1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #ifndef SDL_internal_h_ |
22 | #define SDL_internal_h_ |
23 | |
24 | /* Many of SDL's features require _GNU_SOURCE on various platforms */ |
25 | #ifndef _GNU_SOURCE |
26 | #define _GNU_SOURCE |
27 | #endif |
28 | |
29 | /* This is for a variable-length array at the end of a struct: |
30 | struct x { int y; char z[SDL_VARIABLE_LENGTH_ARRAY]; }; |
31 | Use this because GCC 2 needs different magic than other compilers. */ |
32 | #if (defined(__GNUC__) && (__GNUC__ <= 2)) || defined(__CC_ARM) || defined(__cplusplus) |
33 | #define SDL_VARIABLE_LENGTH_ARRAY 1 |
34 | #else |
35 | #define SDL_VARIABLE_LENGTH_ARRAY |
36 | #endif |
37 | |
38 | #define SDL_MAX_SMALL_ALLOC_STACKSIZE 128 |
39 | #define SDL_small_alloc(type, count, pisstack) ( (*(pisstack) = ((sizeof(type)*(count)) < SDL_MAX_SMALL_ALLOC_STACKSIZE)), (*(pisstack) ? SDL_stack_alloc(type, count) : (type*)SDL_malloc(sizeof(type)*(count))) ) |
40 | #define SDL_small_free(ptr, isstack) if ((isstack)) { SDL_stack_free(ptr); } else { SDL_free(ptr); } |
41 | |
42 | #include "dynapi/SDL_dynapi.h" |
43 | |
44 | #if SDL_DYNAMIC_API |
45 | #include "dynapi/SDL_dynapi_overrides.h" |
46 | /* force DECLSPEC and SDLCALL off...it's all internal symbols now. |
47 | These will have actual #defines during SDL_dynapi.c only */ |
48 | #define DECLSPEC |
49 | #define SDLCALL |
50 | #endif |
51 | |
52 | #include "SDL_config.h" |
53 | |
54 | /* A few #defines to reduce SDL2 footprint. |
55 | Only effective when library is statically linked. |
56 | You have to manually edit this file. */ |
57 | #ifndef SDL_LEAN_AND_MEAN |
58 | #define SDL_LEAN_AND_MEAN 0 |
59 | #endif |
60 | |
61 | /* Optimized functions from 'SDL_blit_0.c' |
62 | - blit with source BitsPerPixel < 8, palette */ |
63 | #ifndef SDL_HAVE_BLIT_0 |
64 | #define SDL_HAVE_BLIT_0 !SDL_LEAN_AND_MEAN |
65 | #endif |
66 | |
67 | /* Optimized functions from 'SDL_blit_1.c' |
68 | - blit with source BytesPerPixel == 1, palette */ |
69 | #ifndef SDL_HAVE_BLIT_1 |
70 | #define SDL_HAVE_BLIT_1 !SDL_LEAN_AND_MEAN |
71 | #endif |
72 | |
73 | /* Optimized functions from 'SDL_blit_A.c' |
74 | - blit with 'SDL_BLENDMODE_BLEND' blending mode */ |
75 | #ifndef SDL_HAVE_BLIT_A |
76 | #define SDL_HAVE_BLIT_A !SDL_LEAN_AND_MEAN |
77 | #endif |
78 | |
79 | /* Optimized functions from 'SDL_blit_N.c' |
80 | - blit with COLORKEY mode, or nothing */ |
81 | #ifndef SDL_HAVE_BLIT_N |
82 | #define SDL_HAVE_BLIT_N !SDL_LEAN_AND_MEAN |
83 | #endif |
84 | |
85 | /* Optimized functions from 'SDL_blit_N.c' |
86 | - RGB565 conversion with Lookup tables */ |
87 | #ifndef SDL_HAVE_BLIT_N_RGB565 |
88 | #define SDL_HAVE_BLIT_N_RGB565 !SDL_LEAN_AND_MEAN |
89 | #endif |
90 | |
91 | /* Optimized functions from 'SDL_blit_AUTO.c' |
92 | - blit with modulate color, modulate alpha, any blending mode |
93 | - scaling or not */ |
94 | #ifndef SDL_HAVE_BLIT_AUTO |
95 | #define SDL_HAVE_BLIT_AUTO !SDL_LEAN_AND_MEAN |
96 | #endif |
97 | |
98 | /* Run-Length-Encoding |
99 | - SDL_SetColorKey() called with SDL_RLEACCEL flag */ |
100 | #ifndef SDL_HAVE_RLE |
101 | #define SDL_HAVE_RLE !SDL_LEAN_AND_MEAN |
102 | #endif |
103 | |
104 | /* Software SDL_Renderer |
105 | - creation of software renderer |
106 | - *not* general blitting functions |
107 | - {blend,draw}{fillrect,line,point} internal functions */ |
108 | #ifndef SDL_VIDEO_RENDER_SW |
109 | #define SDL_VIDEO_RENDER_SW !SDL_LEAN_AND_MEAN |
110 | #endif |
111 | |
112 | /* YUV formats |
113 | - handling of YUV surfaces |
114 | - blitting and conversion functions */ |
115 | #ifndef SDL_HAVE_YUV |
116 | #define SDL_HAVE_YUV !SDL_LEAN_AND_MEAN |
117 | #endif |
118 | |
119 | #include "SDL_assert.h" |
120 | #include "SDL_log.h" |
121 | |
122 | #endif /* SDL_internal_h_ */ |
123 | |
124 | /* vi: set ts=4 sw=4 expandtab: */ |
125 | |