1 | /**************************************************************************** |
2 | ** |
3 | ** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB). |
4 | ** Contact: https://www.qt.io/licensing/ |
5 | ** |
6 | ** This file is part of the QtOpenGL module of the Qt Toolkit. |
7 | ** |
8 | ** $QT_BEGIN_LICENSE:LGPL$ |
9 | ** Commercial License Usage |
10 | ** Licensees holding valid commercial Qt licenses may use this file in |
11 | ** accordance with the commercial license agreement provided with the |
12 | ** Software or, alternatively, in accordance with the terms contained in |
13 | ** a written agreement between you and The Qt Company. For licensing terms |
14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
15 | ** information use the contact form at https://www.qt.io/contact-us. |
16 | ** |
17 | ** GNU Lesser General Public License Usage |
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
19 | ** General Public License version 3 as published by the Free Software |
20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
21 | ** packaging of this file. Please review the following information to |
22 | ** ensure the GNU Lesser General Public License version 3 requirements |
23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
24 | ** |
25 | ** GNU General Public License Usage |
26 | ** Alternatively, this file may be used under the terms of the GNU |
27 | ** General Public License version 2.0 or (at your option) the GNU General |
28 | ** Public license version 3 or any later version approved by the KDE Free |
29 | ** Qt Foundation. The licenses are as published by the Free Software |
30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
31 | ** included in the packaging of this file. Please review the following |
32 | ** information to ensure the GNU General Public License requirements will |
33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
35 | ** |
36 | ** $QT_END_LICENSE$ |
37 | ** |
38 | ****************************************************************************/ |
39 | |
40 | #ifndef QOPENGLABSTRACTTEXTURE_H |
41 | #define QOPENGLABSTRACTTEXTURE_H |
42 | |
43 | #include <QtOpenGL/qtopenglglobal.h> |
44 | |
45 | #ifndef QT_NO_OPENGL |
46 | |
47 | #include <QtGui/qopengl.h> |
48 | #include <QtGui/qimage.h> |
49 | #include <QtCore/QScopedPointer> |
50 | |
51 | QT_BEGIN_NAMESPACE |
52 | |
53 | class QDebug; |
54 | class QOpenGLTexturePrivate; |
55 | class QOpenGLPixelTransferOptions; |
56 | |
57 | class Q_OPENGL_EXPORT QOpenGLTexture |
58 | { |
59 | Q_GADGET |
60 | public: |
61 | enum Target { |
62 | Target1D = 0x0DE0, // GL_TEXTURE_1D |
63 | Target1DArray = 0x8C18, // GL_TEXTURE_1D_ARRAY |
64 | Target2D = 0x0DE1, // GL_TEXTURE_2D |
65 | Target2DArray = 0x8C1A, // GL_TEXTURE_2D_ARRAY |
66 | Target3D = 0x806F, // GL_TEXTURE_3D |
67 | TargetCubeMap = 0x8513, // GL_TEXTURE_CUBE_MAP |
68 | TargetCubeMapArray = 0x9009, // GL_TEXTURE_CUBE_MAP_ARRAY |
69 | Target2DMultisample = 0x9100, // GL_TEXTURE_2D_MULTISAMPLE |
70 | Target2DMultisampleArray = 0x9102, // GL_TEXTURE_2D_MULTISAMPLE_ARRAY |
71 | TargetRectangle = 0x84F5, // GL_TEXTURE_RECTANGLE |
72 | TargetBuffer = 0x8C2A // GL_TEXTURE_BUFFER |
73 | }; |
74 | Q_ENUM(Target) |
75 | |
76 | enum BindingTarget { |
77 | BindingTarget1D = 0x8068, // GL_TEXTURE_BINDING_1D |
78 | BindingTarget1DArray = 0x8C1C, // GL_TEXTURE_BINDING_1D_ARRAY |
79 | BindingTarget2D = 0x8069, // GL_TEXTURE_BINDING_2D |
80 | BindingTarget2DArray = 0x8C1D, // GL_TEXTURE_BINDING_2D_ARRAY |
81 | BindingTarget3D = 0x806A, // GL_TEXTURE_BINDING_3D |
82 | BindingTargetCubeMap = 0x8514, // GL_TEXTURE_BINDING_CUBE_MAP |
83 | BindingTargetCubeMapArray = 0x900A, // GL_TEXTURE_BINDING_CUBE_MAP_ARRAY |
84 | BindingTarget2DMultisample = 0x9104, // GL_TEXTURE_BINDING_2D_MULTISAMPLE |
85 | BindingTarget2DMultisampleArray = 0x9105, // GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY |
86 | BindingTargetRectangle = 0x84F6, // GL_TEXTURE_BINDING_RECTANGLE |
87 | BindingTargetBuffer = 0x8C2C // GL_TEXTURE_BINDING_BUFFER |
88 | }; |
89 | Q_ENUM(BindingTarget) |
90 | |
91 | enum MipMapGeneration { |
92 | GenerateMipMaps, |
93 | DontGenerateMipMaps |
94 | }; |
95 | Q_ENUM(MipMapGeneration) |
96 | |
97 | enum TextureUnitReset { |
98 | ResetTextureUnit, |
99 | DontResetTextureUnit |
100 | }; |
101 | Q_ENUM(TextureUnitReset) |
102 | |
103 | enum TextureFormat { |
104 | NoFormat = 0, // GL_NONE |
105 | |
106 | // Unsigned normalized formats |
107 | R8_UNorm = 0x8229, // GL_R8 |
108 | RG8_UNorm = 0x822B, // GL_RG8 |
109 | RGB8_UNorm = 0x8051, // GL_RGB8 |
110 | RGBA8_UNorm = 0x8058, // GL_RGBA8 |
111 | |
112 | R16_UNorm = 0x822A, // GL_R16 |
113 | RG16_UNorm = 0x822C, // GL_RG16 |
114 | RGB16_UNorm = 0x8054, // GL_RGB16 |
115 | RGBA16_UNorm = 0x805B, // GL_RGBA16 |
116 | |
117 | // Signed normalized formats |
118 | R8_SNorm = 0x8F94, // GL_R8_SNORM |
119 | RG8_SNorm = 0x8F95, // GL_RG8_SNORM |
120 | RGB8_SNorm = 0x8F96, // GL_RGB8_SNORM |
121 | RGBA8_SNorm = 0x8F97, // GL_RGBA8_SNORM |
122 | |
123 | R16_SNorm = 0x8F98, // GL_R16_SNORM |
124 | RG16_SNorm = 0x8F99, // GL_RG16_SNORM |
125 | RGB16_SNorm = 0x8F9A, // GL_RGB16_SNORM |
126 | RGBA16_SNorm = 0x8F9B, // GL_RGBA16_SNORM |
127 | |
128 | // Unsigned integer formats |
129 | R8U = 0x8232, // GL_R8UI |
130 | RG8U = 0x8238, // GL_RG8UI |
131 | RGB8U = 0x8D7D, // GL_RGB8UI |
132 | RGBA8U = 0x8D7C, // GL_RGBA8UI |
133 | |
134 | R16U = 0x8234, // GL_R16UI |
135 | RG16U = 0x823A, // GL_RG16UI |
136 | RGB16U = 0x8D77, // GL_RGB16UI |
137 | RGBA16U = 0x8D76, // GL_RGBA16UI |
138 | |
139 | R32U = 0x8236, // GL_R32UI |
140 | RG32U = 0x823C, // GL_RG32UI |
141 | RGB32U = 0x8D71, // GL_RGB32UI |
142 | RGBA32U = 0x8D70, // GL_RGBA32UI |
143 | |
144 | // Signed integer formats |
145 | R8I = 0x8231, // GL_R8I |
146 | RG8I = 0x8237, // GL_RG8I |
147 | RGB8I = 0x8D8F, // GL_RGB8I |
148 | RGBA8I = 0x8D8E, // GL_RGBA8I |
149 | |
150 | R16I = 0x8233, // GL_R16I |
151 | RG16I = 0x8239, // GL_RG16I |
152 | RGB16I = 0x8D89, // GL_RGB16I |
153 | RGBA16I = 0x8D88, // GL_RGBA16I |
154 | |
155 | R32I = 0x8235, // GL_R32I |
156 | RG32I = 0x823B, // GL_RG32I |
157 | RGB32I = 0x8D83, // GL_RGB32I |
158 | RGBA32I = 0x8D82, // GL_RGBA32I |
159 | |
160 | // Floating point formats |
161 | R16F = 0x822D, // GL_R16F |
162 | RG16F = 0x822F, // GL_RG16F |
163 | RGB16F = 0x881B, // GL_RGB16F |
164 | RGBA16F = 0x881A, // GL_RGBA16F |
165 | |
166 | R32F = 0x822E, // GL_R32F |
167 | RG32F = 0x8230, // GL_RG32F |
168 | RGB32F = 0x8815, // GL_RGB32F |
169 | RGBA32F = 0x8814, // GL_RGBA32F |
170 | |
171 | // Packed formats |
172 | RGB9E5 = 0x8C3D, // GL_RGB9_E5 |
173 | RG11B10F = 0x8C3A, // GL_R11F_G11F_B10F |
174 | RG3B2 = 0x2A10, // GL_R3_G3_B2 |
175 | R5G6B5 = 0x8D62, // GL_RGB565 |
176 | RGB5A1 = 0x8057, // GL_RGB5_A1 |
177 | RGBA4 = 0x8056, // GL_RGBA4 |
178 | RGB10A2 = 0x906F, // GL_RGB10_A2UI |
179 | |
180 | // Depth formats |
181 | D16 = 0x81A5, // GL_DEPTH_COMPONENT16 |
182 | D24 = 0x81A6, // GL_DEPTH_COMPONENT24 |
183 | D24S8 = 0x88F0, // GL_DEPTH24_STENCIL8 |
184 | D32 = 0x81A7, // GL_DEPTH_COMPONENT32 |
185 | D32F = 0x8CAC, // GL_DEPTH_COMPONENT32F |
186 | D32FS8X24 = 0x8CAD, // GL_DEPTH32F_STENCIL8 |
187 | S8 = 0x8D48, // GL_STENCIL_INDEX8 |
188 | |
189 | // Compressed formats |
190 | RGB_DXT1 = 0x83F0, // GL_COMPRESSED_RGB_S3TC_DXT1_EXT |
191 | RGBA_DXT1 = 0x83F1, // GL_COMPRESSED_RGBA_S3TC_DXT1_EXT |
192 | RGBA_DXT3 = 0x83F2, // GL_COMPRESSED_RGBA_S3TC_DXT3_EXT |
193 | RGBA_DXT5 = 0x83F3, // GL_COMPRESSED_RGBA_S3TC_DXT5_EXT |
194 | R_ATI1N_UNorm = 0x8DBB, // GL_COMPRESSED_RED_RGTC1 |
195 | R_ATI1N_SNorm = 0x8DBC, // GL_COMPRESSED_SIGNED_RED_RGTC1 |
196 | RG_ATI2N_UNorm = 0x8DBD, // GL_COMPRESSED_RG_RGTC2 |
197 | RG_ATI2N_SNorm = 0x8DBE, // GL_COMPRESSED_SIGNED_RG_RGTC2 |
198 | RGB_BP_UNSIGNED_FLOAT = 0x8E8F, // GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB |
199 | RGB_BP_SIGNED_FLOAT = 0x8E8E, // GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB |
200 | RGB_BP_UNorm = 0x8E8C, // GL_COMPRESSED_RGBA_BPTC_UNORM_ARB |
201 | R11_EAC_UNorm = 0x9270, // GL_COMPRESSED_R11_EAC |
202 | R11_EAC_SNorm = 0x9271, // GL_COMPRESSED_SIGNED_R11_EAC |
203 | RG11_EAC_UNorm = 0x9272, // GL_COMPRESSED_RG11_EAC |
204 | RG11_EAC_SNorm = 0x9273, // GL_COMPRESSED_SIGNED_RG11_EAC |
205 | RGB8_ETC2 = 0x9274, // GL_COMPRESSED_RGB8_ETC2 |
206 | SRGB8_ETC2 = 0x9275, // GL_COMPRESSED_SRGB8_ETC2 |
207 | RGB8_PunchThrough_Alpha1_ETC2 = 0x9276, // GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 |
208 | SRGB8_PunchThrough_Alpha1_ETC2 = 0x9277, // GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 |
209 | RGBA8_ETC2_EAC = 0x9278, // GL_COMPRESSED_RGBA8_ETC2_EAC |
210 | SRGB8_Alpha8_ETC2_EAC = 0x9279, // GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC |
211 | RGB8_ETC1 = 0x8D64, // GL_ETC1_RGB8_OES |
212 | RGBA_ASTC_4x4 = 0x93B0, // GL_COMPRESSED_RGBA_ASTC_4x4_KHR |
213 | RGBA_ASTC_5x4 = 0x93B1, // GL_COMPRESSED_RGBA_ASTC_5x4_KHR |
214 | RGBA_ASTC_5x5 = 0x93B2, // GL_COMPRESSED_RGBA_ASTC_5x5_KHR |
215 | RGBA_ASTC_6x5 = 0x93B3, // GL_COMPRESSED_RGBA_ASTC_6x5_KHR |
216 | RGBA_ASTC_6x6 = 0x93B4, // GL_COMPRESSED_RGBA_ASTC_6x6_KHR |
217 | RGBA_ASTC_8x5 = 0x93B5, // GL_COMPRESSED_RGBA_ASTC_8x5_KHR |
218 | RGBA_ASTC_8x6 = 0x93B6, // GL_COMPRESSED_RGBA_ASTC_8x6_KHR |
219 | RGBA_ASTC_8x8 = 0x93B7, // GL_COMPRESSED_RGBA_ASTC_8x8_KHR |
220 | RGBA_ASTC_10x5 = 0x93B8, // GL_COMPRESSED_RGBA_ASTC_10x5_KHR |
221 | RGBA_ASTC_10x6 = 0x93B9, // GL_COMPRESSED_RGBA_ASTC_10x6_KHR |
222 | RGBA_ASTC_10x8 = 0x93BA, // GL_COMPRESSED_RGBA_ASTC_10x8_KHR |
223 | RGBA_ASTC_10x10 = 0x93BB, // GL_COMPRESSED_RGBA_ASTC_10x10_KHR |
224 | RGBA_ASTC_12x10 = 0x93BC, // GL_COMPRESSED_RGBA_ASTC_12x10_KHR |
225 | RGBA_ASTC_12x12 = 0x93BD, // GL_COMPRESSED_RGBA_ASTC_12x12_KHR |
226 | SRGB8_Alpha8_ASTC_4x4 = 0x93D0, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR |
227 | SRGB8_Alpha8_ASTC_5x4 = 0x93D1, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR |
228 | SRGB8_Alpha8_ASTC_5x5 = 0x93D2, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR |
229 | SRGB8_Alpha8_ASTC_6x5 = 0x93D3, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR |
230 | SRGB8_Alpha8_ASTC_6x6 = 0x93D4, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR |
231 | SRGB8_Alpha8_ASTC_8x5 = 0x93D5, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR |
232 | SRGB8_Alpha8_ASTC_8x6 = 0x93D6, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR |
233 | SRGB8_Alpha8_ASTC_8x8 = 0x93D7, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR |
234 | SRGB8_Alpha8_ASTC_10x5 = 0x93D8, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR |
235 | SRGB8_Alpha8_ASTC_10x6 = 0x93D9, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR |
236 | SRGB8_Alpha8_ASTC_10x8 = 0x93DA, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR |
237 | SRGB8_Alpha8_ASTC_10x10 = 0x93DB, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR |
238 | SRGB8_Alpha8_ASTC_12x10 = 0x93DC, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR |
239 | SRGB8_Alpha8_ASTC_12x12 = 0x93DD, // GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR |
240 | |
241 | // sRGB formats |
242 | SRGB8 = 0x8C41, // GL_SRGB8 |
243 | SRGB8_Alpha8 = 0x8C43, // GL_SRGB8_ALPHA8 |
244 | SRGB_DXT1 = 0x8C4C, // GL_COMPRESSED_SRGB_S3TC_DXT1_EXT |
245 | SRGB_Alpha_DXT1 = 0x8C4D, // GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT |
246 | SRGB_Alpha_DXT3 = 0x8C4E, // GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT |
247 | SRGB_Alpha_DXT5 = 0x8C4F, // GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT |
248 | SRGB_BP_UNorm = 0x8E8D, // GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB |
249 | |
250 | // ES 2 formats |
251 | DepthFormat = 0x1902, // GL_DEPTH_COMPONENT |
252 | AlphaFormat = 0x1906, // GL_ALPHA |
253 | RGBFormat = 0x1907, // GL_RGB |
254 | RGBAFormat = 0x1908, // GL_RGBA |
255 | LuminanceFormat = 0x1909, // GL_LUMINANCE |
256 | LuminanceAlphaFormat = 0x190A |
257 | |
258 | }; |
259 | Q_ENUM(TextureFormat) |
260 | |
261 | // This is not used externally yet but is reserved to allow checking of |
262 | // compatibility between texture formats |
263 | #ifndef Q_QDOC |
264 | enum TextureFormatClass { |
265 | NoFormatClass, |
266 | FormatClass_128Bit, |
267 | FormatClass_96Bit, |
268 | FormatClass_64Bit, |
269 | FormatClass_48Bit, |
270 | FormatClass_32Bit, |
271 | FormatClass_24Bit, |
272 | FormatClass_16Bit, |
273 | FormatClass_8Bit, |
274 | FormatClass_RGTC1_R, |
275 | FormatClass_RGTC2_RG, |
276 | FormatClass_BPTC_Unorm, |
277 | FormatClass_BPTC_Float, |
278 | FormatClass_S3TC_DXT1_RGB, |
279 | FormatClass_S3TC_DXT1_RGBA, |
280 | FormatClass_S3TC_DXT3_RGBA, |
281 | FormatClass_S3TC_DXT5_RGBA, |
282 | FormatClass_Unique |
283 | }; |
284 | #endif |
285 | |
286 | enum CubeMapFace { |
287 | CubeMapPositiveX = 0x8515, // GL_TEXTURE_CUBE_MAP_POSITIVE_X |
288 | CubeMapNegativeX = 0x8516, // GL_TEXTURE_CUBE_MAP_NEGATIVE_X |
289 | CubeMapPositiveY = 0x8517, // GL_TEXTURE_CUBE_MAP_POSITIVE_Y |
290 | CubeMapNegativeY = 0x8518, // GL_TEXTURE_CUBE_MAP_NEGATIVE_Y |
291 | CubeMapPositiveZ = 0x8519, // GL_TEXTURE_CUBE_MAP_POSITIVE_Z |
292 | CubeMapNegativeZ = 0x851A // GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
293 | }; |
294 | Q_ENUM(CubeMapFace) |
295 | |
296 | enum PixelFormat { |
297 | NoSourceFormat = 0, // GL_NONE |
298 | Red = 0x1903, // GL_RED |
299 | RG = 0x8227, // GL_RG |
300 | RGB = 0x1907, // GL_RGB |
301 | BGR = 0x80E0, // GL_BGR |
302 | RGBA = 0x1908, // GL_RGBA |
303 | BGRA = 0x80E1, // GL_BGRA |
304 | Red_Integer = 0x8D94, // GL_RED_INTEGER |
305 | RG_Integer = 0x8228, // GL_RG_INTEGER |
306 | RGB_Integer = 0x8D98, // GL_RGB_INTEGER |
307 | BGR_Integer = 0x8D9A, // GL_BGR_INTEGER |
308 | RGBA_Integer = 0x8D99, // GL_RGBA_INTEGER |
309 | BGRA_Integer = 0x8D9B, // GL_BGRA_INTEGER |
310 | Stencil = 0x1901, // GL_STENCIL_INDEX |
311 | Depth = 0x1902, // GL_DEPTH_COMPONENT |
312 | DepthStencil = 0x84F9, // GL_DEPTH_STENCIL |
313 | Alpha = 0x1906, // GL_ALPHA |
314 | Luminance = 0x1909, // GL_LUMINANCE |
315 | LuminanceAlpha = 0x190A // GL_LUMINANCE_ALPHA |
316 | }; |
317 | Q_ENUM(PixelFormat) |
318 | |
319 | enum PixelType { |
320 | NoPixelType = 0, // GL_NONE |
321 | Int8 = 0x1400, // GL_BYTE |
322 | UInt8 = 0x1401, // GL_UNSIGNED_BYTE |
323 | Int16 = 0x1402, // GL_SHORT |
324 | UInt16 = 0x1403, // GL_UNSIGNED_SHORT |
325 | Int32 = 0x1404, // GL_INT |
326 | UInt32 = 0x1405, // GL_UNSIGNED_INT |
327 | Float16 = 0x140B, // GL_HALF_FLOAT |
328 | Float16OES = 0x8D61, // GL_HALF_FLOAT_OES |
329 | Float32 = 0x1406, // GL_FLOAT |
330 | UInt32_RGB9_E5 = 0x8C3E, // GL_UNSIGNED_INT_5_9_9_9_REV |
331 | UInt32_RG11B10F = 0x8C3B, // GL_UNSIGNED_INT_10F_11F_11F_REV |
332 | UInt8_RG3B2 = 0x8032, // GL_UNSIGNED_BYTE_3_3_2 |
333 | UInt8_RG3B2_Rev = 0x8362, // GL_UNSIGNED_BYTE_2_3_3_REV |
334 | UInt16_RGB5A1 = 0x8034, // GL_UNSIGNED_SHORT_5_5_5_1 |
335 | UInt16_RGB5A1_Rev = 0x8366, // GL_UNSIGNED_SHORT_1_5_5_5_REV |
336 | UInt16_R5G6B5 = 0x8363, // GL_UNSIGNED_SHORT_5_6_5 |
337 | UInt16_R5G6B5_Rev = 0x8364, // GL_UNSIGNED_SHORT_5_6_5_REV |
338 | UInt16_RGBA4 = 0x8033, // GL_UNSIGNED_SHORT_4_4_4_4 |
339 | UInt16_RGBA4_Rev = 0x8365, // GL_UNSIGNED_SHORT_4_4_4_4_REV |
340 | UInt32_RGBA8 = 0x8035, // GL_UNSIGNED_INT_8_8_8_8 |
341 | UInt32_RGBA8_Rev = 0x8367, // GL_UNSIGNED_INT_8_8_8_8_REV |
342 | UInt32_RGB10A2 = 0x8036, // GL_UNSIGNED_INT_10_10_10_2 |
343 | UInt32_RGB10A2_Rev = 0x8368, // GL_UNSIGNED_INT_2_10_10_10_REV |
344 | UInt32_D24S8 = 0x84FA, // GL_UNSIGNED_INT_24_8 |
345 | Float32_D32_UInt32_S8_X24 = 0x8DAD // GL_FLOAT_32_UNSIGNED_INT_24_8_REV |
346 | }; |
347 | Q_ENUM(PixelType) |
348 | |
349 | enum SwizzleComponent { |
350 | SwizzleRed = 0x8E42, // GL_TEXTURE_SWIZZLE_R |
351 | SwizzleGreen = 0x8E43, // GL_TEXTURE_SWIZZLE_G |
352 | SwizzleBlue = 0x8E44, // GL_TEXTURE_SWIZZLE_B |
353 | SwizzleAlpha = 0x8E45 // GL_TEXTURE_SWIZZLE_A |
354 | }; |
355 | Q_ENUM(SwizzleComponent) |
356 | |
357 | enum SwizzleValue { |
358 | RedValue = 0x1903, // GL_RED |
359 | GreenValue = 0x1904, // GL_GREEN |
360 | BlueValue = 0x1905, // GL_BLUE |
361 | AlphaValue = 0x1906, // GL_ALPHA |
362 | ZeroValue = 0, // GL_ZERO |
363 | OneValue = 1 // GL_ONE |
364 | }; |
365 | Q_ENUM(SwizzleValue) |
366 | |
367 | enum WrapMode { |
368 | Repeat = 0x2901, // GL_REPEAT |
369 | MirroredRepeat = 0x8370, // GL_MIRRORED_REPEAT |
370 | ClampToEdge = 0x812F, // GL_CLAMP_TO_EDGE |
371 | ClampToBorder = 0x812D // GL_CLAMP_TO_BORDER |
372 | }; |
373 | Q_ENUM(WrapMode) |
374 | |
375 | enum CoordinateDirection { |
376 | DirectionS = 0x2802, // GL_TEXTURE_WRAP_S |
377 | DirectionT = 0x2803, // GL_TEXTURE_WRAP_T |
378 | DirectionR = 0x8072 // GL_TEXTURE_WRAP_R |
379 | }; |
380 | Q_ENUM(CoordinateDirection) |
381 | |
382 | // Features |
383 | enum Feature { |
384 | ImmutableStorage = 0x00000001, |
385 | ImmutableMultisampleStorage = 0x00000002, |
386 | TextureRectangle = 0x00000004, |
387 | TextureArrays = 0x00000008, |
388 | Texture3D = 0x00000010, |
389 | TextureMultisample = 0x00000020, |
390 | TextureBuffer = 0x00000040, |
391 | TextureCubeMapArrays = 0x00000080, |
392 | Swizzle = 0x00000100, |
393 | StencilTexturing = 0x00000200, |
394 | AnisotropicFiltering = 0x00000400, |
395 | NPOTTextures = 0x00000800, |
396 | NPOTTextureRepeat = 0x00001000, |
397 | Texture1D = 0x00002000, |
398 | TextureComparisonOperators = 0x00004000, |
399 | TextureMipMapLevel = 0x00008000, |
400 | #ifndef Q_QDOC |
401 | MaxFeatureFlag = 0x00010000 |
402 | #endif |
403 | }; |
404 | Q_DECLARE_FLAGS(Features, Feature) |
405 | Q_ENUM(Feature) |
406 | |
407 | explicit QOpenGLTexture(Target target); |
408 | explicit QOpenGLTexture(const QImage& image, MipMapGeneration genMipMaps = GenerateMipMaps); |
409 | ~QOpenGLTexture(); |
410 | |
411 | Target target() const; |
412 | |
413 | // Creation and destruction |
414 | bool create(); |
415 | void destroy(); |
416 | bool isCreated() const; |
417 | GLuint textureId() const; |
418 | |
419 | // Binding and releasing |
420 | void bind(); |
421 | void bind(uint unit, TextureUnitReset reset = DontResetTextureUnit); |
422 | void release(); |
423 | void release(uint unit, TextureUnitReset reset = DontResetTextureUnit); |
424 | |
425 | bool isBound() const; |
426 | bool isBound(uint unit); |
427 | static GLuint boundTextureId(BindingTarget target); |
428 | static GLuint boundTextureId(uint unit, BindingTarget target); |
429 | |
430 | // Storage allocation |
431 | void setFormat(TextureFormat format); |
432 | TextureFormat format() const; |
433 | void setSize(int width, int height = 1, int depth = 1); |
434 | int width() const; |
435 | int height() const; |
436 | int depth() const; |
437 | void setMipLevels(int levels); |
438 | int mipLevels() const; |
439 | int maximumMipLevels() const; |
440 | void setLayers(int layers); |
441 | int layers() const; |
442 | int faces() const; |
443 | void setSamples(int samples); |
444 | int samples() const; |
445 | void setFixedSamplePositions(bool fixed); |
446 | bool isFixedSamplePositions() const; |
447 | void allocateStorage(); |
448 | void allocateStorage(PixelFormat pixelFormat, PixelType pixelType); |
449 | bool isStorageAllocated() const; |
450 | |
451 | QOpenGLTexture *createTextureView(Target target, |
452 | TextureFormat viewFormat, |
453 | int minimumMipmapLevel, int maximumMipmapLevel, |
454 | int minimumLayer, int maximumLayer) const; |
455 | bool isTextureView() const; |
456 | |
457 | // Pixel transfer |
458 | void setData(int mipLevel, int layer, CubeMapFace cubeFace, |
459 | PixelFormat sourceFormat, PixelType sourceType, |
460 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
461 | void setData(int mipLevel, int layer, int layerCount, CubeMapFace cubeFace, |
462 | PixelFormat sourceFormat, PixelType sourceType, |
463 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
464 | void setData(int mipLevel, int layer, |
465 | PixelFormat sourceFormat, PixelType sourceType, |
466 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
467 | void setData(int mipLevel, |
468 | PixelFormat sourceFormat, PixelType sourceType, |
469 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
470 | void setData(PixelFormat sourceFormat, PixelType sourceType, |
471 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
472 | |
473 | void setData(int xOffset, int yOffset, int zOffset, |
474 | int width, int height, int depth, |
475 | PixelFormat sourceFormat, PixelType sourceType, |
476 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
477 | void setData(int xOffset, int yOffset, int zOffset, |
478 | int width, int height, int depth, int mipLevel, |
479 | PixelFormat sourceFormat, PixelType sourceType, |
480 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
481 | void setData(int xOffset, int yOffset, int zOffset, |
482 | int width, int height, int depth, |
483 | int mipLevel, int layer, |
484 | PixelFormat sourceFormat, PixelType sourceType, |
485 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
486 | void setData(int xOffset, int yOffset, int zOffset, |
487 | int width, int height, int depth, |
488 | int mipLevel, int layer, |
489 | CubeMapFace cubeFace, |
490 | PixelFormat sourceFormat, PixelType sourceType, |
491 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
492 | void setData(int xOffset, int yOffset, int zOffset, |
493 | int width, int height, int depth, |
494 | int mipLevel, int layer, |
495 | CubeMapFace cubeFace, int layerCount, |
496 | PixelFormat sourceFormat, PixelType sourceType, |
497 | const void *data, const QOpenGLPixelTransferOptions * const options = nullptr); |
498 | |
499 | // Compressed data upload |
500 | void setCompressedData(int mipLevel, int layer, CubeMapFace cubeFace, |
501 | int dataSize, const void *data, |
502 | const QOpenGLPixelTransferOptions * const options = nullptr); |
503 | void setCompressedData(int mipLevel, int layer, int layerCount, CubeMapFace cubeFace, |
504 | int dataSize, const void *data, |
505 | const QOpenGLPixelTransferOptions * const options = nullptr); |
506 | void setCompressedData(int mipLevel, int layer, |
507 | int dataSize, const void *data, |
508 | const QOpenGLPixelTransferOptions * const options = nullptr); |
509 | void setCompressedData(int mipLevel, int dataSize, const void *data, |
510 | const QOpenGLPixelTransferOptions * const options = nullptr); |
511 | void setCompressedData(int dataSize, const void *data, |
512 | const QOpenGLPixelTransferOptions * const options = nullptr); |
513 | |
514 | // Helpful overloads for setData |
515 | void setData(const QImage& image, MipMapGeneration genMipMaps = GenerateMipMaps); |
516 | |
517 | static bool hasFeature(Feature feature); |
518 | |
519 | // Texture Parameters |
520 | void setMipBaseLevel(int baseLevel); |
521 | int mipBaseLevel() const; |
522 | void setMipMaxLevel(int maxLevel); |
523 | int mipMaxLevel() const; |
524 | void setMipLevelRange(int baseLevel, int maxLevel); |
525 | QPair<int, int> mipLevelRange() const; |
526 | |
527 | void setAutoMipMapGenerationEnabled(bool enabled); |
528 | bool isAutoMipMapGenerationEnabled() const; |
529 | |
530 | void generateMipMaps(); |
531 | void generateMipMaps(int baseLevel, bool resetBaseLevel = true); |
532 | |
533 | void setSwizzleMask(SwizzleComponent component, SwizzleValue value); |
534 | void setSwizzleMask(SwizzleValue r, SwizzleValue g, |
535 | SwizzleValue b, SwizzleValue a); |
536 | SwizzleValue swizzleMask(SwizzleComponent component) const; |
537 | |
538 | enum DepthStencilMode { |
539 | DepthMode = 0x1902, // GL_DEPTH_COMPONENT |
540 | StencilMode = 0x1901 // GL_STENCIL_INDEX |
541 | }; |
542 | Q_ENUM(DepthStencilMode) |
543 | |
544 | void setDepthStencilMode(DepthStencilMode mode); |
545 | DepthStencilMode depthStencilMode() const; |
546 | |
547 | enum ComparisonFunction { |
548 | CompareLessEqual = 0x0203, // GL_LEQUAL |
549 | CompareGreaterEqual = 0x0206, // GL_GEQUAL |
550 | CompareLess = 0x0201, // GL_LESS |
551 | CompareGreater = 0x0204, // GL_GREATER |
552 | CompareEqual = 0x0202, // GL_EQUAL |
553 | CommpareNotEqual = 0x0205, // GL_NOTEQUAL |
554 | CompareAlways = 0x0207, // GL_ALWAYS |
555 | CompareNever = 0x0200 // GL_NEVER |
556 | }; |
557 | Q_ENUM(ComparisonFunction) |
558 | |
559 | void setComparisonFunction(ComparisonFunction function); |
560 | ComparisonFunction comparisonFunction() const; |
561 | |
562 | enum ComparisonMode { |
563 | CompareRefToTexture = 0x884E, // GL_COMPARE_REF_TO_TEXTURE |
564 | CompareNone = 0x0000 // GL_NONE |
565 | }; |
566 | |
567 | void setComparisonMode(ComparisonMode mode); |
568 | ComparisonMode comparisonMode() const; |
569 | |
570 | // Sampling Parameters |
571 | enum Filter { |
572 | Nearest = 0x2600, // GL_NEAREST |
573 | Linear = 0x2601, // GL_LINEAR |
574 | NearestMipMapNearest = 0x2700, // GL_NEAREST_MIPMAP_NEAREST |
575 | NearestMipMapLinear = 0x2702, // GL_NEAREST_MIPMAP_LINEAR |
576 | LinearMipMapNearest = 0x2701, // GL_LINEAR_MIPMAP_NEAREST |
577 | LinearMipMapLinear = 0x2703 // GL_LINEAR_MIPMAP_LINEAR |
578 | }; |
579 | Q_ENUM(Filter) |
580 | |
581 | void setMinificationFilter(Filter filter); |
582 | Filter minificationFilter() const; |
583 | void setMagnificationFilter(Filter filter); |
584 | Filter magnificationFilter() const; |
585 | void setMinMagFilters(Filter minificationFilter, |
586 | Filter magnificationFilter); |
587 | QPair<Filter, Filter> minMagFilters() const; |
588 | void setMaximumAnisotropy(float anisotropy); |
589 | float maximumAnisotropy() const; |
590 | |
591 | void setWrapMode(WrapMode mode); |
592 | void setWrapMode(CoordinateDirection direction, WrapMode mode); |
593 | WrapMode wrapMode(CoordinateDirection direction) const; |
594 | |
595 | void setBorderColor(const QColor &color); |
596 | void setBorderColor(float r, float g, float b, float a); |
597 | void setBorderColor(int r, int g, int b, int a); |
598 | void setBorderColor(uint r, uint g, uint b, uint a); |
599 | |
600 | QColor borderColor() const; |
601 | void borderColor(float *border) const; |
602 | void borderColor(int *border) const; |
603 | void borderColor(unsigned int *border) const; |
604 | |
605 | void setMinimumLevelOfDetail(float value); |
606 | float minimumLevelOfDetail() const; |
607 | void setMaximumLevelOfDetail(float value); |
608 | float maximumLevelOfDetail() const; |
609 | void setLevelOfDetailRange(float min, float max); |
610 | QPair<float, float> levelOfDetailRange() const; |
611 | void setLevelofDetailBias(float bias); |
612 | float levelofDetailBias() const; |
613 | |
614 | #ifndef QT_NO_DEBUG_STREAM |
615 | friend Q_OPENGL_EXPORT QDebug operator<<(QDebug dbg, const QOpenGLTexture *t); |
616 | #endif |
617 | |
618 | private: |
619 | Q_DISABLE_COPY(QOpenGLTexture) |
620 | Q_DECLARE_PRIVATE(QOpenGLTexture) |
621 | QScopedPointer<QOpenGLTexturePrivate> d_ptr; |
622 | }; |
623 | |
624 | Q_DECLARE_OPERATORS_FOR_FLAGS(QOpenGLTexture::Features) |
625 | |
626 | #ifndef QT_NO_DEBUG_STREAM |
627 | Q_OPENGL_EXPORT QDebug operator<<(QDebug debug, const QOpenGLTexture *t); |
628 | #endif |
629 | |
630 | QT_END_NAMESPACE |
631 | |
632 | #endif // QT_NO_OPENGL |
633 | |
634 | #endif // QOPENGLABSTRACTTEXTURE_H |
635 | |