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39 | |
40 | #ifndef QRGB_H |
41 | #define QRGB_H |
42 | |
43 | #include <QtGui/qtguiglobal.h> |
44 | #include <QtCore/qprocessordetection.h> |
45 | |
46 | QT_BEGIN_NAMESPACE |
47 | |
48 | |
49 | typedef unsigned int QRgb; // RGB triplet |
50 | |
51 | // non-namespaced Qt global variable |
52 | const Q_DECL_UNUSED QRgb RGB_MASK = 0x00ffffff; // masks RGB values |
53 | |
54 | inline Q_DECL_CONSTEXPR int qRed(QRgb rgb) // get red part of RGB |
55 | { return ((rgb >> 16) & 0xff); } |
56 | |
57 | inline Q_DECL_CONSTEXPR int qGreen(QRgb rgb) // get green part of RGB |
58 | { return ((rgb >> 8) & 0xff); } |
59 | |
60 | inline Q_DECL_CONSTEXPR int qBlue(QRgb rgb) // get blue part of RGB |
61 | { return (rgb & 0xff); } |
62 | |
63 | inline Q_DECL_CONSTEXPR int qAlpha(QRgb rgb) // get alpha part of RGBA |
64 | { return rgb >> 24; } |
65 | |
66 | inline Q_DECL_CONSTEXPR QRgb qRgb(int r, int g, int b)// set RGB value |
67 | { return (0xffu << 24) | ((r & 0xffu) << 16) | ((g & 0xffu) << 8) | (b & 0xffu); } |
68 | |
69 | inline Q_DECL_CONSTEXPR QRgb qRgba(int r, int g, int b, int a)// set RGBA value |
70 | { return ((a & 0xffu) << 24) | ((r & 0xffu) << 16) | ((g & 0xffu) << 8) | (b & 0xffu); } |
71 | |
72 | inline Q_DECL_CONSTEXPR int qGray(int r, int g, int b)// convert R,G,B to gray 0..255 |
73 | { return (r*11+g*16+b*5)/32; } |
74 | |
75 | inline Q_DECL_CONSTEXPR int qGray(QRgb rgb) // convert RGB to gray 0..255 |
76 | { return qGray(qRed(rgb), qGreen(rgb), qBlue(rgb)); } |
77 | |
78 | inline Q_DECL_CONSTEXPR bool qIsGray(QRgb rgb) |
79 | { return qRed(rgb) == qGreen(rgb) && qRed(rgb) == qBlue(rgb); } |
80 | |
81 | inline Q_DECL_RELAXED_CONSTEXPR QRgb qPremultiply(QRgb x) |
82 | { |
83 | const uint a = qAlpha(x); |
84 | uint t = (x & 0xff00ff) * a; |
85 | t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8; |
86 | t &= 0xff00ff; |
87 | |
88 | x = ((x >> 8) & 0xff) * a; |
89 | x = (x + ((x >> 8) & 0xff) + 0x80); |
90 | x &= 0xff00; |
91 | return x | t | (a << 24); |
92 | } |
93 | |
94 | Q_GUI_EXPORT extern const uint qt_inv_premul_factor[]; |
95 | |
96 | inline QRgb qUnpremultiply(QRgb p) |
97 | { |
98 | const uint alpha = qAlpha(p); |
99 | // Alpha 255 and 0 are the two most common values, which makes them beneficial to short-cut. |
100 | if (alpha == 255) |
101 | return p; |
102 | if (alpha == 0) |
103 | return 0; |
104 | // (p*(0x00ff00ff/alpha)) >> 16 == (p*255)/alpha for all p and alpha <= 256. |
105 | const uint invAlpha = qt_inv_premul_factor[alpha]; |
106 | // We add 0x8000 to get even rounding. The rounding also ensures that qPremultiply(qUnpremultiply(p)) == p for all p. |
107 | return qRgba((qRed(p)*invAlpha + 0x8000)>>16, (qGreen(p)*invAlpha + 0x8000)>>16, (qBlue(p)*invAlpha + 0x8000)>>16, alpha); |
108 | } |
109 | |
110 | QT_END_NAMESPACE |
111 | |
112 | #endif // QRGB_H |
113 | |