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39 | |
40 | #include "qpainterpath.h" |
41 | #include "qpainterpath_p.h" |
42 | |
43 | #include <qbitmap.h> |
44 | #include <qdebug.h> |
45 | #include <qiodevice.h> |
46 | #include <qlist.h> |
47 | #include <qpen.h> |
48 | #include <qpolygon.h> |
49 | #include <qtextlayout.h> |
50 | #include <qvarlengtharray.h> |
51 | #include <qmath.h> |
52 | |
53 | #include <private/qbezier_p.h> |
54 | #include <private/qfontengine_p.h> |
55 | #include <private/qnumeric_p.h> |
56 | #include <private/qobject_p.h> |
57 | #include <private/qpathclipper_p.h> |
58 | #include <private/qstroker_p.h> |
59 | #include <private/qtextengine_p.h> |
60 | |
61 | #include <limits.h> |
62 | |
63 | #if 0 |
64 | #include <performance.h> |
65 | #else |
66 | #define PM_INIT |
67 | #define PM_MEASURE(x) |
68 | #define PM_DISPLAY |
69 | #endif |
70 | |
71 | QT_BEGIN_NAMESPACE |
72 | |
73 | static inline bool isValidCoord(qreal c) |
74 | { |
75 | if (sizeof(qreal) >= sizeof(double)) |
76 | return qIsFinite(c) && fabs(c) < 1e128; |
77 | else |
78 | return qIsFinite(c) && fabsf(float(c)) < 1e16f; |
79 | } |
80 | |
81 | static bool hasValidCoords(QPointF p) |
82 | { |
83 | return isValidCoord(p.x()) && isValidCoord(p.y()); |
84 | } |
85 | |
86 | static bool hasValidCoords(QRectF r) |
87 | { |
88 | return isValidCoord(r.x()) && isValidCoord(r.y()) && isValidCoord(r.width()) && isValidCoord(r.height()); |
89 | } |
90 | |
91 | struct QPainterPathPrivateDeleter |
92 | { |
93 | static inline void cleanup(QPainterPathPrivate *d) |
94 | { |
95 | if (d && !d->ref.deref()) |
96 | delete d; |
97 | } |
98 | }; |
99 | |
100 | // This value is used to determine the length of control point vectors |
101 | // when approximating arc segments as curves. The factor is multiplied |
102 | // with the radius of the circle. |
103 | |
104 | // #define QPP_DEBUG |
105 | // #define QPP_STROKE_DEBUG |
106 | //#define QPP_FILLPOLYGONS_DEBUG |
107 | |
108 | QPainterPath qt_stroke_dash(const QPainterPath &path, qreal *dashes, int dashCount); |
109 | |
110 | void qt_find_ellipse_coords(const QRectF &r, qreal angle, qreal length, |
111 | QPointF* startPoint, QPointF *endPoint) |
112 | { |
113 | if (r.isNull()) { |
114 | if (startPoint) |
115 | *startPoint = QPointF(); |
116 | if (endPoint) |
117 | *endPoint = QPointF(); |
118 | return; |
119 | } |
120 | |
121 | qreal w2 = r.width() / 2; |
122 | qreal h2 = r.height() / 2; |
123 | |
124 | qreal angles[2] = { angle, angle + length }; |
125 | QPointF *points[2] = { startPoint, endPoint }; |
126 | |
127 | for (int i = 0; i < 2; ++i) { |
128 | if (!points[i]) |
129 | continue; |
130 | |
131 | qreal theta = angles[i] - 360 * qFloor(angles[i] / 360); |
132 | qreal t = theta / 90; |
133 | // truncate |
134 | int quadrant = int(t); |
135 | t -= quadrant; |
136 | |
137 | t = qt_t_for_arc_angle(90 * t); |
138 | |
139 | // swap x and y? |
140 | if (quadrant & 1) |
141 | t = 1 - t; |
142 | |
143 | qreal a, b, c, d; |
144 | QBezier::coefficients(t, a, b, c, d); |
145 | QPointF p(a + b + c*QT_PATH_KAPPA, d + c + b*QT_PATH_KAPPA); |
146 | |
147 | // left quadrants |
148 | if (quadrant == 1 || quadrant == 2) |
149 | p.rx() = -p.x(); |
150 | |
151 | // top quadrants |
152 | if (quadrant == 0 || quadrant == 1) |
153 | p.ry() = -p.y(); |
154 | |
155 | *points[i] = r.center() + QPointF(w2 * p.x(), h2 * p.y()); |
156 | } |
157 | } |
158 | |
159 | #ifdef QPP_DEBUG |
160 | static void qt_debug_path(const QPainterPath &path) |
161 | { |
162 | const char *names[] = { |
163 | "MoveTo " , |
164 | "LineTo " , |
165 | "CurveTo " , |
166 | "CurveToData" |
167 | }; |
168 | |
169 | printf("\nQPainterPath: elementCount=%d\n" , path.elementCount()); |
170 | for (int i=0; i<path.elementCount(); ++i) { |
171 | const QPainterPath::Element &e = path.elementAt(i); |
172 | Q_ASSERT(e.type >= 0 && e.type <= QPainterPath::CurveToDataElement); |
173 | printf(" - %3d:: %s, (%.2f, %.2f)\n" , i, names[e.type], e.x, e.y); |
174 | } |
175 | } |
176 | #endif |
177 | |
178 | /*! |
179 | \class QPainterPath |
180 | \ingroup painting |
181 | \ingroup shared |
182 | \inmodule QtGui |
183 | |
184 | \brief The QPainterPath class provides a container for painting operations, |
185 | enabling graphical shapes to be constructed and reused. |
186 | |
187 | A painter path is an object composed of a number of graphical |
188 | building blocks, such as rectangles, ellipses, lines, and curves. |
189 | Building blocks can be joined in closed subpaths, for example as a |
190 | rectangle or an ellipse. A closed path has coinciding start and |
191 | end points. Or they can exist independently as unclosed subpaths, |
192 | such as lines and curves. |
193 | |
194 | A QPainterPath object can be used for filling, outlining, and |
195 | clipping. To generate fillable outlines for a given painter path, |
196 | use the QPainterPathStroker class. The main advantage of painter |
197 | paths over normal drawing operations is that complex shapes only |
198 | need to be created once; then they can be drawn many times using |
199 | only calls to the QPainter::drawPath() function. |
200 | |
201 | QPainterPath provides a collection of functions that can be used |
202 | to obtain information about the path and its elements. In addition |
203 | it is possible to reverse the order of the elements using the |
204 | toReversed() function. There are also several functions to convert |
205 | this painter path object into a polygon representation. |
206 | |
207 | \tableofcontents |
208 | |
209 | \section1 Composing a QPainterPath |
210 | |
211 | A QPainterPath object can be constructed as an empty path, with a |
212 | given start point, or as a copy of another QPainterPath object. |
213 | Once created, lines and curves can be added to the path using the |
214 | lineTo(), arcTo(), cubicTo() and quadTo() functions. The lines and |
215 | curves stretch from the currentPosition() to the position passed |
216 | as argument. |
217 | |
218 | The currentPosition() of the QPainterPath object is always the end |
219 | position of the last subpath that was added (or the initial start |
220 | point). Use the moveTo() function to move the currentPosition() |
221 | without adding a component. The moveTo() function implicitly |
222 | starts a new subpath, and closes the previous one. Another way of |
223 | starting a new subpath is to call the closeSubpath() function |
224 | which closes the current path by adding a line from the |
225 | currentPosition() back to the path's start position. Note that the |
226 | new path will have (0, 0) as its initial currentPosition(). |
227 | |
228 | QPainterPath class also provides several convenience functions to |
229 | add closed subpaths to a painter path: addEllipse(), addPath(), |
230 | addRect(), addRegion() and addText(). The addPolygon() function |
231 | adds an \e unclosed subpath. In fact, these functions are all |
232 | collections of moveTo(), lineTo() and cubicTo() operations. |
233 | |
234 | In addition, a path can be added to the current path using the |
235 | connectPath() function. But note that this function will connect |
236 | the last element of the current path to the first element of given |
237 | one by adding a line. |
238 | |
239 | Below is a code snippet that shows how a QPainterPath object can |
240 | be used: |
241 | |
242 | \table 70% |
243 | \row |
244 | \li \inlineimage qpainterpath-construction.png |
245 | \li |
246 | \snippet code/src_gui_painting_qpainterpath.cpp 0 |
247 | \endtable |
248 | |
249 | The painter path is initially empty when constructed. We first add |
250 | a rectangle, which is a closed subpath. Then we add two bezier |
251 | curves which together form a closed subpath even though they are |
252 | not closed individually. Finally we draw the entire path. The path |
253 | is filled using the default fill rule, Qt::OddEvenFill. Qt |
254 | provides two methods for filling paths: |
255 | |
256 | \table |
257 | \header |
258 | \li Qt::OddEvenFill |
259 | \li Qt::WindingFill |
260 | \row |
261 | \li \inlineimage qt-fillrule-oddeven.png |
262 | \li \inlineimage qt-fillrule-winding.png |
263 | \endtable |
264 | |
265 | See the Qt::FillRule documentation for the definition of the |
266 | rules. A painter path's currently set fill rule can be retrieved |
267 | using the fillRule() function, and altered using the setFillRule() |
268 | function. |
269 | |
270 | \section1 QPainterPath Information |
271 | |
272 | The QPainterPath class provides a collection of functions that |
273 | returns information about the path and its elements. |
274 | |
275 | The currentPosition() function returns the end point of the last |
276 | subpath that was added (or the initial start point). The |
277 | elementAt() function can be used to retrieve the various subpath |
278 | elements, the \e number of elements can be retrieved using the |
279 | elementCount() function, and the isEmpty() function tells whether |
280 | this QPainterPath object contains any elements at all. |
281 | |
282 | The controlPointRect() function returns the rectangle containing |
283 | all the points and control points in this path. This function is |
284 | significantly faster to compute than the exact boundingRect() |
285 | which returns the bounding rectangle of this painter path with |
286 | floating point precision. |
287 | |
288 | Finally, QPainterPath provides the contains() function which can |
289 | be used to determine whether a given point or rectangle is inside |
290 | the path, and the intersects() function which determines if any of |
291 | the points inside a given rectangle also are inside this path. |
292 | |
293 | \section1 QPainterPath Conversion |
294 | |
295 | For compatibility reasons, it might be required to simplify the |
296 | representation of a painter path: QPainterPath provides the |
297 | toFillPolygon(), toFillPolygons() and toSubpathPolygons() |
298 | functions which convert the painter path into a polygon. The |
299 | toFillPolygon() returns the painter path as one single polygon, |
300 | while the two latter functions return a list of polygons. |
301 | |
302 | The toFillPolygons() and toSubpathPolygons() functions are |
303 | provided because it is usually faster to draw several small |
304 | polygons than to draw one large polygon, even though the total |
305 | number of points drawn is the same. The difference between the two |
306 | is the \e number of polygons they return: The toSubpathPolygons() |
307 | creates one polygon for each subpath regardless of intersecting |
308 | subpaths (i.e. overlapping bounding rectangles), while the |
309 | toFillPolygons() functions creates only one polygon for |
310 | overlapping subpaths. |
311 | |
312 | The toFillPolygon() and toFillPolygons() functions first convert |
313 | all the subpaths to polygons, then uses a rewinding technique to |
314 | make sure that overlapping subpaths can be filled using the |
315 | correct fill rule. Note that rewinding inserts additional lines in |
316 | the polygon so the outline of the fill polygon does not match the |
317 | outline of the path. |
318 | |
319 | \section1 Examples |
320 | |
321 | Qt provides the \l {painting/painterpaths}{Painter Paths Example} |
322 | and the \l {painting/deform}{Vector Deformation example} which are |
323 | located in Qt's example directory. |
324 | |
325 | The \l {painting/painterpaths}{Painter Paths Example} shows how |
326 | painter paths can be used to build complex shapes for rendering |
327 | and lets the user experiment with the filling and stroking. The |
328 | \l {painting/deform}{Vector Deformation Example} shows how to use |
329 | QPainterPath to draw text. |
330 | |
331 | \table |
332 | \header |
333 | \li \l {painting/painterpaths}{Painter Paths Example} |
334 | \li \l {painting/deform}{Vector Deformation Example} |
335 | \row |
336 | \li \inlineimage qpainterpath-example.png |
337 | \li \inlineimage qpainterpath-demo.png |
338 | \endtable |
339 | |
340 | \sa QPainterPathStroker, QPainter, QRegion, {Painter Paths Example} |
341 | */ |
342 | |
343 | /*! |
344 | \enum QPainterPath::ElementType |
345 | |
346 | This enum describes the types of elements used to connect vertices |
347 | in subpaths. |
348 | |
349 | Note that elements added as closed subpaths using the |
350 | addEllipse(), addPath(), addPolygon(), addRect(), addRegion() and |
351 | addText() convenience functions, is actually added to the path as |
352 | a collection of separate elements using the moveTo(), lineTo() and |
353 | cubicTo() functions. |
354 | |
355 | \value MoveToElement A new subpath. See also moveTo(). |
356 | \value LineToElement A line. See also lineTo(). |
357 | \value CurveToElement A curve. See also cubicTo() and quadTo(). |
358 | \value CurveToDataElement The extra data required to describe a curve in |
359 | a CurveToElement element. |
360 | |
361 | \sa elementAt(), elementCount() |
362 | */ |
363 | |
364 | /*! |
365 | \class QPainterPath::Element |
366 | \inmodule QtGui |
367 | |
368 | \brief The QPainterPath::Element class specifies the position and |
369 | type of a subpath. |
370 | |
371 | Once a QPainterPath object is constructed, subpaths like lines and |
372 | curves can be added to the path (creating |
373 | QPainterPath::LineToElement and QPainterPath::CurveToElement |
374 | components). |
375 | |
376 | The lines and curves stretch from the currentPosition() to the |
377 | position passed as argument. The currentPosition() of the |
378 | QPainterPath object is always the end position of the last subpath |
379 | that was added (or the initial start point). The moveTo() function |
380 | can be used to move the currentPosition() without adding a line or |
381 | curve, creating a QPainterPath::MoveToElement component. |
382 | |
383 | \sa QPainterPath |
384 | */ |
385 | |
386 | /*! |
387 | \variable QPainterPath::Element::x |
388 | \brief the x coordinate of the element's position. |
389 | |
390 | \sa {operator QPointF()} |
391 | */ |
392 | |
393 | /*! |
394 | \variable QPainterPath::Element::y |
395 | \brief the y coordinate of the element's position. |
396 | |
397 | \sa {operator QPointF()} |
398 | */ |
399 | |
400 | /*! |
401 | \variable QPainterPath::Element::type |
402 | \brief the type of element |
403 | |
404 | \sa isCurveTo(), isLineTo(), isMoveTo() |
405 | */ |
406 | |
407 | /*! |
408 | \fn bool QPainterPath::Element::operator==(const Element &other) const |
409 | \since 4.2 |
410 | |
411 | Returns \c true if this element is equal to \a other; |
412 | otherwise returns \c false. |
413 | |
414 | \sa operator!=() |
415 | */ |
416 | |
417 | /*! |
418 | \fn bool QPainterPath::Element::operator!=(const Element &other) const |
419 | \since 4.2 |
420 | |
421 | Returns \c true if this element is not equal to \a other; |
422 | otherwise returns \c false. |
423 | |
424 | \sa operator==() |
425 | */ |
426 | |
427 | /*! |
428 | \fn bool QPainterPath::Element::isCurveTo () const |
429 | |
430 | Returns \c true if the element is a curve, otherwise returns \c false. |
431 | |
432 | \sa type, QPainterPath::CurveToElement |
433 | */ |
434 | |
435 | /*! |
436 | \fn bool QPainterPath::Element::isLineTo () const |
437 | |
438 | Returns \c true if the element is a line, otherwise returns \c false. |
439 | |
440 | \sa type, QPainterPath::LineToElement |
441 | */ |
442 | |
443 | /*! |
444 | \fn bool QPainterPath::Element::isMoveTo () const |
445 | |
446 | Returns \c true if the element is moving the current position, |
447 | otherwise returns \c false. |
448 | |
449 | \sa type, QPainterPath::MoveToElement |
450 | */ |
451 | |
452 | /*! |
453 | \fn QPainterPath::Element::operator QPointF () const |
454 | |
455 | Returns the element's position. |
456 | |
457 | \sa x, y |
458 | */ |
459 | |
460 | /*! |
461 | \fn void QPainterPath::addEllipse(qreal x, qreal y, qreal width, qreal height) |
462 | \overload |
463 | |
464 | Creates an ellipse within the bounding rectangle defined by its top-left |
465 | corner at (\a x, \a y), \a width and \a height, and adds it to the |
466 | painter path as a closed subpath. |
467 | */ |
468 | |
469 | /*! |
470 | \since 4.4 |
471 | |
472 | \fn void QPainterPath::addEllipse(const QPointF ¢er, qreal rx, qreal ry) |
473 | \overload |
474 | |
475 | Creates an ellipse positioned at \a{center} with radii \a{rx} and \a{ry}, |
476 | and adds it to the painter path as a closed subpath. |
477 | */ |
478 | |
479 | /*! |
480 | \fn void QPainterPath::addText(qreal x, qreal y, const QFont &font, const QString &text) |
481 | \overload |
482 | |
483 | Adds the given \a text to this path as a set of closed subpaths created |
484 | from the \a font supplied. The subpaths are positioned so that the left |
485 | end of the text's baseline lies at the point specified by (\a x, \a y). |
486 | */ |
487 | |
488 | /*! |
489 | \fn int QPainterPath::elementCount() const |
490 | |
491 | Returns the number of path elements in the painter path. |
492 | |
493 | \sa ElementType, elementAt(), isEmpty() |
494 | */ |
495 | |
496 | int QPainterPath::elementCount() const |
497 | { |
498 | return d_ptr ? d_ptr->elements.size() : 0; |
499 | } |
500 | |
501 | /*! |
502 | \fn QPainterPath::Element QPainterPath::elementAt(int index) const |
503 | |
504 | Returns the element at the given \a index in the painter path. |
505 | |
506 | \sa ElementType, elementCount(), isEmpty() |
507 | */ |
508 | |
509 | QPainterPath::Element QPainterPath::elementAt(int i) const |
510 | { |
511 | Q_ASSERT(d_ptr); |
512 | Q_ASSERT(i >= 0 && i < elementCount()); |
513 | return d_ptr->elements.at(i); |
514 | } |
515 | |
516 | /*! |
517 | \fn void QPainterPath::setElementPositionAt(int index, qreal x, qreal y) |
518 | \since 4.2 |
519 | |
520 | Sets the x and y coordinate of the element at index \a index to \a |
521 | x and \a y. |
522 | */ |
523 | |
524 | void QPainterPath::setElementPositionAt(int i, qreal x, qreal y) |
525 | { |
526 | Q_ASSERT(d_ptr); |
527 | Q_ASSERT(i >= 0 && i < elementCount()); |
528 | detach(); |
529 | QPainterPath::Element &e = d_ptr->elements[i]; |
530 | e.x = x; |
531 | e.y = y; |
532 | } |
533 | |
534 | |
535 | /*### |
536 | \fn QPainterPath &QPainterPath::operator +=(const QPainterPath &other) |
537 | |
538 | Appends the \a other painter path to this painter path and returns a |
539 | reference to the result. |
540 | */ |
541 | |
542 | /*! |
543 | Constructs an empty QPainterPath object. |
544 | */ |
545 | QPainterPath::QPainterPath() noexcept |
546 | : d_ptr(nullptr) |
547 | { |
548 | } |
549 | |
550 | /*! |
551 | \fn QPainterPath::QPainterPath(const QPainterPath &path) |
552 | |
553 | Creates a QPainterPath object that is a copy of the given \a path. |
554 | |
555 | \sa operator=() |
556 | */ |
557 | QPainterPath::QPainterPath(const QPainterPath &other) |
558 | : d_ptr(other.d_ptr.data()) |
559 | { |
560 | if (d_ptr) |
561 | d_ptr->ref.ref(); |
562 | } |
563 | |
564 | /*! |
565 | Creates a QPainterPath object with the given \a startPoint as its |
566 | current position. |
567 | */ |
568 | |
569 | QPainterPath::QPainterPath(const QPointF &startPoint) |
570 | : d_ptr(new QPainterPathPrivate) |
571 | { |
572 | Element e = { startPoint.x(), startPoint.y(), MoveToElement }; |
573 | d_func()->elements << e; |
574 | } |
575 | |
576 | void QPainterPath::detach() |
577 | { |
578 | if (d_ptr->ref.loadRelaxed() != 1) |
579 | detach_helper(); |
580 | setDirty(true); |
581 | } |
582 | |
583 | /*! |
584 | \internal |
585 | */ |
586 | void QPainterPath::detach_helper() |
587 | { |
588 | QPainterPathPrivate *data = new QPainterPathPrivate(*d_func()); |
589 | d_ptr.reset(data); |
590 | } |
591 | |
592 | /*! |
593 | \internal |
594 | */ |
595 | void QPainterPath::ensureData_helper() |
596 | { |
597 | QPainterPathPrivate *data = new QPainterPathPrivate; |
598 | data->elements.reserve(16); |
599 | QPainterPath::Element e = { 0, 0, QPainterPath::MoveToElement }; |
600 | data->elements << e; |
601 | d_ptr.reset(data); |
602 | Q_ASSERT(d_ptr != nullptr); |
603 | } |
604 | |
605 | /*! |
606 | \fn QPainterPath &QPainterPath::operator=(const QPainterPath &path) |
607 | |
608 | Assigns the given \a path to this painter path. |
609 | |
610 | \sa QPainterPath() |
611 | */ |
612 | QPainterPath &QPainterPath::operator=(const QPainterPath &other) |
613 | { |
614 | if (other.d_func() != d_func()) { |
615 | QPainterPathPrivate *data = other.d_func(); |
616 | if (data) |
617 | data->ref.ref(); |
618 | d_ptr.reset(data); |
619 | } |
620 | return *this; |
621 | } |
622 | |
623 | /*! |
624 | \fn QPainterPath &QPainterPath::operator=(QPainterPath &&other) |
625 | |
626 | Move-assigns \a other to this QPainterPath instance. |
627 | |
628 | \since 5.2 |
629 | */ |
630 | |
631 | /*! |
632 | \fn void QPainterPath::swap(QPainterPath &other) |
633 | \since 4.8 |
634 | |
635 | Swaps painter path \a other with this painter path. This operation is very |
636 | fast and never fails. |
637 | */ |
638 | |
639 | /*! |
640 | Destroys this QPainterPath object. |
641 | */ |
642 | QPainterPath::~QPainterPath() |
643 | { |
644 | } |
645 | |
646 | /*! |
647 | Clears the path elements stored. |
648 | |
649 | This allows the path to reuse previous memory allocations. |
650 | |
651 | \sa reserve(), capacity() |
652 | \since 5.13 |
653 | */ |
654 | void QPainterPath::clear() |
655 | { |
656 | if (!d_ptr) |
657 | return; |
658 | |
659 | detach(); |
660 | d_func()->clear(); |
661 | d_func()->elements.append( {0, 0, MoveToElement} ); |
662 | } |
663 | |
664 | /*! |
665 | Reserves a given amount of elements in QPainterPath's internal memory. |
666 | |
667 | Attempts to allocate memory for at least \a size elements. |
668 | |
669 | \sa clear(), capacity(), QList::reserve() |
670 | \since 5.13 |
671 | */ |
672 | void QPainterPath::reserve(int size) |
673 | { |
674 | Q_D(QPainterPath); |
675 | if ((!d && size > 0) || (d && d->elements.capacity() < size)) { |
676 | ensureData(); |
677 | detach(); |
678 | d_func()->elements.reserve(size); |
679 | } |
680 | } |
681 | |
682 | /*! |
683 | Returns the number of elements allocated by the QPainterPath. |
684 | |
685 | \sa clear(), reserve() |
686 | \since 5.13 |
687 | */ |
688 | int QPainterPath::capacity() const |
689 | { |
690 | Q_D(QPainterPath); |
691 | if (d) |
692 | return d->elements.capacity(); |
693 | |
694 | return 0; |
695 | } |
696 | |
697 | /*! |
698 | Closes the current subpath by drawing a line to the beginning of |
699 | the subpath, automatically starting a new path. The current point |
700 | of the new path is (0, 0). |
701 | |
702 | If the subpath does not contain any elements, this function does |
703 | nothing. |
704 | |
705 | \sa moveTo(), {QPainterPath#Composing a QPainterPath}{Composing |
706 | a QPainterPath} |
707 | */ |
708 | void QPainterPath::closeSubpath() |
709 | { |
710 | #ifdef QPP_DEBUG |
711 | printf("QPainterPath::closeSubpath()\n" ); |
712 | #endif |
713 | if (isEmpty()) |
714 | return; |
715 | detach(); |
716 | |
717 | d_func()->close(); |
718 | } |
719 | |
720 | /*! |
721 | \fn void QPainterPath::moveTo(qreal x, qreal y) |
722 | |
723 | \overload |
724 | |
725 | Moves the current position to (\a{x}, \a{y}) and starts a new |
726 | subpath, implicitly closing the previous path. |
727 | */ |
728 | |
729 | /*! |
730 | \fn void QPainterPath::moveTo(const QPointF &point) |
731 | |
732 | Moves the current point to the given \a point, implicitly starting |
733 | a new subpath and closing the previous one. |
734 | |
735 | \sa closeSubpath(), {QPainterPath#Composing a |
736 | QPainterPath}{Composing a QPainterPath} |
737 | */ |
738 | void QPainterPath::moveTo(const QPointF &p) |
739 | { |
740 | #ifdef QPP_DEBUG |
741 | printf("QPainterPath::moveTo() (%.2f,%.2f)\n" , p.x(), p.y()); |
742 | #endif |
743 | |
744 | if (!hasValidCoords(p)) { |
745 | #ifndef QT_NO_DEBUG |
746 | qWarning("QPainterPath::moveTo: Adding point with invalid coordinates, ignoring call" ); |
747 | #endif |
748 | return; |
749 | } |
750 | |
751 | ensureData(); |
752 | detach(); |
753 | |
754 | QPainterPathPrivate *d = d_func(); |
755 | Q_ASSERT(!d->elements.isEmpty()); |
756 | |
757 | d->require_moveTo = false; |
758 | |
759 | if (d->elements.constLast().type == MoveToElement) { |
760 | d->elements.last().x = p.x(); |
761 | d->elements.last().y = p.y(); |
762 | } else { |
763 | Element elm = { p.x(), p.y(), MoveToElement }; |
764 | d->elements.append(elm); |
765 | } |
766 | d->cStart = d->elements.size() - 1; |
767 | } |
768 | |
769 | /*! |
770 | \fn void QPainterPath::lineTo(qreal x, qreal y) |
771 | |
772 | \overload |
773 | |
774 | Draws a line from the current position to the point (\a{x}, |
775 | \a{y}). |
776 | */ |
777 | |
778 | /*! |
779 | \fn void QPainterPath::lineTo(const QPointF &endPoint) |
780 | |
781 | Adds a straight line from the current position to the given \a |
782 | endPoint. After the line is drawn, the current position is updated |
783 | to be at the end point of the line. |
784 | |
785 | \sa addPolygon(), addRect(), {QPainterPath#Composing a |
786 | QPainterPath}{Composing a QPainterPath} |
787 | */ |
788 | void QPainterPath::lineTo(const QPointF &p) |
789 | { |
790 | #ifdef QPP_DEBUG |
791 | printf("QPainterPath::lineTo() (%.2f,%.2f)\n" , p.x(), p.y()); |
792 | #endif |
793 | |
794 | if (!hasValidCoords(p)) { |
795 | #ifndef QT_NO_DEBUG |
796 | qWarning("QPainterPath::lineTo: Adding point with invalid coordinates, ignoring call" ); |
797 | #endif |
798 | return; |
799 | } |
800 | |
801 | ensureData(); |
802 | detach(); |
803 | |
804 | QPainterPathPrivate *d = d_func(); |
805 | Q_ASSERT(!d->elements.isEmpty()); |
806 | d->maybeMoveTo(); |
807 | if (p == QPointF(d->elements.constLast())) |
808 | return; |
809 | Element elm = { p.x(), p.y(), LineToElement }; |
810 | d->elements.append(elm); |
811 | |
812 | d->convex = d->elements.size() == 3 || (d->elements.size() == 4 && d->isClosed()); |
813 | } |
814 | |
815 | /*! |
816 | \fn void QPainterPath::cubicTo(qreal c1X, qreal c1Y, qreal c2X, |
817 | qreal c2Y, qreal endPointX, qreal endPointY); |
818 | |
819 | \overload |
820 | |
821 | Adds a cubic Bezier curve between the current position and the end |
822 | point (\a{endPointX}, \a{endPointY}) with control points specified |
823 | by (\a{c1X}, \a{c1Y}) and (\a{c2X}, \a{c2Y}). |
824 | */ |
825 | |
826 | /*! |
827 | \fn void QPainterPath::cubicTo(const QPointF &c1, const QPointF &c2, const QPointF &endPoint) |
828 | |
829 | Adds a cubic Bezier curve between the current position and the |
830 | given \a endPoint using the control points specified by \a c1, and |
831 | \a c2. |
832 | |
833 | After the curve is added, the current position is updated to be at |
834 | the end point of the curve. |
835 | |
836 | \table 100% |
837 | \row |
838 | \li \inlineimage qpainterpath-cubicto.png |
839 | \li |
840 | \snippet code/src_gui_painting_qpainterpath.cpp 1 |
841 | \endtable |
842 | |
843 | \sa quadTo(), {QPainterPath#Composing a QPainterPath}{Composing |
844 | a QPainterPath} |
845 | */ |
846 | void QPainterPath::cubicTo(const QPointF &c1, const QPointF &c2, const QPointF &e) |
847 | { |
848 | #ifdef QPP_DEBUG |
849 | printf("QPainterPath::cubicTo() (%.2f,%.2f), (%.2f,%.2f), (%.2f,%.2f)\n" , |
850 | c1.x(), c1.y(), c2.x(), c2.y(), e.x(), e.y()); |
851 | #endif |
852 | |
853 | if (!hasValidCoords(c1) || !hasValidCoords(c2) || !hasValidCoords(e)) { |
854 | #ifndef QT_NO_DEBUG |
855 | qWarning("QPainterPath::cubicTo: Adding point with invalid coordinates, ignoring call" ); |
856 | #endif |
857 | return; |
858 | } |
859 | |
860 | ensureData(); |
861 | detach(); |
862 | |
863 | QPainterPathPrivate *d = d_func(); |
864 | Q_ASSERT(!d->elements.isEmpty()); |
865 | |
866 | |
867 | // Abort on empty curve as a stroker cannot handle this and the |
868 | // curve is irrelevant anyway. |
869 | if (d->elements.constLast() == c1 && c1 == c2 && c2 == e) |
870 | return; |
871 | |
872 | d->maybeMoveTo(); |
873 | |
874 | Element ce1 = { c1.x(), c1.y(), CurveToElement }; |
875 | Element ce2 = { c2.x(), c2.y(), CurveToDataElement }; |
876 | Element ee = { e.x(), e.y(), CurveToDataElement }; |
877 | d->elements << ce1 << ce2 << ee; |
878 | } |
879 | |
880 | /*! |
881 | \fn void QPainterPath::quadTo(qreal cx, qreal cy, qreal endPointX, qreal endPointY); |
882 | |
883 | \overload |
884 | |
885 | Adds a quadratic Bezier curve between the current point and the endpoint |
886 | (\a{endPointX}, \a{endPointY}) with the control point specified by |
887 | (\a{cx}, \a{cy}). |
888 | */ |
889 | |
890 | /*! |
891 | \fn void QPainterPath::quadTo(const QPointF &c, const QPointF &endPoint) |
892 | |
893 | Adds a quadratic Bezier curve between the current position and the |
894 | given \a endPoint with the control point specified by \a c. |
895 | |
896 | After the curve is added, the current point is updated to be at |
897 | the end point of the curve. |
898 | |
899 | \sa cubicTo(), {QPainterPath#Composing a QPainterPath}{Composing a |
900 | QPainterPath} |
901 | */ |
902 | void QPainterPath::quadTo(const QPointF &c, const QPointF &e) |
903 | { |
904 | #ifdef QPP_DEBUG |
905 | printf("QPainterPath::quadTo() (%.2f,%.2f), (%.2f,%.2f)\n" , |
906 | c.x(), c.y(), e.x(), e.y()); |
907 | #endif |
908 | |
909 | if (!hasValidCoords(c) || !hasValidCoords(e)) { |
910 | #ifndef QT_NO_DEBUG |
911 | qWarning("QPainterPath::quadTo: Adding point with invalid coordinates, ignoring call" ); |
912 | #endif |
913 | return; |
914 | } |
915 | |
916 | ensureData(); |
917 | detach(); |
918 | |
919 | Q_D(QPainterPath); |
920 | Q_ASSERT(!d->elements.isEmpty()); |
921 | const QPainterPath::Element &elm = d->elements.at(elementCount()-1); |
922 | QPointF prev(elm.x, elm.y); |
923 | |
924 | // Abort on empty curve as a stroker cannot handle this and the |
925 | // curve is irrelevant anyway. |
926 | if (prev == c && c == e) |
927 | return; |
928 | |
929 | QPointF c1((prev.x() + 2*c.x()) / 3, (prev.y() + 2*c.y()) / 3); |
930 | QPointF c2((e.x() + 2*c.x()) / 3, (e.y() + 2*c.y()) / 3); |
931 | cubicTo(c1, c2, e); |
932 | } |
933 | |
934 | /*! |
935 | \fn void QPainterPath::arcTo(qreal x, qreal y, qreal width, qreal |
936 | height, qreal startAngle, qreal sweepLength) |
937 | |
938 | \overload |
939 | |
940 | Creates an arc that occupies the rectangle QRectF(\a x, \a y, \a |
941 | width, \a height), beginning at the specified \a startAngle and |
942 | extending \a sweepLength degrees counter-clockwise. |
943 | |
944 | */ |
945 | |
946 | /*! |
947 | \fn void QPainterPath::arcTo(const QRectF &rectangle, qreal startAngle, qreal sweepLength) |
948 | |
949 | Creates an arc that occupies the given \a rectangle, beginning at |
950 | the specified \a startAngle and extending \a sweepLength degrees |
951 | counter-clockwise. |
952 | |
953 | Angles are specified in degrees. Clockwise arcs can be specified |
954 | using negative angles. |
955 | |
956 | Note that this function connects the starting point of the arc to |
957 | the current position if they are not already connected. After the |
958 | arc has been added, the current position is the last point in |
959 | arc. To draw a line back to the first point, use the |
960 | closeSubpath() function. |
961 | |
962 | \table 100% |
963 | \row |
964 | \li \inlineimage qpainterpath-arcto.png |
965 | \li |
966 | \snippet code/src_gui_painting_qpainterpath.cpp 2 |
967 | \endtable |
968 | |
969 | \sa arcMoveTo(), addEllipse(), QPainter::drawArc(), QPainter::drawPie(), |
970 | {QPainterPath#Composing a QPainterPath}{Composing a |
971 | QPainterPath} |
972 | */ |
973 | void QPainterPath::arcTo(const QRectF &rect, qreal startAngle, qreal sweepLength) |
974 | { |
975 | #ifdef QPP_DEBUG |
976 | printf("QPainterPath::arcTo() (%.2f, %.2f, %.2f, %.2f, angle=%.2f, sweep=%.2f\n" , |
977 | rect.x(), rect.y(), rect.width(), rect.height(), startAngle, sweepLength); |
978 | #endif |
979 | |
980 | if (!hasValidCoords(rect) || !isValidCoord(startAngle) || !isValidCoord(sweepLength)) { |
981 | #ifndef QT_NO_DEBUG |
982 | qWarning("QPainterPath::arcTo: Adding point with invalid coordinates, ignoring call" ); |
983 | #endif |
984 | return; |
985 | } |
986 | |
987 | if (rect.isNull()) |
988 | return; |
989 | |
990 | ensureData(); |
991 | detach(); |
992 | |
993 | int point_count; |
994 | QPointF pts[15]; |
995 | QPointF curve_start = qt_curves_for_arc(rect, startAngle, sweepLength, pts, &point_count); |
996 | |
997 | lineTo(curve_start); |
998 | for (int i=0; i<point_count; i+=3) { |
999 | cubicTo(pts[i].x(), pts[i].y(), |
1000 | pts[i+1].x(), pts[i+1].y(), |
1001 | pts[i+2].x(), pts[i+2].y()); |
1002 | } |
1003 | |
1004 | } |
1005 | |
1006 | |
1007 | /*! |
1008 | \fn void QPainterPath::arcMoveTo(qreal x, qreal y, qreal width, qreal height, qreal angle) |
1009 | \overload |
1010 | \since 4.2 |
1011 | |
1012 | Creates a move to that lies on the arc that occupies the |
1013 | QRectF(\a x, \a y, \a width, \a height) at \a angle. |
1014 | */ |
1015 | |
1016 | |
1017 | /*! |
1018 | \fn void QPainterPath::arcMoveTo(const QRectF &rectangle, qreal angle) |
1019 | \since 4.2 |
1020 | |
1021 | Creates a move to that lies on the arc that occupies the given \a |
1022 | rectangle at \a angle. |
1023 | |
1024 | Angles are specified in degrees. Clockwise arcs can be specified |
1025 | using negative angles. |
1026 | |
1027 | \sa moveTo(), arcTo() |
1028 | */ |
1029 | |
1030 | void QPainterPath::arcMoveTo(const QRectF &rect, qreal angle) |
1031 | { |
1032 | if (rect.isNull()) |
1033 | return; |
1034 | |
1035 | QPointF pt; |
1036 | qt_find_ellipse_coords(rect, angle, 0, &pt, nullptr); |
1037 | moveTo(pt); |
1038 | } |
1039 | |
1040 | |
1041 | |
1042 | /*! |
1043 | \fn QPointF QPainterPath::currentPosition() const |
1044 | |
1045 | Returns the current position of the path. |
1046 | */ |
1047 | QPointF QPainterPath::currentPosition() const |
1048 | { |
1049 | return !d_ptr || d_func()->elements.isEmpty() |
1050 | ? QPointF() |
1051 | : QPointF(d_func()->elements.constLast().x, d_func()->elements.constLast().y); |
1052 | } |
1053 | |
1054 | |
1055 | /*! |
1056 | \fn void QPainterPath::addRect(qreal x, qreal y, qreal width, qreal height) |
1057 | |
1058 | \overload |
1059 | |
1060 | Adds a rectangle at position (\a{x}, \a{y}), with the given \a |
1061 | width and \a height, as a closed subpath. |
1062 | */ |
1063 | |
1064 | /*! |
1065 | \fn void QPainterPath::addRect(const QRectF &rectangle) |
1066 | |
1067 | Adds the given \a rectangle to this path as a closed subpath. |
1068 | |
1069 | The \a rectangle is added as a clockwise set of lines. The painter |
1070 | path's current position after the \a rectangle has been added is |
1071 | at the top-left corner of the rectangle. |
1072 | |
1073 | \table 100% |
1074 | \row |
1075 | \li \inlineimage qpainterpath-addrectangle.png |
1076 | \li |
1077 | \snippet code/src_gui_painting_qpainterpath.cpp 3 |
1078 | \endtable |
1079 | |
1080 | \sa addRegion(), lineTo(), {QPainterPath#Composing a |
1081 | QPainterPath}{Composing a QPainterPath} |
1082 | */ |
1083 | void QPainterPath::addRect(const QRectF &r) |
1084 | { |
1085 | if (!hasValidCoords(r)) { |
1086 | #ifndef QT_NO_DEBUG |
1087 | qWarning("QPainterPath::addRect: Adding point with invalid coordinates, ignoring call" ); |
1088 | #endif |
1089 | return; |
1090 | } |
1091 | |
1092 | if (r.isNull()) |
1093 | return; |
1094 | |
1095 | ensureData(); |
1096 | detach(); |
1097 | |
1098 | bool first = d_func()->elements.size() < 2; |
1099 | |
1100 | moveTo(r.x(), r.y()); |
1101 | |
1102 | Element l1 = { r.x() + r.width(), r.y(), LineToElement }; |
1103 | Element l2 = { r.x() + r.width(), r.y() + r.height(), LineToElement }; |
1104 | Element l3 = { r.x(), r.y() + r.height(), LineToElement }; |
1105 | Element l4 = { r.x(), r.y(), LineToElement }; |
1106 | |
1107 | d_func()->elements << l1 << l2 << l3 << l4; |
1108 | d_func()->require_moveTo = true; |
1109 | d_func()->convex = first; |
1110 | } |
1111 | |
1112 | /*! |
1113 | Adds the given \a polygon to the path as an (unclosed) subpath. |
1114 | |
1115 | Note that the current position after the polygon has been added, |
1116 | is the last point in \a polygon. To draw a line back to the first |
1117 | point, use the closeSubpath() function. |
1118 | |
1119 | \table 100% |
1120 | \row |
1121 | \li \inlineimage qpainterpath-addpolygon.png |
1122 | \li |
1123 | \snippet code/src_gui_painting_qpainterpath.cpp 4 |
1124 | \endtable |
1125 | |
1126 | \sa lineTo(), {QPainterPath#Composing a QPainterPath}{Composing |
1127 | a QPainterPath} |
1128 | */ |
1129 | void QPainterPath::addPolygon(const QPolygonF &polygon) |
1130 | { |
1131 | if (polygon.isEmpty()) |
1132 | return; |
1133 | |
1134 | ensureData(); |
1135 | detach(); |
1136 | |
1137 | moveTo(polygon.constFirst()); |
1138 | for (int i=1; i<polygon.size(); ++i) { |
1139 | Element elm = { polygon.at(i).x(), polygon.at(i).y(), LineToElement }; |
1140 | d_func()->elements << elm; |
1141 | } |
1142 | } |
1143 | |
1144 | /*! |
1145 | \fn void QPainterPath::addEllipse(const QRectF &boundingRectangle) |
1146 | |
1147 | Creates an ellipse within the specified \a boundingRectangle |
1148 | and adds it to the painter path as a closed subpath. |
1149 | |
1150 | The ellipse is composed of a clockwise curve, starting and |
1151 | finishing at zero degrees (the 3 o'clock position). |
1152 | |
1153 | \table 100% |
1154 | \row |
1155 | \li \inlineimage qpainterpath-addellipse.png |
1156 | \li |
1157 | \snippet code/src_gui_painting_qpainterpath.cpp 5 |
1158 | \endtable |
1159 | |
1160 | \sa arcTo(), QPainter::drawEllipse(), {QPainterPath#Composing a |
1161 | QPainterPath}{Composing a QPainterPath} |
1162 | */ |
1163 | void QPainterPath::addEllipse(const QRectF &boundingRect) |
1164 | { |
1165 | if (!hasValidCoords(boundingRect)) { |
1166 | #ifndef QT_NO_DEBUG |
1167 | qWarning("QPainterPath::addEllipse: Adding point with invalid coordinates, ignoring call" ); |
1168 | #endif |
1169 | return; |
1170 | } |
1171 | |
1172 | if (boundingRect.isNull()) |
1173 | return; |
1174 | |
1175 | ensureData(); |
1176 | detach(); |
1177 | |
1178 | bool first = d_func()->elements.size() < 2; |
1179 | |
1180 | QPointF pts[12]; |
1181 | int point_count; |
1182 | QPointF start = qt_curves_for_arc(boundingRect, 0, -360, pts, &point_count); |
1183 | |
1184 | moveTo(start); |
1185 | cubicTo(pts[0], pts[1], pts[2]); // 0 -> 270 |
1186 | cubicTo(pts[3], pts[4], pts[5]); // 270 -> 180 |
1187 | cubicTo(pts[6], pts[7], pts[8]); // 180 -> 90 |
1188 | cubicTo(pts[9], pts[10], pts[11]); // 90 - >0 |
1189 | d_func()->require_moveTo = true; |
1190 | |
1191 | d_func()->convex = first; |
1192 | } |
1193 | |
1194 | /*! |
1195 | \fn void QPainterPath::addText(const QPointF &point, const QFont &font, const QString &text) |
1196 | |
1197 | Adds the given \a text to this path as a set of closed subpaths |
1198 | created from the \a font supplied. The subpaths are positioned so |
1199 | that the left end of the text's baseline lies at the specified \a |
1200 | point. |
1201 | |
1202 | \table 100% |
1203 | \row |
1204 | \li \inlineimage qpainterpath-addtext.png |
1205 | \li |
1206 | \snippet code/src_gui_painting_qpainterpath.cpp 6 |
1207 | \endtable |
1208 | |
1209 | \sa QPainter::drawText(), {QPainterPath#Composing a |
1210 | QPainterPath}{Composing a QPainterPath} |
1211 | */ |
1212 | void QPainterPath::addText(const QPointF &point, const QFont &f, const QString &text) |
1213 | { |
1214 | if (text.isEmpty()) |
1215 | return; |
1216 | |
1217 | ensureData(); |
1218 | detach(); |
1219 | |
1220 | QTextLayout layout(text, f); |
1221 | layout.setCacheEnabled(true); |
1222 | QTextEngine *eng = layout.engine(); |
1223 | layout.beginLayout(); |
1224 | QTextLine line = layout.createLine(); |
1225 | Q_UNUSED(line); |
1226 | layout.endLayout(); |
1227 | const QScriptLine &sl = eng->lines[0]; |
1228 | if (!sl.length || !eng->layoutData) |
1229 | return; |
1230 | |
1231 | int nItems = eng->layoutData->items.size(); |
1232 | |
1233 | qreal x(point.x()); |
1234 | qreal y(point.y()); |
1235 | |
1236 | QVarLengthArray<int> visualOrder(nItems); |
1237 | QVarLengthArray<uchar> levels(nItems); |
1238 | for (int i = 0; i < nItems; ++i) |
1239 | levels[i] = eng->layoutData->items.at(i).analysis.bidiLevel; |
1240 | QTextEngine::bidiReorder(nItems, levels.data(), visualOrder.data()); |
1241 | |
1242 | for (int i = 0; i < nItems; ++i) { |
1243 | int item = visualOrder[i]; |
1244 | const QScriptItem &si = eng->layoutData->items.at(item); |
1245 | |
1246 | if (si.analysis.flags < QScriptAnalysis::TabOrObject) { |
1247 | QGlyphLayout glyphs = eng->shapedGlyphs(&si); |
1248 | QFontEngine *fe = f.d->engineForScript(si.analysis.script); |
1249 | Q_ASSERT(fe); |
1250 | fe->addOutlineToPath(x, y, glyphs, this, |
1251 | si.analysis.bidiLevel % 2 |
1252 | ? QTextItem::RenderFlags(QTextItem::RightToLeft) |
1253 | : QTextItem::RenderFlags{}); |
1254 | |
1255 | const qreal lw = fe->lineThickness().toReal(); |
1256 | if (f.d->underline) { |
1257 | qreal pos = fe->underlinePosition().toReal(); |
1258 | addRect(x, y + pos, si.width.toReal(), lw); |
1259 | } |
1260 | if (f.d->overline) { |
1261 | qreal pos = fe->ascent().toReal() + 1; |
1262 | addRect(x, y - pos, si.width.toReal(), lw); |
1263 | } |
1264 | if (f.d->strikeOut) { |
1265 | qreal pos = fe->ascent().toReal() / 3; |
1266 | addRect(x, y - pos, si.width.toReal(), lw); |
1267 | } |
1268 | } |
1269 | x += si.width.toReal(); |
1270 | } |
1271 | } |
1272 | |
1273 | /*! |
1274 | \fn void QPainterPath::addPath(const QPainterPath &path) |
1275 | |
1276 | Adds the given \a path to \e this path as a closed subpath. |
1277 | |
1278 | \sa connectPath(), {QPainterPath#Composing a |
1279 | QPainterPath}{Composing a QPainterPath} |
1280 | */ |
1281 | void QPainterPath::addPath(const QPainterPath &other) |
1282 | { |
1283 | if (other.isEmpty()) |
1284 | return; |
1285 | |
1286 | ensureData(); |
1287 | detach(); |
1288 | |
1289 | QPainterPathPrivate *d = d_func(); |
1290 | // Remove last moveto so we don't get multiple moveto's |
1291 | if (d->elements.constLast().type == MoveToElement) |
1292 | d->elements.remove(d->elements.size()-1); |
1293 | |
1294 | // Locate where our own current subpath will start after the other path is added. |
1295 | int cStart = d->elements.size() + other.d_func()->cStart; |
1296 | d->elements += other.d_func()->elements; |
1297 | d->cStart = cStart; |
1298 | |
1299 | d->require_moveTo = other.d_func()->isClosed(); |
1300 | } |
1301 | |
1302 | |
1303 | /*! |
1304 | \fn void QPainterPath::connectPath(const QPainterPath &path) |
1305 | |
1306 | Connects the given \a path to \e this path by adding a line from the |
1307 | last element of this path to the first element of the given path. |
1308 | |
1309 | \sa addPath(), {QPainterPath#Composing a QPainterPath}{Composing |
1310 | a QPainterPath} |
1311 | */ |
1312 | void QPainterPath::connectPath(const QPainterPath &other) |
1313 | { |
1314 | if (other.isEmpty()) |
1315 | return; |
1316 | |
1317 | ensureData(); |
1318 | detach(); |
1319 | |
1320 | QPainterPathPrivate *d = d_func(); |
1321 | // Remove last moveto so we don't get multiple moveto's |
1322 | if (d->elements.constLast().type == MoveToElement) |
1323 | d->elements.remove(d->elements.size()-1); |
1324 | |
1325 | // Locate where our own current subpath will start after the other path is added. |
1326 | int cStart = d->elements.size() + other.d_func()->cStart; |
1327 | int first = d->elements.size(); |
1328 | d->elements += other.d_func()->elements; |
1329 | |
1330 | if (first != 0) |
1331 | d->elements[first].type = LineToElement; |
1332 | |
1333 | // avoid duplicate points |
1334 | if (first > 0 && QPointF(d->elements.at(first)) == QPointF(d->elements.at(first - 1))) { |
1335 | d->elements.remove(first--); |
1336 | --cStart; |
1337 | } |
1338 | |
1339 | if (cStart != first) |
1340 | d->cStart = cStart; |
1341 | } |
1342 | |
1343 | /*! |
1344 | Adds the given \a region to the path by adding each rectangle in |
1345 | the region as a separate closed subpath. |
1346 | |
1347 | \sa addRect(), {QPainterPath#Composing a QPainterPath}{Composing |
1348 | a QPainterPath} |
1349 | */ |
1350 | void QPainterPath::addRegion(const QRegion ®ion) |
1351 | { |
1352 | ensureData(); |
1353 | detach(); |
1354 | |
1355 | for (const QRect &rect : region) |
1356 | addRect(rect); |
1357 | } |
1358 | |
1359 | |
1360 | /*! |
1361 | Returns the painter path's currently set fill rule. |
1362 | |
1363 | \sa setFillRule() |
1364 | */ |
1365 | Qt::FillRule QPainterPath::fillRule() const |
1366 | { |
1367 | return isEmpty() ? Qt::OddEvenFill : d_func()->fillRule; |
1368 | } |
1369 | |
1370 | /*! |
1371 | \fn void QPainterPath::setFillRule(Qt::FillRule fillRule) |
1372 | |
1373 | Sets the fill rule of the painter path to the given \a |
1374 | fillRule. Qt provides two methods for filling paths: |
1375 | |
1376 | \table |
1377 | \header |
1378 | \li Qt::OddEvenFill (default) |
1379 | \li Qt::WindingFill |
1380 | \row |
1381 | \li \inlineimage qt-fillrule-oddeven.png |
1382 | \li \inlineimage qt-fillrule-winding.png |
1383 | \endtable |
1384 | |
1385 | \sa fillRule() |
1386 | */ |
1387 | void QPainterPath::setFillRule(Qt::FillRule fillRule) |
1388 | { |
1389 | ensureData(); |
1390 | if (d_func()->fillRule == fillRule) |
1391 | return; |
1392 | detach(); |
1393 | |
1394 | d_func()->fillRule = fillRule; |
1395 | } |
1396 | |
1397 | #define QT_BEZIER_A(bezier, coord) 3 * (-bezier.coord##1 \ |
1398 | + 3*bezier.coord##2 \ |
1399 | - 3*bezier.coord##3 \ |
1400 | +bezier.coord##4) |
1401 | |
1402 | #define QT_BEZIER_B(bezier, coord) 6 * (bezier.coord##1 \ |
1403 | - 2*bezier.coord##2 \ |
1404 | + bezier.coord##3) |
1405 | |
1406 | #define QT_BEZIER_C(bezier, coord) 3 * (- bezier.coord##1 \ |
1407 | + bezier.coord##2) |
1408 | |
1409 | #define QT_BEZIER_CHECK_T(bezier, t) \ |
1410 | if (t >= 0 && t <= 1) { \ |
1411 | QPointF p(b.pointAt(t)); \ |
1412 | if (p.x() < minx) minx = p.x(); \ |
1413 | else if (p.x() > maxx) maxx = p.x(); \ |
1414 | if (p.y() < miny) miny = p.y(); \ |
1415 | else if (p.y() > maxy) maxy = p.y(); \ |
1416 | } |
1417 | |
1418 | |
1419 | static QRectF (const QBezier &b) |
1420 | { |
1421 | qreal minx, miny, maxx, maxy; |
1422 | |
1423 | // initialize with end points |
1424 | if (b.x1 < b.x4) { |
1425 | minx = b.x1; |
1426 | maxx = b.x4; |
1427 | } else { |
1428 | minx = b.x4; |
1429 | maxx = b.x1; |
1430 | } |
1431 | if (b.y1 < b.y4) { |
1432 | miny = b.y1; |
1433 | maxy = b.y4; |
1434 | } else { |
1435 | miny = b.y4; |
1436 | maxy = b.y1; |
1437 | } |
1438 | |
1439 | // Update for the X extrema |
1440 | { |
1441 | qreal ax = QT_BEZIER_A(b, x); |
1442 | qreal bx = QT_BEZIER_B(b, x); |
1443 | qreal cx = QT_BEZIER_C(b, x); |
1444 | // specialcase quadratic curves to avoid div by zero |
1445 | if (qFuzzyIsNull(ax)) { |
1446 | |
1447 | // linear curves are covered by initialization. |
1448 | if (!qFuzzyIsNull(bx)) { |
1449 | qreal t = -cx / bx; |
1450 | QT_BEZIER_CHECK_T(b, t); |
1451 | } |
1452 | |
1453 | } else { |
1454 | const qreal tx = bx * bx - 4 * ax * cx; |
1455 | |
1456 | if (tx >= 0) { |
1457 | qreal temp = qSqrt(tx); |
1458 | qreal rcp = 1 / (2 * ax); |
1459 | qreal t1 = (-bx + temp) * rcp; |
1460 | QT_BEZIER_CHECK_T(b, t1); |
1461 | |
1462 | qreal t2 = (-bx - temp) * rcp; |
1463 | QT_BEZIER_CHECK_T(b, t2); |
1464 | } |
1465 | } |
1466 | } |
1467 | |
1468 | // Update for the Y extrema |
1469 | { |
1470 | qreal ay = QT_BEZIER_A(b, y); |
1471 | qreal by = QT_BEZIER_B(b, y); |
1472 | qreal cy = QT_BEZIER_C(b, y); |
1473 | |
1474 | // specialcase quadratic curves to avoid div by zero |
1475 | if (qFuzzyIsNull(ay)) { |
1476 | |
1477 | // linear curves are covered by initialization. |
1478 | if (!qFuzzyIsNull(by)) { |
1479 | qreal t = -cy / by; |
1480 | QT_BEZIER_CHECK_T(b, t); |
1481 | } |
1482 | |
1483 | } else { |
1484 | const qreal ty = by * by - 4 * ay * cy; |
1485 | |
1486 | if (ty > 0) { |
1487 | qreal temp = qSqrt(ty); |
1488 | qreal rcp = 1 / (2 * ay); |
1489 | qreal t1 = (-by + temp) * rcp; |
1490 | QT_BEZIER_CHECK_T(b, t1); |
1491 | |
1492 | qreal t2 = (-by - temp) * rcp; |
1493 | QT_BEZIER_CHECK_T(b, t2); |
1494 | } |
1495 | } |
1496 | } |
1497 | return QRectF(minx, miny, maxx - minx, maxy - miny); |
1498 | } |
1499 | |
1500 | /*! |
1501 | Returns the bounding rectangle of this painter path as a rectangle with |
1502 | floating point precision. |
1503 | |
1504 | \sa controlPointRect() |
1505 | */ |
1506 | QRectF QPainterPath::boundingRect() const |
1507 | { |
1508 | if (!d_ptr) |
1509 | return QRectF(); |
1510 | QPainterPathPrivate *d = d_func(); |
1511 | |
1512 | if (d->dirtyBounds) |
1513 | computeBoundingRect(); |
1514 | return d->bounds; |
1515 | } |
1516 | |
1517 | /*! |
1518 | Returns the rectangle containing all the points and control points |
1519 | in this path. |
1520 | |
1521 | This function is significantly faster to compute than the exact |
1522 | boundingRect(), and the returned rectangle is always a superset of |
1523 | the rectangle returned by boundingRect(). |
1524 | |
1525 | \sa boundingRect() |
1526 | */ |
1527 | QRectF QPainterPath::controlPointRect() const |
1528 | { |
1529 | if (!d_ptr) |
1530 | return QRectF(); |
1531 | QPainterPathPrivate *d = d_func(); |
1532 | |
1533 | if (d->dirtyControlBounds) |
1534 | computeControlPointRect(); |
1535 | return d->controlBounds; |
1536 | } |
1537 | |
1538 | |
1539 | /*! |
1540 | \fn bool QPainterPath::isEmpty() const |
1541 | |
1542 | Returns \c true if either there are no elements in this path, or if the only |
1543 | element is a MoveToElement; otherwise returns \c false. |
1544 | |
1545 | \sa elementCount() |
1546 | */ |
1547 | |
1548 | bool QPainterPath::isEmpty() const |
1549 | { |
1550 | return !d_ptr || (d_ptr->elements.size() == 1 && d_ptr->elements.first().type == MoveToElement); |
1551 | } |
1552 | |
1553 | /*! |
1554 | Creates and returns a reversed copy of the path. |
1555 | |
1556 | It is the order of the elements that is reversed: If a |
1557 | QPainterPath is composed by calling the moveTo(), lineTo() and |
1558 | cubicTo() functions in the specified order, the reversed copy is |
1559 | composed by calling cubicTo(), lineTo() and moveTo(). |
1560 | */ |
1561 | QPainterPath QPainterPath::toReversed() const |
1562 | { |
1563 | Q_D(const QPainterPath); |
1564 | QPainterPath rev; |
1565 | |
1566 | if (isEmpty()) { |
1567 | rev = *this; |
1568 | return rev; |
1569 | } |
1570 | |
1571 | rev.moveTo(d->elements.at(d->elements.size()-1).x, d->elements.at(d->elements.size()-1).y); |
1572 | |
1573 | for (int i=d->elements.size()-1; i>=1; --i) { |
1574 | const QPainterPath::Element &elm = d->elements.at(i); |
1575 | const QPainterPath::Element &prev = d->elements.at(i-1); |
1576 | switch (elm.type) { |
1577 | case LineToElement: |
1578 | rev.lineTo(prev.x, prev.y); |
1579 | break; |
1580 | case MoveToElement: |
1581 | rev.moveTo(prev.x, prev.y); |
1582 | break; |
1583 | case CurveToDataElement: |
1584 | { |
1585 | Q_ASSERT(i>=3); |
1586 | const QPainterPath::Element &cp1 = d->elements.at(i-2); |
1587 | const QPainterPath::Element &sp = d->elements.at(i-3); |
1588 | Q_ASSERT(prev.type == CurveToDataElement); |
1589 | Q_ASSERT(cp1.type == CurveToElement); |
1590 | rev.cubicTo(prev.x, prev.y, cp1.x, cp1.y, sp.x, sp.y); |
1591 | i -= 2; |
1592 | break; |
1593 | } |
1594 | default: |
1595 | Q_ASSERT(!"qt_reversed_path" ); |
1596 | break; |
1597 | } |
1598 | } |
1599 | //qt_debug_path(rev); |
1600 | return rev; |
1601 | } |
1602 | |
1603 | /*! |
1604 | Converts the path into a list of polygons using the QTransform |
1605 | \a matrix, and returns the list. |
1606 | |
1607 | This function creates one polygon for each subpath regardless of |
1608 | intersecting subpaths (i.e. overlapping bounding rectangles). To |
1609 | make sure that such overlapping subpaths are filled correctly, use |
1610 | the toFillPolygons() function instead. |
1611 | |
1612 | \sa toFillPolygons(), toFillPolygon(), {QPainterPath#QPainterPath |
1613 | Conversion}{QPainterPath Conversion} |
1614 | */ |
1615 | QList<QPolygonF> QPainterPath::toSubpathPolygons(const QTransform &matrix) const |
1616 | { |
1617 | |
1618 | Q_D(const QPainterPath); |
1619 | QList<QPolygonF> flatCurves; |
1620 | if (isEmpty()) |
1621 | return flatCurves; |
1622 | |
1623 | QPolygonF current; |
1624 | for (int i=0; i<elementCount(); ++i) { |
1625 | const QPainterPath::Element &e = d->elements.at(i); |
1626 | switch (e.type) { |
1627 | case QPainterPath::MoveToElement: |
1628 | if (current.size() > 1) |
1629 | flatCurves += current; |
1630 | current.clear(); |
1631 | current.reserve(16); |
1632 | current += QPointF(e.x, e.y) * matrix; |
1633 | break; |
1634 | case QPainterPath::LineToElement: |
1635 | current += QPointF(e.x, e.y) * matrix; |
1636 | break; |
1637 | case QPainterPath::CurveToElement: { |
1638 | Q_ASSERT(d->elements.at(i+1).type == QPainterPath::CurveToDataElement); |
1639 | Q_ASSERT(d->elements.at(i+2).type == QPainterPath::CurveToDataElement); |
1640 | QBezier bezier = QBezier::fromPoints(QPointF(d->elements.at(i-1).x, d->elements.at(i-1).y) * matrix, |
1641 | QPointF(e.x, e.y) * matrix, |
1642 | QPointF(d->elements.at(i+1).x, d->elements.at(i+1).y) * matrix, |
1643 | QPointF(d->elements.at(i+2).x, d->elements.at(i+2).y) * matrix); |
1644 | bezier.addToPolygon(¤t); |
1645 | i+=2; |
1646 | break; |
1647 | } |
1648 | case QPainterPath::CurveToDataElement: |
1649 | Q_ASSERT(!"QPainterPath::toSubpathPolygons(), bad element type" ); |
1650 | break; |
1651 | } |
1652 | } |
1653 | |
1654 | if (current.size()>1) |
1655 | flatCurves += current; |
1656 | |
1657 | return flatCurves; |
1658 | } |
1659 | |
1660 | /*! |
1661 | Converts the path into a list of polygons using the |
1662 | QTransform \a matrix, and returns the list. |
1663 | |
1664 | The function differs from the toFillPolygon() function in that it |
1665 | creates several polygons. It is provided because it is usually |
1666 | faster to draw several small polygons than to draw one large |
1667 | polygon, even though the total number of points drawn is the same. |
1668 | |
1669 | The toFillPolygons() function differs from the toSubpathPolygons() |
1670 | function in that it create only polygon for subpaths that have |
1671 | overlapping bounding rectangles. |
1672 | |
1673 | Like the toFillPolygon() function, this function uses a rewinding |
1674 | technique to make sure that overlapping subpaths can be filled |
1675 | using the correct fill rule. Note that rewinding inserts addition |
1676 | lines in the polygons so the outline of the fill polygon does not |
1677 | match the outline of the path. |
1678 | |
1679 | \sa toSubpathPolygons(), toFillPolygon(), |
1680 | {QPainterPath#QPainterPath Conversion}{QPainterPath Conversion} |
1681 | */ |
1682 | QList<QPolygonF> QPainterPath::toFillPolygons(const QTransform &matrix) const |
1683 | { |
1684 | |
1685 | QList<QPolygonF> polys; |
1686 | |
1687 | QList<QPolygonF> subpaths = toSubpathPolygons(matrix); |
1688 | int count = subpaths.size(); |
1689 | |
1690 | if (count == 0) |
1691 | return polys; |
1692 | |
1693 | QList<QRectF> bounds; |
1694 | bounds.reserve(count); |
1695 | for (int i=0; i<count; ++i) |
1696 | bounds += subpaths.at(i).boundingRect(); |
1697 | |
1698 | #ifdef QPP_FILLPOLYGONS_DEBUG |
1699 | printf("QPainterPath::toFillPolygons, subpathCount=%d\n" , count); |
1700 | for (int i=0; i<bounds.size(); ++i) |
1701 | qDebug() << " bounds" << i << bounds.at(i); |
1702 | #endif |
1703 | |
1704 | QList< QList<int> > isects; |
1705 | isects.resize(count); |
1706 | |
1707 | // find all intersections |
1708 | for (int j=0; j<count; ++j) { |
1709 | if (subpaths.at(j).size() <= 2) |
1710 | continue; |
1711 | QRectF cbounds = bounds.at(j); |
1712 | for (int i=0; i<count; ++i) { |
1713 | if (cbounds.intersects(bounds.at(i))) { |
1714 | isects[j] << i; |
1715 | } |
1716 | } |
1717 | } |
1718 | |
1719 | #ifdef QPP_FILLPOLYGONS_DEBUG |
1720 | printf("Intersections before flattening:\n" ); |
1721 | for (int i = 0; i < count; ++i) { |
1722 | printf("%d: " , i); |
1723 | for (int j = 0; j < isects[i].size(); ++j) { |
1724 | printf("%d " , isects[i][j]); |
1725 | } |
1726 | printf("\n" ); |
1727 | } |
1728 | #endif |
1729 | |
1730 | // flatten the sets of intersections |
1731 | for (int i=0; i<count; ++i) { |
1732 | const QList<int> ¤t_isects = isects.at(i); |
1733 | for (int j=0; j<current_isects.size(); ++j) { |
1734 | int isect_j = current_isects.at(j); |
1735 | if (isect_j == i) |
1736 | continue; |
1737 | const QList<int> &isects_j = isects.at(isect_j); |
1738 | for (int k = 0, size = isects_j.size(); k < size; ++k) { |
1739 | int isect_k = isects_j.at(k); |
1740 | if (isect_k != i && !isects.at(i).contains(isect_k)) { |
1741 | isects[i] += isect_k; |
1742 | } |
1743 | } |
1744 | isects[isect_j].clear(); |
1745 | } |
1746 | } |
1747 | |
1748 | #ifdef QPP_FILLPOLYGONS_DEBUG |
1749 | printf("Intersections after flattening:\n" ); |
1750 | for (int i = 0; i < count; ++i) { |
1751 | printf("%d: " , i); |
1752 | for (int j = 0; j < isects[i].size(); ++j) { |
1753 | printf("%d " , isects[i][j]); |
1754 | } |
1755 | printf("\n" ); |
1756 | } |
1757 | #endif |
1758 | |
1759 | // Join the intersected subpaths as rewinded polygons |
1760 | for (int i=0; i<count; ++i) { |
1761 | const QList<int> &subpath_list = isects.at(i); |
1762 | if (!subpath_list.isEmpty()) { |
1763 | QPolygonF buildUp; |
1764 | for (int j=0; j<subpath_list.size(); ++j) { |
1765 | const QPolygonF &subpath = subpaths.at(subpath_list.at(j)); |
1766 | buildUp += subpath; |
1767 | if (!subpath.isClosed()) |
1768 | buildUp += subpath.first(); |
1769 | if (!buildUp.isClosed()) |
1770 | buildUp += buildUp.constFirst(); |
1771 | } |
1772 | polys += buildUp; |
1773 | } |
1774 | } |
1775 | |
1776 | return polys; |
1777 | } |
1778 | |
1779 | //same as qt_polygon_isect_line in qpolygon.cpp |
1780 | static void qt_painterpath_isect_line(const QPointF &p1, |
1781 | const QPointF &p2, |
1782 | const QPointF &pos, |
1783 | int *winding) |
1784 | { |
1785 | qreal x1 = p1.x(); |
1786 | qreal y1 = p1.y(); |
1787 | qreal x2 = p2.x(); |
1788 | qreal y2 = p2.y(); |
1789 | qreal y = pos.y(); |
1790 | |
1791 | int dir = 1; |
1792 | |
1793 | if (qFuzzyCompare(y1, y2)) { |
1794 | // ignore horizontal lines according to scan conversion rule |
1795 | return; |
1796 | } else if (y2 < y1) { |
1797 | qreal x_tmp = x2; x2 = x1; x1 = x_tmp; |
1798 | qreal y_tmp = y2; y2 = y1; y1 = y_tmp; |
1799 | dir = -1; |
1800 | } |
1801 | |
1802 | if (y >= y1 && y < y2) { |
1803 | qreal x = x1 + ((x2 - x1) / (y2 - y1)) * (y - y1); |
1804 | |
1805 | // count up the winding number if we're |
1806 | if (x<=pos.x()) { |
1807 | (*winding) += dir; |
1808 | } |
1809 | } |
1810 | } |
1811 | |
1812 | static void qt_painterpath_isect_curve(const QBezier &bezier, const QPointF &pt, |
1813 | int *winding, int depth = 0) |
1814 | { |
1815 | qreal y = pt.y(); |
1816 | qreal x = pt.x(); |
1817 | QRectF bounds = bezier.bounds(); |
1818 | |
1819 | // potential intersection, divide and try again... |
1820 | // Please note that a sideeffect of the bottom exclusion is that |
1821 | // horizontal lines are dropped, but this is correct according to |
1822 | // scan conversion rules. |
1823 | if (y >= bounds.y() && y < bounds.y() + bounds.height()) { |
1824 | |
1825 | // hit lower limit... This is a rough threshold, but its a |
1826 | // tradeoff between speed and precision. |
1827 | const qreal lower_bound = qreal(.001); |
1828 | if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound)) { |
1829 | // We make the assumption here that the curve starts to |
1830 | // approximate a line after while (i.e. that it doesn't |
1831 | // change direction drastically during its slope) |
1832 | if (bezier.pt1().x() <= x) { |
1833 | (*winding) += (bezier.pt4().y() > bezier.pt1().y() ? 1 : -1); |
1834 | } |
1835 | return; |
1836 | } |
1837 | |
1838 | // split curve and try again... |
1839 | const auto halves = bezier.split(); |
1840 | qt_painterpath_isect_curve(halves.first, pt, winding, depth + 1); |
1841 | qt_painterpath_isect_curve(halves.second, pt, winding, depth + 1); |
1842 | } |
1843 | } |
1844 | |
1845 | /*! |
1846 | \fn bool QPainterPath::contains(const QPointF &point) const |
1847 | |
1848 | Returns \c true if the given \a point is inside the path, otherwise |
1849 | returns \c false. |
1850 | |
1851 | \sa intersects() |
1852 | */ |
1853 | bool QPainterPath::contains(const QPointF &pt) const |
1854 | { |
1855 | if (isEmpty() || !controlPointRect().contains(pt)) |
1856 | return false; |
1857 | |
1858 | QPainterPathPrivate *d = d_func(); |
1859 | |
1860 | int winding_number = 0; |
1861 | |
1862 | QPointF last_pt; |
1863 | QPointF last_start; |
1864 | for (int i=0; i<d->elements.size(); ++i) { |
1865 | const Element &e = d->elements.at(i); |
1866 | |
1867 | switch (e.type) { |
1868 | |
1869 | case MoveToElement: |
1870 | if (i > 0) // implicitly close all paths. |
1871 | qt_painterpath_isect_line(last_pt, last_start, pt, &winding_number); |
1872 | last_start = last_pt = e; |
1873 | break; |
1874 | |
1875 | case LineToElement: |
1876 | qt_painterpath_isect_line(last_pt, e, pt, &winding_number); |
1877 | last_pt = e; |
1878 | break; |
1879 | |
1880 | case CurveToElement: |
1881 | { |
1882 | const QPainterPath::Element &cp2 = d->elements.at(++i); |
1883 | const QPainterPath::Element &ep = d->elements.at(++i); |
1884 | qt_painterpath_isect_curve(QBezier::fromPoints(last_pt, e, cp2, ep), |
1885 | pt, &winding_number); |
1886 | last_pt = ep; |
1887 | |
1888 | } |
1889 | break; |
1890 | |
1891 | default: |
1892 | break; |
1893 | } |
1894 | } |
1895 | |
1896 | // implicitly close last subpath |
1897 | if (last_pt != last_start) |
1898 | qt_painterpath_isect_line(last_pt, last_start, pt, &winding_number); |
1899 | |
1900 | return (d->fillRule == Qt::WindingFill |
1901 | ? (winding_number != 0) |
1902 | : ((winding_number % 2) != 0)); |
1903 | } |
1904 | |
1905 | enum PainterDirections { Left, Right, Top, Bottom }; |
1906 | |
1907 | static bool qt_painterpath_isect_line_rect(qreal x1, qreal y1, qreal x2, qreal y2, |
1908 | const QRectF &rect) |
1909 | { |
1910 | qreal left = rect.left(); |
1911 | qreal right = rect.right(); |
1912 | qreal top = rect.top(); |
1913 | qreal bottom = rect.bottom(); |
1914 | |
1915 | // clip the lines, after cohen-sutherland, see e.g. http://www.nondot.org/~sabre/graphpro/line6.html |
1916 | int p1 = ((x1 < left) << Left) |
1917 | | ((x1 > right) << Right) |
1918 | | ((y1 < top) << Top) |
1919 | | ((y1 > bottom) << Bottom); |
1920 | int p2 = ((x2 < left) << Left) |
1921 | | ((x2 > right) << Right) |
1922 | | ((y2 < top) << Top) |
1923 | | ((y2 > bottom) << Bottom); |
1924 | |
1925 | if (p1 & p2) |
1926 | // completely inside |
1927 | return false; |
1928 | |
1929 | if (p1 | p2) { |
1930 | qreal dx = x2 - x1; |
1931 | qreal dy = y2 - y1; |
1932 | |
1933 | // clip x coordinates |
1934 | if (x1 < left) { |
1935 | y1 += dy/dx * (left - x1); |
1936 | x1 = left; |
1937 | } else if (x1 > right) { |
1938 | y1 -= dy/dx * (x1 - right); |
1939 | x1 = right; |
1940 | } |
1941 | if (x2 < left) { |
1942 | y2 += dy/dx * (left - x2); |
1943 | x2 = left; |
1944 | } else if (x2 > right) { |
1945 | y2 -= dy/dx * (x2 - right); |
1946 | x2 = right; |
1947 | } |
1948 | |
1949 | p1 = ((y1 < top) << Top) |
1950 | | ((y1 > bottom) << Bottom); |
1951 | p2 = ((y2 < top) << Top) |
1952 | | ((y2 > bottom) << Bottom); |
1953 | |
1954 | if (p1 & p2) |
1955 | return false; |
1956 | |
1957 | // clip y coordinates |
1958 | if (y1 < top) { |
1959 | x1 += dx/dy * (top - y1); |
1960 | y1 = top; |
1961 | } else if (y1 > bottom) { |
1962 | x1 -= dx/dy * (y1 - bottom); |
1963 | y1 = bottom; |
1964 | } |
1965 | if (y2 < top) { |
1966 | x2 += dx/dy * (top - y2); |
1967 | y2 = top; |
1968 | } else if (y2 > bottom) { |
1969 | x2 -= dx/dy * (y2 - bottom); |
1970 | y2 = bottom; |
1971 | } |
1972 | |
1973 | p1 = ((x1 < left) << Left) |
1974 | | ((x1 > right) << Right); |
1975 | p2 = ((x2 < left) << Left) |
1976 | | ((x2 > right) << Right); |
1977 | |
1978 | if (p1 & p2) |
1979 | return false; |
1980 | |
1981 | return true; |
1982 | } |
1983 | return false; |
1984 | } |
1985 | |
1986 | static bool qt_isect_curve_horizontal(const QBezier &bezier, qreal y, qreal x1, qreal x2, int depth = 0) |
1987 | { |
1988 | QRectF bounds = bezier.bounds(); |
1989 | |
1990 | if (y >= bounds.top() && y < bounds.bottom() |
1991 | && bounds.right() >= x1 && bounds.left() < x2) { |
1992 | const qreal lower_bound = qreal(.01); |
1993 | if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound)) |
1994 | return true; |
1995 | |
1996 | const auto halves = bezier.split(); |
1997 | if (qt_isect_curve_horizontal(halves.first, y, x1, x2, depth + 1) |
1998 | || qt_isect_curve_horizontal(halves.second, y, x1, x2, depth + 1)) |
1999 | return true; |
2000 | } |
2001 | return false; |
2002 | } |
2003 | |
2004 | static bool qt_isect_curve_vertical(const QBezier &bezier, qreal x, qreal y1, qreal y2, int depth = 0) |
2005 | { |
2006 | QRectF bounds = bezier.bounds(); |
2007 | |
2008 | if (x >= bounds.left() && x < bounds.right() |
2009 | && bounds.bottom() >= y1 && bounds.top() < y2) { |
2010 | const qreal lower_bound = qreal(.01); |
2011 | if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound)) |
2012 | return true; |
2013 | |
2014 | const auto halves = bezier.split(); |
2015 | if (qt_isect_curve_vertical(halves.first, x, y1, y2, depth + 1) |
2016 | || qt_isect_curve_vertical(halves.second, x, y1, y2, depth + 1)) |
2017 | return true; |
2018 | } |
2019 | return false; |
2020 | } |
2021 | |
2022 | static bool pointOnEdge(const QRectF &rect, const QPointF &point) |
2023 | { |
2024 | if ((point.x() == rect.left() || point.x() == rect.right()) && |
2025 | (point.y() >= rect.top() && point.y() <= rect.bottom())) |
2026 | return true; |
2027 | if ((point.y() == rect.top() || point.y() == rect.bottom()) && |
2028 | (point.x() >= rect.left() && point.x() <= rect.right())) |
2029 | return true; |
2030 | return false; |
2031 | } |
2032 | |
2033 | /* |
2034 | Returns \c true if any lines or curves cross the four edges in of rect |
2035 | */ |
2036 | static bool qt_painterpath_check_crossing(const QPainterPath *path, const QRectF &rect) |
2037 | { |
2038 | QPointF last_pt; |
2039 | QPointF last_start; |
2040 | enum { OnRect, InsideRect, OutsideRect} edgeStatus = OnRect; |
2041 | for (int i=0; i<path->elementCount(); ++i) { |
2042 | const QPainterPath::Element &e = path->elementAt(i); |
2043 | |
2044 | switch (e.type) { |
2045 | |
2046 | case QPainterPath::MoveToElement: |
2047 | if (i > 0 |
2048 | && qFuzzyCompare(last_pt.x(), last_start.x()) |
2049 | && qFuzzyCompare(last_pt.y(), last_start.y()) |
2050 | && qt_painterpath_isect_line_rect(last_pt.x(), last_pt.y(), |
2051 | last_start.x(), last_start.y(), rect)) |
2052 | return true; |
2053 | last_start = last_pt = e; |
2054 | break; |
2055 | |
2056 | case QPainterPath::LineToElement: |
2057 | if (qt_painterpath_isect_line_rect(last_pt.x(), last_pt.y(), e.x, e.y, rect)) |
2058 | return true; |
2059 | last_pt = e; |
2060 | break; |
2061 | |
2062 | case QPainterPath::CurveToElement: |
2063 | { |
2064 | QPointF cp2 = path->elementAt(++i); |
2065 | QPointF ep = path->elementAt(++i); |
2066 | QBezier bezier = QBezier::fromPoints(last_pt, e, cp2, ep); |
2067 | if (qt_isect_curve_horizontal(bezier, rect.top(), rect.left(), rect.right()) |
2068 | || qt_isect_curve_horizontal(bezier, rect.bottom(), rect.left(), rect.right()) |
2069 | || qt_isect_curve_vertical(bezier, rect.left(), rect.top(), rect.bottom()) |
2070 | || qt_isect_curve_vertical(bezier, rect.right(), rect.top(), rect.bottom())) |
2071 | return true; |
2072 | last_pt = ep; |
2073 | } |
2074 | break; |
2075 | |
2076 | default: |
2077 | break; |
2078 | } |
2079 | // Handle crossing the edges of the rect at the end-points of individual sub-paths. |
2080 | // A point on on the edge itself is considered neither inside nor outside for this purpose. |
2081 | if (!pointOnEdge(rect, last_pt)) { |
2082 | bool contained = rect.contains(last_pt); |
2083 | switch (edgeStatus) { |
2084 | case OutsideRect: |
2085 | if (contained) |
2086 | return true; |
2087 | break; |
2088 | case InsideRect: |
2089 | if (!contained) |
2090 | return true; |
2091 | break; |
2092 | case OnRect: |
2093 | edgeStatus = contained ? InsideRect : OutsideRect; |
2094 | break; |
2095 | } |
2096 | } else { |
2097 | if (last_pt == last_start) |
2098 | edgeStatus = OnRect; |
2099 | } |
2100 | } |
2101 | |
2102 | // implicitly close last subpath |
2103 | if (last_pt != last_start |
2104 | && qt_painterpath_isect_line_rect(last_pt.x(), last_pt.y(), |
2105 | last_start.x(), last_start.y(), rect)) |
2106 | return true; |
2107 | |
2108 | return false; |
2109 | } |
2110 | |
2111 | /*! |
2112 | \fn bool QPainterPath::intersects(const QRectF &rectangle) const |
2113 | |
2114 | Returns \c true if any point in the given \a rectangle intersects the |
2115 | path; otherwise returns \c false. |
2116 | |
2117 | There is an intersection if any of the lines making up the |
2118 | rectangle crosses a part of the path or if any part of the |
2119 | rectangle overlaps with any area enclosed by the path. This |
2120 | function respects the current fillRule to determine what is |
2121 | considered inside the path. |
2122 | |
2123 | \sa contains() |
2124 | */ |
2125 | bool QPainterPath::intersects(const QRectF &rect) const |
2126 | { |
2127 | if (elementCount() == 1 && rect.contains(elementAt(0))) |
2128 | return true; |
2129 | |
2130 | if (isEmpty()) |
2131 | return false; |
2132 | |
2133 | QRectF cp = controlPointRect(); |
2134 | QRectF rn = rect.normalized(); |
2135 | |
2136 | // QRectF::intersects returns false if one of the rects is a null rect |
2137 | // which would happen for a painter path consisting of a vertical or |
2138 | // horizontal line |
2139 | if (qMax(rn.left(), cp.left()) > qMin(rn.right(), cp.right()) |
2140 | || qMax(rn.top(), cp.top()) > qMin(rn.bottom(), cp.bottom())) |
2141 | return false; |
2142 | |
2143 | // If any path element cross the rect its bound to be an intersection |
2144 | if (qt_painterpath_check_crossing(this, rect)) |
2145 | return true; |
2146 | |
2147 | if (contains(rect.center())) |
2148 | return true; |
2149 | |
2150 | Q_D(QPainterPath); |
2151 | |
2152 | // Check if the rectangle surounds any subpath... |
2153 | for (int i=0; i<d->elements.size(); ++i) { |
2154 | const Element &e = d->elements.at(i); |
2155 | if (e.type == QPainterPath::MoveToElement && rect.contains(e)) |
2156 | return true; |
2157 | } |
2158 | |
2159 | return false; |
2160 | } |
2161 | |
2162 | /*! |
2163 | Translates all elements in the path by (\a{dx}, \a{dy}). |
2164 | |
2165 | \since 4.6 |
2166 | \sa translated() |
2167 | */ |
2168 | void QPainterPath::translate(qreal dx, qreal dy) |
2169 | { |
2170 | if (!d_ptr || (dx == 0 && dy == 0)) |
2171 | return; |
2172 | |
2173 | int elementsLeft = d_ptr->elements.size(); |
2174 | if (elementsLeft <= 0) |
2175 | return; |
2176 | |
2177 | detach(); |
2178 | QPainterPath::Element *element = d_func()->elements.data(); |
2179 | Q_ASSERT(element); |
2180 | while (elementsLeft--) { |
2181 | element->x += dx; |
2182 | element->y += dy; |
2183 | ++element; |
2184 | } |
2185 | } |
2186 | |
2187 | /*! |
2188 | \fn void QPainterPath::translate(const QPointF &offset) |
2189 | \overload |
2190 | \since 4.6 |
2191 | |
2192 | Translates all elements in the path by the given \a offset. |
2193 | |
2194 | \sa translated() |
2195 | */ |
2196 | |
2197 | /*! |
2198 | Returns a copy of the path that is translated by (\a{dx}, \a{dy}). |
2199 | |
2200 | \since 4.6 |
2201 | \sa translate() |
2202 | */ |
2203 | QPainterPath QPainterPath::translated(qreal dx, qreal dy) const |
2204 | { |
2205 | QPainterPath copy(*this); |
2206 | copy.translate(dx, dy); |
2207 | return copy; |
2208 | } |
2209 | |
2210 | /*! |
2211 | \fn QPainterPath QPainterPath::translated(const QPointF &offset) const; |
2212 | \overload |
2213 | \since 4.6 |
2214 | |
2215 | Returns a copy of the path that is translated by the given \a offset. |
2216 | |
2217 | \sa translate() |
2218 | */ |
2219 | |
2220 | /*! |
2221 | \fn bool QPainterPath::contains(const QRectF &rectangle) const |
2222 | |
2223 | Returns \c true if the given \a rectangle is inside the path, |
2224 | otherwise returns \c false. |
2225 | */ |
2226 | bool QPainterPath::contains(const QRectF &rect) const |
2227 | { |
2228 | Q_D(QPainterPath); |
2229 | |
2230 | // the path is empty or the control point rect doesn't completely |
2231 | // cover the rectangle we abort stratight away. |
2232 | if (isEmpty() || !controlPointRect().contains(rect)) |
2233 | return false; |
2234 | |
2235 | // if there are intersections, chances are that the rect is not |
2236 | // contained, except if we have winding rule, in which case it |
2237 | // still might. |
2238 | if (qt_painterpath_check_crossing(this, rect)) { |
2239 | if (fillRule() == Qt::OddEvenFill) { |
2240 | return false; |
2241 | } else { |
2242 | // Do some wague sampling in the winding case. This is not |
2243 | // precise but it should mostly be good enough. |
2244 | if (!contains(rect.topLeft()) || |
2245 | !contains(rect.topRight()) || |
2246 | !contains(rect.bottomRight()) || |
2247 | !contains(rect.bottomLeft())) |
2248 | return false; |
2249 | } |
2250 | } |
2251 | |
2252 | // If there exists a point inside that is not part of the path its |
2253 | // because: rectangle lies completely outside path or a subpath |
2254 | // excludes parts of the rectangle. Both cases mean that the rect |
2255 | // is not contained |
2256 | if (!contains(rect.center())) |
2257 | return false; |
2258 | |
2259 | // If there are any subpaths inside this rectangle we need to |
2260 | // check if they are still contained as a result of the fill |
2261 | // rule. This can only be the case for WindingFill though. For |
2262 | // OddEvenFill the rect will never be contained if it surrounds a |
2263 | // subpath. (the case where two subpaths are completely identical |
2264 | // can be argued but we choose to neglect it). |
2265 | for (int i=0; i<d->elements.size(); ++i) { |
2266 | const Element &e = d->elements.at(i); |
2267 | if (e.type == QPainterPath::MoveToElement && rect.contains(e)) { |
2268 | if (fillRule() == Qt::OddEvenFill) |
2269 | return false; |
2270 | |
2271 | bool stop = false; |
2272 | for (; !stop && i<d->elements.size(); ++i) { |
2273 | const Element &el = d->elements.at(i); |
2274 | switch (el.type) { |
2275 | case MoveToElement: |
2276 | stop = true; |
2277 | break; |
2278 | case LineToElement: |
2279 | if (!contains(el)) |
2280 | return false; |
2281 | break; |
2282 | case CurveToElement: |
2283 | if (!contains(d->elements.at(i+2))) |
2284 | return false; |
2285 | i += 2; |
2286 | break; |
2287 | default: |
2288 | break; |
2289 | } |
2290 | } |
2291 | |
2292 | // compensate for the last ++i in the inner for |
2293 | --i; |
2294 | } |
2295 | } |
2296 | |
2297 | return true; |
2298 | } |
2299 | |
2300 | static inline bool epsilonCompare(const QPointF &a, const QPointF &b, const QSizeF &epsilon) |
2301 | { |
2302 | return qAbs(a.x() - b.x()) <= epsilon.width() |
2303 | && qAbs(a.y() - b.y()) <= epsilon.height(); |
2304 | } |
2305 | |
2306 | /*! |
2307 | Returns \c true if this painterpath is equal to the given \a path. |
2308 | |
2309 | Note that comparing paths may involve a per element comparison |
2310 | which can be slow for complex paths. |
2311 | |
2312 | \sa operator!=() |
2313 | */ |
2314 | |
2315 | bool QPainterPath::operator==(const QPainterPath &path) const |
2316 | { |
2317 | QPainterPathPrivate *d = d_func(); |
2318 | QPainterPathPrivate *other_d = path.d_func(); |
2319 | if (other_d == d) { |
2320 | return true; |
2321 | } else if (!d || !other_d) { |
2322 | if (!other_d && isEmpty() && elementAt(0) == QPointF() && d->fillRule == Qt::OddEvenFill) |
2323 | return true; |
2324 | if (!d && path.isEmpty() && path.elementAt(0) == QPointF() && other_d->fillRule == Qt::OddEvenFill) |
2325 | return true; |
2326 | return false; |
2327 | } |
2328 | else if (d->fillRule != other_d->fillRule) |
2329 | return false; |
2330 | else if (d->elements.size() != other_d->elements.size()) |
2331 | return false; |
2332 | |
2333 | const qreal qt_epsilon = sizeof(qreal) == sizeof(double) ? 1e-12 : qreal(1e-5); |
2334 | |
2335 | QSizeF epsilon = boundingRect().size(); |
2336 | epsilon.rwidth() *= qt_epsilon; |
2337 | epsilon.rheight() *= qt_epsilon; |
2338 | |
2339 | for (int i = 0; i < d->elements.size(); ++i) |
2340 | if (d->elements.at(i).type != other_d->elements.at(i).type |
2341 | || !epsilonCompare(d->elements.at(i), other_d->elements.at(i), epsilon)) |
2342 | return false; |
2343 | |
2344 | return true; |
2345 | } |
2346 | |
2347 | /*! |
2348 | Returns \c true if this painter path differs from the given \a path. |
2349 | |
2350 | Note that comparing paths may involve a per element comparison |
2351 | which can be slow for complex paths. |
2352 | |
2353 | \sa operator==() |
2354 | */ |
2355 | |
2356 | bool QPainterPath::operator!=(const QPainterPath &path) const |
2357 | { |
2358 | return !(*this==path); |
2359 | } |
2360 | |
2361 | /*! |
2362 | \since 4.5 |
2363 | |
2364 | Returns the intersection of this path and the \a other path. |
2365 | |
2366 | \sa intersected(), operator&=(), united(), operator|() |
2367 | */ |
2368 | QPainterPath QPainterPath::operator&(const QPainterPath &other) const |
2369 | { |
2370 | return intersected(other); |
2371 | } |
2372 | |
2373 | /*! |
2374 | \since 4.5 |
2375 | |
2376 | Returns the union of this path and the \a other path. |
2377 | |
2378 | \sa united(), operator|=(), intersected(), operator&() |
2379 | */ |
2380 | QPainterPath QPainterPath::operator|(const QPainterPath &other) const |
2381 | { |
2382 | return united(other); |
2383 | } |
2384 | |
2385 | /*! |
2386 | \since 4.5 |
2387 | |
2388 | Returns the union of this path and the \a other path. This function is equivalent |
2389 | to operator|(). |
2390 | |
2391 | \sa united(), operator+=(), operator-() |
2392 | */ |
2393 | QPainterPath QPainterPath::operator+(const QPainterPath &other) const |
2394 | { |
2395 | return united(other); |
2396 | } |
2397 | |
2398 | /*! |
2399 | \since 4.5 |
2400 | |
2401 | Subtracts the \a other path from a copy of this path, and returns the copy. |
2402 | |
2403 | \sa subtracted(), operator-=(), operator+() |
2404 | */ |
2405 | QPainterPath QPainterPath::operator-(const QPainterPath &other) const |
2406 | { |
2407 | return subtracted(other); |
2408 | } |
2409 | |
2410 | /*! |
2411 | \since 4.5 |
2412 | |
2413 | Intersects this path with \a other and returns a reference to this path. |
2414 | |
2415 | \sa intersected(), operator&(), operator|=() |
2416 | */ |
2417 | QPainterPath &QPainterPath::operator&=(const QPainterPath &other) |
2418 | { |
2419 | return *this = (*this & other); |
2420 | } |
2421 | |
2422 | /*! |
2423 | \since 4.5 |
2424 | |
2425 | Unites this path with \a other and returns a reference to this path. |
2426 | |
2427 | \sa united(), operator|(), operator&=() |
2428 | */ |
2429 | QPainterPath &QPainterPath::operator|=(const QPainterPath &other) |
2430 | { |
2431 | return *this = (*this | other); |
2432 | } |
2433 | |
2434 | /*! |
2435 | \since 4.5 |
2436 | |
2437 | Unites this path with \a other, and returns a reference to this path. This |
2438 | is equivalent to operator|=(). |
2439 | |
2440 | \sa united(), operator+(), operator-=() |
2441 | */ |
2442 | QPainterPath &QPainterPath::operator+=(const QPainterPath &other) |
2443 | { |
2444 | return *this = (*this + other); |
2445 | } |
2446 | |
2447 | /*! |
2448 | \since 4.5 |
2449 | |
2450 | Subtracts \a other from this path, and returns a reference to this |
2451 | path. |
2452 | |
2453 | \sa subtracted(), operator-(), operator+=() |
2454 | */ |
2455 | QPainterPath &QPainterPath::operator-=(const QPainterPath &other) |
2456 | { |
2457 | return *this = (*this - other); |
2458 | } |
2459 | |
2460 | #ifndef QT_NO_DATASTREAM |
2461 | /*! |
2462 | \fn QDataStream &operator<<(QDataStream &stream, const QPainterPath &path) |
2463 | \relates QPainterPath |
2464 | |
2465 | Writes the given painter \a path to the given \a stream, and |
2466 | returns a reference to the \a stream. |
2467 | |
2468 | \sa {Serializing Qt Data Types} |
2469 | */ |
2470 | QDataStream &operator<<(QDataStream &s, const QPainterPath &p) |
2471 | { |
2472 | if (p.isEmpty()) { |
2473 | s << 0; |
2474 | return s; |
2475 | } |
2476 | |
2477 | s << p.elementCount(); |
2478 | for (int i=0; i < p.d_func()->elements.size(); ++i) { |
2479 | const QPainterPath::Element &e = p.d_func()->elements.at(i); |
2480 | s << int(e.type); |
2481 | s << double(e.x) << double(e.y); |
2482 | } |
2483 | s << p.d_func()->cStart; |
2484 | s << int(p.d_func()->fillRule); |
2485 | return s; |
2486 | } |
2487 | |
2488 | /*! |
2489 | \fn QDataStream &operator>>(QDataStream &stream, QPainterPath &path) |
2490 | \relates QPainterPath |
2491 | |
2492 | Reads a painter path from the given \a stream into the specified \a path, |
2493 | and returns a reference to the \a stream. |
2494 | |
2495 | \sa {Serializing Qt Data Types} |
2496 | */ |
2497 | QDataStream &operator>>(QDataStream &s, QPainterPath &p) |
2498 | { |
2499 | bool errorDetected = false; |
2500 | int size; |
2501 | s >> size; |
2502 | |
2503 | if (size == 0) |
2504 | return s; |
2505 | |
2506 | p.ensureData(); // in case if p.d_func() == 0 |
2507 | if (p.d_func()->elements.size() == 1) { |
2508 | Q_ASSERT(p.d_func()->elements.at(0).type == QPainterPath::MoveToElement); |
2509 | p.d_func()->elements.clear(); |
2510 | } |
2511 | for (int i=0; i<size; ++i) { |
2512 | int type; |
2513 | double x, y; |
2514 | s >> type; |
2515 | s >> x; |
2516 | s >> y; |
2517 | Q_ASSERT(type >= 0 && type <= 3); |
2518 | if (!isValidCoord(qreal(x)) || !isValidCoord(qreal(y))) { |
2519 | #ifndef QT_NO_DEBUG |
2520 | qWarning("QDataStream::operator>>: Invalid QPainterPath coordinates read, skipping it" ); |
2521 | #endif |
2522 | errorDetected = true; |
2523 | continue; |
2524 | } |
2525 | QPainterPath::Element elm = { qreal(x), qreal(y), QPainterPath::ElementType(type) }; |
2526 | p.d_func()->elements.append(elm); |
2527 | } |
2528 | s >> p.d_func()->cStart; |
2529 | int fillRule; |
2530 | s >> fillRule; |
2531 | Q_ASSERT(fillRule == Qt::OddEvenFill || fillRule == Qt::WindingFill); |
2532 | p.d_func()->fillRule = Qt::FillRule(fillRule); |
2533 | p.d_func()->dirtyBounds = true; |
2534 | p.d_func()->dirtyControlBounds = true; |
2535 | if (errorDetected) |
2536 | p = QPainterPath(); // Better than to return path with possibly corrupt datastructure, which would likely cause crash |
2537 | return s; |
2538 | } |
2539 | #endif // QT_NO_DATASTREAM |
2540 | |
2541 | |
2542 | /******************************************************************************* |
2543 | * class QPainterPathStroker |
2544 | */ |
2545 | |
2546 | void qt_path_stroke_move_to(qfixed x, qfixed y, void *data) |
2547 | { |
2548 | ((QPainterPath *) data)->moveTo(qt_fixed_to_real(x), qt_fixed_to_real(y)); |
2549 | } |
2550 | |
2551 | void qt_path_stroke_line_to(qfixed x, qfixed y, void *data) |
2552 | { |
2553 | ((QPainterPath *) data)->lineTo(qt_fixed_to_real(x), qt_fixed_to_real(y)); |
2554 | } |
2555 | |
2556 | void qt_path_stroke_cubic_to(qfixed c1x, qfixed c1y, |
2557 | qfixed c2x, qfixed c2y, |
2558 | qfixed ex, qfixed ey, |
2559 | void *data) |
2560 | { |
2561 | ((QPainterPath *) data)->cubicTo(qt_fixed_to_real(c1x), qt_fixed_to_real(c1y), |
2562 | qt_fixed_to_real(c2x), qt_fixed_to_real(c2y), |
2563 | qt_fixed_to_real(ex), qt_fixed_to_real(ey)); |
2564 | } |
2565 | |
2566 | /*! |
2567 | \since 4.1 |
2568 | \class QPainterPathStroker |
2569 | \ingroup painting |
2570 | \inmodule QtGui |
2571 | |
2572 | \brief The QPainterPathStroker class is used to generate fillable |
2573 | outlines for a given painter path. |
2574 | |
2575 | By calling the createStroke() function, passing a given |
2576 | QPainterPath as argument, a new painter path representing the |
2577 | outline of the given path is created. The newly created painter |
2578 | path can then be filled to draw the original painter path's |
2579 | outline. |
2580 | |
2581 | You can control the various design aspects (width, cap styles, |
2582 | join styles and dash pattern) of the outlining using the following |
2583 | functions: |
2584 | |
2585 | \list |
2586 | \li setWidth() |
2587 | \li setCapStyle() |
2588 | \li setJoinStyle() |
2589 | \li setDashPattern() |
2590 | \endlist |
2591 | |
2592 | The setDashPattern() function accepts both a Qt::PenStyle object |
2593 | and a list representation of the pattern as argument. |
2594 | |
2595 | In addition you can specify a curve's threshold, controlling the |
2596 | granularity with which a curve is drawn, using the |
2597 | setCurveThreshold() function. The default threshold is a well |
2598 | adjusted value (0.25), and normally you should not need to modify |
2599 | it. However, you can make the curve's appearance smoother by |
2600 | decreasing its value. |
2601 | |
2602 | You can also control the miter limit for the generated outline |
2603 | using the setMiterLimit() function. The miter limit describes how |
2604 | far from each join the miter join can extend. The limit is |
2605 | specified in the units of width so the pixelwise miter limit will |
2606 | be \c {miterlimit * width}. This value is only used if the join |
2607 | style is Qt::MiterJoin. |
2608 | |
2609 | The painter path generated by the createStroke() function should |
2610 | only be used for outlining the given painter path. Otherwise it |
2611 | may cause unexpected behavior. Generated outlines also require the |
2612 | Qt::WindingFill rule which is set by default. |
2613 | |
2614 | \sa QPen, QBrush |
2615 | */ |
2616 | |
2617 | QPainterPathStrokerPrivate::QPainterPathStrokerPrivate() |
2618 | : dashOffset(0) |
2619 | { |
2620 | stroker.setMoveToHook(qt_path_stroke_move_to); |
2621 | stroker.setLineToHook(qt_path_stroke_line_to); |
2622 | stroker.setCubicToHook(qt_path_stroke_cubic_to); |
2623 | } |
2624 | |
2625 | /*! |
2626 | Creates a new stroker. |
2627 | */ |
2628 | QPainterPathStroker::QPainterPathStroker() |
2629 | : d_ptr(new QPainterPathStrokerPrivate) |
2630 | { |
2631 | } |
2632 | |
2633 | /*! |
2634 | Creates a new stroker based on \a pen. |
2635 | |
2636 | \since 5.3 |
2637 | */ |
2638 | QPainterPathStroker::QPainterPathStroker(const QPen &pen) |
2639 | : d_ptr(new QPainterPathStrokerPrivate) |
2640 | { |
2641 | setWidth(pen.widthF()); |
2642 | setCapStyle(pen.capStyle()); |
2643 | setJoinStyle(pen.joinStyle()); |
2644 | setMiterLimit(pen.miterLimit()); |
2645 | setDashOffset(pen.dashOffset()); |
2646 | |
2647 | if (pen.style() == Qt::CustomDashLine) |
2648 | setDashPattern(pen.dashPattern()); |
2649 | else |
2650 | setDashPattern(pen.style()); |
2651 | } |
2652 | |
2653 | /*! |
2654 | Destroys the stroker. |
2655 | */ |
2656 | QPainterPathStroker::~QPainterPathStroker() |
2657 | { |
2658 | } |
2659 | |
2660 | |
2661 | /*! |
2662 | Generates a new path that is a fillable area representing the |
2663 | outline of the given \a path. |
2664 | |
2665 | The various design aspects of the outline are based on the |
2666 | stroker's properties: width(), capStyle(), joinStyle(), |
2667 | dashPattern(), curveThreshold() and miterLimit(). |
2668 | |
2669 | The generated path should only be used for outlining the given |
2670 | painter path. Otherwise it may cause unexpected |
2671 | behavior. Generated outlines also require the Qt::WindingFill rule |
2672 | which is set by default. |
2673 | */ |
2674 | QPainterPath QPainterPathStroker::createStroke(const QPainterPath &path) const |
2675 | { |
2676 | QPainterPathStrokerPrivate *d = const_cast<QPainterPathStrokerPrivate *>(d_func()); |
2677 | QPainterPath stroke; |
2678 | if (path.isEmpty()) |
2679 | return path; |
2680 | if (d->dashPattern.isEmpty()) { |
2681 | d->stroker.strokePath(path, &stroke, QTransform()); |
2682 | } else { |
2683 | QDashStroker dashStroker(&d->stroker); |
2684 | dashStroker.setDashPattern(d->dashPattern); |
2685 | dashStroker.setDashOffset(d->dashOffset); |
2686 | dashStroker.setClipRect(d->stroker.clipRect()); |
2687 | dashStroker.strokePath(path, &stroke, QTransform()); |
2688 | } |
2689 | stroke.setFillRule(Qt::WindingFill); |
2690 | return stroke; |
2691 | } |
2692 | |
2693 | /*! |
2694 | Sets the width of the generated outline painter path to \a width. |
2695 | |
2696 | The generated outlines will extend approximately 50% of \a width |
2697 | to each side of the given input path's original outline. |
2698 | */ |
2699 | void QPainterPathStroker::setWidth(qreal width) |
2700 | { |
2701 | Q_D(QPainterPathStroker); |
2702 | if (width <= 0) |
2703 | width = 1; |
2704 | d->stroker.setStrokeWidth(qt_real_to_fixed(width)); |
2705 | } |
2706 | |
2707 | /*! |
2708 | Returns the width of the generated outlines. |
2709 | */ |
2710 | qreal QPainterPathStroker::width() const |
2711 | { |
2712 | return qt_fixed_to_real(d_func()->stroker.strokeWidth()); |
2713 | } |
2714 | |
2715 | |
2716 | /*! |
2717 | Sets the cap style of the generated outlines to \a style. If a |
2718 | dash pattern is set, each segment of the pattern is subject to the |
2719 | cap \a style. |
2720 | */ |
2721 | void QPainterPathStroker::setCapStyle(Qt::PenCapStyle style) |
2722 | { |
2723 | d_func()->stroker.setCapStyle(style); |
2724 | } |
2725 | |
2726 | |
2727 | /*! |
2728 | Returns the cap style of the generated outlines. |
2729 | */ |
2730 | Qt::PenCapStyle QPainterPathStroker::capStyle() const |
2731 | { |
2732 | return d_func()->stroker.capStyle(); |
2733 | } |
2734 | |
2735 | /*! |
2736 | Sets the join style of the generated outlines to \a style. |
2737 | */ |
2738 | void QPainterPathStroker::setJoinStyle(Qt::PenJoinStyle style) |
2739 | { |
2740 | d_func()->stroker.setJoinStyle(style); |
2741 | } |
2742 | |
2743 | /*! |
2744 | Returns the join style of the generated outlines. |
2745 | */ |
2746 | Qt::PenJoinStyle QPainterPathStroker::joinStyle() const |
2747 | { |
2748 | return d_func()->stroker.joinStyle(); |
2749 | } |
2750 | |
2751 | /*! |
2752 | Sets the miter limit of the generated outlines to \a limit. |
2753 | |
2754 | The miter limit describes how far from each join the miter join |
2755 | can extend. The limit is specified in units of the currently set |
2756 | width. So the pixelwise miter limit will be \c { miterlimit * |
2757 | width}. |
2758 | |
2759 | This value is only used if the join style is Qt::MiterJoin. |
2760 | */ |
2761 | void QPainterPathStroker::setMiterLimit(qreal limit) |
2762 | { |
2763 | d_func()->stroker.setMiterLimit(qt_real_to_fixed(limit)); |
2764 | } |
2765 | |
2766 | /*! |
2767 | Returns the miter limit for the generated outlines. |
2768 | */ |
2769 | qreal QPainterPathStroker::miterLimit() const |
2770 | { |
2771 | return qt_fixed_to_real(d_func()->stroker.miterLimit()); |
2772 | } |
2773 | |
2774 | |
2775 | /*! |
2776 | Specifies the curve flattening \a threshold, controlling the |
2777 | granularity with which the generated outlines' curve is drawn. |
2778 | |
2779 | The default threshold is a well adjusted value (0.25), and |
2780 | normally you should not need to modify it. However, you can make |
2781 | the curve's appearance smoother by decreasing its value. |
2782 | */ |
2783 | void QPainterPathStroker::setCurveThreshold(qreal threshold) |
2784 | { |
2785 | d_func()->stroker.setCurveThreshold(qt_real_to_fixed(threshold)); |
2786 | } |
2787 | |
2788 | /*! |
2789 | Returns the curve flattening threshold for the generated |
2790 | outlines. |
2791 | */ |
2792 | qreal QPainterPathStroker::curveThreshold() const |
2793 | { |
2794 | return qt_fixed_to_real(d_func()->stroker.curveThreshold()); |
2795 | } |
2796 | |
2797 | /*! |
2798 | Sets the dash pattern for the generated outlines to \a style. |
2799 | */ |
2800 | void QPainterPathStroker::setDashPattern(Qt::PenStyle style) |
2801 | { |
2802 | d_func()->dashPattern = QDashStroker::patternForStyle(style); |
2803 | } |
2804 | |
2805 | /*! |
2806 | \overload |
2807 | |
2808 | Sets the dash pattern for the generated outlines to \a |
2809 | dashPattern. This function makes it possible to specify custom |
2810 | dash patterns. |
2811 | |
2812 | Each element in the list contains the lengths of the dashes and spaces |
2813 | in the stroke, beginning with the first dash in the first element, the |
2814 | first space in the second element, and alternating between dashes and |
2815 | spaces for each following pair of elements. |
2816 | |
2817 | The list can contain an odd number of elements, in which case the last |
2818 | element will be extended by the length of the first element when the |
2819 | pattern repeats. |
2820 | */ |
2821 | void QPainterPathStroker::setDashPattern(const QList<qreal> &dashPattern) |
2822 | { |
2823 | d_func()->dashPattern.clear(); |
2824 | for (int i=0; i<dashPattern.size(); ++i) |
2825 | d_func()->dashPattern << qt_real_to_fixed(dashPattern.at(i)); |
2826 | } |
2827 | |
2828 | /*! |
2829 | Returns the dash pattern for the generated outlines. |
2830 | */ |
2831 | QList<qreal> QPainterPathStroker::dashPattern() const |
2832 | { |
2833 | return d_func()->dashPattern; |
2834 | } |
2835 | |
2836 | /*! |
2837 | Returns the dash offset for the generated outlines. |
2838 | */ |
2839 | qreal QPainterPathStroker::dashOffset() const |
2840 | { |
2841 | return d_func()->dashOffset; |
2842 | } |
2843 | |
2844 | /*! |
2845 | Sets the dash offset for the generated outlines to \a offset. |
2846 | |
2847 | See the documentation for QPen::setDashOffset() for a description of the |
2848 | dash offset. |
2849 | */ |
2850 | void QPainterPathStroker::setDashOffset(qreal offset) |
2851 | { |
2852 | d_func()->dashOffset = offset; |
2853 | } |
2854 | |
2855 | /*! |
2856 | Converts the path into a polygon using the QTransform |
2857 | \a matrix, and returns the polygon. |
2858 | |
2859 | The polygon is created by first converting all subpaths to |
2860 | polygons, then using a rewinding technique to make sure that |
2861 | overlapping subpaths can be filled using the correct fill rule. |
2862 | |
2863 | Note that rewinding inserts addition lines in the polygon so |
2864 | the outline of the fill polygon does not match the outline of |
2865 | the path. |
2866 | |
2867 | \sa toSubpathPolygons(), toFillPolygons(), |
2868 | {QPainterPath#QPainterPath Conversion}{QPainterPath Conversion} |
2869 | */ |
2870 | QPolygonF QPainterPath::toFillPolygon(const QTransform &matrix) const |
2871 | { |
2872 | const QList<QPolygonF> flats = toSubpathPolygons(matrix); |
2873 | QPolygonF polygon; |
2874 | if (flats.isEmpty()) |
2875 | return polygon; |
2876 | QPointF first = flats.first().first(); |
2877 | for (int i=0; i<flats.size(); ++i) { |
2878 | polygon += flats.at(i); |
2879 | if (!flats.at(i).isClosed()) |
2880 | polygon += flats.at(i).first(); |
2881 | if (i > 0) |
2882 | polygon += first; |
2883 | } |
2884 | return polygon; |
2885 | } |
2886 | |
2887 | //derivative of the equation |
2888 | static inline qreal slopeAt(qreal t, qreal a, qreal b, qreal c, qreal d) |
2889 | { |
2890 | return 3*t*t*(d - 3*c + 3*b - a) + 6*t*(c - 2*b + a) + 3*(b - a); |
2891 | } |
2892 | |
2893 | /*! |
2894 | Returns the length of the current path. |
2895 | */ |
2896 | qreal QPainterPath::length() const |
2897 | { |
2898 | Q_D(QPainterPath); |
2899 | if (isEmpty()) |
2900 | return 0; |
2901 | |
2902 | qreal len = 0; |
2903 | for (int i=1; i<d->elements.size(); ++i) { |
2904 | const Element &e = d->elements.at(i); |
2905 | |
2906 | switch (e.type) { |
2907 | case MoveToElement: |
2908 | break; |
2909 | case LineToElement: |
2910 | { |
2911 | len += QLineF(d->elements.at(i-1), e).length(); |
2912 | break; |
2913 | } |
2914 | case CurveToElement: |
2915 | { |
2916 | QBezier b = QBezier::fromPoints(d->elements.at(i-1), |
2917 | e, |
2918 | d->elements.at(i+1), |
2919 | d->elements.at(i+2)); |
2920 | len += b.length(); |
2921 | i += 2; |
2922 | break; |
2923 | } |
2924 | default: |
2925 | break; |
2926 | } |
2927 | } |
2928 | return len; |
2929 | } |
2930 | |
2931 | /*! |
2932 | Returns percentage of the whole path at the specified length \a len. |
2933 | |
2934 | Note that similarly to other percent methods, the percentage measurement |
2935 | is not linear with regards to the length, if curves are present |
2936 | in the path. When curves are present the percentage argument is mapped |
2937 | to the t parameter of the Bezier equations. |
2938 | */ |
2939 | qreal QPainterPath::percentAtLength(qreal len) const |
2940 | { |
2941 | Q_D(QPainterPath); |
2942 | if (isEmpty() || len <= 0) |
2943 | return 0; |
2944 | |
2945 | qreal totalLength = length(); |
2946 | if (len > totalLength) |
2947 | return 1; |
2948 | |
2949 | qreal curLen = 0; |
2950 | for (int i=1; i<d->elements.size(); ++i) { |
2951 | const Element &e = d->elements.at(i); |
2952 | |
2953 | switch (e.type) { |
2954 | case MoveToElement: |
2955 | break; |
2956 | case LineToElement: |
2957 | { |
2958 | QLineF line(d->elements.at(i-1), e); |
2959 | qreal llen = line.length(); |
2960 | curLen += llen; |
2961 | if (curLen >= len) { |
2962 | return len/totalLength ; |
2963 | } |
2964 | |
2965 | break; |
2966 | } |
2967 | case CurveToElement: |
2968 | { |
2969 | QBezier b = QBezier::fromPoints(d->elements.at(i-1), |
2970 | e, |
2971 | d->elements.at(i+1), |
2972 | d->elements.at(i+2)); |
2973 | qreal blen = b.length(); |
2974 | qreal prevLen = curLen; |
2975 | curLen += blen; |
2976 | |
2977 | if (curLen >= len) { |
2978 | qreal res = b.tAtLength(len - prevLen); |
2979 | return (res * blen + prevLen)/totalLength; |
2980 | } |
2981 | |
2982 | i += 2; |
2983 | break; |
2984 | } |
2985 | default: |
2986 | break; |
2987 | } |
2988 | } |
2989 | |
2990 | return 0; |
2991 | } |
2992 | |
2993 | static inline QBezier bezierAtT(const QPainterPath &path, qreal t, qreal *startingLength, qreal *bezierLength) |
2994 | { |
2995 | *startingLength = 0; |
2996 | if (t > 1) |
2997 | return QBezier(); |
2998 | |
2999 | qreal curLen = 0; |
3000 | qreal totalLength = path.length(); |
3001 | |
3002 | const int lastElement = path.elementCount() - 1; |
3003 | for (int i=0; i <= lastElement; ++i) { |
3004 | const QPainterPath::Element &e = path.elementAt(i); |
3005 | |
3006 | switch (e.type) { |
3007 | case QPainterPath::MoveToElement: |
3008 | break; |
3009 | case QPainterPath::LineToElement: |
3010 | { |
3011 | QLineF line(path.elementAt(i-1), e); |
3012 | qreal llen = line.length(); |
3013 | curLen += llen; |
3014 | if (i == lastElement || curLen/totalLength >= t) { |
3015 | *bezierLength = llen; |
3016 | QPointF a = path.elementAt(i-1); |
3017 | QPointF delta = e - a; |
3018 | return QBezier::fromPoints(a, a + delta / 3, a + 2 * delta / 3, e); |
3019 | } |
3020 | break; |
3021 | } |
3022 | case QPainterPath::CurveToElement: |
3023 | { |
3024 | QBezier b = QBezier::fromPoints(path.elementAt(i-1), |
3025 | e, |
3026 | path.elementAt(i+1), |
3027 | path.elementAt(i+2)); |
3028 | qreal blen = b.length(); |
3029 | curLen += blen; |
3030 | |
3031 | if (i + 2 == lastElement || curLen/totalLength >= t) { |
3032 | *bezierLength = blen; |
3033 | return b; |
3034 | } |
3035 | |
3036 | i += 2; |
3037 | break; |
3038 | } |
3039 | default: |
3040 | break; |
3041 | } |
3042 | *startingLength = curLen; |
3043 | } |
3044 | return QBezier(); |
3045 | } |
3046 | |
3047 | /*! |
3048 | Returns the point at at the percentage \a t of the current path. |
3049 | The argument \a t has to be between 0 and 1. |
3050 | |
3051 | Note that similarly to other percent methods, the percentage measurement |
3052 | is not linear with regards to the length, if curves are present |
3053 | in the path. When curves are present the percentage argument is mapped |
3054 | to the t parameter of the Bezier equations. |
3055 | */ |
3056 | QPointF QPainterPath::pointAtPercent(qreal t) const |
3057 | { |
3058 | if (t < 0 || t > 1) { |
3059 | qWarning("QPainterPath::pointAtPercent accepts only values between 0 and 1" ); |
3060 | return QPointF(); |
3061 | } |
3062 | |
3063 | if (!d_ptr || d_ptr->elements.size() == 0) |
3064 | return QPointF(); |
3065 | |
3066 | if (d_ptr->elements.size() == 1) |
3067 | return d_ptr->elements.at(0); |
3068 | |
3069 | qreal totalLength = length(); |
3070 | qreal curLen = 0; |
3071 | qreal bezierLen = 0; |
3072 | QBezier b = bezierAtT(*this, t, &curLen, &bezierLen); |
3073 | qreal realT = (totalLength * t - curLen) / bezierLen; |
3074 | |
3075 | return b.pointAt(qBound(qreal(0), realT, qreal(1))); |
3076 | } |
3077 | |
3078 | /*! |
3079 | Returns the angle of the path tangent at the percentage \a t. |
3080 | The argument \a t has to be between 0 and 1. |
3081 | |
3082 | Positive values for the angles mean counter-clockwise while negative values |
3083 | mean the clockwise direction. Zero degrees is at the 3 o'clock position. |
3084 | |
3085 | Note that similarly to the other percent methods, the percentage measurement |
3086 | is not linear with regards to the length if curves are present |
3087 | in the path. When curves are present the percentage argument is mapped |
3088 | to the t parameter of the Bezier equations. |
3089 | */ |
3090 | qreal QPainterPath::angleAtPercent(qreal t) const |
3091 | { |
3092 | if (t < 0 || t > 1) { |
3093 | qWarning("QPainterPath::angleAtPercent accepts only values between 0 and 1" ); |
3094 | return 0; |
3095 | } |
3096 | |
3097 | qreal totalLength = length(); |
3098 | qreal curLen = 0; |
3099 | qreal bezierLen = 0; |
3100 | QBezier bez = bezierAtT(*this, t, &curLen, &bezierLen); |
3101 | qreal realT = (totalLength * t - curLen) / bezierLen; |
3102 | |
3103 | qreal m1 = slopeAt(realT, bez.x1, bez.x2, bez.x3, bez.x4); |
3104 | qreal m2 = slopeAt(realT, bez.y1, bez.y2, bez.y3, bez.y4); |
3105 | |
3106 | return QLineF(0, 0, m1, m2).angle(); |
3107 | } |
3108 | |
3109 | |
3110 | /*! |
3111 | Returns the slope of the path at the percentage \a t. The |
3112 | argument \a t has to be between 0 and 1. |
3113 | |
3114 | Note that similarly to other percent methods, the percentage measurement |
3115 | is not linear with regards to the length, if curves are present |
3116 | in the path. When curves are present the percentage argument is mapped |
3117 | to the t parameter of the Bezier equations. |
3118 | */ |
3119 | qreal QPainterPath::slopeAtPercent(qreal t) const |
3120 | { |
3121 | if (t < 0 || t > 1) { |
3122 | qWarning("QPainterPath::slopeAtPercent accepts only values between 0 and 1" ); |
3123 | return 0; |
3124 | } |
3125 | |
3126 | qreal totalLength = length(); |
3127 | qreal curLen = 0; |
3128 | qreal bezierLen = 0; |
3129 | QBezier bez = bezierAtT(*this, t, &curLen, &bezierLen); |
3130 | qreal realT = (totalLength * t - curLen) / bezierLen; |
3131 | |
3132 | qreal m1 = slopeAt(realT, bez.x1, bez.x2, bez.x3, bez.x4); |
3133 | qreal m2 = slopeAt(realT, bez.y1, bez.y2, bez.y3, bez.y4); |
3134 | //tangent line |
3135 | qreal slope = 0; |
3136 | |
3137 | if (m1) |
3138 | slope = m2/m1; |
3139 | else { |
3140 | if (std::numeric_limits<qreal>::has_infinity) { |
3141 | slope = (m2 < 0) ? -std::numeric_limits<qreal>::infinity() |
3142 | : std::numeric_limits<qreal>::infinity(); |
3143 | } else { |
3144 | if (sizeof(qreal) == sizeof(double)) { |
3145 | return 1.79769313486231570e+308; |
3146 | } else { |
3147 | return ((qreal)3.40282346638528860e+38); |
3148 | } |
3149 | } |
3150 | } |
3151 | |
3152 | return slope; |
3153 | } |
3154 | |
3155 | /*! |
3156 | \since 4.4 |
3157 | |
3158 | Adds the given rectangle \a rect with rounded corners to the path. |
3159 | |
3160 | The \a xRadius and \a yRadius arguments specify the radii of |
3161 | the ellipses defining the corners of the rounded rectangle. |
3162 | When \a mode is Qt::RelativeSize, \a xRadius and |
3163 | \a yRadius are specified in percentage of half the rectangle's |
3164 | width and height respectively, and should be in the range 0.0 to 100.0. |
3165 | |
3166 | \sa addRect() |
3167 | */ |
3168 | void QPainterPath::addRoundedRect(const QRectF &rect, qreal xRadius, qreal yRadius, |
3169 | Qt::SizeMode mode) |
3170 | { |
3171 | QRectF r = rect.normalized(); |
3172 | |
3173 | if (r.isNull()) |
3174 | return; |
3175 | |
3176 | if (mode == Qt::AbsoluteSize) { |
3177 | qreal w = r.width() / 2; |
3178 | qreal h = r.height() / 2; |
3179 | |
3180 | if (w == 0) { |
3181 | xRadius = 0; |
3182 | } else { |
3183 | xRadius = 100 * qMin(xRadius, w) / w; |
3184 | } |
3185 | if (h == 0) { |
3186 | yRadius = 0; |
3187 | } else { |
3188 | yRadius = 100 * qMin(yRadius, h) / h; |
3189 | } |
3190 | } else { |
3191 | if (xRadius > 100) // fix ranges |
3192 | xRadius = 100; |
3193 | |
3194 | if (yRadius > 100) |
3195 | yRadius = 100; |
3196 | } |
3197 | |
3198 | if (xRadius <= 0 || yRadius <= 0) { // add normal rectangle |
3199 | addRect(r); |
3200 | return; |
3201 | } |
3202 | |
3203 | qreal x = r.x(); |
3204 | qreal y = r.y(); |
3205 | qreal w = r.width(); |
3206 | qreal h = r.height(); |
3207 | qreal rxx2 = w*xRadius/100; |
3208 | qreal ryy2 = h*yRadius/100; |
3209 | |
3210 | ensureData(); |
3211 | detach(); |
3212 | |
3213 | bool first = d_func()->elements.size() < 2; |
3214 | |
3215 | arcMoveTo(x, y, rxx2, ryy2, 180); |
3216 | arcTo(x, y, rxx2, ryy2, 180, -90); |
3217 | arcTo(x+w-rxx2, y, rxx2, ryy2, 90, -90); |
3218 | arcTo(x+w-rxx2, y+h-ryy2, rxx2, ryy2, 0, -90); |
3219 | arcTo(x, y+h-ryy2, rxx2, ryy2, 270, -90); |
3220 | closeSubpath(); |
3221 | |
3222 | d_func()->require_moveTo = true; |
3223 | d_func()->convex = first; |
3224 | } |
3225 | |
3226 | /*! |
3227 | \fn void QPainterPath::addRoundedRect(qreal x, qreal y, qreal w, qreal h, qreal xRadius, qreal yRadius, Qt::SizeMode mode = Qt::AbsoluteSize); |
3228 | \since 4.4 |
3229 | \overload |
3230 | |
3231 | Adds the given rectangle \a x, \a y, \a w, \a h with rounded corners to the path. |
3232 | */ |
3233 | |
3234 | /*! |
3235 | \since 4.3 |
3236 | |
3237 | Returns a path which is the union of this path's fill area and \a p's fill area. |
3238 | |
3239 | Set operations on paths will treat the paths as areas. Non-closed |
3240 | paths will be treated as implicitly closed. |
3241 | Bezier curves may be flattened to line segments due to numerical instability of |
3242 | doing bezier curve intersections. |
3243 | |
3244 | \sa intersected(), subtracted() |
3245 | */ |
3246 | QPainterPath QPainterPath::united(const QPainterPath &p) const |
3247 | { |
3248 | if (isEmpty() || p.isEmpty()) |
3249 | return isEmpty() ? p : *this; |
3250 | QPathClipper clipper(*this, p); |
3251 | return clipper.clip(QPathClipper::BoolOr); |
3252 | } |
3253 | |
3254 | /*! |
3255 | \since 4.3 |
3256 | |
3257 | Returns a path which is the intersection of this path's fill area and \a p's fill area. |
3258 | Bezier curves may be flattened to line segments due to numerical instability of |
3259 | doing bezier curve intersections. |
3260 | */ |
3261 | QPainterPath QPainterPath::intersected(const QPainterPath &p) const |
3262 | { |
3263 | if (isEmpty() || p.isEmpty()) |
3264 | return QPainterPath(); |
3265 | QPathClipper clipper(*this, p); |
3266 | return clipper.clip(QPathClipper::BoolAnd); |
3267 | } |
3268 | |
3269 | /*! |
3270 | \since 4.3 |
3271 | |
3272 | Returns a path which is \a p's fill area subtracted from this path's fill area. |
3273 | |
3274 | Set operations on paths will treat the paths as areas. Non-closed |
3275 | paths will be treated as implicitly closed. |
3276 | Bezier curves may be flattened to line segments due to numerical instability of |
3277 | doing bezier curve intersections. |
3278 | */ |
3279 | QPainterPath QPainterPath::subtracted(const QPainterPath &p) const |
3280 | { |
3281 | if (isEmpty() || p.isEmpty()) |
3282 | return *this; |
3283 | QPathClipper clipper(*this, p); |
3284 | return clipper.clip(QPathClipper::BoolSub); |
3285 | } |
3286 | |
3287 | /*! |
3288 | \since 4.4 |
3289 | |
3290 | Returns a simplified version of this path. This implies merging all subpaths that intersect, |
3291 | and returning a path containing no intersecting edges. Consecutive parallel lines will also |
3292 | be merged. The simplified path will always use the default fill rule, Qt::OddEvenFill. |
3293 | Bezier curves may be flattened to line segments due to numerical instability of |
3294 | doing bezier curve intersections. |
3295 | */ |
3296 | QPainterPath QPainterPath::simplified() const |
3297 | { |
3298 | if(isEmpty()) |
3299 | return *this; |
3300 | QPathClipper clipper(*this, QPainterPath()); |
3301 | return clipper.clip(QPathClipper::Simplify); |
3302 | } |
3303 | |
3304 | /*! |
3305 | \since 4.3 |
3306 | |
3307 | Returns \c true if the current path intersects at any point the given path \a p. |
3308 | Also returns \c true if the current path contains or is contained by any part of \a p. |
3309 | |
3310 | Set operations on paths will treat the paths as areas. Non-closed |
3311 | paths will be treated as implicitly closed. |
3312 | |
3313 | \sa contains() |
3314 | */ |
3315 | bool QPainterPath::intersects(const QPainterPath &p) const |
3316 | { |
3317 | if (p.elementCount() == 1) |
3318 | return contains(p.elementAt(0)); |
3319 | if (isEmpty() || p.isEmpty()) |
3320 | return false; |
3321 | QPathClipper clipper(*this, p); |
3322 | return clipper.intersect(); |
3323 | } |
3324 | |
3325 | /*! |
3326 | \since 4.3 |
3327 | |
3328 | Returns \c true if the given path \a p is contained within |
3329 | the current path. Returns \c false if any edges of the current path and |
3330 | \a p intersect. |
3331 | |
3332 | Set operations on paths will treat the paths as areas. Non-closed |
3333 | paths will be treated as implicitly closed. |
3334 | |
3335 | \sa intersects() |
3336 | */ |
3337 | bool QPainterPath::contains(const QPainterPath &p) const |
3338 | { |
3339 | if (p.elementCount() == 1) |
3340 | return contains(p.elementAt(0)); |
3341 | if (isEmpty() || p.isEmpty()) |
3342 | return false; |
3343 | QPathClipper clipper(*this, p); |
3344 | return clipper.contains(); |
3345 | } |
3346 | |
3347 | void QPainterPath::setDirty(bool dirty) |
3348 | { |
3349 | d_func()->dirtyBounds = dirty; |
3350 | d_func()->dirtyControlBounds = dirty; |
3351 | d_func()->pathConverter.reset(); |
3352 | d_func()->convex = false; |
3353 | } |
3354 | |
3355 | void QPainterPath::computeBoundingRect() const |
3356 | { |
3357 | QPainterPathPrivate *d = d_func(); |
3358 | d->dirtyBounds = false; |
3359 | if (!d_ptr) { |
3360 | d->bounds = QRect(); |
3361 | return; |
3362 | } |
3363 | |
3364 | qreal minx, maxx, miny, maxy; |
3365 | minx = maxx = d->elements.at(0).x; |
3366 | miny = maxy = d->elements.at(0).y; |
3367 | for (int i=1; i<d->elements.size(); ++i) { |
3368 | const Element &e = d->elements.at(i); |
3369 | |
3370 | switch (e.type) { |
3371 | case MoveToElement: |
3372 | case LineToElement: |
3373 | if (e.x > maxx) maxx = e.x; |
3374 | else if (e.x < minx) minx = e.x; |
3375 | if (e.y > maxy) maxy = e.y; |
3376 | else if (e.y < miny) miny = e.y; |
3377 | break; |
3378 | case CurveToElement: |
3379 | { |
3380 | QBezier b = QBezier::fromPoints(d->elements.at(i-1), |
3381 | e, |
3382 | d->elements.at(i+1), |
3383 | d->elements.at(i+2)); |
3384 | QRectF r = qt_painterpath_bezier_extrema(b); |
3385 | qreal right = r.right(); |
3386 | qreal bottom = r.bottom(); |
3387 | if (r.x() < minx) minx = r.x(); |
3388 | if (right > maxx) maxx = right; |
3389 | if (r.y() < miny) miny = r.y(); |
3390 | if (bottom > maxy) maxy = bottom; |
3391 | i += 2; |
3392 | } |
3393 | break; |
3394 | default: |
3395 | break; |
3396 | } |
3397 | } |
3398 | d->bounds = QRectF(minx, miny, maxx - minx, maxy - miny); |
3399 | } |
3400 | |
3401 | |
3402 | void QPainterPath::computeControlPointRect() const |
3403 | { |
3404 | QPainterPathPrivate *d = d_func(); |
3405 | d->dirtyControlBounds = false; |
3406 | if (!d_ptr) { |
3407 | d->controlBounds = QRect(); |
3408 | return; |
3409 | } |
3410 | |
3411 | qreal minx, maxx, miny, maxy; |
3412 | minx = maxx = d->elements.at(0).x; |
3413 | miny = maxy = d->elements.at(0).y; |
3414 | for (int i=1; i<d->elements.size(); ++i) { |
3415 | const Element &e = d->elements.at(i); |
3416 | if (e.x > maxx) maxx = e.x; |
3417 | else if (e.x < minx) minx = e.x; |
3418 | if (e.y > maxy) maxy = e.y; |
3419 | else if (e.y < miny) miny = e.y; |
3420 | } |
3421 | d->controlBounds = QRectF(minx, miny, maxx - minx, maxy - miny); |
3422 | } |
3423 | |
3424 | #ifndef QT_NO_DEBUG_STREAM |
3425 | QDebug operator<<(QDebug s, const QPainterPath &p) |
3426 | { |
3427 | s.nospace() << "QPainterPath: Element count=" << p.elementCount() << Qt::endl; |
3428 | const char *types[] = {"MoveTo" , "LineTo" , "CurveTo" , "CurveToData" }; |
3429 | for (int i=0; i<p.elementCount(); ++i) { |
3430 | s.nospace() << " -> " << types[p.elementAt(i).type] << "(x=" << p.elementAt(i).x << ", y=" << p.elementAt(i).y << ')' << Qt::endl; |
3431 | |
3432 | } |
3433 | return s; |
3434 | } |
3435 | #endif |
3436 | |
3437 | QT_END_NAMESPACE |
3438 | |