1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | /** |
23 | * # CategoryKeycode |
24 | * |
25 | * Defines constants which identify keyboard keys and modifiers. |
26 | * |
27 | * Please refer to the Best Keyboard Practices document for details on what |
28 | * this information means and how best to use it. |
29 | * |
30 | * https://wiki.libsdl.org/SDL3/BestKeyboardPractices |
31 | */ |
32 | |
33 | #ifndef SDL_keycode_h_ |
34 | #define SDL_keycode_h_ |
35 | |
36 | #include <SDL3/SDL_stdinc.h> |
37 | #include <SDL3/SDL_scancode.h> |
38 | |
39 | /** |
40 | * The SDL virtual key representation. |
41 | * |
42 | * Values of this type are used to represent keyboard keys using the current |
43 | * layout of the keyboard. These values include Unicode values representing |
44 | * the unmodified character that would be generated by pressing the key, or an |
45 | * `SDLK_*` constant for those keys that do not generate characters. |
46 | * |
47 | * A special exception is the number keys at the top of the keyboard which map |
48 | * to SDLK_0...SDLK_9 on AZERTY layouts. |
49 | * |
50 | * Keys with the `SDLK_EXTENDED_MASK` bit set do not map to a scancode or |
51 | * unicode code point. |
52 | * |
53 | * \since This datatype is available since SDL 3.2.0. |
54 | */ |
55 | typedef Uint32 SDL_Keycode; |
56 | |
57 | #define SDLK_EXTENDED_MASK (1u << 29) |
58 | #define SDLK_SCANCODE_MASK (1u << 30) |
59 | #define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK) |
60 | #define SDLK_UNKNOWN 0x00000000u /**< 0 */ |
61 | #define SDLK_RETURN 0x0000000du /**< '\r' */ |
62 | #define SDLK_ESCAPE 0x0000001bu /**< '\x1B' */ |
63 | #define SDLK_BACKSPACE 0x00000008u /**< '\b' */ |
64 | #define SDLK_TAB 0x00000009u /**< '\t' */ |
65 | #define SDLK_SPACE 0x00000020u /**< ' ' */ |
66 | #define SDLK_EXCLAIM 0x00000021u /**< '!' */ |
67 | #define SDLK_DBLAPOSTROPHE 0x00000022u /**< '"' */ |
68 | #define SDLK_HASH 0x00000023u /**< '#' */ |
69 | #define SDLK_DOLLAR 0x00000024u /**< '$' */ |
70 | #define SDLK_PERCENT 0x00000025u /**< '%' */ |
71 | #define SDLK_AMPERSAND 0x00000026u /**< '&' */ |
72 | #define SDLK_APOSTROPHE 0x00000027u /**< '\'' */ |
73 | #define SDLK_LEFTPAREN 0x00000028u /**< '(' */ |
74 | #define SDLK_RIGHTPAREN 0x00000029u /**< ')' */ |
75 | #define SDLK_ASTERISK 0x0000002au /**< '*' */ |
76 | #define SDLK_PLUS 0x0000002bu /**< '+' */ |
77 | #define SDLK_COMMA 0x0000002cu /**< ',' */ |
78 | #define SDLK_MINUS 0x0000002du /**< '-' */ |
79 | #define SDLK_PERIOD 0x0000002eu /**< '.' */ |
80 | #define SDLK_SLASH 0x0000002fu /**< '/' */ |
81 | #define SDLK_0 0x00000030u /**< '0' */ |
82 | #define SDLK_1 0x00000031u /**< '1' */ |
83 | #define SDLK_2 0x00000032u /**< '2' */ |
84 | #define SDLK_3 0x00000033u /**< '3' */ |
85 | #define SDLK_4 0x00000034u /**< '4' */ |
86 | #define SDLK_5 0x00000035u /**< '5' */ |
87 | #define SDLK_6 0x00000036u /**< '6' */ |
88 | #define SDLK_7 0x00000037u /**< '7' */ |
89 | #define SDLK_8 0x00000038u /**< '8' */ |
90 | #define SDLK_9 0x00000039u /**< '9' */ |
91 | #define SDLK_COLON 0x0000003au /**< ':' */ |
92 | #define SDLK_SEMICOLON 0x0000003bu /**< ';' */ |
93 | #define SDLK_LESS 0x0000003cu /**< '<' */ |
94 | #define SDLK_EQUALS 0x0000003du /**< '=' */ |
95 | #define SDLK_GREATER 0x0000003eu /**< '>' */ |
96 | #define SDLK_QUESTION 0x0000003fu /**< '?' */ |
97 | #define SDLK_AT 0x00000040u /**< '@' */ |
98 | #define SDLK_LEFTBRACKET 0x0000005bu /**< '[' */ |
99 | #define SDLK_BACKSLASH 0x0000005cu /**< '\\' */ |
100 | #define SDLK_RIGHTBRACKET 0x0000005du /**< ']' */ |
101 | #define SDLK_CARET 0x0000005eu /**< '^' */ |
102 | #define SDLK_UNDERSCORE 0x0000005fu /**< '_' */ |
103 | #define SDLK_GRAVE 0x00000060u /**< '`' */ |
104 | #define SDLK_A 0x00000061u /**< 'a' */ |
105 | #define SDLK_B 0x00000062u /**< 'b' */ |
106 | #define SDLK_C 0x00000063u /**< 'c' */ |
107 | #define SDLK_D 0x00000064u /**< 'd' */ |
108 | #define SDLK_E 0x00000065u /**< 'e' */ |
109 | #define SDLK_F 0x00000066u /**< 'f' */ |
110 | #define SDLK_G 0x00000067u /**< 'g' */ |
111 | #define SDLK_H 0x00000068u /**< 'h' */ |
112 | #define SDLK_I 0x00000069u /**< 'i' */ |
113 | #define SDLK_J 0x0000006au /**< 'j' */ |
114 | #define SDLK_K 0x0000006bu /**< 'k' */ |
115 | #define SDLK_L 0x0000006cu /**< 'l' */ |
116 | #define SDLK_M 0x0000006du /**< 'm' */ |
117 | #define SDLK_N 0x0000006eu /**< 'n' */ |
118 | #define SDLK_O 0x0000006fu /**< 'o' */ |
119 | #define SDLK_P 0x00000070u /**< 'p' */ |
120 | #define SDLK_Q 0x00000071u /**< 'q' */ |
121 | #define SDLK_R 0x00000072u /**< 'r' */ |
122 | #define SDLK_S 0x00000073u /**< 's' */ |
123 | #define SDLK_T 0x00000074u /**< 't' */ |
124 | #define SDLK_U 0x00000075u /**< 'u' */ |
125 | #define SDLK_V 0x00000076u /**< 'v' */ |
126 | #define SDLK_W 0x00000077u /**< 'w' */ |
127 | #define SDLK_X 0x00000078u /**< 'x' */ |
128 | #define SDLK_Y 0x00000079u /**< 'y' */ |
129 | #define SDLK_Z 0x0000007au /**< 'z' */ |
130 | #define SDLK_LEFTBRACE 0x0000007bu /**< '{' */ |
131 | #define SDLK_PIPE 0x0000007cu /**< '|' */ |
132 | #define SDLK_RIGHTBRACE 0x0000007du /**< '}' */ |
133 | #define SDLK_TILDE 0x0000007eu /**< '~' */ |
134 | #define SDLK_DELETE 0x0000007fu /**< '\x7F' */ |
135 | #define SDLK_PLUSMINUS 0x000000b1u /**< '\xB1' */ |
136 | #define SDLK_CAPSLOCK 0x40000039u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CAPSLOCK) */ |
137 | #define SDLK_F1 0x4000003au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F1) */ |
138 | #define SDLK_F2 0x4000003bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F2) */ |
139 | #define SDLK_F3 0x4000003cu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F3) */ |
140 | #define SDLK_F4 0x4000003du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F4) */ |
141 | #define SDLK_F5 0x4000003eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F5) */ |
142 | #define SDLK_F6 0x4000003fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F6) */ |
143 | #define SDLK_F7 0x40000040u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F7) */ |
144 | #define SDLK_F8 0x40000041u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F8) */ |
145 | #define SDLK_F9 0x40000042u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F9) */ |
146 | #define SDLK_F10 0x40000043u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F10) */ |
147 | #define SDLK_F11 0x40000044u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F11) */ |
148 | #define SDLK_F12 0x40000045u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F12) */ |
149 | #define SDLK_PRINTSCREEN 0x40000046u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRINTSCREEN) */ |
150 | #define SDLK_SCROLLLOCK 0x40000047u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK) */ |
151 | #define SDLK_PAUSE 0x40000048u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAUSE) */ |
152 | #define SDLK_INSERT 0x40000049u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_INSERT) */ |
153 | #define SDLK_HOME 0x4000004au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HOME) */ |
154 | #define SDLK_PAGEUP 0x4000004bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEUP) */ |
155 | #define SDLK_END 0x4000004du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_END) */ |
156 | #define SDLK_PAGEDOWN 0x4000004eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEDOWN) */ |
157 | #define SDLK_RIGHT 0x4000004fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RIGHT) */ |
158 | #define SDLK_LEFT 0x40000050u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LEFT) */ |
159 | #define SDLK_DOWN 0x40000051u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DOWN) */ |
160 | #define SDLK_UP 0x40000052u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UP) */ |
161 | #define SDLK_NUMLOCKCLEAR 0x40000053u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_NUMLOCKCLEAR) */ |
162 | #define SDLK_KP_DIVIDE 0x40000054u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DIVIDE) */ |
163 | #define SDLK_KP_MULTIPLY 0x40000055u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MULTIPLY) */ |
164 | #define SDLK_KP_MINUS 0x40000056u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MINUS) */ |
165 | #define SDLK_KP_PLUS 0x40000057u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUS) */ |
166 | #define SDLK_KP_ENTER 0x40000058u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_ENTER) */ |
167 | #define SDLK_KP_1 0x40000059u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_1) */ |
168 | #define SDLK_KP_2 0x4000005au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_2) */ |
169 | #define SDLK_KP_3 0x4000005bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_3) */ |
170 | #define SDLK_KP_4 0x4000005cu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_4) */ |
171 | #define SDLK_KP_5 0x4000005du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_5) */ |
172 | #define SDLK_KP_6 0x4000005eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_6) */ |
173 | #define SDLK_KP_7 0x4000005fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_7) */ |
174 | #define SDLK_KP_8 0x40000060u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_8) */ |
175 | #define SDLK_KP_9 0x40000061u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_9) */ |
176 | #define SDLK_KP_0 0x40000062u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_0) */ |
177 | #define SDLK_KP_PERIOD 0x40000063u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERIOD) */ |
178 | #define SDLK_APPLICATION 0x40000065u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_APPLICATION) */ |
179 | #define SDLK_POWER 0x40000066u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_POWER) */ |
180 | #define SDLK_KP_EQUALS 0x40000067u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALS) */ |
181 | #define SDLK_F13 0x40000068u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F13) */ |
182 | #define SDLK_F14 0x40000069u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F14) */ |
183 | #define SDLK_F15 0x4000006au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F15) */ |
184 | #define SDLK_F16 0x4000006bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F16) */ |
185 | #define SDLK_F17 0x4000006cu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F17) */ |
186 | #define SDLK_F18 0x4000006du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F18) */ |
187 | #define SDLK_F19 0x4000006eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F19) */ |
188 | #define SDLK_F20 0x4000006fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F20) */ |
189 | #define SDLK_F21 0x40000070u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F21) */ |
190 | #define SDLK_F22 0x40000071u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F22) */ |
191 | #define SDLK_F23 0x40000072u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F23) */ |
192 | #define SDLK_F24 0x40000073u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F24) */ |
193 | #define SDLK_EXECUTE 0x40000074u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXECUTE) */ |
194 | #define SDLK_HELP 0x40000075u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HELP) */ |
195 | #define 0x40000076u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MENU) */ |
196 | #define SDLK_SELECT 0x40000077u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SELECT) */ |
197 | #define SDLK_STOP 0x40000078u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_STOP) */ |
198 | #define SDLK_AGAIN 0x40000079u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AGAIN) */ |
199 | #define SDLK_UNDO 0x4000007au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UNDO) */ |
200 | #define SDLK_CUT 0x4000007bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CUT) */ |
201 | #define SDLK_COPY 0x4000007cu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_COPY) */ |
202 | #define SDLK_PASTE 0x4000007du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PASTE) */ |
203 | #define SDLK_FIND 0x4000007eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_FIND) */ |
204 | #define SDLK_MUTE 0x4000007fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MUTE) */ |
205 | #define SDLK_VOLUMEUP 0x40000080u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEUP) */ |
206 | #define SDLK_VOLUMEDOWN 0x40000081u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEDOWN) */ |
207 | #define SDLK_KP_COMMA 0x40000085u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COMMA) */ |
208 | #define SDLK_KP_EQUALSAS400 0x40000086u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALSAS400) */ |
209 | #define SDLK_ALTERASE 0x40000099u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_ALTERASE) */ |
210 | #define SDLK_SYSREQ 0x4000009au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SYSREQ) */ |
211 | #define SDLK_CANCEL 0x4000009bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CANCEL) */ |
212 | #define SDLK_CLEAR 0x4000009cu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEAR) */ |
213 | #define SDLK_PRIOR 0x4000009du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRIOR) */ |
214 | #define SDLK_RETURN2 0x4000009eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RETURN2) */ |
215 | #define SDLK_SEPARATOR 0x4000009fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SEPARATOR) */ |
216 | #define SDLK_OUT 0x400000a0u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OUT) */ |
217 | #define SDLK_OPER 0x400000a1u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OPER) */ |
218 | #define SDLK_CLEARAGAIN 0x400000a2u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEARAGAIN) */ |
219 | #define SDLK_CRSEL 0x400000a3u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CRSEL) */ |
220 | #define SDLK_EXSEL 0x400000a4u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXSEL) */ |
221 | #define SDLK_KP_00 0x400000b0u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_00) */ |
222 | #define SDLK_KP_000 0x400000b1u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_000) */ |
223 | #define SDLK_THOUSANDSSEPARATOR 0x400000b2u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_THOUSANDSSEPARATOR) */ |
224 | #define SDLK_DECIMALSEPARATOR 0x400000b3u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DECIMALSEPARATOR) */ |
225 | #define SDLK_CURRENCYUNIT 0x400000b4u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYUNIT) */ |
226 | #define SDLK_CURRENCYSUBUNIT 0x400000b5u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYSUBUNIT) */ |
227 | #define SDLK_KP_LEFTPAREN 0x400000b6u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTPAREN) */ |
228 | #define SDLK_KP_RIGHTPAREN 0x400000b7u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTPAREN) */ |
229 | #define SDLK_KP_LEFTBRACE 0x400000b8u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTBRACE) */ |
230 | #define SDLK_KP_RIGHTBRACE 0x400000b9u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTBRACE) */ |
231 | #define SDLK_KP_TAB 0x400000bau /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_TAB) */ |
232 | #define SDLK_KP_BACKSPACE 0x400000bbu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BACKSPACE) */ |
233 | #define SDLK_KP_A 0x400000bcu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_A) */ |
234 | #define SDLK_KP_B 0x400000bdu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_B) */ |
235 | #define SDLK_KP_C 0x400000beu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_C) */ |
236 | #define SDLK_KP_D 0x400000bfu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_D) */ |
237 | #define SDLK_KP_E 0x400000c0u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_E) */ |
238 | #define SDLK_KP_F 0x400000c1u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_F) */ |
239 | #define SDLK_KP_XOR 0x400000c2u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_XOR) */ |
240 | #define SDLK_KP_POWER 0x400000c3u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_POWER) */ |
241 | #define SDLK_KP_PERCENT 0x400000c4u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERCENT) */ |
242 | #define SDLK_KP_LESS 0x400000c5u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LESS) */ |
243 | #define SDLK_KP_GREATER 0x400000c6u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_GREATER) */ |
244 | #define SDLK_KP_AMPERSAND 0x400000c7u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AMPERSAND) */ |
245 | #define SDLK_KP_DBLAMPERSAND 0x400000c8u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLAMPERSAND) */ |
246 | #define SDLK_KP_VERTICALBAR 0x400000c9u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_VERTICALBAR) */ |
247 | #define SDLK_KP_DBLVERTICALBAR 0x400000cau /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLVERTICALBAR) */ |
248 | #define SDLK_KP_COLON 0x400000cbu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COLON) */ |
249 | #define SDLK_KP_HASH 0x400000ccu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HASH) */ |
250 | #define SDLK_KP_SPACE 0x400000cdu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_SPACE) */ |
251 | #define SDLK_KP_AT 0x400000ceu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AT) */ |
252 | #define SDLK_KP_EXCLAM 0x400000cfu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EXCLAM) */ |
253 | #define SDLK_KP_MEMSTORE 0x400000d0u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSTORE) */ |
254 | #define SDLK_KP_MEMRECALL 0x400000d1u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMRECALL) */ |
255 | #define SDLK_KP_MEMCLEAR 0x400000d2u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMCLEAR) */ |
256 | #define SDLK_KP_MEMADD 0x400000d3u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMADD) */ |
257 | #define SDLK_KP_MEMSUBTRACT 0x400000d4u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSUBTRACT) */ |
258 | #define SDLK_KP_MEMMULTIPLY 0x400000d5u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMMULTIPLY) */ |
259 | #define SDLK_KP_MEMDIVIDE 0x400000d6u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMDIVIDE) */ |
260 | #define SDLK_KP_PLUSMINUS 0x400000d7u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUSMINUS) */ |
261 | #define SDLK_KP_CLEAR 0x400000d8u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEAR) */ |
262 | #define SDLK_KP_CLEARENTRY 0x400000d9u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEARENTRY) */ |
263 | #define SDLK_KP_BINARY 0x400000dau /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BINARY) */ |
264 | #define SDLK_KP_OCTAL 0x400000dbu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_OCTAL) */ |
265 | #define SDLK_KP_DECIMAL 0x400000dcu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DECIMAL) */ |
266 | #define SDLK_KP_HEXADECIMAL 0x400000ddu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HEXADECIMAL) */ |
267 | #define SDLK_LCTRL 0x400000e0u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LCTRL) */ |
268 | #define SDLK_LSHIFT 0x400000e1u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LSHIFT) */ |
269 | #define SDLK_LALT 0x400000e2u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LALT) */ |
270 | #define SDLK_LGUI 0x400000e3u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LGUI) */ |
271 | #define SDLK_RCTRL 0x400000e4u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RCTRL) */ |
272 | #define SDLK_RSHIFT 0x400000e5u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RSHIFT) */ |
273 | #define SDLK_RALT 0x400000e6u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RALT) */ |
274 | #define SDLK_RGUI 0x400000e7u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RGUI) */ |
275 | #define SDLK_MODE 0x40000101u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MODE) */ |
276 | #define SDLK_SLEEP 0x40000102u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SLEEP) */ |
277 | #define SDLK_WAKE 0x40000103u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_WAKE) */ |
278 | #define SDLK_CHANNEL_INCREMENT 0x40000104u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CHANNEL_INCREMENT) */ |
279 | #define SDLK_CHANNEL_DECREMENT 0x40000105u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CHANNEL_DECREMENT) */ |
280 | #define SDLK_MEDIA_PLAY 0x40000106u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_PLAY) */ |
281 | #define SDLK_MEDIA_PAUSE 0x40000107u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_PAUSE) */ |
282 | #define SDLK_MEDIA_RECORD 0x40000108u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_RECORD) */ |
283 | #define SDLK_MEDIA_FAST_FORWARD 0x40000109u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_FAST_FORWARD) */ |
284 | #define SDLK_MEDIA_REWIND 0x4000010au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_REWIND) */ |
285 | #define SDLK_MEDIA_NEXT_TRACK 0x4000010bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_NEXT_TRACK) */ |
286 | #define SDLK_MEDIA_PREVIOUS_TRACK 0x4000010cu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_PREVIOUS_TRACK) */ |
287 | #define SDLK_MEDIA_STOP 0x4000010du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_STOP) */ |
288 | #define SDLK_MEDIA_EJECT 0x4000010eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_EJECT) */ |
289 | #define SDLK_MEDIA_PLAY_PAUSE 0x4000010fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_PLAY_PAUSE) */ |
290 | #define SDLK_MEDIA_SELECT 0x40000110u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIA_SELECT) */ |
291 | #define SDLK_AC_NEW 0x40000111u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_NEW) */ |
292 | #define SDLK_AC_OPEN 0x40000112u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_OPEN) */ |
293 | #define SDLK_AC_CLOSE 0x40000113u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_CLOSE) */ |
294 | #define SDLK_AC_EXIT 0x40000114u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_EXIT) */ |
295 | #define SDLK_AC_SAVE 0x40000115u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_SAVE) */ |
296 | #define SDLK_AC_PRINT 0x40000116u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_PRINT) */ |
297 | #define SDLK_AC_PROPERTIES 0x40000117u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_PROPERTIES) */ |
298 | #define SDLK_AC_SEARCH 0x40000118u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_SEARCH) */ |
299 | #define SDLK_AC_HOME 0x40000119u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_HOME) */ |
300 | #define SDLK_AC_BACK 0x4000011au /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BACK) */ |
301 | #define SDLK_AC_FORWARD 0x4000011bu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_FORWARD) */ |
302 | #define SDLK_AC_STOP 0x4000011cu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_STOP) */ |
303 | #define SDLK_AC_REFRESH 0x4000011du /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_REFRESH) */ |
304 | #define SDLK_AC_BOOKMARKS 0x4000011eu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BOOKMARKS) */ |
305 | #define SDLK_SOFTLEFT 0x4000011fu /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SOFTLEFT) */ |
306 | #define SDLK_SOFTRIGHT 0x40000120u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SOFTRIGHT) */ |
307 | #define SDLK_CALL 0x40000121u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CALL) */ |
308 | #define SDLK_ENDCALL 0x40000122u /**< SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_ENDCALL) */ |
309 | #define SDLK_LEFT_TAB 0x20000001u /**< Extended key Left Tab */ |
310 | #define SDLK_LEVEL5_SHIFT 0x20000002u /**< Extended key Level 5 Shift */ |
311 | #define SDLK_MULTI_KEY_COMPOSE 0x20000003u /**< Extended key Multi-key Compose */ |
312 | #define SDLK_LMETA 0x20000004u /**< Extended key Left Meta */ |
313 | #define SDLK_RMETA 0x20000005u /**< Extended key Right Meta */ |
314 | #define SDLK_LHYPER 0x20000006u /**< Extended key Left Hyper */ |
315 | #define SDLK_RHYPER 0x20000007u /**< Extended key Right Hyper */ |
316 | |
317 | /** |
318 | * Valid key modifiers (possibly OR'd together). |
319 | * |
320 | * \since This datatype is available since SDL 3.2.0. |
321 | */ |
322 | typedef Uint16 SDL_Keymod; |
323 | |
324 | #define SDL_KMOD_NONE 0x0000u /**< no modifier is applicable. */ |
325 | #define SDL_KMOD_LSHIFT 0x0001u /**< the left Shift key is down. */ |
326 | #define SDL_KMOD_RSHIFT 0x0002u /**< the right Shift key is down. */ |
327 | #define SDL_KMOD_LEVEL5 0x0004u /**< the Level 5 Shift key is down. */ |
328 | #define SDL_KMOD_LCTRL 0x0040u /**< the left Ctrl (Control) key is down. */ |
329 | #define SDL_KMOD_RCTRL 0x0080u /**< the right Ctrl (Control) key is down. */ |
330 | #define SDL_KMOD_LALT 0x0100u /**< the left Alt key is down. */ |
331 | #define SDL_KMOD_RALT 0x0200u /**< the right Alt key is down. */ |
332 | #define SDL_KMOD_LGUI 0x0400u /**< the left GUI key (often the Windows key) is down. */ |
333 | #define SDL_KMOD_RGUI 0x0800u /**< the right GUI key (often the Windows key) is down. */ |
334 | #define SDL_KMOD_NUM 0x1000u /**< the Num Lock key (may be located on an extended keypad) is down. */ |
335 | #define SDL_KMOD_CAPS 0x2000u /**< the Caps Lock key is down. */ |
336 | #define SDL_KMOD_MODE 0x4000u /**< the !AltGr key is down. */ |
337 | #define SDL_KMOD_SCROLL 0x8000u /**< the Scroll Lock key is down. */ |
338 | #define SDL_KMOD_CTRL (SDL_KMOD_LCTRL | SDL_KMOD_RCTRL) /**< Any Ctrl key is down. */ |
339 | #define SDL_KMOD_SHIFT (SDL_KMOD_LSHIFT | SDL_KMOD_RSHIFT) /**< Any Shift key is down. */ |
340 | #define SDL_KMOD_ALT (SDL_KMOD_LALT | SDL_KMOD_RALT) /**< Any Alt key is down. */ |
341 | #define SDL_KMOD_GUI (SDL_KMOD_LGUI | SDL_KMOD_RGUI) /**< Any GUI key is down. */ |
342 | |
343 | #endif /* SDL_keycode_h_ */ |
344 | |