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39 | |
40 | #ifndef QTRIANGULATINGSTROKER_P_H |
41 | #define QTRIANGULATINGSTROKER_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists purely as an |
48 | // implementation detail. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <QtGui/private/qtguiglobal_p.h> |
55 | #include <private/qdatabuffer_p.h> |
56 | #include <qvarlengtharray.h> |
57 | #include <private/qvectorpath_p.h> |
58 | #include <private/qbezier_p.h> |
59 | #include <private/qnumeric_p.h> |
60 | #include <private/qmath_p.h> |
61 | |
62 | QT_BEGIN_NAMESPACE |
63 | |
64 | class Q_GUI_EXPORT QTriangulatingStroker |
65 | { |
66 | public: |
67 | QTriangulatingStroker() : m_vertices(0), m_cx(0), m_cy(0), m_nvx(0), m_nvy(0), m_width(1), m_miter_limit(2), |
68 | m_roundness(0), m_sin_theta(0), m_cos_theta(0), m_inv_scale(1), m_curvyness_mul(1), m_curvyness_add(0), |
69 | m_join_style(Qt::BevelJoin), m_cap_style(Qt::SquareCap) {} |
70 | |
71 | void process(const QVectorPath &path, const QPen &pen, const QRectF &clip, QPainter::RenderHints hints); |
72 | |
73 | inline int vertexCount() const { return m_vertices.size(); } |
74 | inline const float *vertices() const { return m_vertices.data(); } |
75 | |
76 | inline void setInvScale(qreal invScale) { m_inv_scale = invScale; } |
77 | |
78 | private: |
79 | inline void emitLineSegment(float x, float y, float nx, float ny); |
80 | void moveTo(const qreal *pts); |
81 | inline void lineTo(const qreal *pts); |
82 | void cubicTo(const qreal *pts); |
83 | void join(const qreal *pts); |
84 | inline void normalVector(float x1, float y1, float x2, float y2, float *nx, float *ny); |
85 | void endCap(const qreal *pts); |
86 | void arcPoints(float cx, float cy, float fromX, float fromY, float toX, float toY, QVarLengthArray<float> &points); |
87 | void endCapOrJoinClosed(const qreal *start, const qreal *cur, bool implicitClose, bool endsAtStart); |
88 | |
89 | |
90 | QDataBuffer<float> m_vertices; |
91 | |
92 | float m_cx, m_cy; // current points |
93 | float m_nvx, m_nvy; // normal vector... |
94 | float m_width; |
95 | qreal m_miter_limit; |
96 | |
97 | int m_roundness; // Number of line segments in a round join |
98 | qreal m_sin_theta; // sin(m_roundness / 360); |
99 | qreal m_cos_theta; // cos(m_roundness / 360); |
100 | qreal m_inv_scale; |
101 | float m_curvyness_mul; |
102 | float m_curvyness_add; |
103 | |
104 | Qt::PenJoinStyle m_join_style; |
105 | Qt::PenCapStyle m_cap_style; |
106 | }; |
107 | |
108 | class Q_GUI_EXPORT QDashedStrokeProcessor |
109 | { |
110 | public: |
111 | QDashedStrokeProcessor(); |
112 | |
113 | void process(const QVectorPath &path, const QPen &pen, const QRectF &clip, QPainter::RenderHints hints); |
114 | |
115 | inline void addElement(QPainterPath::ElementType type, qreal x, qreal y) { |
116 | m_points.add(x); |
117 | m_points.add(y); |
118 | m_types.add(type); |
119 | } |
120 | |
121 | inline int elementCount() const { return m_types.size(); } |
122 | inline qreal *points() const { return m_points.data(); } |
123 | inline QPainterPath::ElementType *elementTypes() const { return m_types.data(); } |
124 | |
125 | inline void setInvScale(qreal invScale) { m_inv_scale = invScale; } |
126 | |
127 | private: |
128 | QDataBuffer<qreal> m_points; |
129 | QDataBuffer<QPainterPath::ElementType> m_types; |
130 | QDashStroker m_dash_stroker; |
131 | qreal m_inv_scale; |
132 | }; |
133 | |
134 | inline void QTriangulatingStroker::normalVector(float x1, float y1, float x2, float y2, |
135 | float *nx, float *ny) |
136 | { |
137 | float dx = x2 - x1; |
138 | float dy = y2 - y1; |
139 | Q_ASSERT(dx != 0 || dy != 0); |
140 | |
141 | float pw; |
142 | |
143 | if (dx == 0) |
144 | pw = m_width / std::abs(dy); |
145 | else if (dy == 0) |
146 | pw = m_width / std::abs(dx); |
147 | else |
148 | pw = m_width / std::sqrt(dx*dx + dy*dy); |
149 | |
150 | *nx = -dy * pw; |
151 | *ny = dx * pw; |
152 | } |
153 | |
154 | inline void QTriangulatingStroker::emitLineSegment(float x, float y, float vx, float vy) |
155 | { |
156 | m_vertices.add(x + vx); |
157 | m_vertices.add(y + vy); |
158 | m_vertices.add(x - vx); |
159 | m_vertices.add(y - vy); |
160 | } |
161 | |
162 | void QTriangulatingStroker::lineTo(const qreal *pts) |
163 | { |
164 | emitLineSegment(pts[0], pts[1], m_nvx, m_nvy); |
165 | m_cx = pts[0]; |
166 | m_cy = pts[1]; |
167 | } |
168 | |
169 | QT_END_NAMESPACE |
170 | |
171 | #endif |
172 | |