1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | |
23 | // DO NOT EDIT THIS FILE BY HAND. It is autogenerated by gendynapi.py. |
24 | |
25 | #if !SDL_DYNAMIC_API |
26 | #error You should not be here. |
27 | #endif |
28 | |
29 | // New API symbols are added at the end |
30 | #define SDL_AcquireCameraFrame SDL_AcquireCameraFrame_REAL |
31 | #define SDL_AcquireGPUCommandBuffer SDL_AcquireGPUCommandBuffer_REAL |
32 | #define SDL_AcquireGPUSwapchainTexture SDL_AcquireGPUSwapchainTexture_REAL |
33 | #define SDL_AddAtomicInt SDL_AddAtomicInt_REAL |
34 | #define SDL_AddEventWatch SDL_AddEventWatch_REAL |
35 | #define SDL_AddGamepadMapping SDL_AddGamepadMapping_REAL |
36 | #define SDL_AddGamepadMappingsFromFile SDL_AddGamepadMappingsFromFile_REAL |
37 | #define SDL_AddGamepadMappingsFromIO SDL_AddGamepadMappingsFromIO_REAL |
38 | #define SDL_AddHintCallback SDL_AddHintCallback_REAL |
39 | #define SDL_AddSurfaceAlternateImage SDL_AddSurfaceAlternateImage_REAL |
40 | #define SDL_AddTimer SDL_AddTimer_REAL |
41 | #define SDL_AddTimerNS SDL_AddTimerNS_REAL |
42 | #define SDL_AddVulkanRenderSemaphores SDL_AddVulkanRenderSemaphores_REAL |
43 | #define SDL_AttachVirtualJoystick SDL_AttachVirtualJoystick_REAL |
44 | #define SDL_AudioDevicePaused SDL_AudioDevicePaused_REAL |
45 | #define SDL_BeginGPUComputePass SDL_BeginGPUComputePass_REAL |
46 | #define SDL_BeginGPUCopyPass SDL_BeginGPUCopyPass_REAL |
47 | #define SDL_BeginGPURenderPass SDL_BeginGPURenderPass_REAL |
48 | #define SDL_BindAudioStream SDL_BindAudioStream_REAL |
49 | #define SDL_BindAudioStreams SDL_BindAudioStreams_REAL |
50 | #define SDL_BindGPUComputePipeline SDL_BindGPUComputePipeline_REAL |
51 | #define SDL_BindGPUComputeSamplers SDL_BindGPUComputeSamplers_REAL |
52 | #define SDL_BindGPUComputeStorageBuffers SDL_BindGPUComputeStorageBuffers_REAL |
53 | #define SDL_BindGPUComputeStorageTextures SDL_BindGPUComputeStorageTextures_REAL |
54 | #define SDL_BindGPUFragmentSamplers SDL_BindGPUFragmentSamplers_REAL |
55 | #define SDL_BindGPUFragmentStorageBuffers SDL_BindGPUFragmentStorageBuffers_REAL |
56 | #define SDL_BindGPUFragmentStorageTextures SDL_BindGPUFragmentStorageTextures_REAL |
57 | #define SDL_BindGPUGraphicsPipeline SDL_BindGPUGraphicsPipeline_REAL |
58 | #define SDL_BindGPUIndexBuffer SDL_BindGPUIndexBuffer_REAL |
59 | #define SDL_BindGPUVertexBuffers SDL_BindGPUVertexBuffers_REAL |
60 | #define SDL_BindGPUVertexSamplers SDL_BindGPUVertexSamplers_REAL |
61 | #define SDL_BindGPUVertexStorageBuffers SDL_BindGPUVertexStorageBuffers_REAL |
62 | #define SDL_BindGPUVertexStorageTextures SDL_BindGPUVertexStorageTextures_REAL |
63 | #define SDL_BlitGPUTexture SDL_BlitGPUTexture_REAL |
64 | #define SDL_BlitSurface SDL_BlitSurface_REAL |
65 | #define SDL_BlitSurface9Grid SDL_BlitSurface9Grid_REAL |
66 | #define SDL_BlitSurfaceScaled SDL_BlitSurfaceScaled_REAL |
67 | #define SDL_BlitSurfaceTiled SDL_BlitSurfaceTiled_REAL |
68 | #define SDL_BlitSurfaceTiledWithScale SDL_BlitSurfaceTiledWithScale_REAL |
69 | #define SDL_BlitSurfaceUnchecked SDL_BlitSurfaceUnchecked_REAL |
70 | #define SDL_BlitSurfaceUncheckedScaled SDL_BlitSurfaceUncheckedScaled_REAL |
71 | #define SDL_BroadcastCondition SDL_BroadcastCondition_REAL |
72 | #define SDL_CaptureMouse SDL_CaptureMouse_REAL |
73 | #define SDL_ClaimWindowForGPUDevice SDL_ClaimWindowForGPUDevice_REAL |
74 | #define SDL_CleanupTLS SDL_CleanupTLS_REAL |
75 | #define SDL_ClearAudioStream SDL_ClearAudioStream_REAL |
76 | #define SDL_ClearClipboardData SDL_ClearClipboardData_REAL |
77 | #define SDL_ClearComposition SDL_ClearComposition_REAL |
78 | #define SDL_ClearError SDL_ClearError_REAL |
79 | #define SDL_ClearProperty SDL_ClearProperty_REAL |
80 | #define SDL_ClearSurface SDL_ClearSurface_REAL |
81 | #define SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL |
82 | #define SDL_CloseCamera SDL_CloseCamera_REAL |
83 | #define SDL_CloseGamepad SDL_CloseGamepad_REAL |
84 | #define SDL_CloseHaptic SDL_CloseHaptic_REAL |
85 | #define SDL_CloseIO SDL_CloseIO_REAL |
86 | #define SDL_CloseJoystick SDL_CloseJoystick_REAL |
87 | #define SDL_CloseSensor SDL_CloseSensor_REAL |
88 | #define SDL_CloseStorage SDL_CloseStorage_REAL |
89 | #define SDL_CompareAndSwapAtomicInt SDL_CompareAndSwapAtomicInt_REAL |
90 | #define SDL_CompareAndSwapAtomicPointer SDL_CompareAndSwapAtomicPointer_REAL |
91 | #define SDL_CompareAndSwapAtomicU32 SDL_CompareAndSwapAtomicU32_REAL |
92 | #define SDL_ComposeCustomBlendMode SDL_ComposeCustomBlendMode_REAL |
93 | #define SDL_ConvertAudioSamples SDL_ConvertAudioSamples_REAL |
94 | #define SDL_ConvertEventToRenderCoordinates SDL_ConvertEventToRenderCoordinates_REAL |
95 | #define SDL_ConvertPixels SDL_ConvertPixels_REAL |
96 | #define SDL_ConvertPixelsAndColorspace SDL_ConvertPixelsAndColorspace_REAL |
97 | #define SDL_ConvertSurface SDL_ConvertSurface_REAL |
98 | #define SDL_ConvertSurfaceAndColorspace SDL_ConvertSurfaceAndColorspace_REAL |
99 | #define SDL_CopyFile SDL_CopyFile_REAL |
100 | #define SDL_CopyGPUBufferToBuffer SDL_CopyGPUBufferToBuffer_REAL |
101 | #define SDL_CopyGPUTextureToTexture SDL_CopyGPUTextureToTexture_REAL |
102 | #define SDL_CopyProperties SDL_CopyProperties_REAL |
103 | #define SDL_CopyStorageFile SDL_CopyStorageFile_REAL |
104 | #define SDL_CreateAudioStream SDL_CreateAudioStream_REAL |
105 | #define SDL_CreateColorCursor SDL_CreateColorCursor_REAL |
106 | #define SDL_CreateCondition SDL_CreateCondition_REAL |
107 | #define SDL_CreateCursor SDL_CreateCursor_REAL |
108 | #define SDL_CreateDirectory SDL_CreateDirectory_REAL |
109 | #define SDL_CreateEnvironment SDL_CreateEnvironment_REAL |
110 | #define SDL_CreateGPUBuffer SDL_CreateGPUBuffer_REAL |
111 | #define SDL_CreateGPUComputePipeline SDL_CreateGPUComputePipeline_REAL |
112 | #define SDL_CreateGPUDevice SDL_CreateGPUDevice_REAL |
113 | #define SDL_CreateGPUDeviceWithProperties SDL_CreateGPUDeviceWithProperties_REAL |
114 | #define SDL_CreateGPUGraphicsPipeline SDL_CreateGPUGraphicsPipeline_REAL |
115 | #define SDL_CreateGPUSampler SDL_CreateGPUSampler_REAL |
116 | #define SDL_CreateGPUShader SDL_CreateGPUShader_REAL |
117 | #define SDL_CreateGPUTexture SDL_CreateGPUTexture_REAL |
118 | #define SDL_CreateGPUTransferBuffer SDL_CreateGPUTransferBuffer_REAL |
119 | #define SDL_CreateHapticEffect SDL_CreateHapticEffect_REAL |
120 | #define SDL_CreateMutex SDL_CreateMutex_REAL |
121 | #define SDL_CreatePalette SDL_CreatePalette_REAL |
122 | #define SDL_CreatePopupWindow_REAL |
123 | #define SDL_CreateProcess SDL_CreateProcess_REAL |
124 | #define SDL_CreateProcessWithProperties SDL_CreateProcessWithProperties_REAL |
125 | #define SDL_CreateProperties SDL_CreateProperties_REAL |
126 | #define SDL_CreateRWLock SDL_CreateRWLock_REAL |
127 | #define SDL_CreateRenderer SDL_CreateRenderer_REAL |
128 | #define SDL_CreateRendererWithProperties SDL_CreateRendererWithProperties_REAL |
129 | #define SDL_CreateSemaphore SDL_CreateSemaphore_REAL |
130 | #define SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL |
131 | #define SDL_CreateStorageDirectory SDL_CreateStorageDirectory_REAL |
132 | #define SDL_CreateSurface SDL_CreateSurface_REAL |
133 | #define SDL_CreateSurfaceFrom SDL_CreateSurfaceFrom_REAL |
134 | #define SDL_CreateSurfacePalette SDL_CreateSurfacePalette_REAL |
135 | #define SDL_CreateSystemCursor SDL_CreateSystemCursor_REAL |
136 | #define SDL_CreateTexture SDL_CreateTexture_REAL |
137 | #define SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL |
138 | #define SDL_CreateTextureWithProperties SDL_CreateTextureWithProperties_REAL |
139 | #define SDL_CreateThreadRuntime SDL_CreateThreadRuntime_REAL |
140 | #define SDL_CreateThreadWithPropertiesRuntime SDL_CreateThreadWithPropertiesRuntime_REAL |
141 | #define SDL_CreateWindow SDL_CreateWindow_REAL |
142 | #define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL |
143 | #define SDL_CreateWindowWithProperties SDL_CreateWindowWithProperties_REAL |
144 | #define SDL_CursorVisible SDL_CursorVisible_REAL |
145 | #define SDL_DateTimeToTime SDL_DateTimeToTime_REAL |
146 | #define SDL_Delay SDL_Delay_REAL |
147 | #define SDL_DelayNS SDL_DelayNS_REAL |
148 | #define SDL_DestroyAudioStream SDL_DestroyAudioStream_REAL |
149 | #define SDL_DestroyCondition SDL_DestroyCondition_REAL |
150 | #define SDL_DestroyCursor SDL_DestroyCursor_REAL |
151 | #define SDL_DestroyEnvironment SDL_DestroyEnvironment_REAL |
152 | #define SDL_DestroyGPUDevice SDL_DestroyGPUDevice_REAL |
153 | #define SDL_DestroyHapticEffect SDL_DestroyHapticEffect_REAL |
154 | #define SDL_DestroyMutex SDL_DestroyMutex_REAL |
155 | #define SDL_DestroyPalette SDL_DestroyPalette_REAL |
156 | #define SDL_DestroyProcess SDL_DestroyProcess_REAL |
157 | #define SDL_DestroyProperties SDL_DestroyProperties_REAL |
158 | #define SDL_DestroyRWLock SDL_DestroyRWLock_REAL |
159 | #define SDL_DestroyRenderer SDL_DestroyRenderer_REAL |
160 | #define SDL_DestroySemaphore SDL_DestroySemaphore_REAL |
161 | #define SDL_DestroySurface SDL_DestroySurface_REAL |
162 | #define SDL_DestroyTexture SDL_DestroyTexture_REAL |
163 | #define SDL_DestroyWindow SDL_DestroyWindow_REAL |
164 | #define SDL_DestroyWindowSurface SDL_DestroyWindowSurface_REAL |
165 | #define SDL_DetachThread SDL_DetachThread_REAL |
166 | #define SDL_DetachVirtualJoystick SDL_DetachVirtualJoystick_REAL |
167 | #define SDL_DisableScreenSaver SDL_DisableScreenSaver_REAL |
168 | #define SDL_DispatchGPUCompute SDL_DispatchGPUCompute_REAL |
169 | #define SDL_DispatchGPUComputeIndirect SDL_DispatchGPUComputeIndirect_REAL |
170 | #define SDL_DownloadFromGPUBuffer SDL_DownloadFromGPUBuffer_REAL |
171 | #define SDL_DownloadFromGPUTexture SDL_DownloadFromGPUTexture_REAL |
172 | #define SDL_DrawGPUIndexedPrimitives SDL_DrawGPUIndexedPrimitives_REAL |
173 | #define SDL_DrawGPUIndexedPrimitivesIndirect SDL_DrawGPUIndexedPrimitivesIndirect_REAL |
174 | #define SDL_DrawGPUPrimitives SDL_DrawGPUPrimitives_REAL |
175 | #define SDL_DrawGPUPrimitivesIndirect SDL_DrawGPUPrimitivesIndirect_REAL |
176 | #define SDL_DuplicateSurface SDL_DuplicateSurface_REAL |
177 | #define SDL_EGL_GetCurrentConfig SDL_EGL_GetCurrentConfig_REAL |
178 | #define SDL_EGL_GetCurrentDisplay SDL_EGL_GetCurrentDisplay_REAL |
179 | #define SDL_EGL_GetProcAddress SDL_EGL_GetProcAddress_REAL |
180 | #define SDL_EGL_GetWindowSurface SDL_EGL_GetWindowSurface_REAL |
181 | #define SDL_EGL_SetAttributeCallbacks SDL_EGL_SetAttributeCallbacks_REAL |
182 | #define SDL_EnableScreenSaver SDL_EnableScreenSaver_REAL |
183 | #define SDL_EndGPUComputePass SDL_EndGPUComputePass_REAL |
184 | #define SDL_EndGPUCopyPass SDL_EndGPUCopyPass_REAL |
185 | #define SDL_EndGPURenderPass SDL_EndGPURenderPass_REAL |
186 | #define SDL_EnterAppMainCallbacks SDL_EnterAppMainCallbacks_REAL |
187 | #define SDL_EnumerateDirectory SDL_EnumerateDirectory_REAL |
188 | #define SDL_EnumerateProperties SDL_EnumerateProperties_REAL |
189 | #define SDL_EnumerateStorageDirectory SDL_EnumerateStorageDirectory_REAL |
190 | #define SDL_EventEnabled SDL_EventEnabled_REAL |
191 | #define SDL_FillSurfaceRect SDL_FillSurfaceRect_REAL |
192 | #define SDL_FillSurfaceRects SDL_FillSurfaceRects_REAL |
193 | #define SDL_FilterEvents SDL_FilterEvents_REAL |
194 | #define SDL_FlashWindow SDL_FlashWindow_REAL |
195 | #define SDL_FlipSurface SDL_FlipSurface_REAL |
196 | #define SDL_FlushAudioStream SDL_FlushAudioStream_REAL |
197 | #define SDL_FlushEvent SDL_FlushEvent_REAL |
198 | #define SDL_FlushEvents SDL_FlushEvents_REAL |
199 | #define SDL_FlushIO SDL_FlushIO_REAL |
200 | #define SDL_FlushRenderer SDL_FlushRenderer_REAL |
201 | #define SDL_GDKResumeGPU SDL_GDKResumeGPU_REAL |
202 | #define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL |
203 | #define SDL_GDKSuspendGPU SDL_GDKSuspendGPU_REAL |
204 | #define SDL_GL_CreateContext SDL_GL_CreateContext_REAL |
205 | #define SDL_GL_DestroyContext SDL_GL_DestroyContext_REAL |
206 | #define SDL_GL_ExtensionSupported SDL_GL_ExtensionSupported_REAL |
207 | #define SDL_GL_GetAttribute SDL_GL_GetAttribute_REAL |
208 | #define SDL_GL_GetCurrentContext SDL_GL_GetCurrentContext_REAL |
209 | #define SDL_GL_GetCurrentWindow SDL_GL_GetCurrentWindow_REAL |
210 | #define SDL_GL_GetProcAddress SDL_GL_GetProcAddress_REAL |
211 | #define SDL_GL_GetSwapInterval SDL_GL_GetSwapInterval_REAL |
212 | #define SDL_GL_LoadLibrary SDL_GL_LoadLibrary_REAL |
213 | #define SDL_GL_MakeCurrent SDL_GL_MakeCurrent_REAL |
214 | #define SDL_GL_ResetAttributes SDL_GL_ResetAttributes_REAL |
215 | #define SDL_GL_SetAttribute SDL_GL_SetAttribute_REAL |
216 | #define SDL_GL_SetSwapInterval SDL_GL_SetSwapInterval_REAL |
217 | #define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL |
218 | #define SDL_GL_UnloadLibrary SDL_GL_UnloadLibrary_REAL |
219 | #define SDL_GPUSupportsProperties SDL_GPUSupportsProperties_REAL |
220 | #define SDL_GPUSupportsShaderFormats SDL_GPUSupportsShaderFormats_REAL |
221 | #define SDL_GPUTextureFormatTexelBlockSize SDL_GPUTextureFormatTexelBlockSize_REAL |
222 | #define SDL_GPUTextureSupportsFormat SDL_GPUTextureSupportsFormat_REAL |
223 | #define SDL_GPUTextureSupportsSampleCount SDL_GPUTextureSupportsSampleCount_REAL |
224 | #define SDL_GUIDToString SDL_GUIDToString_REAL |
225 | #define SDL_GamepadConnected SDL_GamepadConnected_REAL |
226 | #define SDL_GamepadEventsEnabled SDL_GamepadEventsEnabled_REAL |
227 | #define SDL_GamepadHasAxis SDL_GamepadHasAxis_REAL |
228 | #define SDL_GamepadHasButton SDL_GamepadHasButton_REAL |
229 | #define SDL_GamepadHasSensor SDL_GamepadHasSensor_REAL |
230 | #define SDL_GamepadSensorEnabled SDL_GamepadSensorEnabled_REAL |
231 | #define SDL_GenerateMipmapsForGPUTexture SDL_GenerateMipmapsForGPUTexture_REAL |
232 | #define SDL_GetAndroidActivity SDL_GetAndroidActivity_REAL |
233 | #define SDL_GetAndroidCachePath SDL_GetAndroidCachePath_REAL |
234 | #define SDL_GetAndroidExternalStoragePath SDL_GetAndroidExternalStoragePath_REAL |
235 | #define SDL_GetAndroidExternalStorageState SDL_GetAndroidExternalStorageState_REAL |
236 | #define SDL_GetAndroidInternalStoragePath SDL_GetAndroidInternalStoragePath_REAL |
237 | #define SDL_GetAndroidJNIEnv SDL_GetAndroidJNIEnv_REAL |
238 | #define SDL_GetAndroidSDKVersion SDL_GetAndroidSDKVersion_REAL |
239 | #define SDL_GetAppMetadataProperty SDL_GetAppMetadataProperty_REAL |
240 | #define SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL |
241 | #define SDL_GetAssertionReport SDL_GetAssertionReport_REAL |
242 | #define SDL_GetAtomicInt SDL_GetAtomicInt_REAL |
243 | #define SDL_GetAtomicPointer SDL_GetAtomicPointer_REAL |
244 | #define SDL_GetAtomicU32 SDL_GetAtomicU32_REAL |
245 | #define SDL_GetAudioDeviceChannelMap SDL_GetAudioDeviceChannelMap_REAL |
246 | #define SDL_GetAudioDeviceFormat SDL_GetAudioDeviceFormat_REAL |
247 | #define SDL_GetAudioDeviceGain SDL_GetAudioDeviceGain_REAL |
248 | #define SDL_GetAudioDeviceName SDL_GetAudioDeviceName_REAL |
249 | #define SDL_GetAudioDriver SDL_GetAudioDriver_REAL |
250 | #define SDL_GetAudioFormatName SDL_GetAudioFormatName_REAL |
251 | #define SDL_GetAudioPlaybackDevices SDL_GetAudioPlaybackDevices_REAL |
252 | #define SDL_GetAudioRecordingDevices SDL_GetAudioRecordingDevices_REAL |
253 | #define SDL_GetAudioStreamAvailable SDL_GetAudioStreamAvailable_REAL |
254 | #define SDL_GetAudioStreamData SDL_GetAudioStreamData_REAL |
255 | #define SDL_GetAudioStreamDevice SDL_GetAudioStreamDevice_REAL |
256 | #define SDL_GetAudioStreamFormat SDL_GetAudioStreamFormat_REAL |
257 | #define SDL_GetAudioStreamFrequencyRatio SDL_GetAudioStreamFrequencyRatio_REAL |
258 | #define SDL_GetAudioStreamGain SDL_GetAudioStreamGain_REAL |
259 | #define SDL_GetAudioStreamInputChannelMap SDL_GetAudioStreamInputChannelMap_REAL |
260 | #define SDL_GetAudioStreamOutputChannelMap SDL_GetAudioStreamOutputChannelMap_REAL |
261 | #define SDL_GetAudioStreamProperties SDL_GetAudioStreamProperties_REAL |
262 | #define SDL_GetAudioStreamQueued SDL_GetAudioStreamQueued_REAL |
263 | #define SDL_GetBasePath SDL_GetBasePath_REAL |
264 | #define SDL_GetBooleanProperty SDL_GetBooleanProperty_REAL |
265 | #define SDL_GetCPUCacheLineSize SDL_GetCPUCacheLineSize_REAL |
266 | #define SDL_GetCameraDriver SDL_GetCameraDriver_REAL |
267 | #define SDL_GetCameraFormat SDL_GetCameraFormat_REAL |
268 | #define SDL_GetCameraID SDL_GetCameraID_REAL |
269 | #define SDL_GetCameraName SDL_GetCameraName_REAL |
270 | #define SDL_GetCameraPermissionState SDL_GetCameraPermissionState_REAL |
271 | #define SDL_GetCameraPosition SDL_GetCameraPosition_REAL |
272 | #define SDL_GetCameraProperties SDL_GetCameraProperties_REAL |
273 | #define SDL_GetCameraSupportedFormats SDL_GetCameraSupportedFormats_REAL |
274 | #define SDL_GetCameras SDL_GetCameras_REAL |
275 | #define SDL_GetClipboardData SDL_GetClipboardData_REAL |
276 | #define SDL_GetClipboardMimeTypes SDL_GetClipboardMimeTypes_REAL |
277 | #define SDL_GetClipboardText SDL_GetClipboardText_REAL |
278 | #define SDL_GetClosestFullscreenDisplayMode SDL_GetClosestFullscreenDisplayMode_REAL |
279 | #define SDL_GetCurrentAudioDriver SDL_GetCurrentAudioDriver_REAL |
280 | #define SDL_GetCurrentCameraDriver SDL_GetCurrentCameraDriver_REAL |
281 | #define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL |
282 | #define SDL_GetCurrentDisplayOrientation SDL_GetCurrentDisplayOrientation_REAL |
283 | #define SDL_GetCurrentRenderOutputSize SDL_GetCurrentRenderOutputSize_REAL |
284 | #define SDL_GetCurrentThreadID SDL_GetCurrentThreadID_REAL |
285 | #define SDL_GetCurrentTime SDL_GetCurrentTime_REAL |
286 | #define SDL_GetCurrentVideoDriver SDL_GetCurrentVideoDriver_REAL |
287 | #define SDL_GetCursor SDL_GetCursor_REAL |
288 | #define SDL_GetDXGIOutputInfo SDL_GetDXGIOutputInfo_REAL |
289 | #define SDL_GetDateTimeLocalePreferences SDL_GetDateTimeLocalePreferences_REAL |
290 | #define SDL_GetDayOfWeek SDL_GetDayOfWeek_REAL |
291 | #define SDL_GetDayOfYear SDL_GetDayOfYear_REAL |
292 | #define SDL_GetDaysInMonth SDL_GetDaysInMonth_REAL |
293 | #define SDL_GetDefaultAssertionHandler SDL_GetDefaultAssertionHandler_REAL |
294 | #define SDL_GetDefaultCursor SDL_GetDefaultCursor_REAL |
295 | #define SDL_GetDesktopDisplayMode SDL_GetDesktopDisplayMode_REAL |
296 | #define SDL_GetDirect3D9AdapterIndex SDL_GetDirect3D9AdapterIndex_REAL |
297 | #define SDL_GetDisplayBounds SDL_GetDisplayBounds_REAL |
298 | #define SDL_GetDisplayContentScale SDL_GetDisplayContentScale_REAL |
299 | #define SDL_GetDisplayForPoint SDL_GetDisplayForPoint_REAL |
300 | #define SDL_GetDisplayForRect SDL_GetDisplayForRect_REAL |
301 | #define SDL_GetDisplayForWindow SDL_GetDisplayForWindow_REAL |
302 | #define SDL_GetDisplayName SDL_GetDisplayName_REAL |
303 | #define SDL_GetDisplayProperties SDL_GetDisplayProperties_REAL |
304 | #define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL |
305 | #define SDL_GetDisplays SDL_GetDisplays_REAL |
306 | #define SDL_GetEnvironment SDL_GetEnvironment_REAL |
307 | #define SDL_GetEnvironmentVariable SDL_GetEnvironmentVariable_REAL |
308 | #define SDL_GetEnvironmentVariables SDL_GetEnvironmentVariables_REAL |
309 | #define SDL_GetError SDL_GetError_REAL |
310 | #define SDL_GetEventFilter SDL_GetEventFilter_REAL |
311 | #define SDL_GetFloatProperty SDL_GetFloatProperty_REAL |
312 | #define SDL_GetFullscreenDisplayModes SDL_GetFullscreenDisplayModes_REAL |
313 | #define SDL_GetGDKDefaultUser SDL_GetGDKDefaultUser_REAL |
314 | #define SDL_GetGDKTaskQueue SDL_GetGDKTaskQueue_REAL |
315 | #define SDL_GetGPUDeviceDriver SDL_GetGPUDeviceDriver_REAL |
316 | #define SDL_GetGPUDriver SDL_GetGPUDriver_REAL |
317 | #define SDL_GetGPUShaderFormats SDL_GetGPUShaderFormats_REAL |
318 | #define SDL_GetGPUSwapchainTextureFormat SDL_GetGPUSwapchainTextureFormat_REAL |
319 | #define SDL_GetGamepadAppleSFSymbolsNameForAxis SDL_GetGamepadAppleSFSymbolsNameForAxis_REAL |
320 | #define SDL_GetGamepadAppleSFSymbolsNameForButton SDL_GetGamepadAppleSFSymbolsNameForButton_REAL |
321 | #define SDL_GetGamepadAxis SDL_GetGamepadAxis_REAL |
322 | #define SDL_GetGamepadAxisFromString SDL_GetGamepadAxisFromString_REAL |
323 | #define SDL_GetGamepadBindings SDL_GetGamepadBindings_REAL |
324 | #define SDL_GetGamepadButton SDL_GetGamepadButton_REAL |
325 | #define SDL_GetGamepadButtonFromString SDL_GetGamepadButtonFromString_REAL |
326 | #define SDL_GetGamepadButtonLabel SDL_GetGamepadButtonLabel_REAL |
327 | #define SDL_GetGamepadButtonLabelForType SDL_GetGamepadButtonLabelForType_REAL |
328 | #define SDL_GetGamepadConnectionState SDL_GetGamepadConnectionState_REAL |
329 | #define SDL_GetGamepadFirmwareVersion SDL_GetGamepadFirmwareVersion_REAL |
330 | #define SDL_GetGamepadFromID SDL_GetGamepadFromID_REAL |
331 | #define SDL_GetGamepadFromPlayerIndex SDL_GetGamepadFromPlayerIndex_REAL |
332 | #define SDL_GetGamepadGUIDForID SDL_GetGamepadGUIDForID_REAL |
333 | #define SDL_GetGamepadID SDL_GetGamepadID_REAL |
334 | #define SDL_GetGamepadJoystick SDL_GetGamepadJoystick_REAL |
335 | #define SDL_GetGamepadMapping SDL_GetGamepadMapping_REAL |
336 | #define SDL_GetGamepadMappingForGUID SDL_GetGamepadMappingForGUID_REAL |
337 | #define SDL_GetGamepadMappingForID SDL_GetGamepadMappingForID_REAL |
338 | #define SDL_GetGamepadMappings SDL_GetGamepadMappings_REAL |
339 | #define SDL_GetGamepadName SDL_GetGamepadName_REAL |
340 | #define SDL_GetGamepadNameForID SDL_GetGamepadNameForID_REAL |
341 | #define SDL_GetGamepadPath SDL_GetGamepadPath_REAL |
342 | #define SDL_GetGamepadPathForID SDL_GetGamepadPathForID_REAL |
343 | #define SDL_GetGamepadPlayerIndex SDL_GetGamepadPlayerIndex_REAL |
344 | #define SDL_GetGamepadPlayerIndexForID SDL_GetGamepadPlayerIndexForID_REAL |
345 | #define SDL_GetGamepadPowerInfo SDL_GetGamepadPowerInfo_REAL |
346 | #define SDL_GetGamepadProduct SDL_GetGamepadProduct_REAL |
347 | #define SDL_GetGamepadProductForID SDL_GetGamepadProductForID_REAL |
348 | #define SDL_GetGamepadProductVersion SDL_GetGamepadProductVersion_REAL |
349 | #define SDL_GetGamepadProductVersionForID SDL_GetGamepadProductVersionForID_REAL |
350 | #define SDL_GetGamepadProperties SDL_GetGamepadProperties_REAL |
351 | #define SDL_GetGamepadSensorData SDL_GetGamepadSensorData_REAL |
352 | #define SDL_GetGamepadSensorDataRate SDL_GetGamepadSensorDataRate_REAL |
353 | #define SDL_GetGamepadSerial SDL_GetGamepadSerial_REAL |
354 | #define SDL_GetGamepadSteamHandle SDL_GetGamepadSteamHandle_REAL |
355 | #define SDL_GetGamepadStringForAxis SDL_GetGamepadStringForAxis_REAL |
356 | #define SDL_GetGamepadStringForButton SDL_GetGamepadStringForButton_REAL |
357 | #define SDL_GetGamepadStringForType SDL_GetGamepadStringForType_REAL |
358 | #define SDL_GetGamepadTouchpadFinger SDL_GetGamepadTouchpadFinger_REAL |
359 | #define SDL_GetGamepadType SDL_GetGamepadType_REAL |
360 | #define SDL_GetGamepadTypeForID SDL_GetGamepadTypeForID_REAL |
361 | #define SDL_GetGamepadTypeFromString SDL_GetGamepadTypeFromString_REAL |
362 | #define SDL_GetGamepadVendor SDL_GetGamepadVendor_REAL |
363 | #define SDL_GetGamepadVendorForID SDL_GetGamepadVendorForID_REAL |
364 | #define SDL_GetGamepads SDL_GetGamepads_REAL |
365 | #define SDL_GetGlobalMouseState SDL_GetGlobalMouseState_REAL |
366 | #define SDL_GetGlobalProperties SDL_GetGlobalProperties_REAL |
367 | #define SDL_GetGrabbedWindow SDL_GetGrabbedWindow_REAL |
368 | #define SDL_GetHapticEffectStatus SDL_GetHapticEffectStatus_REAL |
369 | #define SDL_GetHapticFeatures SDL_GetHapticFeatures_REAL |
370 | #define SDL_GetHapticFromID SDL_GetHapticFromID_REAL |
371 | #define SDL_GetHapticID SDL_GetHapticID_REAL |
372 | #define SDL_GetHapticName SDL_GetHapticName_REAL |
373 | #define SDL_GetHapticNameForID SDL_GetHapticNameForID_REAL |
374 | #define SDL_GetHaptics SDL_GetHaptics_REAL |
375 | #define SDL_GetHint SDL_GetHint_REAL |
376 | #define SDL_GetHintBoolean SDL_GetHintBoolean_REAL |
377 | #define SDL_GetIOProperties SDL_GetIOProperties_REAL |
378 | #define SDL_GetIOSize SDL_GetIOSize_REAL |
379 | #define SDL_GetIOStatus SDL_GetIOStatus_REAL |
380 | #define SDL_GetJoystickAxis SDL_GetJoystickAxis_REAL |
381 | #define SDL_GetJoystickAxisInitialState SDL_GetJoystickAxisInitialState_REAL |
382 | #define SDL_GetJoystickBall SDL_GetJoystickBall_REAL |
383 | #define SDL_GetJoystickButton SDL_GetJoystickButton_REAL |
384 | #define SDL_GetJoystickConnectionState SDL_GetJoystickConnectionState_REAL |
385 | #define SDL_GetJoystickFirmwareVersion SDL_GetJoystickFirmwareVersion_REAL |
386 | #define SDL_GetJoystickFromID SDL_GetJoystickFromID_REAL |
387 | #define SDL_GetJoystickFromPlayerIndex SDL_GetJoystickFromPlayerIndex_REAL |
388 | #define SDL_GetJoystickGUID SDL_GetJoystickGUID_REAL |
389 | #define SDL_GetJoystickGUIDForID SDL_GetJoystickGUIDForID_REAL |
390 | #define SDL_GetJoystickGUIDInfo SDL_GetJoystickGUIDInfo_REAL |
391 | #define SDL_GetJoystickHat SDL_GetJoystickHat_REAL |
392 | #define SDL_GetJoystickID SDL_GetJoystickID_REAL |
393 | #define SDL_GetJoystickName SDL_GetJoystickName_REAL |
394 | #define SDL_GetJoystickNameForID SDL_GetJoystickNameForID_REAL |
395 | #define SDL_GetJoystickPath SDL_GetJoystickPath_REAL |
396 | #define SDL_GetJoystickPathForID SDL_GetJoystickPathForID_REAL |
397 | #define SDL_GetJoystickPlayerIndex SDL_GetJoystickPlayerIndex_REAL |
398 | #define SDL_GetJoystickPlayerIndexForID SDL_GetJoystickPlayerIndexForID_REAL |
399 | #define SDL_GetJoystickPowerInfo SDL_GetJoystickPowerInfo_REAL |
400 | #define SDL_GetJoystickProduct SDL_GetJoystickProduct_REAL |
401 | #define SDL_GetJoystickProductForID SDL_GetJoystickProductForID_REAL |
402 | #define SDL_GetJoystickProductVersion SDL_GetJoystickProductVersion_REAL |
403 | #define SDL_GetJoystickProductVersionForID SDL_GetJoystickProductVersionForID_REAL |
404 | #define SDL_GetJoystickProperties SDL_GetJoystickProperties_REAL |
405 | #define SDL_GetJoystickSerial SDL_GetJoystickSerial_REAL |
406 | #define SDL_GetJoystickType SDL_GetJoystickType_REAL |
407 | #define SDL_GetJoystickTypeForID SDL_GetJoystickTypeForID_REAL |
408 | #define SDL_GetJoystickVendor SDL_GetJoystickVendor_REAL |
409 | #define SDL_GetJoystickVendorForID SDL_GetJoystickVendorForID_REAL |
410 | #define SDL_GetJoysticks SDL_GetJoysticks_REAL |
411 | #define SDL_GetKeyFromName SDL_GetKeyFromName_REAL |
412 | #define SDL_GetKeyFromScancode SDL_GetKeyFromScancode_REAL |
413 | #define SDL_GetKeyName SDL_GetKeyName_REAL |
414 | #define SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL |
415 | #define SDL_GetKeyboardNameForID SDL_GetKeyboardNameForID_REAL |
416 | #define SDL_GetKeyboardState SDL_GetKeyboardState_REAL |
417 | #define SDL_GetKeyboards SDL_GetKeyboards_REAL |
418 | #define SDL_GetLogOutputFunction SDL_GetLogOutputFunction_REAL |
419 | #define SDL_GetLogPriority SDL_GetLogPriority_REAL |
420 | #define SDL_GetMasksForPixelFormat SDL_GetMasksForPixelFormat_REAL |
421 | #define SDL_GetMaxHapticEffects SDL_GetMaxHapticEffects_REAL |
422 | #define SDL_GetMaxHapticEffectsPlaying SDL_GetMaxHapticEffectsPlaying_REAL |
423 | #define SDL_GetMemoryFunctions SDL_GetMemoryFunctions_REAL |
424 | #define SDL_GetMice SDL_GetMice_REAL |
425 | #define SDL_GetModState SDL_GetModState_REAL |
426 | #define SDL_GetMouseFocus SDL_GetMouseFocus_REAL |
427 | #define SDL_GetMouseNameForID SDL_GetMouseNameForID_REAL |
428 | #define SDL_GetMouseState SDL_GetMouseState_REAL |
429 | #define SDL_GetNaturalDisplayOrientation SDL_GetNaturalDisplayOrientation_REAL |
430 | #define SDL_GetNumAllocations SDL_GetNumAllocations_REAL |
431 | #define SDL_GetNumAudioDrivers SDL_GetNumAudioDrivers_REAL |
432 | #define SDL_GetNumCameraDrivers SDL_GetNumCameraDrivers_REAL |
433 | #define SDL_GetNumGPUDrivers SDL_GetNumGPUDrivers_REAL |
434 | #define SDL_GetNumGamepadTouchpadFingers SDL_GetNumGamepadTouchpadFingers_REAL |
435 | #define SDL_GetNumGamepadTouchpads SDL_GetNumGamepadTouchpads_REAL |
436 | #define SDL_GetNumHapticAxes SDL_GetNumHapticAxes_REAL |
437 | #define SDL_GetNumJoystickAxes SDL_GetNumJoystickAxes_REAL |
438 | #define SDL_GetNumJoystickBalls SDL_GetNumJoystickBalls_REAL |
439 | #define SDL_GetNumJoystickButtons SDL_GetNumJoystickButtons_REAL |
440 | #define SDL_GetNumJoystickHats SDL_GetNumJoystickHats_REAL |
441 | #define SDL_GetNumLogicalCPUCores SDL_GetNumLogicalCPUCores_REAL |
442 | #define SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL |
443 | #define SDL_GetNumVideoDrivers SDL_GetNumVideoDrivers_REAL |
444 | #define SDL_GetNumberProperty SDL_GetNumberProperty_REAL |
445 | #define SDL_GetOriginalMemoryFunctions SDL_GetOriginalMemoryFunctions_REAL |
446 | #define SDL_GetPathInfo SDL_GetPathInfo_REAL |
447 | #define SDL_GetPerformanceCounter SDL_GetPerformanceCounter_REAL |
448 | #define SDL_GetPerformanceFrequency SDL_GetPerformanceFrequency_REAL |
449 | #define SDL_GetPixelFormatDetails SDL_GetPixelFormatDetails_REAL |
450 | #define SDL_GetPixelFormatForMasks SDL_GetPixelFormatForMasks_REAL |
451 | #define SDL_GetPixelFormatName SDL_GetPixelFormatName_REAL |
452 | #define SDL_GetPlatform SDL_GetPlatform_REAL |
453 | #define SDL_GetPointerProperty SDL_GetPointerProperty_REAL |
454 | #define SDL_GetPowerInfo SDL_GetPowerInfo_REAL |
455 | #define SDL_GetPrefPath SDL_GetPrefPath_REAL |
456 | #define SDL_GetPreferredLocales SDL_GetPreferredLocales_REAL |
457 | #define SDL_GetPrimaryDisplay SDL_GetPrimaryDisplay_REAL |
458 | #define SDL_GetPrimarySelectionText SDL_GetPrimarySelectionText_REAL |
459 | #define SDL_GetProcessInput SDL_GetProcessInput_REAL |
460 | #define SDL_GetProcessOutput SDL_GetProcessOutput_REAL |
461 | #define SDL_GetProcessProperties SDL_GetProcessProperties_REAL |
462 | #define SDL_GetPropertyType SDL_GetPropertyType_REAL |
463 | #define SDL_GetRGB SDL_GetRGB_REAL |
464 | #define SDL_GetRGBA SDL_GetRGBA_REAL |
465 | #define SDL_GetRealGamepadType SDL_GetRealGamepadType_REAL |
466 | #define SDL_GetRealGamepadTypeForID SDL_GetRealGamepadTypeForID_REAL |
467 | #define SDL_GetRectAndLineIntersection SDL_GetRectAndLineIntersection_REAL |
468 | #define SDL_GetRectAndLineIntersectionFloat SDL_GetRectAndLineIntersectionFloat_REAL |
469 | #define SDL_GetRectEnclosingPoints SDL_GetRectEnclosingPoints_REAL |
470 | #define SDL_GetRectEnclosingPointsFloat SDL_GetRectEnclosingPointsFloat_REAL |
471 | #define SDL_GetRectIntersection SDL_GetRectIntersection_REAL |
472 | #define SDL_GetRectIntersectionFloat SDL_GetRectIntersectionFloat_REAL |
473 | #define SDL_GetRectUnion SDL_GetRectUnion_REAL |
474 | #define SDL_GetRectUnionFloat SDL_GetRectUnionFloat_REAL |
475 | #define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL |
476 | #define SDL_GetRenderClipRect SDL_GetRenderClipRect_REAL |
477 | #define SDL_GetRenderColorScale SDL_GetRenderColorScale_REAL |
478 | #define SDL_GetRenderDrawBlendMode SDL_GetRenderDrawBlendMode_REAL |
479 | #define SDL_GetRenderDrawColor SDL_GetRenderDrawColor_REAL |
480 | #define SDL_GetRenderDrawColorFloat SDL_GetRenderDrawColorFloat_REAL |
481 | #define SDL_GetRenderDriver SDL_GetRenderDriver_REAL |
482 | #define SDL_GetRenderLogicalPresentation SDL_GetRenderLogicalPresentation_REAL |
483 | #define SDL_GetRenderLogicalPresentationRect SDL_GetRenderLogicalPresentationRect_REAL |
484 | #define SDL_GetRenderMetalCommandEncoder SDL_GetRenderMetalCommandEncoder_REAL |
485 | #define SDL_GetRenderMetalLayer SDL_GetRenderMetalLayer_REAL |
486 | #define SDL_GetRenderOutputSize SDL_GetRenderOutputSize_REAL |
487 | #define SDL_GetRenderSafeArea SDL_GetRenderSafeArea_REAL |
488 | #define SDL_GetRenderScale SDL_GetRenderScale_REAL |
489 | #define SDL_GetRenderTarget SDL_GetRenderTarget_REAL |
490 | #define SDL_GetRenderVSync SDL_GetRenderVSync_REAL |
491 | #define SDL_GetRenderViewport SDL_GetRenderViewport_REAL |
492 | #define SDL_GetRenderWindow SDL_GetRenderWindow_REAL |
493 | #define SDL_GetRenderer SDL_GetRenderer_REAL |
494 | #define SDL_GetRendererFromTexture SDL_GetRendererFromTexture_REAL |
495 | #define SDL_GetRendererName SDL_GetRendererName_REAL |
496 | #define SDL_GetRendererProperties SDL_GetRendererProperties_REAL |
497 | #define SDL_GetRevision SDL_GetRevision_REAL |
498 | #define SDL_GetSIMDAlignment SDL_GetSIMDAlignment_REAL |
499 | #define SDL_GetScancodeFromKey SDL_GetScancodeFromKey_REAL |
500 | #define SDL_GetScancodeFromName SDL_GetScancodeFromName_REAL |
501 | #define SDL_GetScancodeName SDL_GetScancodeName_REAL |
502 | #define SDL_GetSemaphoreValue SDL_GetSemaphoreValue_REAL |
503 | #define SDL_GetSensorData SDL_GetSensorData_REAL |
504 | #define SDL_GetSensorFromID SDL_GetSensorFromID_REAL |
505 | #define SDL_GetSensorID SDL_GetSensorID_REAL |
506 | #define SDL_GetSensorName SDL_GetSensorName_REAL |
507 | #define SDL_GetSensorNameForID SDL_GetSensorNameForID_REAL |
508 | #define SDL_GetSensorNonPortableType SDL_GetSensorNonPortableType_REAL |
509 | #define SDL_GetSensorNonPortableTypeForID SDL_GetSensorNonPortableTypeForID_REAL |
510 | #define SDL_GetSensorProperties SDL_GetSensorProperties_REAL |
511 | #define SDL_GetSensorType SDL_GetSensorType_REAL |
512 | #define SDL_GetSensorTypeForID SDL_GetSensorTypeForID_REAL |
513 | #define SDL_GetSensors SDL_GetSensors_REAL |
514 | #define SDL_GetSilenceValueForFormat SDL_GetSilenceValueForFormat_REAL |
515 | #define SDL_GetStorageFileSize SDL_GetStorageFileSize_REAL |
516 | #define SDL_GetStoragePathInfo SDL_GetStoragePathInfo_REAL |
517 | #define SDL_GetStorageSpaceRemaining SDL_GetStorageSpaceRemaining_REAL |
518 | #define SDL_GetStringProperty SDL_GetStringProperty_REAL |
519 | #define SDL_GetSurfaceAlphaMod SDL_GetSurfaceAlphaMod_REAL |
520 | #define SDL_GetSurfaceBlendMode SDL_GetSurfaceBlendMode_REAL |
521 | #define SDL_GetSurfaceClipRect SDL_GetSurfaceClipRect_REAL |
522 | #define SDL_GetSurfaceColorKey SDL_GetSurfaceColorKey_REAL |
523 | #define SDL_GetSurfaceColorMod SDL_GetSurfaceColorMod_REAL |
524 | #define SDL_GetSurfaceColorspace SDL_GetSurfaceColorspace_REAL |
525 | #define SDL_GetSurfaceImages SDL_GetSurfaceImages_REAL |
526 | #define SDL_GetSurfacePalette SDL_GetSurfacePalette_REAL |
527 | #define SDL_GetSurfaceProperties SDL_GetSurfaceProperties_REAL |
528 | #define SDL_GetSystemRAM SDL_GetSystemRAM_REAL |
529 | #define SDL_GetSystemTheme SDL_GetSystemTheme_REAL |
530 | #define SDL_GetTLS SDL_GetTLS_REAL |
531 | #define SDL_GetTextInputArea SDL_GetTextInputArea_REAL |
532 | #define SDL_GetTextureAlphaMod SDL_GetTextureAlphaMod_REAL |
533 | #define SDL_GetTextureAlphaModFloat SDL_GetTextureAlphaModFloat_REAL |
534 | #define SDL_GetTextureBlendMode SDL_GetTextureBlendMode_REAL |
535 | #define SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL |
536 | #define SDL_GetTextureColorModFloat SDL_GetTextureColorModFloat_REAL |
537 | #define SDL_GetTextureProperties SDL_GetTextureProperties_REAL |
538 | #define SDL_GetTextureScaleMode SDL_GetTextureScaleMode_REAL |
539 | #define SDL_GetTextureSize SDL_GetTextureSize_REAL |
540 | #define SDL_GetThreadID SDL_GetThreadID_REAL |
541 | #define SDL_GetThreadName SDL_GetThreadName_REAL |
542 | #define SDL_GetTicks SDL_GetTicks_REAL |
543 | #define SDL_GetTicksNS SDL_GetTicksNS_REAL |
544 | #define SDL_GetTouchDeviceName SDL_GetTouchDeviceName_REAL |
545 | #define SDL_GetTouchDeviceType SDL_GetTouchDeviceType_REAL |
546 | #define SDL_GetTouchDevices SDL_GetTouchDevices_REAL |
547 | #define SDL_GetTouchFingers SDL_GetTouchFingers_REAL |
548 | #define SDL_GetUserFolder SDL_GetUserFolder_REAL |
549 | #define SDL_GetVersion SDL_GetVersion_REAL |
550 | #define SDL_GetVideoDriver SDL_GetVideoDriver_REAL |
551 | #define SDL_GetWindowAspectRatio SDL_GetWindowAspectRatio_REAL |
552 | #define SDL_GetWindowBordersSize_REAL |
553 | #define SDL_GetWindowDisplayScale SDL_GetWindowDisplayScale_REAL |
554 | #define SDL_GetWindowFlags SDL_GetWindowFlags_REAL |
555 | #define SDL_GetWindowFromEvent SDL_GetWindowFromEvent_REAL |
556 | #define SDL_GetWindowFromID SDL_GetWindowFromID_REAL |
557 | #define SDL_GetWindowFullscreenMode SDL_GetWindowFullscreenMode_REAL |
558 | #define SDL_GetWindowICCProfile SDL_GetWindowICCProfile_REAL |
559 | #define SDL_GetWindowID SDL_GetWindowID_REAL |
560 | #define SDL_GetWindowKeyboardGrab SDL_GetWindowKeyboardGrab_REAL |
561 | #define SDL_GetWindowMaximumSize SDL_GetWindowMaximumSize_REAL |
562 | #define SDL_GetWindowMinimumSize SDL_GetWindowMinimumSize_REAL |
563 | #define SDL_GetWindowMouseGrab SDL_GetWindowMouseGrab_REAL |
564 | #define SDL_GetWindowMouseRect SDL_GetWindowMouseRect_REAL |
565 | #define SDL_GetWindowOpacity SDL_GetWindowOpacity_REAL |
566 | #define SDL_GetWindowParent SDL_GetWindowParent_REAL |
567 | #define SDL_GetWindowPixelDensity SDL_GetWindowPixelDensity_REAL |
568 | #define SDL_GetWindowPixelFormat SDL_GetWindowPixelFormat_REAL |
569 | #define SDL_GetWindowPosition SDL_GetWindowPosition_REAL |
570 | #define SDL_GetWindowProperties SDL_GetWindowProperties_REAL |
571 | #define SDL_GetWindowRelativeMouseMode SDL_GetWindowRelativeMouseMode_REAL |
572 | #define SDL_GetWindowSafeArea SDL_GetWindowSafeArea_REAL |
573 | #define SDL_GetWindowSize SDL_GetWindowSize_REAL |
574 | #define SDL_GetWindowSizeInPixels SDL_GetWindowSizeInPixels_REAL |
575 | #define SDL_GetWindowSurface SDL_GetWindowSurface_REAL |
576 | #define SDL_GetWindowSurfaceVSync SDL_GetWindowSurfaceVSync_REAL |
577 | #define SDL_GetWindowTitle SDL_GetWindowTitle_REAL |
578 | #define SDL_GetWindows SDL_GetWindows_REAL |
579 | #define SDL_GlobDirectory SDL_GlobDirectory_REAL |
580 | #define SDL_GlobStorageDirectory SDL_GlobStorageDirectory_REAL |
581 | #define SDL_HapticEffectSupported SDL_HapticEffectSupported_REAL |
582 | #define SDL_HapticRumbleSupported SDL_HapticRumbleSupported_REAL |
583 | #define SDL_HasARMSIMD SDL_HasARMSIMD_REAL |
584 | #define SDL_HasAVX SDL_HasAVX_REAL |
585 | #define SDL_HasAVX2 SDL_HasAVX2_REAL |
586 | #define SDL_HasAVX512F SDL_HasAVX512F_REAL |
587 | #define SDL_HasAltiVec SDL_HasAltiVec_REAL |
588 | #define SDL_HasClipboardData SDL_HasClipboardData_REAL |
589 | #define SDL_HasClipboardText SDL_HasClipboardText_REAL |
590 | #define SDL_HasEvent SDL_HasEvent_REAL |
591 | #define SDL_HasEvents SDL_HasEvents_REAL |
592 | #define SDL_HasGamepad SDL_HasGamepad_REAL |
593 | #define SDL_HasJoystick SDL_HasJoystick_REAL |
594 | #define SDL_HasKeyboard SDL_HasKeyboard_REAL |
595 | #define SDL_HasLASX SDL_HasLASX_REAL |
596 | #define SDL_HasLSX SDL_HasLSX_REAL |
597 | #define SDL_HasMMX SDL_HasMMX_REAL |
598 | #define SDL_HasMouse SDL_HasMouse_REAL |
599 | #define SDL_HasNEON SDL_HasNEON_REAL |
600 | #define SDL_HasPrimarySelectionText SDL_HasPrimarySelectionText_REAL |
601 | #define SDL_HasProperty SDL_HasProperty_REAL |
602 | #define SDL_HasRectIntersection SDL_HasRectIntersection_REAL |
603 | #define SDL_HasRectIntersectionFloat SDL_HasRectIntersectionFloat_REAL |
604 | #define SDL_HasSSE SDL_HasSSE_REAL |
605 | #define SDL_HasSSE2 SDL_HasSSE2_REAL |
606 | #define SDL_HasSSE3 SDL_HasSSE3_REAL |
607 | #define SDL_HasSSE41 SDL_HasSSE41_REAL |
608 | #define SDL_HasSSE42 SDL_HasSSE42_REAL |
609 | #define SDL_HasScreenKeyboardSupport SDL_HasScreenKeyboardSupport_REAL |
610 | #define SDL_HideCursor SDL_HideCursor_REAL |
611 | #define SDL_HideWindow SDL_HideWindow_REAL |
612 | #define SDL_IOFromConstMem SDL_IOFromConstMem_REAL |
613 | #define SDL_IOFromDynamicMem SDL_IOFromDynamicMem_REAL |
614 | #define SDL_IOFromFile SDL_IOFromFile_REAL |
615 | #define SDL_IOFromMem SDL_IOFromMem_REAL |
616 | #define SDL_IOprintf SDL_IOprintf_REAL |
617 | #define SDL_IOvprintf SDL_IOvprintf_REAL |
618 | #define SDL_Init SDL_Init_REAL |
619 | #define SDL_InitHapticRumble SDL_InitHapticRumble_REAL |
620 | #define SDL_InitSubSystem SDL_InitSubSystem_REAL |
621 | #define SDL_InsertGPUDebugLabel SDL_InsertGPUDebugLabel_REAL |
622 | #define SDL_IsChromebook SDL_IsChromebook_REAL |
623 | #define SDL_IsDeXMode SDL_IsDeXMode_REAL |
624 | #define SDL_IsGamepad SDL_IsGamepad_REAL |
625 | #define SDL_IsJoystickHaptic SDL_IsJoystickHaptic_REAL |
626 | #define SDL_IsJoystickVirtual SDL_IsJoystickVirtual_REAL |
627 | #define SDL_IsMouseHaptic SDL_IsMouseHaptic_REAL |
628 | #define SDL_IsTV SDL_IsTV_REAL |
629 | #define SDL_IsTablet SDL_IsTablet_REAL |
630 | #define SDL_JoystickConnected SDL_JoystickConnected_REAL |
631 | #define SDL_JoystickEventsEnabled SDL_JoystickEventsEnabled_REAL |
632 | #define SDL_KillProcess SDL_KillProcess_REAL |
633 | #define SDL_LoadBMP SDL_LoadBMP_REAL |
634 | #define SDL_LoadBMP_IO SDL_LoadBMP_IO_REAL |
635 | #define SDL_LoadFile SDL_LoadFile_REAL |
636 | #define SDL_LoadFile_IO SDL_LoadFile_IO_REAL |
637 | #define SDL_LoadFunction SDL_LoadFunction_REAL |
638 | #define SDL_LoadObject SDL_LoadObject_REAL |
639 | #define SDL_LoadWAV SDL_LoadWAV_REAL |
640 | #define SDL_LoadWAV_IO SDL_LoadWAV_IO_REAL |
641 | #define SDL_LockAudioStream SDL_LockAudioStream_REAL |
642 | #define SDL_LockJoysticks SDL_LockJoysticks_REAL |
643 | #define SDL_LockMutex SDL_LockMutex_REAL |
644 | #define SDL_LockProperties SDL_LockProperties_REAL |
645 | #define SDL_LockRWLockForReading SDL_LockRWLockForReading_REAL |
646 | #define SDL_LockRWLockForWriting SDL_LockRWLockForWriting_REAL |
647 | #define SDL_LockSpinlock SDL_LockSpinlock_REAL |
648 | #define SDL_LockSurface SDL_LockSurface_REAL |
649 | #define SDL_LockTexture SDL_LockTexture_REAL |
650 | #define SDL_LockTextureToSurface SDL_LockTextureToSurface_REAL |
651 | #define SDL_Log SDL_Log_REAL |
652 | #define SDL_LogCritical SDL_LogCritical_REAL |
653 | #define SDL_LogDebug SDL_LogDebug_REAL |
654 | #define SDL_LogError SDL_LogError_REAL |
655 | #define SDL_LogInfo SDL_LogInfo_REAL |
656 | #define SDL_LogMessage SDL_LogMessage_REAL |
657 | #define SDL_LogMessageV SDL_LogMessageV_REAL |
658 | #define SDL_LogTrace SDL_LogTrace_REAL |
659 | #define SDL_LogVerbose SDL_LogVerbose_REAL |
660 | #define SDL_LogWarn SDL_LogWarn_REAL |
661 | #define SDL_MapGPUTransferBuffer SDL_MapGPUTransferBuffer_REAL |
662 | #define SDL_MapRGB SDL_MapRGB_REAL |
663 | #define SDL_MapRGBA SDL_MapRGBA_REAL |
664 | #define SDL_MapSurfaceRGB SDL_MapSurfaceRGB_REAL |
665 | #define SDL_MapSurfaceRGBA SDL_MapSurfaceRGBA_REAL |
666 | #define SDL_MaximizeWindow SDL_MaximizeWindow_REAL |
667 | #define SDL_MemoryBarrierAcquireFunction SDL_MemoryBarrierAcquireFunction_REAL |
668 | #define SDL_MemoryBarrierReleaseFunction SDL_MemoryBarrierReleaseFunction_REAL |
669 | #define SDL_Metal_CreateView SDL_Metal_CreateView_REAL |
670 | #define SDL_Metal_DestroyView SDL_Metal_DestroyView_REAL |
671 | #define SDL_Metal_GetLayer SDL_Metal_GetLayer_REAL |
672 | #define SDL_MinimizeWindow SDL_MinimizeWindow_REAL |
673 | #define SDL_MixAudio SDL_MixAudio_REAL |
674 | #define SDL_OnApplicationDidChangeStatusBarOrientation SDL_OnApplicationDidChangeStatusBarOrientation_REAL |
675 | #define SDL_OnApplicationDidEnterBackground SDL_OnApplicationDidEnterBackground_REAL |
676 | #define SDL_OnApplicationDidEnterForeground SDL_OnApplicationDidEnterForeground_REAL |
677 | #define SDL_OnApplicationDidReceiveMemoryWarning SDL_OnApplicationDidReceiveMemoryWarning_REAL |
678 | #define SDL_OnApplicationWillEnterBackground SDL_OnApplicationWillEnterBackground_REAL |
679 | #define SDL_OnApplicationWillEnterForeground SDL_OnApplicationWillEnterForeground_REAL |
680 | #define SDL_OnApplicationWillTerminate SDL_OnApplicationWillTerminate_REAL |
681 | #define SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL |
682 | #define SDL_OpenAudioDeviceStream SDL_OpenAudioDeviceStream_REAL |
683 | #define SDL_OpenCamera SDL_OpenCamera_REAL |
684 | #define SDL_OpenFileStorage SDL_OpenFileStorage_REAL |
685 | #define SDL_OpenGamepad SDL_OpenGamepad_REAL |
686 | #define SDL_OpenHaptic SDL_OpenHaptic_REAL |
687 | #define SDL_OpenHapticFromJoystick SDL_OpenHapticFromJoystick_REAL |
688 | #define SDL_OpenHapticFromMouse SDL_OpenHapticFromMouse_REAL |
689 | #define SDL_OpenIO SDL_OpenIO_REAL |
690 | #define SDL_OpenJoystick SDL_OpenJoystick_REAL |
691 | #define SDL_OpenSensor SDL_OpenSensor_REAL |
692 | #define SDL_OpenStorage SDL_OpenStorage_REAL |
693 | #define SDL_OpenTitleStorage SDL_OpenTitleStorage_REAL |
694 | #define SDL_OpenURL SDL_OpenURL_REAL |
695 | #define SDL_OpenUserStorage SDL_OpenUserStorage_REAL |
696 | #define SDL_OutOfMemory SDL_OutOfMemory_REAL |
697 | #define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL |
698 | #define SDL_PauseAudioStreamDevice SDL_PauseAudioStreamDevice_REAL |
699 | #define SDL_PauseHaptic SDL_PauseHaptic_REAL |
700 | #define SDL_PeepEvents SDL_PeepEvents_REAL |
701 | #define SDL_PlayHapticRumble SDL_PlayHapticRumble_REAL |
702 | #define SDL_PollEvent SDL_PollEvent_REAL |
703 | #define SDL_PopGPUDebugGroup SDL_PopGPUDebugGroup_REAL |
704 | #define SDL_PremultiplyAlpha SDL_PremultiplyAlpha_REAL |
705 | #define SDL_PremultiplySurfaceAlpha SDL_PremultiplySurfaceAlpha_REAL |
706 | #define SDL_PumpEvents SDL_PumpEvents_REAL |
707 | #define SDL_PushEvent SDL_PushEvent_REAL |
708 | #define SDL_PushGPUComputeUniformData SDL_PushGPUComputeUniformData_REAL |
709 | #define SDL_PushGPUDebugGroup SDL_PushGPUDebugGroup_REAL |
710 | #define SDL_PushGPUFragmentUniformData SDL_PushGPUFragmentUniformData_REAL |
711 | #define SDL_PushGPUVertexUniformData SDL_PushGPUVertexUniformData_REAL |
712 | #define SDL_PutAudioStreamData SDL_PutAudioStreamData_REAL |
713 | #define SDL_QueryGPUFence SDL_QueryGPUFence_REAL |
714 | #define SDL_Quit SDL_Quit_REAL |
715 | #define SDL_QuitSubSystem SDL_QuitSubSystem_REAL |
716 | #define SDL_RaiseWindow SDL_RaiseWindow_REAL |
717 | #define SDL_ReadIO SDL_ReadIO_REAL |
718 | #define SDL_ReadProcess SDL_ReadProcess_REAL |
719 | #define SDL_ReadS16BE SDL_ReadS16BE_REAL |
720 | #define SDL_ReadS16LE SDL_ReadS16LE_REAL |
721 | #define SDL_ReadS32BE SDL_ReadS32BE_REAL |
722 | #define SDL_ReadS32LE SDL_ReadS32LE_REAL |
723 | #define SDL_ReadS64BE SDL_ReadS64BE_REAL |
724 | #define SDL_ReadS64LE SDL_ReadS64LE_REAL |
725 | #define SDL_ReadS8 SDL_ReadS8_REAL |
726 | #define SDL_ReadStorageFile SDL_ReadStorageFile_REAL |
727 | #define SDL_ReadSurfacePixel SDL_ReadSurfacePixel_REAL |
728 | #define SDL_ReadSurfacePixelFloat SDL_ReadSurfacePixelFloat_REAL |
729 | #define SDL_ReadU16BE SDL_ReadU16BE_REAL |
730 | #define SDL_ReadU16LE SDL_ReadU16LE_REAL |
731 | #define SDL_ReadU32BE SDL_ReadU32BE_REAL |
732 | #define SDL_ReadU32LE SDL_ReadU32LE_REAL |
733 | #define SDL_ReadU64BE SDL_ReadU64BE_REAL |
734 | #define SDL_ReadU64LE SDL_ReadU64LE_REAL |
735 | #define SDL_ReadU8 SDL_ReadU8_REAL |
736 | #define SDL_RegisterApp SDL_RegisterApp_REAL |
737 | #define SDL_RegisterEvents SDL_RegisterEvents_REAL |
738 | #define SDL_ReleaseCameraFrame SDL_ReleaseCameraFrame_REAL |
739 | #define SDL_ReleaseGPUBuffer SDL_ReleaseGPUBuffer_REAL |
740 | #define SDL_ReleaseGPUComputePipeline SDL_ReleaseGPUComputePipeline_REAL |
741 | #define SDL_ReleaseGPUFence SDL_ReleaseGPUFence_REAL |
742 | #define SDL_ReleaseGPUGraphicsPipeline SDL_ReleaseGPUGraphicsPipeline_REAL |
743 | #define SDL_ReleaseGPUSampler SDL_ReleaseGPUSampler_REAL |
744 | #define SDL_ReleaseGPUShader SDL_ReleaseGPUShader_REAL |
745 | #define SDL_ReleaseGPUTexture SDL_ReleaseGPUTexture_REAL |
746 | #define SDL_ReleaseGPUTransferBuffer SDL_ReleaseGPUTransferBuffer_REAL |
747 | #define SDL_ReleaseWindowFromGPUDevice SDL_ReleaseWindowFromGPUDevice_REAL |
748 | #define SDL_ReloadGamepadMappings SDL_ReloadGamepadMappings_REAL |
749 | #define SDL_RemoveEventWatch SDL_RemoveEventWatch_REAL |
750 | #define SDL_RemoveHintCallback SDL_RemoveHintCallback_REAL |
751 | #define SDL_RemovePath SDL_RemovePath_REAL |
752 | #define SDL_RemoveStoragePath SDL_RemoveStoragePath_REAL |
753 | #define SDL_RemoveSurfaceAlternateImages SDL_RemoveSurfaceAlternateImages_REAL |
754 | #define SDL_RemoveTimer SDL_RemoveTimer_REAL |
755 | #define SDL_RenamePath SDL_RenamePath_REAL |
756 | #define SDL_RenameStoragePath SDL_RenameStoragePath_REAL |
757 | #define SDL_RenderClear SDL_RenderClear_REAL |
758 | #define SDL_RenderClipEnabled SDL_RenderClipEnabled_REAL |
759 | #define SDL_RenderCoordinatesFromWindow SDL_RenderCoordinatesFromWindow_REAL |
760 | #define SDL_RenderCoordinatesToWindow SDL_RenderCoordinatesToWindow_REAL |
761 | #define SDL_RenderFillRect SDL_RenderFillRect_REAL |
762 | #define SDL_RenderFillRects SDL_RenderFillRects_REAL |
763 | #define SDL_RenderGeometry SDL_RenderGeometry_REAL |
764 | #define SDL_RenderGeometryRaw SDL_RenderGeometryRaw_REAL |
765 | #define SDL_RenderLine SDL_RenderLine_REAL |
766 | #define SDL_RenderLines SDL_RenderLines_REAL |
767 | #define SDL_RenderPoint SDL_RenderPoint_REAL |
768 | #define SDL_RenderPoints SDL_RenderPoints_REAL |
769 | #define SDL_RenderPresent SDL_RenderPresent_REAL |
770 | #define SDL_RenderReadPixels SDL_RenderReadPixels_REAL |
771 | #define SDL_RenderRect SDL_RenderRect_REAL |
772 | #define SDL_RenderRects SDL_RenderRects_REAL |
773 | #define SDL_RenderTexture SDL_RenderTexture_REAL |
774 | #define SDL_RenderTexture9Grid SDL_RenderTexture9Grid_REAL |
775 | #define SDL_RenderTextureRotated SDL_RenderTextureRotated_REAL |
776 | #define SDL_RenderTextureTiled SDL_RenderTextureTiled_REAL |
777 | #define SDL_RenderViewportSet SDL_RenderViewportSet_REAL |
778 | #define SDL_ReportAssertion SDL_ReportAssertion_REAL |
779 | #define SDL_RequestAndroidPermission SDL_RequestAndroidPermission_REAL |
780 | #define SDL_ResetAssertionReport SDL_ResetAssertionReport_REAL |
781 | #define SDL_ResetHint SDL_ResetHint_REAL |
782 | #define SDL_ResetHints SDL_ResetHints_REAL |
783 | #define SDL_ResetKeyboard SDL_ResetKeyboard_REAL |
784 | #define SDL_ResetLogPriorities SDL_ResetLogPriorities_REAL |
785 | #define SDL_RestoreWindow SDL_RestoreWindow_REAL |
786 | #define SDL_ResumeAudioDevice SDL_ResumeAudioDevice_REAL |
787 | #define SDL_ResumeAudioStreamDevice SDL_ResumeAudioStreamDevice_REAL |
788 | #define SDL_ResumeHaptic SDL_ResumeHaptic_REAL |
789 | #define SDL_RumbleGamepad SDL_RumbleGamepad_REAL |
790 | #define SDL_RumbleGamepadTriggers SDL_RumbleGamepadTriggers_REAL |
791 | #define SDL_RumbleJoystick SDL_RumbleJoystick_REAL |
792 | #define SDL_RumbleJoystickTriggers SDL_RumbleJoystickTriggers_REAL |
793 | #define SDL_RunApp SDL_RunApp_REAL |
794 | #define SDL_RunHapticEffect SDL_RunHapticEffect_REAL |
795 | #define SDL_SaveBMP SDL_SaveBMP_REAL |
796 | #define SDL_SaveBMP_IO SDL_SaveBMP_IO_REAL |
797 | #define SDL_ScaleSurface SDL_ScaleSurface_REAL |
798 | #define SDL_ScreenKeyboardShown SDL_ScreenKeyboardShown_REAL |
799 | #define SDL_ScreenSaverEnabled SDL_ScreenSaverEnabled_REAL |
800 | #define SDL_SeekIO SDL_SeekIO_REAL |
801 | #define SDL_SendAndroidBackButton SDL_SendAndroidBackButton_REAL |
802 | #define SDL_SendAndroidMessage SDL_SendAndroidMessage_REAL |
803 | #define SDL_SendGamepadEffect SDL_SendGamepadEffect_REAL |
804 | #define SDL_SendJoystickEffect SDL_SendJoystickEffect_REAL |
805 | #define SDL_SendJoystickVirtualSensorData SDL_SendJoystickVirtualSensorData_REAL |
806 | #define SDL_SetAppMetadata SDL_SetAppMetadata_REAL |
807 | #define SDL_SetAppMetadataProperty SDL_SetAppMetadataProperty_REAL |
808 | #define SDL_SetAssertionHandler SDL_SetAssertionHandler_REAL |
809 | #define SDL_SetAtomicInt SDL_SetAtomicInt_REAL |
810 | #define SDL_SetAtomicPointer SDL_SetAtomicPointer_REAL |
811 | #define SDL_SetAtomicU32 SDL_SetAtomicU32_REAL |
812 | #define SDL_SetAudioDeviceGain SDL_SetAudioDeviceGain_REAL |
813 | #define SDL_SetAudioPostmixCallback SDL_SetAudioPostmixCallback_REAL |
814 | #define SDL_SetAudioStreamFormat SDL_SetAudioStreamFormat_REAL |
815 | #define SDL_SetAudioStreamFrequencyRatio SDL_SetAudioStreamFrequencyRatio_REAL |
816 | #define SDL_SetAudioStreamGain SDL_SetAudioStreamGain_REAL |
817 | #define SDL_SetAudioStreamGetCallback SDL_SetAudioStreamGetCallback_REAL |
818 | #define SDL_SetAudioStreamInputChannelMap SDL_SetAudioStreamInputChannelMap_REAL |
819 | #define SDL_SetAudioStreamOutputChannelMap SDL_SetAudioStreamOutputChannelMap_REAL |
820 | #define SDL_SetAudioStreamPutCallback SDL_SetAudioStreamPutCallback_REAL |
821 | #define SDL_SetBooleanProperty SDL_SetBooleanProperty_REAL |
822 | #define SDL_SetClipboardData SDL_SetClipboardData_REAL |
823 | #define SDL_SetClipboardText SDL_SetClipboardText_REAL |
824 | #define SDL_SetCurrentThreadPriority SDL_SetCurrentThreadPriority_REAL |
825 | #define SDL_SetCursor SDL_SetCursor_REAL |
826 | #define SDL_SetEnvironmentVariable SDL_SetEnvironmentVariable_REAL |
827 | #define SDL_SetError SDL_SetError_REAL |
828 | #define SDL_SetEventEnabled SDL_SetEventEnabled_REAL |
829 | #define SDL_SetEventFilter SDL_SetEventFilter_REAL |
830 | #define SDL_SetFloatProperty SDL_SetFloatProperty_REAL |
831 | #define SDL_SetGPUBlendConstants SDL_SetGPUBlendConstants_REAL |
832 | #define SDL_SetGPUBufferName SDL_SetGPUBufferName_REAL |
833 | #define SDL_SetGPUScissor SDL_SetGPUScissor_REAL |
834 | #define SDL_SetGPUStencilReference SDL_SetGPUStencilReference_REAL |
835 | #define SDL_SetGPUSwapchainParameters SDL_SetGPUSwapchainParameters_REAL |
836 | #define SDL_SetGPUTextureName SDL_SetGPUTextureName_REAL |
837 | #define SDL_SetGPUViewport SDL_SetGPUViewport_REAL |
838 | #define SDL_SetGamepadEventsEnabled SDL_SetGamepadEventsEnabled_REAL |
839 | #define SDL_SetGamepadLED SDL_SetGamepadLED_REAL |
840 | #define SDL_SetGamepadMapping SDL_SetGamepadMapping_REAL |
841 | #define SDL_SetGamepadPlayerIndex SDL_SetGamepadPlayerIndex_REAL |
842 | #define SDL_SetGamepadSensorEnabled SDL_SetGamepadSensorEnabled_REAL |
843 | #define SDL_SetHapticAutocenter SDL_SetHapticAutocenter_REAL |
844 | #define SDL_SetHapticGain SDL_SetHapticGain_REAL |
845 | #define SDL_SetHint SDL_SetHint_REAL |
846 | #define SDL_SetHintWithPriority SDL_SetHintWithPriority_REAL |
847 | #define SDL_SetInitialized SDL_SetInitialized_REAL |
848 | #define SDL_SetJoystickEventsEnabled SDL_SetJoystickEventsEnabled_REAL |
849 | #define SDL_SetJoystickLED SDL_SetJoystickLED_REAL |
850 | #define SDL_SetJoystickPlayerIndex SDL_SetJoystickPlayerIndex_REAL |
851 | #define SDL_SetJoystickVirtualAxis SDL_SetJoystickVirtualAxis_REAL |
852 | #define SDL_SetJoystickVirtualBall SDL_SetJoystickVirtualBall_REAL |
853 | #define SDL_SetJoystickVirtualButton SDL_SetJoystickVirtualButton_REAL |
854 | #define SDL_SetJoystickVirtualHat SDL_SetJoystickVirtualHat_REAL |
855 | #define SDL_SetJoystickVirtualTouchpad SDL_SetJoystickVirtualTouchpad_REAL |
856 | #define SDL_SetLinuxThreadPriority SDL_SetLinuxThreadPriority_REAL |
857 | #define SDL_SetLinuxThreadPriorityAndPolicy SDL_SetLinuxThreadPriorityAndPolicy_REAL |
858 | #define SDL_SetLogOutputFunction SDL_SetLogOutputFunction_REAL |
859 | #define SDL_SetLogPriorities SDL_SetLogPriorities_REAL |
860 | #define SDL_SetLogPriority SDL_SetLogPriority_REAL |
861 | #define SDL_SetLogPriorityPrefix SDL_SetLogPriorityPrefix_REAL |
862 | #define SDL_SetMainReady SDL_SetMainReady_REAL |
863 | #define SDL_SetMemoryFunctions SDL_SetMemoryFunctions_REAL |
864 | #define SDL_SetModState SDL_SetModState_REAL |
865 | #define SDL_SetNumberProperty SDL_SetNumberProperty_REAL |
866 | #define SDL_SetPaletteColors SDL_SetPaletteColors_REAL |
867 | #define SDL_SetPointerProperty SDL_SetPointerProperty_REAL |
868 | #define SDL_SetPointerPropertyWithCleanup SDL_SetPointerPropertyWithCleanup_REAL |
869 | #define SDL_SetPrimarySelectionText SDL_SetPrimarySelectionText_REAL |
870 | #define SDL_SetRenderClipRect SDL_SetRenderClipRect_REAL |
871 | #define SDL_SetRenderColorScale SDL_SetRenderColorScale_REAL |
872 | #define SDL_SetRenderDrawBlendMode SDL_SetRenderDrawBlendMode_REAL |
873 | #define SDL_SetRenderDrawColor SDL_SetRenderDrawColor_REAL |
874 | #define SDL_SetRenderDrawColorFloat SDL_SetRenderDrawColorFloat_REAL |
875 | #define SDL_SetRenderLogicalPresentation SDL_SetRenderLogicalPresentation_REAL |
876 | #define SDL_SetRenderScale SDL_SetRenderScale_REAL |
877 | #define SDL_SetRenderTarget SDL_SetRenderTarget_REAL |
878 | #define SDL_SetRenderVSync SDL_SetRenderVSync_REAL |
879 | #define SDL_SetRenderViewport SDL_SetRenderViewport_REAL |
880 | #define SDL_SetScancodeName SDL_SetScancodeName_REAL |
881 | #define SDL_SetStringProperty SDL_SetStringProperty_REAL |
882 | #define SDL_SetSurfaceAlphaMod SDL_SetSurfaceAlphaMod_REAL |
883 | #define SDL_SetSurfaceBlendMode SDL_SetSurfaceBlendMode_REAL |
884 | #define SDL_SetSurfaceClipRect SDL_SetSurfaceClipRect_REAL |
885 | #define SDL_SetSurfaceColorKey SDL_SetSurfaceColorKey_REAL |
886 | #define SDL_SetSurfaceColorMod SDL_SetSurfaceColorMod_REAL |
887 | #define SDL_SetSurfaceColorspace SDL_SetSurfaceColorspace_REAL |
888 | #define SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL |
889 | #define SDL_SetSurfaceRLE SDL_SetSurfaceRLE_REAL |
890 | #define SDL_SetTLS SDL_SetTLS_REAL |
891 | #define SDL_SetTextInputArea SDL_SetTextInputArea_REAL |
892 | #define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL |
893 | #define SDL_SetTextureAlphaModFloat SDL_SetTextureAlphaModFloat_REAL |
894 | #define SDL_SetTextureBlendMode SDL_SetTextureBlendMode_REAL |
895 | #define SDL_SetTextureColorMod SDL_SetTextureColorMod_REAL |
896 | #define SDL_SetTextureColorModFloat SDL_SetTextureColorModFloat_REAL |
897 | #define SDL_SetTextureScaleMode SDL_SetTextureScaleMode_REAL |
898 | #define SDL_SetWindowAlwaysOnTop SDL_SetWindowAlwaysOnTop_REAL |
899 | #define SDL_SetWindowAspectRatio SDL_SetWindowAspectRatio_REAL |
900 | #define SDL_SetWindowBordered SDL_SetWindowBordered_REAL |
901 | #define SDL_SetWindowFocusable SDL_SetWindowFocusable_REAL |
902 | #define SDL_SetWindowFullscreen SDL_SetWindowFullscreen_REAL |
903 | #define SDL_SetWindowFullscreenMode SDL_SetWindowFullscreenMode_REAL |
904 | #define SDL_SetWindowHitTest SDL_SetWindowHitTest_REAL |
905 | #define SDL_SetWindowIcon SDL_SetWindowIcon_REAL |
906 | #define SDL_SetWindowKeyboardGrab SDL_SetWindowKeyboardGrab_REAL |
907 | #define SDL_SetWindowMaximumSize SDL_SetWindowMaximumSize_REAL |
908 | #define SDL_SetWindowMinimumSize SDL_SetWindowMinimumSize_REAL |
909 | #define SDL_SetWindowModal SDL_SetWindowModal_REAL |
910 | #define SDL_SetWindowMouseGrab SDL_SetWindowMouseGrab_REAL |
911 | #define SDL_SetWindowMouseRect SDL_SetWindowMouseRect_REAL |
912 | #define SDL_SetWindowOpacity SDL_SetWindowOpacity_REAL |
913 | #define SDL_SetWindowParent SDL_SetWindowParent_REAL |
914 | #define SDL_SetWindowPosition SDL_SetWindowPosition_REAL |
915 | #define SDL_SetWindowRelativeMouseMode SDL_SetWindowRelativeMouseMode_REAL |
916 | #define SDL_SetWindowResizable SDL_SetWindowResizable_REAL |
917 | #define SDL_SetWindowShape SDL_SetWindowShape_REAL |
918 | #define SDL_SetWindowSize SDL_SetWindowSize_REAL |
919 | #define SDL_SetWindowSurfaceVSync SDL_SetWindowSurfaceVSync_REAL |
920 | #define SDL_SetWindowTitle SDL_SetWindowTitle_REAL |
921 | #define SDL_SetWindowsMessageHook SDL_SetWindowsMessageHook_REAL |
922 | #define SDL_SetX11EventHook SDL_SetX11EventHook_REAL |
923 | #define SDL_SetiOSAnimationCallback SDL_SetiOSAnimationCallback_REAL |
924 | #define SDL_SetiOSEventPump SDL_SetiOSEventPump_REAL |
925 | #define SDL_ShouldInit SDL_ShouldInit_REAL |
926 | #define SDL_ShouldQuit SDL_ShouldQuit_REAL |
927 | #define SDL_ShowAndroidToast SDL_ShowAndroidToast_REAL |
928 | #define SDL_ShowCursor SDL_ShowCursor_REAL |
929 | #define SDL_ShowMessageBox SDL_ShowMessageBox_REAL |
930 | #define SDL_ShowOpenFileDialog SDL_ShowOpenFileDialog_REAL |
931 | #define SDL_ShowOpenFolderDialog SDL_ShowOpenFolderDialog_REAL |
932 | #define SDL_ShowSaveFileDialog SDL_ShowSaveFileDialog_REAL |
933 | #define SDL_ShowSimpleMessageBox SDL_ShowSimpleMessageBox_REAL |
934 | #define SDL_ShowWindow SDL_ShowWindow_REAL |
935 | #define SDL_ShowWindowSystemMenu_REAL |
936 | #define SDL_SignalCondition SDL_SignalCondition_REAL |
937 | #define SDL_SignalSemaphore SDL_SignalSemaphore_REAL |
938 | #define SDL_StartTextInput SDL_StartTextInput_REAL |
939 | #define SDL_StartTextInputWithProperties SDL_StartTextInputWithProperties_REAL |
940 | #define SDL_StepUTF8 SDL_StepUTF8_REAL |
941 | #define SDL_StopHapticEffect SDL_StopHapticEffect_REAL |
942 | #define SDL_StopHapticEffects SDL_StopHapticEffects_REAL |
943 | #define SDL_StopHapticRumble SDL_StopHapticRumble_REAL |
944 | #define SDL_StopTextInput SDL_StopTextInput_REAL |
945 | #define SDL_StorageReady SDL_StorageReady_REAL |
946 | #define SDL_StringToGUID SDL_StringToGUID_REAL |
947 | #define SDL_SubmitGPUCommandBuffer SDL_SubmitGPUCommandBuffer_REAL |
948 | #define SDL_SubmitGPUCommandBufferAndAcquireFence SDL_SubmitGPUCommandBufferAndAcquireFence_REAL |
949 | #define SDL_SurfaceHasAlternateImages SDL_SurfaceHasAlternateImages_REAL |
950 | #define SDL_SurfaceHasColorKey SDL_SurfaceHasColorKey_REAL |
951 | #define SDL_SurfaceHasRLE SDL_SurfaceHasRLE_REAL |
952 | #define SDL_SyncWindow SDL_SyncWindow_REAL |
953 | #define SDL_TellIO SDL_TellIO_REAL |
954 | #define SDL_TextInputActive SDL_TextInputActive_REAL |
955 | #define SDL_TimeFromWindows SDL_TimeFromWindows_REAL |
956 | #define SDL_TimeToDateTime SDL_TimeToDateTime_REAL |
957 | #define SDL_TimeToWindows SDL_TimeToWindows_REAL |
958 | #define SDL_TryLockMutex SDL_TryLockMutex_REAL |
959 | #define SDL_TryLockRWLockForReading SDL_TryLockRWLockForReading_REAL |
960 | #define SDL_TryLockRWLockForWriting SDL_TryLockRWLockForWriting_REAL |
961 | #define SDL_TryLockSpinlock SDL_TryLockSpinlock_REAL |
962 | #define SDL_TryWaitSemaphore SDL_TryWaitSemaphore_REAL |
963 | #define SDL_UCS4ToUTF8 SDL_UCS4ToUTF8_REAL |
964 | #define SDL_UnbindAudioStream SDL_UnbindAudioStream_REAL |
965 | #define SDL_UnbindAudioStreams SDL_UnbindAudioStreams_REAL |
966 | #define SDL_UnloadObject SDL_UnloadObject_REAL |
967 | #define SDL_UnlockAudioStream SDL_UnlockAudioStream_REAL |
968 | #define SDL_UnlockJoysticks SDL_UnlockJoysticks_REAL |
969 | #define SDL_UnlockMutex SDL_UnlockMutex_REAL |
970 | #define SDL_UnlockProperties SDL_UnlockProperties_REAL |
971 | #define SDL_UnlockRWLock SDL_UnlockRWLock_REAL |
972 | #define SDL_UnlockSpinlock SDL_UnlockSpinlock_REAL |
973 | #define SDL_UnlockSurface SDL_UnlockSurface_REAL |
974 | #define SDL_UnlockTexture SDL_UnlockTexture_REAL |
975 | #define SDL_UnmapGPUTransferBuffer SDL_UnmapGPUTransferBuffer_REAL |
976 | #define SDL_UnregisterApp SDL_UnregisterApp_REAL |
977 | #define SDL_UnsetEnvironmentVariable SDL_UnsetEnvironmentVariable_REAL |
978 | #define SDL_UpdateGamepads SDL_UpdateGamepads_REAL |
979 | #define SDL_UpdateHapticEffect SDL_UpdateHapticEffect_REAL |
980 | #define SDL_UpdateJoysticks SDL_UpdateJoysticks_REAL |
981 | #define SDL_UpdateNVTexture SDL_UpdateNVTexture_REAL |
982 | #define SDL_UpdateSensors SDL_UpdateSensors_REAL |
983 | #define SDL_UpdateTexture SDL_UpdateTexture_REAL |
984 | #define SDL_UpdateWindowSurface SDL_UpdateWindowSurface_REAL |
985 | #define SDL_UpdateWindowSurfaceRects SDL_UpdateWindowSurfaceRects_REAL |
986 | #define SDL_UpdateYUVTexture SDL_UpdateYUVTexture_REAL |
987 | #define SDL_UploadToGPUBuffer SDL_UploadToGPUBuffer_REAL |
988 | #define SDL_UploadToGPUTexture SDL_UploadToGPUTexture_REAL |
989 | #define SDL_Vulkan_CreateSurface SDL_Vulkan_CreateSurface_REAL |
990 | #define SDL_Vulkan_DestroySurface SDL_Vulkan_DestroySurface_REAL |
991 | #define SDL_Vulkan_GetInstanceExtensions SDL_Vulkan_GetInstanceExtensions_REAL |
992 | #define SDL_Vulkan_GetPresentationSupport SDL_Vulkan_GetPresentationSupport_REAL |
993 | #define SDL_Vulkan_GetVkGetInstanceProcAddr SDL_Vulkan_GetVkGetInstanceProcAddr_REAL |
994 | #define SDL_Vulkan_LoadLibrary SDL_Vulkan_LoadLibrary_REAL |
995 | #define SDL_Vulkan_UnloadLibrary SDL_Vulkan_UnloadLibrary_REAL |
996 | #define SDL_WaitCondition SDL_WaitCondition_REAL |
997 | #define SDL_WaitConditionTimeout SDL_WaitConditionTimeout_REAL |
998 | #define SDL_WaitEvent SDL_WaitEvent_REAL |
999 | #define SDL_WaitEventTimeout SDL_WaitEventTimeout_REAL |
1000 | #define SDL_WaitForGPUFences SDL_WaitForGPUFences_REAL |
1001 | #define SDL_WaitForGPUIdle SDL_WaitForGPUIdle_REAL |
1002 | #define SDL_WaitProcess SDL_WaitProcess_REAL |
1003 | #define SDL_WaitSemaphore SDL_WaitSemaphore_REAL |
1004 | #define SDL_WaitSemaphoreTimeout SDL_WaitSemaphoreTimeout_REAL |
1005 | #define SDL_WaitThread SDL_WaitThread_REAL |
1006 | #define SDL_WarpMouseGlobal SDL_WarpMouseGlobal_REAL |
1007 | #define SDL_WarpMouseInWindow SDL_WarpMouseInWindow_REAL |
1008 | #define SDL_WasInit SDL_WasInit_REAL |
1009 | #define SDL_WindowHasSurface SDL_WindowHasSurface_REAL |
1010 | #define SDL_WindowSupportsGPUPresentMode SDL_WindowSupportsGPUPresentMode_REAL |
1011 | #define SDL_WindowSupportsGPUSwapchainComposition SDL_WindowSupportsGPUSwapchainComposition_REAL |
1012 | #define SDL_WriteIO SDL_WriteIO_REAL |
1013 | #define SDL_WriteS16BE SDL_WriteS16BE_REAL |
1014 | #define SDL_WriteS16LE SDL_WriteS16LE_REAL |
1015 | #define SDL_WriteS32BE SDL_WriteS32BE_REAL |
1016 | #define SDL_WriteS32LE SDL_WriteS32LE_REAL |
1017 | #define SDL_WriteS64BE SDL_WriteS64BE_REAL |
1018 | #define SDL_WriteS64LE SDL_WriteS64LE_REAL |
1019 | #define SDL_WriteS8 SDL_WriteS8_REAL |
1020 | #define SDL_WriteStorageFile SDL_WriteStorageFile_REAL |
1021 | #define SDL_WriteSurfacePixel SDL_WriteSurfacePixel_REAL |
1022 | #define SDL_WriteSurfacePixelFloat SDL_WriteSurfacePixelFloat_REAL |
1023 | #define SDL_WriteU16BE SDL_WriteU16BE_REAL |
1024 | #define SDL_WriteU16LE SDL_WriteU16LE_REAL |
1025 | #define SDL_WriteU32BE SDL_WriteU32BE_REAL |
1026 | #define SDL_WriteU32LE SDL_WriteU32LE_REAL |
1027 | #define SDL_WriteU64BE SDL_WriteU64BE_REAL |
1028 | #define SDL_WriteU64LE SDL_WriteU64LE_REAL |
1029 | #define SDL_WriteU8 SDL_WriteU8_REAL |
1030 | #define SDL_abs SDL_abs_REAL |
1031 | #define SDL_acos SDL_acos_REAL |
1032 | #define SDL_acosf SDL_acosf_REAL |
1033 | #define SDL_aligned_alloc SDL_aligned_alloc_REAL |
1034 | #define SDL_aligned_free SDL_aligned_free_REAL |
1035 | #define SDL_asin SDL_asin_REAL |
1036 | #define SDL_asinf SDL_asinf_REAL |
1037 | #define SDL_asprintf SDL_asprintf_REAL |
1038 | #define SDL_atan SDL_atan_REAL |
1039 | #define SDL_atan2 SDL_atan2_REAL |
1040 | #define SDL_atan2f SDL_atan2f_REAL |
1041 | #define SDL_atanf SDL_atanf_REAL |
1042 | #define SDL_atof SDL_atof_REAL |
1043 | #define SDL_atoi SDL_atoi_REAL |
1044 | #define SDL_bsearch SDL_bsearch_REAL |
1045 | #define SDL_bsearch_r SDL_bsearch_r_REAL |
1046 | #define SDL_calloc SDL_calloc_REAL |
1047 | #define SDL_ceil SDL_ceil_REAL |
1048 | #define SDL_ceilf SDL_ceilf_REAL |
1049 | #define SDL_copysign SDL_copysign_REAL |
1050 | #define SDL_copysignf SDL_copysignf_REAL |
1051 | #define SDL_cos SDL_cos_REAL |
1052 | #define SDL_cosf SDL_cosf_REAL |
1053 | #define SDL_crc16 SDL_crc16_REAL |
1054 | #define SDL_crc32 SDL_crc32_REAL |
1055 | #define SDL_exp SDL_exp_REAL |
1056 | #define SDL_expf SDL_expf_REAL |
1057 | #define SDL_fabs SDL_fabs_REAL |
1058 | #define SDL_fabsf SDL_fabsf_REAL |
1059 | #define SDL_floor SDL_floor_REAL |
1060 | #define SDL_floorf SDL_floorf_REAL |
1061 | #define SDL_fmod SDL_fmod_REAL |
1062 | #define SDL_fmodf SDL_fmodf_REAL |
1063 | #define SDL_free SDL_free_REAL |
1064 | #define SDL_getenv SDL_getenv_REAL |
1065 | #define SDL_getenv_unsafe SDL_getenv_unsafe_REAL |
1066 | #define SDL_hid_ble_scan SDL_hid_ble_scan_REAL |
1067 | #define SDL_hid_close SDL_hid_close_REAL |
1068 | #define SDL_hid_device_change_count SDL_hid_device_change_count_REAL |
1069 | #define SDL_hid_enumerate SDL_hid_enumerate_REAL |
1070 | #define SDL_hid_exit SDL_hid_exit_REAL |
1071 | #define SDL_hid_free_enumeration SDL_hid_free_enumeration_REAL |
1072 | #define SDL_hid_get_device_info SDL_hid_get_device_info_REAL |
1073 | #define SDL_hid_get_feature_report SDL_hid_get_feature_report_REAL |
1074 | #define SDL_hid_get_indexed_string SDL_hid_get_indexed_string_REAL |
1075 | #define SDL_hid_get_input_report SDL_hid_get_input_report_REAL |
1076 | #define SDL_hid_get_manufacturer_string SDL_hid_get_manufacturer_string_REAL |
1077 | #define SDL_hid_get_product_string SDL_hid_get_product_string_REAL |
1078 | #define SDL_hid_get_report_descriptor SDL_hid_get_report_descriptor_REAL |
1079 | #define SDL_hid_get_serial_number_string SDL_hid_get_serial_number_string_REAL |
1080 | #define SDL_hid_init SDL_hid_init_REAL |
1081 | #define SDL_hid_open SDL_hid_open_REAL |
1082 | #define SDL_hid_open_path SDL_hid_open_path_REAL |
1083 | #define SDL_hid_read SDL_hid_read_REAL |
1084 | #define SDL_hid_read_timeout SDL_hid_read_timeout_REAL |
1085 | #define SDL_hid_send_feature_report SDL_hid_send_feature_report_REAL |
1086 | #define SDL_hid_set_nonblocking SDL_hid_set_nonblocking_REAL |
1087 | #define SDL_hid_write SDL_hid_write_REAL |
1088 | #define SDL_iconv SDL_iconv_REAL |
1089 | #define SDL_iconv_close SDL_iconv_close_REAL |
1090 | #define SDL_iconv_open SDL_iconv_open_REAL |
1091 | #define SDL_iconv_string SDL_iconv_string_REAL |
1092 | #define SDL_isalnum SDL_isalnum_REAL |
1093 | #define SDL_isalpha SDL_isalpha_REAL |
1094 | #define SDL_isblank SDL_isblank_REAL |
1095 | #define SDL_iscntrl SDL_iscntrl_REAL |
1096 | #define SDL_isdigit SDL_isdigit_REAL |
1097 | #define SDL_isgraph SDL_isgraph_REAL |
1098 | #define SDL_isinf SDL_isinf_REAL |
1099 | #define SDL_isinff SDL_isinff_REAL |
1100 | #define SDL_islower SDL_islower_REAL |
1101 | #define SDL_isnan SDL_isnan_REAL |
1102 | #define SDL_isnanf SDL_isnanf_REAL |
1103 | #define SDL_isprint SDL_isprint_REAL |
1104 | #define SDL_ispunct SDL_ispunct_REAL |
1105 | #define SDL_isspace SDL_isspace_REAL |
1106 | #define SDL_isupper SDL_isupper_REAL |
1107 | #define SDL_isxdigit SDL_isxdigit_REAL |
1108 | #define SDL_itoa SDL_itoa_REAL |
1109 | #define SDL_lltoa SDL_lltoa_REAL |
1110 | #define SDL_log SDL_log_REAL |
1111 | #define SDL_log10 SDL_log10_REAL |
1112 | #define SDL_log10f SDL_log10f_REAL |
1113 | #define SDL_logf SDL_logf_REAL |
1114 | #define SDL_lround SDL_lround_REAL |
1115 | #define SDL_lroundf SDL_lroundf_REAL |
1116 | #define SDL_ltoa SDL_ltoa_REAL |
1117 | #define SDL_malloc SDL_malloc_REAL |
1118 | #define SDL_memcmp SDL_memcmp_REAL |
1119 | #define SDL_memcpy SDL_memcpy_REAL |
1120 | #define SDL_memmove SDL_memmove_REAL |
1121 | #define SDL_memset SDL_memset_REAL |
1122 | #define SDL_memset4 SDL_memset4_REAL |
1123 | #define SDL_modf SDL_modf_REAL |
1124 | #define SDL_modff SDL_modff_REAL |
1125 | #define SDL_murmur3_32 SDL_murmur3_32_REAL |
1126 | #define SDL_pow SDL_pow_REAL |
1127 | #define SDL_powf SDL_powf_REAL |
1128 | #define SDL_qsort SDL_qsort_REAL |
1129 | #define SDL_qsort_r SDL_qsort_r_REAL |
1130 | #define SDL_rand SDL_rand_REAL |
1131 | #define SDL_rand_bits SDL_rand_bits_REAL |
1132 | #define SDL_rand_bits_r SDL_rand_bits_r_REAL |
1133 | #define SDL_rand_r SDL_rand_r_REAL |
1134 | #define SDL_randf SDL_randf_REAL |
1135 | #define SDL_randf_r SDL_randf_r_REAL |
1136 | #define SDL_realloc SDL_realloc_REAL |
1137 | #define SDL_round SDL_round_REAL |
1138 | #define SDL_roundf SDL_roundf_REAL |
1139 | #define SDL_scalbn SDL_scalbn_REAL |
1140 | #define SDL_scalbnf SDL_scalbnf_REAL |
1141 | #define SDL_setenv_unsafe SDL_setenv_unsafe_REAL |
1142 | #define SDL_sin SDL_sin_REAL |
1143 | #define SDL_sinf SDL_sinf_REAL |
1144 | #define SDL_snprintf SDL_snprintf_REAL |
1145 | #define SDL_sqrt SDL_sqrt_REAL |
1146 | #define SDL_sqrtf SDL_sqrtf_REAL |
1147 | #define SDL_srand SDL_srand_REAL |
1148 | #define SDL_sscanf SDL_sscanf_REAL |
1149 | #define SDL_strcasecmp SDL_strcasecmp_REAL |
1150 | #define SDL_strcasestr SDL_strcasestr_REAL |
1151 | #define SDL_strchr SDL_strchr_REAL |
1152 | #define SDL_strcmp SDL_strcmp_REAL |
1153 | #define SDL_strdup SDL_strdup_REAL |
1154 | #define SDL_strlcat SDL_strlcat_REAL |
1155 | #define SDL_strlcpy SDL_strlcpy_REAL |
1156 | #define SDL_strlen SDL_strlen_REAL |
1157 | #define SDL_strlwr SDL_strlwr_REAL |
1158 | #define SDL_strncasecmp SDL_strncasecmp_REAL |
1159 | #define SDL_strncmp SDL_strncmp_REAL |
1160 | #define SDL_strndup SDL_strndup_REAL |
1161 | #define SDL_strnlen SDL_strnlen_REAL |
1162 | #define SDL_strnstr SDL_strnstr_REAL |
1163 | #define SDL_strpbrk SDL_strpbrk_REAL |
1164 | #define SDL_strrchr SDL_strrchr_REAL |
1165 | #define SDL_strrev SDL_strrev_REAL |
1166 | #define SDL_strstr SDL_strstr_REAL |
1167 | #define SDL_strtod SDL_strtod_REAL |
1168 | #define SDL_strtok_r SDL_strtok_r_REAL |
1169 | #define SDL_strtol SDL_strtol_REAL |
1170 | #define SDL_strtoll SDL_strtoll_REAL |
1171 | #define SDL_strtoul SDL_strtoul_REAL |
1172 | #define SDL_strtoull SDL_strtoull_REAL |
1173 | #define SDL_strupr SDL_strupr_REAL |
1174 | #define SDL_swprintf SDL_swprintf_REAL |
1175 | #define SDL_tan SDL_tan_REAL |
1176 | #define SDL_tanf SDL_tanf_REAL |
1177 | #define SDL_tolower SDL_tolower_REAL |
1178 | #define SDL_toupper SDL_toupper_REAL |
1179 | #define SDL_trunc SDL_trunc_REAL |
1180 | #define SDL_truncf SDL_truncf_REAL |
1181 | #define SDL_uitoa SDL_uitoa_REAL |
1182 | #define SDL_ulltoa SDL_ulltoa_REAL |
1183 | #define SDL_ultoa SDL_ultoa_REAL |
1184 | #define SDL_unsetenv_unsafe SDL_unsetenv_unsafe_REAL |
1185 | #define SDL_utf8strlcpy SDL_utf8strlcpy_REAL |
1186 | #define SDL_utf8strlen SDL_utf8strlen_REAL |
1187 | #define SDL_utf8strnlen SDL_utf8strnlen_REAL |
1188 | #define SDL_vasprintf SDL_vasprintf_REAL |
1189 | #define SDL_vsnprintf SDL_vsnprintf_REAL |
1190 | #define SDL_vsscanf SDL_vsscanf_REAL |
1191 | #define SDL_vswprintf SDL_vswprintf_REAL |
1192 | #define SDL_wcscasecmp SDL_wcscasecmp_REAL |
1193 | #define SDL_wcscmp SDL_wcscmp_REAL |
1194 | #define SDL_wcsdup SDL_wcsdup_REAL |
1195 | #define SDL_wcslcat SDL_wcslcat_REAL |
1196 | #define SDL_wcslcpy SDL_wcslcpy_REAL |
1197 | #define SDL_wcslen SDL_wcslen_REAL |
1198 | #define SDL_wcsncasecmp SDL_wcsncasecmp_REAL |
1199 | #define SDL_wcsncmp SDL_wcsncmp_REAL |
1200 | #define SDL_wcsnlen SDL_wcsnlen_REAL |
1201 | #define SDL_wcsnstr SDL_wcsnstr_REAL |
1202 | #define SDL_wcsstr SDL_wcsstr_REAL |
1203 | #define SDL_wcstol SDL_wcstol_REAL |
1204 | #define SDL_StepBackUTF8 SDL_StepBackUTF8_REAL |
1205 | #define SDL_DelayPrecise SDL_DelayPrecise_REAL |
1206 | #define SDL_CalculateGPUTextureFormatSize SDL_CalculateGPUTextureFormatSize_REAL |
1207 | #define SDL_SetErrorV SDL_SetErrorV_REAL |
1208 | #define SDL_GetDefaultLogOutputFunction SDL_GetDefaultLogOutputFunction_REAL |
1209 | #define SDL_RenderDebugText SDL_RenderDebugText_REAL |
1210 | #define SDL_GetSandbox SDL_GetSandbox_REAL |
1211 | #define SDL_CancelGPUCommandBuffer SDL_CancelGPUCommandBuffer_REAL |
1212 | #define SDL_SaveFile_IO SDL_SaveFile_IO_REAL |
1213 | #define SDL_SaveFile SDL_SaveFile_REAL |
1214 | #define SDL_GetCurrentDirectory SDL_GetCurrentDirectory_REAL |
1215 | #define SDL_IsAudioDevicePhysical SDL_IsAudioDevicePhysical_REAL |
1216 | #define SDL_IsAudioDevicePlayback SDL_IsAudioDevicePlayback_REAL |
1217 | #define SDL_AsyncIOFromFile SDL_AsyncIOFromFile_REAL |
1218 | #define SDL_GetAsyncIOSize SDL_GetAsyncIOSize_REAL |
1219 | #define SDL_ReadAsyncIO SDL_ReadAsyncIO_REAL |
1220 | #define SDL_WriteAsyncIO SDL_WriteAsyncIO_REAL |
1221 | #define SDL_CloseAsyncIO SDL_CloseAsyncIO_REAL |
1222 | #define SDL_CreateAsyncIOQueue SDL_CreateAsyncIOQueue_REAL |
1223 | #define SDL_DestroyAsyncIOQueue SDL_DestroyAsyncIOQueue_REAL |
1224 | #define SDL_GetAsyncIOResult SDL_GetAsyncIOResult_REAL |
1225 | #define SDL_WaitAsyncIOResult SDL_WaitAsyncIOResult_REAL |
1226 | #define SDL_SignalAsyncIOQueue SDL_SignalAsyncIOQueue_REAL |
1227 | #define SDL_LoadFileAsync SDL_LoadFileAsync_REAL |
1228 | #define SDL_ShowFileDialogWithProperties SDL_ShowFileDialogWithProperties_REAL |
1229 | #define SDL_IsMainThread SDL_IsMainThread_REAL |
1230 | #define SDL_RunOnMainThread SDL_RunOnMainThread_REAL |
1231 | #define SDL_SetGPUAllowedFramesInFlight SDL_SetGPUAllowedFramesInFlight_REAL |
1232 | #define SDL_RenderTextureAffine SDL_RenderTextureAffine_REAL |
1233 | #define SDL_WaitForGPUSwapchain SDL_WaitForGPUSwapchain_REAL |
1234 | #define SDL_WaitAndAcquireGPUSwapchainTexture SDL_WaitAndAcquireGPUSwapchainTexture_REAL |
1235 | #define SDL_RenderDebugTextFormat SDL_RenderDebugTextFormat_REAL |
1236 | #define SDL_CreateTray SDL_CreateTray_REAL |
1237 | #define SDL_SetTrayIcon SDL_SetTrayIcon_REAL |
1238 | #define SDL_SetTrayTooltip SDL_SetTrayTooltip_REAL |
1239 | #define SDL_CreateTrayMenu_REAL |
1240 | #define SDL_CreateTraySubmenu_REAL |
1241 | #define SDL_GetTrayMenu_REAL |
1242 | #define SDL_GetTraySubmenu_REAL |
1243 | #define SDL_GetTrayEntries SDL_GetTrayEntries_REAL |
1244 | #define SDL_RemoveTrayEntry SDL_RemoveTrayEntry_REAL |
1245 | #define SDL_InsertTrayEntryAt SDL_InsertTrayEntryAt_REAL |
1246 | #define SDL_SetTrayEntryLabel SDL_SetTrayEntryLabel_REAL |
1247 | #define SDL_GetTrayEntryLabel SDL_GetTrayEntryLabel_REAL |
1248 | #define SDL_SetTrayEntryChecked SDL_SetTrayEntryChecked_REAL |
1249 | #define SDL_GetTrayEntryChecked SDL_GetTrayEntryChecked_REAL |
1250 | #define SDL_SetTrayEntryEnabled SDL_SetTrayEntryEnabled_REAL |
1251 | #define SDL_GetTrayEntryEnabled SDL_GetTrayEntryEnabled_REAL |
1252 | #define SDL_SetTrayEntryCallback SDL_SetTrayEntryCallback_REAL |
1253 | #define SDL_DestroyTray SDL_DestroyTray_REAL |
1254 | #define SDL_GetTrayEntryParent SDL_GetTrayEntryParent_REAL |
1255 | #define SDL_GetTrayMenuParentEntry_REAL |
1256 | #define SDL_GetTrayMenuParentTray_REAL |
1257 | #define SDL_GetThreadState SDL_GetThreadState_REAL |
1258 | #define SDL_AudioStreamDevicePaused SDL_AudioStreamDevicePaused_REAL |
1259 | #define SDL_ClickTrayEntry SDL_ClickTrayEntry_REAL |
1260 | #define SDL_UpdateTrays SDL_UpdateTrays_REAL |
1261 | #define SDL_StretchSurface SDL_StretchSurface_REAL |
1262 | #define SDL_SetRelativeMouseTransform SDL_SetRelativeMouseTransform_REAL |
1263 | #define SDL_RenderTexture9GridTiled SDL_RenderTexture9GridTiled_REAL |
1264 | #define SDL_SetDefaultTextureScaleMode SDL_SetDefaultTextureScaleMode_REAL |
1265 | #define SDL_GetDefaultTextureScaleMode SDL_GetDefaultTextureScaleMode_REAL |
1266 | #define SDL_CreateGPURenderState SDL_CreateGPURenderState_REAL |
1267 | #define SDL_SetGPURenderStateFragmentUniforms SDL_SetGPURenderStateFragmentUniforms_REAL |
1268 | #define SDL_SetRenderGPUState SDL_SetRenderGPUState_REAL |
1269 | #define SDL_DestroyGPURenderState SDL_DestroyGPURenderState_REAL |
1270 | |