1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | /* this is over-documented because it was almost a public API. Leaving the |
23 | full docs here in case it _does_ become public some day. */ |
24 | |
25 | /* WIKI CATEGORY: HashTable */ |
26 | |
27 | /** |
28 | * # CategoryHashTable |
29 | * |
30 | * SDL offers a hash table implementation, as a convenience for C code that |
31 | * needs efficient organization and access of arbitrary data. |
32 | * |
33 | * Hash tables are a popular data structure, designed to make it quick to |
34 | * store and look up arbitrary data. Data is stored with an associated "key." |
35 | * While one would look up an element of an array with an index, a hash table |
36 | * uses a unique key to find an element later. |
37 | * |
38 | * A key can be anything, as long as its unique and in a format that the table |
39 | * understands. For example, it's popular to use strings as keys: the key |
40 | * might be a username, and it is used to lookup account information for that |
41 | * user, etc. |
42 | * |
43 | * Hash tables are named because they "hash" their keys down into simple |
44 | * integers that can be used to efficiently organize and access the associated |
45 | * data. |
46 | * |
47 | * As this is a C API, there is one generic interface that is intended to work |
48 | * with different data types. This can be a little awkward to set up, but is |
49 | * easy to use after that. |
50 | * |
51 | * Hashtables are generated by a call to SDL_CreateHashTable(). This function |
52 | * requires several callbacks to be provided (for hashing keys, comparing |
53 | * entries, and cleaning up entries when removed). These are necessary to |
54 | * allow the hash to manage any arbitrary data type. |
55 | * |
56 | * Once a hash table is created, the common tasks are inserting data into the |
57 | * table, (SDL_InsertIntoHashTable), looking up previously inserted data |
58 | * (SDL_FindInHashTable), and removing data (SDL_RemoveFromHashTable and |
59 | * SDL_ClearHashTable). Less common but still useful is the ability to |
60 | * iterate through all the items in the table (SDL_IterateHashTable). |
61 | * |
62 | * The underlying hash table implementation is always subject to change, but |
63 | * at the time of writing, it uses open addressing and Robin Hood hashing. |
64 | * The technical details are explained [here](https://github.com/libsdl-org/SDL/pull/10897). |
65 | * |
66 | * Hashtables keep an SDL_RWLock internally, so multiple threads can perform |
67 | * hash lookups in parallel, while changes to the table will safely serialize |
68 | * access between threads. |
69 | * |
70 | * SDL provides a layer on top of this hash table implementation that might be |
71 | * more pleasant to use. SDL_PropertiesID maps a string to arbitrary data of |
72 | * various types in the same table, which could be both easier to use and more |
73 | * flexible. Refer to [CategoryProperties](CategoryProperties) for details. |
74 | */ |
75 | |
76 | #ifndef SDL_hashtable_h_ |
77 | #define SDL_hashtable_h_ |
78 | |
79 | #include <SDL3/SDL_stdinc.h> |
80 | |
81 | #include <SDL3/SDL_begin_code.h> |
82 | /* Set up for C function definitions, even when using C++ */ |
83 | #ifdef __cplusplus |
84 | extern "C" { |
85 | #endif |
86 | |
87 | /** |
88 | * The opaque type that represents a hash table. |
89 | * |
90 | * This is hidden behind an opaque pointer because not only does the table |
91 | * need to store arbitrary data types, but the hash table implementation may |
92 | * change in the future. |
93 | * |
94 | * \since This struct is available since SDL 3.4.0. |
95 | * |
96 | * \sa SDL_CreateHashTable |
97 | */ |
98 | typedef struct SDL_HashTable SDL_HashTable; |
99 | |
100 | /** |
101 | * A function pointer representing a hash table hashing callback. |
102 | * |
103 | * This is called by SDL_HashTable when it needs to look up a key in |
104 | * its dataset. It generates a hash value from that key, and then uses that |
105 | * value as a basis for an index into an internal array. |
106 | * |
107 | * There are no rules on what hashing algorithm is used, so long as it |
108 | * can produce a reliable 32-bit value from `key`, and ideally distributes |
109 | * those values well across the 32-bit value space. The quality of a |
110 | * hashing algorithm is directly related to how well a hash table performs. |
111 | * |
112 | * Hashing can be a complicated subject, and often times what works best |
113 | * for one dataset will be suboptimal for another. There is a good discussion |
114 | * of the field [on Wikipedia](https://en.wikipedia.org/wiki/Hash_function). |
115 | * |
116 | * Also: do you _need_ to write a hashing function? SDL provides generic |
117 | * functions for strings (SDL_HashString), generic integer IDs (SDL_HashID), |
118 | * and generic pointers (SDL_HashPointer). Often you should use one of these |
119 | * before writing your own. |
120 | * |
121 | * \param userdata what was passed as `userdata` to SDL_CreateHashTable(). |
122 | * \param key the key to be hashed. |
123 | * \returns a 32-bit value that represents a hash of `key`. |
124 | * |
125 | * \threadsafety This function must be thread safe if the hash table is used |
126 | * from multiple threads at the same time. |
127 | * |
128 | * \since This datatype is available since SDL 3.4.0. |
129 | * |
130 | * \sa SDL_CreateHashTable |
131 | * \sa SDL_HashString |
132 | * \sa SDL_HashID |
133 | * \sa SDL_HashPointer |
134 | */ |
135 | typedef Uint32 (SDLCALL *SDL_HashCallback)(void *userdata, const void *key); |
136 | |
137 | |
138 | /** |
139 | * A function pointer representing a hash table matching callback. |
140 | * |
141 | * This is called by SDL_HashTable when it needs to look up a key in its |
142 | * dataset. After hashing the key, it looks for items stored in relation to |
143 | * that hash value. Since there can be more than one item found through the |
144 | * same hash value, this function verifies a specific value is actually |
145 | * correct before choosing it. |
146 | * |
147 | * So this function needs to compare the keys at `a` and `b` and decide if |
148 | * they are actually the same. |
149 | * |
150 | * For example, if the keys are C strings, this function might just be: |
151 | * |
152 | * ```c |
153 | * return (SDL_strcmp((const char *) a, const char *b) == 0);` |
154 | * ``` |
155 | * |
156 | * Also: do you _need_ to write a matching function? SDL provides generic |
157 | * functions for strings (SDL_KeyMatchString), generic integer IDs |
158 | * (SDL_KeyMatchID), and generic pointers (SDL_KeyMatchPointer). Often you |
159 | * should use one of these before writing your own. |
160 | * |
161 | * \param userdata what was passed as `userdata` to SDL_CreateHashTable(). |
162 | * \param a the first key to be compared. |
163 | * \param b the second key to be compared. |
164 | * \returns true if two keys are identical, false otherwise. |
165 | * |
166 | * \threadsafety This function must be thread safe if the hash table is used |
167 | * from multiple threads at the same time. |
168 | * |
169 | * \since This datatype is available since SDL 3.4.0. |
170 | * |
171 | * \sa SDL_CreateHashTable |
172 | */ |
173 | typedef bool (SDLCALL *SDL_HashKeyMatchCallback)(void *userdata, const void *a, const void *b); |
174 | |
175 | |
176 | /** |
177 | * A function pointer representing a hash table cleanup callback. |
178 | * |
179 | * This is called by SDL_HashTable when removing items from the hash, or |
180 | * destroying the hash table. It is used to optionally deallocate the |
181 | * key/value pairs. |
182 | * |
183 | * This is not required to do anything, if all the data in the table is |
184 | * static or POD data, but it can also do more than a simple free: for |
185 | * example, if the hash table is storing open files, it can close them here. |
186 | * It can also free only the key or only the value; it depends on what the |
187 | * hash table contains. |
188 | * |
189 | * \param userdata what was passed as `userdata` to SDL_CreateHashTable(). |
190 | * \param key the key to deallocate. |
191 | * \param value the value to deallocate. |
192 | * |
193 | * \threadsafety This function must be thread safe if the hash table is used |
194 | * from multiple threads at the same time. |
195 | * |
196 | * \since This datatype is available since SDL 3.4.0. |
197 | * |
198 | * \sa SDL_CreateHashTable |
199 | */ |
200 | typedef void (SDLCALL *SDL_HashDestroyCallback)(void *userdata, const void *key, const void *value); |
201 | |
202 | |
203 | /** |
204 | * A function pointer representing a hash table iterator callback. |
205 | * |
206 | * This function is called once for each key/value pair to be considered |
207 | * when iterating a hash table. |
208 | * |
209 | * Iteration continues as long as there are more items to examine and this |
210 | * callback continues to return true. |
211 | * |
212 | * Do not attempt to modify the hash table during this callback, as it will |
213 | * cause incorrect behavior and possibly crashes. |
214 | * |
215 | * \param userdata what was passed as `userdata` to an iterator function. |
216 | * \param table the hash table being iterated. |
217 | * \param key the current key being iterated. |
218 | * \param value the current value being iterated. |
219 | * \returns true to keep iterating, false to stop iteration. |
220 | * |
221 | * \threadsafety A read lock is held during iteration, so other threads can |
222 | * still access the the hash table, but threads attempting to |
223 | * make changes will be blocked until iteration completes. If |
224 | * this is a concern, do as little in the callback as possible |
225 | * and finish iteration quickly. |
226 | * |
227 | * \since This datatype is available since SDL 3.4.0. |
228 | * |
229 | * \sa SDL_IterateHashTable |
230 | */ |
231 | typedef bool (SDLCALL *SDL_HashTableIterateCallback)(void *userdata, const SDL_HashTable *table, const void *key, const void *value); |
232 | |
233 | |
234 | /** |
235 | * Create a new hash table. |
236 | * |
237 | * To deal with different datatypes and needs of the caller, hash tables |
238 | * require several callbacks that deal with some specifics: how to hash a key, |
239 | * how to compare a key for equality, and how to clean up keys and values. |
240 | * SDL provides a few generic functions that can be used for these callbacks: |
241 | * |
242 | * - SDL_HashString and SDL_KeyMatchString for C strings. |
243 | * - SDL_HashPointer and SDL_KeyMatchPointer for generic pointers. |
244 | * - SDL_HashID and SDL_KeyMatchID for generic (possibly small) integers. |
245 | * |
246 | * Oftentimes, these are all you need for any hash table, but depending on |
247 | * your dataset, custom implementations might make more sense. |
248 | * |
249 | * You can specify an estimate of the number of items expected to be stored |
250 | * in the table, which can help make the table run more efficiently. The table |
251 | * will preallocate resources to accomodate this number of items, which is |
252 | * most useful if you intend to fill the table with a lot of data right after |
253 | * creating it. Otherwise, it might make more sense to specify the _minimum_ |
254 | * you expect the table to hold and let it grow as necessary from there. This |
255 | * number is only a hint, and the table will be able to handle any amount of |
256 | * data--as long as the system doesn't run out of resources--so a perfect |
257 | * answer is not required. A value of 0 signifies no guess at all, and the |
258 | * table will start small and reallocate as necessary; often this is the |
259 | * correct thing to do. |
260 | * |
261 | * !!! FIXME: add note about `threadsafe` here. And update `threadsafety` tags. |
262 | * !!! FIXME: note that `threadsafe` tables can't be recursively locked, so |
263 | * !!! FIXME: you can't use `destroy` callbacks that might end up relocking. |
264 | * |
265 | * Note that SDL provides a higher-level option built on its hash tables: |
266 | * SDL_PropertiesID lets you map strings to various datatypes, and this |
267 | * might be easier to use. It only allows strings for keys, however. Those are |
268 | * created with SDL_CreateProperties(). |
269 | * |
270 | * The returned hash table should be destroyed with SDL_DestroyHashTable() |
271 | * when no longer needed. |
272 | * |
273 | * \param estimated_capacity the approximate maximum number of items to be held |
274 | * in the hash table, or 0 for no estimate. |
275 | * \param threadsafe true to create an internal rwlock for this table. |
276 | * \param hash the function to use to hash keys. |
277 | * \param keymatch the function to use to compare keys. |
278 | * \param destroy the function to use to clean up keys and values, may be NULL. |
279 | * \param userdata a pointer that is passed to the callbacks. |
280 | * \returns a newly-created hash table, or NULL if there was an error; call |
281 | * SDL_GetError() for more information. |
282 | * |
283 | * \threadsafety It is safe to call this function from any thread. |
284 | * |
285 | * \since This function is available since SDL 3.4.0. |
286 | * |
287 | * \sa SDL_DestroyHashTable |
288 | */ |
289 | extern SDL_HashTable * SDL_CreateHashTable(int estimated_capacity, |
290 | bool threadsafe, |
291 | SDL_HashCallback hash, |
292 | SDL_HashKeyMatchCallback keymatch, |
293 | SDL_HashDestroyCallback destroy, |
294 | void *userdata); |
295 | |
296 | |
297 | /** |
298 | * Destroy a hash table. |
299 | * |
300 | * This will call the hash table's SDL_HashDestroyCallback for each item in |
301 | * the table, removing all inserted items, before deallocating the table |
302 | * itself. |
303 | * |
304 | * The table becomes invalid once this function is called, and no other thread |
305 | * should be accessing this table once this function has started. |
306 | * |
307 | * \param table the hash table to destroy. |
308 | * |
309 | * \threadsafety It is safe to call this function from any thread. |
310 | * |
311 | * \since This function is available since SDL 3.4.0. |
312 | */ |
313 | extern void SDL_DestroyHashTable(SDL_HashTable *table); |
314 | |
315 | /** |
316 | * Add an item to a hash table. |
317 | * |
318 | * All keys in the table must be unique. If attempting to insert a key that |
319 | * already exists in the hash table, what will be done depends on the |
320 | * `replace` value: |
321 | * |
322 | * - If `replace` is false, this function will return false without modifying |
323 | * the table. |
324 | * - If `replace` is true, SDL will remove the previous item first, so the new |
325 | * value is the only one associated with that key. This will call the hash |
326 | * table's SDL_HashDestroyCallback for the previous item. |
327 | * |
328 | * \param table the hash table to insert into. |
329 | * \param key the key of the new item to insert. |
330 | * \param value the value of the new item to insert. |
331 | * \param replace true if a duplicate key should replace the previous value. |
332 | * \returns true if the new item was inserted, false otherwise. |
333 | * |
334 | * \threadsafety It is safe to call this function from any thread. |
335 | * |
336 | * \since This function is available since SDL 3.4.0. |
337 | */ |
338 | extern bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value, bool replace); |
339 | |
340 | /** |
341 | * Look up an item in a hash table. |
342 | * |
343 | * On return, the value associated with `key` is stored to `*value`. |
344 | * If the key does not exist in the table, `*value` will be set to NULL. |
345 | * |
346 | * It is legal for `value` to be NULL, to not retrieve the key's value. In |
347 | * this case, the return value is still useful for reporting if the key exists |
348 | * in the table at all. |
349 | * |
350 | * \param table the hash table to search. |
351 | * \param key the key to search for in the table. |
352 | * \param value the found value will be stored here. Can be NULL. |
353 | * \returns true if key exists in the table, false otherwise. |
354 | * |
355 | * \threadsafety It is safe to call this function from any thread. |
356 | * |
357 | * \since This function is available since SDL 3.4.0. |
358 | * |
359 | * \sa SDL_InsertIntoHashTable |
360 | */ |
361 | extern bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **value); |
362 | |
363 | /** |
364 | * Remove an item from a hash table. |
365 | * |
366 | * If there is an item that matches `key`, it is removed from the table. This |
367 | * will call the hash table's SDL_HashDestroyCallback for the item to be |
368 | * removed. |
369 | * |
370 | * \param table the hash table to remove from. |
371 | * \param key the key of the item to remove from the table. |
372 | * \returns true if a key was removed, false if the key was not found. |
373 | * |
374 | * \threadsafety It is safe to call this function from any thread. |
375 | * |
376 | * \since This function is available since SDL 3.4.0. |
377 | */ |
378 | extern bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key); |
379 | |
380 | /** |
381 | * Remove all items in a hash table. |
382 | * |
383 | * This will call the hash table's SDL_HashDestroyCallback for each item in |
384 | * the table, removing all inserted items. |
385 | * |
386 | * When this function returns, the hash table will be empty. |
387 | * |
388 | * \param table the hash table to clear. |
389 | * |
390 | * \threadsafety It is safe to call this function from any thread. |
391 | * |
392 | * \since This function is available since SDL 3.4.0. |
393 | */ |
394 | extern void SDL_ClearHashTable(SDL_HashTable *table); |
395 | |
396 | /** |
397 | * Check if any items are currently stored in a hash table. |
398 | * |
399 | * If there are no items stored (the table is completely empty), this will |
400 | * return true. |
401 | * |
402 | * \param table the hash table to check. |
403 | * \returns true if the table is completely empty, false otherwise. |
404 | * |
405 | * \threadsafety It is safe to call this function from any thread. |
406 | * |
407 | * \since This function is available since SDL 3.4.0. |
408 | * |
409 | * \sa SDL_ClearHashTable |
410 | */ |
411 | extern bool SDL_HashTableEmpty(SDL_HashTable *table); |
412 | |
413 | /** |
414 | * Iterate all key/value pairs in a hash table. |
415 | * |
416 | * This function will call `callback` once for each key/value pair in the |
417 | * table, until either all pairs have been presented to the callback, or the |
418 | * callback has returned false to signal it is done. |
419 | * |
420 | * There is no guarantee what order results will be returned in. |
421 | * |
422 | * \param table the hash table to iterate. |
423 | * \param callback the function pointer to call for each value. |
424 | * \param userdata a pointer that is passed to `callback`. |
425 | * \returns true if iteration happened, false if not (bogus parameter, etc). |
426 | * |
427 | * \since This function is available since SDL 3.4.0. |
428 | */ |
429 | extern bool SDL_IterateHashTable(const SDL_HashTable *table, SDL_HashTableIterateCallback callback, void *userdata); |
430 | |
431 | |
432 | /* Helper functions for SDL_CreateHashTable callbacks... */ |
433 | |
434 | /** |
435 | * Generate a hash from a generic pointer. |
436 | * |
437 | * The key is intended to be a unique pointer to any datatype. |
438 | * |
439 | * This is intended to be used as one of the callbacks to SDL_CreateHashTable, |
440 | * if this is useful to the type of keys to be used with the hash table. |
441 | * |
442 | * Note that the implementation may change in the future; do not expect |
443 | * the results to be stable vs future SDL releases. Use this in a hash table |
444 | * in the current process and don't store them to disk for the future. |
445 | * |
446 | * \param unused this parameter is ignored. |
447 | * \param key the key to hash as a generic pointer. |
448 | * \returns a 32-bit hash of the key. |
449 | * |
450 | * \threadsafety It is safe to call this function from any thread. |
451 | * |
452 | * \since This function is available since SDL 3.4.0. |
453 | * |
454 | * \sa SDL_CreateHashTable |
455 | */ |
456 | extern Uint32 SDL_HashPointer(void *unused, const void *key); |
457 | |
458 | /** |
459 | * Compare two generic pointers as hash table keys. |
460 | * |
461 | * This is intended to be used as one of the callbacks to SDL_CreateHashTable, |
462 | * if this is useful to the type of keys to be used with the hash table. |
463 | * |
464 | * \param unused this parameter is ignored. |
465 | * \param a the first generic pointer to compare. |
466 | * \param b the second generic pointer to compare. |
467 | * \returns true if the pointers are the same, false otherwise. |
468 | * |
469 | * \threadsafety It is safe to call this function from any thread. |
470 | * |
471 | * \since This function is available since SDL 3.4.0. |
472 | * |
473 | * \sa SDL_CreateHashTable |
474 | */ |
475 | extern bool SDL_KeyMatchPointer(void *unused, const void *a, const void *b); |
476 | |
477 | /** |
478 | * Generate a hash from a C string. |
479 | * |
480 | * The key is intended to be a NULL-terminated string, in UTF-8 format. |
481 | * |
482 | * This is intended to be used as one of the callbacks to SDL_CreateHashTable, |
483 | * if this is useful to the type of keys to be used with the hash table. |
484 | * |
485 | * Note that the implementation may change in the future; do not expect |
486 | * the results to be stable vs future SDL releases. Use this in a hash table |
487 | * in the current process and don't store them to disk for the future. |
488 | * |
489 | * \param unused this parameter is ignored. |
490 | * \param key the key to hash as a generic pointer. |
491 | * \returns a 32-bit hash of the key. |
492 | * |
493 | * \threadsafety It is safe to call this function from any thread. |
494 | * |
495 | * \since This function is available since SDL 3.4.0. |
496 | * |
497 | * \sa SDL_CreateHashTable |
498 | */ |
499 | extern Uint32 SDL_HashString(void *unused, const void *key); |
500 | |
501 | /** |
502 | * Compare two C strings as hash table keys. |
503 | * |
504 | * Strings will be compared in a case-sensitive manner. More specifically, |
505 | * they'll be compared as NULL-terminated arrays of bytes. |
506 | * |
507 | * This is intended to be used as one of the callbacks to SDL_CreateHashTable, |
508 | * if this is useful to the type of keys to be used with the hash table. |
509 | * |
510 | * \param unused this parameter is ignored. |
511 | * \param a the first string to compare. |
512 | * \param b the second string to compare. |
513 | * \returns true if the strings are the same, false otherwise. |
514 | * |
515 | * \threadsafety It is safe to call this function from any thread. |
516 | * |
517 | * \since This function is available since SDL 3.4.0. |
518 | * |
519 | * \sa SDL_CreateHashTable |
520 | */ |
521 | extern bool SDL_KeyMatchString(void *unused, const void *a, const void *b); |
522 | |
523 | /** |
524 | * Generate a hash from an integer ID. |
525 | * |
526 | * The key is intended to a unique integer, possibly within a small range. |
527 | * |
528 | * This is intended to be used as one of the callbacks to SDL_CreateHashTable, |
529 | * if this is useful to the type of keys to be used with the hash table. |
530 | * |
531 | * Note that the implementation may change in the future; do not expect |
532 | * the results to be stable vs future SDL releases. Use this in a hash table |
533 | * in the current process and don't store them to disk for the future. |
534 | * |
535 | * \param unused this parameter is ignored. |
536 | * \param key the key to hash as a generic pointer. |
537 | * \returns a 32-bit hash of the key. |
538 | * |
539 | * \threadsafety It is safe to call this function from any thread. |
540 | * |
541 | * \since This function is available since SDL 3.4.0. |
542 | * |
543 | * \sa SDL_CreateHashTable |
544 | */ |
545 | extern Uint32 SDL_HashID(void *unused, const void *key); |
546 | |
547 | /** |
548 | * Compare two integer IDs as hash table keys. |
549 | * |
550 | * This is intended to be used as one of the callbacks to SDL_CreateHashTable, |
551 | * if this is useful to the type of keys to be used with the hash table. |
552 | * |
553 | * \param unused this parameter is ignored. |
554 | * \param a the first ID to compare. |
555 | * \param b the second ID to compare. |
556 | * \returns true if the IDs are the same, false otherwise. |
557 | * |
558 | * \threadsafety It is safe to call this function from any thread. |
559 | * |
560 | * \since This function is available since SDL 3.4.0. |
561 | * |
562 | * \sa SDL_CreateHashTable |
563 | */ |
564 | extern bool SDL_KeyMatchID(void *unused, const void *a, const void *b); |
565 | |
566 | /** |
567 | * Free both the key and value pointers of a hash table item. |
568 | * |
569 | * This is intended to be used as one of the callbacks to SDL_CreateHashTable, |
570 | * if this is useful to the type of data to be used with the hash table. |
571 | * |
572 | * This literally calls `SDL_free(key);` and `SDL_free(value);`. |
573 | * |
574 | * \param unused this parameter is ignored. |
575 | * \param key the key to be destroyed. |
576 | * \param value the value to be destroyed. |
577 | * |
578 | * \threadsafety It is safe to call this function from any thread. |
579 | * |
580 | * \since This function is available since SDL 3.4.0. |
581 | * |
582 | * \sa SDL_CreateHashTable |
583 | */ |
584 | extern void SDL_DestroyHashKeyAndValue(void *unused, const void *key, const void *value); |
585 | |
586 | /** |
587 | * Free just the value pointer of a hash table item. |
588 | * |
589 | * This is intended to be used as one of the callbacks to SDL_CreateHashTable, |
590 | * if this is useful to the type of data to be used with the hash table. |
591 | * |
592 | * This literally calls `SDL_free(key);` and leaves `value` alone. |
593 | * |
594 | * \param unused this parameter is ignored. |
595 | * \param key the key to be destroyed. |
596 | * \param value the value to be destroyed. |
597 | * |
598 | * \threadsafety It is safe to call this function from any thread. |
599 | * |
600 | * \since This function is available since SDL 3.4.0. |
601 | * |
602 | * \sa SDL_CreateHashTable |
603 | */ |
604 | extern void SDL_DestroyHashKey(void *unused, const void *key, const void *value); |
605 | |
606 | /** |
607 | * Free just the value pointer of a hash table item. |
608 | * |
609 | * This is intended to be used as one of the callbacks to SDL_CreateHashTable, |
610 | * if this is useful to the type of data to be used with the hash table. |
611 | * |
612 | * This literally calls `SDL_free(value);` and leaves `key` alone. |
613 | * |
614 | * \param unused this parameter is ignored. |
615 | * \param key the key to be destroyed. |
616 | * \param value the value to be destroyed. |
617 | * |
618 | * \threadsafety It is safe to call this function from any thread. |
619 | * |
620 | * \since This function is available since SDL 3.4.0. |
621 | * |
622 | * \sa SDL_CreateHashTable |
623 | */ |
624 | extern void SDL_DestroyHashValue(void *unused, const void *key, const void *value); |
625 | |
626 | |
627 | /* Ends C function definitions when using C++ */ |
628 | #ifdef __cplusplus |
629 | } |
630 | #endif |
631 | #include <SDL3/SDL_close_code.h> |
632 | |
633 | #endif /* SDL_hashtable_h_ */ |
634 | |