1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22
23// DO NOT EDIT THIS FILE BY HAND. It is autogenerated by gendynapi.py.
24
25#if !SDL_DYNAMIC_API
26#error You should not be here.
27#endif
28
29// New API symbols are added at the end
30#define SDL_AcquireCameraFrame SDL_AcquireCameraFrame_REAL
31#define SDL_AcquireGPUCommandBuffer SDL_AcquireGPUCommandBuffer_REAL
32#define SDL_AcquireGPUSwapchainTexture SDL_AcquireGPUSwapchainTexture_REAL
33#define SDL_AddAtomicInt SDL_AddAtomicInt_REAL
34#define SDL_AddEventWatch SDL_AddEventWatch_REAL
35#define SDL_AddGamepadMapping SDL_AddGamepadMapping_REAL
36#define SDL_AddGamepadMappingsFromFile SDL_AddGamepadMappingsFromFile_REAL
37#define SDL_AddGamepadMappingsFromIO SDL_AddGamepadMappingsFromIO_REAL
38#define SDL_AddHintCallback SDL_AddHintCallback_REAL
39#define SDL_AddSurfaceAlternateImage SDL_AddSurfaceAlternateImage_REAL
40#define SDL_AddTimer SDL_AddTimer_REAL
41#define SDL_AddTimerNS SDL_AddTimerNS_REAL
42#define SDL_AddVulkanRenderSemaphores SDL_AddVulkanRenderSemaphores_REAL
43#define SDL_AttachVirtualJoystick SDL_AttachVirtualJoystick_REAL
44#define SDL_AudioDevicePaused SDL_AudioDevicePaused_REAL
45#define SDL_BeginGPUComputePass SDL_BeginGPUComputePass_REAL
46#define SDL_BeginGPUCopyPass SDL_BeginGPUCopyPass_REAL
47#define SDL_BeginGPURenderPass SDL_BeginGPURenderPass_REAL
48#define SDL_BindAudioStream SDL_BindAudioStream_REAL
49#define SDL_BindAudioStreams SDL_BindAudioStreams_REAL
50#define SDL_BindGPUComputePipeline SDL_BindGPUComputePipeline_REAL
51#define SDL_BindGPUComputeSamplers SDL_BindGPUComputeSamplers_REAL
52#define SDL_BindGPUComputeStorageBuffers SDL_BindGPUComputeStorageBuffers_REAL
53#define SDL_BindGPUComputeStorageTextures SDL_BindGPUComputeStorageTextures_REAL
54#define SDL_BindGPUFragmentSamplers SDL_BindGPUFragmentSamplers_REAL
55#define SDL_BindGPUFragmentStorageBuffers SDL_BindGPUFragmentStorageBuffers_REAL
56#define SDL_BindGPUFragmentStorageTextures SDL_BindGPUFragmentStorageTextures_REAL
57#define SDL_BindGPUGraphicsPipeline SDL_BindGPUGraphicsPipeline_REAL
58#define SDL_BindGPUIndexBuffer SDL_BindGPUIndexBuffer_REAL
59#define SDL_BindGPUVertexBuffers SDL_BindGPUVertexBuffers_REAL
60#define SDL_BindGPUVertexSamplers SDL_BindGPUVertexSamplers_REAL
61#define SDL_BindGPUVertexStorageBuffers SDL_BindGPUVertexStorageBuffers_REAL
62#define SDL_BindGPUVertexStorageTextures SDL_BindGPUVertexStorageTextures_REAL
63#define SDL_BlitGPUTexture SDL_BlitGPUTexture_REAL
64#define SDL_BlitSurface SDL_BlitSurface_REAL
65#define SDL_BlitSurface9Grid SDL_BlitSurface9Grid_REAL
66#define SDL_BlitSurfaceScaled SDL_BlitSurfaceScaled_REAL
67#define SDL_BlitSurfaceTiled SDL_BlitSurfaceTiled_REAL
68#define SDL_BlitSurfaceTiledWithScale SDL_BlitSurfaceTiledWithScale_REAL
69#define SDL_BlitSurfaceUnchecked SDL_BlitSurfaceUnchecked_REAL
70#define SDL_BlitSurfaceUncheckedScaled SDL_BlitSurfaceUncheckedScaled_REAL
71#define SDL_BroadcastCondition SDL_BroadcastCondition_REAL
72#define SDL_CaptureMouse SDL_CaptureMouse_REAL
73#define SDL_ClaimWindowForGPUDevice SDL_ClaimWindowForGPUDevice_REAL
74#define SDL_CleanupTLS SDL_CleanupTLS_REAL
75#define SDL_ClearAudioStream SDL_ClearAudioStream_REAL
76#define SDL_ClearClipboardData SDL_ClearClipboardData_REAL
77#define SDL_ClearComposition SDL_ClearComposition_REAL
78#define SDL_ClearError SDL_ClearError_REAL
79#define SDL_ClearProperty SDL_ClearProperty_REAL
80#define SDL_ClearSurface SDL_ClearSurface_REAL
81#define SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL
82#define SDL_CloseCamera SDL_CloseCamera_REAL
83#define SDL_CloseGamepad SDL_CloseGamepad_REAL
84#define SDL_CloseHaptic SDL_CloseHaptic_REAL
85#define SDL_CloseIO SDL_CloseIO_REAL
86#define SDL_CloseJoystick SDL_CloseJoystick_REAL
87#define SDL_CloseSensor SDL_CloseSensor_REAL
88#define SDL_CloseStorage SDL_CloseStorage_REAL
89#define SDL_CompareAndSwapAtomicInt SDL_CompareAndSwapAtomicInt_REAL
90#define SDL_CompareAndSwapAtomicPointer SDL_CompareAndSwapAtomicPointer_REAL
91#define SDL_CompareAndSwapAtomicU32 SDL_CompareAndSwapAtomicU32_REAL
92#define SDL_ComposeCustomBlendMode SDL_ComposeCustomBlendMode_REAL
93#define SDL_ConvertAudioSamples SDL_ConvertAudioSamples_REAL
94#define SDL_ConvertEventToRenderCoordinates SDL_ConvertEventToRenderCoordinates_REAL
95#define SDL_ConvertPixels SDL_ConvertPixels_REAL
96#define SDL_ConvertPixelsAndColorspace SDL_ConvertPixelsAndColorspace_REAL
97#define SDL_ConvertSurface SDL_ConvertSurface_REAL
98#define SDL_ConvertSurfaceAndColorspace SDL_ConvertSurfaceAndColorspace_REAL
99#define SDL_CopyFile SDL_CopyFile_REAL
100#define SDL_CopyGPUBufferToBuffer SDL_CopyGPUBufferToBuffer_REAL
101#define SDL_CopyGPUTextureToTexture SDL_CopyGPUTextureToTexture_REAL
102#define SDL_CopyProperties SDL_CopyProperties_REAL
103#define SDL_CopyStorageFile SDL_CopyStorageFile_REAL
104#define SDL_CreateAudioStream SDL_CreateAudioStream_REAL
105#define SDL_CreateColorCursor SDL_CreateColorCursor_REAL
106#define SDL_CreateCondition SDL_CreateCondition_REAL
107#define SDL_CreateCursor SDL_CreateCursor_REAL
108#define SDL_CreateDirectory SDL_CreateDirectory_REAL
109#define SDL_CreateEnvironment SDL_CreateEnvironment_REAL
110#define SDL_CreateGPUBuffer SDL_CreateGPUBuffer_REAL
111#define SDL_CreateGPUComputePipeline SDL_CreateGPUComputePipeline_REAL
112#define SDL_CreateGPUDevice SDL_CreateGPUDevice_REAL
113#define SDL_CreateGPUDeviceWithProperties SDL_CreateGPUDeviceWithProperties_REAL
114#define SDL_CreateGPUGraphicsPipeline SDL_CreateGPUGraphicsPipeline_REAL
115#define SDL_CreateGPUSampler SDL_CreateGPUSampler_REAL
116#define SDL_CreateGPUShader SDL_CreateGPUShader_REAL
117#define SDL_CreateGPUTexture SDL_CreateGPUTexture_REAL
118#define SDL_CreateGPUTransferBuffer SDL_CreateGPUTransferBuffer_REAL
119#define SDL_CreateHapticEffect SDL_CreateHapticEffect_REAL
120#define SDL_CreateMutex SDL_CreateMutex_REAL
121#define SDL_CreatePalette SDL_CreatePalette_REAL
122#define SDL_CreatePopupWindow SDL_CreatePopupWindow_REAL
123#define SDL_CreateProcess SDL_CreateProcess_REAL
124#define SDL_CreateProcessWithProperties SDL_CreateProcessWithProperties_REAL
125#define SDL_CreateProperties SDL_CreateProperties_REAL
126#define SDL_CreateRWLock SDL_CreateRWLock_REAL
127#define SDL_CreateRenderer SDL_CreateRenderer_REAL
128#define SDL_CreateRendererWithProperties SDL_CreateRendererWithProperties_REAL
129#define SDL_CreateSemaphore SDL_CreateSemaphore_REAL
130#define SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL
131#define SDL_CreateStorageDirectory SDL_CreateStorageDirectory_REAL
132#define SDL_CreateSurface SDL_CreateSurface_REAL
133#define SDL_CreateSurfaceFrom SDL_CreateSurfaceFrom_REAL
134#define SDL_CreateSurfacePalette SDL_CreateSurfacePalette_REAL
135#define SDL_CreateSystemCursor SDL_CreateSystemCursor_REAL
136#define SDL_CreateTexture SDL_CreateTexture_REAL
137#define SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL
138#define SDL_CreateTextureWithProperties SDL_CreateTextureWithProperties_REAL
139#define SDL_CreateThreadRuntime SDL_CreateThreadRuntime_REAL
140#define SDL_CreateThreadWithPropertiesRuntime SDL_CreateThreadWithPropertiesRuntime_REAL
141#define SDL_CreateWindow SDL_CreateWindow_REAL
142#define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL
143#define SDL_CreateWindowWithProperties SDL_CreateWindowWithProperties_REAL
144#define SDL_CursorVisible SDL_CursorVisible_REAL
145#define SDL_DateTimeToTime SDL_DateTimeToTime_REAL
146#define SDL_Delay SDL_Delay_REAL
147#define SDL_DelayNS SDL_DelayNS_REAL
148#define SDL_DestroyAudioStream SDL_DestroyAudioStream_REAL
149#define SDL_DestroyCondition SDL_DestroyCondition_REAL
150#define SDL_DestroyCursor SDL_DestroyCursor_REAL
151#define SDL_DestroyEnvironment SDL_DestroyEnvironment_REAL
152#define SDL_DestroyGPUDevice SDL_DestroyGPUDevice_REAL
153#define SDL_DestroyHapticEffect SDL_DestroyHapticEffect_REAL
154#define SDL_DestroyMutex SDL_DestroyMutex_REAL
155#define SDL_DestroyPalette SDL_DestroyPalette_REAL
156#define SDL_DestroyProcess SDL_DestroyProcess_REAL
157#define SDL_DestroyProperties SDL_DestroyProperties_REAL
158#define SDL_DestroyRWLock SDL_DestroyRWLock_REAL
159#define SDL_DestroyRenderer SDL_DestroyRenderer_REAL
160#define SDL_DestroySemaphore SDL_DestroySemaphore_REAL
161#define SDL_DestroySurface SDL_DestroySurface_REAL
162#define SDL_DestroyTexture SDL_DestroyTexture_REAL
163#define SDL_DestroyWindow SDL_DestroyWindow_REAL
164#define SDL_DestroyWindowSurface SDL_DestroyWindowSurface_REAL
165#define SDL_DetachThread SDL_DetachThread_REAL
166#define SDL_DetachVirtualJoystick SDL_DetachVirtualJoystick_REAL
167#define SDL_DisableScreenSaver SDL_DisableScreenSaver_REAL
168#define SDL_DispatchGPUCompute SDL_DispatchGPUCompute_REAL
169#define SDL_DispatchGPUComputeIndirect SDL_DispatchGPUComputeIndirect_REAL
170#define SDL_DownloadFromGPUBuffer SDL_DownloadFromGPUBuffer_REAL
171#define SDL_DownloadFromGPUTexture SDL_DownloadFromGPUTexture_REAL
172#define SDL_DrawGPUIndexedPrimitives SDL_DrawGPUIndexedPrimitives_REAL
173#define SDL_DrawGPUIndexedPrimitivesIndirect SDL_DrawGPUIndexedPrimitivesIndirect_REAL
174#define SDL_DrawGPUPrimitives SDL_DrawGPUPrimitives_REAL
175#define SDL_DrawGPUPrimitivesIndirect SDL_DrawGPUPrimitivesIndirect_REAL
176#define SDL_DuplicateSurface SDL_DuplicateSurface_REAL
177#define SDL_EGL_GetCurrentConfig SDL_EGL_GetCurrentConfig_REAL
178#define SDL_EGL_GetCurrentDisplay SDL_EGL_GetCurrentDisplay_REAL
179#define SDL_EGL_GetProcAddress SDL_EGL_GetProcAddress_REAL
180#define SDL_EGL_GetWindowSurface SDL_EGL_GetWindowSurface_REAL
181#define SDL_EGL_SetAttributeCallbacks SDL_EGL_SetAttributeCallbacks_REAL
182#define SDL_EnableScreenSaver SDL_EnableScreenSaver_REAL
183#define SDL_EndGPUComputePass SDL_EndGPUComputePass_REAL
184#define SDL_EndGPUCopyPass SDL_EndGPUCopyPass_REAL
185#define SDL_EndGPURenderPass SDL_EndGPURenderPass_REAL
186#define SDL_EnterAppMainCallbacks SDL_EnterAppMainCallbacks_REAL
187#define SDL_EnumerateDirectory SDL_EnumerateDirectory_REAL
188#define SDL_EnumerateProperties SDL_EnumerateProperties_REAL
189#define SDL_EnumerateStorageDirectory SDL_EnumerateStorageDirectory_REAL
190#define SDL_EventEnabled SDL_EventEnabled_REAL
191#define SDL_FillSurfaceRect SDL_FillSurfaceRect_REAL
192#define SDL_FillSurfaceRects SDL_FillSurfaceRects_REAL
193#define SDL_FilterEvents SDL_FilterEvents_REAL
194#define SDL_FlashWindow SDL_FlashWindow_REAL
195#define SDL_FlipSurface SDL_FlipSurface_REAL
196#define SDL_FlushAudioStream SDL_FlushAudioStream_REAL
197#define SDL_FlushEvent SDL_FlushEvent_REAL
198#define SDL_FlushEvents SDL_FlushEvents_REAL
199#define SDL_FlushIO SDL_FlushIO_REAL
200#define SDL_FlushRenderer SDL_FlushRenderer_REAL
201#define SDL_GDKResumeGPU SDL_GDKResumeGPU_REAL
202#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL
203#define SDL_GDKSuspendGPU SDL_GDKSuspendGPU_REAL
204#define SDL_GL_CreateContext SDL_GL_CreateContext_REAL
205#define SDL_GL_DestroyContext SDL_GL_DestroyContext_REAL
206#define SDL_GL_ExtensionSupported SDL_GL_ExtensionSupported_REAL
207#define SDL_GL_GetAttribute SDL_GL_GetAttribute_REAL
208#define SDL_GL_GetCurrentContext SDL_GL_GetCurrentContext_REAL
209#define SDL_GL_GetCurrentWindow SDL_GL_GetCurrentWindow_REAL
210#define SDL_GL_GetProcAddress SDL_GL_GetProcAddress_REAL
211#define SDL_GL_GetSwapInterval SDL_GL_GetSwapInterval_REAL
212#define SDL_GL_LoadLibrary SDL_GL_LoadLibrary_REAL
213#define SDL_GL_MakeCurrent SDL_GL_MakeCurrent_REAL
214#define SDL_GL_ResetAttributes SDL_GL_ResetAttributes_REAL
215#define SDL_GL_SetAttribute SDL_GL_SetAttribute_REAL
216#define SDL_GL_SetSwapInterval SDL_GL_SetSwapInterval_REAL
217#define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL
218#define SDL_GL_UnloadLibrary SDL_GL_UnloadLibrary_REAL
219#define SDL_GPUSupportsProperties SDL_GPUSupportsProperties_REAL
220#define SDL_GPUSupportsShaderFormats SDL_GPUSupportsShaderFormats_REAL
221#define SDL_GPUTextureFormatTexelBlockSize SDL_GPUTextureFormatTexelBlockSize_REAL
222#define SDL_GPUTextureSupportsFormat SDL_GPUTextureSupportsFormat_REAL
223#define SDL_GPUTextureSupportsSampleCount SDL_GPUTextureSupportsSampleCount_REAL
224#define SDL_GUIDToString SDL_GUIDToString_REAL
225#define SDL_GamepadConnected SDL_GamepadConnected_REAL
226#define SDL_GamepadEventsEnabled SDL_GamepadEventsEnabled_REAL
227#define SDL_GamepadHasAxis SDL_GamepadHasAxis_REAL
228#define SDL_GamepadHasButton SDL_GamepadHasButton_REAL
229#define SDL_GamepadHasSensor SDL_GamepadHasSensor_REAL
230#define SDL_GamepadSensorEnabled SDL_GamepadSensorEnabled_REAL
231#define SDL_GenerateMipmapsForGPUTexture SDL_GenerateMipmapsForGPUTexture_REAL
232#define SDL_GetAndroidActivity SDL_GetAndroidActivity_REAL
233#define SDL_GetAndroidCachePath SDL_GetAndroidCachePath_REAL
234#define SDL_GetAndroidExternalStoragePath SDL_GetAndroidExternalStoragePath_REAL
235#define SDL_GetAndroidExternalStorageState SDL_GetAndroidExternalStorageState_REAL
236#define SDL_GetAndroidInternalStoragePath SDL_GetAndroidInternalStoragePath_REAL
237#define SDL_GetAndroidJNIEnv SDL_GetAndroidJNIEnv_REAL
238#define SDL_GetAndroidSDKVersion SDL_GetAndroidSDKVersion_REAL
239#define SDL_GetAppMetadataProperty SDL_GetAppMetadataProperty_REAL
240#define SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL
241#define SDL_GetAssertionReport SDL_GetAssertionReport_REAL
242#define SDL_GetAtomicInt SDL_GetAtomicInt_REAL
243#define SDL_GetAtomicPointer SDL_GetAtomicPointer_REAL
244#define SDL_GetAtomicU32 SDL_GetAtomicU32_REAL
245#define SDL_GetAudioDeviceChannelMap SDL_GetAudioDeviceChannelMap_REAL
246#define SDL_GetAudioDeviceFormat SDL_GetAudioDeviceFormat_REAL
247#define SDL_GetAudioDeviceGain SDL_GetAudioDeviceGain_REAL
248#define SDL_GetAudioDeviceName SDL_GetAudioDeviceName_REAL
249#define SDL_GetAudioDriver SDL_GetAudioDriver_REAL
250#define SDL_GetAudioFormatName SDL_GetAudioFormatName_REAL
251#define SDL_GetAudioPlaybackDevices SDL_GetAudioPlaybackDevices_REAL
252#define SDL_GetAudioRecordingDevices SDL_GetAudioRecordingDevices_REAL
253#define SDL_GetAudioStreamAvailable SDL_GetAudioStreamAvailable_REAL
254#define SDL_GetAudioStreamData SDL_GetAudioStreamData_REAL
255#define SDL_GetAudioStreamDevice SDL_GetAudioStreamDevice_REAL
256#define SDL_GetAudioStreamFormat SDL_GetAudioStreamFormat_REAL
257#define SDL_GetAudioStreamFrequencyRatio SDL_GetAudioStreamFrequencyRatio_REAL
258#define SDL_GetAudioStreamGain SDL_GetAudioStreamGain_REAL
259#define SDL_GetAudioStreamInputChannelMap SDL_GetAudioStreamInputChannelMap_REAL
260#define SDL_GetAudioStreamOutputChannelMap SDL_GetAudioStreamOutputChannelMap_REAL
261#define SDL_GetAudioStreamProperties SDL_GetAudioStreamProperties_REAL
262#define SDL_GetAudioStreamQueued SDL_GetAudioStreamQueued_REAL
263#define SDL_GetBasePath SDL_GetBasePath_REAL
264#define SDL_GetBooleanProperty SDL_GetBooleanProperty_REAL
265#define SDL_GetCPUCacheLineSize SDL_GetCPUCacheLineSize_REAL
266#define SDL_GetCameraDriver SDL_GetCameraDriver_REAL
267#define SDL_GetCameraFormat SDL_GetCameraFormat_REAL
268#define SDL_GetCameraID SDL_GetCameraID_REAL
269#define SDL_GetCameraName SDL_GetCameraName_REAL
270#define SDL_GetCameraPermissionState SDL_GetCameraPermissionState_REAL
271#define SDL_GetCameraPosition SDL_GetCameraPosition_REAL
272#define SDL_GetCameraProperties SDL_GetCameraProperties_REAL
273#define SDL_GetCameraSupportedFormats SDL_GetCameraSupportedFormats_REAL
274#define SDL_GetCameras SDL_GetCameras_REAL
275#define SDL_GetClipboardData SDL_GetClipboardData_REAL
276#define SDL_GetClipboardMimeTypes SDL_GetClipboardMimeTypes_REAL
277#define SDL_GetClipboardText SDL_GetClipboardText_REAL
278#define SDL_GetClosestFullscreenDisplayMode SDL_GetClosestFullscreenDisplayMode_REAL
279#define SDL_GetCurrentAudioDriver SDL_GetCurrentAudioDriver_REAL
280#define SDL_GetCurrentCameraDriver SDL_GetCurrentCameraDriver_REAL
281#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL
282#define SDL_GetCurrentDisplayOrientation SDL_GetCurrentDisplayOrientation_REAL
283#define SDL_GetCurrentRenderOutputSize SDL_GetCurrentRenderOutputSize_REAL
284#define SDL_GetCurrentThreadID SDL_GetCurrentThreadID_REAL
285#define SDL_GetCurrentTime SDL_GetCurrentTime_REAL
286#define SDL_GetCurrentVideoDriver SDL_GetCurrentVideoDriver_REAL
287#define SDL_GetCursor SDL_GetCursor_REAL
288#define SDL_GetDXGIOutputInfo SDL_GetDXGIOutputInfo_REAL
289#define SDL_GetDateTimeLocalePreferences SDL_GetDateTimeLocalePreferences_REAL
290#define SDL_GetDayOfWeek SDL_GetDayOfWeek_REAL
291#define SDL_GetDayOfYear SDL_GetDayOfYear_REAL
292#define SDL_GetDaysInMonth SDL_GetDaysInMonth_REAL
293#define SDL_GetDefaultAssertionHandler SDL_GetDefaultAssertionHandler_REAL
294#define SDL_GetDefaultCursor SDL_GetDefaultCursor_REAL
295#define SDL_GetDesktopDisplayMode SDL_GetDesktopDisplayMode_REAL
296#define SDL_GetDirect3D9AdapterIndex SDL_GetDirect3D9AdapterIndex_REAL
297#define SDL_GetDisplayBounds SDL_GetDisplayBounds_REAL
298#define SDL_GetDisplayContentScale SDL_GetDisplayContentScale_REAL
299#define SDL_GetDisplayForPoint SDL_GetDisplayForPoint_REAL
300#define SDL_GetDisplayForRect SDL_GetDisplayForRect_REAL
301#define SDL_GetDisplayForWindow SDL_GetDisplayForWindow_REAL
302#define SDL_GetDisplayName SDL_GetDisplayName_REAL
303#define SDL_GetDisplayProperties SDL_GetDisplayProperties_REAL
304#define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL
305#define SDL_GetDisplays SDL_GetDisplays_REAL
306#define SDL_GetEnvironment SDL_GetEnvironment_REAL
307#define SDL_GetEnvironmentVariable SDL_GetEnvironmentVariable_REAL
308#define SDL_GetEnvironmentVariables SDL_GetEnvironmentVariables_REAL
309#define SDL_GetError SDL_GetError_REAL
310#define SDL_GetEventFilter SDL_GetEventFilter_REAL
311#define SDL_GetFloatProperty SDL_GetFloatProperty_REAL
312#define SDL_GetFullscreenDisplayModes SDL_GetFullscreenDisplayModes_REAL
313#define SDL_GetGDKDefaultUser SDL_GetGDKDefaultUser_REAL
314#define SDL_GetGDKTaskQueue SDL_GetGDKTaskQueue_REAL
315#define SDL_GetGPUDeviceDriver SDL_GetGPUDeviceDriver_REAL
316#define SDL_GetGPUDriver SDL_GetGPUDriver_REAL
317#define SDL_GetGPUShaderFormats SDL_GetGPUShaderFormats_REAL
318#define SDL_GetGPUSwapchainTextureFormat SDL_GetGPUSwapchainTextureFormat_REAL
319#define SDL_GetGamepadAppleSFSymbolsNameForAxis SDL_GetGamepadAppleSFSymbolsNameForAxis_REAL
320#define SDL_GetGamepadAppleSFSymbolsNameForButton SDL_GetGamepadAppleSFSymbolsNameForButton_REAL
321#define SDL_GetGamepadAxis SDL_GetGamepadAxis_REAL
322#define SDL_GetGamepadAxisFromString SDL_GetGamepadAxisFromString_REAL
323#define SDL_GetGamepadBindings SDL_GetGamepadBindings_REAL
324#define SDL_GetGamepadButton SDL_GetGamepadButton_REAL
325#define SDL_GetGamepadButtonFromString SDL_GetGamepadButtonFromString_REAL
326#define SDL_GetGamepadButtonLabel SDL_GetGamepadButtonLabel_REAL
327#define SDL_GetGamepadButtonLabelForType SDL_GetGamepadButtonLabelForType_REAL
328#define SDL_GetGamepadConnectionState SDL_GetGamepadConnectionState_REAL
329#define SDL_GetGamepadFirmwareVersion SDL_GetGamepadFirmwareVersion_REAL
330#define SDL_GetGamepadFromID SDL_GetGamepadFromID_REAL
331#define SDL_GetGamepadFromPlayerIndex SDL_GetGamepadFromPlayerIndex_REAL
332#define SDL_GetGamepadGUIDForID SDL_GetGamepadGUIDForID_REAL
333#define SDL_GetGamepadID SDL_GetGamepadID_REAL
334#define SDL_GetGamepadJoystick SDL_GetGamepadJoystick_REAL
335#define SDL_GetGamepadMapping SDL_GetGamepadMapping_REAL
336#define SDL_GetGamepadMappingForGUID SDL_GetGamepadMappingForGUID_REAL
337#define SDL_GetGamepadMappingForID SDL_GetGamepadMappingForID_REAL
338#define SDL_GetGamepadMappings SDL_GetGamepadMappings_REAL
339#define SDL_GetGamepadName SDL_GetGamepadName_REAL
340#define SDL_GetGamepadNameForID SDL_GetGamepadNameForID_REAL
341#define SDL_GetGamepadPath SDL_GetGamepadPath_REAL
342#define SDL_GetGamepadPathForID SDL_GetGamepadPathForID_REAL
343#define SDL_GetGamepadPlayerIndex SDL_GetGamepadPlayerIndex_REAL
344#define SDL_GetGamepadPlayerIndexForID SDL_GetGamepadPlayerIndexForID_REAL
345#define SDL_GetGamepadPowerInfo SDL_GetGamepadPowerInfo_REAL
346#define SDL_GetGamepadProduct SDL_GetGamepadProduct_REAL
347#define SDL_GetGamepadProductForID SDL_GetGamepadProductForID_REAL
348#define SDL_GetGamepadProductVersion SDL_GetGamepadProductVersion_REAL
349#define SDL_GetGamepadProductVersionForID SDL_GetGamepadProductVersionForID_REAL
350#define SDL_GetGamepadProperties SDL_GetGamepadProperties_REAL
351#define SDL_GetGamepadSensorData SDL_GetGamepadSensorData_REAL
352#define SDL_GetGamepadSensorDataRate SDL_GetGamepadSensorDataRate_REAL
353#define SDL_GetGamepadSerial SDL_GetGamepadSerial_REAL
354#define SDL_GetGamepadSteamHandle SDL_GetGamepadSteamHandle_REAL
355#define SDL_GetGamepadStringForAxis SDL_GetGamepadStringForAxis_REAL
356#define SDL_GetGamepadStringForButton SDL_GetGamepadStringForButton_REAL
357#define SDL_GetGamepadStringForType SDL_GetGamepadStringForType_REAL
358#define SDL_GetGamepadTouchpadFinger SDL_GetGamepadTouchpadFinger_REAL
359#define SDL_GetGamepadType SDL_GetGamepadType_REAL
360#define SDL_GetGamepadTypeForID SDL_GetGamepadTypeForID_REAL
361#define SDL_GetGamepadTypeFromString SDL_GetGamepadTypeFromString_REAL
362#define SDL_GetGamepadVendor SDL_GetGamepadVendor_REAL
363#define SDL_GetGamepadVendorForID SDL_GetGamepadVendorForID_REAL
364#define SDL_GetGamepads SDL_GetGamepads_REAL
365#define SDL_GetGlobalMouseState SDL_GetGlobalMouseState_REAL
366#define SDL_GetGlobalProperties SDL_GetGlobalProperties_REAL
367#define SDL_GetGrabbedWindow SDL_GetGrabbedWindow_REAL
368#define SDL_GetHapticEffectStatus SDL_GetHapticEffectStatus_REAL
369#define SDL_GetHapticFeatures SDL_GetHapticFeatures_REAL
370#define SDL_GetHapticFromID SDL_GetHapticFromID_REAL
371#define SDL_GetHapticID SDL_GetHapticID_REAL
372#define SDL_GetHapticName SDL_GetHapticName_REAL
373#define SDL_GetHapticNameForID SDL_GetHapticNameForID_REAL
374#define SDL_GetHaptics SDL_GetHaptics_REAL
375#define SDL_GetHint SDL_GetHint_REAL
376#define SDL_GetHintBoolean SDL_GetHintBoolean_REAL
377#define SDL_GetIOProperties SDL_GetIOProperties_REAL
378#define SDL_GetIOSize SDL_GetIOSize_REAL
379#define SDL_GetIOStatus SDL_GetIOStatus_REAL
380#define SDL_GetJoystickAxis SDL_GetJoystickAxis_REAL
381#define SDL_GetJoystickAxisInitialState SDL_GetJoystickAxisInitialState_REAL
382#define SDL_GetJoystickBall SDL_GetJoystickBall_REAL
383#define SDL_GetJoystickButton SDL_GetJoystickButton_REAL
384#define SDL_GetJoystickConnectionState SDL_GetJoystickConnectionState_REAL
385#define SDL_GetJoystickFirmwareVersion SDL_GetJoystickFirmwareVersion_REAL
386#define SDL_GetJoystickFromID SDL_GetJoystickFromID_REAL
387#define SDL_GetJoystickFromPlayerIndex SDL_GetJoystickFromPlayerIndex_REAL
388#define SDL_GetJoystickGUID SDL_GetJoystickGUID_REAL
389#define SDL_GetJoystickGUIDForID SDL_GetJoystickGUIDForID_REAL
390#define SDL_GetJoystickGUIDInfo SDL_GetJoystickGUIDInfo_REAL
391#define SDL_GetJoystickHat SDL_GetJoystickHat_REAL
392#define SDL_GetJoystickID SDL_GetJoystickID_REAL
393#define SDL_GetJoystickName SDL_GetJoystickName_REAL
394#define SDL_GetJoystickNameForID SDL_GetJoystickNameForID_REAL
395#define SDL_GetJoystickPath SDL_GetJoystickPath_REAL
396#define SDL_GetJoystickPathForID SDL_GetJoystickPathForID_REAL
397#define SDL_GetJoystickPlayerIndex SDL_GetJoystickPlayerIndex_REAL
398#define SDL_GetJoystickPlayerIndexForID SDL_GetJoystickPlayerIndexForID_REAL
399#define SDL_GetJoystickPowerInfo SDL_GetJoystickPowerInfo_REAL
400#define SDL_GetJoystickProduct SDL_GetJoystickProduct_REAL
401#define SDL_GetJoystickProductForID SDL_GetJoystickProductForID_REAL
402#define SDL_GetJoystickProductVersion SDL_GetJoystickProductVersion_REAL
403#define SDL_GetJoystickProductVersionForID SDL_GetJoystickProductVersionForID_REAL
404#define SDL_GetJoystickProperties SDL_GetJoystickProperties_REAL
405#define SDL_GetJoystickSerial SDL_GetJoystickSerial_REAL
406#define SDL_GetJoystickType SDL_GetJoystickType_REAL
407#define SDL_GetJoystickTypeForID SDL_GetJoystickTypeForID_REAL
408#define SDL_GetJoystickVendor SDL_GetJoystickVendor_REAL
409#define SDL_GetJoystickVendorForID SDL_GetJoystickVendorForID_REAL
410#define SDL_GetJoysticks SDL_GetJoysticks_REAL
411#define SDL_GetKeyFromName SDL_GetKeyFromName_REAL
412#define SDL_GetKeyFromScancode SDL_GetKeyFromScancode_REAL
413#define SDL_GetKeyName SDL_GetKeyName_REAL
414#define SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL
415#define SDL_GetKeyboardNameForID SDL_GetKeyboardNameForID_REAL
416#define SDL_GetKeyboardState SDL_GetKeyboardState_REAL
417#define SDL_GetKeyboards SDL_GetKeyboards_REAL
418#define SDL_GetLogOutputFunction SDL_GetLogOutputFunction_REAL
419#define SDL_GetLogPriority SDL_GetLogPriority_REAL
420#define SDL_GetMasksForPixelFormat SDL_GetMasksForPixelFormat_REAL
421#define SDL_GetMaxHapticEffects SDL_GetMaxHapticEffects_REAL
422#define SDL_GetMaxHapticEffectsPlaying SDL_GetMaxHapticEffectsPlaying_REAL
423#define SDL_GetMemoryFunctions SDL_GetMemoryFunctions_REAL
424#define SDL_GetMice SDL_GetMice_REAL
425#define SDL_GetModState SDL_GetModState_REAL
426#define SDL_GetMouseFocus SDL_GetMouseFocus_REAL
427#define SDL_GetMouseNameForID SDL_GetMouseNameForID_REAL
428#define SDL_GetMouseState SDL_GetMouseState_REAL
429#define SDL_GetNaturalDisplayOrientation SDL_GetNaturalDisplayOrientation_REAL
430#define SDL_GetNumAllocations SDL_GetNumAllocations_REAL
431#define SDL_GetNumAudioDrivers SDL_GetNumAudioDrivers_REAL
432#define SDL_GetNumCameraDrivers SDL_GetNumCameraDrivers_REAL
433#define SDL_GetNumGPUDrivers SDL_GetNumGPUDrivers_REAL
434#define SDL_GetNumGamepadTouchpadFingers SDL_GetNumGamepadTouchpadFingers_REAL
435#define SDL_GetNumGamepadTouchpads SDL_GetNumGamepadTouchpads_REAL
436#define SDL_GetNumHapticAxes SDL_GetNumHapticAxes_REAL
437#define SDL_GetNumJoystickAxes SDL_GetNumJoystickAxes_REAL
438#define SDL_GetNumJoystickBalls SDL_GetNumJoystickBalls_REAL
439#define SDL_GetNumJoystickButtons SDL_GetNumJoystickButtons_REAL
440#define SDL_GetNumJoystickHats SDL_GetNumJoystickHats_REAL
441#define SDL_GetNumLogicalCPUCores SDL_GetNumLogicalCPUCores_REAL
442#define SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL
443#define SDL_GetNumVideoDrivers SDL_GetNumVideoDrivers_REAL
444#define SDL_GetNumberProperty SDL_GetNumberProperty_REAL
445#define SDL_GetOriginalMemoryFunctions SDL_GetOriginalMemoryFunctions_REAL
446#define SDL_GetPathInfo SDL_GetPathInfo_REAL
447#define SDL_GetPerformanceCounter SDL_GetPerformanceCounter_REAL
448#define SDL_GetPerformanceFrequency SDL_GetPerformanceFrequency_REAL
449#define SDL_GetPixelFormatDetails SDL_GetPixelFormatDetails_REAL
450#define SDL_GetPixelFormatForMasks SDL_GetPixelFormatForMasks_REAL
451#define SDL_GetPixelFormatName SDL_GetPixelFormatName_REAL
452#define SDL_GetPlatform SDL_GetPlatform_REAL
453#define SDL_GetPointerProperty SDL_GetPointerProperty_REAL
454#define SDL_GetPowerInfo SDL_GetPowerInfo_REAL
455#define SDL_GetPrefPath SDL_GetPrefPath_REAL
456#define SDL_GetPreferredLocales SDL_GetPreferredLocales_REAL
457#define SDL_GetPrimaryDisplay SDL_GetPrimaryDisplay_REAL
458#define SDL_GetPrimarySelectionText SDL_GetPrimarySelectionText_REAL
459#define SDL_GetProcessInput SDL_GetProcessInput_REAL
460#define SDL_GetProcessOutput SDL_GetProcessOutput_REAL
461#define SDL_GetProcessProperties SDL_GetProcessProperties_REAL
462#define SDL_GetPropertyType SDL_GetPropertyType_REAL
463#define SDL_GetRGB SDL_GetRGB_REAL
464#define SDL_GetRGBA SDL_GetRGBA_REAL
465#define SDL_GetRealGamepadType SDL_GetRealGamepadType_REAL
466#define SDL_GetRealGamepadTypeForID SDL_GetRealGamepadTypeForID_REAL
467#define SDL_GetRectAndLineIntersection SDL_GetRectAndLineIntersection_REAL
468#define SDL_GetRectAndLineIntersectionFloat SDL_GetRectAndLineIntersectionFloat_REAL
469#define SDL_GetRectEnclosingPoints SDL_GetRectEnclosingPoints_REAL
470#define SDL_GetRectEnclosingPointsFloat SDL_GetRectEnclosingPointsFloat_REAL
471#define SDL_GetRectIntersection SDL_GetRectIntersection_REAL
472#define SDL_GetRectIntersectionFloat SDL_GetRectIntersectionFloat_REAL
473#define SDL_GetRectUnion SDL_GetRectUnion_REAL
474#define SDL_GetRectUnionFloat SDL_GetRectUnionFloat_REAL
475#define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL
476#define SDL_GetRenderClipRect SDL_GetRenderClipRect_REAL
477#define SDL_GetRenderColorScale SDL_GetRenderColorScale_REAL
478#define SDL_GetRenderDrawBlendMode SDL_GetRenderDrawBlendMode_REAL
479#define SDL_GetRenderDrawColor SDL_GetRenderDrawColor_REAL
480#define SDL_GetRenderDrawColorFloat SDL_GetRenderDrawColorFloat_REAL
481#define SDL_GetRenderDriver SDL_GetRenderDriver_REAL
482#define SDL_GetRenderLogicalPresentation SDL_GetRenderLogicalPresentation_REAL
483#define SDL_GetRenderLogicalPresentationRect SDL_GetRenderLogicalPresentationRect_REAL
484#define SDL_GetRenderMetalCommandEncoder SDL_GetRenderMetalCommandEncoder_REAL
485#define SDL_GetRenderMetalLayer SDL_GetRenderMetalLayer_REAL
486#define SDL_GetRenderOutputSize SDL_GetRenderOutputSize_REAL
487#define SDL_GetRenderSafeArea SDL_GetRenderSafeArea_REAL
488#define SDL_GetRenderScale SDL_GetRenderScale_REAL
489#define SDL_GetRenderTarget SDL_GetRenderTarget_REAL
490#define SDL_GetRenderVSync SDL_GetRenderVSync_REAL
491#define SDL_GetRenderViewport SDL_GetRenderViewport_REAL
492#define SDL_GetRenderWindow SDL_GetRenderWindow_REAL
493#define SDL_GetRenderer SDL_GetRenderer_REAL
494#define SDL_GetRendererFromTexture SDL_GetRendererFromTexture_REAL
495#define SDL_GetRendererName SDL_GetRendererName_REAL
496#define SDL_GetRendererProperties SDL_GetRendererProperties_REAL
497#define SDL_GetRevision SDL_GetRevision_REAL
498#define SDL_GetSIMDAlignment SDL_GetSIMDAlignment_REAL
499#define SDL_GetScancodeFromKey SDL_GetScancodeFromKey_REAL
500#define SDL_GetScancodeFromName SDL_GetScancodeFromName_REAL
501#define SDL_GetScancodeName SDL_GetScancodeName_REAL
502#define SDL_GetSemaphoreValue SDL_GetSemaphoreValue_REAL
503#define SDL_GetSensorData SDL_GetSensorData_REAL
504#define SDL_GetSensorFromID SDL_GetSensorFromID_REAL
505#define SDL_GetSensorID SDL_GetSensorID_REAL
506#define SDL_GetSensorName SDL_GetSensorName_REAL
507#define SDL_GetSensorNameForID SDL_GetSensorNameForID_REAL
508#define SDL_GetSensorNonPortableType SDL_GetSensorNonPortableType_REAL
509#define SDL_GetSensorNonPortableTypeForID SDL_GetSensorNonPortableTypeForID_REAL
510#define SDL_GetSensorProperties SDL_GetSensorProperties_REAL
511#define SDL_GetSensorType SDL_GetSensorType_REAL
512#define SDL_GetSensorTypeForID SDL_GetSensorTypeForID_REAL
513#define SDL_GetSensors SDL_GetSensors_REAL
514#define SDL_GetSilenceValueForFormat SDL_GetSilenceValueForFormat_REAL
515#define SDL_GetStorageFileSize SDL_GetStorageFileSize_REAL
516#define SDL_GetStoragePathInfo SDL_GetStoragePathInfo_REAL
517#define SDL_GetStorageSpaceRemaining SDL_GetStorageSpaceRemaining_REAL
518#define SDL_GetStringProperty SDL_GetStringProperty_REAL
519#define SDL_GetSurfaceAlphaMod SDL_GetSurfaceAlphaMod_REAL
520#define SDL_GetSurfaceBlendMode SDL_GetSurfaceBlendMode_REAL
521#define SDL_GetSurfaceClipRect SDL_GetSurfaceClipRect_REAL
522#define SDL_GetSurfaceColorKey SDL_GetSurfaceColorKey_REAL
523#define SDL_GetSurfaceColorMod SDL_GetSurfaceColorMod_REAL
524#define SDL_GetSurfaceColorspace SDL_GetSurfaceColorspace_REAL
525#define SDL_GetSurfaceImages SDL_GetSurfaceImages_REAL
526#define SDL_GetSurfacePalette SDL_GetSurfacePalette_REAL
527#define SDL_GetSurfaceProperties SDL_GetSurfaceProperties_REAL
528#define SDL_GetSystemRAM SDL_GetSystemRAM_REAL
529#define SDL_GetSystemTheme SDL_GetSystemTheme_REAL
530#define SDL_GetTLS SDL_GetTLS_REAL
531#define SDL_GetTextInputArea SDL_GetTextInputArea_REAL
532#define SDL_GetTextureAlphaMod SDL_GetTextureAlphaMod_REAL
533#define SDL_GetTextureAlphaModFloat SDL_GetTextureAlphaModFloat_REAL
534#define SDL_GetTextureBlendMode SDL_GetTextureBlendMode_REAL
535#define SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL
536#define SDL_GetTextureColorModFloat SDL_GetTextureColorModFloat_REAL
537#define SDL_GetTextureProperties SDL_GetTextureProperties_REAL
538#define SDL_GetTextureScaleMode SDL_GetTextureScaleMode_REAL
539#define SDL_GetTextureSize SDL_GetTextureSize_REAL
540#define SDL_GetThreadID SDL_GetThreadID_REAL
541#define SDL_GetThreadName SDL_GetThreadName_REAL
542#define SDL_GetTicks SDL_GetTicks_REAL
543#define SDL_GetTicksNS SDL_GetTicksNS_REAL
544#define SDL_GetTouchDeviceName SDL_GetTouchDeviceName_REAL
545#define SDL_GetTouchDeviceType SDL_GetTouchDeviceType_REAL
546#define SDL_GetTouchDevices SDL_GetTouchDevices_REAL
547#define SDL_GetTouchFingers SDL_GetTouchFingers_REAL
548#define SDL_GetUserFolder SDL_GetUserFolder_REAL
549#define SDL_GetVersion SDL_GetVersion_REAL
550#define SDL_GetVideoDriver SDL_GetVideoDriver_REAL
551#define SDL_GetWindowAspectRatio SDL_GetWindowAspectRatio_REAL
552#define SDL_GetWindowBordersSize SDL_GetWindowBordersSize_REAL
553#define SDL_GetWindowDisplayScale SDL_GetWindowDisplayScale_REAL
554#define SDL_GetWindowFlags SDL_GetWindowFlags_REAL
555#define SDL_GetWindowFromEvent SDL_GetWindowFromEvent_REAL
556#define SDL_GetWindowFromID SDL_GetWindowFromID_REAL
557#define SDL_GetWindowFullscreenMode SDL_GetWindowFullscreenMode_REAL
558#define SDL_GetWindowICCProfile SDL_GetWindowICCProfile_REAL
559#define SDL_GetWindowID SDL_GetWindowID_REAL
560#define SDL_GetWindowKeyboardGrab SDL_GetWindowKeyboardGrab_REAL
561#define SDL_GetWindowMaximumSize SDL_GetWindowMaximumSize_REAL
562#define SDL_GetWindowMinimumSize SDL_GetWindowMinimumSize_REAL
563#define SDL_GetWindowMouseGrab SDL_GetWindowMouseGrab_REAL
564#define SDL_GetWindowMouseRect SDL_GetWindowMouseRect_REAL
565#define SDL_GetWindowOpacity SDL_GetWindowOpacity_REAL
566#define SDL_GetWindowParent SDL_GetWindowParent_REAL
567#define SDL_GetWindowPixelDensity SDL_GetWindowPixelDensity_REAL
568#define SDL_GetWindowPixelFormat SDL_GetWindowPixelFormat_REAL
569#define SDL_GetWindowPosition SDL_GetWindowPosition_REAL
570#define SDL_GetWindowProperties SDL_GetWindowProperties_REAL
571#define SDL_GetWindowRelativeMouseMode SDL_GetWindowRelativeMouseMode_REAL
572#define SDL_GetWindowSafeArea SDL_GetWindowSafeArea_REAL
573#define SDL_GetWindowSize SDL_GetWindowSize_REAL
574#define SDL_GetWindowSizeInPixels SDL_GetWindowSizeInPixels_REAL
575#define SDL_GetWindowSurface SDL_GetWindowSurface_REAL
576#define SDL_GetWindowSurfaceVSync SDL_GetWindowSurfaceVSync_REAL
577#define SDL_GetWindowTitle SDL_GetWindowTitle_REAL
578#define SDL_GetWindows SDL_GetWindows_REAL
579#define SDL_GlobDirectory SDL_GlobDirectory_REAL
580#define SDL_GlobStorageDirectory SDL_GlobStorageDirectory_REAL
581#define SDL_HapticEffectSupported SDL_HapticEffectSupported_REAL
582#define SDL_HapticRumbleSupported SDL_HapticRumbleSupported_REAL
583#define SDL_HasARMSIMD SDL_HasARMSIMD_REAL
584#define SDL_HasAVX SDL_HasAVX_REAL
585#define SDL_HasAVX2 SDL_HasAVX2_REAL
586#define SDL_HasAVX512F SDL_HasAVX512F_REAL
587#define SDL_HasAltiVec SDL_HasAltiVec_REAL
588#define SDL_HasClipboardData SDL_HasClipboardData_REAL
589#define SDL_HasClipboardText SDL_HasClipboardText_REAL
590#define SDL_HasEvent SDL_HasEvent_REAL
591#define SDL_HasEvents SDL_HasEvents_REAL
592#define SDL_HasGamepad SDL_HasGamepad_REAL
593#define SDL_HasJoystick SDL_HasJoystick_REAL
594#define SDL_HasKeyboard SDL_HasKeyboard_REAL
595#define SDL_HasLASX SDL_HasLASX_REAL
596#define SDL_HasLSX SDL_HasLSX_REAL
597#define SDL_HasMMX SDL_HasMMX_REAL
598#define SDL_HasMouse SDL_HasMouse_REAL
599#define SDL_HasNEON SDL_HasNEON_REAL
600#define SDL_HasPrimarySelectionText SDL_HasPrimarySelectionText_REAL
601#define SDL_HasProperty SDL_HasProperty_REAL
602#define SDL_HasRectIntersection SDL_HasRectIntersection_REAL
603#define SDL_HasRectIntersectionFloat SDL_HasRectIntersectionFloat_REAL
604#define SDL_HasSSE SDL_HasSSE_REAL
605#define SDL_HasSSE2 SDL_HasSSE2_REAL
606#define SDL_HasSSE3 SDL_HasSSE3_REAL
607#define SDL_HasSSE41 SDL_HasSSE41_REAL
608#define SDL_HasSSE42 SDL_HasSSE42_REAL
609#define SDL_HasScreenKeyboardSupport SDL_HasScreenKeyboardSupport_REAL
610#define SDL_HideCursor SDL_HideCursor_REAL
611#define SDL_HideWindow SDL_HideWindow_REAL
612#define SDL_IOFromConstMem SDL_IOFromConstMem_REAL
613#define SDL_IOFromDynamicMem SDL_IOFromDynamicMem_REAL
614#define SDL_IOFromFile SDL_IOFromFile_REAL
615#define SDL_IOFromMem SDL_IOFromMem_REAL
616#define SDL_IOprintf SDL_IOprintf_REAL
617#define SDL_IOvprintf SDL_IOvprintf_REAL
618#define SDL_Init SDL_Init_REAL
619#define SDL_InitHapticRumble SDL_InitHapticRumble_REAL
620#define SDL_InitSubSystem SDL_InitSubSystem_REAL
621#define SDL_InsertGPUDebugLabel SDL_InsertGPUDebugLabel_REAL
622#define SDL_IsChromebook SDL_IsChromebook_REAL
623#define SDL_IsDeXMode SDL_IsDeXMode_REAL
624#define SDL_IsGamepad SDL_IsGamepad_REAL
625#define SDL_IsJoystickHaptic SDL_IsJoystickHaptic_REAL
626#define SDL_IsJoystickVirtual SDL_IsJoystickVirtual_REAL
627#define SDL_IsMouseHaptic SDL_IsMouseHaptic_REAL
628#define SDL_IsTV SDL_IsTV_REAL
629#define SDL_IsTablet SDL_IsTablet_REAL
630#define SDL_JoystickConnected SDL_JoystickConnected_REAL
631#define SDL_JoystickEventsEnabled SDL_JoystickEventsEnabled_REAL
632#define SDL_KillProcess SDL_KillProcess_REAL
633#define SDL_LoadBMP SDL_LoadBMP_REAL
634#define SDL_LoadBMP_IO SDL_LoadBMP_IO_REAL
635#define SDL_LoadFile SDL_LoadFile_REAL
636#define SDL_LoadFile_IO SDL_LoadFile_IO_REAL
637#define SDL_LoadFunction SDL_LoadFunction_REAL
638#define SDL_LoadObject SDL_LoadObject_REAL
639#define SDL_LoadWAV SDL_LoadWAV_REAL
640#define SDL_LoadWAV_IO SDL_LoadWAV_IO_REAL
641#define SDL_LockAudioStream SDL_LockAudioStream_REAL
642#define SDL_LockJoysticks SDL_LockJoysticks_REAL
643#define SDL_LockMutex SDL_LockMutex_REAL
644#define SDL_LockProperties SDL_LockProperties_REAL
645#define SDL_LockRWLockForReading SDL_LockRWLockForReading_REAL
646#define SDL_LockRWLockForWriting SDL_LockRWLockForWriting_REAL
647#define SDL_LockSpinlock SDL_LockSpinlock_REAL
648#define SDL_LockSurface SDL_LockSurface_REAL
649#define SDL_LockTexture SDL_LockTexture_REAL
650#define SDL_LockTextureToSurface SDL_LockTextureToSurface_REAL
651#define SDL_Log SDL_Log_REAL
652#define SDL_LogCritical SDL_LogCritical_REAL
653#define SDL_LogDebug SDL_LogDebug_REAL
654#define SDL_LogError SDL_LogError_REAL
655#define SDL_LogInfo SDL_LogInfo_REAL
656#define SDL_LogMessage SDL_LogMessage_REAL
657#define SDL_LogMessageV SDL_LogMessageV_REAL
658#define SDL_LogTrace SDL_LogTrace_REAL
659#define SDL_LogVerbose SDL_LogVerbose_REAL
660#define SDL_LogWarn SDL_LogWarn_REAL
661#define SDL_MapGPUTransferBuffer SDL_MapGPUTransferBuffer_REAL
662#define SDL_MapRGB SDL_MapRGB_REAL
663#define SDL_MapRGBA SDL_MapRGBA_REAL
664#define SDL_MapSurfaceRGB SDL_MapSurfaceRGB_REAL
665#define SDL_MapSurfaceRGBA SDL_MapSurfaceRGBA_REAL
666#define SDL_MaximizeWindow SDL_MaximizeWindow_REAL
667#define SDL_MemoryBarrierAcquireFunction SDL_MemoryBarrierAcquireFunction_REAL
668#define SDL_MemoryBarrierReleaseFunction SDL_MemoryBarrierReleaseFunction_REAL
669#define SDL_Metal_CreateView SDL_Metal_CreateView_REAL
670#define SDL_Metal_DestroyView SDL_Metal_DestroyView_REAL
671#define SDL_Metal_GetLayer SDL_Metal_GetLayer_REAL
672#define SDL_MinimizeWindow SDL_MinimizeWindow_REAL
673#define SDL_MixAudio SDL_MixAudio_REAL
674#define SDL_OnApplicationDidChangeStatusBarOrientation SDL_OnApplicationDidChangeStatusBarOrientation_REAL
675#define SDL_OnApplicationDidEnterBackground SDL_OnApplicationDidEnterBackground_REAL
676#define SDL_OnApplicationDidEnterForeground SDL_OnApplicationDidEnterForeground_REAL
677#define SDL_OnApplicationDidReceiveMemoryWarning SDL_OnApplicationDidReceiveMemoryWarning_REAL
678#define SDL_OnApplicationWillEnterBackground SDL_OnApplicationWillEnterBackground_REAL
679#define SDL_OnApplicationWillEnterForeground SDL_OnApplicationWillEnterForeground_REAL
680#define SDL_OnApplicationWillTerminate SDL_OnApplicationWillTerminate_REAL
681#define SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL
682#define SDL_OpenAudioDeviceStream SDL_OpenAudioDeviceStream_REAL
683#define SDL_OpenCamera SDL_OpenCamera_REAL
684#define SDL_OpenFileStorage SDL_OpenFileStorage_REAL
685#define SDL_OpenGamepad SDL_OpenGamepad_REAL
686#define SDL_OpenHaptic SDL_OpenHaptic_REAL
687#define SDL_OpenHapticFromJoystick SDL_OpenHapticFromJoystick_REAL
688#define SDL_OpenHapticFromMouse SDL_OpenHapticFromMouse_REAL
689#define SDL_OpenIO SDL_OpenIO_REAL
690#define SDL_OpenJoystick SDL_OpenJoystick_REAL
691#define SDL_OpenSensor SDL_OpenSensor_REAL
692#define SDL_OpenStorage SDL_OpenStorage_REAL
693#define SDL_OpenTitleStorage SDL_OpenTitleStorage_REAL
694#define SDL_OpenURL SDL_OpenURL_REAL
695#define SDL_OpenUserStorage SDL_OpenUserStorage_REAL
696#define SDL_OutOfMemory SDL_OutOfMemory_REAL
697#define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL
698#define SDL_PauseAudioStreamDevice SDL_PauseAudioStreamDevice_REAL
699#define SDL_PauseHaptic SDL_PauseHaptic_REAL
700#define SDL_PeepEvents SDL_PeepEvents_REAL
701#define SDL_PlayHapticRumble SDL_PlayHapticRumble_REAL
702#define SDL_PollEvent SDL_PollEvent_REAL
703#define SDL_PopGPUDebugGroup SDL_PopGPUDebugGroup_REAL
704#define SDL_PremultiplyAlpha SDL_PremultiplyAlpha_REAL
705#define SDL_PremultiplySurfaceAlpha SDL_PremultiplySurfaceAlpha_REAL
706#define SDL_PumpEvents SDL_PumpEvents_REAL
707#define SDL_PushEvent SDL_PushEvent_REAL
708#define SDL_PushGPUComputeUniformData SDL_PushGPUComputeUniformData_REAL
709#define SDL_PushGPUDebugGroup SDL_PushGPUDebugGroup_REAL
710#define SDL_PushGPUFragmentUniformData SDL_PushGPUFragmentUniformData_REAL
711#define SDL_PushGPUVertexUniformData SDL_PushGPUVertexUniformData_REAL
712#define SDL_PutAudioStreamData SDL_PutAudioStreamData_REAL
713#define SDL_QueryGPUFence SDL_QueryGPUFence_REAL
714#define SDL_Quit SDL_Quit_REAL
715#define SDL_QuitSubSystem SDL_QuitSubSystem_REAL
716#define SDL_RaiseWindow SDL_RaiseWindow_REAL
717#define SDL_ReadIO SDL_ReadIO_REAL
718#define SDL_ReadProcess SDL_ReadProcess_REAL
719#define SDL_ReadS16BE SDL_ReadS16BE_REAL
720#define SDL_ReadS16LE SDL_ReadS16LE_REAL
721#define SDL_ReadS32BE SDL_ReadS32BE_REAL
722#define SDL_ReadS32LE SDL_ReadS32LE_REAL
723#define SDL_ReadS64BE SDL_ReadS64BE_REAL
724#define SDL_ReadS64LE SDL_ReadS64LE_REAL
725#define SDL_ReadS8 SDL_ReadS8_REAL
726#define SDL_ReadStorageFile SDL_ReadStorageFile_REAL
727#define SDL_ReadSurfacePixel SDL_ReadSurfacePixel_REAL
728#define SDL_ReadSurfacePixelFloat SDL_ReadSurfacePixelFloat_REAL
729#define SDL_ReadU16BE SDL_ReadU16BE_REAL
730#define SDL_ReadU16LE SDL_ReadU16LE_REAL
731#define SDL_ReadU32BE SDL_ReadU32BE_REAL
732#define SDL_ReadU32LE SDL_ReadU32LE_REAL
733#define SDL_ReadU64BE SDL_ReadU64BE_REAL
734#define SDL_ReadU64LE SDL_ReadU64LE_REAL
735#define SDL_ReadU8 SDL_ReadU8_REAL
736#define SDL_RegisterApp SDL_RegisterApp_REAL
737#define SDL_RegisterEvents SDL_RegisterEvents_REAL
738#define SDL_ReleaseCameraFrame SDL_ReleaseCameraFrame_REAL
739#define SDL_ReleaseGPUBuffer SDL_ReleaseGPUBuffer_REAL
740#define SDL_ReleaseGPUComputePipeline SDL_ReleaseGPUComputePipeline_REAL
741#define SDL_ReleaseGPUFence SDL_ReleaseGPUFence_REAL
742#define SDL_ReleaseGPUGraphicsPipeline SDL_ReleaseGPUGraphicsPipeline_REAL
743#define SDL_ReleaseGPUSampler SDL_ReleaseGPUSampler_REAL
744#define SDL_ReleaseGPUShader SDL_ReleaseGPUShader_REAL
745#define SDL_ReleaseGPUTexture SDL_ReleaseGPUTexture_REAL
746#define SDL_ReleaseGPUTransferBuffer SDL_ReleaseGPUTransferBuffer_REAL
747#define SDL_ReleaseWindowFromGPUDevice SDL_ReleaseWindowFromGPUDevice_REAL
748#define SDL_ReloadGamepadMappings SDL_ReloadGamepadMappings_REAL
749#define SDL_RemoveEventWatch SDL_RemoveEventWatch_REAL
750#define SDL_RemoveHintCallback SDL_RemoveHintCallback_REAL
751#define SDL_RemovePath SDL_RemovePath_REAL
752#define SDL_RemoveStoragePath SDL_RemoveStoragePath_REAL
753#define SDL_RemoveSurfaceAlternateImages SDL_RemoveSurfaceAlternateImages_REAL
754#define SDL_RemoveTimer SDL_RemoveTimer_REAL
755#define SDL_RenamePath SDL_RenamePath_REAL
756#define SDL_RenameStoragePath SDL_RenameStoragePath_REAL
757#define SDL_RenderClear SDL_RenderClear_REAL
758#define SDL_RenderClipEnabled SDL_RenderClipEnabled_REAL
759#define SDL_RenderCoordinatesFromWindow SDL_RenderCoordinatesFromWindow_REAL
760#define SDL_RenderCoordinatesToWindow SDL_RenderCoordinatesToWindow_REAL
761#define SDL_RenderFillRect SDL_RenderFillRect_REAL
762#define SDL_RenderFillRects SDL_RenderFillRects_REAL
763#define SDL_RenderGeometry SDL_RenderGeometry_REAL
764#define SDL_RenderGeometryRaw SDL_RenderGeometryRaw_REAL
765#define SDL_RenderLine SDL_RenderLine_REAL
766#define SDL_RenderLines SDL_RenderLines_REAL
767#define SDL_RenderPoint SDL_RenderPoint_REAL
768#define SDL_RenderPoints SDL_RenderPoints_REAL
769#define SDL_RenderPresent SDL_RenderPresent_REAL
770#define SDL_RenderReadPixels SDL_RenderReadPixels_REAL
771#define SDL_RenderRect SDL_RenderRect_REAL
772#define SDL_RenderRects SDL_RenderRects_REAL
773#define SDL_RenderTexture SDL_RenderTexture_REAL
774#define SDL_RenderTexture9Grid SDL_RenderTexture9Grid_REAL
775#define SDL_RenderTextureRotated SDL_RenderTextureRotated_REAL
776#define SDL_RenderTextureTiled SDL_RenderTextureTiled_REAL
777#define SDL_RenderViewportSet SDL_RenderViewportSet_REAL
778#define SDL_ReportAssertion SDL_ReportAssertion_REAL
779#define SDL_RequestAndroidPermission SDL_RequestAndroidPermission_REAL
780#define SDL_ResetAssertionReport SDL_ResetAssertionReport_REAL
781#define SDL_ResetHint SDL_ResetHint_REAL
782#define SDL_ResetHints SDL_ResetHints_REAL
783#define SDL_ResetKeyboard SDL_ResetKeyboard_REAL
784#define SDL_ResetLogPriorities SDL_ResetLogPriorities_REAL
785#define SDL_RestoreWindow SDL_RestoreWindow_REAL
786#define SDL_ResumeAudioDevice SDL_ResumeAudioDevice_REAL
787#define SDL_ResumeAudioStreamDevice SDL_ResumeAudioStreamDevice_REAL
788#define SDL_ResumeHaptic SDL_ResumeHaptic_REAL
789#define SDL_RumbleGamepad SDL_RumbleGamepad_REAL
790#define SDL_RumbleGamepadTriggers SDL_RumbleGamepadTriggers_REAL
791#define SDL_RumbleJoystick SDL_RumbleJoystick_REAL
792#define SDL_RumbleJoystickTriggers SDL_RumbleJoystickTriggers_REAL
793#define SDL_RunApp SDL_RunApp_REAL
794#define SDL_RunHapticEffect SDL_RunHapticEffect_REAL
795#define SDL_SaveBMP SDL_SaveBMP_REAL
796#define SDL_SaveBMP_IO SDL_SaveBMP_IO_REAL
797#define SDL_ScaleSurface SDL_ScaleSurface_REAL
798#define SDL_ScreenKeyboardShown SDL_ScreenKeyboardShown_REAL
799#define SDL_ScreenSaverEnabled SDL_ScreenSaverEnabled_REAL
800#define SDL_SeekIO SDL_SeekIO_REAL
801#define SDL_SendAndroidBackButton SDL_SendAndroidBackButton_REAL
802#define SDL_SendAndroidMessage SDL_SendAndroidMessage_REAL
803#define SDL_SendGamepadEffect SDL_SendGamepadEffect_REAL
804#define SDL_SendJoystickEffect SDL_SendJoystickEffect_REAL
805#define SDL_SendJoystickVirtualSensorData SDL_SendJoystickVirtualSensorData_REAL
806#define SDL_SetAppMetadata SDL_SetAppMetadata_REAL
807#define SDL_SetAppMetadataProperty SDL_SetAppMetadataProperty_REAL
808#define SDL_SetAssertionHandler SDL_SetAssertionHandler_REAL
809#define SDL_SetAtomicInt SDL_SetAtomicInt_REAL
810#define SDL_SetAtomicPointer SDL_SetAtomicPointer_REAL
811#define SDL_SetAtomicU32 SDL_SetAtomicU32_REAL
812#define SDL_SetAudioDeviceGain SDL_SetAudioDeviceGain_REAL
813#define SDL_SetAudioPostmixCallback SDL_SetAudioPostmixCallback_REAL
814#define SDL_SetAudioStreamFormat SDL_SetAudioStreamFormat_REAL
815#define SDL_SetAudioStreamFrequencyRatio SDL_SetAudioStreamFrequencyRatio_REAL
816#define SDL_SetAudioStreamGain SDL_SetAudioStreamGain_REAL
817#define SDL_SetAudioStreamGetCallback SDL_SetAudioStreamGetCallback_REAL
818#define SDL_SetAudioStreamInputChannelMap SDL_SetAudioStreamInputChannelMap_REAL
819#define SDL_SetAudioStreamOutputChannelMap SDL_SetAudioStreamOutputChannelMap_REAL
820#define SDL_SetAudioStreamPutCallback SDL_SetAudioStreamPutCallback_REAL
821#define SDL_SetBooleanProperty SDL_SetBooleanProperty_REAL
822#define SDL_SetClipboardData SDL_SetClipboardData_REAL
823#define SDL_SetClipboardText SDL_SetClipboardText_REAL
824#define SDL_SetCurrentThreadPriority SDL_SetCurrentThreadPriority_REAL
825#define SDL_SetCursor SDL_SetCursor_REAL
826#define SDL_SetEnvironmentVariable SDL_SetEnvironmentVariable_REAL
827#define SDL_SetError SDL_SetError_REAL
828#define SDL_SetEventEnabled SDL_SetEventEnabled_REAL
829#define SDL_SetEventFilter SDL_SetEventFilter_REAL
830#define SDL_SetFloatProperty SDL_SetFloatProperty_REAL
831#define SDL_SetGPUBlendConstants SDL_SetGPUBlendConstants_REAL
832#define SDL_SetGPUBufferName SDL_SetGPUBufferName_REAL
833#define SDL_SetGPUScissor SDL_SetGPUScissor_REAL
834#define SDL_SetGPUStencilReference SDL_SetGPUStencilReference_REAL
835#define SDL_SetGPUSwapchainParameters SDL_SetGPUSwapchainParameters_REAL
836#define SDL_SetGPUTextureName SDL_SetGPUTextureName_REAL
837#define SDL_SetGPUViewport SDL_SetGPUViewport_REAL
838#define SDL_SetGamepadEventsEnabled SDL_SetGamepadEventsEnabled_REAL
839#define SDL_SetGamepadLED SDL_SetGamepadLED_REAL
840#define SDL_SetGamepadMapping SDL_SetGamepadMapping_REAL
841#define SDL_SetGamepadPlayerIndex SDL_SetGamepadPlayerIndex_REAL
842#define SDL_SetGamepadSensorEnabled SDL_SetGamepadSensorEnabled_REAL
843#define SDL_SetHapticAutocenter SDL_SetHapticAutocenter_REAL
844#define SDL_SetHapticGain SDL_SetHapticGain_REAL
845#define SDL_SetHint SDL_SetHint_REAL
846#define SDL_SetHintWithPriority SDL_SetHintWithPriority_REAL
847#define SDL_SetInitialized SDL_SetInitialized_REAL
848#define SDL_SetJoystickEventsEnabled SDL_SetJoystickEventsEnabled_REAL
849#define SDL_SetJoystickLED SDL_SetJoystickLED_REAL
850#define SDL_SetJoystickPlayerIndex SDL_SetJoystickPlayerIndex_REAL
851#define SDL_SetJoystickVirtualAxis SDL_SetJoystickVirtualAxis_REAL
852#define SDL_SetJoystickVirtualBall SDL_SetJoystickVirtualBall_REAL
853#define SDL_SetJoystickVirtualButton SDL_SetJoystickVirtualButton_REAL
854#define SDL_SetJoystickVirtualHat SDL_SetJoystickVirtualHat_REAL
855#define SDL_SetJoystickVirtualTouchpad SDL_SetJoystickVirtualTouchpad_REAL
856#define SDL_SetLinuxThreadPriority SDL_SetLinuxThreadPriority_REAL
857#define SDL_SetLinuxThreadPriorityAndPolicy SDL_SetLinuxThreadPriorityAndPolicy_REAL
858#define SDL_SetLogOutputFunction SDL_SetLogOutputFunction_REAL
859#define SDL_SetLogPriorities SDL_SetLogPriorities_REAL
860#define SDL_SetLogPriority SDL_SetLogPriority_REAL
861#define SDL_SetLogPriorityPrefix SDL_SetLogPriorityPrefix_REAL
862#define SDL_SetMainReady SDL_SetMainReady_REAL
863#define SDL_SetMemoryFunctions SDL_SetMemoryFunctions_REAL
864#define SDL_SetModState SDL_SetModState_REAL
865#define SDL_SetNumberProperty SDL_SetNumberProperty_REAL
866#define SDL_SetPaletteColors SDL_SetPaletteColors_REAL
867#define SDL_SetPointerProperty SDL_SetPointerProperty_REAL
868#define SDL_SetPointerPropertyWithCleanup SDL_SetPointerPropertyWithCleanup_REAL
869#define SDL_SetPrimarySelectionText SDL_SetPrimarySelectionText_REAL
870#define SDL_SetRenderClipRect SDL_SetRenderClipRect_REAL
871#define SDL_SetRenderColorScale SDL_SetRenderColorScale_REAL
872#define SDL_SetRenderDrawBlendMode SDL_SetRenderDrawBlendMode_REAL
873#define SDL_SetRenderDrawColor SDL_SetRenderDrawColor_REAL
874#define SDL_SetRenderDrawColorFloat SDL_SetRenderDrawColorFloat_REAL
875#define SDL_SetRenderLogicalPresentation SDL_SetRenderLogicalPresentation_REAL
876#define SDL_SetRenderScale SDL_SetRenderScale_REAL
877#define SDL_SetRenderTarget SDL_SetRenderTarget_REAL
878#define SDL_SetRenderVSync SDL_SetRenderVSync_REAL
879#define SDL_SetRenderViewport SDL_SetRenderViewport_REAL
880#define SDL_SetScancodeName SDL_SetScancodeName_REAL
881#define SDL_SetStringProperty SDL_SetStringProperty_REAL
882#define SDL_SetSurfaceAlphaMod SDL_SetSurfaceAlphaMod_REAL
883#define SDL_SetSurfaceBlendMode SDL_SetSurfaceBlendMode_REAL
884#define SDL_SetSurfaceClipRect SDL_SetSurfaceClipRect_REAL
885#define SDL_SetSurfaceColorKey SDL_SetSurfaceColorKey_REAL
886#define SDL_SetSurfaceColorMod SDL_SetSurfaceColorMod_REAL
887#define SDL_SetSurfaceColorspace SDL_SetSurfaceColorspace_REAL
888#define SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL
889#define SDL_SetSurfaceRLE SDL_SetSurfaceRLE_REAL
890#define SDL_SetTLS SDL_SetTLS_REAL
891#define SDL_SetTextInputArea SDL_SetTextInputArea_REAL
892#define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL
893#define SDL_SetTextureAlphaModFloat SDL_SetTextureAlphaModFloat_REAL
894#define SDL_SetTextureBlendMode SDL_SetTextureBlendMode_REAL
895#define SDL_SetTextureColorMod SDL_SetTextureColorMod_REAL
896#define SDL_SetTextureColorModFloat SDL_SetTextureColorModFloat_REAL
897#define SDL_SetTextureScaleMode SDL_SetTextureScaleMode_REAL
898#define SDL_SetWindowAlwaysOnTop SDL_SetWindowAlwaysOnTop_REAL
899#define SDL_SetWindowAspectRatio SDL_SetWindowAspectRatio_REAL
900#define SDL_SetWindowBordered SDL_SetWindowBordered_REAL
901#define SDL_SetWindowFocusable SDL_SetWindowFocusable_REAL
902#define SDL_SetWindowFullscreen SDL_SetWindowFullscreen_REAL
903#define SDL_SetWindowFullscreenMode SDL_SetWindowFullscreenMode_REAL
904#define SDL_SetWindowHitTest SDL_SetWindowHitTest_REAL
905#define SDL_SetWindowIcon SDL_SetWindowIcon_REAL
906#define SDL_SetWindowKeyboardGrab SDL_SetWindowKeyboardGrab_REAL
907#define SDL_SetWindowMaximumSize SDL_SetWindowMaximumSize_REAL
908#define SDL_SetWindowMinimumSize SDL_SetWindowMinimumSize_REAL
909#define SDL_SetWindowModal SDL_SetWindowModal_REAL
910#define SDL_SetWindowMouseGrab SDL_SetWindowMouseGrab_REAL
911#define SDL_SetWindowMouseRect SDL_SetWindowMouseRect_REAL
912#define SDL_SetWindowOpacity SDL_SetWindowOpacity_REAL
913#define SDL_SetWindowParent SDL_SetWindowParent_REAL
914#define SDL_SetWindowPosition SDL_SetWindowPosition_REAL
915#define SDL_SetWindowRelativeMouseMode SDL_SetWindowRelativeMouseMode_REAL
916#define SDL_SetWindowResizable SDL_SetWindowResizable_REAL
917#define SDL_SetWindowShape SDL_SetWindowShape_REAL
918#define SDL_SetWindowSize SDL_SetWindowSize_REAL
919#define SDL_SetWindowSurfaceVSync SDL_SetWindowSurfaceVSync_REAL
920#define SDL_SetWindowTitle SDL_SetWindowTitle_REAL
921#define SDL_SetWindowsMessageHook SDL_SetWindowsMessageHook_REAL
922#define SDL_SetX11EventHook SDL_SetX11EventHook_REAL
923#define SDL_SetiOSAnimationCallback SDL_SetiOSAnimationCallback_REAL
924#define SDL_SetiOSEventPump SDL_SetiOSEventPump_REAL
925#define SDL_ShouldInit SDL_ShouldInit_REAL
926#define SDL_ShouldQuit SDL_ShouldQuit_REAL
927#define SDL_ShowAndroidToast SDL_ShowAndroidToast_REAL
928#define SDL_ShowCursor SDL_ShowCursor_REAL
929#define SDL_ShowMessageBox SDL_ShowMessageBox_REAL
930#define SDL_ShowOpenFileDialog SDL_ShowOpenFileDialog_REAL
931#define SDL_ShowOpenFolderDialog SDL_ShowOpenFolderDialog_REAL
932#define SDL_ShowSaveFileDialog SDL_ShowSaveFileDialog_REAL
933#define SDL_ShowSimpleMessageBox SDL_ShowSimpleMessageBox_REAL
934#define SDL_ShowWindow SDL_ShowWindow_REAL
935#define SDL_ShowWindowSystemMenu SDL_ShowWindowSystemMenu_REAL
936#define SDL_SignalCondition SDL_SignalCondition_REAL
937#define SDL_SignalSemaphore SDL_SignalSemaphore_REAL
938#define SDL_StartTextInput SDL_StartTextInput_REAL
939#define SDL_StartTextInputWithProperties SDL_StartTextInputWithProperties_REAL
940#define SDL_StepUTF8 SDL_StepUTF8_REAL
941#define SDL_StopHapticEffect SDL_StopHapticEffect_REAL
942#define SDL_StopHapticEffects SDL_StopHapticEffects_REAL
943#define SDL_StopHapticRumble SDL_StopHapticRumble_REAL
944#define SDL_StopTextInput SDL_StopTextInput_REAL
945#define SDL_StorageReady SDL_StorageReady_REAL
946#define SDL_StringToGUID SDL_StringToGUID_REAL
947#define SDL_SubmitGPUCommandBuffer SDL_SubmitGPUCommandBuffer_REAL
948#define SDL_SubmitGPUCommandBufferAndAcquireFence SDL_SubmitGPUCommandBufferAndAcquireFence_REAL
949#define SDL_SurfaceHasAlternateImages SDL_SurfaceHasAlternateImages_REAL
950#define SDL_SurfaceHasColorKey SDL_SurfaceHasColorKey_REAL
951#define SDL_SurfaceHasRLE SDL_SurfaceHasRLE_REAL
952#define SDL_SyncWindow SDL_SyncWindow_REAL
953#define SDL_TellIO SDL_TellIO_REAL
954#define SDL_TextInputActive SDL_TextInputActive_REAL
955#define SDL_TimeFromWindows SDL_TimeFromWindows_REAL
956#define SDL_TimeToDateTime SDL_TimeToDateTime_REAL
957#define SDL_TimeToWindows SDL_TimeToWindows_REAL
958#define SDL_TryLockMutex SDL_TryLockMutex_REAL
959#define SDL_TryLockRWLockForReading SDL_TryLockRWLockForReading_REAL
960#define SDL_TryLockRWLockForWriting SDL_TryLockRWLockForWriting_REAL
961#define SDL_TryLockSpinlock SDL_TryLockSpinlock_REAL
962#define SDL_TryWaitSemaphore SDL_TryWaitSemaphore_REAL
963#define SDL_UCS4ToUTF8 SDL_UCS4ToUTF8_REAL
964#define SDL_UnbindAudioStream SDL_UnbindAudioStream_REAL
965#define SDL_UnbindAudioStreams SDL_UnbindAudioStreams_REAL
966#define SDL_UnloadObject SDL_UnloadObject_REAL
967#define SDL_UnlockAudioStream SDL_UnlockAudioStream_REAL
968#define SDL_UnlockJoysticks SDL_UnlockJoysticks_REAL
969#define SDL_UnlockMutex SDL_UnlockMutex_REAL
970#define SDL_UnlockProperties SDL_UnlockProperties_REAL
971#define SDL_UnlockRWLock SDL_UnlockRWLock_REAL
972#define SDL_UnlockSpinlock SDL_UnlockSpinlock_REAL
973#define SDL_UnlockSurface SDL_UnlockSurface_REAL
974#define SDL_UnlockTexture SDL_UnlockTexture_REAL
975#define SDL_UnmapGPUTransferBuffer SDL_UnmapGPUTransferBuffer_REAL
976#define SDL_UnregisterApp SDL_UnregisterApp_REAL
977#define SDL_UnsetEnvironmentVariable SDL_UnsetEnvironmentVariable_REAL
978#define SDL_UpdateGamepads SDL_UpdateGamepads_REAL
979#define SDL_UpdateHapticEffect SDL_UpdateHapticEffect_REAL
980#define SDL_UpdateJoysticks SDL_UpdateJoysticks_REAL
981#define SDL_UpdateNVTexture SDL_UpdateNVTexture_REAL
982#define SDL_UpdateSensors SDL_UpdateSensors_REAL
983#define SDL_UpdateTexture SDL_UpdateTexture_REAL
984#define SDL_UpdateWindowSurface SDL_UpdateWindowSurface_REAL
985#define SDL_UpdateWindowSurfaceRects SDL_UpdateWindowSurfaceRects_REAL
986#define SDL_UpdateYUVTexture SDL_UpdateYUVTexture_REAL
987#define SDL_UploadToGPUBuffer SDL_UploadToGPUBuffer_REAL
988#define SDL_UploadToGPUTexture SDL_UploadToGPUTexture_REAL
989#define SDL_Vulkan_CreateSurface SDL_Vulkan_CreateSurface_REAL
990#define SDL_Vulkan_DestroySurface SDL_Vulkan_DestroySurface_REAL
991#define SDL_Vulkan_GetInstanceExtensions SDL_Vulkan_GetInstanceExtensions_REAL
992#define SDL_Vulkan_GetPresentationSupport SDL_Vulkan_GetPresentationSupport_REAL
993#define SDL_Vulkan_GetVkGetInstanceProcAddr SDL_Vulkan_GetVkGetInstanceProcAddr_REAL
994#define SDL_Vulkan_LoadLibrary SDL_Vulkan_LoadLibrary_REAL
995#define SDL_Vulkan_UnloadLibrary SDL_Vulkan_UnloadLibrary_REAL
996#define SDL_WaitCondition SDL_WaitCondition_REAL
997#define SDL_WaitConditionTimeout SDL_WaitConditionTimeout_REAL
998#define SDL_WaitEvent SDL_WaitEvent_REAL
999#define SDL_WaitEventTimeout SDL_WaitEventTimeout_REAL
1000#define SDL_WaitForGPUFences SDL_WaitForGPUFences_REAL
1001#define SDL_WaitForGPUIdle SDL_WaitForGPUIdle_REAL
1002#define SDL_WaitProcess SDL_WaitProcess_REAL
1003#define SDL_WaitSemaphore SDL_WaitSemaphore_REAL
1004#define SDL_WaitSemaphoreTimeout SDL_WaitSemaphoreTimeout_REAL
1005#define SDL_WaitThread SDL_WaitThread_REAL
1006#define SDL_WarpMouseGlobal SDL_WarpMouseGlobal_REAL
1007#define SDL_WarpMouseInWindow SDL_WarpMouseInWindow_REAL
1008#define SDL_WasInit SDL_WasInit_REAL
1009#define SDL_WindowHasSurface SDL_WindowHasSurface_REAL
1010#define SDL_WindowSupportsGPUPresentMode SDL_WindowSupportsGPUPresentMode_REAL
1011#define SDL_WindowSupportsGPUSwapchainComposition SDL_WindowSupportsGPUSwapchainComposition_REAL
1012#define SDL_WriteIO SDL_WriteIO_REAL
1013#define SDL_WriteS16BE SDL_WriteS16BE_REAL
1014#define SDL_WriteS16LE SDL_WriteS16LE_REAL
1015#define SDL_WriteS32BE SDL_WriteS32BE_REAL
1016#define SDL_WriteS32LE SDL_WriteS32LE_REAL
1017#define SDL_WriteS64BE SDL_WriteS64BE_REAL
1018#define SDL_WriteS64LE SDL_WriteS64LE_REAL
1019#define SDL_WriteS8 SDL_WriteS8_REAL
1020#define SDL_WriteStorageFile SDL_WriteStorageFile_REAL
1021#define SDL_WriteSurfacePixel SDL_WriteSurfacePixel_REAL
1022#define SDL_WriteSurfacePixelFloat SDL_WriteSurfacePixelFloat_REAL
1023#define SDL_WriteU16BE SDL_WriteU16BE_REAL
1024#define SDL_WriteU16LE SDL_WriteU16LE_REAL
1025#define SDL_WriteU32BE SDL_WriteU32BE_REAL
1026#define SDL_WriteU32LE SDL_WriteU32LE_REAL
1027#define SDL_WriteU64BE SDL_WriteU64BE_REAL
1028#define SDL_WriteU64LE SDL_WriteU64LE_REAL
1029#define SDL_WriteU8 SDL_WriteU8_REAL
1030#define SDL_abs SDL_abs_REAL
1031#define SDL_acos SDL_acos_REAL
1032#define SDL_acosf SDL_acosf_REAL
1033#define SDL_aligned_alloc SDL_aligned_alloc_REAL
1034#define SDL_aligned_free SDL_aligned_free_REAL
1035#define SDL_asin SDL_asin_REAL
1036#define SDL_asinf SDL_asinf_REAL
1037#define SDL_asprintf SDL_asprintf_REAL
1038#define SDL_atan SDL_atan_REAL
1039#define SDL_atan2 SDL_atan2_REAL
1040#define SDL_atan2f SDL_atan2f_REAL
1041#define SDL_atanf SDL_atanf_REAL
1042#define SDL_atof SDL_atof_REAL
1043#define SDL_atoi SDL_atoi_REAL
1044#define SDL_bsearch SDL_bsearch_REAL
1045#define SDL_bsearch_r SDL_bsearch_r_REAL
1046#define SDL_calloc SDL_calloc_REAL
1047#define SDL_ceil SDL_ceil_REAL
1048#define SDL_ceilf SDL_ceilf_REAL
1049#define SDL_copysign SDL_copysign_REAL
1050#define SDL_copysignf SDL_copysignf_REAL
1051#define SDL_cos SDL_cos_REAL
1052#define SDL_cosf SDL_cosf_REAL
1053#define SDL_crc16 SDL_crc16_REAL
1054#define SDL_crc32 SDL_crc32_REAL
1055#define SDL_exp SDL_exp_REAL
1056#define SDL_expf SDL_expf_REAL
1057#define SDL_fabs SDL_fabs_REAL
1058#define SDL_fabsf SDL_fabsf_REAL
1059#define SDL_floor SDL_floor_REAL
1060#define SDL_floorf SDL_floorf_REAL
1061#define SDL_fmod SDL_fmod_REAL
1062#define SDL_fmodf SDL_fmodf_REAL
1063#define SDL_free SDL_free_REAL
1064#define SDL_getenv SDL_getenv_REAL
1065#define SDL_getenv_unsafe SDL_getenv_unsafe_REAL
1066#define SDL_hid_ble_scan SDL_hid_ble_scan_REAL
1067#define SDL_hid_close SDL_hid_close_REAL
1068#define SDL_hid_device_change_count SDL_hid_device_change_count_REAL
1069#define SDL_hid_enumerate SDL_hid_enumerate_REAL
1070#define SDL_hid_exit SDL_hid_exit_REAL
1071#define SDL_hid_free_enumeration SDL_hid_free_enumeration_REAL
1072#define SDL_hid_get_device_info SDL_hid_get_device_info_REAL
1073#define SDL_hid_get_feature_report SDL_hid_get_feature_report_REAL
1074#define SDL_hid_get_indexed_string SDL_hid_get_indexed_string_REAL
1075#define SDL_hid_get_input_report SDL_hid_get_input_report_REAL
1076#define SDL_hid_get_manufacturer_string SDL_hid_get_manufacturer_string_REAL
1077#define SDL_hid_get_product_string SDL_hid_get_product_string_REAL
1078#define SDL_hid_get_report_descriptor SDL_hid_get_report_descriptor_REAL
1079#define SDL_hid_get_serial_number_string SDL_hid_get_serial_number_string_REAL
1080#define SDL_hid_init SDL_hid_init_REAL
1081#define SDL_hid_open SDL_hid_open_REAL
1082#define SDL_hid_open_path SDL_hid_open_path_REAL
1083#define SDL_hid_read SDL_hid_read_REAL
1084#define SDL_hid_read_timeout SDL_hid_read_timeout_REAL
1085#define SDL_hid_send_feature_report SDL_hid_send_feature_report_REAL
1086#define SDL_hid_set_nonblocking SDL_hid_set_nonblocking_REAL
1087#define SDL_hid_write SDL_hid_write_REAL
1088#define SDL_iconv SDL_iconv_REAL
1089#define SDL_iconv_close SDL_iconv_close_REAL
1090#define SDL_iconv_open SDL_iconv_open_REAL
1091#define SDL_iconv_string SDL_iconv_string_REAL
1092#define SDL_isalnum SDL_isalnum_REAL
1093#define SDL_isalpha SDL_isalpha_REAL
1094#define SDL_isblank SDL_isblank_REAL
1095#define SDL_iscntrl SDL_iscntrl_REAL
1096#define SDL_isdigit SDL_isdigit_REAL
1097#define SDL_isgraph SDL_isgraph_REAL
1098#define SDL_isinf SDL_isinf_REAL
1099#define SDL_isinff SDL_isinff_REAL
1100#define SDL_islower SDL_islower_REAL
1101#define SDL_isnan SDL_isnan_REAL
1102#define SDL_isnanf SDL_isnanf_REAL
1103#define SDL_isprint SDL_isprint_REAL
1104#define SDL_ispunct SDL_ispunct_REAL
1105#define SDL_isspace SDL_isspace_REAL
1106#define SDL_isupper SDL_isupper_REAL
1107#define SDL_isxdigit SDL_isxdigit_REAL
1108#define SDL_itoa SDL_itoa_REAL
1109#define SDL_lltoa SDL_lltoa_REAL
1110#define SDL_log SDL_log_REAL
1111#define SDL_log10 SDL_log10_REAL
1112#define SDL_log10f SDL_log10f_REAL
1113#define SDL_logf SDL_logf_REAL
1114#define SDL_lround SDL_lround_REAL
1115#define SDL_lroundf SDL_lroundf_REAL
1116#define SDL_ltoa SDL_ltoa_REAL
1117#define SDL_malloc SDL_malloc_REAL
1118#define SDL_memcmp SDL_memcmp_REAL
1119#define SDL_memcpy SDL_memcpy_REAL
1120#define SDL_memmove SDL_memmove_REAL
1121#define SDL_memset SDL_memset_REAL
1122#define SDL_memset4 SDL_memset4_REAL
1123#define SDL_modf SDL_modf_REAL
1124#define SDL_modff SDL_modff_REAL
1125#define SDL_murmur3_32 SDL_murmur3_32_REAL
1126#define SDL_pow SDL_pow_REAL
1127#define SDL_powf SDL_powf_REAL
1128#define SDL_qsort SDL_qsort_REAL
1129#define SDL_qsort_r SDL_qsort_r_REAL
1130#define SDL_rand SDL_rand_REAL
1131#define SDL_rand_bits SDL_rand_bits_REAL
1132#define SDL_rand_bits_r SDL_rand_bits_r_REAL
1133#define SDL_rand_r SDL_rand_r_REAL
1134#define SDL_randf SDL_randf_REAL
1135#define SDL_randf_r SDL_randf_r_REAL
1136#define SDL_realloc SDL_realloc_REAL
1137#define SDL_round SDL_round_REAL
1138#define SDL_roundf SDL_roundf_REAL
1139#define SDL_scalbn SDL_scalbn_REAL
1140#define SDL_scalbnf SDL_scalbnf_REAL
1141#define SDL_setenv_unsafe SDL_setenv_unsafe_REAL
1142#define SDL_sin SDL_sin_REAL
1143#define SDL_sinf SDL_sinf_REAL
1144#define SDL_snprintf SDL_snprintf_REAL
1145#define SDL_sqrt SDL_sqrt_REAL
1146#define SDL_sqrtf SDL_sqrtf_REAL
1147#define SDL_srand SDL_srand_REAL
1148#define SDL_sscanf SDL_sscanf_REAL
1149#define SDL_strcasecmp SDL_strcasecmp_REAL
1150#define SDL_strcasestr SDL_strcasestr_REAL
1151#define SDL_strchr SDL_strchr_REAL
1152#define SDL_strcmp SDL_strcmp_REAL
1153#define SDL_strdup SDL_strdup_REAL
1154#define SDL_strlcat SDL_strlcat_REAL
1155#define SDL_strlcpy SDL_strlcpy_REAL
1156#define SDL_strlen SDL_strlen_REAL
1157#define SDL_strlwr SDL_strlwr_REAL
1158#define SDL_strncasecmp SDL_strncasecmp_REAL
1159#define SDL_strncmp SDL_strncmp_REAL
1160#define SDL_strndup SDL_strndup_REAL
1161#define SDL_strnlen SDL_strnlen_REAL
1162#define SDL_strnstr SDL_strnstr_REAL
1163#define SDL_strpbrk SDL_strpbrk_REAL
1164#define SDL_strrchr SDL_strrchr_REAL
1165#define SDL_strrev SDL_strrev_REAL
1166#define SDL_strstr SDL_strstr_REAL
1167#define SDL_strtod SDL_strtod_REAL
1168#define SDL_strtok_r SDL_strtok_r_REAL
1169#define SDL_strtol SDL_strtol_REAL
1170#define SDL_strtoll SDL_strtoll_REAL
1171#define SDL_strtoul SDL_strtoul_REAL
1172#define SDL_strtoull SDL_strtoull_REAL
1173#define SDL_strupr SDL_strupr_REAL
1174#define SDL_swprintf SDL_swprintf_REAL
1175#define SDL_tan SDL_tan_REAL
1176#define SDL_tanf SDL_tanf_REAL
1177#define SDL_tolower SDL_tolower_REAL
1178#define SDL_toupper SDL_toupper_REAL
1179#define SDL_trunc SDL_trunc_REAL
1180#define SDL_truncf SDL_truncf_REAL
1181#define SDL_uitoa SDL_uitoa_REAL
1182#define SDL_ulltoa SDL_ulltoa_REAL
1183#define SDL_ultoa SDL_ultoa_REAL
1184#define SDL_unsetenv_unsafe SDL_unsetenv_unsafe_REAL
1185#define SDL_utf8strlcpy SDL_utf8strlcpy_REAL
1186#define SDL_utf8strlen SDL_utf8strlen_REAL
1187#define SDL_utf8strnlen SDL_utf8strnlen_REAL
1188#define SDL_vasprintf SDL_vasprintf_REAL
1189#define SDL_vsnprintf SDL_vsnprintf_REAL
1190#define SDL_vsscanf SDL_vsscanf_REAL
1191#define SDL_vswprintf SDL_vswprintf_REAL
1192#define SDL_wcscasecmp SDL_wcscasecmp_REAL
1193#define SDL_wcscmp SDL_wcscmp_REAL
1194#define SDL_wcsdup SDL_wcsdup_REAL
1195#define SDL_wcslcat SDL_wcslcat_REAL
1196#define SDL_wcslcpy SDL_wcslcpy_REAL
1197#define SDL_wcslen SDL_wcslen_REAL
1198#define SDL_wcsncasecmp SDL_wcsncasecmp_REAL
1199#define SDL_wcsncmp SDL_wcsncmp_REAL
1200#define SDL_wcsnlen SDL_wcsnlen_REAL
1201#define SDL_wcsnstr SDL_wcsnstr_REAL
1202#define SDL_wcsstr SDL_wcsstr_REAL
1203#define SDL_wcstol SDL_wcstol_REAL
1204#define SDL_StepBackUTF8 SDL_StepBackUTF8_REAL
1205#define SDL_DelayPrecise SDL_DelayPrecise_REAL
1206#define SDL_CalculateGPUTextureFormatSize SDL_CalculateGPUTextureFormatSize_REAL
1207#define SDL_SetErrorV SDL_SetErrorV_REAL
1208#define SDL_GetDefaultLogOutputFunction SDL_GetDefaultLogOutputFunction_REAL
1209#define SDL_RenderDebugText SDL_RenderDebugText_REAL
1210#define SDL_GetSandbox SDL_GetSandbox_REAL
1211#define SDL_CancelGPUCommandBuffer SDL_CancelGPUCommandBuffer_REAL
1212#define SDL_SaveFile_IO SDL_SaveFile_IO_REAL
1213#define SDL_SaveFile SDL_SaveFile_REAL
1214#define SDL_GetCurrentDirectory SDL_GetCurrentDirectory_REAL
1215#define SDL_IsAudioDevicePhysical SDL_IsAudioDevicePhysical_REAL
1216#define SDL_IsAudioDevicePlayback SDL_IsAudioDevicePlayback_REAL
1217#define SDL_AsyncIOFromFile SDL_AsyncIOFromFile_REAL
1218#define SDL_GetAsyncIOSize SDL_GetAsyncIOSize_REAL
1219#define SDL_ReadAsyncIO SDL_ReadAsyncIO_REAL
1220#define SDL_WriteAsyncIO SDL_WriteAsyncIO_REAL
1221#define SDL_CloseAsyncIO SDL_CloseAsyncIO_REAL
1222#define SDL_CreateAsyncIOQueue SDL_CreateAsyncIOQueue_REAL
1223#define SDL_DestroyAsyncIOQueue SDL_DestroyAsyncIOQueue_REAL
1224#define SDL_GetAsyncIOResult SDL_GetAsyncIOResult_REAL
1225#define SDL_WaitAsyncIOResult SDL_WaitAsyncIOResult_REAL
1226#define SDL_SignalAsyncIOQueue SDL_SignalAsyncIOQueue_REAL
1227#define SDL_LoadFileAsync SDL_LoadFileAsync_REAL
1228#define SDL_ShowFileDialogWithProperties SDL_ShowFileDialogWithProperties_REAL
1229#define SDL_IsMainThread SDL_IsMainThread_REAL
1230#define SDL_RunOnMainThread SDL_RunOnMainThread_REAL
1231#define SDL_SetGPUAllowedFramesInFlight SDL_SetGPUAllowedFramesInFlight_REAL
1232#define SDL_RenderTextureAffine SDL_RenderTextureAffine_REAL
1233#define SDL_WaitForGPUSwapchain SDL_WaitForGPUSwapchain_REAL
1234#define SDL_WaitAndAcquireGPUSwapchainTexture SDL_WaitAndAcquireGPUSwapchainTexture_REAL
1235#define SDL_RenderDebugTextFormat SDL_RenderDebugTextFormat_REAL
1236#define SDL_CreateTray SDL_CreateTray_REAL
1237#define SDL_SetTrayIcon SDL_SetTrayIcon_REAL
1238#define SDL_SetTrayTooltip SDL_SetTrayTooltip_REAL
1239#define SDL_CreateTrayMenu SDL_CreateTrayMenu_REAL
1240#define SDL_CreateTraySubmenu SDL_CreateTraySubmenu_REAL
1241#define SDL_GetTrayMenu SDL_GetTrayMenu_REAL
1242#define SDL_GetTraySubmenu SDL_GetTraySubmenu_REAL
1243#define SDL_GetTrayEntries SDL_GetTrayEntries_REAL
1244#define SDL_RemoveTrayEntry SDL_RemoveTrayEntry_REAL
1245#define SDL_InsertTrayEntryAt SDL_InsertTrayEntryAt_REAL
1246#define SDL_SetTrayEntryLabel SDL_SetTrayEntryLabel_REAL
1247#define SDL_GetTrayEntryLabel SDL_GetTrayEntryLabel_REAL
1248#define SDL_SetTrayEntryChecked SDL_SetTrayEntryChecked_REAL
1249#define SDL_GetTrayEntryChecked SDL_GetTrayEntryChecked_REAL
1250#define SDL_SetTrayEntryEnabled SDL_SetTrayEntryEnabled_REAL
1251#define SDL_GetTrayEntryEnabled SDL_GetTrayEntryEnabled_REAL
1252#define SDL_SetTrayEntryCallback SDL_SetTrayEntryCallback_REAL
1253#define SDL_DestroyTray SDL_DestroyTray_REAL
1254#define SDL_GetTrayEntryParent SDL_GetTrayEntryParent_REAL
1255#define SDL_GetTrayMenuParentEntry SDL_GetTrayMenuParentEntry_REAL
1256#define SDL_GetTrayMenuParentTray SDL_GetTrayMenuParentTray_REAL
1257#define SDL_GetThreadState SDL_GetThreadState_REAL
1258#define SDL_AudioStreamDevicePaused SDL_AudioStreamDevicePaused_REAL
1259#define SDL_ClickTrayEntry SDL_ClickTrayEntry_REAL
1260#define SDL_UpdateTrays SDL_UpdateTrays_REAL
1261#define SDL_StretchSurface SDL_StretchSurface_REAL
1262#define SDL_SetRelativeMouseTransform SDL_SetRelativeMouseTransform_REAL
1263#define SDL_RenderTexture9GridTiled SDL_RenderTexture9GridTiled_REAL
1264#define SDL_SetDefaultTextureScaleMode SDL_SetDefaultTextureScaleMode_REAL
1265#define SDL_GetDefaultTextureScaleMode SDL_GetDefaultTextureScaleMode_REAL
1266#define SDL_CreateGPURenderState SDL_CreateGPURenderState_REAL
1267#define SDL_SetGPURenderStateFragmentUniforms SDL_SetGPURenderStateFragmentUniforms_REAL
1268#define SDL_SetRenderGPUState SDL_SetRenderGPUState_REAL
1269#define SDL_DestroyGPURenderState SDL_DestroyGPURenderState_REAL
1270