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| 39 | |
| 40 | #include "qpainterpath.h" |
| 41 | #include "qpainterpath_p.h" |
| 42 | |
| 43 | #include <qbitmap.h> |
| 44 | #include <qdebug.h> |
| 45 | #include <qiodevice.h> |
| 46 | #include <qlist.h> |
| 47 | #include <qpen.h> |
| 48 | #include <qpolygon.h> |
| 49 | #include <qtextlayout.h> |
| 50 | #include <qvarlengtharray.h> |
| 51 | #include <qmath.h> |
| 52 | |
| 53 | #include <private/qbezier_p.h> |
| 54 | #include <private/qfontengine_p.h> |
| 55 | #include <private/qnumeric_p.h> |
| 56 | #include <private/qobject_p.h> |
| 57 | #include <private/qpathclipper_p.h> |
| 58 | #include <private/qstroker_p.h> |
| 59 | #include <private/qtextengine_p.h> |
| 60 | |
| 61 | #include <limits.h> |
| 62 | |
| 63 | #if 0 |
| 64 | #include <performance.h> |
| 65 | #else |
| 66 | #define PM_INIT |
| 67 | #define PM_MEASURE(x) |
| 68 | #define PM_DISPLAY |
| 69 | #endif |
| 70 | |
| 71 | QT_BEGIN_NAMESPACE |
| 72 | |
| 73 | static inline bool isValidCoord(qreal c) |
| 74 | { |
| 75 | if (sizeof(qreal) >= sizeof(double)) |
| 76 | return qIsFinite(c) && fabs(c) < 1e128; |
| 77 | else |
| 78 | return qIsFinite(c) && fabsf(float(c)) < 1e16f; |
| 79 | } |
| 80 | |
| 81 | static bool hasValidCoords(QPointF p) |
| 82 | { |
| 83 | return isValidCoord(p.x()) && isValidCoord(p.y()); |
| 84 | } |
| 85 | |
| 86 | static bool hasValidCoords(QRectF r) |
| 87 | { |
| 88 | return isValidCoord(r.x()) && isValidCoord(r.y()) && isValidCoord(r.width()) && isValidCoord(r.height()); |
| 89 | } |
| 90 | |
| 91 | struct QPainterPathPrivateDeleter |
| 92 | { |
| 93 | static inline void cleanup(QPainterPathPrivate *d) |
| 94 | { |
| 95 | if (d && !d->ref.deref()) |
| 96 | delete d; |
| 97 | } |
| 98 | }; |
| 99 | |
| 100 | // This value is used to determine the length of control point vectors |
| 101 | // when approximating arc segments as curves. The factor is multiplied |
| 102 | // with the radius of the circle. |
| 103 | |
| 104 | // #define QPP_DEBUG |
| 105 | // #define QPP_STROKE_DEBUG |
| 106 | //#define QPP_FILLPOLYGONS_DEBUG |
| 107 | |
| 108 | QPainterPath qt_stroke_dash(const QPainterPath &path, qreal *dashes, int dashCount); |
| 109 | |
| 110 | void qt_find_ellipse_coords(const QRectF &r, qreal angle, qreal length, |
| 111 | QPointF* startPoint, QPointF *endPoint) |
| 112 | { |
| 113 | if (r.isNull()) { |
| 114 | if (startPoint) |
| 115 | *startPoint = QPointF(); |
| 116 | if (endPoint) |
| 117 | *endPoint = QPointF(); |
| 118 | return; |
| 119 | } |
| 120 | |
| 121 | qreal w2 = r.width() / 2; |
| 122 | qreal h2 = r.height() / 2; |
| 123 | |
| 124 | qreal angles[2] = { angle, angle + length }; |
| 125 | QPointF *points[2] = { startPoint, endPoint }; |
| 126 | |
| 127 | for (int i = 0; i < 2; ++i) { |
| 128 | if (!points[i]) |
| 129 | continue; |
| 130 | |
| 131 | qreal theta = angles[i] - 360 * qFloor(angles[i] / 360); |
| 132 | qreal t = theta / 90; |
| 133 | // truncate |
| 134 | int quadrant = int(t); |
| 135 | t -= quadrant; |
| 136 | |
| 137 | t = qt_t_for_arc_angle(90 * t); |
| 138 | |
| 139 | // swap x and y? |
| 140 | if (quadrant & 1) |
| 141 | t = 1 - t; |
| 142 | |
| 143 | qreal a, b, c, d; |
| 144 | QBezier::coefficients(t, a, b, c, d); |
| 145 | QPointF p(a + b + c*QT_PATH_KAPPA, d + c + b*QT_PATH_KAPPA); |
| 146 | |
| 147 | // left quadrants |
| 148 | if (quadrant == 1 || quadrant == 2) |
| 149 | p.rx() = -p.x(); |
| 150 | |
| 151 | // top quadrants |
| 152 | if (quadrant == 0 || quadrant == 1) |
| 153 | p.ry() = -p.y(); |
| 154 | |
| 155 | *points[i] = r.center() + QPointF(w2 * p.x(), h2 * p.y()); |
| 156 | } |
| 157 | } |
| 158 | |
| 159 | #ifdef QPP_DEBUG |
| 160 | static void qt_debug_path(const QPainterPath &path) |
| 161 | { |
| 162 | const char *names[] = { |
| 163 | "MoveTo " , |
| 164 | "LineTo " , |
| 165 | "CurveTo " , |
| 166 | "CurveToData" |
| 167 | }; |
| 168 | |
| 169 | printf("\nQPainterPath: elementCount=%d\n" , path.elementCount()); |
| 170 | for (int i=0; i<path.elementCount(); ++i) { |
| 171 | const QPainterPath::Element &e = path.elementAt(i); |
| 172 | Q_ASSERT(e.type >= 0 && e.type <= QPainterPath::CurveToDataElement); |
| 173 | printf(" - %3d:: %s, (%.2f, %.2f)\n" , i, names[e.type], e.x, e.y); |
| 174 | } |
| 175 | } |
| 176 | #endif |
| 177 | |
| 178 | /*! |
| 179 | \class QPainterPath |
| 180 | \ingroup painting |
| 181 | \ingroup shared |
| 182 | \inmodule QtGui |
| 183 | |
| 184 | \brief The QPainterPath class provides a container for painting operations, |
| 185 | enabling graphical shapes to be constructed and reused. |
| 186 | |
| 187 | A painter path is an object composed of a number of graphical |
| 188 | building blocks, such as rectangles, ellipses, lines, and curves. |
| 189 | Building blocks can be joined in closed subpaths, for example as a |
| 190 | rectangle or an ellipse. A closed path has coinciding start and |
| 191 | end points. Or they can exist independently as unclosed subpaths, |
| 192 | such as lines and curves. |
| 193 | |
| 194 | A QPainterPath object can be used for filling, outlining, and |
| 195 | clipping. To generate fillable outlines for a given painter path, |
| 196 | use the QPainterPathStroker class. The main advantage of painter |
| 197 | paths over normal drawing operations is that complex shapes only |
| 198 | need to be created once; then they can be drawn many times using |
| 199 | only calls to the QPainter::drawPath() function. |
| 200 | |
| 201 | QPainterPath provides a collection of functions that can be used |
| 202 | to obtain information about the path and its elements. In addition |
| 203 | it is possible to reverse the order of the elements using the |
| 204 | toReversed() function. There are also several functions to convert |
| 205 | this painter path object into a polygon representation. |
| 206 | |
| 207 | \tableofcontents |
| 208 | |
| 209 | \section1 Composing a QPainterPath |
| 210 | |
| 211 | A QPainterPath object can be constructed as an empty path, with a |
| 212 | given start point, or as a copy of another QPainterPath object. |
| 213 | Once created, lines and curves can be added to the path using the |
| 214 | lineTo(), arcTo(), cubicTo() and quadTo() functions. The lines and |
| 215 | curves stretch from the currentPosition() to the position passed |
| 216 | as argument. |
| 217 | |
| 218 | The currentPosition() of the QPainterPath object is always the end |
| 219 | position of the last subpath that was added (or the initial start |
| 220 | point). Use the moveTo() function to move the currentPosition() |
| 221 | without adding a component. The moveTo() function implicitly |
| 222 | starts a new subpath, and closes the previous one. Another way of |
| 223 | starting a new subpath is to call the closeSubpath() function |
| 224 | which closes the current path by adding a line from the |
| 225 | currentPosition() back to the path's start position. Note that the |
| 226 | new path will have (0, 0) as its initial currentPosition(). |
| 227 | |
| 228 | QPainterPath class also provides several convenience functions to |
| 229 | add closed subpaths to a painter path: addEllipse(), addPath(), |
| 230 | addRect(), addRegion() and addText(). The addPolygon() function |
| 231 | adds an \e unclosed subpath. In fact, these functions are all |
| 232 | collections of moveTo(), lineTo() and cubicTo() operations. |
| 233 | |
| 234 | In addition, a path can be added to the current path using the |
| 235 | connectPath() function. But note that this function will connect |
| 236 | the last element of the current path to the first element of given |
| 237 | one by adding a line. |
| 238 | |
| 239 | Below is a code snippet that shows how a QPainterPath object can |
| 240 | be used: |
| 241 | |
| 242 | \table 70% |
| 243 | \row |
| 244 | \li \inlineimage qpainterpath-construction.png |
| 245 | \li |
| 246 | \snippet code/src_gui_painting_qpainterpath.cpp 0 |
| 247 | \endtable |
| 248 | |
| 249 | The painter path is initially empty when constructed. We first add |
| 250 | a rectangle, which is a closed subpath. Then we add two bezier |
| 251 | curves which together form a closed subpath even though they are |
| 252 | not closed individually. Finally we draw the entire path. The path |
| 253 | is filled using the default fill rule, Qt::OddEvenFill. Qt |
| 254 | provides two methods for filling paths: |
| 255 | |
| 256 | \table |
| 257 | \header |
| 258 | \li Qt::OddEvenFill |
| 259 | \li Qt::WindingFill |
| 260 | \row |
| 261 | \li \inlineimage qt-fillrule-oddeven.png |
| 262 | \li \inlineimage qt-fillrule-winding.png |
| 263 | \endtable |
| 264 | |
| 265 | See the Qt::FillRule documentation for the definition of the |
| 266 | rules. A painter path's currently set fill rule can be retrieved |
| 267 | using the fillRule() function, and altered using the setFillRule() |
| 268 | function. |
| 269 | |
| 270 | \section1 QPainterPath Information |
| 271 | |
| 272 | The QPainterPath class provides a collection of functions that |
| 273 | returns information about the path and its elements. |
| 274 | |
| 275 | The currentPosition() function returns the end point of the last |
| 276 | subpath that was added (or the initial start point). The |
| 277 | elementAt() function can be used to retrieve the various subpath |
| 278 | elements, the \e number of elements can be retrieved using the |
| 279 | elementCount() function, and the isEmpty() function tells whether |
| 280 | this QPainterPath object contains any elements at all. |
| 281 | |
| 282 | The controlPointRect() function returns the rectangle containing |
| 283 | all the points and control points in this path. This function is |
| 284 | significantly faster to compute than the exact boundingRect() |
| 285 | which returns the bounding rectangle of this painter path with |
| 286 | floating point precision. |
| 287 | |
| 288 | Finally, QPainterPath provides the contains() function which can |
| 289 | be used to determine whether a given point or rectangle is inside |
| 290 | the path, and the intersects() function which determines if any of |
| 291 | the points inside a given rectangle also are inside this path. |
| 292 | |
| 293 | \section1 QPainterPath Conversion |
| 294 | |
| 295 | For compatibility reasons, it might be required to simplify the |
| 296 | representation of a painter path: QPainterPath provides the |
| 297 | toFillPolygon(), toFillPolygons() and toSubpathPolygons() |
| 298 | functions which convert the painter path into a polygon. The |
| 299 | toFillPolygon() returns the painter path as one single polygon, |
| 300 | while the two latter functions return a list of polygons. |
| 301 | |
| 302 | The toFillPolygons() and toSubpathPolygons() functions are |
| 303 | provided because it is usually faster to draw several small |
| 304 | polygons than to draw one large polygon, even though the total |
| 305 | number of points drawn is the same. The difference between the two |
| 306 | is the \e number of polygons they return: The toSubpathPolygons() |
| 307 | creates one polygon for each subpath regardless of intersecting |
| 308 | subpaths (i.e. overlapping bounding rectangles), while the |
| 309 | toFillPolygons() functions creates only one polygon for |
| 310 | overlapping subpaths. |
| 311 | |
| 312 | The toFillPolygon() and toFillPolygons() functions first convert |
| 313 | all the subpaths to polygons, then uses a rewinding technique to |
| 314 | make sure that overlapping subpaths can be filled using the |
| 315 | correct fill rule. Note that rewinding inserts additional lines in |
| 316 | the polygon so the outline of the fill polygon does not match the |
| 317 | outline of the path. |
| 318 | |
| 319 | \section1 Examples |
| 320 | |
| 321 | Qt provides the \l {painting/painterpaths}{Painter Paths Example} |
| 322 | and the \l {painting/deform}{Vector Deformation example} which are |
| 323 | located in Qt's example directory. |
| 324 | |
| 325 | The \l {painting/painterpaths}{Painter Paths Example} shows how |
| 326 | painter paths can be used to build complex shapes for rendering |
| 327 | and lets the user experiment with the filling and stroking. The |
| 328 | \l {painting/deform}{Vector Deformation Example} shows how to use |
| 329 | QPainterPath to draw text. |
| 330 | |
| 331 | \table |
| 332 | \header |
| 333 | \li \l {painting/painterpaths}{Painter Paths Example} |
| 334 | \li \l {painting/deform}{Vector Deformation Example} |
| 335 | \row |
| 336 | \li \inlineimage qpainterpath-example.png |
| 337 | \li \inlineimage qpainterpath-demo.png |
| 338 | \endtable |
| 339 | |
| 340 | \sa QPainterPathStroker, QPainter, QRegion, {Painter Paths Example} |
| 341 | */ |
| 342 | |
| 343 | /*! |
| 344 | \enum QPainterPath::ElementType |
| 345 | |
| 346 | This enum describes the types of elements used to connect vertices |
| 347 | in subpaths. |
| 348 | |
| 349 | Note that elements added as closed subpaths using the |
| 350 | addEllipse(), addPath(), addPolygon(), addRect(), addRegion() and |
| 351 | addText() convenience functions, is actually added to the path as |
| 352 | a collection of separate elements using the moveTo(), lineTo() and |
| 353 | cubicTo() functions. |
| 354 | |
| 355 | \value MoveToElement A new subpath. See also moveTo(). |
| 356 | \value LineToElement A line. See also lineTo(). |
| 357 | \value CurveToElement A curve. See also cubicTo() and quadTo(). |
| 358 | \value CurveToDataElement The extra data required to describe a curve in |
| 359 | a CurveToElement element. |
| 360 | |
| 361 | \sa elementAt(), elementCount() |
| 362 | */ |
| 363 | |
| 364 | /*! |
| 365 | \class QPainterPath::Element |
| 366 | \inmodule QtGui |
| 367 | |
| 368 | \brief The QPainterPath::Element class specifies the position and |
| 369 | type of a subpath. |
| 370 | |
| 371 | Once a QPainterPath object is constructed, subpaths like lines and |
| 372 | curves can be added to the path (creating |
| 373 | QPainterPath::LineToElement and QPainterPath::CurveToElement |
| 374 | components). |
| 375 | |
| 376 | The lines and curves stretch from the currentPosition() to the |
| 377 | position passed as argument. The currentPosition() of the |
| 378 | QPainterPath object is always the end position of the last subpath |
| 379 | that was added (or the initial start point). The moveTo() function |
| 380 | can be used to move the currentPosition() without adding a line or |
| 381 | curve, creating a QPainterPath::MoveToElement component. |
| 382 | |
| 383 | \sa QPainterPath |
| 384 | */ |
| 385 | |
| 386 | /*! |
| 387 | \variable QPainterPath::Element::x |
| 388 | \brief the x coordinate of the element's position. |
| 389 | |
| 390 | \sa {operator QPointF()} |
| 391 | */ |
| 392 | |
| 393 | /*! |
| 394 | \variable QPainterPath::Element::y |
| 395 | \brief the y coordinate of the element's position. |
| 396 | |
| 397 | \sa {operator QPointF()} |
| 398 | */ |
| 399 | |
| 400 | /*! |
| 401 | \variable QPainterPath::Element::type |
| 402 | \brief the type of element |
| 403 | |
| 404 | \sa isCurveTo(), isLineTo(), isMoveTo() |
| 405 | */ |
| 406 | |
| 407 | /*! |
| 408 | \fn bool QPainterPath::Element::operator==(const Element &other) const |
| 409 | \since 4.2 |
| 410 | |
| 411 | Returns \c true if this element is equal to \a other; |
| 412 | otherwise returns \c false. |
| 413 | |
| 414 | \sa operator!=() |
| 415 | */ |
| 416 | |
| 417 | /*! |
| 418 | \fn bool QPainterPath::Element::operator!=(const Element &other) const |
| 419 | \since 4.2 |
| 420 | |
| 421 | Returns \c true if this element is not equal to \a other; |
| 422 | otherwise returns \c false. |
| 423 | |
| 424 | \sa operator==() |
| 425 | */ |
| 426 | |
| 427 | /*! |
| 428 | \fn bool QPainterPath::Element::isCurveTo () const |
| 429 | |
| 430 | Returns \c true if the element is a curve, otherwise returns \c false. |
| 431 | |
| 432 | \sa type, QPainterPath::CurveToElement |
| 433 | */ |
| 434 | |
| 435 | /*! |
| 436 | \fn bool QPainterPath::Element::isLineTo () const |
| 437 | |
| 438 | Returns \c true if the element is a line, otherwise returns \c false. |
| 439 | |
| 440 | \sa type, QPainterPath::LineToElement |
| 441 | */ |
| 442 | |
| 443 | /*! |
| 444 | \fn bool QPainterPath::Element::isMoveTo () const |
| 445 | |
| 446 | Returns \c true if the element is moving the current position, |
| 447 | otherwise returns \c false. |
| 448 | |
| 449 | \sa type, QPainterPath::MoveToElement |
| 450 | */ |
| 451 | |
| 452 | /*! |
| 453 | \fn QPainterPath::Element::operator QPointF () const |
| 454 | |
| 455 | Returns the element's position. |
| 456 | |
| 457 | \sa x, y |
| 458 | */ |
| 459 | |
| 460 | /*! |
| 461 | \fn void QPainterPath::addEllipse(qreal x, qreal y, qreal width, qreal height) |
| 462 | \overload |
| 463 | |
| 464 | Creates an ellipse within the bounding rectangle defined by its top-left |
| 465 | corner at (\a x, \a y), \a width and \a height, and adds it to the |
| 466 | painter path as a closed subpath. |
| 467 | */ |
| 468 | |
| 469 | /*! |
| 470 | \since 4.4 |
| 471 | |
| 472 | \fn void QPainterPath::addEllipse(const QPointF ¢er, qreal rx, qreal ry) |
| 473 | \overload |
| 474 | |
| 475 | Creates an ellipse positioned at \a{center} with radii \a{rx} and \a{ry}, |
| 476 | and adds it to the painter path as a closed subpath. |
| 477 | */ |
| 478 | |
| 479 | /*! |
| 480 | \fn void QPainterPath::addText(qreal x, qreal y, const QFont &font, const QString &text) |
| 481 | \overload |
| 482 | |
| 483 | Adds the given \a text to this path as a set of closed subpaths created |
| 484 | from the \a font supplied. The subpaths are positioned so that the left |
| 485 | end of the text's baseline lies at the point specified by (\a x, \a y). |
| 486 | */ |
| 487 | |
| 488 | /*! |
| 489 | \fn int QPainterPath::elementCount() const |
| 490 | |
| 491 | Returns the number of path elements in the painter path. |
| 492 | |
| 493 | \sa ElementType, elementAt(), isEmpty() |
| 494 | */ |
| 495 | |
| 496 | int QPainterPath::elementCount() const |
| 497 | { |
| 498 | return d_ptr ? d_ptr->elements.size() : 0; |
| 499 | } |
| 500 | |
| 501 | /*! |
| 502 | \fn QPainterPath::Element QPainterPath::elementAt(int index) const |
| 503 | |
| 504 | Returns the element at the given \a index in the painter path. |
| 505 | |
| 506 | \sa ElementType, elementCount(), isEmpty() |
| 507 | */ |
| 508 | |
| 509 | QPainterPath::Element QPainterPath::elementAt(int i) const |
| 510 | { |
| 511 | Q_ASSERT(d_ptr); |
| 512 | Q_ASSERT(i >= 0 && i < elementCount()); |
| 513 | return d_ptr->elements.at(i); |
| 514 | } |
| 515 | |
| 516 | /*! |
| 517 | \fn void QPainterPath::setElementPositionAt(int index, qreal x, qreal y) |
| 518 | \since 4.2 |
| 519 | |
| 520 | Sets the x and y coordinate of the element at index \a index to \a |
| 521 | x and \a y. |
| 522 | */ |
| 523 | |
| 524 | void QPainterPath::setElementPositionAt(int i, qreal x, qreal y) |
| 525 | { |
| 526 | Q_ASSERT(d_ptr); |
| 527 | Q_ASSERT(i >= 0 && i < elementCount()); |
| 528 | detach(); |
| 529 | QPainterPath::Element &e = d_ptr->elements[i]; |
| 530 | e.x = x; |
| 531 | e.y = y; |
| 532 | } |
| 533 | |
| 534 | |
| 535 | /*### |
| 536 | \fn QPainterPath &QPainterPath::operator +=(const QPainterPath &other) |
| 537 | |
| 538 | Appends the \a other painter path to this painter path and returns a |
| 539 | reference to the result. |
| 540 | */ |
| 541 | |
| 542 | /*! |
| 543 | Constructs an empty QPainterPath object. |
| 544 | */ |
| 545 | QPainterPath::QPainterPath() noexcept |
| 546 | : d_ptr(nullptr) |
| 547 | { |
| 548 | } |
| 549 | |
| 550 | /*! |
| 551 | \fn QPainterPath::QPainterPath(const QPainterPath &path) |
| 552 | |
| 553 | Creates a QPainterPath object that is a copy of the given \a path. |
| 554 | |
| 555 | \sa operator=() |
| 556 | */ |
| 557 | QPainterPath::QPainterPath(const QPainterPath &other) |
| 558 | : d_ptr(other.d_ptr.data()) |
| 559 | { |
| 560 | if (d_ptr) |
| 561 | d_ptr->ref.ref(); |
| 562 | } |
| 563 | |
| 564 | /*! |
| 565 | Creates a QPainterPath object with the given \a startPoint as its |
| 566 | current position. |
| 567 | */ |
| 568 | |
| 569 | QPainterPath::QPainterPath(const QPointF &startPoint) |
| 570 | : d_ptr(new QPainterPathPrivate) |
| 571 | { |
| 572 | Element e = { startPoint.x(), startPoint.y(), MoveToElement }; |
| 573 | d_func()->elements << e; |
| 574 | } |
| 575 | |
| 576 | void QPainterPath::detach() |
| 577 | { |
| 578 | if (d_ptr->ref.loadRelaxed() != 1) |
| 579 | detach_helper(); |
| 580 | setDirty(true); |
| 581 | } |
| 582 | |
| 583 | /*! |
| 584 | \internal |
| 585 | */ |
| 586 | void QPainterPath::detach_helper() |
| 587 | { |
| 588 | QPainterPathPrivate *data = new QPainterPathPrivate(*d_func()); |
| 589 | d_ptr.reset(data); |
| 590 | } |
| 591 | |
| 592 | /*! |
| 593 | \internal |
| 594 | */ |
| 595 | void QPainterPath::ensureData_helper() |
| 596 | { |
| 597 | QPainterPathPrivate *data = new QPainterPathPrivate; |
| 598 | data->elements.reserve(16); |
| 599 | QPainterPath::Element e = { 0, 0, QPainterPath::MoveToElement }; |
| 600 | data->elements << e; |
| 601 | d_ptr.reset(data); |
| 602 | Q_ASSERT(d_ptr != nullptr); |
| 603 | } |
| 604 | |
| 605 | /*! |
| 606 | \fn QPainterPath &QPainterPath::operator=(const QPainterPath &path) |
| 607 | |
| 608 | Assigns the given \a path to this painter path. |
| 609 | |
| 610 | \sa QPainterPath() |
| 611 | */ |
| 612 | QPainterPath &QPainterPath::operator=(const QPainterPath &other) |
| 613 | { |
| 614 | if (other.d_func() != d_func()) { |
| 615 | QPainterPathPrivate *data = other.d_func(); |
| 616 | if (data) |
| 617 | data->ref.ref(); |
| 618 | d_ptr.reset(data); |
| 619 | } |
| 620 | return *this; |
| 621 | } |
| 622 | |
| 623 | /*! |
| 624 | \fn QPainterPath &QPainterPath::operator=(QPainterPath &&other) |
| 625 | |
| 626 | Move-assigns \a other to this QPainterPath instance. |
| 627 | |
| 628 | \since 5.2 |
| 629 | */ |
| 630 | |
| 631 | /*! |
| 632 | \fn void QPainterPath::swap(QPainterPath &other) |
| 633 | \since 4.8 |
| 634 | |
| 635 | Swaps painter path \a other with this painter path. This operation is very |
| 636 | fast and never fails. |
| 637 | */ |
| 638 | |
| 639 | /*! |
| 640 | Destroys this QPainterPath object. |
| 641 | */ |
| 642 | QPainterPath::~QPainterPath() |
| 643 | { |
| 644 | } |
| 645 | |
| 646 | /*! |
| 647 | Clears the path elements stored. |
| 648 | |
| 649 | This allows the path to reuse previous memory allocations. |
| 650 | |
| 651 | \sa reserve(), capacity() |
| 652 | \since 5.13 |
| 653 | */ |
| 654 | void QPainterPath::clear() |
| 655 | { |
| 656 | if (!d_ptr) |
| 657 | return; |
| 658 | |
| 659 | detach(); |
| 660 | d_func()->clear(); |
| 661 | d_func()->elements.append( {0, 0, MoveToElement} ); |
| 662 | } |
| 663 | |
| 664 | /*! |
| 665 | Reserves a given amount of elements in QPainterPath's internal memory. |
| 666 | |
| 667 | Attempts to allocate memory for at least \a size elements. |
| 668 | |
| 669 | \sa clear(), capacity(), QList::reserve() |
| 670 | \since 5.13 |
| 671 | */ |
| 672 | void QPainterPath::reserve(int size) |
| 673 | { |
| 674 | Q_D(QPainterPath); |
| 675 | if ((!d && size > 0) || (d && d->elements.capacity() < size)) { |
| 676 | ensureData(); |
| 677 | detach(); |
| 678 | d_func()->elements.reserve(size); |
| 679 | } |
| 680 | } |
| 681 | |
| 682 | /*! |
| 683 | Returns the number of elements allocated by the QPainterPath. |
| 684 | |
| 685 | \sa clear(), reserve() |
| 686 | \since 5.13 |
| 687 | */ |
| 688 | int QPainterPath::capacity() const |
| 689 | { |
| 690 | Q_D(QPainterPath); |
| 691 | if (d) |
| 692 | return d->elements.capacity(); |
| 693 | |
| 694 | return 0; |
| 695 | } |
| 696 | |
| 697 | /*! |
| 698 | Closes the current subpath by drawing a line to the beginning of |
| 699 | the subpath, automatically starting a new path. The current point |
| 700 | of the new path is (0, 0). |
| 701 | |
| 702 | If the subpath does not contain any elements, this function does |
| 703 | nothing. |
| 704 | |
| 705 | \sa moveTo(), {QPainterPath#Composing a QPainterPath}{Composing |
| 706 | a QPainterPath} |
| 707 | */ |
| 708 | void QPainterPath::closeSubpath() |
| 709 | { |
| 710 | #ifdef QPP_DEBUG |
| 711 | printf("QPainterPath::closeSubpath()\n" ); |
| 712 | #endif |
| 713 | if (isEmpty()) |
| 714 | return; |
| 715 | detach(); |
| 716 | |
| 717 | d_func()->close(); |
| 718 | } |
| 719 | |
| 720 | /*! |
| 721 | \fn void QPainterPath::moveTo(qreal x, qreal y) |
| 722 | |
| 723 | \overload |
| 724 | |
| 725 | Moves the current position to (\a{x}, \a{y}) and starts a new |
| 726 | subpath, implicitly closing the previous path. |
| 727 | */ |
| 728 | |
| 729 | /*! |
| 730 | \fn void QPainterPath::moveTo(const QPointF &point) |
| 731 | |
| 732 | Moves the current point to the given \a point, implicitly starting |
| 733 | a new subpath and closing the previous one. |
| 734 | |
| 735 | \sa closeSubpath(), {QPainterPath#Composing a |
| 736 | QPainterPath}{Composing a QPainterPath} |
| 737 | */ |
| 738 | void QPainterPath::moveTo(const QPointF &p) |
| 739 | { |
| 740 | #ifdef QPP_DEBUG |
| 741 | printf("QPainterPath::moveTo() (%.2f,%.2f)\n" , p.x(), p.y()); |
| 742 | #endif |
| 743 | |
| 744 | if (!hasValidCoords(p)) { |
| 745 | #ifndef QT_NO_DEBUG |
| 746 | qWarning("QPainterPath::moveTo: Adding point with invalid coordinates, ignoring call" ); |
| 747 | #endif |
| 748 | return; |
| 749 | } |
| 750 | |
| 751 | ensureData(); |
| 752 | detach(); |
| 753 | |
| 754 | QPainterPathPrivate *d = d_func(); |
| 755 | Q_ASSERT(!d->elements.isEmpty()); |
| 756 | |
| 757 | d->require_moveTo = false; |
| 758 | |
| 759 | if (d->elements.constLast().type == MoveToElement) { |
| 760 | d->elements.last().x = p.x(); |
| 761 | d->elements.last().y = p.y(); |
| 762 | } else { |
| 763 | Element elm = { p.x(), p.y(), MoveToElement }; |
| 764 | d->elements.append(elm); |
| 765 | } |
| 766 | d->cStart = d->elements.size() - 1; |
| 767 | } |
| 768 | |
| 769 | /*! |
| 770 | \fn void QPainterPath::lineTo(qreal x, qreal y) |
| 771 | |
| 772 | \overload |
| 773 | |
| 774 | Draws a line from the current position to the point (\a{x}, |
| 775 | \a{y}). |
| 776 | */ |
| 777 | |
| 778 | /*! |
| 779 | \fn void QPainterPath::lineTo(const QPointF &endPoint) |
| 780 | |
| 781 | Adds a straight line from the current position to the given \a |
| 782 | endPoint. After the line is drawn, the current position is updated |
| 783 | to be at the end point of the line. |
| 784 | |
| 785 | \sa addPolygon(), addRect(), {QPainterPath#Composing a |
| 786 | QPainterPath}{Composing a QPainterPath} |
| 787 | */ |
| 788 | void QPainterPath::lineTo(const QPointF &p) |
| 789 | { |
| 790 | #ifdef QPP_DEBUG |
| 791 | printf("QPainterPath::lineTo() (%.2f,%.2f)\n" , p.x(), p.y()); |
| 792 | #endif |
| 793 | |
| 794 | if (!hasValidCoords(p)) { |
| 795 | #ifndef QT_NO_DEBUG |
| 796 | qWarning("QPainterPath::lineTo: Adding point with invalid coordinates, ignoring call" ); |
| 797 | #endif |
| 798 | return; |
| 799 | } |
| 800 | |
| 801 | ensureData(); |
| 802 | detach(); |
| 803 | |
| 804 | QPainterPathPrivate *d = d_func(); |
| 805 | Q_ASSERT(!d->elements.isEmpty()); |
| 806 | d->maybeMoveTo(); |
| 807 | if (p == QPointF(d->elements.constLast())) |
| 808 | return; |
| 809 | Element elm = { p.x(), p.y(), LineToElement }; |
| 810 | d->elements.append(elm); |
| 811 | |
| 812 | d->convex = d->elements.size() == 3 || (d->elements.size() == 4 && d->isClosed()); |
| 813 | } |
| 814 | |
| 815 | /*! |
| 816 | \fn void QPainterPath::cubicTo(qreal c1X, qreal c1Y, qreal c2X, |
| 817 | qreal c2Y, qreal endPointX, qreal endPointY); |
| 818 | |
| 819 | \overload |
| 820 | |
| 821 | Adds a cubic Bezier curve between the current position and the end |
| 822 | point (\a{endPointX}, \a{endPointY}) with control points specified |
| 823 | by (\a{c1X}, \a{c1Y}) and (\a{c2X}, \a{c2Y}). |
| 824 | */ |
| 825 | |
| 826 | /*! |
| 827 | \fn void QPainterPath::cubicTo(const QPointF &c1, const QPointF &c2, const QPointF &endPoint) |
| 828 | |
| 829 | Adds a cubic Bezier curve between the current position and the |
| 830 | given \a endPoint using the control points specified by \a c1, and |
| 831 | \a c2. |
| 832 | |
| 833 | After the curve is added, the current position is updated to be at |
| 834 | the end point of the curve. |
| 835 | |
| 836 | \table 100% |
| 837 | \row |
| 838 | \li \inlineimage qpainterpath-cubicto.png |
| 839 | \li |
| 840 | \snippet code/src_gui_painting_qpainterpath.cpp 1 |
| 841 | \endtable |
| 842 | |
| 843 | \sa quadTo(), {QPainterPath#Composing a QPainterPath}{Composing |
| 844 | a QPainterPath} |
| 845 | */ |
| 846 | void QPainterPath::cubicTo(const QPointF &c1, const QPointF &c2, const QPointF &e) |
| 847 | { |
| 848 | #ifdef QPP_DEBUG |
| 849 | printf("QPainterPath::cubicTo() (%.2f,%.2f), (%.2f,%.2f), (%.2f,%.2f)\n" , |
| 850 | c1.x(), c1.y(), c2.x(), c2.y(), e.x(), e.y()); |
| 851 | #endif |
| 852 | |
| 853 | if (!hasValidCoords(c1) || !hasValidCoords(c2) || !hasValidCoords(e)) { |
| 854 | #ifndef QT_NO_DEBUG |
| 855 | qWarning("QPainterPath::cubicTo: Adding point with invalid coordinates, ignoring call" ); |
| 856 | #endif |
| 857 | return; |
| 858 | } |
| 859 | |
| 860 | ensureData(); |
| 861 | detach(); |
| 862 | |
| 863 | QPainterPathPrivate *d = d_func(); |
| 864 | Q_ASSERT(!d->elements.isEmpty()); |
| 865 | |
| 866 | |
| 867 | // Abort on empty curve as a stroker cannot handle this and the |
| 868 | // curve is irrelevant anyway. |
| 869 | if (d->elements.constLast() == c1 && c1 == c2 && c2 == e) |
| 870 | return; |
| 871 | |
| 872 | d->maybeMoveTo(); |
| 873 | |
| 874 | Element ce1 = { c1.x(), c1.y(), CurveToElement }; |
| 875 | Element ce2 = { c2.x(), c2.y(), CurveToDataElement }; |
| 876 | Element ee = { e.x(), e.y(), CurveToDataElement }; |
| 877 | d->elements << ce1 << ce2 << ee; |
| 878 | } |
| 879 | |
| 880 | /*! |
| 881 | \fn void QPainterPath::quadTo(qreal cx, qreal cy, qreal endPointX, qreal endPointY); |
| 882 | |
| 883 | \overload |
| 884 | |
| 885 | Adds a quadratic Bezier curve between the current point and the endpoint |
| 886 | (\a{endPointX}, \a{endPointY}) with the control point specified by |
| 887 | (\a{cx}, \a{cy}). |
| 888 | */ |
| 889 | |
| 890 | /*! |
| 891 | \fn void QPainterPath::quadTo(const QPointF &c, const QPointF &endPoint) |
| 892 | |
| 893 | Adds a quadratic Bezier curve between the current position and the |
| 894 | given \a endPoint with the control point specified by \a c. |
| 895 | |
| 896 | After the curve is added, the current point is updated to be at |
| 897 | the end point of the curve. |
| 898 | |
| 899 | \sa cubicTo(), {QPainterPath#Composing a QPainterPath}{Composing a |
| 900 | QPainterPath} |
| 901 | */ |
| 902 | void QPainterPath::quadTo(const QPointF &c, const QPointF &e) |
| 903 | { |
| 904 | #ifdef QPP_DEBUG |
| 905 | printf("QPainterPath::quadTo() (%.2f,%.2f), (%.2f,%.2f)\n" , |
| 906 | c.x(), c.y(), e.x(), e.y()); |
| 907 | #endif |
| 908 | |
| 909 | if (!hasValidCoords(c) || !hasValidCoords(e)) { |
| 910 | #ifndef QT_NO_DEBUG |
| 911 | qWarning("QPainterPath::quadTo: Adding point with invalid coordinates, ignoring call" ); |
| 912 | #endif |
| 913 | return; |
| 914 | } |
| 915 | |
| 916 | ensureData(); |
| 917 | detach(); |
| 918 | |
| 919 | Q_D(QPainterPath); |
| 920 | Q_ASSERT(!d->elements.isEmpty()); |
| 921 | const QPainterPath::Element &elm = d->elements.at(elementCount()-1); |
| 922 | QPointF prev(elm.x, elm.y); |
| 923 | |
| 924 | // Abort on empty curve as a stroker cannot handle this and the |
| 925 | // curve is irrelevant anyway. |
| 926 | if (prev == c && c == e) |
| 927 | return; |
| 928 | |
| 929 | QPointF c1((prev.x() + 2*c.x()) / 3, (prev.y() + 2*c.y()) / 3); |
| 930 | QPointF c2((e.x() + 2*c.x()) / 3, (e.y() + 2*c.y()) / 3); |
| 931 | cubicTo(c1, c2, e); |
| 932 | } |
| 933 | |
| 934 | /*! |
| 935 | \fn void QPainterPath::arcTo(qreal x, qreal y, qreal width, qreal |
| 936 | height, qreal startAngle, qreal sweepLength) |
| 937 | |
| 938 | \overload |
| 939 | |
| 940 | Creates an arc that occupies the rectangle QRectF(\a x, \a y, \a |
| 941 | width, \a height), beginning at the specified \a startAngle and |
| 942 | extending \a sweepLength degrees counter-clockwise. |
| 943 | |
| 944 | */ |
| 945 | |
| 946 | /*! |
| 947 | \fn void QPainterPath::arcTo(const QRectF &rectangle, qreal startAngle, qreal sweepLength) |
| 948 | |
| 949 | Creates an arc that occupies the given \a rectangle, beginning at |
| 950 | the specified \a startAngle and extending \a sweepLength degrees |
| 951 | counter-clockwise. |
| 952 | |
| 953 | Angles are specified in degrees. Clockwise arcs can be specified |
| 954 | using negative angles. |
| 955 | |
| 956 | Note that this function connects the starting point of the arc to |
| 957 | the current position if they are not already connected. After the |
| 958 | arc has been added, the current position is the last point in |
| 959 | arc. To draw a line back to the first point, use the |
| 960 | closeSubpath() function. |
| 961 | |
| 962 | \table 100% |
| 963 | \row |
| 964 | \li \inlineimage qpainterpath-arcto.png |
| 965 | \li |
| 966 | \snippet code/src_gui_painting_qpainterpath.cpp 2 |
| 967 | \endtable |
| 968 | |
| 969 | \sa arcMoveTo(), addEllipse(), QPainter::drawArc(), QPainter::drawPie(), |
| 970 | {QPainterPath#Composing a QPainterPath}{Composing a |
| 971 | QPainterPath} |
| 972 | */ |
| 973 | void QPainterPath::arcTo(const QRectF &rect, qreal startAngle, qreal sweepLength) |
| 974 | { |
| 975 | #ifdef QPP_DEBUG |
| 976 | printf("QPainterPath::arcTo() (%.2f, %.2f, %.2f, %.2f, angle=%.2f, sweep=%.2f\n" , |
| 977 | rect.x(), rect.y(), rect.width(), rect.height(), startAngle, sweepLength); |
| 978 | #endif |
| 979 | |
| 980 | if (!hasValidCoords(rect) || !isValidCoord(startAngle) || !isValidCoord(sweepLength)) { |
| 981 | #ifndef QT_NO_DEBUG |
| 982 | qWarning("QPainterPath::arcTo: Adding point with invalid coordinates, ignoring call" ); |
| 983 | #endif |
| 984 | return; |
| 985 | } |
| 986 | |
| 987 | if (rect.isNull()) |
| 988 | return; |
| 989 | |
| 990 | ensureData(); |
| 991 | detach(); |
| 992 | |
| 993 | int point_count; |
| 994 | QPointF pts[15]; |
| 995 | QPointF curve_start = qt_curves_for_arc(rect, startAngle, sweepLength, pts, &point_count); |
| 996 | |
| 997 | lineTo(curve_start); |
| 998 | for (int i=0; i<point_count; i+=3) { |
| 999 | cubicTo(pts[i].x(), pts[i].y(), |
| 1000 | pts[i+1].x(), pts[i+1].y(), |
| 1001 | pts[i+2].x(), pts[i+2].y()); |
| 1002 | } |
| 1003 | |
| 1004 | } |
| 1005 | |
| 1006 | |
| 1007 | /*! |
| 1008 | \fn void QPainterPath::arcMoveTo(qreal x, qreal y, qreal width, qreal height, qreal angle) |
| 1009 | \overload |
| 1010 | \since 4.2 |
| 1011 | |
| 1012 | Creates a move to that lies on the arc that occupies the |
| 1013 | QRectF(\a x, \a y, \a width, \a height) at \a angle. |
| 1014 | */ |
| 1015 | |
| 1016 | |
| 1017 | /*! |
| 1018 | \fn void QPainterPath::arcMoveTo(const QRectF &rectangle, qreal angle) |
| 1019 | \since 4.2 |
| 1020 | |
| 1021 | Creates a move to that lies on the arc that occupies the given \a |
| 1022 | rectangle at \a angle. |
| 1023 | |
| 1024 | Angles are specified in degrees. Clockwise arcs can be specified |
| 1025 | using negative angles. |
| 1026 | |
| 1027 | \sa moveTo(), arcTo() |
| 1028 | */ |
| 1029 | |
| 1030 | void QPainterPath::arcMoveTo(const QRectF &rect, qreal angle) |
| 1031 | { |
| 1032 | if (rect.isNull()) |
| 1033 | return; |
| 1034 | |
| 1035 | QPointF pt; |
| 1036 | qt_find_ellipse_coords(rect, angle, 0, &pt, nullptr); |
| 1037 | moveTo(pt); |
| 1038 | } |
| 1039 | |
| 1040 | |
| 1041 | |
| 1042 | /*! |
| 1043 | \fn QPointF QPainterPath::currentPosition() const |
| 1044 | |
| 1045 | Returns the current position of the path. |
| 1046 | */ |
| 1047 | QPointF QPainterPath::currentPosition() const |
| 1048 | { |
| 1049 | return !d_ptr || d_func()->elements.isEmpty() |
| 1050 | ? QPointF() |
| 1051 | : QPointF(d_func()->elements.constLast().x, d_func()->elements.constLast().y); |
| 1052 | } |
| 1053 | |
| 1054 | |
| 1055 | /*! |
| 1056 | \fn void QPainterPath::addRect(qreal x, qreal y, qreal width, qreal height) |
| 1057 | |
| 1058 | \overload |
| 1059 | |
| 1060 | Adds a rectangle at position (\a{x}, \a{y}), with the given \a |
| 1061 | width and \a height, as a closed subpath. |
| 1062 | */ |
| 1063 | |
| 1064 | /*! |
| 1065 | \fn void QPainterPath::addRect(const QRectF &rectangle) |
| 1066 | |
| 1067 | Adds the given \a rectangle to this path as a closed subpath. |
| 1068 | |
| 1069 | The \a rectangle is added as a clockwise set of lines. The painter |
| 1070 | path's current position after the \a rectangle has been added is |
| 1071 | at the top-left corner of the rectangle. |
| 1072 | |
| 1073 | \table 100% |
| 1074 | \row |
| 1075 | \li \inlineimage qpainterpath-addrectangle.png |
| 1076 | \li |
| 1077 | \snippet code/src_gui_painting_qpainterpath.cpp 3 |
| 1078 | \endtable |
| 1079 | |
| 1080 | \sa addRegion(), lineTo(), {QPainterPath#Composing a |
| 1081 | QPainterPath}{Composing a QPainterPath} |
| 1082 | */ |
| 1083 | void QPainterPath::addRect(const QRectF &r) |
| 1084 | { |
| 1085 | if (!hasValidCoords(r)) { |
| 1086 | #ifndef QT_NO_DEBUG |
| 1087 | qWarning("QPainterPath::addRect: Adding point with invalid coordinates, ignoring call" ); |
| 1088 | #endif |
| 1089 | return; |
| 1090 | } |
| 1091 | |
| 1092 | if (r.isNull()) |
| 1093 | return; |
| 1094 | |
| 1095 | ensureData(); |
| 1096 | detach(); |
| 1097 | |
| 1098 | bool first = d_func()->elements.size() < 2; |
| 1099 | |
| 1100 | moveTo(r.x(), r.y()); |
| 1101 | |
| 1102 | Element l1 = { r.x() + r.width(), r.y(), LineToElement }; |
| 1103 | Element l2 = { r.x() + r.width(), r.y() + r.height(), LineToElement }; |
| 1104 | Element l3 = { r.x(), r.y() + r.height(), LineToElement }; |
| 1105 | Element l4 = { r.x(), r.y(), LineToElement }; |
| 1106 | |
| 1107 | d_func()->elements << l1 << l2 << l3 << l4; |
| 1108 | d_func()->require_moveTo = true; |
| 1109 | d_func()->convex = first; |
| 1110 | } |
| 1111 | |
| 1112 | /*! |
| 1113 | Adds the given \a polygon to the path as an (unclosed) subpath. |
| 1114 | |
| 1115 | Note that the current position after the polygon has been added, |
| 1116 | is the last point in \a polygon. To draw a line back to the first |
| 1117 | point, use the closeSubpath() function. |
| 1118 | |
| 1119 | \table 100% |
| 1120 | \row |
| 1121 | \li \inlineimage qpainterpath-addpolygon.png |
| 1122 | \li |
| 1123 | \snippet code/src_gui_painting_qpainterpath.cpp 4 |
| 1124 | \endtable |
| 1125 | |
| 1126 | \sa lineTo(), {QPainterPath#Composing a QPainterPath}{Composing |
| 1127 | a QPainterPath} |
| 1128 | */ |
| 1129 | void QPainterPath::addPolygon(const QPolygonF &polygon) |
| 1130 | { |
| 1131 | if (polygon.isEmpty()) |
| 1132 | return; |
| 1133 | |
| 1134 | ensureData(); |
| 1135 | detach(); |
| 1136 | |
| 1137 | moveTo(polygon.constFirst()); |
| 1138 | for (int i=1; i<polygon.size(); ++i) { |
| 1139 | Element elm = { polygon.at(i).x(), polygon.at(i).y(), LineToElement }; |
| 1140 | d_func()->elements << elm; |
| 1141 | } |
| 1142 | } |
| 1143 | |
| 1144 | /*! |
| 1145 | \fn void QPainterPath::addEllipse(const QRectF &boundingRectangle) |
| 1146 | |
| 1147 | Creates an ellipse within the specified \a boundingRectangle |
| 1148 | and adds it to the painter path as a closed subpath. |
| 1149 | |
| 1150 | The ellipse is composed of a clockwise curve, starting and |
| 1151 | finishing at zero degrees (the 3 o'clock position). |
| 1152 | |
| 1153 | \table 100% |
| 1154 | \row |
| 1155 | \li \inlineimage qpainterpath-addellipse.png |
| 1156 | \li |
| 1157 | \snippet code/src_gui_painting_qpainterpath.cpp 5 |
| 1158 | \endtable |
| 1159 | |
| 1160 | \sa arcTo(), QPainter::drawEllipse(), {QPainterPath#Composing a |
| 1161 | QPainterPath}{Composing a QPainterPath} |
| 1162 | */ |
| 1163 | void QPainterPath::addEllipse(const QRectF &boundingRect) |
| 1164 | { |
| 1165 | if (!hasValidCoords(boundingRect)) { |
| 1166 | #ifndef QT_NO_DEBUG |
| 1167 | qWarning("QPainterPath::addEllipse: Adding point with invalid coordinates, ignoring call" ); |
| 1168 | #endif |
| 1169 | return; |
| 1170 | } |
| 1171 | |
| 1172 | if (boundingRect.isNull()) |
| 1173 | return; |
| 1174 | |
| 1175 | ensureData(); |
| 1176 | detach(); |
| 1177 | |
| 1178 | bool first = d_func()->elements.size() < 2; |
| 1179 | |
| 1180 | QPointF pts[12]; |
| 1181 | int point_count; |
| 1182 | QPointF start = qt_curves_for_arc(boundingRect, 0, -360, pts, &point_count); |
| 1183 | |
| 1184 | moveTo(start); |
| 1185 | cubicTo(pts[0], pts[1], pts[2]); // 0 -> 270 |
| 1186 | cubicTo(pts[3], pts[4], pts[5]); // 270 -> 180 |
| 1187 | cubicTo(pts[6], pts[7], pts[8]); // 180 -> 90 |
| 1188 | cubicTo(pts[9], pts[10], pts[11]); // 90 - >0 |
| 1189 | d_func()->require_moveTo = true; |
| 1190 | |
| 1191 | d_func()->convex = first; |
| 1192 | } |
| 1193 | |
| 1194 | /*! |
| 1195 | \fn void QPainterPath::addText(const QPointF &point, const QFont &font, const QString &text) |
| 1196 | |
| 1197 | Adds the given \a text to this path as a set of closed subpaths |
| 1198 | created from the \a font supplied. The subpaths are positioned so |
| 1199 | that the left end of the text's baseline lies at the specified \a |
| 1200 | point. |
| 1201 | |
| 1202 | \table 100% |
| 1203 | \row |
| 1204 | \li \inlineimage qpainterpath-addtext.png |
| 1205 | \li |
| 1206 | \snippet code/src_gui_painting_qpainterpath.cpp 6 |
| 1207 | \endtable |
| 1208 | |
| 1209 | \sa QPainter::drawText(), {QPainterPath#Composing a |
| 1210 | QPainterPath}{Composing a QPainterPath} |
| 1211 | */ |
| 1212 | void QPainterPath::addText(const QPointF &point, const QFont &f, const QString &text) |
| 1213 | { |
| 1214 | if (text.isEmpty()) |
| 1215 | return; |
| 1216 | |
| 1217 | ensureData(); |
| 1218 | detach(); |
| 1219 | |
| 1220 | QTextLayout layout(text, f); |
| 1221 | layout.setCacheEnabled(true); |
| 1222 | QTextEngine *eng = layout.engine(); |
| 1223 | layout.beginLayout(); |
| 1224 | QTextLine line = layout.createLine(); |
| 1225 | Q_UNUSED(line); |
| 1226 | layout.endLayout(); |
| 1227 | const QScriptLine &sl = eng->lines[0]; |
| 1228 | if (!sl.length || !eng->layoutData) |
| 1229 | return; |
| 1230 | |
| 1231 | int nItems = eng->layoutData->items.size(); |
| 1232 | |
| 1233 | qreal x(point.x()); |
| 1234 | qreal y(point.y()); |
| 1235 | |
| 1236 | QVarLengthArray<int> visualOrder(nItems); |
| 1237 | QVarLengthArray<uchar> levels(nItems); |
| 1238 | for (int i = 0; i < nItems; ++i) |
| 1239 | levels[i] = eng->layoutData->items.at(i).analysis.bidiLevel; |
| 1240 | QTextEngine::bidiReorder(nItems, levels.data(), visualOrder.data()); |
| 1241 | |
| 1242 | for (int i = 0; i < nItems; ++i) { |
| 1243 | int item = visualOrder[i]; |
| 1244 | const QScriptItem &si = eng->layoutData->items.at(item); |
| 1245 | |
| 1246 | if (si.analysis.flags < QScriptAnalysis::TabOrObject) { |
| 1247 | QGlyphLayout glyphs = eng->shapedGlyphs(&si); |
| 1248 | QFontEngine *fe = f.d->engineForScript(si.analysis.script); |
| 1249 | Q_ASSERT(fe); |
| 1250 | fe->addOutlineToPath(x, y, glyphs, this, |
| 1251 | si.analysis.bidiLevel % 2 |
| 1252 | ? QTextItem::RenderFlags(QTextItem::RightToLeft) |
| 1253 | : QTextItem::RenderFlags{}); |
| 1254 | |
| 1255 | const qreal lw = fe->lineThickness().toReal(); |
| 1256 | if (f.d->underline) { |
| 1257 | qreal pos = fe->underlinePosition().toReal(); |
| 1258 | addRect(x, y + pos, si.width.toReal(), lw); |
| 1259 | } |
| 1260 | if (f.d->overline) { |
| 1261 | qreal pos = fe->ascent().toReal() + 1; |
| 1262 | addRect(x, y - pos, si.width.toReal(), lw); |
| 1263 | } |
| 1264 | if (f.d->strikeOut) { |
| 1265 | qreal pos = fe->ascent().toReal() / 3; |
| 1266 | addRect(x, y - pos, si.width.toReal(), lw); |
| 1267 | } |
| 1268 | } |
| 1269 | x += si.width.toReal(); |
| 1270 | } |
| 1271 | } |
| 1272 | |
| 1273 | /*! |
| 1274 | \fn void QPainterPath::addPath(const QPainterPath &path) |
| 1275 | |
| 1276 | Adds the given \a path to \e this path as a closed subpath. |
| 1277 | |
| 1278 | \sa connectPath(), {QPainterPath#Composing a |
| 1279 | QPainterPath}{Composing a QPainterPath} |
| 1280 | */ |
| 1281 | void QPainterPath::addPath(const QPainterPath &other) |
| 1282 | { |
| 1283 | if (other.isEmpty()) |
| 1284 | return; |
| 1285 | |
| 1286 | ensureData(); |
| 1287 | detach(); |
| 1288 | |
| 1289 | QPainterPathPrivate *d = d_func(); |
| 1290 | // Remove last moveto so we don't get multiple moveto's |
| 1291 | if (d->elements.constLast().type == MoveToElement) |
| 1292 | d->elements.remove(d->elements.size()-1); |
| 1293 | |
| 1294 | // Locate where our own current subpath will start after the other path is added. |
| 1295 | int cStart = d->elements.size() + other.d_func()->cStart; |
| 1296 | d->elements += other.d_func()->elements; |
| 1297 | d->cStart = cStart; |
| 1298 | |
| 1299 | d->require_moveTo = other.d_func()->isClosed(); |
| 1300 | } |
| 1301 | |
| 1302 | |
| 1303 | /*! |
| 1304 | \fn void QPainterPath::connectPath(const QPainterPath &path) |
| 1305 | |
| 1306 | Connects the given \a path to \e this path by adding a line from the |
| 1307 | last element of this path to the first element of the given path. |
| 1308 | |
| 1309 | \sa addPath(), {QPainterPath#Composing a QPainterPath}{Composing |
| 1310 | a QPainterPath} |
| 1311 | */ |
| 1312 | void QPainterPath::connectPath(const QPainterPath &other) |
| 1313 | { |
| 1314 | if (other.isEmpty()) |
| 1315 | return; |
| 1316 | |
| 1317 | ensureData(); |
| 1318 | detach(); |
| 1319 | |
| 1320 | QPainterPathPrivate *d = d_func(); |
| 1321 | // Remove last moveto so we don't get multiple moveto's |
| 1322 | if (d->elements.constLast().type == MoveToElement) |
| 1323 | d->elements.remove(d->elements.size()-1); |
| 1324 | |
| 1325 | // Locate where our own current subpath will start after the other path is added. |
| 1326 | int cStart = d->elements.size() + other.d_func()->cStart; |
| 1327 | int first = d->elements.size(); |
| 1328 | d->elements += other.d_func()->elements; |
| 1329 | |
| 1330 | if (first != 0) |
| 1331 | d->elements[first].type = LineToElement; |
| 1332 | |
| 1333 | // avoid duplicate points |
| 1334 | if (first > 0 && QPointF(d->elements.at(first)) == QPointF(d->elements.at(first - 1))) { |
| 1335 | d->elements.remove(first--); |
| 1336 | --cStart; |
| 1337 | } |
| 1338 | |
| 1339 | if (cStart != first) |
| 1340 | d->cStart = cStart; |
| 1341 | } |
| 1342 | |
| 1343 | /*! |
| 1344 | Adds the given \a region to the path by adding each rectangle in |
| 1345 | the region as a separate closed subpath. |
| 1346 | |
| 1347 | \sa addRect(), {QPainterPath#Composing a QPainterPath}{Composing |
| 1348 | a QPainterPath} |
| 1349 | */ |
| 1350 | void QPainterPath::addRegion(const QRegion ®ion) |
| 1351 | { |
| 1352 | ensureData(); |
| 1353 | detach(); |
| 1354 | |
| 1355 | for (const QRect &rect : region) |
| 1356 | addRect(rect); |
| 1357 | } |
| 1358 | |
| 1359 | |
| 1360 | /*! |
| 1361 | Returns the painter path's currently set fill rule. |
| 1362 | |
| 1363 | \sa setFillRule() |
| 1364 | */ |
| 1365 | Qt::FillRule QPainterPath::fillRule() const |
| 1366 | { |
| 1367 | return isEmpty() ? Qt::OddEvenFill : d_func()->fillRule; |
| 1368 | } |
| 1369 | |
| 1370 | /*! |
| 1371 | \fn void QPainterPath::setFillRule(Qt::FillRule fillRule) |
| 1372 | |
| 1373 | Sets the fill rule of the painter path to the given \a |
| 1374 | fillRule. Qt provides two methods for filling paths: |
| 1375 | |
| 1376 | \table |
| 1377 | \header |
| 1378 | \li Qt::OddEvenFill (default) |
| 1379 | \li Qt::WindingFill |
| 1380 | \row |
| 1381 | \li \inlineimage qt-fillrule-oddeven.png |
| 1382 | \li \inlineimage qt-fillrule-winding.png |
| 1383 | \endtable |
| 1384 | |
| 1385 | \sa fillRule() |
| 1386 | */ |
| 1387 | void QPainterPath::setFillRule(Qt::FillRule fillRule) |
| 1388 | { |
| 1389 | ensureData(); |
| 1390 | if (d_func()->fillRule == fillRule) |
| 1391 | return; |
| 1392 | detach(); |
| 1393 | |
| 1394 | d_func()->fillRule = fillRule; |
| 1395 | } |
| 1396 | |
| 1397 | #define QT_BEZIER_A(bezier, coord) 3 * (-bezier.coord##1 \ |
| 1398 | + 3*bezier.coord##2 \ |
| 1399 | - 3*bezier.coord##3 \ |
| 1400 | +bezier.coord##4) |
| 1401 | |
| 1402 | #define QT_BEZIER_B(bezier, coord) 6 * (bezier.coord##1 \ |
| 1403 | - 2*bezier.coord##2 \ |
| 1404 | + bezier.coord##3) |
| 1405 | |
| 1406 | #define QT_BEZIER_C(bezier, coord) 3 * (- bezier.coord##1 \ |
| 1407 | + bezier.coord##2) |
| 1408 | |
| 1409 | #define QT_BEZIER_CHECK_T(bezier, t) \ |
| 1410 | if (t >= 0 && t <= 1) { \ |
| 1411 | QPointF p(b.pointAt(t)); \ |
| 1412 | if (p.x() < minx) minx = p.x(); \ |
| 1413 | else if (p.x() > maxx) maxx = p.x(); \ |
| 1414 | if (p.y() < miny) miny = p.y(); \ |
| 1415 | else if (p.y() > maxy) maxy = p.y(); \ |
| 1416 | } |
| 1417 | |
| 1418 | |
| 1419 | static QRectF (const QBezier &b) |
| 1420 | { |
| 1421 | qreal minx, miny, maxx, maxy; |
| 1422 | |
| 1423 | // initialize with end points |
| 1424 | if (b.x1 < b.x4) { |
| 1425 | minx = b.x1; |
| 1426 | maxx = b.x4; |
| 1427 | } else { |
| 1428 | minx = b.x4; |
| 1429 | maxx = b.x1; |
| 1430 | } |
| 1431 | if (b.y1 < b.y4) { |
| 1432 | miny = b.y1; |
| 1433 | maxy = b.y4; |
| 1434 | } else { |
| 1435 | miny = b.y4; |
| 1436 | maxy = b.y1; |
| 1437 | } |
| 1438 | |
| 1439 | // Update for the X extrema |
| 1440 | { |
| 1441 | qreal ax = QT_BEZIER_A(b, x); |
| 1442 | qreal bx = QT_BEZIER_B(b, x); |
| 1443 | qreal cx = QT_BEZIER_C(b, x); |
| 1444 | // specialcase quadratic curves to avoid div by zero |
| 1445 | if (qFuzzyIsNull(ax)) { |
| 1446 | |
| 1447 | // linear curves are covered by initialization. |
| 1448 | if (!qFuzzyIsNull(bx)) { |
| 1449 | qreal t = -cx / bx; |
| 1450 | QT_BEZIER_CHECK_T(b, t); |
| 1451 | } |
| 1452 | |
| 1453 | } else { |
| 1454 | const qreal tx = bx * bx - 4 * ax * cx; |
| 1455 | |
| 1456 | if (tx >= 0) { |
| 1457 | qreal temp = qSqrt(tx); |
| 1458 | qreal rcp = 1 / (2 * ax); |
| 1459 | qreal t1 = (-bx + temp) * rcp; |
| 1460 | QT_BEZIER_CHECK_T(b, t1); |
| 1461 | |
| 1462 | qreal t2 = (-bx - temp) * rcp; |
| 1463 | QT_BEZIER_CHECK_T(b, t2); |
| 1464 | } |
| 1465 | } |
| 1466 | } |
| 1467 | |
| 1468 | // Update for the Y extrema |
| 1469 | { |
| 1470 | qreal ay = QT_BEZIER_A(b, y); |
| 1471 | qreal by = QT_BEZIER_B(b, y); |
| 1472 | qreal cy = QT_BEZIER_C(b, y); |
| 1473 | |
| 1474 | // specialcase quadratic curves to avoid div by zero |
| 1475 | if (qFuzzyIsNull(ay)) { |
| 1476 | |
| 1477 | // linear curves are covered by initialization. |
| 1478 | if (!qFuzzyIsNull(by)) { |
| 1479 | qreal t = -cy / by; |
| 1480 | QT_BEZIER_CHECK_T(b, t); |
| 1481 | } |
| 1482 | |
| 1483 | } else { |
| 1484 | const qreal ty = by * by - 4 * ay * cy; |
| 1485 | |
| 1486 | if (ty > 0) { |
| 1487 | qreal temp = qSqrt(ty); |
| 1488 | qreal rcp = 1 / (2 * ay); |
| 1489 | qreal t1 = (-by + temp) * rcp; |
| 1490 | QT_BEZIER_CHECK_T(b, t1); |
| 1491 | |
| 1492 | qreal t2 = (-by - temp) * rcp; |
| 1493 | QT_BEZIER_CHECK_T(b, t2); |
| 1494 | } |
| 1495 | } |
| 1496 | } |
| 1497 | return QRectF(minx, miny, maxx - minx, maxy - miny); |
| 1498 | } |
| 1499 | |
| 1500 | /*! |
| 1501 | Returns the bounding rectangle of this painter path as a rectangle with |
| 1502 | floating point precision. |
| 1503 | |
| 1504 | \sa controlPointRect() |
| 1505 | */ |
| 1506 | QRectF QPainterPath::boundingRect() const |
| 1507 | { |
| 1508 | if (!d_ptr) |
| 1509 | return QRectF(); |
| 1510 | QPainterPathPrivate *d = d_func(); |
| 1511 | |
| 1512 | if (d->dirtyBounds) |
| 1513 | computeBoundingRect(); |
| 1514 | return d->bounds; |
| 1515 | } |
| 1516 | |
| 1517 | /*! |
| 1518 | Returns the rectangle containing all the points and control points |
| 1519 | in this path. |
| 1520 | |
| 1521 | This function is significantly faster to compute than the exact |
| 1522 | boundingRect(), and the returned rectangle is always a superset of |
| 1523 | the rectangle returned by boundingRect(). |
| 1524 | |
| 1525 | \sa boundingRect() |
| 1526 | */ |
| 1527 | QRectF QPainterPath::controlPointRect() const |
| 1528 | { |
| 1529 | if (!d_ptr) |
| 1530 | return QRectF(); |
| 1531 | QPainterPathPrivate *d = d_func(); |
| 1532 | |
| 1533 | if (d->dirtyControlBounds) |
| 1534 | computeControlPointRect(); |
| 1535 | return d->controlBounds; |
| 1536 | } |
| 1537 | |
| 1538 | |
| 1539 | /*! |
| 1540 | \fn bool QPainterPath::isEmpty() const |
| 1541 | |
| 1542 | Returns \c true if either there are no elements in this path, or if the only |
| 1543 | element is a MoveToElement; otherwise returns \c false. |
| 1544 | |
| 1545 | \sa elementCount() |
| 1546 | */ |
| 1547 | |
| 1548 | bool QPainterPath::isEmpty() const |
| 1549 | { |
| 1550 | return !d_ptr || (d_ptr->elements.size() == 1 && d_ptr->elements.first().type == MoveToElement); |
| 1551 | } |
| 1552 | |
| 1553 | /*! |
| 1554 | Creates and returns a reversed copy of the path. |
| 1555 | |
| 1556 | It is the order of the elements that is reversed: If a |
| 1557 | QPainterPath is composed by calling the moveTo(), lineTo() and |
| 1558 | cubicTo() functions in the specified order, the reversed copy is |
| 1559 | composed by calling cubicTo(), lineTo() and moveTo(). |
| 1560 | */ |
| 1561 | QPainterPath QPainterPath::toReversed() const |
| 1562 | { |
| 1563 | Q_D(const QPainterPath); |
| 1564 | QPainterPath rev; |
| 1565 | |
| 1566 | if (isEmpty()) { |
| 1567 | rev = *this; |
| 1568 | return rev; |
| 1569 | } |
| 1570 | |
| 1571 | rev.moveTo(d->elements.at(d->elements.size()-1).x, d->elements.at(d->elements.size()-1).y); |
| 1572 | |
| 1573 | for (int i=d->elements.size()-1; i>=1; --i) { |
| 1574 | const QPainterPath::Element &elm = d->elements.at(i); |
| 1575 | const QPainterPath::Element &prev = d->elements.at(i-1); |
| 1576 | switch (elm.type) { |
| 1577 | case LineToElement: |
| 1578 | rev.lineTo(prev.x, prev.y); |
| 1579 | break; |
| 1580 | case MoveToElement: |
| 1581 | rev.moveTo(prev.x, prev.y); |
| 1582 | break; |
| 1583 | case CurveToDataElement: |
| 1584 | { |
| 1585 | Q_ASSERT(i>=3); |
| 1586 | const QPainterPath::Element &cp1 = d->elements.at(i-2); |
| 1587 | const QPainterPath::Element &sp = d->elements.at(i-3); |
| 1588 | Q_ASSERT(prev.type == CurveToDataElement); |
| 1589 | Q_ASSERT(cp1.type == CurveToElement); |
| 1590 | rev.cubicTo(prev.x, prev.y, cp1.x, cp1.y, sp.x, sp.y); |
| 1591 | i -= 2; |
| 1592 | break; |
| 1593 | } |
| 1594 | default: |
| 1595 | Q_ASSERT(!"qt_reversed_path" ); |
| 1596 | break; |
| 1597 | } |
| 1598 | } |
| 1599 | //qt_debug_path(rev); |
| 1600 | return rev; |
| 1601 | } |
| 1602 | |
| 1603 | /*! |
| 1604 | Converts the path into a list of polygons using the QTransform |
| 1605 | \a matrix, and returns the list. |
| 1606 | |
| 1607 | This function creates one polygon for each subpath regardless of |
| 1608 | intersecting subpaths (i.e. overlapping bounding rectangles). To |
| 1609 | make sure that such overlapping subpaths are filled correctly, use |
| 1610 | the toFillPolygons() function instead. |
| 1611 | |
| 1612 | \sa toFillPolygons(), toFillPolygon(), {QPainterPath#QPainterPath |
| 1613 | Conversion}{QPainterPath Conversion} |
| 1614 | */ |
| 1615 | QList<QPolygonF> QPainterPath::toSubpathPolygons(const QTransform &matrix) const |
| 1616 | { |
| 1617 | |
| 1618 | Q_D(const QPainterPath); |
| 1619 | QList<QPolygonF> flatCurves; |
| 1620 | if (isEmpty()) |
| 1621 | return flatCurves; |
| 1622 | |
| 1623 | QPolygonF current; |
| 1624 | for (int i=0; i<elementCount(); ++i) { |
| 1625 | const QPainterPath::Element &e = d->elements.at(i); |
| 1626 | switch (e.type) { |
| 1627 | case QPainterPath::MoveToElement: |
| 1628 | if (current.size() > 1) |
| 1629 | flatCurves += current; |
| 1630 | current.clear(); |
| 1631 | current.reserve(16); |
| 1632 | current += QPointF(e.x, e.y) * matrix; |
| 1633 | break; |
| 1634 | case QPainterPath::LineToElement: |
| 1635 | current += QPointF(e.x, e.y) * matrix; |
| 1636 | break; |
| 1637 | case QPainterPath::CurveToElement: { |
| 1638 | Q_ASSERT(d->elements.at(i+1).type == QPainterPath::CurveToDataElement); |
| 1639 | Q_ASSERT(d->elements.at(i+2).type == QPainterPath::CurveToDataElement); |
| 1640 | QBezier bezier = QBezier::fromPoints(QPointF(d->elements.at(i-1).x, d->elements.at(i-1).y) * matrix, |
| 1641 | QPointF(e.x, e.y) * matrix, |
| 1642 | QPointF(d->elements.at(i+1).x, d->elements.at(i+1).y) * matrix, |
| 1643 | QPointF(d->elements.at(i+2).x, d->elements.at(i+2).y) * matrix); |
| 1644 | bezier.addToPolygon(¤t); |
| 1645 | i+=2; |
| 1646 | break; |
| 1647 | } |
| 1648 | case QPainterPath::CurveToDataElement: |
| 1649 | Q_ASSERT(!"QPainterPath::toSubpathPolygons(), bad element type" ); |
| 1650 | break; |
| 1651 | } |
| 1652 | } |
| 1653 | |
| 1654 | if (current.size()>1) |
| 1655 | flatCurves += current; |
| 1656 | |
| 1657 | return flatCurves; |
| 1658 | } |
| 1659 | |
| 1660 | /*! |
| 1661 | Converts the path into a list of polygons using the |
| 1662 | QTransform \a matrix, and returns the list. |
| 1663 | |
| 1664 | The function differs from the toFillPolygon() function in that it |
| 1665 | creates several polygons. It is provided because it is usually |
| 1666 | faster to draw several small polygons than to draw one large |
| 1667 | polygon, even though the total number of points drawn is the same. |
| 1668 | |
| 1669 | The toFillPolygons() function differs from the toSubpathPolygons() |
| 1670 | function in that it create only polygon for subpaths that have |
| 1671 | overlapping bounding rectangles. |
| 1672 | |
| 1673 | Like the toFillPolygon() function, this function uses a rewinding |
| 1674 | technique to make sure that overlapping subpaths can be filled |
| 1675 | using the correct fill rule. Note that rewinding inserts addition |
| 1676 | lines in the polygons so the outline of the fill polygon does not |
| 1677 | match the outline of the path. |
| 1678 | |
| 1679 | \sa toSubpathPolygons(), toFillPolygon(), |
| 1680 | {QPainterPath#QPainterPath Conversion}{QPainterPath Conversion} |
| 1681 | */ |
| 1682 | QList<QPolygonF> QPainterPath::toFillPolygons(const QTransform &matrix) const |
| 1683 | { |
| 1684 | |
| 1685 | QList<QPolygonF> polys; |
| 1686 | |
| 1687 | QList<QPolygonF> subpaths = toSubpathPolygons(matrix); |
| 1688 | int count = subpaths.size(); |
| 1689 | |
| 1690 | if (count == 0) |
| 1691 | return polys; |
| 1692 | |
| 1693 | QList<QRectF> bounds; |
| 1694 | bounds.reserve(count); |
| 1695 | for (int i=0; i<count; ++i) |
| 1696 | bounds += subpaths.at(i).boundingRect(); |
| 1697 | |
| 1698 | #ifdef QPP_FILLPOLYGONS_DEBUG |
| 1699 | printf("QPainterPath::toFillPolygons, subpathCount=%d\n" , count); |
| 1700 | for (int i=0; i<bounds.size(); ++i) |
| 1701 | qDebug() << " bounds" << i << bounds.at(i); |
| 1702 | #endif |
| 1703 | |
| 1704 | QList< QList<int> > isects; |
| 1705 | isects.resize(count); |
| 1706 | |
| 1707 | // find all intersections |
| 1708 | for (int j=0; j<count; ++j) { |
| 1709 | if (subpaths.at(j).size() <= 2) |
| 1710 | continue; |
| 1711 | QRectF cbounds = bounds.at(j); |
| 1712 | for (int i=0; i<count; ++i) { |
| 1713 | if (cbounds.intersects(bounds.at(i))) { |
| 1714 | isects[j] << i; |
| 1715 | } |
| 1716 | } |
| 1717 | } |
| 1718 | |
| 1719 | #ifdef QPP_FILLPOLYGONS_DEBUG |
| 1720 | printf("Intersections before flattening:\n" ); |
| 1721 | for (int i = 0; i < count; ++i) { |
| 1722 | printf("%d: " , i); |
| 1723 | for (int j = 0; j < isects[i].size(); ++j) { |
| 1724 | printf("%d " , isects[i][j]); |
| 1725 | } |
| 1726 | printf("\n" ); |
| 1727 | } |
| 1728 | #endif |
| 1729 | |
| 1730 | // flatten the sets of intersections |
| 1731 | for (int i=0; i<count; ++i) { |
| 1732 | const QList<int> ¤t_isects = isects.at(i); |
| 1733 | for (int j=0; j<current_isects.size(); ++j) { |
| 1734 | int isect_j = current_isects.at(j); |
| 1735 | if (isect_j == i) |
| 1736 | continue; |
| 1737 | const QList<int> &isects_j = isects.at(isect_j); |
| 1738 | for (int k = 0, size = isects_j.size(); k < size; ++k) { |
| 1739 | int isect_k = isects_j.at(k); |
| 1740 | if (isect_k != i && !isects.at(i).contains(isect_k)) { |
| 1741 | isects[i] += isect_k; |
| 1742 | } |
| 1743 | } |
| 1744 | isects[isect_j].clear(); |
| 1745 | } |
| 1746 | } |
| 1747 | |
| 1748 | #ifdef QPP_FILLPOLYGONS_DEBUG |
| 1749 | printf("Intersections after flattening:\n" ); |
| 1750 | for (int i = 0; i < count; ++i) { |
| 1751 | printf("%d: " , i); |
| 1752 | for (int j = 0; j < isects[i].size(); ++j) { |
| 1753 | printf("%d " , isects[i][j]); |
| 1754 | } |
| 1755 | printf("\n" ); |
| 1756 | } |
| 1757 | #endif |
| 1758 | |
| 1759 | // Join the intersected subpaths as rewinded polygons |
| 1760 | for (int i=0; i<count; ++i) { |
| 1761 | const QList<int> &subpath_list = isects.at(i); |
| 1762 | if (!subpath_list.isEmpty()) { |
| 1763 | QPolygonF buildUp; |
| 1764 | for (int j=0; j<subpath_list.size(); ++j) { |
| 1765 | const QPolygonF &subpath = subpaths.at(subpath_list.at(j)); |
| 1766 | buildUp += subpath; |
| 1767 | if (!subpath.isClosed()) |
| 1768 | buildUp += subpath.first(); |
| 1769 | if (!buildUp.isClosed()) |
| 1770 | buildUp += buildUp.constFirst(); |
| 1771 | } |
| 1772 | polys += buildUp; |
| 1773 | } |
| 1774 | } |
| 1775 | |
| 1776 | return polys; |
| 1777 | } |
| 1778 | |
| 1779 | //same as qt_polygon_isect_line in qpolygon.cpp |
| 1780 | static void qt_painterpath_isect_line(const QPointF &p1, |
| 1781 | const QPointF &p2, |
| 1782 | const QPointF &pos, |
| 1783 | int *winding) |
| 1784 | { |
| 1785 | qreal x1 = p1.x(); |
| 1786 | qreal y1 = p1.y(); |
| 1787 | qreal x2 = p2.x(); |
| 1788 | qreal y2 = p2.y(); |
| 1789 | qreal y = pos.y(); |
| 1790 | |
| 1791 | int dir = 1; |
| 1792 | |
| 1793 | if (qFuzzyCompare(y1, y2)) { |
| 1794 | // ignore horizontal lines according to scan conversion rule |
| 1795 | return; |
| 1796 | } else if (y2 < y1) { |
| 1797 | qreal x_tmp = x2; x2 = x1; x1 = x_tmp; |
| 1798 | qreal y_tmp = y2; y2 = y1; y1 = y_tmp; |
| 1799 | dir = -1; |
| 1800 | } |
| 1801 | |
| 1802 | if (y >= y1 && y < y2) { |
| 1803 | qreal x = x1 + ((x2 - x1) / (y2 - y1)) * (y - y1); |
| 1804 | |
| 1805 | // count up the winding number if we're |
| 1806 | if (x<=pos.x()) { |
| 1807 | (*winding) += dir; |
| 1808 | } |
| 1809 | } |
| 1810 | } |
| 1811 | |
| 1812 | static void qt_painterpath_isect_curve(const QBezier &bezier, const QPointF &pt, |
| 1813 | int *winding, int depth = 0) |
| 1814 | { |
| 1815 | qreal y = pt.y(); |
| 1816 | qreal x = pt.x(); |
| 1817 | QRectF bounds = bezier.bounds(); |
| 1818 | |
| 1819 | // potential intersection, divide and try again... |
| 1820 | // Please note that a sideeffect of the bottom exclusion is that |
| 1821 | // horizontal lines are dropped, but this is correct according to |
| 1822 | // scan conversion rules. |
| 1823 | if (y >= bounds.y() && y < bounds.y() + bounds.height()) { |
| 1824 | |
| 1825 | // hit lower limit... This is a rough threshold, but its a |
| 1826 | // tradeoff between speed and precision. |
| 1827 | const qreal lower_bound = qreal(.001); |
| 1828 | if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound)) { |
| 1829 | // We make the assumption here that the curve starts to |
| 1830 | // approximate a line after while (i.e. that it doesn't |
| 1831 | // change direction drastically during its slope) |
| 1832 | if (bezier.pt1().x() <= x) { |
| 1833 | (*winding) += (bezier.pt4().y() > bezier.pt1().y() ? 1 : -1); |
| 1834 | } |
| 1835 | return; |
| 1836 | } |
| 1837 | |
| 1838 | // split curve and try again... |
| 1839 | const auto halves = bezier.split(); |
| 1840 | qt_painterpath_isect_curve(halves.first, pt, winding, depth + 1); |
| 1841 | qt_painterpath_isect_curve(halves.second, pt, winding, depth + 1); |
| 1842 | } |
| 1843 | } |
| 1844 | |
| 1845 | /*! |
| 1846 | \fn bool QPainterPath::contains(const QPointF &point) const |
| 1847 | |
| 1848 | Returns \c true if the given \a point is inside the path, otherwise |
| 1849 | returns \c false. |
| 1850 | |
| 1851 | \sa intersects() |
| 1852 | */ |
| 1853 | bool QPainterPath::contains(const QPointF &pt) const |
| 1854 | { |
| 1855 | if (isEmpty() || !controlPointRect().contains(pt)) |
| 1856 | return false; |
| 1857 | |
| 1858 | QPainterPathPrivate *d = d_func(); |
| 1859 | |
| 1860 | int winding_number = 0; |
| 1861 | |
| 1862 | QPointF last_pt; |
| 1863 | QPointF last_start; |
| 1864 | for (int i=0; i<d->elements.size(); ++i) { |
| 1865 | const Element &e = d->elements.at(i); |
| 1866 | |
| 1867 | switch (e.type) { |
| 1868 | |
| 1869 | case MoveToElement: |
| 1870 | if (i > 0) // implicitly close all paths. |
| 1871 | qt_painterpath_isect_line(last_pt, last_start, pt, &winding_number); |
| 1872 | last_start = last_pt = e; |
| 1873 | break; |
| 1874 | |
| 1875 | case LineToElement: |
| 1876 | qt_painterpath_isect_line(last_pt, e, pt, &winding_number); |
| 1877 | last_pt = e; |
| 1878 | break; |
| 1879 | |
| 1880 | case CurveToElement: |
| 1881 | { |
| 1882 | const QPainterPath::Element &cp2 = d->elements.at(++i); |
| 1883 | const QPainterPath::Element &ep = d->elements.at(++i); |
| 1884 | qt_painterpath_isect_curve(QBezier::fromPoints(last_pt, e, cp2, ep), |
| 1885 | pt, &winding_number); |
| 1886 | last_pt = ep; |
| 1887 | |
| 1888 | } |
| 1889 | break; |
| 1890 | |
| 1891 | default: |
| 1892 | break; |
| 1893 | } |
| 1894 | } |
| 1895 | |
| 1896 | // implicitly close last subpath |
| 1897 | if (last_pt != last_start) |
| 1898 | qt_painterpath_isect_line(last_pt, last_start, pt, &winding_number); |
| 1899 | |
| 1900 | return (d->fillRule == Qt::WindingFill |
| 1901 | ? (winding_number != 0) |
| 1902 | : ((winding_number % 2) != 0)); |
| 1903 | } |
| 1904 | |
| 1905 | enum PainterDirections { Left, Right, Top, Bottom }; |
| 1906 | |
| 1907 | static bool qt_painterpath_isect_line_rect(qreal x1, qreal y1, qreal x2, qreal y2, |
| 1908 | const QRectF &rect) |
| 1909 | { |
| 1910 | qreal left = rect.left(); |
| 1911 | qreal right = rect.right(); |
| 1912 | qreal top = rect.top(); |
| 1913 | qreal bottom = rect.bottom(); |
| 1914 | |
| 1915 | // clip the lines, after cohen-sutherland, see e.g. http://www.nondot.org/~sabre/graphpro/line6.html |
| 1916 | int p1 = ((x1 < left) << Left) |
| 1917 | | ((x1 > right) << Right) |
| 1918 | | ((y1 < top) << Top) |
| 1919 | | ((y1 > bottom) << Bottom); |
| 1920 | int p2 = ((x2 < left) << Left) |
| 1921 | | ((x2 > right) << Right) |
| 1922 | | ((y2 < top) << Top) |
| 1923 | | ((y2 > bottom) << Bottom); |
| 1924 | |
| 1925 | if (p1 & p2) |
| 1926 | // completely inside |
| 1927 | return false; |
| 1928 | |
| 1929 | if (p1 | p2) { |
| 1930 | qreal dx = x2 - x1; |
| 1931 | qreal dy = y2 - y1; |
| 1932 | |
| 1933 | // clip x coordinates |
| 1934 | if (x1 < left) { |
| 1935 | y1 += dy/dx * (left - x1); |
| 1936 | x1 = left; |
| 1937 | } else if (x1 > right) { |
| 1938 | y1 -= dy/dx * (x1 - right); |
| 1939 | x1 = right; |
| 1940 | } |
| 1941 | if (x2 < left) { |
| 1942 | y2 += dy/dx * (left - x2); |
| 1943 | x2 = left; |
| 1944 | } else if (x2 > right) { |
| 1945 | y2 -= dy/dx * (x2 - right); |
| 1946 | x2 = right; |
| 1947 | } |
| 1948 | |
| 1949 | p1 = ((y1 < top) << Top) |
| 1950 | | ((y1 > bottom) << Bottom); |
| 1951 | p2 = ((y2 < top) << Top) |
| 1952 | | ((y2 > bottom) << Bottom); |
| 1953 | |
| 1954 | if (p1 & p2) |
| 1955 | return false; |
| 1956 | |
| 1957 | // clip y coordinates |
| 1958 | if (y1 < top) { |
| 1959 | x1 += dx/dy * (top - y1); |
| 1960 | y1 = top; |
| 1961 | } else if (y1 > bottom) { |
| 1962 | x1 -= dx/dy * (y1 - bottom); |
| 1963 | y1 = bottom; |
| 1964 | } |
| 1965 | if (y2 < top) { |
| 1966 | x2 += dx/dy * (top - y2); |
| 1967 | y2 = top; |
| 1968 | } else if (y2 > bottom) { |
| 1969 | x2 -= dx/dy * (y2 - bottom); |
| 1970 | y2 = bottom; |
| 1971 | } |
| 1972 | |
| 1973 | p1 = ((x1 < left) << Left) |
| 1974 | | ((x1 > right) << Right); |
| 1975 | p2 = ((x2 < left) << Left) |
| 1976 | | ((x2 > right) << Right); |
| 1977 | |
| 1978 | if (p1 & p2) |
| 1979 | return false; |
| 1980 | |
| 1981 | return true; |
| 1982 | } |
| 1983 | return false; |
| 1984 | } |
| 1985 | |
| 1986 | static bool qt_isect_curve_horizontal(const QBezier &bezier, qreal y, qreal x1, qreal x2, int depth = 0) |
| 1987 | { |
| 1988 | QRectF bounds = bezier.bounds(); |
| 1989 | |
| 1990 | if (y >= bounds.top() && y < bounds.bottom() |
| 1991 | && bounds.right() >= x1 && bounds.left() < x2) { |
| 1992 | const qreal lower_bound = qreal(.01); |
| 1993 | if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound)) |
| 1994 | return true; |
| 1995 | |
| 1996 | const auto halves = bezier.split(); |
| 1997 | if (qt_isect_curve_horizontal(halves.first, y, x1, x2, depth + 1) |
| 1998 | || qt_isect_curve_horizontal(halves.second, y, x1, x2, depth + 1)) |
| 1999 | return true; |
| 2000 | } |
| 2001 | return false; |
| 2002 | } |
| 2003 | |
| 2004 | static bool qt_isect_curve_vertical(const QBezier &bezier, qreal x, qreal y1, qreal y2, int depth = 0) |
| 2005 | { |
| 2006 | QRectF bounds = bezier.bounds(); |
| 2007 | |
| 2008 | if (x >= bounds.left() && x < bounds.right() |
| 2009 | && bounds.bottom() >= y1 && bounds.top() < y2) { |
| 2010 | const qreal lower_bound = qreal(.01); |
| 2011 | if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound)) |
| 2012 | return true; |
| 2013 | |
| 2014 | const auto halves = bezier.split(); |
| 2015 | if (qt_isect_curve_vertical(halves.first, x, y1, y2, depth + 1) |
| 2016 | || qt_isect_curve_vertical(halves.second, x, y1, y2, depth + 1)) |
| 2017 | return true; |
| 2018 | } |
| 2019 | return false; |
| 2020 | } |
| 2021 | |
| 2022 | static bool pointOnEdge(const QRectF &rect, const QPointF &point) |
| 2023 | { |
| 2024 | if ((point.x() == rect.left() || point.x() == rect.right()) && |
| 2025 | (point.y() >= rect.top() && point.y() <= rect.bottom())) |
| 2026 | return true; |
| 2027 | if ((point.y() == rect.top() || point.y() == rect.bottom()) && |
| 2028 | (point.x() >= rect.left() && point.x() <= rect.right())) |
| 2029 | return true; |
| 2030 | return false; |
| 2031 | } |
| 2032 | |
| 2033 | /* |
| 2034 | Returns \c true if any lines or curves cross the four edges in of rect |
| 2035 | */ |
| 2036 | static bool qt_painterpath_check_crossing(const QPainterPath *path, const QRectF &rect) |
| 2037 | { |
| 2038 | QPointF last_pt; |
| 2039 | QPointF last_start; |
| 2040 | enum { OnRect, InsideRect, OutsideRect} edgeStatus = OnRect; |
| 2041 | for (int i=0; i<path->elementCount(); ++i) { |
| 2042 | const QPainterPath::Element &e = path->elementAt(i); |
| 2043 | |
| 2044 | switch (e.type) { |
| 2045 | |
| 2046 | case QPainterPath::MoveToElement: |
| 2047 | if (i > 0 |
| 2048 | && qFuzzyCompare(last_pt.x(), last_start.x()) |
| 2049 | && qFuzzyCompare(last_pt.y(), last_start.y()) |
| 2050 | && qt_painterpath_isect_line_rect(last_pt.x(), last_pt.y(), |
| 2051 | last_start.x(), last_start.y(), rect)) |
| 2052 | return true; |
| 2053 | last_start = last_pt = e; |
| 2054 | break; |
| 2055 | |
| 2056 | case QPainterPath::LineToElement: |
| 2057 | if (qt_painterpath_isect_line_rect(last_pt.x(), last_pt.y(), e.x, e.y, rect)) |
| 2058 | return true; |
| 2059 | last_pt = e; |
| 2060 | break; |
| 2061 | |
| 2062 | case QPainterPath::CurveToElement: |
| 2063 | { |
| 2064 | QPointF cp2 = path->elementAt(++i); |
| 2065 | QPointF ep = path->elementAt(++i); |
| 2066 | QBezier bezier = QBezier::fromPoints(last_pt, e, cp2, ep); |
| 2067 | if (qt_isect_curve_horizontal(bezier, rect.top(), rect.left(), rect.right()) |
| 2068 | || qt_isect_curve_horizontal(bezier, rect.bottom(), rect.left(), rect.right()) |
| 2069 | || qt_isect_curve_vertical(bezier, rect.left(), rect.top(), rect.bottom()) |
| 2070 | || qt_isect_curve_vertical(bezier, rect.right(), rect.top(), rect.bottom())) |
| 2071 | return true; |
| 2072 | last_pt = ep; |
| 2073 | } |
| 2074 | break; |
| 2075 | |
| 2076 | default: |
| 2077 | break; |
| 2078 | } |
| 2079 | // Handle crossing the edges of the rect at the end-points of individual sub-paths. |
| 2080 | // A point on on the edge itself is considered neither inside nor outside for this purpose. |
| 2081 | if (!pointOnEdge(rect, last_pt)) { |
| 2082 | bool contained = rect.contains(last_pt); |
| 2083 | switch (edgeStatus) { |
| 2084 | case OutsideRect: |
| 2085 | if (contained) |
| 2086 | return true; |
| 2087 | break; |
| 2088 | case InsideRect: |
| 2089 | if (!contained) |
| 2090 | return true; |
| 2091 | break; |
| 2092 | case OnRect: |
| 2093 | edgeStatus = contained ? InsideRect : OutsideRect; |
| 2094 | break; |
| 2095 | } |
| 2096 | } else { |
| 2097 | if (last_pt == last_start) |
| 2098 | edgeStatus = OnRect; |
| 2099 | } |
| 2100 | } |
| 2101 | |
| 2102 | // implicitly close last subpath |
| 2103 | if (last_pt != last_start |
| 2104 | && qt_painterpath_isect_line_rect(last_pt.x(), last_pt.y(), |
| 2105 | last_start.x(), last_start.y(), rect)) |
| 2106 | return true; |
| 2107 | |
| 2108 | return false; |
| 2109 | } |
| 2110 | |
| 2111 | /*! |
| 2112 | \fn bool QPainterPath::intersects(const QRectF &rectangle) const |
| 2113 | |
| 2114 | Returns \c true if any point in the given \a rectangle intersects the |
| 2115 | path; otherwise returns \c false. |
| 2116 | |
| 2117 | There is an intersection if any of the lines making up the |
| 2118 | rectangle crosses a part of the path or if any part of the |
| 2119 | rectangle overlaps with any area enclosed by the path. This |
| 2120 | function respects the current fillRule to determine what is |
| 2121 | considered inside the path. |
| 2122 | |
| 2123 | \sa contains() |
| 2124 | */ |
| 2125 | bool QPainterPath::intersects(const QRectF &rect) const |
| 2126 | { |
| 2127 | if (elementCount() == 1 && rect.contains(elementAt(0))) |
| 2128 | return true; |
| 2129 | |
| 2130 | if (isEmpty()) |
| 2131 | return false; |
| 2132 | |
| 2133 | QRectF cp = controlPointRect(); |
| 2134 | QRectF rn = rect.normalized(); |
| 2135 | |
| 2136 | // QRectF::intersects returns false if one of the rects is a null rect |
| 2137 | // which would happen for a painter path consisting of a vertical or |
| 2138 | // horizontal line |
| 2139 | if (qMax(rn.left(), cp.left()) > qMin(rn.right(), cp.right()) |
| 2140 | || qMax(rn.top(), cp.top()) > qMin(rn.bottom(), cp.bottom())) |
| 2141 | return false; |
| 2142 | |
| 2143 | // If any path element cross the rect its bound to be an intersection |
| 2144 | if (qt_painterpath_check_crossing(this, rect)) |
| 2145 | return true; |
| 2146 | |
| 2147 | if (contains(rect.center())) |
| 2148 | return true; |
| 2149 | |
| 2150 | Q_D(QPainterPath); |
| 2151 | |
| 2152 | // Check if the rectangle surounds any subpath... |
| 2153 | for (int i=0; i<d->elements.size(); ++i) { |
| 2154 | const Element &e = d->elements.at(i); |
| 2155 | if (e.type == QPainterPath::MoveToElement && rect.contains(e)) |
| 2156 | return true; |
| 2157 | } |
| 2158 | |
| 2159 | return false; |
| 2160 | } |
| 2161 | |
| 2162 | /*! |
| 2163 | Translates all elements in the path by (\a{dx}, \a{dy}). |
| 2164 | |
| 2165 | \since 4.6 |
| 2166 | \sa translated() |
| 2167 | */ |
| 2168 | void QPainterPath::translate(qreal dx, qreal dy) |
| 2169 | { |
| 2170 | if (!d_ptr || (dx == 0 && dy == 0)) |
| 2171 | return; |
| 2172 | |
| 2173 | int elementsLeft = d_ptr->elements.size(); |
| 2174 | if (elementsLeft <= 0) |
| 2175 | return; |
| 2176 | |
| 2177 | detach(); |
| 2178 | QPainterPath::Element *element = d_func()->elements.data(); |
| 2179 | Q_ASSERT(element); |
| 2180 | while (elementsLeft--) { |
| 2181 | element->x += dx; |
| 2182 | element->y += dy; |
| 2183 | ++element; |
| 2184 | } |
| 2185 | } |
| 2186 | |
| 2187 | /*! |
| 2188 | \fn void QPainterPath::translate(const QPointF &offset) |
| 2189 | \overload |
| 2190 | \since 4.6 |
| 2191 | |
| 2192 | Translates all elements in the path by the given \a offset. |
| 2193 | |
| 2194 | \sa translated() |
| 2195 | */ |
| 2196 | |
| 2197 | /*! |
| 2198 | Returns a copy of the path that is translated by (\a{dx}, \a{dy}). |
| 2199 | |
| 2200 | \since 4.6 |
| 2201 | \sa translate() |
| 2202 | */ |
| 2203 | QPainterPath QPainterPath::translated(qreal dx, qreal dy) const |
| 2204 | { |
| 2205 | QPainterPath copy(*this); |
| 2206 | copy.translate(dx, dy); |
| 2207 | return copy; |
| 2208 | } |
| 2209 | |
| 2210 | /*! |
| 2211 | \fn QPainterPath QPainterPath::translated(const QPointF &offset) const; |
| 2212 | \overload |
| 2213 | \since 4.6 |
| 2214 | |
| 2215 | Returns a copy of the path that is translated by the given \a offset. |
| 2216 | |
| 2217 | \sa translate() |
| 2218 | */ |
| 2219 | |
| 2220 | /*! |
| 2221 | \fn bool QPainterPath::contains(const QRectF &rectangle) const |
| 2222 | |
| 2223 | Returns \c true if the given \a rectangle is inside the path, |
| 2224 | otherwise returns \c false. |
| 2225 | */ |
| 2226 | bool QPainterPath::contains(const QRectF &rect) const |
| 2227 | { |
| 2228 | Q_D(QPainterPath); |
| 2229 | |
| 2230 | // the path is empty or the control point rect doesn't completely |
| 2231 | // cover the rectangle we abort stratight away. |
| 2232 | if (isEmpty() || !controlPointRect().contains(rect)) |
| 2233 | return false; |
| 2234 | |
| 2235 | // if there are intersections, chances are that the rect is not |
| 2236 | // contained, except if we have winding rule, in which case it |
| 2237 | // still might. |
| 2238 | if (qt_painterpath_check_crossing(this, rect)) { |
| 2239 | if (fillRule() == Qt::OddEvenFill) { |
| 2240 | return false; |
| 2241 | } else { |
| 2242 | // Do some wague sampling in the winding case. This is not |
| 2243 | // precise but it should mostly be good enough. |
| 2244 | if (!contains(rect.topLeft()) || |
| 2245 | !contains(rect.topRight()) || |
| 2246 | !contains(rect.bottomRight()) || |
| 2247 | !contains(rect.bottomLeft())) |
| 2248 | return false; |
| 2249 | } |
| 2250 | } |
| 2251 | |
| 2252 | // If there exists a point inside that is not part of the path its |
| 2253 | // because: rectangle lies completely outside path or a subpath |
| 2254 | // excludes parts of the rectangle. Both cases mean that the rect |
| 2255 | // is not contained |
| 2256 | if (!contains(rect.center())) |
| 2257 | return false; |
| 2258 | |
| 2259 | // If there are any subpaths inside this rectangle we need to |
| 2260 | // check if they are still contained as a result of the fill |
| 2261 | // rule. This can only be the case for WindingFill though. For |
| 2262 | // OddEvenFill the rect will never be contained if it surrounds a |
| 2263 | // subpath. (the case where two subpaths are completely identical |
| 2264 | // can be argued but we choose to neglect it). |
| 2265 | for (int i=0; i<d->elements.size(); ++i) { |
| 2266 | const Element &e = d->elements.at(i); |
| 2267 | if (e.type == QPainterPath::MoveToElement && rect.contains(e)) { |
| 2268 | if (fillRule() == Qt::OddEvenFill) |
| 2269 | return false; |
| 2270 | |
| 2271 | bool stop = false; |
| 2272 | for (; !stop && i<d->elements.size(); ++i) { |
| 2273 | const Element &el = d->elements.at(i); |
| 2274 | switch (el.type) { |
| 2275 | case MoveToElement: |
| 2276 | stop = true; |
| 2277 | break; |
| 2278 | case LineToElement: |
| 2279 | if (!contains(el)) |
| 2280 | return false; |
| 2281 | break; |
| 2282 | case CurveToElement: |
| 2283 | if (!contains(d->elements.at(i+2))) |
| 2284 | return false; |
| 2285 | i += 2; |
| 2286 | break; |
| 2287 | default: |
| 2288 | break; |
| 2289 | } |
| 2290 | } |
| 2291 | |
| 2292 | // compensate for the last ++i in the inner for |
| 2293 | --i; |
| 2294 | } |
| 2295 | } |
| 2296 | |
| 2297 | return true; |
| 2298 | } |
| 2299 | |
| 2300 | static inline bool epsilonCompare(const QPointF &a, const QPointF &b, const QSizeF &epsilon) |
| 2301 | { |
| 2302 | return qAbs(a.x() - b.x()) <= epsilon.width() |
| 2303 | && qAbs(a.y() - b.y()) <= epsilon.height(); |
| 2304 | } |
| 2305 | |
| 2306 | /*! |
| 2307 | Returns \c true if this painterpath is equal to the given \a path. |
| 2308 | |
| 2309 | Note that comparing paths may involve a per element comparison |
| 2310 | which can be slow for complex paths. |
| 2311 | |
| 2312 | \sa operator!=() |
| 2313 | */ |
| 2314 | |
| 2315 | bool QPainterPath::operator==(const QPainterPath &path) const |
| 2316 | { |
| 2317 | QPainterPathPrivate *d = d_func(); |
| 2318 | QPainterPathPrivate *other_d = path.d_func(); |
| 2319 | if (other_d == d) { |
| 2320 | return true; |
| 2321 | } else if (!d || !other_d) { |
| 2322 | if (!other_d && isEmpty() && elementAt(0) == QPointF() && d->fillRule == Qt::OddEvenFill) |
| 2323 | return true; |
| 2324 | if (!d && path.isEmpty() && path.elementAt(0) == QPointF() && other_d->fillRule == Qt::OddEvenFill) |
| 2325 | return true; |
| 2326 | return false; |
| 2327 | } |
| 2328 | else if (d->fillRule != other_d->fillRule) |
| 2329 | return false; |
| 2330 | else if (d->elements.size() != other_d->elements.size()) |
| 2331 | return false; |
| 2332 | |
| 2333 | const qreal qt_epsilon = sizeof(qreal) == sizeof(double) ? 1e-12 : qreal(1e-5); |
| 2334 | |
| 2335 | QSizeF epsilon = boundingRect().size(); |
| 2336 | epsilon.rwidth() *= qt_epsilon; |
| 2337 | epsilon.rheight() *= qt_epsilon; |
| 2338 | |
| 2339 | for (int i = 0; i < d->elements.size(); ++i) |
| 2340 | if (d->elements.at(i).type != other_d->elements.at(i).type |
| 2341 | || !epsilonCompare(d->elements.at(i), other_d->elements.at(i), epsilon)) |
| 2342 | return false; |
| 2343 | |
| 2344 | return true; |
| 2345 | } |
| 2346 | |
| 2347 | /*! |
| 2348 | Returns \c true if this painter path differs from the given \a path. |
| 2349 | |
| 2350 | Note that comparing paths may involve a per element comparison |
| 2351 | which can be slow for complex paths. |
| 2352 | |
| 2353 | \sa operator==() |
| 2354 | */ |
| 2355 | |
| 2356 | bool QPainterPath::operator!=(const QPainterPath &path) const |
| 2357 | { |
| 2358 | return !(*this==path); |
| 2359 | } |
| 2360 | |
| 2361 | /*! |
| 2362 | \since 4.5 |
| 2363 | |
| 2364 | Returns the intersection of this path and the \a other path. |
| 2365 | |
| 2366 | \sa intersected(), operator&=(), united(), operator|() |
| 2367 | */ |
| 2368 | QPainterPath QPainterPath::operator&(const QPainterPath &other) const |
| 2369 | { |
| 2370 | return intersected(other); |
| 2371 | } |
| 2372 | |
| 2373 | /*! |
| 2374 | \since 4.5 |
| 2375 | |
| 2376 | Returns the union of this path and the \a other path. |
| 2377 | |
| 2378 | \sa united(), operator|=(), intersected(), operator&() |
| 2379 | */ |
| 2380 | QPainterPath QPainterPath::operator|(const QPainterPath &other) const |
| 2381 | { |
| 2382 | return united(other); |
| 2383 | } |
| 2384 | |
| 2385 | /*! |
| 2386 | \since 4.5 |
| 2387 | |
| 2388 | Returns the union of this path and the \a other path. This function is equivalent |
| 2389 | to operator|(). |
| 2390 | |
| 2391 | \sa united(), operator+=(), operator-() |
| 2392 | */ |
| 2393 | QPainterPath QPainterPath::operator+(const QPainterPath &other) const |
| 2394 | { |
| 2395 | return united(other); |
| 2396 | } |
| 2397 | |
| 2398 | /*! |
| 2399 | \since 4.5 |
| 2400 | |
| 2401 | Subtracts the \a other path from a copy of this path, and returns the copy. |
| 2402 | |
| 2403 | \sa subtracted(), operator-=(), operator+() |
| 2404 | */ |
| 2405 | QPainterPath QPainterPath::operator-(const QPainterPath &other) const |
| 2406 | { |
| 2407 | return subtracted(other); |
| 2408 | } |
| 2409 | |
| 2410 | /*! |
| 2411 | \since 4.5 |
| 2412 | |
| 2413 | Intersects this path with \a other and returns a reference to this path. |
| 2414 | |
| 2415 | \sa intersected(), operator&(), operator|=() |
| 2416 | */ |
| 2417 | QPainterPath &QPainterPath::operator&=(const QPainterPath &other) |
| 2418 | { |
| 2419 | return *this = (*this & other); |
| 2420 | } |
| 2421 | |
| 2422 | /*! |
| 2423 | \since 4.5 |
| 2424 | |
| 2425 | Unites this path with \a other and returns a reference to this path. |
| 2426 | |
| 2427 | \sa united(), operator|(), operator&=() |
| 2428 | */ |
| 2429 | QPainterPath &QPainterPath::operator|=(const QPainterPath &other) |
| 2430 | { |
| 2431 | return *this = (*this | other); |
| 2432 | } |
| 2433 | |
| 2434 | /*! |
| 2435 | \since 4.5 |
| 2436 | |
| 2437 | Unites this path with \a other, and returns a reference to this path. This |
| 2438 | is equivalent to operator|=(). |
| 2439 | |
| 2440 | \sa united(), operator+(), operator-=() |
| 2441 | */ |
| 2442 | QPainterPath &QPainterPath::operator+=(const QPainterPath &other) |
| 2443 | { |
| 2444 | return *this = (*this + other); |
| 2445 | } |
| 2446 | |
| 2447 | /*! |
| 2448 | \since 4.5 |
| 2449 | |
| 2450 | Subtracts \a other from this path, and returns a reference to this |
| 2451 | path. |
| 2452 | |
| 2453 | \sa subtracted(), operator-(), operator+=() |
| 2454 | */ |
| 2455 | QPainterPath &QPainterPath::operator-=(const QPainterPath &other) |
| 2456 | { |
| 2457 | return *this = (*this - other); |
| 2458 | } |
| 2459 | |
| 2460 | #ifndef QT_NO_DATASTREAM |
| 2461 | /*! |
| 2462 | \fn QDataStream &operator<<(QDataStream &stream, const QPainterPath &path) |
| 2463 | \relates QPainterPath |
| 2464 | |
| 2465 | Writes the given painter \a path to the given \a stream, and |
| 2466 | returns a reference to the \a stream. |
| 2467 | |
| 2468 | \sa {Serializing Qt Data Types} |
| 2469 | */ |
| 2470 | QDataStream &operator<<(QDataStream &s, const QPainterPath &p) |
| 2471 | { |
| 2472 | if (p.isEmpty()) { |
| 2473 | s << 0; |
| 2474 | return s; |
| 2475 | } |
| 2476 | |
| 2477 | s << p.elementCount(); |
| 2478 | for (int i=0; i < p.d_func()->elements.size(); ++i) { |
| 2479 | const QPainterPath::Element &e = p.d_func()->elements.at(i); |
| 2480 | s << int(e.type); |
| 2481 | s << double(e.x) << double(e.y); |
| 2482 | } |
| 2483 | s << p.d_func()->cStart; |
| 2484 | s << int(p.d_func()->fillRule); |
| 2485 | return s; |
| 2486 | } |
| 2487 | |
| 2488 | /*! |
| 2489 | \fn QDataStream &operator>>(QDataStream &stream, QPainterPath &path) |
| 2490 | \relates QPainterPath |
| 2491 | |
| 2492 | Reads a painter path from the given \a stream into the specified \a path, |
| 2493 | and returns a reference to the \a stream. |
| 2494 | |
| 2495 | \sa {Serializing Qt Data Types} |
| 2496 | */ |
| 2497 | QDataStream &operator>>(QDataStream &s, QPainterPath &p) |
| 2498 | { |
| 2499 | bool errorDetected = false; |
| 2500 | int size; |
| 2501 | s >> size; |
| 2502 | |
| 2503 | if (size == 0) |
| 2504 | return s; |
| 2505 | |
| 2506 | p.ensureData(); // in case if p.d_func() == 0 |
| 2507 | if (p.d_func()->elements.size() == 1) { |
| 2508 | Q_ASSERT(p.d_func()->elements.at(0).type == QPainterPath::MoveToElement); |
| 2509 | p.d_func()->elements.clear(); |
| 2510 | } |
| 2511 | for (int i=0; i<size; ++i) { |
| 2512 | int type; |
| 2513 | double x, y; |
| 2514 | s >> type; |
| 2515 | s >> x; |
| 2516 | s >> y; |
| 2517 | Q_ASSERT(type >= 0 && type <= 3); |
| 2518 | if (!isValidCoord(qreal(x)) || !isValidCoord(qreal(y))) { |
| 2519 | #ifndef QT_NO_DEBUG |
| 2520 | qWarning("QDataStream::operator>>: Invalid QPainterPath coordinates read, skipping it" ); |
| 2521 | #endif |
| 2522 | errorDetected = true; |
| 2523 | continue; |
| 2524 | } |
| 2525 | QPainterPath::Element elm = { qreal(x), qreal(y), QPainterPath::ElementType(type) }; |
| 2526 | p.d_func()->elements.append(elm); |
| 2527 | } |
| 2528 | s >> p.d_func()->cStart; |
| 2529 | int fillRule; |
| 2530 | s >> fillRule; |
| 2531 | Q_ASSERT(fillRule == Qt::OddEvenFill || fillRule == Qt::WindingFill); |
| 2532 | p.d_func()->fillRule = Qt::FillRule(fillRule); |
| 2533 | p.d_func()->dirtyBounds = true; |
| 2534 | p.d_func()->dirtyControlBounds = true; |
| 2535 | if (errorDetected) |
| 2536 | p = QPainterPath(); // Better than to return path with possibly corrupt datastructure, which would likely cause crash |
| 2537 | return s; |
| 2538 | } |
| 2539 | #endif // QT_NO_DATASTREAM |
| 2540 | |
| 2541 | |
| 2542 | /******************************************************************************* |
| 2543 | * class QPainterPathStroker |
| 2544 | */ |
| 2545 | |
| 2546 | void qt_path_stroke_move_to(qfixed x, qfixed y, void *data) |
| 2547 | { |
| 2548 | ((QPainterPath *) data)->moveTo(qt_fixed_to_real(x), qt_fixed_to_real(y)); |
| 2549 | } |
| 2550 | |
| 2551 | void qt_path_stroke_line_to(qfixed x, qfixed y, void *data) |
| 2552 | { |
| 2553 | ((QPainterPath *) data)->lineTo(qt_fixed_to_real(x), qt_fixed_to_real(y)); |
| 2554 | } |
| 2555 | |
| 2556 | void qt_path_stroke_cubic_to(qfixed c1x, qfixed c1y, |
| 2557 | qfixed c2x, qfixed c2y, |
| 2558 | qfixed ex, qfixed ey, |
| 2559 | void *data) |
| 2560 | { |
| 2561 | ((QPainterPath *) data)->cubicTo(qt_fixed_to_real(c1x), qt_fixed_to_real(c1y), |
| 2562 | qt_fixed_to_real(c2x), qt_fixed_to_real(c2y), |
| 2563 | qt_fixed_to_real(ex), qt_fixed_to_real(ey)); |
| 2564 | } |
| 2565 | |
| 2566 | /*! |
| 2567 | \since 4.1 |
| 2568 | \class QPainterPathStroker |
| 2569 | \ingroup painting |
| 2570 | \inmodule QtGui |
| 2571 | |
| 2572 | \brief The QPainterPathStroker class is used to generate fillable |
| 2573 | outlines for a given painter path. |
| 2574 | |
| 2575 | By calling the createStroke() function, passing a given |
| 2576 | QPainterPath as argument, a new painter path representing the |
| 2577 | outline of the given path is created. The newly created painter |
| 2578 | path can then be filled to draw the original painter path's |
| 2579 | outline. |
| 2580 | |
| 2581 | You can control the various design aspects (width, cap styles, |
| 2582 | join styles and dash pattern) of the outlining using the following |
| 2583 | functions: |
| 2584 | |
| 2585 | \list |
| 2586 | \li setWidth() |
| 2587 | \li setCapStyle() |
| 2588 | \li setJoinStyle() |
| 2589 | \li setDashPattern() |
| 2590 | \endlist |
| 2591 | |
| 2592 | The setDashPattern() function accepts both a Qt::PenStyle object |
| 2593 | and a list representation of the pattern as argument. |
| 2594 | |
| 2595 | In addition you can specify a curve's threshold, controlling the |
| 2596 | granularity with which a curve is drawn, using the |
| 2597 | setCurveThreshold() function. The default threshold is a well |
| 2598 | adjusted value (0.25), and normally you should not need to modify |
| 2599 | it. However, you can make the curve's appearance smoother by |
| 2600 | decreasing its value. |
| 2601 | |
| 2602 | You can also control the miter limit for the generated outline |
| 2603 | using the setMiterLimit() function. The miter limit describes how |
| 2604 | far from each join the miter join can extend. The limit is |
| 2605 | specified in the units of width so the pixelwise miter limit will |
| 2606 | be \c {miterlimit * width}. This value is only used if the join |
| 2607 | style is Qt::MiterJoin. |
| 2608 | |
| 2609 | The painter path generated by the createStroke() function should |
| 2610 | only be used for outlining the given painter path. Otherwise it |
| 2611 | may cause unexpected behavior. Generated outlines also require the |
| 2612 | Qt::WindingFill rule which is set by default. |
| 2613 | |
| 2614 | \sa QPen, QBrush |
| 2615 | */ |
| 2616 | |
| 2617 | QPainterPathStrokerPrivate::QPainterPathStrokerPrivate() |
| 2618 | : dashOffset(0) |
| 2619 | { |
| 2620 | stroker.setMoveToHook(qt_path_stroke_move_to); |
| 2621 | stroker.setLineToHook(qt_path_stroke_line_to); |
| 2622 | stroker.setCubicToHook(qt_path_stroke_cubic_to); |
| 2623 | } |
| 2624 | |
| 2625 | /*! |
| 2626 | Creates a new stroker. |
| 2627 | */ |
| 2628 | QPainterPathStroker::QPainterPathStroker() |
| 2629 | : d_ptr(new QPainterPathStrokerPrivate) |
| 2630 | { |
| 2631 | } |
| 2632 | |
| 2633 | /*! |
| 2634 | Creates a new stroker based on \a pen. |
| 2635 | |
| 2636 | \since 5.3 |
| 2637 | */ |
| 2638 | QPainterPathStroker::QPainterPathStroker(const QPen &pen) |
| 2639 | : d_ptr(new QPainterPathStrokerPrivate) |
| 2640 | { |
| 2641 | setWidth(pen.widthF()); |
| 2642 | setCapStyle(pen.capStyle()); |
| 2643 | setJoinStyle(pen.joinStyle()); |
| 2644 | setMiterLimit(pen.miterLimit()); |
| 2645 | setDashOffset(pen.dashOffset()); |
| 2646 | |
| 2647 | if (pen.style() == Qt::CustomDashLine) |
| 2648 | setDashPattern(pen.dashPattern()); |
| 2649 | else |
| 2650 | setDashPattern(pen.style()); |
| 2651 | } |
| 2652 | |
| 2653 | /*! |
| 2654 | Destroys the stroker. |
| 2655 | */ |
| 2656 | QPainterPathStroker::~QPainterPathStroker() |
| 2657 | { |
| 2658 | } |
| 2659 | |
| 2660 | |
| 2661 | /*! |
| 2662 | Generates a new path that is a fillable area representing the |
| 2663 | outline of the given \a path. |
| 2664 | |
| 2665 | The various design aspects of the outline are based on the |
| 2666 | stroker's properties: width(), capStyle(), joinStyle(), |
| 2667 | dashPattern(), curveThreshold() and miterLimit(). |
| 2668 | |
| 2669 | The generated path should only be used for outlining the given |
| 2670 | painter path. Otherwise it may cause unexpected |
| 2671 | behavior. Generated outlines also require the Qt::WindingFill rule |
| 2672 | which is set by default. |
| 2673 | */ |
| 2674 | QPainterPath QPainterPathStroker::createStroke(const QPainterPath &path) const |
| 2675 | { |
| 2676 | QPainterPathStrokerPrivate *d = const_cast<QPainterPathStrokerPrivate *>(d_func()); |
| 2677 | QPainterPath stroke; |
| 2678 | if (path.isEmpty()) |
| 2679 | return path; |
| 2680 | if (d->dashPattern.isEmpty()) { |
| 2681 | d->stroker.strokePath(path, &stroke, QTransform()); |
| 2682 | } else { |
| 2683 | QDashStroker dashStroker(&d->stroker); |
| 2684 | dashStroker.setDashPattern(d->dashPattern); |
| 2685 | dashStroker.setDashOffset(d->dashOffset); |
| 2686 | dashStroker.setClipRect(d->stroker.clipRect()); |
| 2687 | dashStroker.strokePath(path, &stroke, QTransform()); |
| 2688 | } |
| 2689 | stroke.setFillRule(Qt::WindingFill); |
| 2690 | return stroke; |
| 2691 | } |
| 2692 | |
| 2693 | /*! |
| 2694 | Sets the width of the generated outline painter path to \a width. |
| 2695 | |
| 2696 | The generated outlines will extend approximately 50% of \a width |
| 2697 | to each side of the given input path's original outline. |
| 2698 | */ |
| 2699 | void QPainterPathStroker::setWidth(qreal width) |
| 2700 | { |
| 2701 | Q_D(QPainterPathStroker); |
| 2702 | if (width <= 0) |
| 2703 | width = 1; |
| 2704 | d->stroker.setStrokeWidth(qt_real_to_fixed(width)); |
| 2705 | } |
| 2706 | |
| 2707 | /*! |
| 2708 | Returns the width of the generated outlines. |
| 2709 | */ |
| 2710 | qreal QPainterPathStroker::width() const |
| 2711 | { |
| 2712 | return qt_fixed_to_real(d_func()->stroker.strokeWidth()); |
| 2713 | } |
| 2714 | |
| 2715 | |
| 2716 | /*! |
| 2717 | Sets the cap style of the generated outlines to \a style. If a |
| 2718 | dash pattern is set, each segment of the pattern is subject to the |
| 2719 | cap \a style. |
| 2720 | */ |
| 2721 | void QPainterPathStroker::setCapStyle(Qt::PenCapStyle style) |
| 2722 | { |
| 2723 | d_func()->stroker.setCapStyle(style); |
| 2724 | } |
| 2725 | |
| 2726 | |
| 2727 | /*! |
| 2728 | Returns the cap style of the generated outlines. |
| 2729 | */ |
| 2730 | Qt::PenCapStyle QPainterPathStroker::capStyle() const |
| 2731 | { |
| 2732 | return d_func()->stroker.capStyle(); |
| 2733 | } |
| 2734 | |
| 2735 | /*! |
| 2736 | Sets the join style of the generated outlines to \a style. |
| 2737 | */ |
| 2738 | void QPainterPathStroker::setJoinStyle(Qt::PenJoinStyle style) |
| 2739 | { |
| 2740 | d_func()->stroker.setJoinStyle(style); |
| 2741 | } |
| 2742 | |
| 2743 | /*! |
| 2744 | Returns the join style of the generated outlines. |
| 2745 | */ |
| 2746 | Qt::PenJoinStyle QPainterPathStroker::joinStyle() const |
| 2747 | { |
| 2748 | return d_func()->stroker.joinStyle(); |
| 2749 | } |
| 2750 | |
| 2751 | /*! |
| 2752 | Sets the miter limit of the generated outlines to \a limit. |
| 2753 | |
| 2754 | The miter limit describes how far from each join the miter join |
| 2755 | can extend. The limit is specified in units of the currently set |
| 2756 | width. So the pixelwise miter limit will be \c { miterlimit * |
| 2757 | width}. |
| 2758 | |
| 2759 | This value is only used if the join style is Qt::MiterJoin. |
| 2760 | */ |
| 2761 | void QPainterPathStroker::setMiterLimit(qreal limit) |
| 2762 | { |
| 2763 | d_func()->stroker.setMiterLimit(qt_real_to_fixed(limit)); |
| 2764 | } |
| 2765 | |
| 2766 | /*! |
| 2767 | Returns the miter limit for the generated outlines. |
| 2768 | */ |
| 2769 | qreal QPainterPathStroker::miterLimit() const |
| 2770 | { |
| 2771 | return qt_fixed_to_real(d_func()->stroker.miterLimit()); |
| 2772 | } |
| 2773 | |
| 2774 | |
| 2775 | /*! |
| 2776 | Specifies the curve flattening \a threshold, controlling the |
| 2777 | granularity with which the generated outlines' curve is drawn. |
| 2778 | |
| 2779 | The default threshold is a well adjusted value (0.25), and |
| 2780 | normally you should not need to modify it. However, you can make |
| 2781 | the curve's appearance smoother by decreasing its value. |
| 2782 | */ |
| 2783 | void QPainterPathStroker::setCurveThreshold(qreal threshold) |
| 2784 | { |
| 2785 | d_func()->stroker.setCurveThreshold(qt_real_to_fixed(threshold)); |
| 2786 | } |
| 2787 | |
| 2788 | /*! |
| 2789 | Returns the curve flattening threshold for the generated |
| 2790 | outlines. |
| 2791 | */ |
| 2792 | qreal QPainterPathStroker::curveThreshold() const |
| 2793 | { |
| 2794 | return qt_fixed_to_real(d_func()->stroker.curveThreshold()); |
| 2795 | } |
| 2796 | |
| 2797 | /*! |
| 2798 | Sets the dash pattern for the generated outlines to \a style. |
| 2799 | */ |
| 2800 | void QPainterPathStroker::setDashPattern(Qt::PenStyle style) |
| 2801 | { |
| 2802 | d_func()->dashPattern = QDashStroker::patternForStyle(style); |
| 2803 | } |
| 2804 | |
| 2805 | /*! |
| 2806 | \overload |
| 2807 | |
| 2808 | Sets the dash pattern for the generated outlines to \a |
| 2809 | dashPattern. This function makes it possible to specify custom |
| 2810 | dash patterns. |
| 2811 | |
| 2812 | Each element in the list contains the lengths of the dashes and spaces |
| 2813 | in the stroke, beginning with the first dash in the first element, the |
| 2814 | first space in the second element, and alternating between dashes and |
| 2815 | spaces for each following pair of elements. |
| 2816 | |
| 2817 | The list can contain an odd number of elements, in which case the last |
| 2818 | element will be extended by the length of the first element when the |
| 2819 | pattern repeats. |
| 2820 | */ |
| 2821 | void QPainterPathStroker::setDashPattern(const QList<qreal> &dashPattern) |
| 2822 | { |
| 2823 | d_func()->dashPattern.clear(); |
| 2824 | for (int i=0; i<dashPattern.size(); ++i) |
| 2825 | d_func()->dashPattern << qt_real_to_fixed(dashPattern.at(i)); |
| 2826 | } |
| 2827 | |
| 2828 | /*! |
| 2829 | Returns the dash pattern for the generated outlines. |
| 2830 | */ |
| 2831 | QList<qreal> QPainterPathStroker::dashPattern() const |
| 2832 | { |
| 2833 | return d_func()->dashPattern; |
| 2834 | } |
| 2835 | |
| 2836 | /*! |
| 2837 | Returns the dash offset for the generated outlines. |
| 2838 | */ |
| 2839 | qreal QPainterPathStroker::dashOffset() const |
| 2840 | { |
| 2841 | return d_func()->dashOffset; |
| 2842 | } |
| 2843 | |
| 2844 | /*! |
| 2845 | Sets the dash offset for the generated outlines to \a offset. |
| 2846 | |
| 2847 | See the documentation for QPen::setDashOffset() for a description of the |
| 2848 | dash offset. |
| 2849 | */ |
| 2850 | void QPainterPathStroker::setDashOffset(qreal offset) |
| 2851 | { |
| 2852 | d_func()->dashOffset = offset; |
| 2853 | } |
| 2854 | |
| 2855 | /*! |
| 2856 | Converts the path into a polygon using the QTransform |
| 2857 | \a matrix, and returns the polygon. |
| 2858 | |
| 2859 | The polygon is created by first converting all subpaths to |
| 2860 | polygons, then using a rewinding technique to make sure that |
| 2861 | overlapping subpaths can be filled using the correct fill rule. |
| 2862 | |
| 2863 | Note that rewinding inserts addition lines in the polygon so |
| 2864 | the outline of the fill polygon does not match the outline of |
| 2865 | the path. |
| 2866 | |
| 2867 | \sa toSubpathPolygons(), toFillPolygons(), |
| 2868 | {QPainterPath#QPainterPath Conversion}{QPainterPath Conversion} |
| 2869 | */ |
| 2870 | QPolygonF QPainterPath::toFillPolygon(const QTransform &matrix) const |
| 2871 | { |
| 2872 | const QList<QPolygonF> flats = toSubpathPolygons(matrix); |
| 2873 | QPolygonF polygon; |
| 2874 | if (flats.isEmpty()) |
| 2875 | return polygon; |
| 2876 | QPointF first = flats.first().first(); |
| 2877 | for (int i=0; i<flats.size(); ++i) { |
| 2878 | polygon += flats.at(i); |
| 2879 | if (!flats.at(i).isClosed()) |
| 2880 | polygon += flats.at(i).first(); |
| 2881 | if (i > 0) |
| 2882 | polygon += first; |
| 2883 | } |
| 2884 | return polygon; |
| 2885 | } |
| 2886 | |
| 2887 | //derivative of the equation |
| 2888 | static inline qreal slopeAt(qreal t, qreal a, qreal b, qreal c, qreal d) |
| 2889 | { |
| 2890 | return 3*t*t*(d - 3*c + 3*b - a) + 6*t*(c - 2*b + a) + 3*(b - a); |
| 2891 | } |
| 2892 | |
| 2893 | /*! |
| 2894 | Returns the length of the current path. |
| 2895 | */ |
| 2896 | qreal QPainterPath::length() const |
| 2897 | { |
| 2898 | Q_D(QPainterPath); |
| 2899 | if (isEmpty()) |
| 2900 | return 0; |
| 2901 | |
| 2902 | qreal len = 0; |
| 2903 | for (int i=1; i<d->elements.size(); ++i) { |
| 2904 | const Element &e = d->elements.at(i); |
| 2905 | |
| 2906 | switch (e.type) { |
| 2907 | case MoveToElement: |
| 2908 | break; |
| 2909 | case LineToElement: |
| 2910 | { |
| 2911 | len += QLineF(d->elements.at(i-1), e).length(); |
| 2912 | break; |
| 2913 | } |
| 2914 | case CurveToElement: |
| 2915 | { |
| 2916 | QBezier b = QBezier::fromPoints(d->elements.at(i-1), |
| 2917 | e, |
| 2918 | d->elements.at(i+1), |
| 2919 | d->elements.at(i+2)); |
| 2920 | len += b.length(); |
| 2921 | i += 2; |
| 2922 | break; |
| 2923 | } |
| 2924 | default: |
| 2925 | break; |
| 2926 | } |
| 2927 | } |
| 2928 | return len; |
| 2929 | } |
| 2930 | |
| 2931 | /*! |
| 2932 | Returns percentage of the whole path at the specified length \a len. |
| 2933 | |
| 2934 | Note that similarly to other percent methods, the percentage measurement |
| 2935 | is not linear with regards to the length, if curves are present |
| 2936 | in the path. When curves are present the percentage argument is mapped |
| 2937 | to the t parameter of the Bezier equations. |
| 2938 | */ |
| 2939 | qreal QPainterPath::percentAtLength(qreal len) const |
| 2940 | { |
| 2941 | Q_D(QPainterPath); |
| 2942 | if (isEmpty() || len <= 0) |
| 2943 | return 0; |
| 2944 | |
| 2945 | qreal totalLength = length(); |
| 2946 | if (len > totalLength) |
| 2947 | return 1; |
| 2948 | |
| 2949 | qreal curLen = 0; |
| 2950 | for (int i=1; i<d->elements.size(); ++i) { |
| 2951 | const Element &e = d->elements.at(i); |
| 2952 | |
| 2953 | switch (e.type) { |
| 2954 | case MoveToElement: |
| 2955 | break; |
| 2956 | case LineToElement: |
| 2957 | { |
| 2958 | QLineF line(d->elements.at(i-1), e); |
| 2959 | qreal llen = line.length(); |
| 2960 | curLen += llen; |
| 2961 | if (curLen >= len) { |
| 2962 | return len/totalLength ; |
| 2963 | } |
| 2964 | |
| 2965 | break; |
| 2966 | } |
| 2967 | case CurveToElement: |
| 2968 | { |
| 2969 | QBezier b = QBezier::fromPoints(d->elements.at(i-1), |
| 2970 | e, |
| 2971 | d->elements.at(i+1), |
| 2972 | d->elements.at(i+2)); |
| 2973 | qreal blen = b.length(); |
| 2974 | qreal prevLen = curLen; |
| 2975 | curLen += blen; |
| 2976 | |
| 2977 | if (curLen >= len) { |
| 2978 | qreal res = b.tAtLength(len - prevLen); |
| 2979 | return (res * blen + prevLen)/totalLength; |
| 2980 | } |
| 2981 | |
| 2982 | i += 2; |
| 2983 | break; |
| 2984 | } |
| 2985 | default: |
| 2986 | break; |
| 2987 | } |
| 2988 | } |
| 2989 | |
| 2990 | return 0; |
| 2991 | } |
| 2992 | |
| 2993 | static inline QBezier bezierAtT(const QPainterPath &path, qreal t, qreal *startingLength, qreal *bezierLength) |
| 2994 | { |
| 2995 | *startingLength = 0; |
| 2996 | if (t > 1) |
| 2997 | return QBezier(); |
| 2998 | |
| 2999 | qreal curLen = 0; |
| 3000 | qreal totalLength = path.length(); |
| 3001 | |
| 3002 | const int lastElement = path.elementCount() - 1; |
| 3003 | for (int i=0; i <= lastElement; ++i) { |
| 3004 | const QPainterPath::Element &e = path.elementAt(i); |
| 3005 | |
| 3006 | switch (e.type) { |
| 3007 | case QPainterPath::MoveToElement: |
| 3008 | break; |
| 3009 | case QPainterPath::LineToElement: |
| 3010 | { |
| 3011 | QLineF line(path.elementAt(i-1), e); |
| 3012 | qreal llen = line.length(); |
| 3013 | curLen += llen; |
| 3014 | if (i == lastElement || curLen/totalLength >= t) { |
| 3015 | *bezierLength = llen; |
| 3016 | QPointF a = path.elementAt(i-1); |
| 3017 | QPointF delta = e - a; |
| 3018 | return QBezier::fromPoints(a, a + delta / 3, a + 2 * delta / 3, e); |
| 3019 | } |
| 3020 | break; |
| 3021 | } |
| 3022 | case QPainterPath::CurveToElement: |
| 3023 | { |
| 3024 | QBezier b = QBezier::fromPoints(path.elementAt(i-1), |
| 3025 | e, |
| 3026 | path.elementAt(i+1), |
| 3027 | path.elementAt(i+2)); |
| 3028 | qreal blen = b.length(); |
| 3029 | curLen += blen; |
| 3030 | |
| 3031 | if (i + 2 == lastElement || curLen/totalLength >= t) { |
| 3032 | *bezierLength = blen; |
| 3033 | return b; |
| 3034 | } |
| 3035 | |
| 3036 | i += 2; |
| 3037 | break; |
| 3038 | } |
| 3039 | default: |
| 3040 | break; |
| 3041 | } |
| 3042 | *startingLength = curLen; |
| 3043 | } |
| 3044 | return QBezier(); |
| 3045 | } |
| 3046 | |
| 3047 | /*! |
| 3048 | Returns the point at at the percentage \a t of the current path. |
| 3049 | The argument \a t has to be between 0 and 1. |
| 3050 | |
| 3051 | Note that similarly to other percent methods, the percentage measurement |
| 3052 | is not linear with regards to the length, if curves are present |
| 3053 | in the path. When curves are present the percentage argument is mapped |
| 3054 | to the t parameter of the Bezier equations. |
| 3055 | */ |
| 3056 | QPointF QPainterPath::pointAtPercent(qreal t) const |
| 3057 | { |
| 3058 | if (t < 0 || t > 1) { |
| 3059 | qWarning("QPainterPath::pointAtPercent accepts only values between 0 and 1" ); |
| 3060 | return QPointF(); |
| 3061 | } |
| 3062 | |
| 3063 | if (!d_ptr || d_ptr->elements.size() == 0) |
| 3064 | return QPointF(); |
| 3065 | |
| 3066 | if (d_ptr->elements.size() == 1) |
| 3067 | return d_ptr->elements.at(0); |
| 3068 | |
| 3069 | qreal totalLength = length(); |
| 3070 | qreal curLen = 0; |
| 3071 | qreal bezierLen = 0; |
| 3072 | QBezier b = bezierAtT(*this, t, &curLen, &bezierLen); |
| 3073 | qreal realT = (totalLength * t - curLen) / bezierLen; |
| 3074 | |
| 3075 | return b.pointAt(qBound(qreal(0), realT, qreal(1))); |
| 3076 | } |
| 3077 | |
| 3078 | /*! |
| 3079 | Returns the angle of the path tangent at the percentage \a t. |
| 3080 | The argument \a t has to be between 0 and 1. |
| 3081 | |
| 3082 | Positive values for the angles mean counter-clockwise while negative values |
| 3083 | mean the clockwise direction. Zero degrees is at the 3 o'clock position. |
| 3084 | |
| 3085 | Note that similarly to the other percent methods, the percentage measurement |
| 3086 | is not linear with regards to the length if curves are present |
| 3087 | in the path. When curves are present the percentage argument is mapped |
| 3088 | to the t parameter of the Bezier equations. |
| 3089 | */ |
| 3090 | qreal QPainterPath::angleAtPercent(qreal t) const |
| 3091 | { |
| 3092 | if (t < 0 || t > 1) { |
| 3093 | qWarning("QPainterPath::angleAtPercent accepts only values between 0 and 1" ); |
| 3094 | return 0; |
| 3095 | } |
| 3096 | |
| 3097 | qreal totalLength = length(); |
| 3098 | qreal curLen = 0; |
| 3099 | qreal bezierLen = 0; |
| 3100 | QBezier bez = bezierAtT(*this, t, &curLen, &bezierLen); |
| 3101 | qreal realT = (totalLength * t - curLen) / bezierLen; |
| 3102 | |
| 3103 | qreal m1 = slopeAt(realT, bez.x1, bez.x2, bez.x3, bez.x4); |
| 3104 | qreal m2 = slopeAt(realT, bez.y1, bez.y2, bez.y3, bez.y4); |
| 3105 | |
| 3106 | return QLineF(0, 0, m1, m2).angle(); |
| 3107 | } |
| 3108 | |
| 3109 | |
| 3110 | /*! |
| 3111 | Returns the slope of the path at the percentage \a t. The |
| 3112 | argument \a t has to be between 0 and 1. |
| 3113 | |
| 3114 | Note that similarly to other percent methods, the percentage measurement |
| 3115 | is not linear with regards to the length, if curves are present |
| 3116 | in the path. When curves are present the percentage argument is mapped |
| 3117 | to the t parameter of the Bezier equations. |
| 3118 | */ |
| 3119 | qreal QPainterPath::slopeAtPercent(qreal t) const |
| 3120 | { |
| 3121 | if (t < 0 || t > 1) { |
| 3122 | qWarning("QPainterPath::slopeAtPercent accepts only values between 0 and 1" ); |
| 3123 | return 0; |
| 3124 | } |
| 3125 | |
| 3126 | qreal totalLength = length(); |
| 3127 | qreal curLen = 0; |
| 3128 | qreal bezierLen = 0; |
| 3129 | QBezier bez = bezierAtT(*this, t, &curLen, &bezierLen); |
| 3130 | qreal realT = (totalLength * t - curLen) / bezierLen; |
| 3131 | |
| 3132 | qreal m1 = slopeAt(realT, bez.x1, bez.x2, bez.x3, bez.x4); |
| 3133 | qreal m2 = slopeAt(realT, bez.y1, bez.y2, bez.y3, bez.y4); |
| 3134 | //tangent line |
| 3135 | qreal slope = 0; |
| 3136 | |
| 3137 | if (m1) |
| 3138 | slope = m2/m1; |
| 3139 | else { |
| 3140 | if (std::numeric_limits<qreal>::has_infinity) { |
| 3141 | slope = (m2 < 0) ? -std::numeric_limits<qreal>::infinity() |
| 3142 | : std::numeric_limits<qreal>::infinity(); |
| 3143 | } else { |
| 3144 | if (sizeof(qreal) == sizeof(double)) { |
| 3145 | return 1.79769313486231570e+308; |
| 3146 | } else { |
| 3147 | return ((qreal)3.40282346638528860e+38); |
| 3148 | } |
| 3149 | } |
| 3150 | } |
| 3151 | |
| 3152 | return slope; |
| 3153 | } |
| 3154 | |
| 3155 | /*! |
| 3156 | \since 4.4 |
| 3157 | |
| 3158 | Adds the given rectangle \a rect with rounded corners to the path. |
| 3159 | |
| 3160 | The \a xRadius and \a yRadius arguments specify the radii of |
| 3161 | the ellipses defining the corners of the rounded rectangle. |
| 3162 | When \a mode is Qt::RelativeSize, \a xRadius and |
| 3163 | \a yRadius are specified in percentage of half the rectangle's |
| 3164 | width and height respectively, and should be in the range 0.0 to 100.0. |
| 3165 | |
| 3166 | \sa addRect() |
| 3167 | */ |
| 3168 | void QPainterPath::addRoundedRect(const QRectF &rect, qreal xRadius, qreal yRadius, |
| 3169 | Qt::SizeMode mode) |
| 3170 | { |
| 3171 | QRectF r = rect.normalized(); |
| 3172 | |
| 3173 | if (r.isNull()) |
| 3174 | return; |
| 3175 | |
| 3176 | if (mode == Qt::AbsoluteSize) { |
| 3177 | qreal w = r.width() / 2; |
| 3178 | qreal h = r.height() / 2; |
| 3179 | |
| 3180 | if (w == 0) { |
| 3181 | xRadius = 0; |
| 3182 | } else { |
| 3183 | xRadius = 100 * qMin(xRadius, w) / w; |
| 3184 | } |
| 3185 | if (h == 0) { |
| 3186 | yRadius = 0; |
| 3187 | } else { |
| 3188 | yRadius = 100 * qMin(yRadius, h) / h; |
| 3189 | } |
| 3190 | } else { |
| 3191 | if (xRadius > 100) // fix ranges |
| 3192 | xRadius = 100; |
| 3193 | |
| 3194 | if (yRadius > 100) |
| 3195 | yRadius = 100; |
| 3196 | } |
| 3197 | |
| 3198 | if (xRadius <= 0 || yRadius <= 0) { // add normal rectangle |
| 3199 | addRect(r); |
| 3200 | return; |
| 3201 | } |
| 3202 | |
| 3203 | qreal x = r.x(); |
| 3204 | qreal y = r.y(); |
| 3205 | qreal w = r.width(); |
| 3206 | qreal h = r.height(); |
| 3207 | qreal rxx2 = w*xRadius/100; |
| 3208 | qreal ryy2 = h*yRadius/100; |
| 3209 | |
| 3210 | ensureData(); |
| 3211 | detach(); |
| 3212 | |
| 3213 | bool first = d_func()->elements.size() < 2; |
| 3214 | |
| 3215 | arcMoveTo(x, y, rxx2, ryy2, 180); |
| 3216 | arcTo(x, y, rxx2, ryy2, 180, -90); |
| 3217 | arcTo(x+w-rxx2, y, rxx2, ryy2, 90, -90); |
| 3218 | arcTo(x+w-rxx2, y+h-ryy2, rxx2, ryy2, 0, -90); |
| 3219 | arcTo(x, y+h-ryy2, rxx2, ryy2, 270, -90); |
| 3220 | closeSubpath(); |
| 3221 | |
| 3222 | d_func()->require_moveTo = true; |
| 3223 | d_func()->convex = first; |
| 3224 | } |
| 3225 | |
| 3226 | /*! |
| 3227 | \fn void QPainterPath::addRoundedRect(qreal x, qreal y, qreal w, qreal h, qreal xRadius, qreal yRadius, Qt::SizeMode mode = Qt::AbsoluteSize); |
| 3228 | \since 4.4 |
| 3229 | \overload |
| 3230 | |
| 3231 | Adds the given rectangle \a x, \a y, \a w, \a h with rounded corners to the path. |
| 3232 | */ |
| 3233 | |
| 3234 | /*! |
| 3235 | \since 4.3 |
| 3236 | |
| 3237 | Returns a path which is the union of this path's fill area and \a p's fill area. |
| 3238 | |
| 3239 | Set operations on paths will treat the paths as areas. Non-closed |
| 3240 | paths will be treated as implicitly closed. |
| 3241 | Bezier curves may be flattened to line segments due to numerical instability of |
| 3242 | doing bezier curve intersections. |
| 3243 | |
| 3244 | \sa intersected(), subtracted() |
| 3245 | */ |
| 3246 | QPainterPath QPainterPath::united(const QPainterPath &p) const |
| 3247 | { |
| 3248 | if (isEmpty() || p.isEmpty()) |
| 3249 | return isEmpty() ? p : *this; |
| 3250 | QPathClipper clipper(*this, p); |
| 3251 | return clipper.clip(QPathClipper::BoolOr); |
| 3252 | } |
| 3253 | |
| 3254 | /*! |
| 3255 | \since 4.3 |
| 3256 | |
| 3257 | Returns a path which is the intersection of this path's fill area and \a p's fill area. |
| 3258 | Bezier curves may be flattened to line segments due to numerical instability of |
| 3259 | doing bezier curve intersections. |
| 3260 | */ |
| 3261 | QPainterPath QPainterPath::intersected(const QPainterPath &p) const |
| 3262 | { |
| 3263 | if (isEmpty() || p.isEmpty()) |
| 3264 | return QPainterPath(); |
| 3265 | QPathClipper clipper(*this, p); |
| 3266 | return clipper.clip(QPathClipper::BoolAnd); |
| 3267 | } |
| 3268 | |
| 3269 | /*! |
| 3270 | \since 4.3 |
| 3271 | |
| 3272 | Returns a path which is \a p's fill area subtracted from this path's fill area. |
| 3273 | |
| 3274 | Set operations on paths will treat the paths as areas. Non-closed |
| 3275 | paths will be treated as implicitly closed. |
| 3276 | Bezier curves may be flattened to line segments due to numerical instability of |
| 3277 | doing bezier curve intersections. |
| 3278 | */ |
| 3279 | QPainterPath QPainterPath::subtracted(const QPainterPath &p) const |
| 3280 | { |
| 3281 | if (isEmpty() || p.isEmpty()) |
| 3282 | return *this; |
| 3283 | QPathClipper clipper(*this, p); |
| 3284 | return clipper.clip(QPathClipper::BoolSub); |
| 3285 | } |
| 3286 | |
| 3287 | /*! |
| 3288 | \since 4.4 |
| 3289 | |
| 3290 | Returns a simplified version of this path. This implies merging all subpaths that intersect, |
| 3291 | and returning a path containing no intersecting edges. Consecutive parallel lines will also |
| 3292 | be merged. The simplified path will always use the default fill rule, Qt::OddEvenFill. |
| 3293 | Bezier curves may be flattened to line segments due to numerical instability of |
| 3294 | doing bezier curve intersections. |
| 3295 | */ |
| 3296 | QPainterPath QPainterPath::simplified() const |
| 3297 | { |
| 3298 | if(isEmpty()) |
| 3299 | return *this; |
| 3300 | QPathClipper clipper(*this, QPainterPath()); |
| 3301 | return clipper.clip(QPathClipper::Simplify); |
| 3302 | } |
| 3303 | |
| 3304 | /*! |
| 3305 | \since 4.3 |
| 3306 | |
| 3307 | Returns \c true if the current path intersects at any point the given path \a p. |
| 3308 | Also returns \c true if the current path contains or is contained by any part of \a p. |
| 3309 | |
| 3310 | Set operations on paths will treat the paths as areas. Non-closed |
| 3311 | paths will be treated as implicitly closed. |
| 3312 | |
| 3313 | \sa contains() |
| 3314 | */ |
| 3315 | bool QPainterPath::intersects(const QPainterPath &p) const |
| 3316 | { |
| 3317 | if (p.elementCount() == 1) |
| 3318 | return contains(p.elementAt(0)); |
| 3319 | if (isEmpty() || p.isEmpty()) |
| 3320 | return false; |
| 3321 | QPathClipper clipper(*this, p); |
| 3322 | return clipper.intersect(); |
| 3323 | } |
| 3324 | |
| 3325 | /*! |
| 3326 | \since 4.3 |
| 3327 | |
| 3328 | Returns \c true if the given path \a p is contained within |
| 3329 | the current path. Returns \c false if any edges of the current path and |
| 3330 | \a p intersect. |
| 3331 | |
| 3332 | Set operations on paths will treat the paths as areas. Non-closed |
| 3333 | paths will be treated as implicitly closed. |
| 3334 | |
| 3335 | \sa intersects() |
| 3336 | */ |
| 3337 | bool QPainterPath::contains(const QPainterPath &p) const |
| 3338 | { |
| 3339 | if (p.elementCount() == 1) |
| 3340 | return contains(p.elementAt(0)); |
| 3341 | if (isEmpty() || p.isEmpty()) |
| 3342 | return false; |
| 3343 | QPathClipper clipper(*this, p); |
| 3344 | return clipper.contains(); |
| 3345 | } |
| 3346 | |
| 3347 | void QPainterPath::setDirty(bool dirty) |
| 3348 | { |
| 3349 | d_func()->dirtyBounds = dirty; |
| 3350 | d_func()->dirtyControlBounds = dirty; |
| 3351 | d_func()->pathConverter.reset(); |
| 3352 | d_func()->convex = false; |
| 3353 | } |
| 3354 | |
| 3355 | void QPainterPath::computeBoundingRect() const |
| 3356 | { |
| 3357 | QPainterPathPrivate *d = d_func(); |
| 3358 | d->dirtyBounds = false; |
| 3359 | if (!d_ptr) { |
| 3360 | d->bounds = QRect(); |
| 3361 | return; |
| 3362 | } |
| 3363 | |
| 3364 | qreal minx, maxx, miny, maxy; |
| 3365 | minx = maxx = d->elements.at(0).x; |
| 3366 | miny = maxy = d->elements.at(0).y; |
| 3367 | for (int i=1; i<d->elements.size(); ++i) { |
| 3368 | const Element &e = d->elements.at(i); |
| 3369 | |
| 3370 | switch (e.type) { |
| 3371 | case MoveToElement: |
| 3372 | case LineToElement: |
| 3373 | if (e.x > maxx) maxx = e.x; |
| 3374 | else if (e.x < minx) minx = e.x; |
| 3375 | if (e.y > maxy) maxy = e.y; |
| 3376 | else if (e.y < miny) miny = e.y; |
| 3377 | break; |
| 3378 | case CurveToElement: |
| 3379 | { |
| 3380 | QBezier b = QBezier::fromPoints(d->elements.at(i-1), |
| 3381 | e, |
| 3382 | d->elements.at(i+1), |
| 3383 | d->elements.at(i+2)); |
| 3384 | QRectF r = qt_painterpath_bezier_extrema(b); |
| 3385 | qreal right = r.right(); |
| 3386 | qreal bottom = r.bottom(); |
| 3387 | if (r.x() < minx) minx = r.x(); |
| 3388 | if (right > maxx) maxx = right; |
| 3389 | if (r.y() < miny) miny = r.y(); |
| 3390 | if (bottom > maxy) maxy = bottom; |
| 3391 | i += 2; |
| 3392 | } |
| 3393 | break; |
| 3394 | default: |
| 3395 | break; |
| 3396 | } |
| 3397 | } |
| 3398 | d->bounds = QRectF(minx, miny, maxx - minx, maxy - miny); |
| 3399 | } |
| 3400 | |
| 3401 | |
| 3402 | void QPainterPath::computeControlPointRect() const |
| 3403 | { |
| 3404 | QPainterPathPrivate *d = d_func(); |
| 3405 | d->dirtyControlBounds = false; |
| 3406 | if (!d_ptr) { |
| 3407 | d->controlBounds = QRect(); |
| 3408 | return; |
| 3409 | } |
| 3410 | |
| 3411 | qreal minx, maxx, miny, maxy; |
| 3412 | minx = maxx = d->elements.at(0).x; |
| 3413 | miny = maxy = d->elements.at(0).y; |
| 3414 | for (int i=1; i<d->elements.size(); ++i) { |
| 3415 | const Element &e = d->elements.at(i); |
| 3416 | if (e.x > maxx) maxx = e.x; |
| 3417 | else if (e.x < minx) minx = e.x; |
| 3418 | if (e.y > maxy) maxy = e.y; |
| 3419 | else if (e.y < miny) miny = e.y; |
| 3420 | } |
| 3421 | d->controlBounds = QRectF(minx, miny, maxx - minx, maxy - miny); |
| 3422 | } |
| 3423 | |
| 3424 | #ifndef QT_NO_DEBUG_STREAM |
| 3425 | QDebug operator<<(QDebug s, const QPainterPath &p) |
| 3426 | { |
| 3427 | s.nospace() << "QPainterPath: Element count=" << p.elementCount() << Qt::endl; |
| 3428 | const char *types[] = {"MoveTo" , "LineTo" , "CurveTo" , "CurveToData" }; |
| 3429 | for (int i=0; i<p.elementCount(); ++i) { |
| 3430 | s.nospace() << " -> " << types[p.elementAt(i).type] << "(x=" << p.elementAt(i).x << ", y=" << p.elementAt(i).y << ')' << Qt::endl; |
| 3431 | |
| 3432 | } |
| 3433 | return s; |
| 3434 | } |
| 3435 | #endif |
| 3436 | |
| 3437 | QT_END_NAMESPACE |
| 3438 | |