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39 | |
40 | #ifndef QSHADERNODE_P_H |
41 | #define QSHADERNODE_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists purely as an |
48 | // implementation detail. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <QtGui/private/qtguiglobal_p.h> |
55 | |
56 | #include <QtGui/private/qshaderformat_p.h> |
57 | #include <QtGui/private/qshadernodeport_p.h> |
58 | |
59 | #include <QtCore/quuid.h> |
60 | |
61 | QT_BEGIN_NAMESPACE |
62 | |
63 | class QShaderNode |
64 | { |
65 | public: |
66 | enum Type : char { |
67 | Invalid, |
68 | Input, |
69 | Output, |
70 | Function |
71 | }; |
72 | |
73 | class Rule |
74 | { |
75 | public: |
76 | Q_GUI_EXPORT Rule(const QByteArray &substitution = QByteArray(), const QByteArrayList & = QByteArrayList()) noexcept; |
77 | |
78 | QByteArray substitution; |
79 | QByteArrayList ; |
80 | }; |
81 | |
82 | Q_GUI_EXPORT Type type() const noexcept; |
83 | |
84 | Q_GUI_EXPORT QUuid uuid() const noexcept; |
85 | Q_GUI_EXPORT void setUuid(const QUuid &uuid) noexcept; |
86 | |
87 | Q_GUI_EXPORT QStringList layers() const noexcept; |
88 | Q_GUI_EXPORT void setLayers(const QStringList &layers) noexcept; |
89 | |
90 | Q_GUI_EXPORT QList<QShaderNodePort> ports() const noexcept; |
91 | Q_GUI_EXPORT void addPort(const QShaderNodePort &port); |
92 | Q_GUI_EXPORT void removePort(const QShaderNodePort &port); |
93 | |
94 | Q_GUI_EXPORT QStringList parameterNames() const; |
95 | Q_GUI_EXPORT QVariant parameter(const QString &name) const; |
96 | Q_GUI_EXPORT void setParameter(const QString &name, const QVariant &value); |
97 | Q_GUI_EXPORT void clearParameter(const QString &name); |
98 | |
99 | Q_GUI_EXPORT void addRule(const QShaderFormat &format, const Rule &rule); |
100 | Q_GUI_EXPORT void removeRule(const QShaderFormat &format); |
101 | |
102 | Q_GUI_EXPORT QList<QShaderFormat> availableFormats() const; |
103 | Q_GUI_EXPORT Rule rule(const QShaderFormat &format) const; |
104 | |
105 | private: |
106 | QUuid m_uuid; |
107 | QStringList m_layers; |
108 | QList<QShaderNodePort> m_ports; |
109 | QHash<QString, QVariant> m_parameters; |
110 | QList<QPair<QShaderFormat, QShaderNode::Rule>> m_rules; |
111 | }; |
112 | |
113 | Q_GUI_EXPORT bool operator==(const QShaderNode::Rule &lhs, const QShaderNode::Rule &rhs) noexcept; |
114 | |
115 | inline bool operator!=(const QShaderNode::Rule &lhs, const QShaderNode::Rule &rhs) noexcept |
116 | { |
117 | return !(lhs == rhs); |
118 | } |
119 | |
120 | Q_DECLARE_TYPEINFO(QShaderNode, Q_MOVABLE_TYPE); |
121 | Q_DECLARE_TYPEINFO(QShaderNode::Rule, Q_MOVABLE_TYPE); |
122 | |
123 | QT_END_NAMESPACE |
124 | |
125 | Q_DECLARE_METATYPE(QShaderNode) |
126 | Q_DECLARE_METATYPE(QShaderNode::Rule) |
127 | |
128 | #endif // QSHADERNODE_P_H |
129 | |