei(GLenum pname, GLint param); |
305 | void glPolygonOffset(GLfloat factor, GLfloat units); |
306 | void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); |
307 | void glScissor(GLint x, GLint y, GLsizei width, GLsizei height); |
308 | void glStencilFunc(GLenum func, GLint ref, GLuint mask); |
309 | void glStencilMask(GLuint mask); |
310 | void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); |
311 | void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); |
312 | void glTexParameterf(GLenum target, GLenum pname, GLfloat param); |
313 | void glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params); |
314 | void glTexParameteri(GLenum target, GLenum pname, GLint param); |
315 | void glTexParameteriv(GLenum target, GLenum pname, const GLint* params); |
316 | void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); |
317 | void glViewport(GLint x, GLint y, GLsizei width, GLsizei height); |
318 | |
319 | // GL(ES)2 |
320 | void glActiveTexture(GLenum texture); |
321 | void glAttachShader(GLuint program, GLuint shader); |
322 | void glBindAttribLocation(GLuint program, GLuint index, const char* name); |
323 | void glBindBuffer(GLenum target, GLuint buffer); |
324 | void glBindFramebuffer(GLenum target, GLuint framebuffer); |
325 | void glBindRenderbuffer(GLenum target, GLuint renderbuffer); |
326 | void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
327 | void glBlendEquation(GLenum mode); |
328 | void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); |
329 | void glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); |
330 | void glBufferData(GLenum target, qopengl_GLsizeiptr size, const void* data, GLenum usage); |
331 | void glBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, const void* data); |
332 | GLenum glCheckFramebufferStatus(GLenum target); |
333 | void glClearDepthf(GLclampf depth); |
334 | void glCompileShader(GLuint shader); |
335 | void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); |
336 | void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); |
337 | GLuint glCreateProgram(); |
338 | GLuint glCreateShader(GLenum type); |
339 | void glDeleteBuffers(GLsizei n, const GLuint* buffers); |
340 | void glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers); |
341 | void glDeleteProgram(GLuint program); |
342 | void glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers); |
343 | void glDeleteShader(GLuint shader); |
344 | void glDepthRangef(GLclampf zNear, GLclampf zFar); |
345 | void glDetachShader(GLuint program, GLuint shader); |
346 | void glDisableVertexAttribArray(GLuint index); |
347 | void glEnableVertexAttribArray(GLuint index); |
348 | void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
349 | void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
350 | void glGenBuffers(GLsizei n, GLuint* buffers); |
351 | void glGenerateMipmap(GLenum target); |
352 | void glGenFramebuffers(GLsizei n, GLuint* framebuffers); |
353 | void glGenRenderbuffers(GLsizei n, GLuint* renderbuffers); |
354 | void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); |
355 | void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); |
356 | void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); |
357 | GLint glGetAttribLocation(GLuint program, const char* name); |
358 | void glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params); |
359 | void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params); |
360 | void glGetProgramiv(GLuint program, GLenum pname, GLint* params); |
361 | void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog); |
362 | void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params); |
363 | void glGetShaderiv(GLuint shader, GLenum pname, GLint* params); |
364 | void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog); |
365 | void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); |
366 | void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, char* source); |
367 | void glGetUniformfv(GLuint program, GLint location, GLfloat* params); |
368 | void glGetUniformiv(GLuint program, GLint location, GLint* params); |
369 | GLint glGetUniformLocation(GLuint program, const char* name); |
370 | void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params); |
371 | void glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params); |
372 | void glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer); |
373 | GLboolean glIsBuffer(GLuint buffer); |
374 | GLboolean glIsFramebuffer(GLuint framebuffer); |
375 | GLboolean glIsProgram(GLuint program); |
376 | GLboolean glIsRenderbuffer(GLuint renderbuffer); |
377 | GLboolean glIsShader(GLuint shader); |
378 | void glLinkProgram(GLuint program); |
379 | void glReleaseShaderCompiler(); |
380 | void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
381 | void glSampleCoverage(GLclampf value, GLboolean invert); |
382 | void glShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length); |
383 | void glShaderSource(GLuint shader, GLsizei count, const char** string, const GLint* length); |
384 | void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); |
385 | void glStencilMaskSeparate(GLenum face, GLuint mask); |
386 | void glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); |
387 | void glUniform1f(GLint location, GLfloat x); |
388 | void glUniform1fv(GLint location, GLsizei count, const GLfloat* v); |
389 | void glUniform1i(GLint location, GLint x); |
390 | void glUniform1iv(GLint location, GLsizei count, const GLint* v); |
391 | void glUniform2f(GLint location, GLfloat x, GLfloat y); |
392 | void glUniform2fv(GLint location, GLsizei count, const GLfloat* v); |
393 | void glUniform2i(GLint location, GLint x, GLint y); |
394 | void glUniform2iv(GLint location, GLsizei count, const GLint* v); |
395 | void glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z); |
396 | void glUniform3fv(GLint location, GLsizei count, const GLfloat* v); |
397 | void glUniform3i(GLint location, GLint x, GLint y, GLint z); |
398 | void glUniform3iv(GLint location, GLsizei count, const GLint* v); |
399 | void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
400 | void glUniform4fv(GLint location, GLsizei count, const GLfloat* v); |
401 | void glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w); |
402 | void glUniform4iv(GLint location, GLsizei count, const GLint* v); |
403 | void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); |
404 | void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); |
405 | void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); |
406 | void glUseProgram(GLuint program); |
407 | void glValidateProgram(GLuint program); |
408 | void glVertexAttrib1f(GLuint indx, GLfloat x); |
409 | void glVertexAttrib1fv(GLuint indx, const GLfloat* values); |
410 | void glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); |
411 | void glVertexAttrib2fv(GLuint indx, const GLfloat* values); |
412 | void glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); |
413 | void glVertexAttrib3fv(GLuint indx, const GLfloat* values); |
414 | void glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
415 | void glVertexAttrib4fv(GLuint indx, const GLfloat* values); |
416 | void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr); |
417 | |
418 | protected: |
419 | QOpenGLFunctionsPrivate *d_ptr; |
420 | static bool isInitialized(const QOpenGLFunctionsPrivate *d) { return d != nullptr; } |
421 | }; |
422 | |
423 | Q_DECLARE_OPERATORS_FOR_FLAGS(QOpenGLFunctions::OpenGLFeatures) |
424 | |
425 | #define QT_OPENGL_DECLARE_FUNCTIONS(ret, name, args) \ |
426 | ret (QOPENGLF_APIENTRYP name)args; |
427 | #define QT_OPENGL_COUNT_FUNCTIONS(ret, name, args) +1 |
428 | |
429 | #define QT_OPENGL_DECLARE(FUNCTIONS) \ |
430 | public: \ |
431 | struct Functions { \ |
432 | FUNCTIONS(QT_OPENGL_DECLARE_FUNCTIONS) \ |
433 | }; \ |
434 | union { \ |
435 | QFunctionPointer functions[FUNCTIONS(QT_OPENGL_COUNT_FUNCTIONS)]; \ |
436 | Functions f; \ |
437 | }; \ |
438 | private: \ |
439 | void init(QOpenGLContext *context); |
440 | |
441 | struct QOpenGLFunctionsPrivate |
442 | { |
443 | QOpenGLFunctionsPrivate(QOpenGLContext *ctx); |
444 | |
445 | #define QT_OPENGL_FUNCTIONS(F) \ |
446 | F(void, BindTexture, (GLenum target, GLuint texture)) \ |
447 | F(void, BlendFunc, (GLenum sfactor, GLenum dfactor)) \ |
448 | F(void, Clear, (GLbitfield mask)) \ |
449 | F(void, ClearColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) \ |
450 | F(void, ClearDepthf, (GLclampf depth)) \ |
451 | F(void, ClearStencil, (GLint s)) \ |
452 | F(void, ColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) \ |
453 | F(void, CopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) \ |
454 | F(void, CopyTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) \ |
455 | F(void, CullFace, (GLenum mode)) \ |
456 | F(void, DeleteTextures, (GLsizei n, const GLuint* textures)) \ |
457 | F(void, DepthFunc, (GLenum func)) \ |
458 | F(void, DepthMask, (GLboolean flag)) \ |
459 | F(void, DepthRangef, (GLclampf nearVal, GLclampf farVal)) \ |
460 | F(void, Disable, (GLenum cap)) \ |
461 | F(void, DrawArrays, (GLenum mode, GLint first, GLsizei count)) \ |
462 | F(void, DrawElements, (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)) \ |
463 | F(void, Enable, (GLenum cap)) \ |
464 | F(void, Finish, ()) \ |
465 | F(void, Flush, ()) \ |
466 | F(void, FrontFace, (GLenum mode)) \ |
467 | F(void, GenTextures, (GLsizei n, GLuint* textures)) \ |
468 | F(void, GetBooleanv, (GLenum pname, GLboolean* params)) \ |
469 | F(GLenum, GetError, ()) \ |
470 | F(void, GetFloatv, (GLenum pname, GLfloat* params)) \ |
471 | F(void, GetIntegerv, (GLenum pname, GLint* params)) \ |
472 | F(const GLubyte *, GetString, (GLenum name)) \ |
473 | F(void, GetTexParameterfv, (GLenum target, GLenum pname, GLfloat* params)) \ |
474 | F(void, GetTexParameteriv, (GLenum target, GLenum pname, GLint* params)) \ |
475 | F(void, Hint, (GLenum target, GLenum mode)) \ |
476 | F(GLboolean, IsEnabled, (GLenum cap)) \ |
477 | F(GLboolean, IsTexture, (GLuint texture)) \ |
478 | F(void, LineWidth, (GLfloat width)) \ |
479 | F(void, PixelStorei, (GLenum pname, GLint param)) \ |
480 | F(void, PolygonOffset, (GLfloat factor, GLfloat units)) \ |
481 | F(void, ReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)) \ |
482 | F(void, Scissor, (GLint x, GLint y, GLsizei width, GLsizei height)) \ |
483 | F(void, StencilFunc, (GLenum func, GLint ref, GLuint mask)) \ |
484 | F(void, StencilMask, (GLuint mask)) \ |
485 | F(void, StencilOp, (GLenum fail, GLenum zfail, GLenum zpass)) \ |
486 | F(void, TexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)) \ |
487 | F(void, TexParameterf, (GLenum target, GLenum pname, GLfloat param)) \ |
488 | F(void, TexParameterfv, (GLenum target, GLenum pname, const GLfloat* params)) \ |
489 | F(void, TexParameteri, (GLenum target, GLenum pname, GLint param)) \ |
490 | F(void, TexParameteriv, (GLenum target, GLenum pname, const GLint* params)) \ |
491 | F(void, TexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)) \ |
492 | F(void, Viewport, (GLint x, GLint y, GLsizei width, GLsizei height)) \ |
493 | F(void, ActiveTexture, (GLenum texture)) \ |
494 | F(void, AttachShader, (GLuint program, GLuint shader)) \ |
495 | F(void, BindAttribLocation, (GLuint program, GLuint index, const char* name)) \ |
496 | F(void, BindBuffer, (GLenum target, GLuint buffer)) \ |
497 | F(void, BindFramebuffer, (GLenum target, GLuint framebuffer)) \ |
498 | F(void, BindRenderbuffer, (GLenum target, GLuint renderbuffer)) \ |
499 | F(void, BlendColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) \ |
500 | F(void, BlendEquation, (GLenum mode)) \ |
501 | F(void, BlendEquationSeparate, (GLenum modeRGB, GLenum modeAlpha)) \ |
502 | F(void, BlendFuncSeparate, (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)) \ |
503 | F(void, BufferData, (GLenum target, qopengl_GLsizeiptr size, const void* data, GLenum usage)) \ |
504 | F(void, BufferSubData, (GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, const void* data)) \ |
505 | F(GLenum, CheckFramebufferStatus, (GLenum target)) \ |
506 | F(void, CompileShader, (GLuint shader)) \ |
507 | F(void, CompressedTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data)) \ |
508 | F(void, CompressedTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data)) \ |
509 | F(GLuint, CreateProgram, ()) \ |
510 | F(GLuint, CreateShader, (GLenum type)) \ |
511 | F(void, DeleteBuffers, (GLsizei n, const GLuint* buffers)) \ |
512 | F(void, DeleteFramebuffers, (GLsizei n, const GLuint* framebuffers)) \ |
513 | F(void, DeleteProgram, (GLuint program)) \ |
514 | F(void, DeleteRenderbuffers, (GLsizei n, const GLuint* renderbuffers)) \ |
515 | F(void, DeleteShader, (GLuint shader)) \ |
516 | F(void, DetachShader, (GLuint program, GLuint shader)) \ |
517 | F(void, DisableVertexAttribArray, (GLuint index)) \ |
518 | F(void, EnableVertexAttribArray, (GLuint index)) \ |
519 | F(void, FramebufferRenderbuffer, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) \ |
520 | F(void, FramebufferTexture2D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) \ |
521 | F(void, GenBuffers, (GLsizei n, GLuint* buffers)) \ |
522 | F(void, GenerateMipmap, (GLenum target)) \ |
523 | F(void, GenFramebuffers, (GLsizei n, GLuint* framebuffers)) \ |
524 | F(void, GenRenderbuffers, (GLsizei n, GLuint* renderbuffers)) \ |
525 | F(void, GetActiveAttrib, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)) \ |
526 | F(void, GetActiveUniform, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)) \ |
527 | F(void, GetAttachedShaders, (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)) \ |
528 | F(GLint, GetAttribLocation, (GLuint program, const char* name)) \ |
529 | F(void, GetBufferParameteriv, (GLenum target, GLenum pname, GLint* params)) \ |
530 | F(void, GetFramebufferAttachmentParameteriv, (GLenum target, GLenum attachment, GLenum pname, GLint* params)) \ |
531 | F(void, GetProgramiv, (GLuint program, GLenum pname, GLint* params)) \ |
532 | F(void, GetProgramInfoLog, (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)) \ |
533 | F(void, GetRenderbufferParameteriv, (GLenum target, GLenum pname, GLint* params)) \ |
534 | F(void, GetShaderiv, (GLuint shader, GLenum pname, GLint* params)) \ |
535 | F(void, GetShaderInfoLog, (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)) \ |
536 | F(void, GetShaderPrecisionFormat, (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)) \ |
537 | F(void, GetShaderSource, (GLuint shader, GLsizei bufsize, GLsizei* length, char* source)) \ |
538 | F(void, GetUniformfv, (GLuint program, GLint location, GLfloat* params)) \ |
539 | F(void, GetUniformiv, (GLuint program, GLint location, GLint* params)) \ |
540 | F(GLint, GetUniformLocation, (GLuint program, const char* name)) \ |
541 | F(void, GetVertexAttribfv, (GLuint index, GLenum pname, GLfloat* params)) \ |
542 | F(void, GetVertexAttribiv, (GLuint index, GLenum pname, GLint* params)) \ |
543 | F(void, GetVertexAttribPointerv, (GLuint index, GLenum pname, void** pointer)) \ |
544 | F(GLboolean, IsBuffer, (GLuint buffer)) \ |
545 | F(GLboolean, IsFramebuffer, (GLuint framebuffer)) \ |
546 | F(GLboolean, IsProgram, (GLuint program)) \ |
547 | F(GLboolean, IsRenderbuffer, (GLuint renderbuffer)) \ |
548 | F(GLboolean, IsShader, (GLuint shader)) \ |
549 | F(void, LinkProgram, (GLuint program)) \ |
550 | F(void, ReleaseShaderCompiler, ()) \ |
551 | F(void, RenderbufferStorage, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) \ |
552 | F(void, SampleCoverage, (GLclampf value, GLboolean invert)) \ |
553 | F(void, ShaderBinary, (GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length)) \ |
554 | F(void, ShaderSource, (GLuint shader, GLsizei count, const char** string, const GLint* length)) \ |
555 | F(void, StencilFuncSeparate, (GLenum face, GLenum func, GLint ref, GLuint mask)) \ |
556 | F(void, StencilMaskSeparate, (GLenum face, GLuint mask)) \ |
557 | F(void, StencilOpSeparate, (GLenum face, GLenum fail, GLenum zfail, GLenum zpass)) \ |
558 | F(void, Uniform1f, (GLint location, GLfloat x)) \ |
559 | F(void, Uniform1fv, (GLint location, GLsizei count, const GLfloat* v)) \ |
560 | F(void, Uniform1i, (GLint location, GLint x)) \ |
561 | F(void, Uniform1iv, (GLint location, GLsizei count, const GLint* v)) \ |
562 | F(void, Uniform2f, (GLint location, GLfloat x, GLfloat y)) \ |
563 | F(void, Uniform2fv, (GLint location, GLsizei count, const GLfloat* v)) \ |
564 | F(void, Uniform2i, (GLint location, GLint x, GLint y)) \ |
565 | F(void, Uniform2iv, (GLint location, GLsizei count, const GLint* v)) \ |
566 | F(void, Uniform3f, (GLint location, GLfloat x, GLfloat y, GLfloat z)) \ |
567 | F(void, Uniform3fv, (GLint location, GLsizei count, const GLfloat* v)) \ |
568 | F(void, Uniform3i, (GLint location, GLint x, GLint y, GLint z)) \ |
569 | F(void, Uniform3iv, (GLint location, GLsizei count, const GLint* v)) \ |
570 | F(void, Uniform4f, (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) \ |
571 | F(void, Uniform4fv, (GLint location, GLsizei count, const GLfloat* v)) \ |
572 | F(void, Uniform4i, (GLint location, GLint x, GLint y, GLint z, GLint w)) \ |
573 | F(void, Uniform4iv, (GLint location, GLsizei count, const GLint* v)) \ |
574 | F(void, UniformMatrix2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)) \ |
575 | F(void, UniformMatrix3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)) \ |
576 | F(void, UniformMatrix4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)) \ |
577 | F(void, UseProgram, (GLuint program)) \ |
578 | F(void, ValidateProgram, (GLuint program)) \ |
579 | F(void, VertexAttrib1f, (GLuint indx, GLfloat x)) \ |
580 | F(void, VertexAttrib1fv, (GLuint indx, const GLfloat* values)) \ |
581 | F(void, VertexAttrib2f, (GLuint indx, GLfloat x, GLfloat y)) \ |
582 | F(void, VertexAttrib2fv, (GLuint indx, const GLfloat* values)) \ |
583 | F(void, VertexAttrib3f, (GLuint indx, GLfloat x, GLfloat y, GLfloat z)) \ |
584 | F(void, VertexAttrib3fv, (GLuint indx, const GLfloat* values)) \ |
585 | F(void, VertexAttrib4f, (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) \ |
586 | F(void, VertexAttrib4fv, (GLuint indx, const GLfloat* values)) \ |
587 | F(void, VertexAttribPointer, (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr)) \ |
588 | F(void, ClearDepth, (GLdouble depth)) \ |
589 | F(void, DepthRange, (GLdouble zNear, GLdouble zFar)) \ |
590 | |
591 | QT_OPENGL_DECLARE(QT_OPENGL_FUNCTIONS) |
592 | }; |
593 | |
594 | // GLES2 + OpenGL1 common subset |
595 | |
596 | inline void QOpenGLFunctions::glBindTexture(GLenum target, GLuint texture) |
597 | { |
598 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
599 | ::glBindTexture(target, texture); |
600 | #else |
601 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
602 | d_ptr->f.BindTexture(target, texture); |
603 | #endif |
604 | Q_OPENGL_FUNCTIONS_DEBUG |
605 | } |
606 | |
607 | inline void QOpenGLFunctions::glBlendFunc(GLenum sfactor, GLenum dfactor) |
608 | { |
609 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
610 | ::glBlendFunc(sfactor, dfactor); |
611 | #else |
612 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
613 | d_ptr->f.BlendFunc(sfactor, dfactor); |
614 | #endif |
615 | Q_OPENGL_FUNCTIONS_DEBUG |
616 | } |
617 | |
618 | inline void QOpenGLFunctions::glClear(GLbitfield mask) |
619 | { |
620 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
621 | ::glClear(mask); |
622 | #else |
623 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
624 | d_ptr->f.Clear(mask); |
625 | #endif |
626 | Q_OPENGL_FUNCTIONS_DEBUG |
627 | } |
628 | |
629 | inline void QOpenGLFunctions::glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
630 | { |
631 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
632 | ::glClearColor(red, green, blue, alpha); |
633 | #else |
634 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
635 | d_ptr->f.ClearColor(red, green, blue, alpha); |
636 | #endif |
637 | Q_OPENGL_FUNCTIONS_DEBUG |
638 | } |
639 | |
640 | inline void QOpenGLFunctions::glClearStencil(GLint s) |
641 | { |
642 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
643 | ::glClearStencil(s); |
644 | #else |
645 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
646 | d_ptr->f.ClearStencil(s); |
647 | #endif |
648 | Q_OPENGL_FUNCTIONS_DEBUG |
649 | } |
650 | |
651 | inline void QOpenGLFunctions::glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
652 | { |
653 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
654 | ::glColorMask(red, green, blue, alpha); |
655 | #else |
656 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
657 | d_ptr->f.ColorMask(red, green, blue, alpha); |
658 | #endif |
659 | Q_OPENGL_FUNCTIONS_DEBUG |
660 | } |
661 | |
662 | inline void QOpenGLFunctions::glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
663 | { |
664 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
665 | ::glCopyTexImage2D(target, level, internalformat, x, y, width,height, border); |
666 | #else |
667 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
668 | d_ptr->f.CopyTexImage2D(target, level, internalformat, x, y, width,height, border); |
669 | #endif |
670 | Q_OPENGL_FUNCTIONS_DEBUG |
671 | } |
672 | |
673 | inline void QOpenGLFunctions::glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
674 | { |
675 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
676 | ::glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); |
677 | #else |
678 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
679 | d_ptr->f.CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); |
680 | #endif |
681 | Q_OPENGL_FUNCTIONS_DEBUG |
682 | } |
683 | |
684 | inline void QOpenGLFunctions::glCullFace(GLenum mode) |
685 | { |
686 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
687 | ::glCullFace(mode); |
688 | #else |
689 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
690 | d_ptr->f.CullFace(mode); |
691 | #endif |
692 | Q_OPENGL_FUNCTIONS_DEBUG |
693 | } |
694 | |
695 | inline void QOpenGLFunctions::glDeleteTextures(GLsizei n, const GLuint* textures) |
696 | { |
697 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
698 | ::glDeleteTextures(n, textures); |
699 | #else |
700 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
701 | d_ptr->f.DeleteTextures(n, textures); |
702 | #endif |
703 | Q_OPENGL_FUNCTIONS_DEBUG |
704 | } |
705 | |
706 | inline void QOpenGLFunctions::glDepthFunc(GLenum func) |
707 | { |
708 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
709 | ::glDepthFunc(func); |
710 | #else |
711 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
712 | d_ptr->f.DepthFunc(func); |
713 | #endif |
714 | Q_OPENGL_FUNCTIONS_DEBUG |
715 | } |
716 | |
717 | inline void QOpenGLFunctions::glDepthMask(GLboolean flag) |
718 | { |
719 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
720 | ::glDepthMask(flag); |
721 | #else |
722 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
723 | d_ptr->f.DepthMask(flag); |
724 | #endif |
725 | Q_OPENGL_FUNCTIONS_DEBUG |
726 | } |
727 | |
728 | inline void QOpenGLFunctions::glDisable(GLenum cap) |
729 | { |
730 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
731 | ::glDisable(cap); |
732 | #else |
733 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
734 | d_ptr->f.Disable(cap); |
735 | #endif |
736 | Q_OPENGL_FUNCTIONS_DEBUG |
737 | } |
738 | |
739 | inline void QOpenGLFunctions::glDrawArrays(GLenum mode, GLint first, GLsizei count) |
740 | { |
741 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
742 | ::glDrawArrays(mode, first, count); |
743 | #else |
744 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
745 | d_ptr->f.DrawArrays(mode, first, count); |
746 | #endif |
747 | Q_OPENGL_FUNCTIONS_DEBUG |
748 | } |
749 | |
750 | inline void QOpenGLFunctions::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) |
751 | { |
752 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
753 | ::glDrawElements(mode, count, type, indices); |
754 | #else |
755 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
756 | d_ptr->f.DrawElements(mode, count, type, indices); |
757 | #endif |
758 | Q_OPENGL_FUNCTIONS_DEBUG |
759 | } |
760 | |
761 | inline void QOpenGLFunctions::glEnable(GLenum cap) |
762 | { |
763 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
764 | ::glEnable(cap); |
765 | #else |
766 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
767 | d_ptr->f.Enable(cap); |
768 | #endif |
769 | Q_OPENGL_FUNCTIONS_DEBUG |
770 | } |
771 | |
772 | inline void QOpenGLFunctions::glFinish() |
773 | { |
774 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
775 | ::glFinish(); |
776 | #else |
777 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
778 | d_ptr->f.Finish(); |
779 | #endif |
780 | Q_OPENGL_FUNCTIONS_DEBUG |
781 | } |
782 | |
783 | inline void QOpenGLFunctions::glFlush() |
784 | { |
785 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
786 | ::glFlush(); |
787 | #else |
788 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
789 | d_ptr->f.Flush(); |
790 | #endif |
791 | Q_OPENGL_FUNCTIONS_DEBUG |
792 | } |
793 | |
794 | inline void QOpenGLFunctions::glFrontFace(GLenum mode) |
795 | { |
796 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
797 | ::glFrontFace(mode); |
798 | #else |
799 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
800 | d_ptr->f.FrontFace(mode); |
801 | #endif |
802 | Q_OPENGL_FUNCTIONS_DEBUG |
803 | } |
804 | |
805 | inline void QOpenGLFunctions::glGenTextures(GLsizei n, GLuint* textures) |
806 | { |
807 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
808 | ::glGenTextures(n, textures); |
809 | #else |
810 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
811 | d_ptr->f.GenTextures(n, textures); |
812 | #endif |
813 | Q_OPENGL_FUNCTIONS_DEBUG |
814 | } |
815 | |
816 | inline void QOpenGLFunctions::glGetBooleanv(GLenum pname, GLboolean* params) |
817 | { |
818 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
819 | ::glGetBooleanv(pname, params); |
820 | #else |
821 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
822 | d_ptr->f.GetBooleanv(pname, params); |
823 | #endif |
824 | Q_OPENGL_FUNCTIONS_DEBUG |
825 | } |
826 | |
827 | inline GLenum QOpenGLFunctions::glGetError() |
828 | { |
829 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
830 | GLenum result = ::glGetError(); |
831 | #else |
832 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
833 | GLenum result = d_ptr->f.GetError(); |
834 | #endif |
835 | return result; |
836 | } |
837 | |
838 | inline void QOpenGLFunctions::glGetFloatv(GLenum pname, GLfloat* params) |
839 | { |
840 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
841 | ::glGetFloatv(pname, params); |
842 | #else |
843 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
844 | d_ptr->f.GetFloatv(pname, params); |
845 | #endif |
846 | Q_OPENGL_FUNCTIONS_DEBUG |
847 | } |
848 | |
849 | inline void QOpenGLFunctions::glGetIntegerv(GLenum pname, GLint* params) |
850 | { |
851 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
852 | ::glGetIntegerv(pname, params); |
853 | #else |
854 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
855 | d_ptr->f.GetIntegerv(pname, params); |
856 | #endif |
857 | Q_OPENGL_FUNCTIONS_DEBUG |
858 | } |
859 | |
860 | inline const GLubyte *QOpenGLFunctions::glGetString(GLenum name) |
861 | { |
862 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
863 | const GLubyte *result = ::glGetString(name); |
864 | #else |
865 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
866 | const GLubyte *result = d_ptr->f.GetString(name); |
867 | #endif |
868 | Q_OPENGL_FUNCTIONS_DEBUG |
869 | return result; |
870 | } |
871 | |
872 | inline void QOpenGLFunctions::glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) |
873 | { |
874 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
875 | ::glGetTexParameterfv(target, pname, params); |
876 | #else |
877 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
878 | d_ptr->f.GetTexParameterfv(target, pname, params); |
879 | #endif |
880 | Q_OPENGL_FUNCTIONS_DEBUG |
881 | } |
882 | |
883 | inline void QOpenGLFunctions::glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) |
884 | { |
885 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
886 | ::glGetTexParameteriv(target, pname, params); |
887 | #else |
888 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
889 | d_ptr->f.GetTexParameteriv(target, pname, params); |
890 | #endif |
891 | Q_OPENGL_FUNCTIONS_DEBUG |
892 | } |
893 | |
894 | inline void QOpenGLFunctions::glHint(GLenum target, GLenum mode) |
895 | { |
896 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
897 | ::glHint(target, mode); |
898 | #else |
899 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
900 | d_ptr->f.Hint(target, mode); |
901 | #endif |
902 | Q_OPENGL_FUNCTIONS_DEBUG |
903 | } |
904 | |
905 | inline GLboolean QOpenGLFunctions::glIsEnabled(GLenum cap) |
906 | { |
907 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
908 | GLboolean result = ::glIsEnabled(cap); |
909 | #else |
910 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
911 | GLboolean result = d_ptr->f.IsEnabled(cap); |
912 | #endif |
913 | Q_OPENGL_FUNCTIONS_DEBUG |
914 | return result; |
915 | } |
916 | |
917 | inline GLboolean QOpenGLFunctions::glIsTexture(GLuint texture) |
918 | { |
919 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
920 | GLboolean result = ::glIsTexture(texture); |
921 | #else |
922 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
923 | GLboolean result = d_ptr->f.IsTexture(texture); |
924 | #endif |
925 | Q_OPENGL_FUNCTIONS_DEBUG |
926 | return result; |
927 | } |
928 | |
929 | inline void QOpenGLFunctions::glLineWidth(GLfloat width) |
930 | { |
931 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
932 | ::glLineWidth(width); |
933 | #else |
934 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
935 | d_ptr->f.LineWidth(width); |
936 | #endif |
937 | Q_OPENGL_FUNCTIONS_DEBUG |
938 | } |
939 | |
940 | inline void QOpenGLFunctions::glPixelStorei(GLenum pname, GLint param) |
941 | { |
942 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
943 | ::glPixelStorei(pname, param); |
944 | #else |
945 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
946 | d_ptr->f.PixelStorei(pname, param); |
947 | #endif |
948 | Q_OPENGL_FUNCTIONS_DEBUG |
949 | } |
950 | |
951 | inline void QOpenGLFunctions::glPolygonOffset(GLfloat factor, GLfloat units) |
952 | { |
953 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
954 | ::glPolygonOffset(factor, units); |
955 | #else |
956 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
957 | d_ptr->f.PolygonOffset(factor, units); |
958 | #endif |
959 | Q_OPENGL_FUNCTIONS_DEBUG |
960 | } |
961 | |
962 | inline void QOpenGLFunctions::glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) |
963 | { |
964 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
965 | ::glReadPixels(x, y, width, height, format, type, pixels); |
966 | #else |
967 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
968 | d_ptr->f.ReadPixels(x, y, width, height, format, type, pixels); |
969 | #endif |
970 | Q_OPENGL_FUNCTIONS_DEBUG |
971 | } |
972 | |
973 | inline void QOpenGLFunctions::glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
974 | { |
975 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
976 | ::glScissor(x, y, width, height); |
977 | #else |
978 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
979 | d_ptr->f.Scissor(x, y, width, height); |
980 | #endif |
981 | Q_OPENGL_FUNCTIONS_DEBUG |
982 | } |
983 | |
984 | inline void QOpenGLFunctions::glStencilFunc(GLenum func, GLint ref, GLuint mask) |
985 | { |
986 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
987 | ::glStencilFunc(func, ref, mask); |
988 | #else |
989 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
990 | d_ptr->f.StencilFunc(func, ref, mask); |
991 | #endif |
992 | Q_OPENGL_FUNCTIONS_DEBUG |
993 | } |
994 | |
995 | inline void QOpenGLFunctions::glStencilMask(GLuint mask) |
996 | { |
997 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
998 | ::glStencilMask(mask); |
999 | #else |
1000 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1001 | d_ptr->f.StencilMask(mask); |
1002 | #endif |
1003 | Q_OPENGL_FUNCTIONS_DEBUG |
1004 | } |
1005 | |
1006 | inline void QOpenGLFunctions::glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
1007 | { |
1008 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1009 | ::glStencilOp(fail, zfail, zpass); |
1010 | #else |
1011 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1012 | d_ptr->f.StencilOp(fail, zfail, zpass); |
1013 | #endif |
1014 | Q_OPENGL_FUNCTIONS_DEBUG |
1015 | } |
1016 | |
1017 | inline void QOpenGLFunctions::glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
1018 | { |
1019 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1020 | ::glTexImage2D(target, level, internalformat, width,height, border, format, type, pixels); |
1021 | #else |
1022 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1023 | d_ptr->f.TexImage2D(target, level, internalformat, width,height, border, format, type, pixels); |
1024 | #endif |
1025 | Q_OPENGL_FUNCTIONS_DEBUG |
1026 | } |
1027 | |
1028 | inline void QOpenGLFunctions::glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
1029 | { |
1030 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1031 | ::glTexParameterf(target, pname, param); |
1032 | #else |
1033 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1034 | d_ptr->f.TexParameterf(target, pname, param); |
1035 | #endif |
1036 | Q_OPENGL_FUNCTIONS_DEBUG |
1037 | } |
1038 | |
1039 | inline void QOpenGLFunctions::glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) |
1040 | { |
1041 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1042 | ::glTexParameterfv(target, pname, params); |
1043 | #else |
1044 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1045 | d_ptr->f.TexParameterfv(target, pname, params); |
1046 | #endif |
1047 | Q_OPENGL_FUNCTIONS_DEBUG |
1048 | } |
1049 | |
1050 | inline void QOpenGLFunctions::glTexParameteri(GLenum target, GLenum pname, GLint param) |
1051 | { |
1052 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1053 | ::glTexParameteri(target, pname, param); |
1054 | #else |
1055 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1056 | d_ptr->f.TexParameteri(target, pname, param); |
1057 | #endif |
1058 | Q_OPENGL_FUNCTIONS_DEBUG |
1059 | } |
1060 | |
1061 | inline void QOpenGLFunctions::glTexParameteriv(GLenum target, GLenum pname, const GLint* params) |
1062 | { |
1063 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1064 | ::glTexParameteriv(target, pname, params); |
1065 | #else |
1066 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1067 | d_ptr->f.TexParameteriv(target, pname, params); |
1068 | #endif |
1069 | Q_OPENGL_FUNCTIONS_DEBUG |
1070 | } |
1071 | |
1072 | inline void QOpenGLFunctions::glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) |
1073 | { |
1074 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1075 | ::glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); |
1076 | #else |
1077 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1078 | d_ptr->f.TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); |
1079 | #endif |
1080 | Q_OPENGL_FUNCTIONS_DEBUG |
1081 | } |
1082 | |
1083 | inline void QOpenGLFunctions::glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
1084 | { |
1085 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1086 | ::glViewport(x, y, width, height); |
1087 | #else |
1088 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1089 | d_ptr->f.Viewport(x, y, width, height); |
1090 | #endif |
1091 | Q_OPENGL_FUNCTIONS_DEBUG |
1092 | } |
1093 | |
1094 | // GL(ES)2 |
1095 | |
1096 | inline void QOpenGLFunctions::glActiveTexture(GLenum texture) |
1097 | { |
1098 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1099 | ::glActiveTexture(texture); |
1100 | #else |
1101 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1102 | d_ptr->f.ActiveTexture(texture); |
1103 | #endif |
1104 | Q_OPENGL_FUNCTIONS_DEBUG |
1105 | } |
1106 | |
1107 | inline void QOpenGLFunctions::glAttachShader(GLuint program, GLuint shader) |
1108 | { |
1109 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1110 | ::glAttachShader(program, shader); |
1111 | #else |
1112 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1113 | d_ptr->f.AttachShader(program, shader); |
1114 | #endif |
1115 | Q_OPENGL_FUNCTIONS_DEBUG |
1116 | } |
1117 | |
1118 | inline void QOpenGLFunctions::glBindAttribLocation(GLuint program, GLuint index, const char* name) |
1119 | { |
1120 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1121 | ::glBindAttribLocation(program, index, name); |
1122 | #else |
1123 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1124 | d_ptr->f.BindAttribLocation(program, index, name); |
1125 | #endif |
1126 | Q_OPENGL_FUNCTIONS_DEBUG |
1127 | } |
1128 | |
1129 | inline void QOpenGLFunctions::glBindBuffer(GLenum target, GLuint buffer) |
1130 | { |
1131 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1132 | ::glBindBuffer(target, buffer); |
1133 | #else |
1134 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1135 | d_ptr->f.BindBuffer(target, buffer); |
1136 | #endif |
1137 | Q_OPENGL_FUNCTIONS_DEBUG |
1138 | } |
1139 | |
1140 | inline void QOpenGLFunctions::glBindFramebuffer(GLenum target, GLuint framebuffer) |
1141 | { |
1142 | if (framebuffer == 0) |
1143 | framebuffer = QOpenGLContext::currentContext()->defaultFramebufferObject(); |
1144 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1145 | ::glBindFramebuffer(target, framebuffer); |
1146 | #else |
1147 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1148 | d_ptr->f.BindFramebuffer(target, framebuffer); |
1149 | #endif |
1150 | Q_OPENGL_FUNCTIONS_DEBUG |
1151 | } |
1152 | |
1153 | inline void QOpenGLFunctions::glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
1154 | { |
1155 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1156 | ::glBindRenderbuffer(target, renderbuffer); |
1157 | #else |
1158 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1159 | d_ptr->f.BindRenderbuffer(target, renderbuffer); |
1160 | #endif |
1161 | Q_OPENGL_FUNCTIONS_DEBUG |
1162 | } |
1163 | |
1164 | inline void QOpenGLFunctions::glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
1165 | { |
1166 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1167 | ::glBlendColor(red, green, blue, alpha); |
1168 | #else |
1169 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1170 | d_ptr->f.BlendColor(red, green, blue, alpha); |
1171 | #endif |
1172 | Q_OPENGL_FUNCTIONS_DEBUG |
1173 | } |
1174 | |
1175 | inline void QOpenGLFunctions::glBlendEquation(GLenum mode) |
1176 | { |
1177 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1178 | ::glBlendEquation(mode); |
1179 | #else |
1180 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1181 | d_ptr->f.BlendEquation(mode); |
1182 | #endif |
1183 | Q_OPENGL_FUNCTIONS_DEBUG |
1184 | } |
1185 | |
1186 | inline void QOpenGLFunctions::glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
1187 | { |
1188 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1189 | ::glBlendEquationSeparate(modeRGB, modeAlpha); |
1190 | #else |
1191 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1192 | d_ptr->f.BlendEquationSeparate(modeRGB, modeAlpha); |
1193 | #endif |
1194 | Q_OPENGL_FUNCTIONS_DEBUG |
1195 | } |
1196 | |
1197 | inline void QOpenGLFunctions::glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
1198 | { |
1199 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1200 | ::glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
1201 | #else |
1202 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1203 | d_ptr->f.BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
1204 | #endif |
1205 | Q_OPENGL_FUNCTIONS_DEBUG |
1206 | } |
1207 | |
1208 | inline void QOpenGLFunctions::glBufferData(GLenum target, qopengl_GLsizeiptr size, const void* data, GLenum usage) |
1209 | { |
1210 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1211 | ::glBufferData(target, size, data, usage); |
1212 | #else |
1213 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1214 | d_ptr->f.BufferData(target, size, data, usage); |
1215 | #endif |
1216 | Q_OPENGL_FUNCTIONS_DEBUG |
1217 | } |
1218 | |
1219 | inline void QOpenGLFunctions::glBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, const void* data) |
1220 | { |
1221 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1222 | ::glBufferSubData(target, offset, size, data); |
1223 | #else |
1224 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1225 | d_ptr->f.BufferSubData(target, offset, size, data); |
1226 | #endif |
1227 | Q_OPENGL_FUNCTIONS_DEBUG |
1228 | } |
1229 | |
1230 | inline GLenum QOpenGLFunctions::glCheckFramebufferStatus(GLenum target) |
1231 | { |
1232 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1233 | GLenum result = ::glCheckFramebufferStatus(target); |
1234 | #else |
1235 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1236 | GLenum result = d_ptr->f.CheckFramebufferStatus(target); |
1237 | #endif |
1238 | Q_OPENGL_FUNCTIONS_DEBUG |
1239 | return result; |
1240 | } |
1241 | |
1242 | inline void QOpenGLFunctions::glClearDepthf(GLclampf depth) |
1243 | { |
1244 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1245 | ::glClearDepthf(depth); |
1246 | #else |
1247 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1248 | d_ptr->f.ClearDepthf(depth); |
1249 | #endif |
1250 | Q_OPENGL_FUNCTIONS_DEBUG |
1251 | } |
1252 | |
1253 | inline void QOpenGLFunctions::glCompileShader(GLuint shader) |
1254 | { |
1255 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1256 | ::glCompileShader(shader); |
1257 | #else |
1258 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1259 | d_ptr->f.CompileShader(shader); |
1260 | #endif |
1261 | Q_OPENGL_FUNCTIONS_DEBUG |
1262 | } |
1263 | |
1264 | inline void QOpenGLFunctions::glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data) |
1265 | { |
1266 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1267 | ::glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); |
1268 | #else |
1269 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1270 | d_ptr->f.CompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); |
1271 | #endif |
1272 | Q_OPENGL_FUNCTIONS_DEBUG |
1273 | } |
1274 | |
1275 | inline void QOpenGLFunctions::glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data) |
1276 | { |
1277 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1278 | ::glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
1279 | #else |
1280 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1281 | d_ptr->f.CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
1282 | #endif |
1283 | Q_OPENGL_FUNCTIONS_DEBUG |
1284 | } |
1285 | |
1286 | inline GLuint QOpenGLFunctions::glCreateProgram() |
1287 | { |
1288 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1289 | GLuint result = ::glCreateProgram(); |
1290 | #else |
1291 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1292 | GLuint result = d_ptr->f.CreateProgram(); |
1293 | #endif |
1294 | Q_OPENGL_FUNCTIONS_DEBUG |
1295 | return result; |
1296 | } |
1297 | |
1298 | inline GLuint QOpenGLFunctions::glCreateShader(GLenum type) |
1299 | { |
1300 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1301 | GLuint result = ::glCreateShader(type); |
1302 | #else |
1303 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1304 | GLuint result = d_ptr->f.CreateShader(type); |
1305 | #endif |
1306 | Q_OPENGL_FUNCTIONS_DEBUG |
1307 | return result; |
1308 | } |
1309 | |
1310 | inline void QOpenGLFunctions::glDeleteBuffers(GLsizei n, const GLuint* buffers) |
1311 | { |
1312 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1313 | ::glDeleteBuffers(n, buffers); |
1314 | #else |
1315 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1316 | d_ptr->f.DeleteBuffers(n, buffers); |
1317 | #endif |
1318 | Q_OPENGL_FUNCTIONS_DEBUG |
1319 | } |
1320 | |
1321 | inline void QOpenGLFunctions::glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) |
1322 | { |
1323 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1324 | ::glDeleteFramebuffers(n, framebuffers); |
1325 | #else |
1326 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1327 | d_ptr->f.DeleteFramebuffers(n, framebuffers); |
1328 | #endif |
1329 | Q_OPENGL_FUNCTIONS_DEBUG |
1330 | } |
1331 | |
1332 | inline void QOpenGLFunctions::glDeleteProgram(GLuint program) |
1333 | { |
1334 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1335 | ::glDeleteProgram(program); |
1336 | #else |
1337 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1338 | d_ptr->f.DeleteProgram(program); |
1339 | #endif |
1340 | Q_OPENGL_FUNCTIONS_DEBUG |
1341 | } |
1342 | |
1343 | inline void QOpenGLFunctions::glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) |
1344 | { |
1345 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1346 | ::glDeleteRenderbuffers(n, renderbuffers); |
1347 | #else |
1348 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1349 | d_ptr->f.DeleteRenderbuffers(n, renderbuffers); |
1350 | #endif |
1351 | Q_OPENGL_FUNCTIONS_DEBUG |
1352 | } |
1353 | |
1354 | inline void QOpenGLFunctions::glDeleteShader(GLuint shader) |
1355 | { |
1356 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1357 | ::glDeleteShader(shader); |
1358 | #else |
1359 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1360 | d_ptr->f.DeleteShader(shader); |
1361 | #endif |
1362 | Q_OPENGL_FUNCTIONS_DEBUG |
1363 | } |
1364 | |
1365 | inline void QOpenGLFunctions::glDepthRangef(GLclampf zNear, GLclampf zFar) |
1366 | { |
1367 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1368 | ::glDepthRangef(zNear, zFar); |
1369 | #else |
1370 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1371 | d_ptr->f.DepthRangef(zNear, zFar); |
1372 | #endif |
1373 | Q_OPENGL_FUNCTIONS_DEBUG |
1374 | } |
1375 | |
1376 | inline void QOpenGLFunctions::glDetachShader(GLuint program, GLuint shader) |
1377 | { |
1378 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1379 | ::glDetachShader(program, shader); |
1380 | #else |
1381 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1382 | d_ptr->f.DetachShader(program, shader); |
1383 | #endif |
1384 | Q_OPENGL_FUNCTIONS_DEBUG |
1385 | } |
1386 | |
1387 | inline void QOpenGLFunctions::glDisableVertexAttribArray(GLuint index) |
1388 | { |
1389 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1390 | ::glDisableVertexAttribArray(index); |
1391 | #else |
1392 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1393 | d_ptr->f.DisableVertexAttribArray(index); |
1394 | #endif |
1395 | Q_OPENGL_FUNCTIONS_DEBUG |
1396 | } |
1397 | |
1398 | inline void QOpenGLFunctions::glEnableVertexAttribArray(GLuint index) |
1399 | { |
1400 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1401 | ::glEnableVertexAttribArray(index); |
1402 | #else |
1403 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1404 | d_ptr->f.EnableVertexAttribArray(index); |
1405 | #endif |
1406 | Q_OPENGL_FUNCTIONS_DEBUG |
1407 | } |
1408 | |
1409 | inline void QOpenGLFunctions::glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
1410 | { |
1411 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1412 | ::glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); |
1413 | #else |
1414 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1415 | d_ptr->f.FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); |
1416 | #endif |
1417 | Q_OPENGL_FUNCTIONS_DEBUG |
1418 | } |
1419 | |
1420 | inline void QOpenGLFunctions::glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
1421 | { |
1422 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1423 | ::glFramebufferTexture2D(target, attachment, textarget, texture, level); |
1424 | #else |
1425 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1426 | d_ptr->f.FramebufferTexture2D(target, attachment, textarget, texture, level); |
1427 | #endif |
1428 | Q_OPENGL_FUNCTIONS_DEBUG |
1429 | } |
1430 | |
1431 | inline void QOpenGLFunctions::glGenBuffers(GLsizei n, GLuint* buffers) |
1432 | { |
1433 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1434 | ::glGenBuffers(n, buffers); |
1435 | #else |
1436 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1437 | d_ptr->f.GenBuffers(n, buffers); |
1438 | #endif |
1439 | Q_OPENGL_FUNCTIONS_DEBUG |
1440 | } |
1441 | |
1442 | inline void QOpenGLFunctions::glGenerateMipmap(GLenum target) |
1443 | { |
1444 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1445 | ::glGenerateMipmap(target); |
1446 | #else |
1447 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1448 | d_ptr->f.GenerateMipmap(target); |
1449 | #endif |
1450 | Q_OPENGL_FUNCTIONS_DEBUG |
1451 | } |
1452 | |
1453 | inline void QOpenGLFunctions::glGenFramebuffers(GLsizei n, GLuint* framebuffers) |
1454 | { |
1455 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1456 | ::glGenFramebuffers(n, framebuffers); |
1457 | #else |
1458 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1459 | d_ptr->f.GenFramebuffers(n, framebuffers); |
1460 | #endif |
1461 | Q_OPENGL_FUNCTIONS_DEBUG |
1462 | } |
1463 | |
1464 | inline void QOpenGLFunctions::glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) |
1465 | { |
1466 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1467 | ::glGenRenderbuffers(n, renderbuffers); |
1468 | #else |
1469 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1470 | d_ptr->f.GenRenderbuffers(n, renderbuffers); |
1471 | #endif |
1472 | Q_OPENGL_FUNCTIONS_DEBUG |
1473 | } |
1474 | |
1475 | inline void QOpenGLFunctions::glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) |
1476 | { |
1477 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1478 | ::glGetActiveAttrib(program, index, bufsize, length, size, type, name); |
1479 | #else |
1480 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1481 | d_ptr->f.GetActiveAttrib(program, index, bufsize, length, size, type, name); |
1482 | #endif |
1483 | Q_OPENGL_FUNCTIONS_DEBUG |
1484 | } |
1485 | |
1486 | inline void QOpenGLFunctions::glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) |
1487 | { |
1488 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1489 | ::glGetActiveUniform(program, index, bufsize, length, size, type, name); |
1490 | #else |
1491 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1492 | d_ptr->f.GetActiveUniform(program, index, bufsize, length, size, type, name); |
1493 | #endif |
1494 | Q_OPENGL_FUNCTIONS_DEBUG |
1495 | } |
1496 | |
1497 | inline void QOpenGLFunctions::glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) |
1498 | { |
1499 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1500 | ::glGetAttachedShaders(program, maxcount, count, shaders); |
1501 | #else |
1502 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1503 | d_ptr->f.GetAttachedShaders(program, maxcount, count, shaders); |
1504 | #endif |
1505 | Q_OPENGL_FUNCTIONS_DEBUG |
1506 | } |
1507 | |
1508 | inline GLint QOpenGLFunctions::glGetAttribLocation(GLuint program, const char* name) |
1509 | { |
1510 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1511 | GLint result = ::glGetAttribLocation(program, name); |
1512 | #else |
1513 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1514 | GLint result = d_ptr->f.GetAttribLocation(program, name); |
1515 | #endif |
1516 | Q_OPENGL_FUNCTIONS_DEBUG |
1517 | return result; |
1518 | } |
1519 | |
1520 | inline void QOpenGLFunctions::glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) |
1521 | { |
1522 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1523 | ::glGetBufferParameteriv(target, pname, params); |
1524 | #else |
1525 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1526 | d_ptr->f.GetBufferParameteriv(target, pname, params); |
1527 | #endif |
1528 | Q_OPENGL_FUNCTIONS_DEBUG |
1529 | } |
1530 | |
1531 | inline void QOpenGLFunctions::glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) |
1532 | { |
1533 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1534 | ::glGetFramebufferAttachmentParameteriv(target, attachment, pname, params); |
1535 | #else |
1536 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1537 | d_ptr->f.GetFramebufferAttachmentParameteriv(target, attachment, pname, params); |
1538 | #endif |
1539 | Q_OPENGL_FUNCTIONS_DEBUG |
1540 | } |
1541 | |
1542 | inline void QOpenGLFunctions::glGetProgramiv(GLuint program, GLenum pname, GLint* params) |
1543 | { |
1544 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1545 | ::glGetProgramiv(program, pname, params); |
1546 | #else |
1547 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1548 | d_ptr->f.GetProgramiv(program, pname, params); |
1549 | #endif |
1550 | Q_OPENGL_FUNCTIONS_DEBUG |
1551 | } |
1552 | |
1553 | inline void QOpenGLFunctions::glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) |
1554 | { |
1555 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1556 | ::glGetProgramInfoLog(program, bufsize, length, infolog); |
1557 | #else |
1558 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1559 | d_ptr->f.GetProgramInfoLog(program, bufsize, length, infolog); |
1560 | #endif |
1561 | Q_OPENGL_FUNCTIONS_DEBUG |
1562 | } |
1563 | |
1564 | inline void QOpenGLFunctions::glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) |
1565 | { |
1566 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1567 | ::glGetRenderbufferParameteriv(target, pname, params); |
1568 | #else |
1569 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1570 | d_ptr->f.GetRenderbufferParameteriv(target, pname, params); |
1571 | #endif |
1572 | Q_OPENGL_FUNCTIONS_DEBUG |
1573 | } |
1574 | |
1575 | inline void QOpenGLFunctions::glGetShaderiv(GLuint shader, GLenum pname, GLint* params) |
1576 | { |
1577 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1578 | ::glGetShaderiv(shader, pname, params); |
1579 | #else |
1580 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1581 | d_ptr->f.GetShaderiv(shader, pname, params); |
1582 | #endif |
1583 | Q_OPENGL_FUNCTIONS_DEBUG |
1584 | } |
1585 | |
1586 | inline void QOpenGLFunctions::glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) |
1587 | { |
1588 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1589 | ::glGetShaderInfoLog(shader, bufsize, length, infolog); |
1590 | #else |
1591 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1592 | d_ptr->f.GetShaderInfoLog(shader, bufsize, length, infolog); |
1593 | #endif |
1594 | Q_OPENGL_FUNCTIONS_DEBUG |
1595 | } |
1596 | |
1597 | inline void QOpenGLFunctions::glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) |
1598 | { |
1599 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1600 | ::glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision); |
1601 | #else |
1602 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1603 | d_ptr->f.GetShaderPrecisionFormat(shadertype, precisiontype, range, precision); |
1604 | #endif |
1605 | Q_OPENGL_FUNCTIONS_DEBUG |
1606 | } |
1607 | |
1608 | inline void QOpenGLFunctions::glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, char* source) |
1609 | { |
1610 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1611 | ::glGetShaderSource(shader, bufsize, length, source); |
1612 | #else |
1613 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1614 | d_ptr->f.GetShaderSource(shader, bufsize, length, source); |
1615 | #endif |
1616 | Q_OPENGL_FUNCTIONS_DEBUG |
1617 | } |
1618 | |
1619 | inline void QOpenGLFunctions::glGetUniformfv(GLuint program, GLint location, GLfloat* params) |
1620 | { |
1621 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1622 | ::glGetUniformfv(program, location, params); |
1623 | #else |
1624 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1625 | d_ptr->f.GetUniformfv(program, location, params); |
1626 | #endif |
1627 | Q_OPENGL_FUNCTIONS_DEBUG |
1628 | } |
1629 | |
1630 | inline void QOpenGLFunctions::glGetUniformiv(GLuint program, GLint location, GLint* params) |
1631 | { |
1632 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1633 | ::glGetUniformiv(program, location, params); |
1634 | #else |
1635 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1636 | d_ptr->f.GetUniformiv(program, location, params); |
1637 | #endif |
1638 | Q_OPENGL_FUNCTIONS_DEBUG |
1639 | } |
1640 | |
1641 | inline GLint QOpenGLFunctions::glGetUniformLocation(GLuint program, const char* name) |
1642 | { |
1643 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1644 | GLint result = ::glGetUniformLocation(program, name); |
1645 | #else |
1646 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1647 | GLint result = d_ptr->f.GetUniformLocation(program, name); |
1648 | #endif |
1649 | Q_OPENGL_FUNCTIONS_DEBUG |
1650 | return result; |
1651 | } |
1652 | |
1653 | inline void QOpenGLFunctions::glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) |
1654 | { |
1655 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1656 | ::glGetVertexAttribfv(index, pname, params); |
1657 | #else |
1658 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1659 | d_ptr->f.GetVertexAttribfv(index, pname, params); |
1660 | #endif |
1661 | Q_OPENGL_FUNCTIONS_DEBUG |
1662 | } |
1663 | |
1664 | inline void QOpenGLFunctions::glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) |
1665 | { |
1666 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1667 | ::glGetVertexAttribiv(index, pname, params); |
1668 | #else |
1669 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1670 | d_ptr->f.GetVertexAttribiv(index, pname, params); |
1671 | #endif |
1672 | Q_OPENGL_FUNCTIONS_DEBUG |
1673 | } |
1674 | |
1675 | inline void QOpenGLFunctions::glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) |
1676 | { |
1677 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1678 | ::glGetVertexAttribPointerv(index, pname, pointer); |
1679 | #else |
1680 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1681 | d_ptr->f.GetVertexAttribPointerv(index, pname, pointer); |
1682 | #endif |
1683 | Q_OPENGL_FUNCTIONS_DEBUG |
1684 | } |
1685 | |
1686 | inline GLboolean QOpenGLFunctions::glIsBuffer(GLuint buffer) |
1687 | { |
1688 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1689 | GLboolean result = ::glIsBuffer(buffer); |
1690 | #else |
1691 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1692 | GLboolean result = d_ptr->f.IsBuffer(buffer); |
1693 | #endif |
1694 | Q_OPENGL_FUNCTIONS_DEBUG |
1695 | return result; |
1696 | } |
1697 | |
1698 | inline GLboolean QOpenGLFunctions::glIsFramebuffer(GLuint framebuffer) |
1699 | { |
1700 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1701 | GLboolean result = ::glIsFramebuffer(framebuffer); |
1702 | #else |
1703 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1704 | GLboolean result = d_ptr->f.IsFramebuffer(framebuffer); |
1705 | #endif |
1706 | Q_OPENGL_FUNCTIONS_DEBUG |
1707 | return result; |
1708 | } |
1709 | |
1710 | inline GLboolean QOpenGLFunctions::glIsProgram(GLuint program) |
1711 | { |
1712 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1713 | GLboolean result = ::glIsProgram(program); |
1714 | #else |
1715 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1716 | GLboolean result = d_ptr->f.IsProgram(program); |
1717 | #endif |
1718 | Q_OPENGL_FUNCTIONS_DEBUG |
1719 | return result; |
1720 | } |
1721 | |
1722 | inline GLboolean QOpenGLFunctions::glIsRenderbuffer(GLuint renderbuffer) |
1723 | { |
1724 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1725 | GLboolean result = ::glIsRenderbuffer(renderbuffer); |
1726 | #else |
1727 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1728 | GLboolean result = d_ptr->f.IsRenderbuffer(renderbuffer); |
1729 | #endif |
1730 | Q_OPENGL_FUNCTIONS_DEBUG |
1731 | return result; |
1732 | } |
1733 | |
1734 | inline GLboolean QOpenGLFunctions::glIsShader(GLuint shader) |
1735 | { |
1736 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1737 | GLboolean result = ::glIsShader(shader); |
1738 | #else |
1739 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1740 | GLboolean result = d_ptr->f.IsShader(shader); |
1741 | #endif |
1742 | Q_OPENGL_FUNCTIONS_DEBUG |
1743 | return result; |
1744 | } |
1745 | |
1746 | inline void QOpenGLFunctions::glLinkProgram(GLuint program) |
1747 | { |
1748 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1749 | ::glLinkProgram(program); |
1750 | #else |
1751 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1752 | d_ptr->f.LinkProgram(program); |
1753 | #endif |
1754 | Q_OPENGL_FUNCTIONS_DEBUG |
1755 | } |
1756 | |
1757 | inline void QOpenGLFunctions::glReleaseShaderCompiler() |
1758 | { |
1759 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1760 | ::glReleaseShaderCompiler(); |
1761 | #else |
1762 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1763 | d_ptr->f.ReleaseShaderCompiler(); |
1764 | #endif |
1765 | Q_OPENGL_FUNCTIONS_DEBUG |
1766 | } |
1767 | |
1768 | inline void QOpenGLFunctions::glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
1769 | { |
1770 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1771 | ::glRenderbufferStorage(target, internalformat, width, height); |
1772 | #else |
1773 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1774 | d_ptr->f.RenderbufferStorage(target, internalformat, width, height); |
1775 | #endif |
1776 | Q_OPENGL_FUNCTIONS_DEBUG |
1777 | } |
1778 | |
1779 | inline void QOpenGLFunctions::glSampleCoverage(GLclampf value, GLboolean invert) |
1780 | { |
1781 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1782 | ::glSampleCoverage(value, invert); |
1783 | #else |
1784 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1785 | d_ptr->f.SampleCoverage(value, invert); |
1786 | #endif |
1787 | Q_OPENGL_FUNCTIONS_DEBUG |
1788 | } |
1789 | |
1790 | inline void QOpenGLFunctions::glShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length) |
1791 | { |
1792 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1793 | ::glShaderBinary(n, shaders, binaryformat, binary, length); |
1794 | #else |
1795 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1796 | d_ptr->f.ShaderBinary(n, shaders, binaryformat, binary, length); |
1797 | #endif |
1798 | Q_OPENGL_FUNCTIONS_DEBUG |
1799 | } |
1800 | |
1801 | inline void QOpenGLFunctions::glShaderSource(GLuint shader, GLsizei count, const char** string, const GLint* length) |
1802 | { |
1803 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1804 | ::glShaderSource(shader, count, string, length); |
1805 | #else |
1806 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1807 | d_ptr->f.ShaderSource(shader, count, string, length); |
1808 | #endif |
1809 | Q_OPENGL_FUNCTIONS_DEBUG |
1810 | } |
1811 | |
1812 | inline void QOpenGLFunctions::glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
1813 | { |
1814 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1815 | ::glStencilFuncSeparate(face, func, ref, mask); |
1816 | #else |
1817 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1818 | d_ptr->f.StencilFuncSeparate(face, func, ref, mask); |
1819 | #endif |
1820 | Q_OPENGL_FUNCTIONS_DEBUG |
1821 | } |
1822 | |
1823 | inline void QOpenGLFunctions::glStencilMaskSeparate(GLenum face, GLuint mask) |
1824 | { |
1825 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1826 | ::glStencilMaskSeparate(face, mask); |
1827 | #else |
1828 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1829 | d_ptr->f.StencilMaskSeparate(face, mask); |
1830 | #endif |
1831 | Q_OPENGL_FUNCTIONS_DEBUG |
1832 | } |
1833 | |
1834 | inline void QOpenGLFunctions::glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
1835 | { |
1836 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1837 | ::glStencilOpSeparate(face, fail, zfail, zpass); |
1838 | #else |
1839 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1840 | d_ptr->f.StencilOpSeparate(face, fail, zfail, zpass); |
1841 | #endif |
1842 | Q_OPENGL_FUNCTIONS_DEBUG |
1843 | } |
1844 | |
1845 | inline void QOpenGLFunctions::glUniform1f(GLint location, GLfloat x) |
1846 | { |
1847 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1848 | ::glUniform1f(location, x); |
1849 | #else |
1850 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1851 | d_ptr->f.Uniform1f(location, x); |
1852 | #endif |
1853 | Q_OPENGL_FUNCTIONS_DEBUG |
1854 | } |
1855 | |
1856 | inline void QOpenGLFunctions::glUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
1857 | { |
1858 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1859 | ::glUniform1fv(location, count, v); |
1860 | #else |
1861 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1862 | d_ptr->f.Uniform1fv(location, count, v); |
1863 | #endif |
1864 | Q_OPENGL_FUNCTIONS_DEBUG |
1865 | } |
1866 | |
1867 | inline void QOpenGLFunctions::glUniform1i(GLint location, GLint x) |
1868 | { |
1869 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1870 | ::glUniform1i(location, x); |
1871 | #else |
1872 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1873 | d_ptr->f.Uniform1i(location, x); |
1874 | #endif |
1875 | Q_OPENGL_FUNCTIONS_DEBUG |
1876 | } |
1877 | |
1878 | inline void QOpenGLFunctions::glUniform1iv(GLint location, GLsizei count, const GLint* v) |
1879 | { |
1880 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1881 | ::glUniform1iv(location, count, v); |
1882 | #else |
1883 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1884 | d_ptr->f.Uniform1iv(location, count, v); |
1885 | #endif |
1886 | Q_OPENGL_FUNCTIONS_DEBUG |
1887 | } |
1888 | |
1889 | inline void QOpenGLFunctions::glUniform2f(GLint location, GLfloat x, GLfloat y) |
1890 | { |
1891 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1892 | ::glUniform2f(location, x, y); |
1893 | #else |
1894 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1895 | d_ptr->f.Uniform2f(location, x, y); |
1896 | #endif |
1897 | Q_OPENGL_FUNCTIONS_DEBUG |
1898 | } |
1899 | |
1900 | inline void QOpenGLFunctions::glUniform2fv(GLint location, GLsizei count, const GLfloat* v) |
1901 | { |
1902 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1903 | ::glUniform2fv(location, count, v); |
1904 | #else |
1905 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1906 | d_ptr->f.Uniform2fv(location, count, v); |
1907 | #endif |
1908 | Q_OPENGL_FUNCTIONS_DEBUG |
1909 | } |
1910 | |
1911 | inline void QOpenGLFunctions::glUniform2i(GLint location, GLint x, GLint y) |
1912 | { |
1913 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1914 | ::glUniform2i(location, x, y); |
1915 | #else |
1916 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1917 | d_ptr->f.Uniform2i(location, x, y); |
1918 | #endif |
1919 | Q_OPENGL_FUNCTIONS_DEBUG |
1920 | } |
1921 | |
1922 | inline void QOpenGLFunctions::glUniform2iv(GLint location, GLsizei count, const GLint* v) |
1923 | { |
1924 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1925 | ::glUniform2iv(location, count, v); |
1926 | #else |
1927 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1928 | d_ptr->f.Uniform2iv(location, count, v); |
1929 | #endif |
1930 | Q_OPENGL_FUNCTIONS_DEBUG |
1931 | } |
1932 | |
1933 | inline void QOpenGLFunctions::glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) |
1934 | { |
1935 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1936 | ::glUniform3f(location, x, y, z); |
1937 | #else |
1938 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1939 | d_ptr->f.Uniform3f(location, x, y, z); |
1940 | #endif |
1941 | Q_OPENGL_FUNCTIONS_DEBUG |
1942 | } |
1943 | |
1944 | inline void QOpenGLFunctions::glUniform3fv(GLint location, GLsizei count, const GLfloat* v) |
1945 | { |
1946 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1947 | ::glUniform3fv(location, count, v); |
1948 | #else |
1949 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1950 | d_ptr->f.Uniform3fv(location, count, v); |
1951 | #endif |
1952 | Q_OPENGL_FUNCTIONS_DEBUG |
1953 | } |
1954 | |
1955 | inline void QOpenGLFunctions::glUniform3i(GLint location, GLint x, GLint y, GLint z) |
1956 | { |
1957 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1958 | ::glUniform3i(location, x, y, z); |
1959 | #else |
1960 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1961 | d_ptr->f.Uniform3i(location, x, y, z); |
1962 | #endif |
1963 | Q_OPENGL_FUNCTIONS_DEBUG |
1964 | } |
1965 | |
1966 | inline void QOpenGLFunctions::glUniform3iv(GLint location, GLsizei count, const GLint* v) |
1967 | { |
1968 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1969 | ::glUniform3iv(location, count, v); |
1970 | #else |
1971 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1972 | d_ptr->f.Uniform3iv(location, count, v); |
1973 | #endif |
1974 | Q_OPENGL_FUNCTIONS_DEBUG |
1975 | } |
1976 | |
1977 | inline void QOpenGLFunctions::glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
1978 | { |
1979 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1980 | ::glUniform4f(location, x, y, z, w); |
1981 | #else |
1982 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1983 | d_ptr->f.Uniform4f(location, x, y, z, w); |
1984 | #endif |
1985 | Q_OPENGL_FUNCTIONS_DEBUG |
1986 | } |
1987 | |
1988 | inline void QOpenGLFunctions::glUniform4fv(GLint location, GLsizei count, const GLfloat* v) |
1989 | { |
1990 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
1991 | ::glUniform4fv(location, count, v); |
1992 | #else |
1993 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
1994 | d_ptr->f.Uniform4fv(location, count, v); |
1995 | #endif |
1996 | Q_OPENGL_FUNCTIONS_DEBUG |
1997 | } |
1998 | |
1999 | inline void QOpenGLFunctions::glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) |
2000 | { |
2001 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2002 | ::glUniform4i(location, x, y, z, w); |
2003 | #else |
2004 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2005 | d_ptr->f.Uniform4i(location, x, y, z, w); |
2006 | #endif |
2007 | Q_OPENGL_FUNCTIONS_DEBUG |
2008 | } |
2009 | |
2010 | inline void QOpenGLFunctions::glUniform4iv(GLint location, GLsizei count, const GLint* v) |
2011 | { |
2012 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2013 | ::glUniform4iv(location, count, v); |
2014 | #else |
2015 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2016 | d_ptr->f.Uniform4iv(location, count, v); |
2017 | #endif |
2018 | Q_OPENGL_FUNCTIONS_DEBUG |
2019 | } |
2020 | |
2021 | inline void QOpenGLFunctions::glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
2022 | { |
2023 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2024 | ::glUniformMatrix2fv(location, count, transpose, value); |
2025 | #else |
2026 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2027 | d_ptr->f.UniformMatrix2fv(location, count, transpose, value); |
2028 | #endif |
2029 | Q_OPENGL_FUNCTIONS_DEBUG |
2030 | } |
2031 | |
2032 | inline void QOpenGLFunctions::glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
2033 | { |
2034 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2035 | ::glUniformMatrix3fv(location, count, transpose, value); |
2036 | #else |
2037 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2038 | d_ptr->f.UniformMatrix3fv(location, count, transpose, value); |
2039 | #endif |
2040 | Q_OPENGL_FUNCTIONS_DEBUG |
2041 | } |
2042 | |
2043 | inline void QOpenGLFunctions::glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
2044 | { |
2045 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2046 | ::glUniformMatrix4fv(location, count, transpose, value); |
2047 | #else |
2048 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2049 | d_ptr->f.UniformMatrix4fv(location, count, transpose, value); |
2050 | #endif |
2051 | Q_OPENGL_FUNCTIONS_DEBUG |
2052 | } |
2053 | |
2054 | inline void QOpenGLFunctions::glUseProgram(GLuint program) |
2055 | { |
2056 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2057 | ::glUseProgram(program); |
2058 | #else |
2059 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2060 | d_ptr->f.UseProgram(program); |
2061 | #endif |
2062 | Q_OPENGL_FUNCTIONS_DEBUG |
2063 | } |
2064 | |
2065 | inline void QOpenGLFunctions::glValidateProgram(GLuint program) |
2066 | { |
2067 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2068 | ::glValidateProgram(program); |
2069 | #else |
2070 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2071 | d_ptr->f.ValidateProgram(program); |
2072 | #endif |
2073 | Q_OPENGL_FUNCTIONS_DEBUG |
2074 | } |
2075 | |
2076 | inline void QOpenGLFunctions::glVertexAttrib1f(GLuint indx, GLfloat x) |
2077 | { |
2078 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2079 | ::glVertexAttrib1f(indx, x); |
2080 | #else |
2081 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2082 | d_ptr->f.VertexAttrib1f(indx, x); |
2083 | #endif |
2084 | Q_OPENGL_FUNCTIONS_DEBUG |
2085 | } |
2086 | |
2087 | inline void QOpenGLFunctions::glVertexAttrib1fv(GLuint indx, const GLfloat* values) |
2088 | { |
2089 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2090 | ::glVertexAttrib1fv(indx, values); |
2091 | #else |
2092 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2093 | d_ptr->f.VertexAttrib1fv(indx, values); |
2094 | #endif |
2095 | Q_OPENGL_FUNCTIONS_DEBUG |
2096 | } |
2097 | |
2098 | inline void QOpenGLFunctions::glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) |
2099 | { |
2100 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2101 | ::glVertexAttrib2f(indx, x, y); |
2102 | #else |
2103 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2104 | d_ptr->f.VertexAttrib2f(indx, x, y); |
2105 | #endif |
2106 | Q_OPENGL_FUNCTIONS_DEBUG |
2107 | } |
2108 | |
2109 | inline void QOpenGLFunctions::glVertexAttrib2fv(GLuint indx, const GLfloat* values) |
2110 | { |
2111 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2112 | ::glVertexAttrib2fv(indx, values); |
2113 | #else |
2114 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2115 | d_ptr->f.VertexAttrib2fv(indx, values); |
2116 | #endif |
2117 | Q_OPENGL_FUNCTIONS_DEBUG |
2118 | } |
2119 | |
2120 | inline void QOpenGLFunctions::glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) |
2121 | { |
2122 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2123 | ::glVertexAttrib3f(indx, x, y, z); |
2124 | #else |
2125 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2126 | d_ptr->f.VertexAttrib3f(indx, x, y, z); |
2127 | #endif |
2128 | Q_OPENGL_FUNCTIONS_DEBUG |
2129 | } |
2130 | |
2131 | inline void QOpenGLFunctions::glVertexAttrib3fv(GLuint indx, const GLfloat* values) |
2132 | { |
2133 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2134 | ::glVertexAttrib3fv(indx, values); |
2135 | #else |
2136 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2137 | d_ptr->f.VertexAttrib3fv(indx, values); |
2138 | #endif |
2139 | Q_OPENGL_FUNCTIONS_DEBUG |
2140 | } |
2141 | |
2142 | inline void QOpenGLFunctions::glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
2143 | { |
2144 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2145 | ::glVertexAttrib4f(indx, x, y, z, w); |
2146 | #else |
2147 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2148 | d_ptr->f.VertexAttrib4f(indx, x, y, z, w); |
2149 | #endif |
2150 | Q_OPENGL_FUNCTIONS_DEBUG |
2151 | } |
2152 | |
2153 | inline void QOpenGLFunctions::glVertexAttrib4fv(GLuint indx, const GLfloat* values) |
2154 | { |
2155 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2156 | ::glVertexAttrib4fv(indx, values); |
2157 | #else |
2158 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2159 | d_ptr->f.VertexAttrib4fv(indx, values); |
2160 | #endif |
2161 | Q_OPENGL_FUNCTIONS_DEBUG |
2162 | } |
2163 | |
2164 | inline void QOpenGLFunctions::glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr) |
2165 | { |
2166 | #if QT_CONFIG(opengles2) && defined(Q_OS_ANDROID) |
2167 | ::glVertexAttribPointer(indx, size, type, normalized, stride, ptr); |
2168 | #else |
2169 | Q_ASSERT(QOpenGLFunctions::isInitialized(d_ptr)); |
2170 | d_ptr->f.VertexAttribPointer(indx, size, type, normalized, stride, ptr); |
2171 | #endif |
2172 | Q_OPENGL_FUNCTIONS_DEBUG |
2173 | } |
2174 | |
2175 | #undef QT_OPENGL_DECLARE_FUNCTIONS |
2176 | #undef QT_OPENGL_COUNT_FUNCTIONS |
2177 | #undef QT_OPENGL_DECLARE |
2178 | |
2179 | QT_END_NAMESPACE |
2180 | |
2181 | #endif // QT_NO_OPENGL |
2182 | |
2183 | #endif |
2184 | |