| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | /* WIKI CATEGORY: BeginCode */ |
| 23 | |
| 24 | /** |
| 25 | * # CategoryBeginCode |
| 26 | * |
| 27 | * `SDL_begin_code.h` sets things up for C dynamic library function |
| 28 | * definitions, static inlined functions, and structures aligned at 4-byte |
| 29 | * alignment. If you don't like ugly C preprocessor code, don't look at this |
| 30 | * file. :) |
| 31 | * |
| 32 | * SDL's headers use this; applications generally should not include this |
| 33 | * header directly. |
| 34 | */ |
| 35 | |
| 36 | /* This shouldn't be nested -- included it around code only. */ |
| 37 | #ifdef SDL_begin_code_h |
| 38 | #error Nested inclusion of SDL_begin_code.h |
| 39 | #endif |
| 40 | #define SDL_begin_code_h |
| 41 | |
| 42 | #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| 43 | |
| 44 | /** |
| 45 | * A macro to tag a symbol as deprecated. |
| 46 | * |
| 47 | * A function is marked deprecated by adding this macro to its declaration: |
| 48 | * |
| 49 | * ```c |
| 50 | * extern SDL_DEPRECATED int ThisFunctionWasABadIdea(void); |
| 51 | * ``` |
| 52 | * |
| 53 | * Compilers with deprecation support can give a warning when a deprecated |
| 54 | * function is used. This symbol may be used in SDL's headers, but apps are |
| 55 | * welcome to use it for their own interfaces as well. |
| 56 | * |
| 57 | * SDL, on occasion, might deprecate a function for various reasons. However, |
| 58 | * SDL never removes symbols before major versions, so deprecated interfaces |
| 59 | * in SDL3 will remain available until SDL4, where it would be expected an app |
| 60 | * would have to take steps to migrate anyhow. |
| 61 | * |
| 62 | * On compilers without a deprecation mechanism, this is defined to nothing, |
| 63 | * and using a deprecated function will not generate a warning. |
| 64 | * |
| 65 | * \since This macro is available since SDL 3.2.0. |
| 66 | */ |
| 67 | #define SDL_DEPRECATED __attribute__((deprecated)) |
| 68 | |
| 69 | /** |
| 70 | * A macro to tag a symbol as a public API. |
| 71 | * |
| 72 | * SDL uses this macro for all its public functions. On some targets, it is |
| 73 | * used to signal to the compiler that this function needs to be exported from |
| 74 | * a shared library, but it might have other side effects. |
| 75 | * |
| 76 | * This symbol is used in SDL's headers, but apps and other libraries are |
| 77 | * welcome to use it for their own interfaces as well. |
| 78 | * |
| 79 | * \since This macro is available since SDL 3.2.0. |
| 80 | */ |
| 81 | #define SDL_DECLSPEC __attribute__ ((visibility("default"))) |
| 82 | |
| 83 | /** |
| 84 | * A macro to set a function's calling conventions. |
| 85 | * |
| 86 | * SDL uses this macro for all its public functions, and any callbacks it |
| 87 | * defines. This macro guarantees that calling conventions match between SDL |
| 88 | * and the app, even if the two were built with different compilers or |
| 89 | * optimization settings. |
| 90 | * |
| 91 | * When writing a callback function, it is very important for it to be |
| 92 | * correctly tagged with SDLCALL, as mismatched calling conventions can cause |
| 93 | * strange behaviors and can be difficult to diagnose. Plus, on many |
| 94 | * platforms, SDLCALL is defined to nothing, so compilers won't be able to |
| 95 | * warn that the tag is missing. |
| 96 | * |
| 97 | * This symbol is used in SDL's headers, but apps and other libraries are |
| 98 | * welcome to use it for their own interfaces as well. |
| 99 | * |
| 100 | * \since This macro is available since SDL 3.2.0. |
| 101 | */ |
| 102 | #define SDLCALL __cdecl |
| 103 | |
| 104 | /** |
| 105 | * A macro to request a function be inlined. |
| 106 | * |
| 107 | * This is a hint to the compiler to inline a function. The compiler is free |
| 108 | * to ignore this request. On compilers without inline support, this is |
| 109 | * defined to nothing. |
| 110 | * |
| 111 | * \since This macro is available since SDL 3.2.0. |
| 112 | */ |
| 113 | #define SDL_INLINE __inline |
| 114 | |
| 115 | /** |
| 116 | * A macro to demand a function be inlined. |
| 117 | * |
| 118 | * This is a command to the compiler to inline a function. SDL uses this macro |
| 119 | * in its public headers for a handful of simple functions. On compilers |
| 120 | * without forceinline support, this is defined to `static SDL_INLINE`, which |
| 121 | * is often good enough. |
| 122 | * |
| 123 | * This symbol is used in SDL's headers, but apps and other libraries are |
| 124 | * welcome to use it for their own interfaces as well. |
| 125 | * |
| 126 | * \since This macro is available since SDL 3.2.0. |
| 127 | */ |
| 128 | #define SDL_FORCE_INLINE __forceinline |
| 129 | |
| 130 | /** |
| 131 | * A macro to tag a function as never-returning. |
| 132 | * |
| 133 | * This is a hint to the compiler that a function does not return. An example |
| 134 | * of a function like this is the C runtime's exit() function. |
| 135 | * |
| 136 | * This hint can lead to code optimizations, and help analyzers understand |
| 137 | * code flow better. On compilers without noreturn support, this is defined to |
| 138 | * nothing. |
| 139 | * |
| 140 | * This symbol is used in SDL's headers, but apps and other libraries are |
| 141 | * welcome to use it for their own interfaces as well. |
| 142 | * |
| 143 | * \since This macro is available since SDL 3.2.0. |
| 144 | */ |
| 145 | #define SDL_NORETURN __attribute__((noreturn)) |
| 146 | |
| 147 | /** |
| 148 | * A macro to tag a function as never-returning (for analysis purposes). |
| 149 | * |
| 150 | * This is almost identical to SDL_NORETURN, except functions marked with this |
| 151 | * _can_ actually return. The difference is that this isn't used for code |
| 152 | * generation, but rather static analyzers use this information to assume |
| 153 | * truths about program state and available code paths. Specifically, this tag |
| 154 | * is useful for writing an assertion mechanism. Indeed, SDL_assert uses this |
| 155 | * tag behind the scenes. Generally, apps that don't understand the specific |
| 156 | * use-case for this tag should avoid using it directly. |
| 157 | * |
| 158 | * On compilers without analyzer_noreturn support, this is defined to nothing. |
| 159 | * |
| 160 | * This symbol is used in SDL's headers, but apps and other libraries are |
| 161 | * welcome to use it for their own interfaces as well. |
| 162 | * |
| 163 | * \since This macro is available since SDL 3.2.0. |
| 164 | */ |
| 165 | #define SDL_ANALYZER_NORETURN __attribute__((analyzer_noreturn)) |
| 166 | |
| 167 | |
| 168 | /** |
| 169 | * A macro to signal that a case statement without a `break` is intentional. |
| 170 | * |
| 171 | * C compilers have gotten more aggressive about warning when a switch's |
| 172 | * `case` block does not end with a `break` or other flow control statement, |
| 173 | * flowing into the next case's code, as this is a common accident that leads |
| 174 | * to strange bugs. But sometimes falling through to the next case is the |
| 175 | * correct and desired behavior. This symbol lets an app communicate this |
| 176 | * intention to the compiler, so it doesn't generate a warning. |
| 177 | * |
| 178 | * It is used like this: |
| 179 | * |
| 180 | * ```c |
| 181 | * switch (x) { |
| 182 | * case 1: |
| 183 | * DoSomethingOnlyForOne(); |
| 184 | * SDL_FALLTHROUGH; // tell the compiler this was intentional. |
| 185 | * case 2: |
| 186 | * DoSomethingForOneAndTwo(); |
| 187 | * break; |
| 188 | * } |
| 189 | * ``` |
| 190 | * |
| 191 | * \since This macro is available since SDL 3.2.0. |
| 192 | */ |
| 193 | #define SDL_FALLTHROUGH [[fallthrough]] |
| 194 | |
| 195 | /** |
| 196 | * A macro to tag a function's return value as critical. |
| 197 | * |
| 198 | * This is a hint to the compiler that a function's return value should not be |
| 199 | * ignored. |
| 200 | * |
| 201 | * If an NODISCARD function's return value is thrown away (the function is |
| 202 | * called as if it returns `void`), the compiler will issue a warning. |
| 203 | * |
| 204 | * While it's generally good practice to check return values for errors, often |
| 205 | * times legitimate programs do not for good reasons. Be careful about what |
| 206 | * functions are tagged as NODISCARD. It operates best when used on a function |
| 207 | * that's failure is surprising and catastrophic; a good example would be a |
| 208 | * program that checks the return values of all its file write function calls |
| 209 | * but not the call to close the file, which it assumes incorrectly never |
| 210 | * fails. |
| 211 | * |
| 212 | * Function callers that want to throw away a NODISCARD return value can call |
| 213 | * the function with a `(void)` cast, which informs the compiler the act is |
| 214 | * intentional. |
| 215 | * |
| 216 | * On compilers without nodiscard support, this is defined to nothing. |
| 217 | * |
| 218 | * \since This macro is available since SDL 3.2.0. |
| 219 | */ |
| 220 | #define SDL_NODISCARD [[nodiscard]] |
| 221 | |
| 222 | /** |
| 223 | * A macro to tag a function as an allocator. |
| 224 | * |
| 225 | * This is a hint to the compiler that a function is an allocator, like |
| 226 | * malloc(), with certain rules. A description of how GCC treats this hint is |
| 227 | * here: |
| 228 | * |
| 229 | * https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html#index-malloc-function-attribute |
| 230 | * |
| 231 | * On compilers without allocator tag support, this is defined to nothing. |
| 232 | * |
| 233 | * Most apps don't need to, and should not, use this directly. |
| 234 | * |
| 235 | * \since This macro is available since SDL 3.2.0. |
| 236 | */ |
| 237 | #define SDL_MALLOC __declspec(allocator) __desclspec(restrict) |
| 238 | |
| 239 | /** |
| 240 | * A macro to tag a function as returning a certain allocation. |
| 241 | * |
| 242 | * This is a hint to the compiler that a function allocates and returns a |
| 243 | * specific amount of memory based on one of its arguments. For example, the C |
| 244 | * runtime's malloc() function could use this macro with an argument of 1 |
| 245 | * (first argument to malloc is the size of the allocation). |
| 246 | * |
| 247 | * On compilers without alloc_size support, this is defined to nothing. |
| 248 | * |
| 249 | * Most apps don't need to, and should not, use this directly. |
| 250 | * |
| 251 | * \since This macro is available since SDL 3.2.0. |
| 252 | */ |
| 253 | #define SDL_ALLOC_SIZE(p) __attribute__((alloc_size(p))) |
| 254 | |
| 255 | /** |
| 256 | * A macro to tag a pointer variable, to help with pointer aliasing. |
| 257 | * |
| 258 | * A good explanation of the restrict keyword is here: |
| 259 | * |
| 260 | * https://en.wikipedia.org/wiki/Restrict |
| 261 | * |
| 262 | * On compilers without restrict support, this is defined to nothing. |
| 263 | * |
| 264 | * \since This macro is available since SDL 3.2.0. |
| 265 | */ |
| 266 | #define SDL_RESTRICT __restrict__ |
| 267 | |
| 268 | /** |
| 269 | * Check if the compiler supports a given builtin functionality. |
| 270 | * |
| 271 | * This allows preprocessor checks for things that otherwise might fail to |
| 272 | * compile. |
| 273 | * |
| 274 | * Supported by virtually all clang versions and more-recent GCCs. Use this |
| 275 | * instead of checking the clang version if possible. |
| 276 | * |
| 277 | * On compilers without has_builtin support, this is defined to 0 (always |
| 278 | * false). |
| 279 | * |
| 280 | * \since This macro is available since SDL 3.2.0. |
| 281 | */ |
| 282 | #define SDL_HAS_BUILTIN(x) __has_builtin(x) |
| 283 | |
| 284 | /* end of wiki documentation section. */ |
| 285 | #endif |
| 286 | |
| 287 | #ifndef SDL_HAS_BUILTIN |
| 288 | #ifdef __has_builtin |
| 289 | #define SDL_HAS_BUILTIN(x) __has_builtin(x) |
| 290 | #else |
| 291 | #define SDL_HAS_BUILTIN(x) 0 |
| 292 | #endif |
| 293 | #endif |
| 294 | |
| 295 | #ifndef SDL_DEPRECATED |
| 296 | # if defined(__GNUC__) && (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */ |
| 297 | # define SDL_DEPRECATED __attribute__((deprecated)) |
| 298 | # elif defined(_MSC_VER) |
| 299 | # define SDL_DEPRECATED __declspec(deprecated) |
| 300 | # else |
| 301 | # define SDL_DEPRECATED |
| 302 | # endif |
| 303 | #endif |
| 304 | |
| 305 | #ifndef SDL_UNUSED |
| 306 | # ifdef __GNUC__ |
| 307 | # define SDL_UNUSED __attribute__((unused)) |
| 308 | # else |
| 309 | # define SDL_UNUSED |
| 310 | # endif |
| 311 | #endif |
| 312 | |
| 313 | /* Some compilers use a special export keyword */ |
| 314 | #ifndef SDL_DECLSPEC |
| 315 | # if defined(SDL_PLATFORM_WINDOWS) |
| 316 | # ifdef DLL_EXPORT |
| 317 | # define SDL_DECLSPEC __declspec(dllexport) |
| 318 | # else |
| 319 | # define SDL_DECLSPEC |
| 320 | # endif |
| 321 | # else |
| 322 | # if defined(__GNUC__) && __GNUC__ >= 4 |
| 323 | # define SDL_DECLSPEC __attribute__ ((visibility("default"))) |
| 324 | # else |
| 325 | # define SDL_DECLSPEC |
| 326 | # endif |
| 327 | # endif |
| 328 | #endif |
| 329 | |
| 330 | /* By default SDL uses the C calling convention */ |
| 331 | #ifndef SDLCALL |
| 332 | #if defined(SDL_PLATFORM_WINDOWS) && !defined(__GNUC__) |
| 333 | #define SDLCALL __cdecl |
| 334 | #else |
| 335 | #define SDLCALL |
| 336 | #endif |
| 337 | #endif /* SDLCALL */ |
| 338 | |
| 339 | /* Force structure packing at 4 byte alignment. |
| 340 | This is necessary if the header is included in code which has structure |
| 341 | packing set to an alternate value, say for loading structures from disk. |
| 342 | The packing is reset to the previous value in SDL_close_code.h |
| 343 | */ |
| 344 | #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) |
| 345 | #ifdef _MSC_VER |
| 346 | #pragma warning(disable: 4103) |
| 347 | #endif |
| 348 | #ifdef __clang__ |
| 349 | #pragma clang diagnostic ignored "-Wpragma-pack" |
| 350 | #endif |
| 351 | #ifdef __BORLANDC__ |
| 352 | #pragma nopackwarning |
| 353 | #endif |
| 354 | #ifdef _WIN64 |
| 355 | /* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */ |
| 356 | #pragma pack(push,8) |
| 357 | #else |
| 358 | #pragma pack(push,4) |
| 359 | #endif |
| 360 | #endif /* Compiler needs structure packing set */ |
| 361 | |
| 362 | #ifndef SDL_INLINE |
| 363 | #ifdef __GNUC__ |
| 364 | #define SDL_INLINE __inline__ |
| 365 | #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ |
| 366 | defined(__DMC__) || defined(__SC__) || \ |
| 367 | defined(__WATCOMC__) || defined(__LCC__) || \ |
| 368 | defined(__DECC) || defined(__CC_ARM) |
| 369 | #define SDL_INLINE __inline |
| 370 | #ifndef __inline__ |
| 371 | #define __inline__ __inline |
| 372 | #endif |
| 373 | #else |
| 374 | #define SDL_INLINE inline |
| 375 | #ifndef __inline__ |
| 376 | #define __inline__ inline |
| 377 | #endif |
| 378 | #endif |
| 379 | #endif /* SDL_INLINE not defined */ |
| 380 | |
| 381 | #ifndef SDL_FORCE_INLINE |
| 382 | #ifdef _MSC_VER |
| 383 | #define SDL_FORCE_INLINE __forceinline |
| 384 | #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) |
| 385 | #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ |
| 386 | #else |
| 387 | #define SDL_FORCE_INLINE static SDL_INLINE |
| 388 | #endif |
| 389 | #endif /* SDL_FORCE_INLINE not defined */ |
| 390 | |
| 391 | #ifndef SDL_NORETURN |
| 392 | #ifdef __GNUC__ |
| 393 | #define SDL_NORETURN __attribute__((noreturn)) |
| 394 | #elif defined(_MSC_VER) |
| 395 | #define SDL_NORETURN __declspec(noreturn) |
| 396 | #else |
| 397 | #define SDL_NORETURN |
| 398 | #endif |
| 399 | #endif /* SDL_NORETURN not defined */ |
| 400 | |
| 401 | #ifdef __clang__ |
| 402 | #if __has_feature(attribute_analyzer_noreturn) |
| 403 | #define SDL_ANALYZER_NORETURN __attribute__((analyzer_noreturn)) |
| 404 | #endif |
| 405 | #endif |
| 406 | |
| 407 | #ifndef SDL_ANALYZER_NORETURN |
| 408 | #define SDL_ANALYZER_NORETURN |
| 409 | #endif |
| 410 | |
| 411 | /* Apparently this is needed by several Windows compilers */ |
| 412 | #ifndef __MACH__ |
| 413 | #ifndef NULL |
| 414 | #ifdef __cplusplus |
| 415 | #define NULL 0 |
| 416 | #else |
| 417 | #define NULL ((void *)0) |
| 418 | #endif |
| 419 | #endif /* NULL */ |
| 420 | #endif /* ! macOS - breaks precompiled headers */ |
| 421 | |
| 422 | #ifndef SDL_FALLTHROUGH |
| 423 | #if (defined(__cplusplus) && __cplusplus >= 201703L) || \ |
| 424 | (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 202000L) |
| 425 | #define SDL_FALLTHROUGH [[fallthrough]] |
| 426 | #else |
| 427 | #if defined(__has_attribute) && !defined(__SUNPRO_C) && !defined(__SUNPRO_CC) |
| 428 | #define SDL_HAS_FALLTHROUGH __has_attribute(__fallthrough__) |
| 429 | #else |
| 430 | #define SDL_HAS_FALLTHROUGH 0 |
| 431 | #endif /* __has_attribute */ |
| 432 | #if SDL_HAS_FALLTHROUGH && \ |
| 433 | ((defined(__GNUC__) && __GNUC__ >= 7) || \ |
| 434 | (defined(__clang_major__) && __clang_major__ >= 10)) |
| 435 | #define SDL_FALLTHROUGH __attribute__((__fallthrough__)) |
| 436 | #else |
| 437 | #define SDL_FALLTHROUGH do {} while (0) /* fallthrough */ |
| 438 | #endif /* SDL_HAS_FALLTHROUGH */ |
| 439 | #undef SDL_HAS_FALLTHROUGH |
| 440 | #endif /* C++17 or C2x */ |
| 441 | #endif /* SDL_FALLTHROUGH not defined */ |
| 442 | |
| 443 | #ifndef SDL_NODISCARD |
| 444 | #if (defined(__cplusplus) && __cplusplus >= 201703L) || \ |
| 445 | (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 202311L) |
| 446 | #define SDL_NODISCARD [[nodiscard]] |
| 447 | #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) |
| 448 | #define SDL_NODISCARD __attribute__((warn_unused_result)) |
| 449 | #elif defined(_MSC_VER) && (_MSC_VER >= 1700) |
| 450 | #define SDL_NODISCARD _Check_return_ |
| 451 | #else |
| 452 | #define SDL_NODISCARD |
| 453 | #endif /* C++17 or C23 */ |
| 454 | #endif /* SDL_NODISCARD not defined */ |
| 455 | |
| 456 | #ifndef SDL_MALLOC |
| 457 | #if defined(__GNUC__) && (__GNUC__ >= 3) |
| 458 | #define SDL_MALLOC __attribute__((malloc)) |
| 459 | /** FIXME |
| 460 | #elif defined(_MSC_VER) |
| 461 | #define SDL_MALLOC __declspec(allocator) __desclspec(restrict) |
| 462 | **/ |
| 463 | #else |
| 464 | #define SDL_MALLOC |
| 465 | #endif |
| 466 | #endif /* SDL_MALLOC not defined */ |
| 467 | |
| 468 | #ifndef SDL_ALLOC_SIZE |
| 469 | #if (defined(__clang__) && __clang_major__ >= 4) || (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3))) |
| 470 | #define SDL_ALLOC_SIZE(p) __attribute__((alloc_size(p))) |
| 471 | #elif defined(_MSC_VER) |
| 472 | #define SDL_ALLOC_SIZE(p) |
| 473 | #else |
| 474 | #define SDL_ALLOC_SIZE(p) |
| 475 | #endif |
| 476 | #endif /* SDL_ALLOC_SIZE not defined */ |
| 477 | |
| 478 | #ifndef SDL_ALLOC_SIZE2 |
| 479 | #if (defined(__clang__) && __clang_major__ >= 4) || (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3))) |
| 480 | #define SDL_ALLOC_SIZE2(p1, p2) __attribute__((alloc_size(p1, p2))) |
| 481 | #elif defined(_MSC_VER) |
| 482 | #define SDL_ALLOC_SIZE2(p1, p2) |
| 483 | #else |
| 484 | #define SDL_ALLOC_SIZE2(p1, p2) |
| 485 | #endif |
| 486 | #endif /* SDL_ALLOC_SIZE2 not defined */ |
| 487 | |