| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | /* |
| 23 | * Definitions to ease transition from SDL2 code |
| 24 | */ |
| 25 | |
| 26 | #ifndef SDL_oldnames_h_ |
| 27 | #define SDL_oldnames_h_ |
| 28 | |
| 29 | #include <SDL3/SDL_platform_defines.h> |
| 30 | |
| 31 | /* The new function names are recommended, but if you want to have the |
| 32 | * old names available while you are in the process of migrating code |
| 33 | * to SDL3, you can define `SDL_ENABLE_OLD_NAMES` in your project. |
| 34 | * |
| 35 | * You can use https://github.com/libsdl-org/SDL/blob/main/build-scripts/rename_symbols.py to mass rename the symbols defined here in your codebase: |
| 36 | * rename_symbols.py --all-symbols source_code_path |
| 37 | */ |
| 38 | #ifdef SDL_ENABLE_OLD_NAMES |
| 39 | |
| 40 | /* ##SDL_atomic.h */ |
| 41 | #define SDL_AtomicAdd SDL_AddAtomicInt |
| 42 | #define SDL_AtomicCAS SDL_CompareAndSwapAtomicInt |
| 43 | #define SDL_AtomicCASPtr SDL_CompareAndSwapAtomicPointer |
| 44 | #define SDL_AtomicGet SDL_GetAtomicInt |
| 45 | #define SDL_AtomicGetPtr SDL_GetAtomicPointer |
| 46 | #define SDL_AtomicLock SDL_LockSpinlock |
| 47 | #define SDL_AtomicSet SDL_SetAtomicInt |
| 48 | #define SDL_AtomicSetPtr SDL_SetAtomicPointer |
| 49 | #define SDL_AtomicTryLock SDL_TryLockSpinlock |
| 50 | #define SDL_AtomicUnlock SDL_UnlockSpinlock |
| 51 | #define SDL_atomic_t SDL_AtomicInt |
| 52 | |
| 53 | /* ##SDL_audio.h */ |
| 54 | #define AUDIO_F32 SDL_AUDIO_F32LE |
| 55 | #define AUDIO_F32LSB SDL_AUDIO_F32LE |
| 56 | #define AUDIO_F32MSB SDL_AUDIO_F32BE |
| 57 | #define AUDIO_F32SYS SDL_AUDIO_F32 |
| 58 | #define AUDIO_S16 SDL_AUDIO_S16LE |
| 59 | #define AUDIO_S16LSB SDL_AUDIO_S16LE |
| 60 | #define AUDIO_S16MSB SDL_AUDIO_S16BE |
| 61 | #define AUDIO_S16SYS SDL_AUDIO_S16 |
| 62 | #define AUDIO_S32 SDL_AUDIO_S32LE |
| 63 | #define AUDIO_S32LSB SDL_AUDIO_S32LE |
| 64 | #define AUDIO_S32MSB SDL_AUDIO_S32BE |
| 65 | #define AUDIO_S32SYS SDL_AUDIO_S32 |
| 66 | #define AUDIO_S8 SDL_AUDIO_S8 |
| 67 | #define AUDIO_U8 SDL_AUDIO_U8 |
| 68 | #define SDL_AudioStreamAvailable SDL_GetAudioStreamAvailable |
| 69 | #define SDL_AudioStreamClear SDL_ClearAudioStream |
| 70 | #define SDL_AudioStreamFlush SDL_FlushAudioStream |
| 71 | #define SDL_AudioStreamGet SDL_GetAudioStreamData |
| 72 | #define SDL_AudioStreamPut SDL_PutAudioStreamData |
| 73 | #define SDL_FreeAudioStream SDL_DestroyAudioStream |
| 74 | #define SDL_FreeWAV SDL_free |
| 75 | #define SDL_LoadWAV_RW SDL_LoadWAV_IO |
| 76 | #define SDL_MixAudioFormat SDL_MixAudio |
| 77 | #define SDL_NewAudioStream SDL_CreateAudioStream |
| 78 | |
| 79 | /* ##SDL_cpuinfo.h */ |
| 80 | #define SDL_GetCPUCount SDL_GetNumLogicalCPUCores |
| 81 | #define SDL_SIMDGetAlignment SDL_GetSIMDAlignment |
| 82 | |
| 83 | /* ##SDL_endian.h */ |
| 84 | #define SDL_SwapBE16 SDL_Swap16BE |
| 85 | #define SDL_SwapBE32 SDL_Swap32BE |
| 86 | #define SDL_SwapBE64 SDL_Swap64BE |
| 87 | #define SDL_SwapLE16 SDL_Swap16LE |
| 88 | #define SDL_SwapLE32 SDL_Swap32LE |
| 89 | #define SDL_SwapLE64 SDL_Swap64LE |
| 90 | |
| 91 | /* ##SDL_events.h */ |
| 92 | #define SDL_APP_DIDENTERBACKGROUND SDL_EVENT_DID_ENTER_BACKGROUND |
| 93 | #define SDL_APP_DIDENTERFOREGROUND SDL_EVENT_DID_ENTER_FOREGROUND |
| 94 | #define SDL_APP_LOWMEMORY SDL_EVENT_LOW_MEMORY |
| 95 | #define SDL_APP_TERMINATING SDL_EVENT_TERMINATING |
| 96 | #define SDL_APP_WILLENTERBACKGROUND SDL_EVENT_WILL_ENTER_BACKGROUND |
| 97 | #define SDL_APP_WILLENTERFOREGROUND SDL_EVENT_WILL_ENTER_FOREGROUND |
| 98 | #define SDL_AUDIODEVICEADDED SDL_EVENT_AUDIO_DEVICE_ADDED |
| 99 | #define SDL_AUDIODEVICEREMOVED SDL_EVENT_AUDIO_DEVICE_REMOVED |
| 100 | #define SDL_CLIPBOARDUPDATE SDL_EVENT_CLIPBOARD_UPDATE |
| 101 | #define SDL_CONTROLLERAXISMOTION SDL_EVENT_GAMEPAD_AXIS_MOTION |
| 102 | #define SDL_CONTROLLERBUTTONDOWN SDL_EVENT_GAMEPAD_BUTTON_DOWN |
| 103 | #define SDL_CONTROLLERBUTTONUP SDL_EVENT_GAMEPAD_BUTTON_UP |
| 104 | #define SDL_CONTROLLERDEVICEADDED SDL_EVENT_GAMEPAD_ADDED |
| 105 | #define SDL_CONTROLLERDEVICEREMAPPED SDL_EVENT_GAMEPAD_REMAPPED |
| 106 | #define SDL_CONTROLLERDEVICEREMOVED SDL_EVENT_GAMEPAD_REMOVED |
| 107 | #define SDL_CONTROLLERSENSORUPDATE SDL_EVENT_GAMEPAD_SENSOR_UPDATE |
| 108 | #define SDL_CONTROLLERSTEAMHANDLEUPDATED SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED |
| 109 | #define SDL_CONTROLLERTOUCHPADDOWN SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN |
| 110 | #define SDL_CONTROLLERTOUCHPADMOTION SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION |
| 111 | #define SDL_CONTROLLERTOUCHPADUP SDL_EVENT_GAMEPAD_TOUCHPAD_UP |
| 112 | #define SDL_ControllerAxisEvent SDL_GamepadAxisEvent |
| 113 | #define SDL_ControllerButtonEvent SDL_GamepadButtonEvent |
| 114 | #define SDL_ControllerDeviceEvent SDL_GamepadDeviceEvent |
| 115 | #define SDL_ControllerSensorEvent SDL_GamepadSensorEvent |
| 116 | #define SDL_ControllerTouchpadEvent SDL_GamepadTouchpadEvent |
| 117 | #define SDL_DISPLAYEVENT_CONNECTED SDL_EVENT_DISPLAY_ADDED |
| 118 | #define SDL_DISPLAYEVENT_DISCONNECTED SDL_EVENT_DISPLAY_REMOVED |
| 119 | #define SDL_DISPLAYEVENT_MOVED SDL_EVENT_DISPLAY_MOVED |
| 120 | #define SDL_DISPLAYEVENT_ORIENTATION SDL_EVENT_DISPLAY_ORIENTATION |
| 121 | #define SDL_DROPBEGIN SDL_EVENT_DROP_BEGIN |
| 122 | #define SDL_DROPCOMPLETE SDL_EVENT_DROP_COMPLETE |
| 123 | #define SDL_DROPFILE SDL_EVENT_DROP_FILE |
| 124 | #define SDL_DROPTEXT SDL_EVENT_DROP_TEXT |
| 125 | #define SDL_DelEventWatch SDL_RemoveEventWatch |
| 126 | #define SDL_FINGERDOWN SDL_EVENT_FINGER_DOWN |
| 127 | #define SDL_FINGERMOTION SDL_EVENT_FINGER_MOTION |
| 128 | #define SDL_FINGERUP SDL_EVENT_FINGER_UP |
| 129 | #define SDL_FIRSTEVENT SDL_EVENT_FIRST |
| 130 | #define SDL_JOYAXISMOTION SDL_EVENT_JOYSTICK_AXIS_MOTION |
| 131 | #define SDL_JOYBATTERYUPDATED SDL_EVENT_JOYSTICK_BATTERY_UPDATED |
| 132 | #define SDL_JOYBUTTONDOWN SDL_EVENT_JOYSTICK_BUTTON_DOWN |
| 133 | #define SDL_JOYBUTTONUP SDL_EVENT_JOYSTICK_BUTTON_UP |
| 134 | #define SDL_JOYDEVICEADDED SDL_EVENT_JOYSTICK_ADDED |
| 135 | #define SDL_JOYDEVICEREMOVED SDL_EVENT_JOYSTICK_REMOVED |
| 136 | #define SDL_JOYBALLMOTION SDL_EVENT_JOYSTICK_BALL_MOTION |
| 137 | #define SDL_JOYHATMOTION SDL_EVENT_JOYSTICK_HAT_MOTION |
| 138 | #define SDL_KEYDOWN SDL_EVENT_KEY_DOWN |
| 139 | #define SDL_KEYMAPCHANGED SDL_EVENT_KEYMAP_CHANGED |
| 140 | #define SDL_KEYUP SDL_EVENT_KEY_UP |
| 141 | #define SDL_LASTEVENT SDL_EVENT_LAST |
| 142 | #define SDL_LOCALECHANGED SDL_EVENT_LOCALE_CHANGED |
| 143 | #define SDL_MOUSEBUTTONDOWN SDL_EVENT_MOUSE_BUTTON_DOWN |
| 144 | #define SDL_MOUSEBUTTONUP SDL_EVENT_MOUSE_BUTTON_UP |
| 145 | #define SDL_MOUSEMOTION SDL_EVENT_MOUSE_MOTION |
| 146 | #define SDL_MOUSEWHEEL SDL_EVENT_MOUSE_WHEEL |
| 147 | #define SDL_POLLSENTINEL SDL_EVENT_POLL_SENTINEL |
| 148 | #define SDL_QUIT SDL_EVENT_QUIT |
| 149 | #define SDL_RENDER_DEVICE_RESET SDL_EVENT_RENDER_DEVICE_RESET |
| 150 | #define SDL_RENDER_TARGETS_RESET SDL_EVENT_RENDER_TARGETS_RESET |
| 151 | #define SDL_SENSORUPDATE SDL_EVENT_SENSOR_UPDATE |
| 152 | #define SDL_TEXTEDITING SDL_EVENT_TEXT_EDITING |
| 153 | #define SDL_TEXTEDITING_EXT SDL_EVENT_TEXT_EDITING_EXT |
| 154 | #define SDL_TEXTINPUT SDL_EVENT_TEXT_INPUT |
| 155 | #define SDL_USEREVENT SDL_EVENT_USER |
| 156 | #define SDL_WINDOWEVENT_CLOSE SDL_EVENT_WINDOW_CLOSE_REQUESTED |
| 157 | #define SDL_WINDOWEVENT_DISPLAY_CHANGED SDL_EVENT_WINDOW_DISPLAY_CHANGED |
| 158 | #define SDL_WINDOWEVENT_ENTER SDL_EVENT_WINDOW_MOUSE_ENTER |
| 159 | #define SDL_WINDOWEVENT_EXPOSED SDL_EVENT_WINDOW_EXPOSED |
| 160 | #define SDL_WINDOWEVENT_FOCUS_GAINED SDL_EVENT_WINDOW_FOCUS_GAINED |
| 161 | #define SDL_WINDOWEVENT_FOCUS_LOST SDL_EVENT_WINDOW_FOCUS_LOST |
| 162 | #define SDL_WINDOWEVENT_HIDDEN SDL_EVENT_WINDOW_HIDDEN |
| 163 | #define SDL_WINDOWEVENT_HIT_TEST SDL_EVENT_WINDOW_HIT_TEST |
| 164 | #define SDL_WINDOWEVENT_ICCPROF_CHANGED SDL_EVENT_WINDOW_ICCPROF_CHANGED |
| 165 | #define SDL_WINDOWEVENT_LEAVE SDL_EVENT_WINDOW_MOUSE_LEAVE |
| 166 | #define SDL_WINDOWEVENT_MAXIMIZED SDL_EVENT_WINDOW_MAXIMIZED |
| 167 | #define SDL_WINDOWEVENT_MINIMIZED SDL_EVENT_WINDOW_MINIMIZED |
| 168 | #define SDL_WINDOWEVENT_MOVED SDL_EVENT_WINDOW_MOVED |
| 169 | #define SDL_WINDOWEVENT_RESIZED SDL_EVENT_WINDOW_RESIZED |
| 170 | #define SDL_WINDOWEVENT_RESTORED SDL_EVENT_WINDOW_RESTORED |
| 171 | #define SDL_WINDOWEVENT_SHOWN SDL_EVENT_WINDOW_SHOWN |
| 172 | #define SDL_WINDOWEVENT_SIZE_CHANGED SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED |
| 173 | #define SDL_eventaction SDL_EventAction |
| 174 | |
| 175 | /* ##SDL_gamecontroller.h */ |
| 176 | #define SDL_CONTROLLER_AXIS_INVALID SDL_GAMEPAD_AXIS_INVALID |
| 177 | #define SDL_CONTROLLER_AXIS_LEFTX SDL_GAMEPAD_AXIS_LEFTX |
| 178 | #define SDL_CONTROLLER_AXIS_LEFTY SDL_GAMEPAD_AXIS_LEFTY |
| 179 | #define SDL_CONTROLLER_AXIS_MAX SDL_GAMEPAD_AXIS_COUNT |
| 180 | #define SDL_CONTROLLER_AXIS_RIGHTX SDL_GAMEPAD_AXIS_RIGHTX |
| 181 | #define SDL_CONTROLLER_AXIS_RIGHTY SDL_GAMEPAD_AXIS_RIGHTY |
| 182 | #define SDL_CONTROLLER_AXIS_TRIGGERLEFT SDL_GAMEPAD_AXIS_LEFT_TRIGGER |
| 183 | #define SDL_CONTROLLER_AXIS_TRIGGERRIGHT SDL_GAMEPAD_AXIS_RIGHT_TRIGGER |
| 184 | #define SDL_CONTROLLER_BINDTYPE_AXIS SDL_GAMEPAD_BINDTYPE_AXIS |
| 185 | #define SDL_CONTROLLER_BINDTYPE_BUTTON SDL_GAMEPAD_BINDTYPE_BUTTON |
| 186 | #define SDL_CONTROLLER_BINDTYPE_HAT SDL_GAMEPAD_BINDTYPE_HAT |
| 187 | #define SDL_CONTROLLER_BINDTYPE_NONE SDL_GAMEPAD_BINDTYPE_NONE |
| 188 | #define SDL_CONTROLLER_BUTTON_A SDL_GAMEPAD_BUTTON_SOUTH |
| 189 | #define SDL_CONTROLLER_BUTTON_B SDL_GAMEPAD_BUTTON_EAST |
| 190 | #define SDL_CONTROLLER_BUTTON_BACK SDL_GAMEPAD_BUTTON_BACK |
| 191 | #define SDL_CONTROLLER_BUTTON_DPAD_DOWN SDL_GAMEPAD_BUTTON_DPAD_DOWN |
| 192 | #define SDL_CONTROLLER_BUTTON_DPAD_LEFT SDL_GAMEPAD_BUTTON_DPAD_LEFT |
| 193 | #define SDL_CONTROLLER_BUTTON_DPAD_RIGHT SDL_GAMEPAD_BUTTON_DPAD_RIGHT |
| 194 | #define SDL_CONTROLLER_BUTTON_DPAD_UP SDL_GAMEPAD_BUTTON_DPAD_UP |
| 195 | #define SDL_CONTROLLER_BUTTON_GUIDE SDL_GAMEPAD_BUTTON_GUIDE |
| 196 | #define SDL_CONTROLLER_BUTTON_INVALID SDL_GAMEPAD_BUTTON_INVALID |
| 197 | #define SDL_CONTROLLER_BUTTON_LEFTSHOULDER SDL_GAMEPAD_BUTTON_LEFT_SHOULDER |
| 198 | #define SDL_CONTROLLER_BUTTON_LEFTSTICK SDL_GAMEPAD_BUTTON_LEFT_STICK |
| 199 | #define SDL_CONTROLLER_BUTTON_MAX SDL_GAMEPAD_BUTTON_COUNT |
| 200 | #define SDL_CONTROLLER_BUTTON_MISC1 SDL_GAMEPAD_BUTTON_MISC1 |
| 201 | #define SDL_CONTROLLER_BUTTON_PADDLE1 SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1 |
| 202 | #define SDL_CONTROLLER_BUTTON_PADDLE2 SDL_GAMEPAD_BUTTON_LEFT_PADDLE1 |
| 203 | #define SDL_CONTROLLER_BUTTON_PADDLE3 SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2 |
| 204 | #define SDL_CONTROLLER_BUTTON_PADDLE4 SDL_GAMEPAD_BUTTON_LEFT_PADDLE2 |
| 205 | #define SDL_CONTROLLER_BUTTON_RIGHTSHOULDER SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER |
| 206 | #define SDL_CONTROLLER_BUTTON_RIGHTSTICK SDL_GAMEPAD_BUTTON_RIGHT_STICK |
| 207 | #define SDL_CONTROLLER_BUTTON_START SDL_GAMEPAD_BUTTON_START |
| 208 | #define SDL_CONTROLLER_BUTTON_TOUCHPAD SDL_GAMEPAD_BUTTON_TOUCHPAD |
| 209 | #define SDL_CONTROLLER_BUTTON_X SDL_GAMEPAD_BUTTON_WEST |
| 210 | #define SDL_CONTROLLER_BUTTON_Y SDL_GAMEPAD_BUTTON_NORTH |
| 211 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT |
| 212 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR |
| 213 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT |
| 214 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO |
| 215 | #define SDL_CONTROLLER_TYPE_PS3 SDL_GAMEPAD_TYPE_PS3 |
| 216 | #define SDL_CONTROLLER_TYPE_PS4 SDL_GAMEPAD_TYPE_PS4 |
| 217 | #define SDL_CONTROLLER_TYPE_PS5 SDL_GAMEPAD_TYPE_PS5 |
| 218 | #define SDL_CONTROLLER_TYPE_UNKNOWN SDL_GAMEPAD_TYPE_STANDARD |
| 219 | #define SDL_CONTROLLER_TYPE_VIRTUAL SDL_GAMEPAD_TYPE_VIRTUAL |
| 220 | #define SDL_CONTROLLER_TYPE_XBOX360 SDL_GAMEPAD_TYPE_XBOX360 |
| 221 | #define SDL_CONTROLLER_TYPE_XBOXONE SDL_GAMEPAD_TYPE_XBOXONE |
| 222 | #define SDL_GameController SDL_Gamepad |
| 223 | #define SDL_GameControllerAddMapping SDL_AddGamepadMapping |
| 224 | #define SDL_GameControllerAddMappingsFromFile SDL_AddGamepadMappingsFromFile |
| 225 | #define SDL_GameControllerAddMappingsFromRW SDL_AddGamepadMappingsFromIO |
| 226 | #define SDL_GameControllerAxis SDL_GamepadAxis |
| 227 | #define SDL_GameControllerBindType SDL_GamepadBindingType |
| 228 | #define SDL_GameControllerButton SDL_GamepadButton |
| 229 | #define SDL_GameControllerClose SDL_CloseGamepad |
| 230 | #define SDL_GameControllerFromInstanceID SDL_GetGamepadFromID |
| 231 | #define SDL_GameControllerFromPlayerIndex SDL_GetGamepadFromPlayerIndex |
| 232 | #define SDL_GameControllerGetAppleSFSymbolsNameForAxis SDL_GetGamepadAppleSFSymbolsNameForAxis |
| 233 | #define SDL_GameControllerGetAppleSFSymbolsNameForButton SDL_GetGamepadAppleSFSymbolsNameForButton |
| 234 | #define SDL_GameControllerGetAttached SDL_GamepadConnected |
| 235 | #define SDL_GameControllerGetAxis SDL_GetGamepadAxis |
| 236 | #define SDL_GameControllerGetAxisFromString SDL_GetGamepadAxisFromString |
| 237 | #define SDL_GameControllerGetButton SDL_GetGamepadButton |
| 238 | #define SDL_GameControllerGetButtonFromString SDL_GetGamepadButtonFromString |
| 239 | #define SDL_GameControllerGetFirmwareVersion SDL_GetGamepadFirmwareVersion |
| 240 | #define SDL_GameControllerGetJoystick SDL_GetGamepadJoystick |
| 241 | #define SDL_GameControllerGetNumTouchpadFingers SDL_GetNumGamepadTouchpadFingers |
| 242 | #define SDL_GameControllerGetNumTouchpads SDL_GetNumGamepadTouchpads |
| 243 | #define SDL_GameControllerGetPlayerIndex SDL_GetGamepadPlayerIndex |
| 244 | #define SDL_GameControllerGetProduct SDL_GetGamepadProduct |
| 245 | #define SDL_GameControllerGetProductVersion SDL_GetGamepadProductVersion |
| 246 | #define SDL_GameControllerGetSensorData SDL_GetGamepadSensorData |
| 247 | #define SDL_GameControllerGetSensorDataRate SDL_GetGamepadSensorDataRate |
| 248 | #define SDL_GameControllerGetSerial SDL_GetGamepadSerial |
| 249 | #define SDL_GameControllerGetSteamHandle SDL_GetGamepadSteamHandle |
| 250 | #define SDL_GameControllerGetStringForAxis SDL_GetGamepadStringForAxis |
| 251 | #define SDL_GameControllerGetStringForButton SDL_GetGamepadStringForButton |
| 252 | #define SDL_GameControllerGetTouchpadFinger SDL_GetGamepadTouchpadFinger |
| 253 | #define SDL_GameControllerGetType SDL_GetGamepadType |
| 254 | #define SDL_GameControllerGetVendor SDL_GetGamepadVendor |
| 255 | #define SDL_GameControllerHasAxis SDL_GamepadHasAxis |
| 256 | #define SDL_GameControllerHasButton SDL_GamepadHasButton |
| 257 | #define SDL_GameControllerHasSensor SDL_GamepadHasSensor |
| 258 | #define SDL_GameControllerIsSensorEnabled SDL_GamepadSensorEnabled |
| 259 | #define SDL_GameControllerMapping SDL_GetGamepadMapping |
| 260 | #define SDL_GameControllerMappingForGUID SDL_GetGamepadMappingForGUID |
| 261 | #define SDL_GameControllerName SDL_GetGamepadName |
| 262 | #define SDL_GameControllerOpen SDL_OpenGamepad |
| 263 | #define SDL_GameControllerPath SDL_GetGamepadPath |
| 264 | #define SDL_GameControllerRumble SDL_RumbleGamepad |
| 265 | #define SDL_GameControllerRumbleTriggers SDL_RumbleGamepadTriggers |
| 266 | #define SDL_GameControllerSendEffect SDL_SendGamepadEffect |
| 267 | #define SDL_GameControllerSetLED SDL_SetGamepadLED |
| 268 | #define SDL_GameControllerSetPlayerIndex SDL_SetGamepadPlayerIndex |
| 269 | #define SDL_GameControllerSetSensorEnabled SDL_SetGamepadSensorEnabled |
| 270 | #define SDL_GameControllerType SDL_GamepadType |
| 271 | #define SDL_GameControllerUpdate SDL_UpdateGamepads |
| 272 | #define SDL_INIT_GAMECONTROLLER SDL_INIT_GAMEPAD |
| 273 | #define SDL_IsGameController SDL_IsGamepad |
| 274 | |
| 275 | /* ##SDL_guid.h */ |
| 276 | #define SDL_GUIDFromString SDL_StringToGUID |
| 277 | |
| 278 | /* ##SDL_haptic.h */ |
| 279 | #define SDL_HapticClose SDL_CloseHaptic |
| 280 | #define SDL_HapticDestroyEffect SDL_DestroyHapticEffect |
| 281 | #define SDL_HapticGetEffectStatus SDL_GetHapticEffectStatus |
| 282 | #define SDL_HapticNewEffect SDL_CreateHapticEffect |
| 283 | #define SDL_HapticNumAxes SDL_GetNumHapticAxes |
| 284 | #define SDL_HapticNumEffects SDL_GetMaxHapticEffects |
| 285 | #define SDL_HapticNumEffectsPlaying SDL_GetMaxHapticEffectsPlaying |
| 286 | #define SDL_HapticOpen SDL_OpenHaptic |
| 287 | #define SDL_HapticOpenFromJoystick SDL_OpenHapticFromJoystick |
| 288 | #define SDL_HapticOpenFromMouse SDL_OpenHapticFromMouse |
| 289 | #define SDL_HapticPause SDL_PauseHaptic |
| 290 | #define SDL_HapticQuery SDL_GetHapticFeatures |
| 291 | #define SDL_HapticRumbleInit SDL_InitHapticRumble |
| 292 | #define SDL_HapticRumblePlay SDL_PlayHapticRumble |
| 293 | #define SDL_HapticRumbleStop SDL_StopHapticRumble |
| 294 | #define SDL_HapticRunEffect SDL_RunHapticEffect |
| 295 | #define SDL_HapticSetAutocenter SDL_SetHapticAutocenter |
| 296 | #define SDL_HapticSetGain SDL_SetHapticGain |
| 297 | #define SDL_HapticStopAll SDL_StopHapticEffects |
| 298 | #define SDL_HapticStopEffect SDL_StopHapticEffect |
| 299 | #define SDL_HapticUnpause SDL_ResumeHaptic |
| 300 | #define SDL_HapticUpdateEffect SDL_UpdateHapticEffect |
| 301 | #define SDL_JoystickIsHaptic SDL_IsJoystickHaptic |
| 302 | #define SDL_MouseIsHaptic SDL_IsMouseHaptic |
| 303 | |
| 304 | /* ##SDL_hints.h */ |
| 305 | #define SDL_DelHintCallback SDL_RemoveHintCallback |
| 306 | #define SDL_HINT_ALLOW_TOPMOST SDL_HINT_WINDOW_ALLOW_TOPMOST |
| 307 | #define SDL_HINT_DIRECTINPUT_ENABLED SDL_HINT_JOYSTICK_DIRECTINPUT |
| 308 | #define SDL_HINT_GDK_TEXTINPUT_DEFAULT SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT |
| 309 | #define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE |
| 310 | #define SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE SDL_HINT_JOYSTICK_ENHANCED_REPORTS |
| 311 | #define SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE SDL_HINT_JOYSTICK_ENHANCED_REPORTS |
| 312 | #define SDL_HINT_LINUX_DIGITAL_HATS SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS |
| 313 | #define SDL_HINT_LINUX_HAT_DEADZONES SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES |
| 314 | #define SDL_HINT_LINUX_JOYSTICK_CLASSIC SDL_HINT_JOYSTICK_LINUX_CLASSIC |
| 315 | #define SDL_HINT_LINUX_JOYSTICK_DEADZONES SDL_HINT_JOYSTICK_LINUX_DEADZONES |
| 316 | |
| 317 | /* ##SDL_joystick.h */ |
| 318 | #define SDL_JOYSTICK_TYPE_GAMECONTROLLER SDL_JOYSTICK_TYPE_GAMEPAD |
| 319 | #define SDL_JoystickAttachVirtualEx SDL_AttachVirtualJoystick |
| 320 | #define SDL_JoystickClose SDL_CloseJoystick |
| 321 | #define SDL_JoystickDetachVirtual SDL_DetachVirtualJoystick |
| 322 | #define SDL_JoystickFromInstanceID SDL_GetJoystickFromID |
| 323 | #define SDL_JoystickFromPlayerIndex SDL_GetJoystickFromPlayerIndex |
| 324 | #define SDL_JoystickGUID SDL_GUID |
| 325 | #define SDL_JoystickGetAttached SDL_JoystickConnected |
| 326 | #define SDL_JoystickGetAxis SDL_GetJoystickAxis |
| 327 | #define SDL_JoystickGetAxisInitialState SDL_GetJoystickAxisInitialState |
| 328 | #define SDL_JoystickGetBall SDL_GetJoystickBall |
| 329 | #define SDL_JoystickGetButton SDL_GetJoystickButton |
| 330 | #define SDL_JoystickGetFirmwareVersion SDL_GetJoystickFirmwareVersion |
| 331 | #define SDL_JoystickGetGUID SDL_GetJoystickGUID |
| 332 | #define SDL_JoystickGetGUIDFromString SDL_StringToGUID |
| 333 | #define SDL_JoystickGetHat SDL_GetJoystickHat |
| 334 | #define SDL_JoystickGetPlayerIndex SDL_GetJoystickPlayerIndex |
| 335 | #define SDL_JoystickGetProduct SDL_GetJoystickProduct |
| 336 | #define SDL_JoystickGetProductVersion SDL_GetJoystickProductVersion |
| 337 | #define SDL_JoystickGetSerial SDL_GetJoystickSerial |
| 338 | #define SDL_JoystickGetType SDL_GetJoystickType |
| 339 | #define SDL_JoystickGetVendor SDL_GetJoystickVendor |
| 340 | #define SDL_JoystickInstanceID SDL_GetJoystickID |
| 341 | #define SDL_JoystickIsVirtual SDL_IsJoystickVirtual |
| 342 | #define SDL_JoystickName SDL_GetJoystickName |
| 343 | #define SDL_JoystickNumAxes SDL_GetNumJoystickAxes |
| 344 | #define SDL_JoystickNumBalls SDL_GetNumJoystickBalls |
| 345 | #define SDL_JoystickNumButtons SDL_GetNumJoystickButtons |
| 346 | #define SDL_JoystickNumHats SDL_GetNumJoystickHats |
| 347 | #define SDL_JoystickOpen SDL_OpenJoystick |
| 348 | #define SDL_JoystickPath SDL_GetJoystickPath |
| 349 | #define SDL_JoystickRumble SDL_RumbleJoystick |
| 350 | #define SDL_JoystickRumbleTriggers SDL_RumbleJoystickTriggers |
| 351 | #define SDL_JoystickSendEffect SDL_SendJoystickEffect |
| 352 | #define SDL_JoystickSetLED SDL_SetJoystickLED |
| 353 | #define SDL_JoystickSetPlayerIndex SDL_SetJoystickPlayerIndex |
| 354 | #define SDL_JoystickSetVirtualAxis SDL_SetJoystickVirtualAxis |
| 355 | #define SDL_JoystickSetVirtualButton SDL_SetJoystickVirtualButton |
| 356 | #define SDL_JoystickSetVirtualHat SDL_SetJoystickVirtualHat |
| 357 | #define SDL_JoystickUpdate SDL_UpdateJoysticks |
| 358 | |
| 359 | /* ##SDL_keyboard.h */ |
| 360 | #define SDL_IsScreenKeyboardShown SDL_ScreenKeyboardShown |
| 361 | #define SDL_IsTextInputActive SDL_TextInputActive |
| 362 | |
| 363 | /* ##SDL_keycode.h */ |
| 364 | #define KMOD_ALT SDL_KMOD_ALT |
| 365 | #define KMOD_CAPS SDL_KMOD_CAPS |
| 366 | #define KMOD_CTRL SDL_KMOD_CTRL |
| 367 | #define KMOD_GUI SDL_KMOD_GUI |
| 368 | #define KMOD_LALT SDL_KMOD_LALT |
| 369 | #define KMOD_LCTRL SDL_KMOD_LCTRL |
| 370 | #define KMOD_LGUI SDL_KMOD_LGUI |
| 371 | #define KMOD_LSHIFT SDL_KMOD_LSHIFT |
| 372 | #define KMOD_MODE SDL_KMOD_MODE |
| 373 | #define KMOD_NONE SDL_KMOD_NONE |
| 374 | #define KMOD_NUM SDL_KMOD_NUM |
| 375 | #define KMOD_RALT SDL_KMOD_RALT |
| 376 | #define KMOD_RCTRL SDL_KMOD_RCTRL |
| 377 | #define KMOD_RGUI SDL_KMOD_RGUI |
| 378 | #define KMOD_RSHIFT SDL_KMOD_RSHIFT |
| 379 | #define KMOD_SCROLL SDL_KMOD_SCROLL |
| 380 | #define KMOD_SHIFT SDL_KMOD_SHIFT |
| 381 | #define SDLK_AUDIOFASTFORWARD SDLK_MEDIA_FAST_FORWARD |
| 382 | #define SDLK_AUDIOMUTE SDLK_MUTE |
| 383 | #define SDLK_AUDIONEXT SDLK_MEDIA_NEXT_TRACK |
| 384 | #define SDLK_AUDIOPLAY SDLK_MEDIA_PLAY |
| 385 | #define SDLK_AUDIOPREV SDLK_MEDIA_PREVIOUS_TRACK |
| 386 | #define SDLK_AUDIOREWIND SDLK_MEDIA_REWIND |
| 387 | #define SDLK_AUDIOSTOP SDLK_MEDIA_STOP |
| 388 | #define SDLK_BACKQUOTE SDLK_GRAVE |
| 389 | #define SDLK_EJECT SDLK_MEDIA_EJECT |
| 390 | #define SDLK_MEDIASELECT SDLK_MEDIA_SELECT |
| 391 | #define SDLK_QUOTE SDLK_APOSTROPHE |
| 392 | #define SDLK_QUOTEDBL SDLK_DBLAPOSTROPHE |
| 393 | #define SDLK_a SDLK_A |
| 394 | #define SDLK_b SDLK_B |
| 395 | #define SDLK_c SDLK_C |
| 396 | #define SDLK_d SDLK_D |
| 397 | #define SDLK_e SDLK_E |
| 398 | #define SDLK_f SDLK_F |
| 399 | #define SDLK_g SDLK_G |
| 400 | #define SDLK_h SDLK_H |
| 401 | #define SDLK_i SDLK_I |
| 402 | #define SDLK_j SDLK_J |
| 403 | #define SDLK_k SDLK_K |
| 404 | #define SDLK_l SDLK_L |
| 405 | #define SDLK_m SDLK_M |
| 406 | #define SDLK_n SDLK_N |
| 407 | #define SDLK_o SDLK_O |
| 408 | #define SDLK_p SDLK_P |
| 409 | #define SDLK_q SDLK_Q |
| 410 | #define SDLK_r SDLK_R |
| 411 | #define SDLK_s SDLK_S |
| 412 | #define SDLK_t SDLK_T |
| 413 | #define SDLK_u SDLK_U |
| 414 | #define SDLK_v SDLK_V |
| 415 | #define SDLK_w SDLK_W |
| 416 | #define SDLK_x SDLK_X |
| 417 | #define SDLK_y SDLK_Y |
| 418 | #define SDLK_z SDLK_Z |
| 419 | |
| 420 | /* ##SDL_log.h */ |
| 421 | #define SDL_LogGetOutputFunction SDL_GetLogOutputFunction |
| 422 | #define SDL_LogGetPriority SDL_GetLogPriority |
| 423 | #define SDL_LogResetPriorities SDL_ResetLogPriorities |
| 424 | #define SDL_LogSetAllPriority SDL_SetLogPriorities |
| 425 | #define SDL_LogSetOutputFunction SDL_SetLogOutputFunction |
| 426 | #define SDL_LogSetPriority SDL_SetLogPriority |
| 427 | #define SDL_NUM_LOG_PRIORITIES SDL_LOG_PRIORITY_COUNT |
| 428 | |
| 429 | /* ##SDL_messagebox.h */ |
| 430 | #define SDL_MESSAGEBOX_COLOR_MAX SDL_MESSAGEBOX_COLOR_COUNT |
| 431 | |
| 432 | /* ##SDL_mouse.h */ |
| 433 | #define SDL_BUTTON SDL_BUTTON_MASK |
| 434 | #define SDL_FreeCursor SDL_DestroyCursor |
| 435 | #define SDL_NUM_SYSTEM_CURSORS SDL_SYSTEM_CURSOR_COUNT |
| 436 | #define SDL_SYSTEM_CURSOR_ARROW SDL_SYSTEM_CURSOR_DEFAULT |
| 437 | #define SDL_SYSTEM_CURSOR_HAND SDL_SYSTEM_CURSOR_POINTER |
| 438 | #define SDL_SYSTEM_CURSOR_IBEAM SDL_SYSTEM_CURSOR_TEXT |
| 439 | #define SDL_SYSTEM_CURSOR_NO SDL_SYSTEM_CURSOR_NOT_ALLOWED |
| 440 | #define SDL_SYSTEM_CURSOR_SIZEALL SDL_SYSTEM_CURSOR_MOVE |
| 441 | #define SDL_SYSTEM_CURSOR_SIZENESW SDL_SYSTEM_CURSOR_NESW_RESIZE |
| 442 | #define SDL_SYSTEM_CURSOR_SIZENS SDL_SYSTEM_CURSOR_NS_RESIZE |
| 443 | #define SDL_SYSTEM_CURSOR_SIZENWSE SDL_SYSTEM_CURSOR_NWSE_RESIZE |
| 444 | #define SDL_SYSTEM_CURSOR_SIZEWE SDL_SYSTEM_CURSOR_EW_RESIZE |
| 445 | #define SDL_SYSTEM_CURSOR_WAITARROW SDL_SYSTEM_CURSOR_PROGRESS |
| 446 | #define SDL_SYSTEM_CURSOR_WINDOW_BOTTOM SDL_SYSTEM_CURSOR_S_RESIZE |
| 447 | #define SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT SDL_SYSTEM_CURSOR_SW_RESIZE |
| 448 | #define SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT SDL_SYSTEM_CURSOR_SE_RESIZE |
| 449 | #define SDL_SYSTEM_CURSOR_WINDOW_LEFT SDL_SYSTEM_CURSOR_W_RESIZE |
| 450 | #define SDL_SYSTEM_CURSOR_WINDOW_RIGHT SDL_SYSTEM_CURSOR_E_RESIZE |
| 451 | #define SDL_SYSTEM_CURSOR_WINDOW_TOP SDL_SYSTEM_CURSOR_N_RESIZE |
| 452 | #define SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT SDL_SYSTEM_CURSOR_NW_RESIZE |
| 453 | #define SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT SDL_SYSTEM_CURSOR_NE_RESIZE |
| 454 | |
| 455 | /* ##SDL_mutex.h */ |
| 456 | #define SDL_CondBroadcast SDL_BroadcastCondition |
| 457 | #define SDL_CondSignal SDL_SignalCondition |
| 458 | #define SDL_CondWait SDL_WaitCondition |
| 459 | #define SDL_CondWaitTimeout SDL_WaitConditionTimeout |
| 460 | #define SDL_CreateCond SDL_CreateCondition |
| 461 | #define SDL_DestroyCond SDL_DestroyCondition |
| 462 | #define SDL_SemPost SDL_SignalSemaphore |
| 463 | #define SDL_SemTryWait SDL_TryWaitSemaphore |
| 464 | #define SDL_SemValue SDL_GetSemaphoreValue |
| 465 | #define SDL_SemWait SDL_WaitSemaphore |
| 466 | #define SDL_SemWaitTimeout SDL_WaitSemaphoreTimeout |
| 467 | |
| 468 | /* ##SDL_mutex.h */ |
| 469 | #define SDL_cond SDL_Condition |
| 470 | #define SDL_mutex SDL_Mutex |
| 471 | #define SDL_sem SDL_Semaphore |
| 472 | |
| 473 | /* ##SDL_pixels.h */ |
| 474 | #define SDL_AllocFormat SDL_GetPixelFormatDetails |
| 475 | #define SDL_AllocPalette SDL_CreatePalette |
| 476 | #define SDL_Colour SDL_Color |
| 477 | #define SDL_FreePalette SDL_DestroyPalette |
| 478 | #define SDL_MasksToPixelFormatEnum SDL_GetPixelFormatForMasks |
| 479 | #define SDL_PIXELFORMAT_BGR444 SDL_PIXELFORMAT_XBGR4444 |
| 480 | #define SDL_PIXELFORMAT_BGR555 SDL_PIXELFORMAT_XBGR1555 |
| 481 | #define SDL_PIXELFORMAT_BGR888 SDL_PIXELFORMAT_XBGR8888 |
| 482 | #define SDL_PIXELFORMAT_RGB444 SDL_PIXELFORMAT_XRGB4444 |
| 483 | #define SDL_PIXELFORMAT_RGB555 SDL_PIXELFORMAT_XRGB1555 |
| 484 | #define SDL_PIXELFORMAT_RGB888 SDL_PIXELFORMAT_XRGB8888 |
| 485 | #define SDL_PixelFormatEnumToMasks SDL_GetMasksForPixelFormat |
| 486 | |
| 487 | /* ##SDL_rect.h */ |
| 488 | #define SDL_EncloseFPoints SDL_GetRectEnclosingPointsFloat |
| 489 | #define SDL_EnclosePoints SDL_GetRectEnclosingPoints |
| 490 | #define SDL_FRectEmpty SDL_RectEmptyFloat |
| 491 | #define SDL_FRectEquals SDL_RectsEqualFloat |
| 492 | #define SDL_FRectEqualsEpsilon SDL_RectsEqualEpsilon |
| 493 | #define SDL_HasIntersection SDL_HasRectIntersection |
| 494 | #define SDL_HasIntersectionF SDL_HasRectIntersectionFloat |
| 495 | #define SDL_IntersectFRect SDL_GetRectIntersectionFloat |
| 496 | #define SDL_IntersectFRectAndLine SDL_GetRectAndLineIntersectionFloat |
| 497 | #define SDL_IntersectRect SDL_GetRectIntersection |
| 498 | #define SDL_IntersectRectAndLine SDL_GetRectAndLineIntersection |
| 499 | #define SDL_PointInFRect SDL_PointInRectFloat |
| 500 | #define SDL_RectEquals SDL_RectsEqual |
| 501 | #define SDL_UnionFRect SDL_GetRectUnionFloat |
| 502 | #define SDL_UnionRect SDL_GetRectUnion |
| 503 | |
| 504 | /* ##SDL_render.h */ |
| 505 | #define SDL_GetRendererOutputSize SDL_GetCurrentRenderOutputSize |
| 506 | #define SDL_RenderCopy SDL_RenderTexture |
| 507 | #define SDL_RenderCopyEx SDL_RenderTextureRotated |
| 508 | #define SDL_RenderCopyExF SDL_RenderTextureRotated |
| 509 | #define SDL_RenderCopyF SDL_RenderTexture |
| 510 | #define SDL_RenderDrawLine SDL_RenderLine |
| 511 | #define SDL_RenderDrawLineF SDL_RenderLine |
| 512 | #define SDL_RenderDrawLines SDL_RenderLines |
| 513 | #define SDL_RenderDrawLinesF SDL_RenderLines |
| 514 | #define SDL_RenderDrawPoint SDL_RenderPoint |
| 515 | #define SDL_RenderDrawPointF SDL_RenderPoint |
| 516 | #define SDL_RenderDrawPoints SDL_RenderPoints |
| 517 | #define SDL_RenderDrawPointsF SDL_RenderPoints |
| 518 | #define SDL_RenderDrawRect SDL_RenderRect |
| 519 | #define SDL_RenderDrawRectF SDL_RenderRect |
| 520 | #define SDL_RenderDrawRects SDL_RenderRects |
| 521 | #define SDL_RenderDrawRectsF SDL_RenderRects |
| 522 | #define SDL_RenderFillRectF SDL_RenderFillRect |
| 523 | #define SDL_RenderFillRectsF SDL_RenderFillRects |
| 524 | #define SDL_RendererFlip SDL_FlipMode |
| 525 | #define SDL_RenderFlush SDL_FlushRenderer |
| 526 | #define SDL_RenderGetClipRect SDL_GetRenderClipRect |
| 527 | #define SDL_RenderGetLogicalSize SDL_GetRenderLogicalPresentation |
| 528 | #define SDL_RenderGetMetalCommandEncoder SDL_GetRenderMetalCommandEncoder |
| 529 | #define SDL_RenderGetMetalLayer SDL_GetRenderMetalLayer |
| 530 | #define SDL_RenderGetScale SDL_GetRenderScale |
| 531 | #define SDL_RenderGetViewport SDL_GetRenderViewport |
| 532 | #define SDL_RenderGetWindow SDL_GetRenderWindow |
| 533 | #define SDL_RenderIsClipEnabled SDL_RenderClipEnabled |
| 534 | #define SDL_RenderLogicalToWindow SDL_RenderCoordinatesToWindow |
| 535 | #define SDL_RenderSetClipRect SDL_SetRenderClipRect |
| 536 | #define SDL_RenderSetLogicalSize SDL_SetRenderLogicalPresentation |
| 537 | #define SDL_RenderSetScale SDL_SetRenderScale |
| 538 | #define SDL_RenderSetVSync SDL_SetRenderVSync |
| 539 | #define SDL_RenderSetViewport SDL_SetRenderViewport |
| 540 | #define SDL_RenderWindowToLogical SDL_RenderCoordinatesFromWindow |
| 541 | #define SDL_ScaleModeLinear SDL_SCALEMODE_LINEAR |
| 542 | #define SDL_ScaleModeNearest SDL_SCALEMODE_NEAREST |
| 543 | |
| 544 | /* ##SDL_rwops.h */ |
| 545 | #define RW_SEEK_CUR SDL_IO_SEEK_CUR |
| 546 | #define RW_SEEK_END SDL_IO_SEEK_END |
| 547 | #define RW_SEEK_SET SDL_IO_SEEK_SET |
| 548 | #define SDL_RWFromConstMem SDL_IOFromConstMem |
| 549 | #define SDL_RWFromFile SDL_IOFromFile |
| 550 | #define SDL_RWFromMem SDL_IOFromMem |
| 551 | #define SDL_RWclose SDL_CloseIO |
| 552 | #define SDL_RWops SDL_IOStream |
| 553 | #define SDL_RWread SDL_ReadIO |
| 554 | #define SDL_RWseek SDL_SeekIO |
| 555 | #define SDL_RWsize SDL_GetIOSize |
| 556 | #define SDL_RWtell SDL_TellIO |
| 557 | #define SDL_RWwrite SDL_WriteIO |
| 558 | #define SDL_ReadBE16 SDL_ReadU16BE |
| 559 | #define SDL_ReadBE32 SDL_ReadU32BE |
| 560 | #define SDL_ReadBE64 SDL_ReadU64BE |
| 561 | #define SDL_ReadLE16 SDL_ReadU16LE |
| 562 | #define SDL_ReadLE32 SDL_ReadU32LE |
| 563 | #define SDL_ReadLE64 SDL_ReadU64LE |
| 564 | #define SDL_WriteBE16 SDL_WriteU16BE |
| 565 | #define SDL_WriteBE32 SDL_WriteU32BE |
| 566 | #define SDL_WriteBE64 SDL_WriteU64BE |
| 567 | #define SDL_WriteLE16 SDL_WriteU16LE |
| 568 | #define SDL_WriteLE32 SDL_WriteU32LE |
| 569 | #define SDL_WriteLE64 SDL_WriteU64LE |
| 570 | |
| 571 | /* ##SDL_scancode.h */ |
| 572 | #define SDL_NUM_SCANCODES SDL_SCANCODE_COUNT |
| 573 | #define SDL_SCANCODE_AUDIOFASTFORWARD SDL_SCANCODE_MEDIA_FAST_FORWARD |
| 574 | #define SDL_SCANCODE_AUDIOMUTE SDL_SCANCODE_MUTE |
| 575 | #define SDL_SCANCODE_AUDIONEXT SDL_SCANCODE_MEDIA_NEXT_TRACK |
| 576 | #define SDL_SCANCODE_AUDIOPLAY SDL_SCANCODE_MEDIA_PLAY |
| 577 | #define SDL_SCANCODE_AUDIOPREV SDL_SCANCODE_MEDIA_PREVIOUS_TRACK |
| 578 | #define SDL_SCANCODE_AUDIOREWIND SDL_SCANCODE_MEDIA_REWIND |
| 579 | #define SDL_SCANCODE_AUDIOSTOP SDL_SCANCODE_MEDIA_STOP |
| 580 | #define SDL_SCANCODE_EJECT SDL_SCANCODE_MEDIA_EJECT |
| 581 | #define SDL_SCANCODE_MEDIASELECT SDL_SCANCODE_MEDIA_SELECT |
| 582 | |
| 583 | /* ##SDL_sensor.h */ |
| 584 | #define SDL_SensorClose SDL_CloseSensor |
| 585 | #define SDL_SensorFromInstanceID SDL_GetSensorFromID |
| 586 | #define SDL_SensorGetData SDL_GetSensorData |
| 587 | #define SDL_SensorGetInstanceID SDL_GetSensorID |
| 588 | #define SDL_SensorGetName SDL_GetSensorName |
| 589 | #define SDL_SensorGetNonPortableType SDL_GetSensorNonPortableType |
| 590 | #define SDL_SensorGetType SDL_GetSensorType |
| 591 | #define SDL_SensorOpen SDL_OpenSensor |
| 592 | #define SDL_SensorUpdate SDL_UpdateSensors |
| 593 | |
| 594 | /* ##SDL_stdinc.h */ |
| 595 | #define SDL_FALSE false |
| 596 | #define SDL_TABLESIZE SDL_arraysize |
| 597 | #define SDL_TRUE true |
| 598 | #define SDL_bool bool |
| 599 | #define SDL_size_add_overflow SDL_size_add_check_overflow |
| 600 | #define SDL_size_mul_overflow SDL_size_mul_check_overflow |
| 601 | #define SDL_strtokr SDL_strtok_r |
| 602 | |
| 603 | /* ##SDL_surface.h */ |
| 604 | #define SDL_BlitScaled SDL_BlitSurfaceScaled |
| 605 | #define SDL_ConvertSurfaceFormat SDL_ConvertSurface |
| 606 | #define SDL_FillRect SDL_FillSurfaceRect |
| 607 | #define SDL_FillRects SDL_FillSurfaceRects |
| 608 | #define SDL_FreeSurface SDL_DestroySurface |
| 609 | #define SDL_GetClipRect SDL_GetSurfaceClipRect |
| 610 | #define SDL_GetColorKey SDL_GetSurfaceColorKey |
| 611 | #define SDL_HasColorKey SDL_SurfaceHasColorKey |
| 612 | #define SDL_HasSurfaceRLE SDL_SurfaceHasRLE |
| 613 | #define SDL_LoadBMP_RW SDL_LoadBMP_IO |
| 614 | #define SDL_LowerBlit SDL_BlitSurfaceUnchecked |
| 615 | #define SDL_LowerBlitScaled SDL_BlitSurfaceUncheckedScaled |
| 616 | #define SDL_PREALLOC SDL_SURFACE_PREALLOCATED |
| 617 | #define SDL_SIMD_ALIGNED SDL_SURFACE_SIMD_ALIGNED |
| 618 | #define SDL_SaveBMP_RW SDL_SaveBMP_IO |
| 619 | #define SDL_SetClipRect SDL_SetSurfaceClipRect |
| 620 | #define SDL_SetColorKey SDL_SetSurfaceColorKey |
| 621 | #define SDL_UpperBlit SDL_BlitSurface |
| 622 | #define SDL_UpperBlitScaled SDL_BlitSurfaceScaled |
| 623 | |
| 624 | /* ##SDL_system.h */ |
| 625 | #define SDL_AndroidBackButton SDL_SendAndroidBackButton |
| 626 | #define SDL_AndroidGetActivity SDL_GetAndroidActivity |
| 627 | #define SDL_AndroidGetExternalStoragePath SDL_GetAndroidExternalStoragePath |
| 628 | #define SDL_AndroidGetExternalStorageState SDL_GetAndroidExternalStorageState |
| 629 | #define SDL_AndroidGetInternalStoragePath SDL_GetAndroidInternalStoragePath |
| 630 | #define SDL_AndroidGetJNIEnv SDL_GetAndroidJNIEnv |
| 631 | #define SDL_AndroidRequestPermission SDL_RequestAndroidPermission |
| 632 | #define SDL_AndroidRequestPermissionCallback SDL_RequestAndroidPermissionCallback |
| 633 | #define SDL_AndroidSendMessage SDL_SendAndroidMessage |
| 634 | #define SDL_AndroidShowToast SDL_ShowAndroidToast |
| 635 | #define SDL_DXGIGetOutputInfo SDL_GetDXGIOutputInfo |
| 636 | #define SDL_Direct3D9GetAdapterIndex SDL_GetDirect3D9AdapterIndex |
| 637 | #define SDL_GDKGetDefaultUser SDL_GetGDKDefaultUser |
| 638 | #define SDL_GDKGetTaskQueue SDL_GetGDKTaskQueue |
| 639 | #define SDL_LinuxSetThreadPriority SDL_SetLinuxThreadPriority |
| 640 | #define SDL_LinuxSetThreadPriorityAndPolicy SDL_SetLinuxThreadPriorityAndPolicy |
| 641 | #define SDL_OnApplicationDidBecomeActive SDL_OnApplicationDidEnterForeground |
| 642 | #define SDL_OnApplicationWillResignActive SDL_OnApplicationWillEnterBackground |
| 643 | #define SDL_iOSSetAnimationCallback SDL_SetiOSAnimationCallback |
| 644 | #define SDL_iOSSetEventPump SDL_SetiOSEventPump |
| 645 | #define SDL_iPhoneSetAnimationCallback SDL_SetiOSAnimationCallback |
| 646 | #define SDL_iPhoneSetEventPump SDL_SetiOSEventPump |
| 647 | |
| 648 | /* ##SDL_thread.h */ |
| 649 | #define SDL_SetThreadPriority SDL_SetCurrentThreadPriority |
| 650 | #define SDL_TLSCleanup SDL_CleanupTLS |
| 651 | #define SDL_TLSGet SDL_GetTLS |
| 652 | #define SDL_TLSSet SDL_SetTLS |
| 653 | #define SDL_threadID SDL_ThreadID |
| 654 | |
| 655 | /* ##SDL_timer.h */ |
| 656 | #define SDL_GetTicks64 SDL_GetTicks |
| 657 | |
| 658 | /* ##SDL_version.h */ |
| 659 | #define SDL_COMPILEDVERSION SDL_VERSION |
| 660 | #define SDL_PATCHLEVEL SDL_MICRO_VERSION |
| 661 | |
| 662 | /* ##SDL_video.h */ |
| 663 | #define SDL_GL_DeleteContext SDL_GL_DestroyContext |
| 664 | #define SDL_GLattr SDL_GLAttr |
| 665 | #define SDL_GLcontextFlag SDL_GLContextFlag |
| 666 | #define SDL_GLcontextReleaseFlag SDL_GLContextReleaseFlag |
| 667 | #define SDL_GLprofile SDL_GLProfile |
| 668 | #define SDL_GetClosestDisplayMode SDL_GetClosestFullscreenDisplayMode |
| 669 | #define SDL_GetDisplayOrientation SDL_GetCurrentDisplayOrientation |
| 670 | #define SDL_GetPointDisplayIndex SDL_GetDisplayForPoint |
| 671 | #define SDL_GetRectDisplayIndex SDL_GetDisplayForRect |
| 672 | #define SDL_GetWindowDisplayIndex SDL_GetDisplayForWindow |
| 673 | #define SDL_GetWindowDisplayMode SDL_GetWindowFullscreenMode |
| 674 | #define SDL_HasWindowSurface SDL_WindowHasSurface |
| 675 | #define SDL_IsScreenSaverEnabled SDL_ScreenSaverEnabled |
| 676 | #define SDL_SetWindowDisplayMode SDL_SetWindowFullscreenMode |
| 677 | #define SDL_WINDOW_ALLOW_HIGHDPI SDL_WINDOW_HIGH_PIXEL_DENSITY |
| 678 | #define SDL_WINDOW_INPUT_GRABBED SDL_WINDOW_MOUSE_GRABBED |
| 679 | #define SDL_WINDOW_SKIP_TASKBAR SDL_WINDOW_UTILITY |
| 680 | |
| 681 | #elif !defined(SDL_DISABLE_OLD_NAMES) |
| 682 | |
| 683 | /* ##SDL_atomic.h */ |
| 684 | #define SDL_AtomicAdd SDL_AtomicAdd_renamed_SDL_AddAtomicInt |
| 685 | #define SDL_AtomicCAS SDL_AtomicCAS_renamed_SDL_CompareAndSwapAtomicInt |
| 686 | #define SDL_AtomicCASPtr SDL_AtomicCASPtr_renamed_SDL_CompareAndSwapAtomicPointer |
| 687 | #define SDL_AtomicGet SDL_AtomicGet_renamed_SDL_GetAtomicInt |
| 688 | #define SDL_AtomicGetPtr SDL_AtomicGetPtr_renamed_SDL_GetAtomicPointer |
| 689 | #define SDL_AtomicLock SDL_AtomicLock_renamed_SDL_LockSpinlock |
| 690 | #define SDL_AtomicSet SDL_AtomicSet_renamed_SDL_SetAtomicInt |
| 691 | #define SDL_AtomicSetPtr SDL_AtomicSetPtr_renamed_SDL_SetAtomicPointer |
| 692 | #define SDL_AtomicTryLock SDL_AtomicTryLock_renamed_SDL_TryLockSpinlock |
| 693 | #define SDL_AtomicUnlock SDL_AtomicUnlock_renamed_SDL_UnlockSpinlock |
| 694 | #define SDL_atomic_t SDL_atomic_t_renamed_SDL_AtomicInt |
| 695 | |
| 696 | /* ##SDL_audio.h */ |
| 697 | #define AUDIO_F32 AUDIO_F32_renamed_SDL_AUDIO_F32LE |
| 698 | #define AUDIO_F32LSB AUDIO_F32LSB_renamed_SDL_AUDIO_F32LE |
| 699 | #define AUDIO_F32MSB AUDIO_F32MSB_renamed_SDL_AUDIO_F32BE |
| 700 | #define AUDIO_F32SYS AUDIO_F32SYS_renamed_SDL_AUDIO_F32 |
| 701 | #define AUDIO_S16 AUDIO_S16_renamed_SDL_AUDIO_S16LE |
| 702 | #define AUDIO_S16LSB AUDIO_S16LSB_renamed_SDL_AUDIO_S16LE |
| 703 | #define AUDIO_S16MSB AUDIO_S16MSB_renamed_SDL_AUDIO_S16BE |
| 704 | #define AUDIO_S16SYS AUDIO_S16SYS_renamed_SDL_AUDIO_S16 |
| 705 | #define AUDIO_S32 AUDIO_S32_renamed_SDL_AUDIO_S32LE |
| 706 | #define AUDIO_S32LSB AUDIO_S32LSB_renamed_SDL_AUDIO_S32LE |
| 707 | #define AUDIO_S32MSB AUDIO_S32MSB_renamed_SDL_AUDIO_S32BE |
| 708 | #define AUDIO_S32SYS AUDIO_S32SYS_renamed_SDL_AUDIO_S32 |
| 709 | #define AUDIO_S8 AUDIO_S8_renamed_SDL_AUDIO_S8 |
| 710 | #define AUDIO_U8 AUDIO_U8_renamed_SDL_AUDIO_U8 |
| 711 | #define SDL_AudioStreamAvailable SDL_AudioStreamAvailable_renamed_SDL_GetAudioStreamAvailable |
| 712 | #define SDL_AudioStreamClear SDL_AudioStreamClear_renamed_SDL_ClearAudioStream |
| 713 | #define SDL_AudioStreamFlush SDL_AudioStreamFlush_renamed_SDL_FlushAudioStream |
| 714 | #define SDL_AudioStreamGet SDL_AudioStreamGet_renamed_SDL_GetAudioStreamData |
| 715 | #define SDL_AudioStreamPut SDL_AudioStreamPut_renamed_SDL_PutAudioStreamData |
| 716 | #define SDL_FreeAudioStream SDL_FreeAudioStream_renamed_SDL_DestroyAudioStream |
| 717 | #define SDL_FreeWAV SDL_FreeWAV_renamed_SDL_free |
| 718 | #define SDL_LoadWAV_RW SDL_LoadWAV_RW_renamed_SDL_LoadWAV_IO |
| 719 | #define SDL_MixAudioFormat SDL_MixAudioFormat_renamed_SDL_MixAudio |
| 720 | #define SDL_NewAudioStream SDL_NewAudioStream_renamed_SDL_CreateAudioStream |
| 721 | |
| 722 | /* ##SDL_cpuinfo.h */ |
| 723 | #define SDL_GetCPUCount SDL_GetCPUCount_renamed_SDL_GetNumLogicalCPUCores |
| 724 | #define SDL_SIMDGetAlignment SDL_SIMDGetAlignment_renamed_SDL_GetSIMDAlignment |
| 725 | |
| 726 | /* ##SDL_endian.h */ |
| 727 | #define SDL_SwapBE16 SDL_SwapBE16_renamed_SDL_Swap16BE |
| 728 | #define SDL_SwapBE32 SDL_SwapBE32_renamed_SDL_Swap32BE |
| 729 | #define SDL_SwapBE64 SDL_SwapBE64_renamed_SDL_Swap64BE |
| 730 | #define SDL_SwapLE16 SDL_SwapLE16_renamed_SDL_Swap16LE |
| 731 | #define SDL_SwapLE32 SDL_SwapLE32_renamed_SDL_Swap32LE |
| 732 | #define SDL_SwapLE64 SDL_SwapLE64_renamed_SDL_Swap64LE |
| 733 | |
| 734 | /* ##SDL_events.h */ |
| 735 | #define SDL_APP_DIDENTERBACKGROUND SDL_APP_DIDENTERBACKGROUND_renamed_SDL_EVENT_DID_ENTER_BACKGROUND |
| 736 | #define SDL_APP_DIDENTERFOREGROUND SDL_APP_DIDENTERFOREGROUND_renamed_SDL_EVENT_DID_ENTER_FOREGROUND |
| 737 | #define SDL_APP_LOWMEMORY SDL_APP_LOWMEMORY_renamed_SDL_EVENT_LOW_MEMORY |
| 738 | #define SDL_APP_TERMINATING SDL_APP_TERMINATING_renamed_SDL_EVENT_TERMINATING |
| 739 | #define SDL_APP_WILLENTERBACKGROUND SDL_APP_WILLENTERBACKGROUND_renamed_SDL_EVENT_WILL_ENTER_BACKGROUND |
| 740 | #define SDL_APP_WILLENTERFOREGROUND SDL_APP_WILLENTERFOREGROUND_renamed_SDL_EVENT_WILL_ENTER_FOREGROUND |
| 741 | #define SDL_AUDIODEVICEADDED SDL_AUDIODEVICEADDED_renamed_SDL_EVENT_AUDIO_DEVICE_ADDED |
| 742 | #define SDL_AUDIODEVICEREMOVED SDL_AUDIODEVICEREMOVED_renamed_SDL_EVENT_AUDIO_DEVICE_REMOVED |
| 743 | #define SDL_CLIPBOARDUPDATE SDL_CLIPBOARDUPDATE_renamed_SDL_EVENT_CLIPBOARD_UPDATE |
| 744 | #define SDL_CONTROLLERAXISMOTION SDL_CONTROLLERAXISMOTION_renamed_SDL_EVENT_GAMEPAD_AXIS_MOTION |
| 745 | #define SDL_CONTROLLERBUTTONDOWN SDL_CONTROLLERBUTTONDOWN_renamed_SDL_EVENT_GAMEPAD_BUTTON_DOWN |
| 746 | #define SDL_CONTROLLERBUTTONUP SDL_CONTROLLERBUTTONUP_renamed_SDL_EVENT_GAMEPAD_BUTTON_UP |
| 747 | #define SDL_CONTROLLERDEVICEADDED SDL_CONTROLLERDEVICEADDED_renamed_SDL_EVENT_GAMEPAD_ADDED |
| 748 | #define SDL_CONTROLLERDEVICEREMAPPED SDL_CONTROLLERDEVICEREMAPPED_renamed_SDL_EVENT_GAMEPAD_REMAPPED |
| 749 | #define SDL_CONTROLLERDEVICEREMOVED SDL_CONTROLLERDEVICEREMOVED_renamed_SDL_EVENT_GAMEPAD_REMOVED |
| 750 | #define SDL_CONTROLLERSENSORUPDATE SDL_CONTROLLERSENSORUPDATE_renamed_SDL_EVENT_GAMEPAD_SENSOR_UPDATE |
| 751 | #define SDL_CONTROLLERSTEAMHANDLEUPDATED SDL_CONTROLLERSTEAMHANDLEUPDATED_renamed_SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED |
| 752 | #define SDL_CONTROLLERTOUCHPADDOWN SDL_CONTROLLERTOUCHPADDOWN_renamed_SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN |
| 753 | #define SDL_CONTROLLERTOUCHPADMOTION SDL_CONTROLLERTOUCHPADMOTION_renamed_SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION |
| 754 | #define SDL_CONTROLLERTOUCHPADUP SDL_CONTROLLERTOUCHPADUP_renamed_SDL_EVENT_GAMEPAD_TOUCHPAD_UP |
| 755 | #define SDL_ControllerAxisEvent SDL_ControllerAxisEvent_renamed_SDL_GamepadAxisEvent |
| 756 | #define SDL_ControllerButtonEvent SDL_ControllerButtonEvent_renamed_SDL_GamepadButtonEvent |
| 757 | #define SDL_ControllerDeviceEvent SDL_ControllerDeviceEvent_renamed_SDL_GamepadDeviceEvent |
| 758 | #define SDL_ControllerSensorEvent SDL_ControllerSensorEvent_renamed_SDL_GamepadSensorEvent |
| 759 | #define SDL_ControllerTouchpadEvent SDL_ControllerTouchpadEvent_renamed_SDL_GamepadTouchpadEvent |
| 760 | #define SDL_DISPLAYEVENT_CONNECTED SDL_DISPLAYEVENT_CONNECTED_renamed_SDL_EVENT_DISPLAY_ADDED |
| 761 | #define SDL_DISPLAYEVENT_DISCONNECTED SDL_DISPLAYEVENT_DISCONNECTED_renamed_SDL_EVENT_DISPLAY_REMOVED |
| 762 | #define SDL_DISPLAYEVENT_MOVED SDL_DISPLAYEVENT_MOVED_renamed_SDL_EVENT_DISPLAY_MOVED |
| 763 | #define SDL_DISPLAYEVENT_ORIENTATION SDL_DISPLAYEVENT_ORIENTATION_renamed_SDL_EVENT_DISPLAY_ORIENTATION |
| 764 | #define SDL_DROPBEGIN SDL_DROPBEGIN_renamed_SDL_EVENT_DROP_BEGIN |
| 765 | #define SDL_DROPCOMPLETE SDL_DROPCOMPLETE_renamed_SDL_EVENT_DROP_COMPLETE |
| 766 | #define SDL_DROPFILE SDL_DROPFILE_renamed_SDL_EVENT_DROP_FILE |
| 767 | #define SDL_DROPTEXT SDL_DROPTEXT_renamed_SDL_EVENT_DROP_TEXT |
| 768 | #define SDL_DelEventWatch SDL_DelEventWatch_renamed_SDL_RemoveEventWatch |
| 769 | #define SDL_FINGERDOWN SDL_FINGERDOWN_renamed_SDL_EVENT_FINGER_DOWN |
| 770 | #define SDL_FINGERMOTION SDL_FINGERMOTION_renamed_SDL_EVENT_FINGER_MOTION |
| 771 | #define SDL_FINGERUP SDL_FINGERUP_renamed_SDL_EVENT_FINGER_UP |
| 772 | #define SDL_FIRSTEVENT SDL_FIRSTEVENT_renamed_SDL_EVENT_FIRST |
| 773 | #define SDL_JOYAXISMOTION SDL_JOYAXISMOTION_renamed_SDL_EVENT_JOYSTICK_AXIS_MOTION |
| 774 | #define SDL_JOYBATTERYUPDATED SDL_JOYBATTERYUPDATED_renamed_SDL_EVENT_JOYSTICK_BATTERY_UPDATED |
| 775 | #define SDL_JOYBUTTONDOWN SDL_JOYBUTTONDOWN_renamed_SDL_EVENT_JOYSTICK_BUTTON_DOWN |
| 776 | #define SDL_JOYBUTTONUP SDL_JOYBUTTONUP_renamed_SDL_EVENT_JOYSTICK_BUTTON_UP |
| 777 | #define SDL_JOYDEVICEADDED SDL_JOYDEVICEADDED_renamed_SDL_EVENT_JOYSTICK_ADDED |
| 778 | #define SDL_JOYDEVICEREMOVED SDL_JOYDEVICEREMOVED_renamed_SDL_EVENT_JOYSTICK_REMOVED |
| 779 | #define SDL_JOYBALLMOTION SDL_JOYBALLMOTION_renamed_SDL_EVENT_JOYSTICK_BALL_MOTION |
| 780 | #define SDL_JOYHATMOTION SDL_JOYHATMOTION_renamed_SDL_EVENT_JOYSTICK_HAT_MOTION |
| 781 | #define SDL_KEYDOWN SDL_KEYDOWN_renamed_SDL_EVENT_KEY_DOWN |
| 782 | #define SDL_KEYMAPCHANGED SDL_KEYMAPCHANGED_renamed_SDL_EVENT_KEYMAP_CHANGED |
| 783 | #define SDL_KEYUP SDL_KEYUP_renamed_SDL_EVENT_KEY_UP |
| 784 | #define SDL_LASTEVENT SDL_LASTEVENT_renamed_SDL_EVENT_LAST |
| 785 | #define SDL_LOCALECHANGED SDL_LOCALECHANGED_renamed_SDL_EVENT_LOCALE_CHANGED |
| 786 | #define SDL_MOUSEBUTTONDOWN SDL_MOUSEBUTTONDOWN_renamed_SDL_EVENT_MOUSE_BUTTON_DOWN |
| 787 | #define SDL_MOUSEBUTTONUP SDL_MOUSEBUTTONUP_renamed_SDL_EVENT_MOUSE_BUTTON_UP |
| 788 | #define SDL_MOUSEMOTION SDL_MOUSEMOTION_renamed_SDL_EVENT_MOUSE_MOTION |
| 789 | #define SDL_MOUSEWHEEL SDL_MOUSEWHEEL_renamed_SDL_EVENT_MOUSE_WHEEL |
| 790 | #define SDL_POLLSENTINEL SDL_POLLSENTINEL_renamed_SDL_EVENT_POLL_SENTINEL |
| 791 | #define SDL_QUIT SDL_QUIT_renamed_SDL_EVENT_QUIT |
| 792 | #define SDL_RENDER_DEVICE_RESET SDL_RENDER_DEVICE_RESET_renamed_SDL_EVENT_RENDER_DEVICE_RESET |
| 793 | #define SDL_RENDER_TARGETS_RESET SDL_RENDER_TARGETS_RESET_renamed_SDL_EVENT_RENDER_TARGETS_RESET |
| 794 | #define SDL_SENSORUPDATE SDL_SENSORUPDATE_renamed_SDL_EVENT_SENSOR_UPDATE |
| 795 | #define SDL_TEXTEDITING SDL_TEXTEDITING_renamed_SDL_EVENT_TEXT_EDITING |
| 796 | #define SDL_TEXTEDITING_EXT SDL_TEXTEDITING_EXT_renamed_SDL_EVENT_TEXT_EDITING_EXT |
| 797 | #define SDL_TEXTINPUT SDL_TEXTINPUT_renamed_SDL_EVENT_TEXT_INPUT |
| 798 | #define SDL_USEREVENT SDL_USEREVENT_renamed_SDL_EVENT_USER |
| 799 | #define SDL_WINDOWEVENT_CLOSE SDL_WINDOWEVENT_CLOSE_renamed_SDL_EVENT_WINDOW_CLOSE_REQUESTED |
| 800 | #define SDL_WINDOWEVENT_DISPLAY_CHANGED SDL_WINDOWEVENT_DISPLAY_CHANGED_renamed_SDL_EVENT_WINDOW_DISPLAY_CHANGED |
| 801 | #define SDL_WINDOWEVENT_ENTER SDL_WINDOWEVENT_ENTER_renamed_SDL_EVENT_WINDOW_MOUSE_ENTER |
| 802 | #define SDL_WINDOWEVENT_EXPOSED SDL_WINDOWEVENT_EXPOSED_renamed_SDL_EVENT_WINDOW_EXPOSED |
| 803 | #define SDL_WINDOWEVENT_FOCUS_GAINED SDL_WINDOWEVENT_FOCUS_GAINED_renamed_SDL_EVENT_WINDOW_FOCUS_GAINED |
| 804 | #define SDL_WINDOWEVENT_FOCUS_LOST SDL_WINDOWEVENT_FOCUS_LOST_renamed_SDL_EVENT_WINDOW_FOCUS_LOST |
| 805 | #define SDL_WINDOWEVENT_HIDDEN SDL_WINDOWEVENT_HIDDEN_renamed_SDL_EVENT_WINDOW_HIDDEN |
| 806 | #define SDL_WINDOWEVENT_HIT_TEST SDL_WINDOWEVENT_HIT_TEST_renamed_SDL_EVENT_WINDOW_HIT_TEST |
| 807 | #define SDL_WINDOWEVENT_ICCPROF_CHANGED SDL_WINDOWEVENT_ICCPROF_CHANGED_renamed_SDL_EVENT_WINDOW_ICCPROF_CHANGED |
| 808 | #define SDL_WINDOWEVENT_LEAVE SDL_WINDOWEVENT_LEAVE_renamed_SDL_EVENT_WINDOW_MOUSE_LEAVE |
| 809 | #define SDL_WINDOWEVENT_MAXIMIZED SDL_WINDOWEVENT_MAXIMIZED_renamed_SDL_EVENT_WINDOW_MAXIMIZED |
| 810 | #define SDL_WINDOWEVENT_MINIMIZED SDL_WINDOWEVENT_MINIMIZED_renamed_SDL_EVENT_WINDOW_MINIMIZED |
| 811 | #define SDL_WINDOWEVENT_MOVED SDL_WINDOWEVENT_MOVED_renamed_SDL_EVENT_WINDOW_MOVED |
| 812 | #define SDL_WINDOWEVENT_RESIZED SDL_WINDOWEVENT_RESIZED_renamed_SDL_EVENT_WINDOW_RESIZED |
| 813 | #define SDL_WINDOWEVENT_RESTORED SDL_WINDOWEVENT_RESTORED_renamed_SDL_EVENT_WINDOW_RESTORED |
| 814 | #define SDL_WINDOWEVENT_SHOWN SDL_WINDOWEVENT_SHOWN_renamed_SDL_EVENT_WINDOW_SHOWN |
| 815 | #define SDL_WINDOWEVENT_SIZE_CHANGED SDL_WINDOWEVENT_SIZE_CHANGED_renamed_SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED |
| 816 | #define SDL_eventaction SDL_eventaction_renamed_SDL_EventAction |
| 817 | |
| 818 | /* ##SDL_gamecontroller.h */ |
| 819 | #define SDL_CONTROLLER_AXIS_INVALID SDL_CONTROLLER_AXIS_INVALID_renamed_SDL_GAMEPAD_AXIS_INVALID |
| 820 | #define SDL_CONTROLLER_AXIS_LEFTX SDL_CONTROLLER_AXIS_LEFTX_renamed_SDL_GAMEPAD_AXIS_LEFTX |
| 821 | #define SDL_CONTROLLER_AXIS_LEFTY SDL_CONTROLLER_AXIS_LEFTY_renamed_SDL_GAMEPAD_AXIS_LEFTY |
| 822 | #define SDL_CONTROLLER_AXIS_MAX SDL_CONTROLLER_AXIS_MAX_renamed_SDL_GAMEPAD_AXIS_COUNT |
| 823 | #define SDL_CONTROLLER_AXIS_RIGHTX SDL_CONTROLLER_AXIS_RIGHTX_renamed_SDL_GAMEPAD_AXIS_RIGHTX |
| 824 | #define SDL_CONTROLLER_AXIS_RIGHTY SDL_CONTROLLER_AXIS_RIGHTY_renamed_SDL_GAMEPAD_AXIS_RIGHTY |
| 825 | #define SDL_CONTROLLER_AXIS_TRIGGERLEFT SDL_CONTROLLER_AXIS_TRIGGERLEFT_renamed_SDL_GAMEPAD_AXIS_LEFT_TRIGGER |
| 826 | #define SDL_CONTROLLER_AXIS_TRIGGERRIGHT SDL_CONTROLLER_AXIS_TRIGGERRIGHT_renamed_SDL_GAMEPAD_AXIS_RIGHT_TRIGGER |
| 827 | #define SDL_CONTROLLER_BINDTYPE_AXIS SDL_CONTROLLER_BINDTYPE_AXIS_renamed_SDL_GAMEPAD_BINDTYPE_AXIS |
| 828 | #define SDL_CONTROLLER_BINDTYPE_BUTTON SDL_CONTROLLER_BINDTYPE_BUTTON_renamed_SDL_GAMEPAD_BINDTYPE_BUTTON |
| 829 | #define SDL_CONTROLLER_BINDTYPE_HAT SDL_CONTROLLER_BINDTYPE_HAT_renamed_SDL_GAMEPAD_BINDTYPE_HAT |
| 830 | #define SDL_CONTROLLER_BINDTYPE_NONE SDL_CONTROLLER_BINDTYPE_NONE_renamed_SDL_GAMEPAD_BINDTYPE_NONE |
| 831 | #define SDL_CONTROLLER_BUTTON_A SDL_CONTROLLER_BUTTON_A_renamed_SDL_GAMEPAD_BUTTON_SOUTH |
| 832 | #define SDL_CONTROLLER_BUTTON_B SDL_CONTROLLER_BUTTON_B_renamed_SDL_GAMEPAD_BUTTON_EAST |
| 833 | #define SDL_CONTROLLER_BUTTON_BACK SDL_CONTROLLER_BUTTON_BACK_renamed_SDL_GAMEPAD_BUTTON_BACK |
| 834 | #define SDL_CONTROLLER_BUTTON_DPAD_DOWN SDL_CONTROLLER_BUTTON_DPAD_DOWN_renamed_SDL_GAMEPAD_BUTTON_DPAD_DOWN |
| 835 | #define SDL_CONTROLLER_BUTTON_DPAD_LEFT SDL_CONTROLLER_BUTTON_DPAD_LEFT_renamed_SDL_GAMEPAD_BUTTON_DPAD_LEFT |
| 836 | #define SDL_CONTROLLER_BUTTON_DPAD_RIGHT SDL_CONTROLLER_BUTTON_DPAD_RIGHT_renamed_SDL_GAMEPAD_BUTTON_DPAD_RIGHT |
| 837 | #define SDL_CONTROLLER_BUTTON_DPAD_UP SDL_CONTROLLER_BUTTON_DPAD_UP_renamed_SDL_GAMEPAD_BUTTON_DPAD_UP |
| 838 | #define SDL_CONTROLLER_BUTTON_GUIDE SDL_CONTROLLER_BUTTON_GUIDE_renamed_SDL_GAMEPAD_BUTTON_GUIDE |
| 839 | #define SDL_CONTROLLER_BUTTON_INVALID SDL_CONTROLLER_BUTTON_INVALID_renamed_SDL_GAMEPAD_BUTTON_INVALID |
| 840 | #define SDL_CONTROLLER_BUTTON_LEFTSHOULDER SDL_CONTROLLER_BUTTON_LEFTSHOULDER_renamed_SDL_GAMEPAD_BUTTON_LEFT_SHOULDER |
| 841 | #define SDL_CONTROLLER_BUTTON_LEFTSTICK SDL_CONTROLLER_BUTTON_LEFTSTICK_renamed_SDL_GAMEPAD_BUTTON_LEFT_STICK |
| 842 | #define SDL_CONTROLLER_BUTTON_MAX SDL_CONTROLLER_BUTTON_MAX_renamed_SDL_GAMEPAD_BUTTON_COUNT |
| 843 | #define SDL_CONTROLLER_BUTTON_MISC1 SDL_CONTROLLER_BUTTON_MISC1_renamed_SDL_GAMEPAD_BUTTON_MISC1 |
| 844 | #define SDL_CONTROLLER_BUTTON_PADDLE1 SDL_CONTROLLER_BUTTON_PADDLE1_renamed_SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1 |
| 845 | #define SDL_CONTROLLER_BUTTON_PADDLE2 SDL_CONTROLLER_BUTTON_PADDLE2_renamed_SDL_GAMEPAD_BUTTON_LEFT_PADDLE1 |
| 846 | #define SDL_CONTROLLER_BUTTON_PADDLE3 SDL_CONTROLLER_BUTTON_PADDLE3_renamed_SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2 |
| 847 | #define SDL_CONTROLLER_BUTTON_PADDLE4 SDL_CONTROLLER_BUTTON_PADDLE4_renamed_SDL_GAMEPAD_BUTTON_LEFT_PADDLE2 |
| 848 | #define SDL_CONTROLLER_BUTTON_RIGHTSHOULDER SDL_CONTROLLER_BUTTON_RIGHTSHOULDER_renamed_SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER |
| 849 | #define SDL_CONTROLLER_BUTTON_RIGHTSTICK SDL_CONTROLLER_BUTTON_RIGHTSTICK_renamed_SDL_GAMEPAD_BUTTON_RIGHT_STICK |
| 850 | #define SDL_CONTROLLER_BUTTON_START SDL_CONTROLLER_BUTTON_START_renamed_SDL_GAMEPAD_BUTTON_START |
| 851 | #define SDL_CONTROLLER_BUTTON_TOUCHPAD SDL_CONTROLLER_BUTTON_TOUCHPAD_renamed_SDL_GAMEPAD_BUTTON_TOUCHPAD |
| 852 | #define SDL_CONTROLLER_BUTTON_X SDL_CONTROLLER_BUTTON_X_renamed_SDL_GAMEPAD_BUTTON_WEST |
| 853 | #define SDL_CONTROLLER_BUTTON_Y SDL_CONTROLLER_BUTTON_Y_renamed_SDL_GAMEPAD_BUTTON_NORTH |
| 854 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT_renamed_SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT |
| 855 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR_renamed_SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR |
| 856 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT_renamed_SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT |
| 857 | #define SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO_renamed_SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO |
| 858 | #define SDL_CONTROLLER_TYPE_PS3 SDL_CONTROLLER_TYPE_PS3_renamed_SDL_GAMEPAD_TYPE_PS3 |
| 859 | #define SDL_CONTROLLER_TYPE_PS4 SDL_CONTROLLER_TYPE_PS4_renamed_SDL_GAMEPAD_TYPE_PS4 |
| 860 | #define SDL_CONTROLLER_TYPE_PS5 SDL_CONTROLLER_TYPE_PS5_renamed_SDL_GAMEPAD_TYPE_PS5 |
| 861 | #define SDL_CONTROLLER_TYPE_UNKNOWN SDL_CONTROLLER_TYPE_UNKNOWN_renamed_SDL_GAMEPAD_TYPE_STANDARD |
| 862 | #define SDL_CONTROLLER_TYPE_VIRTUAL SDL_CONTROLLER_TYPE_VIRTUAL_renamed_SDL_GAMEPAD_TYPE_VIRTUAL |
| 863 | #define SDL_CONTROLLER_TYPE_XBOX360 SDL_CONTROLLER_TYPE_XBOX360_renamed_SDL_GAMEPAD_TYPE_XBOX360 |
| 864 | #define SDL_CONTROLLER_TYPE_XBOXONE SDL_CONTROLLER_TYPE_XBOXONE_renamed_SDL_GAMEPAD_TYPE_XBOXONE |
| 865 | #define SDL_GameController SDL_GameController_renamed_SDL_Gamepad |
| 866 | #define SDL_GameControllerAddMapping SDL_GameControllerAddMapping_renamed_SDL_AddGamepadMapping |
| 867 | #define SDL_GameControllerAddMappingsFromFile SDL_GameControllerAddMappingsFromFile_renamed_SDL_AddGamepadMappingsFromFile |
| 868 | #define SDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW_renamed_SDL_AddGamepadMappingsFromIO |
| 869 | #define SDL_GameControllerAxis SDL_GameControllerAxis_renamed_SDL_GamepadAxis |
| 870 | #define SDL_GameControllerBindType SDL_GameControllerBindType_renamed_SDL_GamepadBindingType |
| 871 | #define SDL_GameControllerButton SDL_GameControllerButton_renamed_SDL_GamepadButton |
| 872 | #define SDL_GameControllerClose SDL_GameControllerClose_renamed_SDL_CloseGamepad |
| 873 | #define SDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID_renamed_SDL_GetGamepadFromID |
| 874 | #define SDL_GameControllerFromPlayerIndex SDL_GameControllerFromPlayerIndex_renamed_SDL_GetGamepadFromPlayerIndex |
| 875 | #define SDL_GameControllerGetAppleSFSymbolsNameForAxis SDL_GameControllerGetAppleSFSymbolsNameForAxis_renamed_SDL_GetGamepadAppleSFSymbolsNameForAxis |
| 876 | #define SDL_GameControllerGetAppleSFSymbolsNameForButton SDL_GameControllerGetAppleSFSymbolsNameForButton_renamed_SDL_GetGamepadAppleSFSymbolsNameForButton |
| 877 | #define SDL_GameControllerGetAttached SDL_GameControllerGetAttached_renamed_SDL_GamepadConnected |
| 878 | #define SDL_GameControllerGetAxis SDL_GameControllerGetAxis_renamed_SDL_GetGamepadAxis |
| 879 | #define SDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString_renamed_SDL_GetGamepadAxisFromString |
| 880 | #define SDL_GameControllerGetButton SDL_GameControllerGetButton_renamed_SDL_GetGamepadButton |
| 881 | #define SDL_GameControllerGetButtonFromString SDL_GameControllerGetButtonFromString_renamed_SDL_GetGamepadButtonFromString |
| 882 | #define SDL_GameControllerGetFirmwareVersion SDL_GameControllerGetFirmwareVersion_renamed_SDL_GetGamepadFirmwareVersion |
| 883 | #define SDL_GameControllerGetJoystick SDL_GameControllerGetJoystick_renamed_SDL_GetGamepadJoystick |
| 884 | #define SDL_GameControllerGetNumTouchpadFingers SDL_GameControllerGetNumTouchpadFingers_renamed_SDL_GetNumGamepadTouchpadFingers |
| 885 | #define SDL_GameControllerGetNumTouchpads SDL_GameControllerGetNumTouchpads_renamed_SDL_GetNumGamepadTouchpads |
| 886 | #define SDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex_renamed_SDL_GetGamepadPlayerIndex |
| 887 | #define SDL_GameControllerGetProduct SDL_GameControllerGetProduct_renamed_SDL_GetGamepadProduct |
| 888 | #define SDL_GameControllerGetProductVersion SDL_GameControllerGetProductVersion_renamed_SDL_GetGamepadProductVersion |
| 889 | #define SDL_GameControllerGetSensorData SDL_GameControllerGetSensorData_renamed_SDL_GetGamepadSensorData |
| 890 | #define SDL_GameControllerGetSensorDataRate SDL_GameControllerGetSensorDataRate_renamed_SDL_GetGamepadSensorDataRate |
| 891 | #define SDL_GameControllerGetSerial SDL_GameControllerGetSerial_renamed_SDL_GetGamepadSerial |
| 892 | #define SDL_GameControllerGetSteamHandle SDL_GameControllerGetSteamHandle_renamed_SDL_GetGamepadSteamHandle |
| 893 | #define SDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis_renamed_SDL_GetGamepadStringForAxis |
| 894 | #define SDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton_renamed_SDL_GetGamepadStringForButton |
| 895 | #define SDL_GameControllerGetTouchpadFinger SDL_GameControllerGetTouchpadFinger_renamed_SDL_GetGamepadTouchpadFinger |
| 896 | #define SDL_GameControllerGetType SDL_GameControllerGetType_renamed_SDL_GetGamepadType |
| 897 | #define SDL_GameControllerGetVendor SDL_GameControllerGetVendor_renamed_SDL_GetGamepadVendor |
| 898 | #define SDL_GameControllerHasAxis SDL_GameControllerHasAxis_renamed_SDL_GamepadHasAxis |
| 899 | #define SDL_GameControllerHasButton SDL_GameControllerHasButton_renamed_SDL_GamepadHasButton |
| 900 | #define SDL_GameControllerHasSensor SDL_GameControllerHasSensor_renamed_SDL_GamepadHasSensor |
| 901 | #define SDL_GameControllerIsSensorEnabled SDL_GameControllerIsSensorEnabled_renamed_SDL_GamepadSensorEnabled |
| 902 | #define SDL_GameControllerMapping SDL_GameControllerMapping_renamed_SDL_GetGamepadMapping |
| 903 | #define SDL_GameControllerMappingForDeviceIndex SDL_GameControllerMappingForDeviceIndex_renamed_SDL_GetGamepadMappingForDeviceIndex |
| 904 | #define SDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID_renamed_SDL_GetGamepadMappingForGUID |
| 905 | #define SDL_GameControllerName SDL_GameControllerName_renamed_SDL_GetGamepadName |
| 906 | #define SDL_GameControllerOpen SDL_GameControllerOpen_renamed_SDL_OpenGamepad |
| 907 | #define SDL_GameControllerPath SDL_GameControllerPath_renamed_SDL_GetGamepadPath |
| 908 | #define SDL_GameControllerRumble SDL_GameControllerRumble_renamed_SDL_RumbleGamepad |
| 909 | #define SDL_GameControllerRumbleTriggers SDL_GameControllerRumbleTriggers_renamed_SDL_RumbleGamepadTriggers |
| 910 | #define SDL_GameControllerSendEffect SDL_GameControllerSendEffect_renamed_SDL_SendGamepadEffect |
| 911 | #define SDL_GameControllerSetLED SDL_GameControllerSetLED_renamed_SDL_SetGamepadLED |
| 912 | #define SDL_GameControllerSetPlayerIndex SDL_GameControllerSetPlayerIndex_renamed_SDL_SetGamepadPlayerIndex |
| 913 | #define SDL_GameControllerSetSensorEnabled SDL_GameControllerSetSensorEnabled_renamed_SDL_SetGamepadSensorEnabled |
| 914 | #define SDL_GameControllerType SDL_GameControllerType_renamed_SDL_GamepadType |
| 915 | #define SDL_GameControllerUpdate SDL_GameControllerUpdate_renamed_SDL_UpdateGamepads |
| 916 | #define SDL_INIT_GAMECONTROLLER SDL_INIT_GAMECONTROLLER_renamed_SDL_INIT_GAMEPAD |
| 917 | #define SDL_IsGameController SDL_IsGameController_renamed_SDL_IsGamepad |
| 918 | |
| 919 | /* ##SDL_guid.h */ |
| 920 | #define SDL_GUIDFromString SDL_GUIDFromString_renamed_SDL_StringToGUID |
| 921 | |
| 922 | /* ##SDL_haptic.h */ |
| 923 | #define SDL_HapticClose SDL_HapticClose_renamed_SDL_CloseHaptic |
| 924 | #define SDL_HapticDestroyEffect SDL_HapticDestroyEffect_renamed_SDL_DestroyHapticEffect |
| 925 | #define SDL_HapticGetEffectStatus SDL_HapticGetEffectStatus_renamed_SDL_GetHapticEffectStatus |
| 926 | #define SDL_HapticNewEffect SDL_HapticNewEffect_renamed_SDL_CreateHapticEffect |
| 927 | #define SDL_HapticNumAxes SDL_HapticNumAxes_renamed_SDL_GetNumHapticAxes |
| 928 | #define SDL_HapticNumEffects SDL_HapticNumEffects_renamed_SDL_GetMaxHapticEffects |
| 929 | #define SDL_HapticNumEffectsPlaying SDL_HapticNumEffectsPlaying_renamed_SDL_GetMaxHapticEffectsPlaying |
| 930 | #define SDL_HapticOpen SDL_HapticOpen_renamed_SDL_OpenHaptic |
| 931 | #define SDL_HapticOpenFromJoystick SDL_HapticOpenFromJoystick_renamed_SDL_OpenHapticFromJoystick |
| 932 | #define SDL_HapticOpenFromMouse SDL_HapticOpenFromMouse_renamed_SDL_OpenHapticFromMouse |
| 933 | #define SDL_HapticPause SDL_HapticPause_renamed_SDL_PauseHaptic |
| 934 | #define SDL_HapticQuery SDL_HapticQuery_renamed_SDL_GetHapticFeatures |
| 935 | #define SDL_HapticRumbleInit SDL_HapticRumbleInit_renamed_SDL_InitHapticRumble |
| 936 | #define SDL_HapticRumblePlay SDL_HapticRumblePlay_renamed_SDL_PlayHapticRumble |
| 937 | #define SDL_HapticRumbleStop SDL_HapticRumbleStop_renamed_SDL_StopHapticRumble |
| 938 | #define SDL_HapticRunEffect SDL_HapticRunEffect_renamed_SDL_RunHapticEffect |
| 939 | #define SDL_HapticSetAutocenter SDL_HapticSetAutocenter_renamed_SDL_SetHapticAutocenter |
| 940 | #define SDL_HapticSetGain SDL_HapticSetGain_renamed_SDL_SetHapticGain |
| 941 | #define SDL_HapticStopAll SDL_HapticStopAll_renamed_SDL_StopHapticEffects |
| 942 | #define SDL_HapticStopEffect SDL_HapticStopEffect_renamed_SDL_StopHapticEffect |
| 943 | #define SDL_HapticUnpause SDL_HapticUnpause_renamed_SDL_ResumeHaptic |
| 944 | #define SDL_HapticUpdateEffect SDL_HapticUpdateEffect_renamed_SDL_UpdateHapticEffect |
| 945 | #define SDL_JoystickIsHaptic SDL_JoystickIsHaptic_renamed_SDL_IsJoystickHaptic |
| 946 | #define SDL_MouseIsHaptic SDL_MouseIsHaptic_renamed_SDL_IsMouseHaptic |
| 947 | |
| 948 | /* ##SDL_hints.h */ |
| 949 | #define SDL_DelHintCallback SDL_DelHintCallback_renamed_SDL_RemoveHintCallback |
| 950 | #define SDL_HINT_ALLOW_TOPMOST SDL_HINT_ALLOW_TOPMOST_renamed_SDL_HINT_WINDOW_ALLOW_TOPMOST |
| 951 | #define SDL_HINT_DIRECTINPUT_ENABLED SDL_HINT_DIRECTINPUT_ENABLED_renamed_SDL_HINT_JOYSTICK_DIRECTINPUT |
| 952 | #define SDL_HINT_GDK_TEXTINPUT_DEFAULT SDL_HINT_GDK_TEXTINPUT_DEFAULT_renamed_SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT |
| 953 | #define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE_renamed_SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE |
| 954 | #define SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE_renamed_SDL_HINT_JOYSTICK_ENHANCED_REPORTS |
| 955 | #define SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE_renamed_SDL_HINT_JOYSTICK_ENHANCED_REPORTS |
| 956 | #define SDL_HINT_LINUX_DIGITAL_HATS SDL_HINT_LINUX_DIGITAL_HATS_renamed_SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS |
| 957 | #define SDL_HINT_LINUX_HAT_DEADZONES SDL_HINT_LINUX_HAT_DEADZONES_renamed_SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES |
| 958 | #define SDL_HINT_LINUX_JOYSTICK_CLASSIC SDL_HINT_LINUX_JOYSTICK_CLASSIC_renamed_SDL_HINT_JOYSTICK_LINUX_CLASSIC |
| 959 | #define SDL_HINT_LINUX_JOYSTICK_DEADZONES SDL_HINT_LINUX_JOYSTICK_DEADZONES_renamed_SDL_HINT_JOYSTICK_LINUX_DEADZONES |
| 960 | |
| 961 | /* ##SDL_joystick.h */ |
| 962 | #define SDL_JOYSTICK_TYPE_GAMECONTROLLER SDL_JOYSTICK_TYPE_GAMECONTROLLER_renamed_SDL_JOYSTICK_TYPE_GAMEPAD |
| 963 | #define SDL_JoystickAttachVirtualEx SDL_JoystickAttachVirtualEx_renamed_SDL_AttachVirtualJoystick |
| 964 | #define SDL_JoystickClose SDL_JoystickClose_renamed_SDL_CloseJoystick |
| 965 | #define SDL_JoystickDetachVirtual SDL_JoystickDetachVirtual_renamed_SDL_DetachVirtualJoystick |
| 966 | #define SDL_JoystickFromInstanceID SDL_JoystickFromInstanceID_renamed_SDL_GetJoystickFromID |
| 967 | #define SDL_JoystickFromPlayerIndex SDL_JoystickFromPlayerIndex_renamed_SDL_GetJoystickFromPlayerIndex |
| 968 | #define SDL_JoystickGUID SDL_JoystickGUID_renamed_SDL_GUID |
| 969 | #define SDL_JoystickGetAttached SDL_JoystickGetAttached_renamed_SDL_JoystickConnected |
| 970 | #define SDL_JoystickGetAxis SDL_JoystickGetAxis_renamed_SDL_GetJoystickAxis |
| 971 | #define SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_renamed_SDL_GetJoystickAxisInitialState |
| 972 | #define SDL_JoystickGetBall SDL_JoystickGetBall_renamed_SDL_GetJoystickBall |
| 973 | #define SDL_JoystickGetButton SDL_JoystickGetButton_renamed_SDL_GetJoystickButton |
| 974 | #define SDL_JoystickGetFirmwareVersion SDL_JoystickGetFirmwareVersion_renamed_SDL_GetJoystickFirmwareVersion |
| 975 | #define SDL_JoystickGetGUID SDL_JoystickGetGUID_renamed_SDL_GetJoystickGUID |
| 976 | #define SDL_JoystickGetGUIDFromString SDL_JoystickGetGUIDFromString_renamed_SDL_GUIDFromString |
| 977 | #define SDL_JoystickGetHat SDL_JoystickGetHat_renamed_SDL_GetJoystickHat |
| 978 | #define SDL_JoystickGetPlayerIndex SDL_JoystickGetPlayerIndex_renamed_SDL_GetJoystickPlayerIndex |
| 979 | #define SDL_JoystickGetProduct SDL_JoystickGetProduct_renamed_SDL_GetJoystickProduct |
| 980 | #define SDL_JoystickGetProductVersion SDL_JoystickGetProductVersion_renamed_SDL_GetJoystickProductVersion |
| 981 | #define SDL_JoystickGetSerial SDL_JoystickGetSerial_renamed_SDL_GetJoystickSerial |
| 982 | #define SDL_JoystickGetType SDL_JoystickGetType_renamed_SDL_GetJoystickType |
| 983 | #define SDL_JoystickGetVendor SDL_JoystickGetVendor_renamed_SDL_GetJoystickVendor |
| 984 | #define SDL_JoystickInstanceID SDL_JoystickInstanceID_renamed_SDL_GetJoystickID |
| 985 | #define SDL_JoystickIsVirtual SDL_JoystickIsVirtual_renamed_SDL_IsJoystickVirtual |
| 986 | #define SDL_JoystickName SDL_JoystickName_renamed_SDL_GetJoystickName |
| 987 | #define SDL_JoystickNumAxes SDL_JoystickNumAxes_renamed_SDL_GetNumJoystickAxes |
| 988 | #define SDL_JoystickNumBalls SDL_JoystickNumBalls_renamed_SDL_GetNumJoystickBalls |
| 989 | #define SDL_JoystickNumButtons SDL_JoystickNumButtons_renamed_SDL_GetNumJoystickButtons |
| 990 | #define SDL_JoystickNumHats SDL_JoystickNumHats_renamed_SDL_GetNumJoystickHats |
| 991 | #define SDL_JoystickOpen SDL_JoystickOpen_renamed_SDL_OpenJoystick |
| 992 | #define SDL_JoystickPath SDL_JoystickPath_renamed_SDL_GetJoystickPath |
| 993 | #define SDL_JoystickRumble SDL_JoystickRumble_renamed_SDL_RumbleJoystick |
| 994 | #define SDL_JoystickRumbleTriggers SDL_JoystickRumbleTriggers_renamed_SDL_RumbleJoystickTriggers |
| 995 | #define SDL_JoystickSendEffect SDL_JoystickSendEffect_renamed_SDL_SendJoystickEffect |
| 996 | #define SDL_JoystickSetLED SDL_JoystickSetLED_renamed_SDL_SetJoystickLED |
| 997 | #define SDL_JoystickSetPlayerIndex SDL_JoystickSetPlayerIndex_renamed_SDL_SetJoystickPlayerIndex |
| 998 | #define SDL_JoystickSetVirtualAxis SDL_JoystickSetVirtualAxis_renamed_SDL_SetJoystickVirtualAxis |
| 999 | #define SDL_JoystickSetVirtualButton SDL_JoystickSetVirtualButton_renamed_SDL_SetJoystickVirtualButton |
| 1000 | #define SDL_JoystickSetVirtualHat SDL_JoystickSetVirtualHat_renamed_SDL_SetJoystickVirtualHat |
| 1001 | #define SDL_JoystickUpdate SDL_JoystickUpdate_renamed_SDL_UpdateJoysticks |
| 1002 | |
| 1003 | /* ##SDL_keyboard.h */ |
| 1004 | #define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_renamed_SDL_ScreenKeyboardShown |
| 1005 | #define SDL_IsTextInputActive SDL_IsTextInputActive_renamed_SDL_TextInputActive |
| 1006 | |
| 1007 | /* ##SDL_keycode.h */ |
| 1008 | #define KMOD_ALT KMOD_ALT_renamed_SDL_KMOD_ALT |
| 1009 | #define KMOD_CAPS KMOD_CAPS_renamed_SDL_KMOD_CAPS |
| 1010 | #define KMOD_CTRL KMOD_CTRL_renamed_SDL_KMOD_CTRL |
| 1011 | #define KMOD_GUI KMOD_GUI_renamed_SDL_KMOD_GUI |
| 1012 | #define KMOD_LALT KMOD_LALT_renamed_SDL_KMOD_LALT |
| 1013 | #define KMOD_LCTRL KMOD_LCTRL_renamed_SDL_KMOD_LCTRL |
| 1014 | #define KMOD_LGUI KMOD_LGUI_renamed_SDL_KMOD_LGUI |
| 1015 | #define KMOD_LSHIFT KMOD_LSHIFT_renamed_SDL_KMOD_LSHIFT |
| 1016 | #define KMOD_MODE KMOD_MODE_renamed_SDL_KMOD_MODE |
| 1017 | #define KMOD_NONE KMOD_NONE_renamed_SDL_KMOD_NONE |
| 1018 | #define KMOD_NUM KMOD_NUM_renamed_SDL_KMOD_NUM |
| 1019 | #define KMOD_RALT KMOD_RALT_renamed_SDL_KMOD_RALT |
| 1020 | #define KMOD_RCTRL KMOD_RCTRL_renamed_SDL_KMOD_RCTRL |
| 1021 | #define KMOD_RGUI KMOD_RGUI_renamed_SDL_KMOD_RGUI |
| 1022 | #define KMOD_RSHIFT KMOD_RSHIFT_renamed_SDL_KMOD_RSHIFT |
| 1023 | #define KMOD_SCROLL KMOD_SCROLL_renamed_SDL_KMOD_SCROLL |
| 1024 | #define KMOD_SHIFT KMOD_SHIFT_renamed_SDL_KMOD_SHIFT |
| 1025 | #define SDLK_AUDIOFASTFORWARD SDLK_AUDIOFASTFORWARD_renamed_SDLK_MEDIA_FAST_FORWARD |
| 1026 | #define SDLK_AUDIOMUTE SDLK_AUDIOMUTE_renamed_SDLK_MUTE |
| 1027 | #define SDLK_AUDIONEXT SDLK_AUDIONEXT_renamed_SDLK_MEDIA_NEXT_TRACK |
| 1028 | #define SDLK_AUDIOPLAY SDLK_AUDIOPLAY_renamed_SDLK_MEDIA_PLAY |
| 1029 | #define SDLK_AUDIOPREV SDLK_AUDIOPREV_renamed_SDLK_MEDIA_PREVIOUS_TRACK |
| 1030 | #define SDLK_AUDIOREWIND SDLK_AUDIOREWIND_renamed_SDLK_MEDIA_REWIND |
| 1031 | #define SDLK_AUDIOSTOP SDLK_AUDIOSTOP_renamed_SDLK_MEDIA_STOP |
| 1032 | #define SDLK_BACKQUOTE SDLK_BACKQUOTE_renamed_SDLK_GRAVE |
| 1033 | #define SDLK_EJECT SDLK_EJECT_renamed_SDLK_MEDIA_EJECT |
| 1034 | #define SDLK_MEDIASELECT SDLK_MEDIASELECT_renamed_SDLK_MEDIA_SELECT |
| 1035 | #define SDLK_QUOTE SDLK_QUOTE_renamed_SDLK_APOSTROPHE |
| 1036 | #define SDLK_QUOTEDBL SDLK_QUOTEDBL_renamed_SDLK_DBLAPOSTROPHE |
| 1037 | #define SDLK_a SDLK_a_renamed_SDLK_A |
| 1038 | #define SDLK_b SDLK_b_renamed_SDLK_B |
| 1039 | #define SDLK_c SDLK_c_renamed_SDLK_C |
| 1040 | #define SDLK_d SDLK_d_renamed_SDLK_D |
| 1041 | #define SDLK_e SDLK_e_renamed_SDLK_E |
| 1042 | #define SDLK_f SDLK_f_renamed_SDLK_F |
| 1043 | #define SDLK_g SDLK_g_renamed_SDLK_G |
| 1044 | #define SDLK_h SDLK_h_renamed_SDLK_H |
| 1045 | #define SDLK_i SDLK_i_renamed_SDLK_I |
| 1046 | #define SDLK_j SDLK_j_renamed_SDLK_J |
| 1047 | #define SDLK_k SDLK_k_renamed_SDLK_K |
| 1048 | #define SDLK_l SDLK_l_renamed_SDLK_L |
| 1049 | #define SDLK_m SDLK_m_renamed_SDLK_M |
| 1050 | #define SDLK_n SDLK_n_renamed_SDLK_N |
| 1051 | #define SDLK_o SDLK_o_renamed_SDLK_O |
| 1052 | #define SDLK_p SDLK_p_renamed_SDLK_P |
| 1053 | #define SDLK_q SDLK_q_renamed_SDLK_Q |
| 1054 | #define SDLK_r SDLK_r_renamed_SDLK_R |
| 1055 | #define SDLK_s SDLK_s_renamed_SDLK_S |
| 1056 | #define SDLK_t SDLK_t_renamed_SDLK_T |
| 1057 | #define SDLK_u SDLK_u_renamed_SDLK_U |
| 1058 | #define SDLK_v SDLK_v_renamed_SDLK_V |
| 1059 | #define SDLK_w SDLK_w_renamed_SDLK_W |
| 1060 | #define SDLK_x SDLK_x_renamed_SDLK_X |
| 1061 | #define SDLK_y SDLK_y_renamed_SDLK_Y |
| 1062 | #define SDLK_z SDLK_z_renamed_SDLK_Z |
| 1063 | |
| 1064 | /* ##SDL_log.h */ |
| 1065 | #define SDL_LogGetOutputFunction SDL_LogGetOutputFunction_renamed_SDL_GetLogOutputFunction |
| 1066 | #define SDL_LogGetPriority SDL_LogGetPriority_renamed_SDL_GetLogPriority |
| 1067 | #define SDL_LogResetPriorities SDL_LogResetPriorities_renamed_SDL_ResetLogPriorities |
| 1068 | #define SDL_LogSetAllPriority SDL_LogSetAllPriority_renamed_SDL_SetLogPriorities |
| 1069 | #define SDL_LogSetOutputFunction SDL_LogSetOutputFunction_renamed_SDL_SetLogOutputFunction |
| 1070 | #define SDL_LogSetPriority SDL_LogSetPriority_renamed_SDL_SetLogPriority |
| 1071 | #define SDL_NUM_LOG_PRIORITIES SDL_NUM_LOG_PRIORITIES_renamed_SDL_LOG_PRIORITY_COUNT |
| 1072 | |
| 1073 | /* ##SDL_messagebox.h */ |
| 1074 | #define SDL_MESSAGEBOX_COLOR_MAX SDL_MESSAGEBOX_COLOR_MAX_renamed_SDL_MESSAGEBOX_COLOR_COUNT |
| 1075 | |
| 1076 | /* ##SDL_mouse.h */ |
| 1077 | #define SDL_BUTTON SDL_BUTTON_renamed_SDL_BUTTON_MASK |
| 1078 | #define SDL_FreeCursor SDL_FreeCursor_renamed_SDL_DestroyCursor |
| 1079 | #define SDL_NUM_SYSTEM_CURSORS SDL_NUM_SYSTEM_CURSORS_renamed_SDL_SYSTEM_CURSOR_COUNT |
| 1080 | #define SDL_SYSTEM_CURSOR_ARROW SDL_SYSTEM_CURSOR_ARROW_renamed_SDL_SYSTEM_CURSOR_DEFAULT |
| 1081 | #define SDL_SYSTEM_CURSOR_HAND SDL_SYSTEM_CURSOR_HAND_renamed_SDL_SYSTEM_CURSOR_POINTER |
| 1082 | #define SDL_SYSTEM_CURSOR_IBEAM SDL_SYSTEM_CURSOR_IBEAM_renamed_SDL_SYSTEM_CURSOR_TEXT |
| 1083 | #define SDL_SYSTEM_CURSOR_NO SDL_SYSTEM_CURSOR_NO_renamed_SDL_SYSTEM_CURSOR_NOT_ALLOWED |
| 1084 | #define SDL_SYSTEM_CURSOR_SIZEALL SDL_SYSTEM_CURSOR_SIZEALL_renamed_SDL_SYSTEM_CURSOR_MOVE |
| 1085 | #define SDL_SYSTEM_CURSOR_SIZENESW SDL_SYSTEM_CURSOR_SIZENESW_renamed_SDL_SYSTEM_CURSOR_NESW_RESIZE |
| 1086 | #define SDL_SYSTEM_CURSOR_SIZENS SDL_SYSTEM_CURSOR_SIZENS_renamed_SDL_SYSTEM_CURSOR_NS_RESIZE |
| 1087 | #define SDL_SYSTEM_CURSOR_SIZENWSE SDL_SYSTEM_CURSOR_SIZENWSE_renamed_SDL_SYSTEM_CURSOR_NWSE_RESIZE |
| 1088 | #define SDL_SYSTEM_CURSOR_SIZEWE SDL_SYSTEM_CURSOR_SIZEWE_renamed_SDL_SYSTEM_CURSOR_EW_RESIZE |
| 1089 | #define SDL_SYSTEM_CURSOR_WAITARROW SDL_SYSTEM_CURSOR_WAITARROW_renamed_SDL_SYSTEM_CURSOR_PROGRESS |
| 1090 | #define SDL_SYSTEM_CURSOR_WINDOW_BOTTOM SDL_SYSTEM_CURSOR_WINDOW_BOTTOM_renamed_SDL_SYSTEM_CURSOR_S_RESIZE |
| 1091 | #define SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT_renamed_SDL_SYSTEM_CURSOR_SW_RESIZE |
| 1092 | #define SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT_renamed_SDL_SYSTEM_CURSOR_SE_RESIZE |
| 1093 | #define SDL_SYSTEM_CURSOR_WINDOW_LEFT SDL_SYSTEM_CURSOR_WINDOW_LEFT_renamed_SDL_SYSTEM_CURSOR_W_RESIZE |
| 1094 | #define SDL_SYSTEM_CURSOR_WINDOW_RIGHT SDL_SYSTEM_CURSOR_WINDOW_RIGHT_renamed_SDL_SYSTEM_CURSOR_E_RESIZE |
| 1095 | #define SDL_SYSTEM_CURSOR_WINDOW_TOP SDL_SYSTEM_CURSOR_WINDOW_TOP_renamed_SDL_SYSTEM_CURSOR_N_RESIZE |
| 1096 | #define SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT_renamed_SDL_SYSTEM_CURSOR_NW_RESIZE |
| 1097 | #define SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT_renamed_SDL_SYSTEM_CURSOR_NE_RESIZE |
| 1098 | |
| 1099 | /* ##SDL_mutex.h */ |
| 1100 | #define SDL_CondBroadcast SDL_CondBroadcast_renamed_SDL_BroadcastCondition |
| 1101 | #define SDL_CondSignal SDL_CondSignal_renamed_SDL_SignalCondition |
| 1102 | #define SDL_CondWait SDL_CondWait_renamed_SDL_WaitCondition |
| 1103 | #define SDL_CondWaitTimeout SDL_CondWaitTimeout_renamed_SDL_WaitConditionTimeout |
| 1104 | #define SDL_CreateCond SDL_CreateCond_renamed_SDL_CreateCondition |
| 1105 | #define SDL_DestroyCond SDL_DestroyCond_renamed_SDL_DestroyCondition |
| 1106 | #define SDL_SemPost SDL_SemPost_renamed_SDL_SignalSemaphore |
| 1107 | #define SDL_SemTryWait SDL_SemTryWait_renamed_SDL_TryWaitSemaphore |
| 1108 | #define SDL_SemValue SDL_SemValue_renamed_SDL_GetSemaphoreValue |
| 1109 | #define SDL_SemWait SDL_SemWait_renamed_SDL_WaitSemaphore |
| 1110 | #define SDL_SemWaitTimeout SDL_SemWaitTimeout_renamed_SDL_WaitSemaphoreTimeout |
| 1111 | |
| 1112 | /* ##SDL_mutex.h */ |
| 1113 | #define SDL_cond SDL_cond_renamed_SDL_Condition |
| 1114 | #define SDL_mutex SDL_mutex_renamed_SDL_Mutex |
| 1115 | #define SDL_sem SDL_sem_renamed_SDL_Semaphore |
| 1116 | |
| 1117 | /* ##SDL_pixels.h */ |
| 1118 | #define SDL_AllocFormat SDL_AllocFormat_renamed_SDL_GetPixelFormatDetails |
| 1119 | #define SDL_AllocPalette SDL_AllocPalette_renamed_SDL_CreatePalette |
| 1120 | #define SDL_Colour SDL_Colour_renamed_SDL_Color |
| 1121 | #define SDL_FreePalette SDL_FreePalette_renamed_SDL_DestroyPalette |
| 1122 | #define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_renamed_SDL_GetPixelFormatForMasks |
| 1123 | #define SDL_PIXELFORMAT_BGR444 SDL_PIXELFORMAT_BGR444_renamed_SDL_PIXELFORMAT_XBGR4444 |
| 1124 | #define SDL_PIXELFORMAT_BGR555 SDL_PIXELFORMAT_BGR555_renamed_SDL_PIXELFORMAT_XBGR1555 |
| 1125 | #define SDL_PIXELFORMAT_BGR888 SDL_PIXELFORMAT_BGR888_renamed_SDL_PIXELFORMAT_XBGR8888 |
| 1126 | #define SDL_PIXELFORMAT_RGB444 SDL_PIXELFORMAT_RGB444_renamed_SDL_PIXELFORMAT_XRGB4444 |
| 1127 | #define SDL_PIXELFORMAT_RGB555 SDL_PIXELFORMAT_RGB555_renamed_SDL_PIXELFORMAT_XRGB1555 |
| 1128 | #define SDL_PIXELFORMAT_RGB888 SDL_PIXELFORMAT_RGB888_renamed_SDL_PIXELFORMAT_XRGB8888 |
| 1129 | #define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_renamed_SDL_GetMasksForPixelFormat |
| 1130 | |
| 1131 | /* ##SDL_rect.h */ |
| 1132 | #define SDL_EncloseFPoints SDL_EncloseFPoints_renamed_SDL_GetRectEnclosingPointsFloat |
| 1133 | #define SDL_EnclosePoints SDL_EnclosePoints_renamed_SDL_GetRectEnclosingPoints |
| 1134 | #define SDL_FRectEmpty SDL_FRectEmpty_renamed_SDL_RectEmptyFloat |
| 1135 | #define SDL_FRectEquals SDL_FRectEquals_renamed_SDL_RectsEqualFloat |
| 1136 | #define SDL_FRectEqualsEpsilon SDL_FRectEqualsEpsilon_renamed_SDL_RectsEqualEpsilon |
| 1137 | #define SDL_HasIntersection SDL_HasIntersection_renamed_SDL_HasRectIntersection |
| 1138 | #define SDL_HasIntersectionF SDL_HasIntersectionF_renamed_SDL_HasRectIntersectionFloat |
| 1139 | #define SDL_IntersectFRect SDL_IntersectFRect_renamed_SDL_GetRectIntersectionFloat |
| 1140 | #define SDL_IntersectFRectAndLine SDL_IntersectFRectAndLine_renamed_SDL_GetRectAndLineIntersectionFloat |
| 1141 | #define SDL_IntersectRect SDL_IntersectRect_renamed_SDL_GetRectIntersection |
| 1142 | #define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_renamed_SDL_GetRectAndLineIntersection |
| 1143 | #define SDL_PointInFRect SDL_PointInFRect_renamed_SDL_PointInRectFloat |
| 1144 | #define SDL_RectEquals SDL_RectEquals_renamed_SDL_RectsEqual |
| 1145 | #define SDL_UnionFRect SDL_UnionFRect_renamed_SDL_GetRectUnionFloat |
| 1146 | #define SDL_UnionRect SDL_UnionRect_renamed_SDL_GetRectUnion |
| 1147 | |
| 1148 | /* ##SDL_render.h */ |
| 1149 | #define SDL_GetRendererOutputSize SDL_GetRendererOutputSize_renamed_SDL_GetCurrentRenderOutputSize |
| 1150 | #define SDL_RenderCopy SDL_RenderCopy_renamed_SDL_RenderTexture |
| 1151 | #define SDL_RenderCopyEx SDL_RenderCopyEx_renamed_SDL_RenderTextureRotated |
| 1152 | #define SDL_RenderCopyExF SDL_RenderCopyExF_renamed_SDL_RenderTextureRotated |
| 1153 | #define SDL_RenderCopyF SDL_RenderCopyF_renamed_SDL_RenderTexture |
| 1154 | #define SDL_RenderDrawLine SDL_RenderDrawLine_renamed_SDL_RenderLine |
| 1155 | #define SDL_RenderDrawLineF SDL_RenderDrawLineF_renamed_SDL_RenderLine |
| 1156 | #define SDL_RenderDrawLines SDL_RenderDrawLines_renamed_SDL_RenderLines |
| 1157 | #define SDL_RenderDrawLinesF SDL_RenderDrawLinesF_renamed_SDL_RenderLines |
| 1158 | #define SDL_RenderDrawPoint SDL_RenderDrawPoint_renamed_SDL_RenderPoint |
| 1159 | #define SDL_RenderDrawPointF SDL_RenderDrawPointF_renamed_SDL_RenderPoint |
| 1160 | #define SDL_RenderDrawPoints SDL_RenderDrawPoints_renamed_SDL_RenderPoints |
| 1161 | #define SDL_RenderDrawPointsF SDL_RenderDrawPointsF_renamed_SDL_RenderPoints |
| 1162 | #define SDL_RenderDrawRect SDL_RenderDrawRect_renamed_SDL_RenderRect |
| 1163 | #define SDL_RenderDrawRectF SDL_RenderDrawRectF_renamed_SDL_RenderRect |
| 1164 | #define SDL_RenderDrawRects SDL_RenderDrawRects_renamed_SDL_RenderRects |
| 1165 | #define SDL_RenderDrawRectsF SDL_RenderDrawRectsF_renamed_SDL_RenderRects |
| 1166 | #define SDL_RenderFillRectF SDL_RenderFillRectF_renamed_SDL_RenderFillRect |
| 1167 | #define SDL_RenderFillRectsF SDL_RenderFillRectsF_renamed_SDL_RenderFillRects |
| 1168 | #define SDL_RendererFlip SDL_RendererFlip_renamed_SDL_FlipMode |
| 1169 | #define SDL_RenderFlush SDL_RenderFlush_renamed_SDL_FlushRenderer |
| 1170 | #define SDL_RenderGetClipRect SDL_RenderGetClipRect_renamed_SDL_GetRenderClipRect |
| 1171 | #define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_renamed_SDL_GetRenderLogicalPresentation |
| 1172 | #define SDL_RenderGetMetalCommandEncoder SDL_RenderGetMetalCommandEncoder_renamed_SDL_GetRenderMetalCommandEncoder |
| 1173 | #define SDL_RenderGetMetalLayer SDL_RenderGetMetalLayer_renamed_SDL_GetRenderMetalLayer |
| 1174 | #define SDL_RenderGetScale SDL_RenderGetScale_renamed_SDL_GetRenderScale |
| 1175 | #define SDL_RenderGetViewport SDL_RenderGetViewport_renamed_SDL_GetRenderViewport |
| 1176 | #define SDL_RenderGetWindow SDL_RenderGetWindow_renamed_SDL_GetRenderWindow |
| 1177 | #define SDL_RenderIsClipEnabled SDL_RenderIsClipEnabled_renamed_SDL_RenderClipEnabled |
| 1178 | #define SDL_RenderLogicalToWindow SDL_RenderLogicalToWindow_renamed_SDL_RenderCoordinatesToWindow |
| 1179 | #define SDL_RenderSetClipRect SDL_RenderSetClipRect_renamed_SDL_SetRenderClipRect |
| 1180 | #define SDL_RenderSetLogicalSize SDL_RenderSetLogicalSize_renamed_SDL_SetRenderLogicalPresentation |
| 1181 | #define SDL_RenderSetScale SDL_RenderSetScale_renamed_SDL_SetRenderScale |
| 1182 | #define SDL_RenderSetVSync SDL_RenderSetVSync_renamed_SDL_SetRenderVSync |
| 1183 | #define SDL_RenderSetViewport SDL_RenderSetViewport_renamed_SDL_SetRenderViewport |
| 1184 | #define SDL_RenderWindowToLogical SDL_RenderWindowToLogical_renamed_SDL_RenderCoordinatesFromWindow |
| 1185 | #define SDL_ScaleModeLinear SDL_ScaleModeLinear_renamed_SDL_SCALEMODE_LINEAR |
| 1186 | #define SDL_ScaleModeNearest SDL_ScaleModeNearest_renamed_SDL_SCALEMODE_NEAREST |
| 1187 | |
| 1188 | /* ##SDL_rwops.h */ |
| 1189 | #define RW_SEEK_CUR RW_SEEK_CUR_renamed_SDL_IO_SEEK_CUR |
| 1190 | #define RW_SEEK_END RW_SEEK_END_renamed_SDL_IO_SEEK_END |
| 1191 | #define RW_SEEK_SET RW_SEEK_SET_renamed_SDL_IO_SEEK_SET |
| 1192 | #define SDL_RWFromConstMem SDL_RWFromConstMem_renamed_SDL_IOFromConstMem |
| 1193 | #define SDL_RWFromFile SDL_RWFromFile_renamed_SDL_IOFromFile |
| 1194 | #define SDL_RWFromMem SDL_RWFromMem_renamed_SDL_IOFromMem |
| 1195 | #define SDL_RWclose SDL_RWclose_renamed_SDL_CloseIO |
| 1196 | #define SDL_RWops SDL_RWops_renamed_SDL_IOStream |
| 1197 | #define SDL_RWread SDL_RWread_renamed_SDL_ReadIO |
| 1198 | #define SDL_RWseek SDL_RWseek_renamed_SDL_SeekIO |
| 1199 | #define SDL_RWsize SDL_RWsize_renamed_SDL_GetIOSize |
| 1200 | #define SDL_RWtell SDL_RWtell_renamed_SDL_TellIO |
| 1201 | #define SDL_RWwrite SDL_RWwrite_renamed_SDL_WriteIO |
| 1202 | #define SDL_ReadBE16 SDL_ReadBE16_renamed_SDL_ReadU16BE |
| 1203 | #define SDL_ReadBE32 SDL_ReadBE32_renamed_SDL_ReadU32BE |
| 1204 | #define SDL_ReadBE64 SDL_ReadBE64_renamed_SDL_ReadU64BE |
| 1205 | #define SDL_ReadLE16 SDL_ReadLE16_renamed_SDL_ReadU16LE |
| 1206 | #define SDL_ReadLE32 SDL_ReadLE32_renamed_SDL_ReadU32LE |
| 1207 | #define SDL_ReadLE64 SDL_ReadLE64_renamed_SDL_ReadU64LE |
| 1208 | #define SDL_WriteBE16 SDL_WriteBE16_renamed_SDL_WriteU16BE |
| 1209 | #define SDL_WriteBE32 SDL_WriteBE32_renamed_SDL_WriteU32BE |
| 1210 | #define SDL_WriteBE64 SDL_WriteBE64_renamed_SDL_WriteU64BE |
| 1211 | #define SDL_WriteLE16 SDL_WriteLE16_renamed_SDL_WriteU16LE |
| 1212 | #define SDL_WriteLE32 SDL_WriteLE32_renamed_SDL_WriteU32LE |
| 1213 | #define SDL_WriteLE64 SDL_WriteLE64_renamed_SDL_WriteU64LE |
| 1214 | |
| 1215 | /* ##SDL_scancode.h */ |
| 1216 | #define SDL_NUM_SCANCODES SDL_NUM_SCANCODES_renamed_SDL_SCANCODE_COUNT |
| 1217 | #define SDL_SCANCODE_AUDIOFASTFORWARD SDL_SCANCODE_AUDIOFASTFORWARD_renamed_SDL_SCANCODE_MEDIA_FAST_FORWARD |
| 1218 | #define SDL_SCANCODE_AUDIOMUTE SDL_SCANCODE_AUDIOMUTE_renamed_SDL_SCANCODE_MUTE |
| 1219 | #define SDL_SCANCODE_AUDIONEXT SDL_SCANCODE_AUDIONEXT_renamed_SDL_SCANCODE_MEDIA_NEXT_TRACK |
| 1220 | #define SDL_SCANCODE_AUDIOPLAY SDL_SCANCODE_AUDIOPLAY_renamed_SDL_SCANCODE_MEDIA_PLAY |
| 1221 | #define SDL_SCANCODE_AUDIOPREV SDL_SCANCODE_AUDIOPREV_renamed_SDL_SCANCODE_MEDIA_PREVIOUS_TRACK |
| 1222 | #define SDL_SCANCODE_AUDIOREWIND SDL_SCANCODE_AUDIOREWIND_renamed_SDL_SCANCODE_MEDIA_REWIND |
| 1223 | #define SDL_SCANCODE_AUDIOSTOP SDL_SCANCODE_AUDIOSTOP_renamed_SDL_SCANCODE_MEDIA_STOP |
| 1224 | #define SDL_SCANCODE_EJECT SDL_SCANCODE_EJECT_renamed_SDL_SCANCODE_MEDIA_EJECT |
| 1225 | #define SDL_SCANCODE_MEDIASELECT SDL_SCANCODE_MEDIASELECT_renamed_SDL_SCANCODE_MEDIA_SELECT |
| 1226 | |
| 1227 | /* ##SDL_sensor.h */ |
| 1228 | #define SDL_SensorClose SDL_SensorClose_renamed_SDL_CloseSensor |
| 1229 | #define SDL_SensorFromInstanceID SDL_SensorFromInstanceID_renamed_SDL_GetSensorFromID |
| 1230 | #define SDL_SensorGetData SDL_SensorGetData_renamed_SDL_GetSensorData |
| 1231 | #define SDL_SensorGetInstanceID SDL_SensorGetInstanceID_renamed_SDL_GetSensorID |
| 1232 | #define SDL_SensorGetName SDL_SensorGetName_renamed_SDL_GetSensorName |
| 1233 | #define SDL_SensorGetNonPortableType SDL_SensorGetNonPortableType_renamed_SDL_GetSensorNonPortableType |
| 1234 | #define SDL_SensorGetType SDL_SensorGetType_renamed_SDL_GetSensorType |
| 1235 | #define SDL_SensorOpen SDL_SensorOpen_renamed_SDL_OpenSensor |
| 1236 | #define SDL_SensorUpdate SDL_SensorUpdate_renamed_SDL_UpdateSensors |
| 1237 | |
| 1238 | /* ##SDL_stdinc.h */ |
| 1239 | #define SDL_FALSE SDL_FALSE_renamed_false |
| 1240 | #define SDL_TABLESIZE SDL_TABLESIZE_renamed_SDL_arraysize |
| 1241 | #define SDL_TRUE SDL_TRUE_renamed_true |
| 1242 | #define SDL_bool SDL_bool_renamed_bool |
| 1243 | #define SDL_size_add_overflow SDL_size_add_overflow_renamed_SDL_size_add_check_overflow |
| 1244 | #define SDL_size_mul_overflow SDL_size_mul_overflow_renamed_SDL_size_mul_check_overflow |
| 1245 | #define SDL_strtokr SDL_strtokr_renamed_SDL_strtok_r |
| 1246 | |
| 1247 | /* ##SDL_surface.h */ |
| 1248 | #define SDL_BlitScaled SDL_BlitScaled_renamed_SDL_BlitSurfaceScaled |
| 1249 | #define SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_renamed_SDL_ConvertSurface |
| 1250 | #define SDL_FillRect SDL_FillRect_renamed_SDL_FillSurfaceRect |
| 1251 | #define SDL_FillRects SDL_FillRects_renamed_SDL_FillSurfaceRects |
| 1252 | #define SDL_FreeSurface SDL_FreeSurface_renamed_SDL_DestroySurface |
| 1253 | #define SDL_GetClipRect SDL_GetClipRect_renamed_SDL_GetSurfaceClipRect |
| 1254 | #define SDL_GetColorKey SDL_GetColorKey_renamed_SDL_GetSurfaceColorKey |
| 1255 | #define SDL_HasColorKey SDL_HasColorKey_renamed_SDL_SurfaceHasColorKey |
| 1256 | #define SDL_HasSurfaceRLE SDL_HasSurfaceRLE_renamed_SDL_SurfaceHasRLE |
| 1257 | #define SDL_LoadBMP_RW SDL_LoadBMP_RW_renamed_SDL_LoadBMP_IO |
| 1258 | #define SDL_LowerBlit SDL_LowerBlit_renamed_SDL_BlitSurfaceUnchecked |
| 1259 | #define SDL_LowerBlitScaled SDL_LowerBlitScaled_renamed_SDL_BlitSurfaceUncheckedScaled |
| 1260 | #define SDL_PREALLOC SDL_PREALLOC_renamed_SDL_SURFACE_PREALLOCATED |
| 1261 | #define SDL_SIMD_ALIGNED SDL_SIMD_ALIGNED_renamed_SDL_SURFACE_SIMD_ALIGNED |
| 1262 | #define SDL_SaveBMP_RW SDL_SaveBMP_RW_renamed_SDL_SaveBMP_IO |
| 1263 | #define SDL_SetClipRect SDL_SetClipRect_renamed_SDL_SetSurfaceClipRect |
| 1264 | #define SDL_SetColorKey SDL_SetColorKey_renamed_SDL_SetSurfaceColorKey |
| 1265 | #define SDL_UpperBlit SDL_UpperBlit_renamed_SDL_BlitSurface |
| 1266 | #define SDL_UpperBlitScaled SDL_UpperBlitScaled_renamed_SDL_BlitSurfaceScaled |
| 1267 | |
| 1268 | /* ##SDL_system.h */ |
| 1269 | #define SDL_AndroidBackButton SDL_AndroidBackButton_renamed_SDL_SendAndroidBackButton |
| 1270 | #define SDL_AndroidGetActivity SDL_AndroidGetActivity_renamed_SDL_GetAndroidActivity |
| 1271 | #define SDL_AndroidGetExternalStoragePath SDL_AndroidGetExternalStoragePath_renamed_SDL_GetAndroidExternalStoragePath |
| 1272 | #define SDL_AndroidGetExternalStorageState SDL_AndroidGetExternalStorageState_renamed_SDL_GetAndroidExternalStorageState |
| 1273 | #define SDL_AndroidGetInternalStoragePath SDL_AndroidGetInternalStoragePath_renamed_SDL_GetAndroidInternalStoragePath |
| 1274 | #define SDL_AndroidGetJNIEnv SDL_AndroidGetJNIEnv_renamed_SDL_GetAndroidJNIEnv |
| 1275 | #define SDL_AndroidRequestPermission SDL_AndroidRequestPermission_renamed_SDL_RequestAndroidPermission |
| 1276 | #define SDL_AndroidRequestPermissionCallback SDL_AndroidRequestPermissionCallback_renamed_SDL_RequestAndroidPermissionCallback |
| 1277 | #define SDL_AndroidSendMessage SDL_AndroidSendMessage_renamed_SDL_SendAndroidMessage |
| 1278 | #define SDL_AndroidShowToast SDL_AndroidShowToast_renamed_SDL_ShowAndroidToast |
| 1279 | #define SDL_DXGIGetOutputInfo SDL_DXGIGetOutputInfo_renamed_SDL_GetDXGIOutputInfo |
| 1280 | #define SDL_Direct3D9GetAdapterIndex SDL_Direct3D9GetAdapterIndex_renamed_SDL_GetDirect3D9AdapterIndex |
| 1281 | #define SDL_GDKGetDefaultUser SDL_GDKGetDefaultUser_renamed_SDL_GetGDKDefaultUser |
| 1282 | #define SDL_GDKGetTaskQueue SDL_GDKGetTaskQueue_renamed_SDL_GetGDKTaskQueue |
| 1283 | #define SDL_LinuxSetThreadPriority SDL_LinuxSetThreadPriority_renamed_SDL_SetLinuxThreadPriority |
| 1284 | #define SDL_LinuxSetThreadPriorityAndPolicy SDL_LinuxSetThreadPriorityAndPolicy_renamed_SDL_SetLinuxThreadPriorityAndPolicy |
| 1285 | #define SDL_OnApplicationDidBecomeActive SDL_OnApplicationDidBecomeActive_renamed_SDL_OnApplicationDidEnterForeground |
| 1286 | #define SDL_OnApplicationWillResignActive SDL_OnApplicationWillResignActive_renamed_SDL_OnApplicationWillEnterBackground |
| 1287 | #define SDL_iOSSetAnimationCallback SDL_iOSSetAnimationCallback_renamed_SDL_SetiOSAnimationCallback |
| 1288 | #define SDL_iOSSetEventPump SDL_iOSSetEventPump_renamed_SDL_SetiOSEventPump |
| 1289 | #define SDL_iPhoneSetAnimationCallback SDL_iPhoneSetAnimationCallback_renamed_SDL_iOSSetAnimationCallback |
| 1290 | #define SDL_iPhoneSetEventPump SDL_iPhoneSetEventPump_renamed_SDL_iOSSetEventPump |
| 1291 | |
| 1292 | /* ##SDL_thread.h */ |
| 1293 | #define SDL_SetThreadPriority SDL_SetThreadPriority_renamed_SDL_SetCurrentThreadPriority |
| 1294 | #define SDL_TLSCleanup SDL_TLSCleanup_renamed_SDL_CleanupTLS |
| 1295 | #define SDL_TLSGet SDL_TLSGet_renamed_SDL_GetTLS |
| 1296 | #define SDL_TLSSet SDL_TLSSet_renamed_SDL_SetTLS |
| 1297 | #define SDL_threadID SDL_threadID_renamed_SDL_ThreadID |
| 1298 | |
| 1299 | /* ##SDL_timer.h */ |
| 1300 | #define SDL_GetTicks64 SDL_GetTicks64_renamed_SDL_GetTicks |
| 1301 | |
| 1302 | /* ##SDL_version.h */ |
| 1303 | #define SDL_COMPILEDVERSION SDL_COMPILEDVERSION_renamed_SDL_VERSION |
| 1304 | #define SDL_PATCHLEVEL SDL_PATCHLEVEL_renamed_SDL_MICRO_VERSION |
| 1305 | |
| 1306 | /* ##SDL_video.h */ |
| 1307 | #define SDL_GL_DeleteContext SDL_GL_DeleteContext_renamed_SDL_GL_DestroyContext |
| 1308 | #define SDL_GLattr SDL_GLattr_renamed_SDL_GLAttr |
| 1309 | #define SDL_GLcontextFlag SDL_GLcontextFlag_renamed_SDL_GLContextFlag |
| 1310 | #define SDL_GLcontextReleaseFlag SDL_GLcontextReleaseFlag_renamed_SDL_GLContextReleaseFlag |
| 1311 | #define SDL_GLprofile SDL_GLprofile_renamed_SDL_GLProfile |
| 1312 | #define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_renamed_SDL_GetClosestFullscreenDisplayMode |
| 1313 | #define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_renamed_SDL_GetCurrentDisplayOrientation |
| 1314 | #define SDL_GetPointDisplayIndex SDL_GetPointDisplayIndex_renamed_SDL_GetDisplayForPoint |
| 1315 | #define SDL_GetRectDisplayIndex SDL_GetRectDisplayIndex_renamed_SDL_GetDisplayForRect |
| 1316 | #define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_renamed_SDL_GetDisplayForWindow |
| 1317 | #define SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_renamed_SDL_GetWindowFullscreenMode |
| 1318 | #define SDL_HasWindowSurface SDL_HasWindowSurface_renamed_SDL_WindowHasSurface |
| 1319 | #define SDL_IsScreenSaverEnabled SDL_IsScreenSaverEnabled_renamed_SDL_ScreenSaverEnabled |
| 1320 | #define SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_renamed_SDL_SetWindowFullscreenMode |
| 1321 | #define SDL_WINDOW_ALLOW_HIGHDPI SDL_WINDOW_ALLOW_HIGHDPI_renamed_SDL_WINDOW_HIGH_PIXEL_DENSITY |
| 1322 | #define SDL_WINDOW_INPUT_GRABBED SDL_WINDOW_INPUT_GRABBED_renamed_SDL_WINDOW_MOUSE_GRABBED |
| 1323 | #define SDL_WINDOW_SKIP_TASKBAR SDL_WINDOW_SKIP_TASKBAR_renamed_SDL_WINDOW_UTILITY |
| 1324 | |
| 1325 | #endif /* SDL_ENABLE_OLD_NAMES */ |
| 1326 | |
| 1327 | #endif /* SDL_oldnames_h_ */ |
| 1328 | |