| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | #include "../../video/SDL_surface_c.h" |
| 24 | |
| 25 | /* This code assumes that r, g, b, a are the source color, |
| 26 | * and in the blend and add case, the RGB values are premultiplied by a. |
| 27 | */ |
| 28 | |
| 29 | #define DRAW_MUL(_a, _b) (((unsigned)(_a) * (_b)) / 255) |
| 30 | |
| 31 | #define DRAW_FASTSETPIXEL(type) \ |
| 32 | *pixel = (type)color |
| 33 | |
| 34 | #define DRAW_FASTSETPIXEL1 DRAW_FASTSETPIXEL(Uint8) |
| 35 | #define DRAW_FASTSETPIXEL2 DRAW_FASTSETPIXEL(Uint16) |
| 36 | #define DRAW_FASTSETPIXEL4 DRAW_FASTSETPIXEL(Uint32) |
| 37 | |
| 38 | #define DRAW_FASTSETPIXELXY(x, y, type, bpp, color) \ |
| 39 | *(type *)((Uint8 *)dst->pixels + (y)*dst->pitch + (x)*bpp) = (type)color |
| 40 | |
| 41 | #define DRAW_FASTSETPIXELXY1(x, y) DRAW_FASTSETPIXELXY(x, y, Uint8, 1, color) |
| 42 | #define DRAW_FASTSETPIXELXY2(x, y) DRAW_FASTSETPIXELXY(x, y, Uint16, 2, color) |
| 43 | #define DRAW_FASTSETPIXELXY4(x, y) DRAW_FASTSETPIXELXY(x, y, Uint32, 4, color) |
| 44 | |
| 45 | #define DRAW_SETPIXEL(setpixel) \ |
| 46 | do { \ |
| 47 | unsigned sr = r, sg = g, sb = b, sa = a; \ |
| 48 | (void)sa; \ |
| 49 | setpixel; \ |
| 50 | } while (0) |
| 51 | |
| 52 | #define DRAW_SETPIXEL_BLEND(getpixel, setpixel) \ |
| 53 | do { \ |
| 54 | unsigned sr, sg, sb, sa = 0xFF; \ |
| 55 | getpixel; \ |
| 56 | sr = DRAW_MUL(inva, sr) + r; \ |
| 57 | sg = DRAW_MUL(inva, sg) + g; \ |
| 58 | sb = DRAW_MUL(inva, sb) + b; \ |
| 59 | sa = DRAW_MUL(inva, sa) + a; \ |
| 60 | setpixel; \ |
| 61 | } while (0) |
| 62 | |
| 63 | #define DRAW_SETPIXEL_BLEND_CLAMPED(getpixel, setpixel) \ |
| 64 | do { \ |
| 65 | unsigned sr, sg, sb, sa = 0xFF; \ |
| 66 | getpixel; \ |
| 67 | sr = DRAW_MUL(inva, sr) + r; \ |
| 68 | if (sr > 0xff) \ |
| 69 | sr = 0xff; \ |
| 70 | sg = DRAW_MUL(inva, sg) + g; \ |
| 71 | if (sg > 0xff) \ |
| 72 | sg = 0xff; \ |
| 73 | sb = DRAW_MUL(inva, sb) + b; \ |
| 74 | if (sb > 0xff) \ |
| 75 | sb = 0xff; \ |
| 76 | sa = DRAW_MUL(inva, sa) + a; \ |
| 77 | if (sa > 0xff) \ |
| 78 | sa = 0xff; \ |
| 79 | setpixel; \ |
| 80 | } while (0) |
| 81 | |
| 82 | #define DRAW_SETPIXEL_ADD(getpixel, setpixel) \ |
| 83 | do { \ |
| 84 | unsigned sr, sg, sb, sa; \ |
| 85 | (void)sa; \ |
| 86 | getpixel; \ |
| 87 | sr += r; \ |
| 88 | if (sr > 0xff) \ |
| 89 | sr = 0xff; \ |
| 90 | sg += g; \ |
| 91 | if (sg > 0xff) \ |
| 92 | sg = 0xff; \ |
| 93 | sb += b; \ |
| 94 | if (sb > 0xff) \ |
| 95 | sb = 0xff; \ |
| 96 | setpixel; \ |
| 97 | } while (0) |
| 98 | |
| 99 | #define DRAW_SETPIXEL_MOD(getpixel, setpixel) \ |
| 100 | do { \ |
| 101 | unsigned sr, sg, sb, sa; \ |
| 102 | (void)sa; \ |
| 103 | getpixel; \ |
| 104 | sr = DRAW_MUL(sr, r); \ |
| 105 | sg = DRAW_MUL(sg, g); \ |
| 106 | sb = DRAW_MUL(sb, b); \ |
| 107 | setpixel; \ |
| 108 | } while (0) |
| 109 | |
| 110 | #define DRAW_SETPIXEL_MUL(getpixel, setpixel) \ |
| 111 | do { \ |
| 112 | unsigned sr, sg, sb, sa; \ |
| 113 | (void)sa; \ |
| 114 | getpixel; \ |
| 115 | sr = DRAW_MUL(sr, r) + DRAW_MUL(inva, sr); \ |
| 116 | if (sr > 0xff) \ |
| 117 | sr = 0xff; \ |
| 118 | sg = DRAW_MUL(sg, g) + DRAW_MUL(inva, sg); \ |
| 119 | if (sg > 0xff) \ |
| 120 | sg = 0xff; \ |
| 121 | sb = DRAW_MUL(sb, b) + DRAW_MUL(inva, sb); \ |
| 122 | if (sb > 0xff) \ |
| 123 | sb = 0xff; \ |
| 124 | setpixel; \ |
| 125 | } while (0) |
| 126 | |
| 127 | #define DRAW_SETPIXELXY(x, y, type, bpp, op) \ |
| 128 | do { \ |
| 129 | type *pixel = (type *)((Uint8 *)dst->pixels + (y)*dst->pitch + (x)*bpp); \ |
| 130 | op; \ |
| 131 | } while (0) |
| 132 | |
| 133 | /* |
| 134 | * Define draw operators for RGB555 |
| 135 | */ |
| 136 | |
| 137 | #define DRAW_SETPIXEL_RGB555 \ |
| 138 | DRAW_SETPIXEL(RGB555_FROM_RGB(*pixel, sr, sg, sb)) |
| 139 | |
| 140 | #define DRAW_SETPIXEL_BLEND_RGB555 \ |
| 141 | DRAW_SETPIXEL_BLEND(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ |
| 142 | RGB555_FROM_RGB(*pixel, sr, sg, sb)) |
| 143 | |
| 144 | #define DRAW_SETPIXEL_BLEND_CLAMPED_RGB555 \ |
| 145 | DRAW_SETPIXEL_BLEND_CLAMPED(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ |
| 146 | RGB555_FROM_RGB(*pixel, sr, sg, sb)) |
| 147 | |
| 148 | #define DRAW_SETPIXEL_ADD_RGB555 \ |
| 149 | DRAW_SETPIXEL_ADD(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ |
| 150 | RGB555_FROM_RGB(*pixel, sr, sg, sb)) |
| 151 | |
| 152 | #define DRAW_SETPIXEL_MOD_RGB555 \ |
| 153 | DRAW_SETPIXEL_MOD(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ |
| 154 | RGB555_FROM_RGB(*pixel, sr, sg, sb)) |
| 155 | |
| 156 | #define DRAW_SETPIXEL_MUL_RGB555 \ |
| 157 | DRAW_SETPIXEL_MUL(RGB_FROM_RGB555(*pixel, sr, sg, sb), \ |
| 158 | RGB555_FROM_RGB(*pixel, sr, sg, sb)) |
| 159 | |
| 160 | #define DRAW_SETPIXELXY_RGB555(x, y) \ |
| 161 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB555) |
| 162 | |
| 163 | #define DRAW_SETPIXELXY_BLEND_RGB555(x, y) \ |
| 164 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB555) |
| 165 | |
| 166 | #define DRAW_SETPIXELXY_BLEND_CLAMPED_RGB555(x, y) \ |
| 167 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_CLAMPED_RGB555) |
| 168 | |
| 169 | #define DRAW_SETPIXELXY_ADD_RGB555(x, y) \ |
| 170 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB555) |
| 171 | |
| 172 | #define DRAW_SETPIXELXY_MOD_RGB555(x, y) \ |
| 173 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB555) |
| 174 | |
| 175 | #define DRAW_SETPIXELXY_MUL_RGB555(x, y) \ |
| 176 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MUL_RGB555) |
| 177 | |
| 178 | /* |
| 179 | * Define draw operators for RGB565 |
| 180 | */ |
| 181 | |
| 182 | #define DRAW_SETPIXEL_RGB565 \ |
| 183 | DRAW_SETPIXEL(RGB565_FROM_RGB(*pixel, sr, sg, sb)) |
| 184 | |
| 185 | #define DRAW_SETPIXEL_BLEND_RGB565 \ |
| 186 | DRAW_SETPIXEL_BLEND(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ |
| 187 | RGB565_FROM_RGB(*pixel, sr, sg, sb)) |
| 188 | |
| 189 | #define DRAW_SETPIXEL_BLEND_CLAMPED_RGB565 \ |
| 190 | DRAW_SETPIXEL_BLEND_CLAMPED(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ |
| 191 | RGB565_FROM_RGB(*pixel, sr, sg, sb)) |
| 192 | |
| 193 | #define DRAW_SETPIXEL_ADD_RGB565 \ |
| 194 | DRAW_SETPIXEL_ADD(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ |
| 195 | RGB565_FROM_RGB(*pixel, sr, sg, sb)) |
| 196 | |
| 197 | #define DRAW_SETPIXEL_MOD_RGB565 \ |
| 198 | DRAW_SETPIXEL_MOD(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ |
| 199 | RGB565_FROM_RGB(*pixel, sr, sg, sb)) |
| 200 | |
| 201 | #define DRAW_SETPIXEL_MUL_RGB565 \ |
| 202 | DRAW_SETPIXEL_MUL(RGB_FROM_RGB565(*pixel, sr, sg, sb), \ |
| 203 | RGB565_FROM_RGB(*pixel, sr, sg, sb)) |
| 204 | |
| 205 | #define DRAW_SETPIXELXY_RGB565(x, y) \ |
| 206 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB565) |
| 207 | |
| 208 | #define DRAW_SETPIXELXY_BLEND_RGB565(x, y) \ |
| 209 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB565) |
| 210 | |
| 211 | #define DRAW_SETPIXELXY_BLEND_CLAMPED_RGB565(x, y) \ |
| 212 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_CLAMPED_RGB565) |
| 213 | |
| 214 | #define DRAW_SETPIXELXY_ADD_RGB565(x, y) \ |
| 215 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB565) |
| 216 | |
| 217 | #define DRAW_SETPIXELXY_MOD_RGB565(x, y) \ |
| 218 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB565) |
| 219 | |
| 220 | #define DRAW_SETPIXELXY_MUL_RGB565(x, y) \ |
| 221 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MUL_RGB565) |
| 222 | |
| 223 | /* |
| 224 | * Define draw operators for RGB888 |
| 225 | */ |
| 226 | |
| 227 | #define DRAW_SETPIXEL_XRGB8888 \ |
| 228 | DRAW_SETPIXEL(XRGB8888_FROM_RGB(*pixel, sr, sg, sb)) |
| 229 | |
| 230 | #define DRAW_SETPIXEL_BLEND_XRGB8888 \ |
| 231 | DRAW_SETPIXEL_BLEND(RGB_FROM_XRGB8888(*pixel, sr, sg, sb), \ |
| 232 | XRGB8888_FROM_RGB(*pixel, sr, sg, sb)) |
| 233 | |
| 234 | #define DRAW_SETPIXEL_BLEND_CLAMPED_XRGB8888 \ |
| 235 | DRAW_SETPIXEL_BLEND_CLAMPED(RGB_FROM_XRGB8888(*pixel, sr, sg, sb), \ |
| 236 | XRGB8888_FROM_RGB(*pixel, sr, sg, sb)) |
| 237 | |
| 238 | #define DRAW_SETPIXEL_ADD_XRGB8888 \ |
| 239 | DRAW_SETPIXEL_ADD(RGB_FROM_XRGB8888(*pixel, sr, sg, sb), \ |
| 240 | XRGB8888_FROM_RGB(*pixel, sr, sg, sb)) |
| 241 | |
| 242 | #define DRAW_SETPIXEL_MOD_XRGB8888 \ |
| 243 | DRAW_SETPIXEL_MOD(RGB_FROM_XRGB8888(*pixel, sr, sg, sb), \ |
| 244 | XRGB8888_FROM_RGB(*pixel, sr, sg, sb)) |
| 245 | |
| 246 | #define DRAW_SETPIXEL_MUL_XRGB8888 \ |
| 247 | DRAW_SETPIXEL_MUL(RGB_FROM_XRGB8888(*pixel, sr, sg, sb), \ |
| 248 | XRGB8888_FROM_RGB(*pixel, sr, sg, sb)) |
| 249 | |
| 250 | #define DRAW_SETPIXELXY_XRGB8888(x, y) \ |
| 251 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_XRGB8888) |
| 252 | |
| 253 | #define DRAW_SETPIXELXY_BLEND_XRGB8888(x, y) \ |
| 254 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_XRGB8888) |
| 255 | |
| 256 | #define DRAW_SETPIXELXY_BLEND_CLAMPED_XRGB8888(x, y) \ |
| 257 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_CLAMPED_XRGB8888) |
| 258 | |
| 259 | #define DRAW_SETPIXELXY_ADD_XRGB8888(x, y) \ |
| 260 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_XRGB8888) |
| 261 | |
| 262 | #define DRAW_SETPIXELXY_MOD_XRGB8888(x, y) \ |
| 263 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_XRGB8888) |
| 264 | |
| 265 | #define DRAW_SETPIXELXY_MUL_XRGB8888(x, y) \ |
| 266 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_XRGB8888) |
| 267 | |
| 268 | /* |
| 269 | * Define draw operators for ARGB8888 |
| 270 | */ |
| 271 | |
| 272 | #define DRAW_SETPIXEL_ARGB8888 \ |
| 273 | DRAW_SETPIXEL(ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) |
| 274 | |
| 275 | #define DRAW_SETPIXEL_BLEND_ARGB8888 \ |
| 276 | DRAW_SETPIXEL_BLEND(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ |
| 277 | ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) |
| 278 | |
| 279 | #define DRAW_SETPIXEL_BLEND_CLAMPED_ARGB8888 \ |
| 280 | DRAW_SETPIXEL_BLEND_CLAMPED(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ |
| 281 | ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) |
| 282 | |
| 283 | #define DRAW_SETPIXEL_ADD_ARGB8888 \ |
| 284 | DRAW_SETPIXEL_ADD(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ |
| 285 | ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) |
| 286 | |
| 287 | #define DRAW_SETPIXEL_MOD_ARGB8888 \ |
| 288 | DRAW_SETPIXEL_MOD(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ |
| 289 | ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) |
| 290 | |
| 291 | #define DRAW_SETPIXEL_MUL_ARGB8888 \ |
| 292 | DRAW_SETPIXEL_MUL(RGBA_FROM_ARGB8888(*pixel, sr, sg, sb, sa), \ |
| 293 | ARGB8888_FROM_RGBA(*pixel, sr, sg, sb, sa)) |
| 294 | |
| 295 | #define DRAW_SETPIXELXY_ARGB8888(x, y) \ |
| 296 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ARGB8888) |
| 297 | |
| 298 | #define DRAW_SETPIXELXY_BLEND_ARGB8888(x, y) \ |
| 299 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_ARGB8888) |
| 300 | |
| 301 | #define DRAW_SETPIXELXY_BLEND_CLAMPED_ARGB8888(x, y) \ |
| 302 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_CLAMPED_ARGB8888) |
| 303 | |
| 304 | #define DRAW_SETPIXELXY_ADD_ARGB8888(x, y) \ |
| 305 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_ARGB8888) |
| 306 | |
| 307 | #define DRAW_SETPIXELXY_MOD_ARGB8888(x, y) \ |
| 308 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_ARGB8888) |
| 309 | |
| 310 | #define DRAW_SETPIXELXY_MUL_ARGB8888(x, y) \ |
| 311 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_ARGB8888) |
| 312 | |
| 313 | /* |
| 314 | * Define draw operators for general RGB |
| 315 | */ |
| 316 | |
| 317 | #define DRAW_SETPIXEL_RGB \ |
| 318 | DRAW_SETPIXEL(PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) |
| 319 | |
| 320 | #define DRAW_SETPIXEL_BLEND_RGB \ |
| 321 | DRAW_SETPIXEL_BLEND(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ |
| 322 | PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) |
| 323 | |
| 324 | #define DRAW_SETPIXEL_BLEND_CLAMPED_RGB \ |
| 325 | DRAW_SETPIXEL_BLEND_CLAMPED(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ |
| 326 | PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) |
| 327 | |
| 328 | #define DRAW_SETPIXEL_ADD_RGB \ |
| 329 | DRAW_SETPIXEL_ADD(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ |
| 330 | PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) |
| 331 | |
| 332 | #define DRAW_SETPIXEL_MOD_RGB \ |
| 333 | DRAW_SETPIXEL_MOD(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ |
| 334 | PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) |
| 335 | |
| 336 | #define DRAW_SETPIXEL_MUL_RGB \ |
| 337 | DRAW_SETPIXEL_MUL(RGB_FROM_PIXEL(*pixel, fmt, sr, sg, sb), \ |
| 338 | PIXEL_FROM_RGB(*pixel, fmt, sr, sg, sb)) |
| 339 | |
| 340 | #define DRAW_SETPIXELXY2_RGB(x, y) \ |
| 341 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_RGB) |
| 342 | |
| 343 | #define DRAW_SETPIXELXY4_RGB(x, y) \ |
| 344 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_RGB) |
| 345 | |
| 346 | #define DRAW_SETPIXELXY2_BLEND_RGB(x, y) \ |
| 347 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_RGB) |
| 348 | |
| 349 | #define DRAW_SETPIXELXY2_BLEND_CLAMPED_RGB(x, y) \ |
| 350 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_BLEND_CLAMPED_RGB) |
| 351 | |
| 352 | #define DRAW_SETPIXELXY4_BLEND_RGB(x, y) \ |
| 353 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGB) |
| 354 | |
| 355 | #define DRAW_SETPIXELXY4_BLEND_CLAMPED_RGB(x, y) \ |
| 356 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_CLAMPED_RGB) |
| 357 | |
| 358 | #define DRAW_SETPIXELXY2_ADD_RGB(x, y) \ |
| 359 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_ADD_RGB) |
| 360 | |
| 361 | #define DRAW_SETPIXELXY4_ADD_RGB(x, y) \ |
| 362 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_RGB) |
| 363 | |
| 364 | #define DRAW_SETPIXELXY2_MOD_RGB(x, y) \ |
| 365 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MOD_RGB) |
| 366 | |
| 367 | #define DRAW_SETPIXELXY4_MOD_RGB(x, y) \ |
| 368 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_RGB) |
| 369 | |
| 370 | #define DRAW_SETPIXELXY2_MUL_RGB(x, y) \ |
| 371 | DRAW_SETPIXELXY(x, y, Uint16, 2, DRAW_SETPIXEL_MUL_RGB) |
| 372 | |
| 373 | #define DRAW_SETPIXELXY4_MUL_RGB(x, y) \ |
| 374 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_RGB) |
| 375 | |
| 376 | /* |
| 377 | * Define draw operators for general RGBA |
| 378 | */ |
| 379 | |
| 380 | #define DRAW_SETPIXEL_RGBA \ |
| 381 | DRAW_SETPIXEL(PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) |
| 382 | |
| 383 | #define DRAW_SETPIXEL_BLEND_RGBA \ |
| 384 | DRAW_SETPIXEL_BLEND(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ |
| 385 | PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) |
| 386 | |
| 387 | #define DRAW_SETPIXEL_BLEND_CLAMPED_RGBA \ |
| 388 | DRAW_SETPIXEL_BLEND_CLAMPED(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ |
| 389 | PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) |
| 390 | |
| 391 | #define DRAW_SETPIXEL_ADD_RGBA \ |
| 392 | DRAW_SETPIXEL_ADD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ |
| 393 | PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) |
| 394 | |
| 395 | #define DRAW_SETPIXEL_MOD_RGBA \ |
| 396 | DRAW_SETPIXEL_MOD(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ |
| 397 | PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) |
| 398 | |
| 399 | #define DRAW_SETPIXEL_MUL_RGBA \ |
| 400 | DRAW_SETPIXEL_MUL(RGBA_FROM_PIXEL(*pixel, fmt, sr, sg, sb, sa), \ |
| 401 | PIXEL_FROM_RGBA(*pixel, fmt, sr, sg, sb, sa)) |
| 402 | |
| 403 | #define DRAW_SETPIXELXY4_RGBA(x, y) \ |
| 404 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_RGBA) |
| 405 | |
| 406 | #define DRAW_SETPIXELXY4_BLEND_RGBA(x, y) \ |
| 407 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_RGBA) |
| 408 | |
| 409 | #define DRAW_SETPIXELXY4_BLEND_CLAMPED_RGBA(x, y) \ |
| 410 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_BLEND_CLAMPED_RGBA) |
| 411 | |
| 412 | #define DRAW_SETPIXELXY4_ADD_RGBA(x, y) \ |
| 413 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_ADD_RGBA) |
| 414 | |
| 415 | #define DRAW_SETPIXELXY4_MOD_RGBA(x, y) \ |
| 416 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MOD_RGBA) |
| 417 | |
| 418 | #define DRAW_SETPIXELXY4_MUL_RGBA(x, y) \ |
| 419 | DRAW_SETPIXELXY(x, y, Uint32, 4, DRAW_SETPIXEL_MUL_RGBA) |
| 420 | |
| 421 | /* |
| 422 | * Define line drawing macro |
| 423 | */ |
| 424 | |
| 425 | #define ABS(_x) ((_x) < 0 ? -(_x) : (_x)) |
| 426 | |
| 427 | // Horizontal line |
| 428 | #define HLINE(type, op, draw_end) \ |
| 429 | { \ |
| 430 | int length; \ |
| 431 | int pitch = (dst->pitch / dst->fmt->bytes_per_pixel); \ |
| 432 | type *pixel; \ |
| 433 | if (x1 <= x2) { \ |
| 434 | pixel = (type *)dst->pixels + y1 * pitch + x1; \ |
| 435 | length = draw_end ? (x2 - x1 + 1) : (x2 - x1); \ |
| 436 | } else { \ |
| 437 | pixel = (type *)dst->pixels + y1 * pitch + x2; \ |
| 438 | if (!draw_end) { \ |
| 439 | ++pixel; \ |
| 440 | } \ |
| 441 | length = draw_end ? (x1 - x2 + 1) : (x1 - x2); \ |
| 442 | } \ |
| 443 | while (length--) { \ |
| 444 | op; \ |
| 445 | ++pixel; \ |
| 446 | } \ |
| 447 | } |
| 448 | |
| 449 | // Vertical line |
| 450 | #define VLINE(type, op, draw_end) \ |
| 451 | { \ |
| 452 | int length; \ |
| 453 | int pitch = (dst->pitch / dst->fmt->bytes_per_pixel); \ |
| 454 | type *pixel; \ |
| 455 | if (y1 <= y2) { \ |
| 456 | pixel = (type *)dst->pixels + y1 * pitch + x1; \ |
| 457 | length = draw_end ? (y2 - y1 + 1) : (y2 - y1); \ |
| 458 | } else { \ |
| 459 | pixel = (type *)dst->pixels + y2 * pitch + x1; \ |
| 460 | if (!draw_end) { \ |
| 461 | pixel += pitch; \ |
| 462 | } \ |
| 463 | length = draw_end ? (y1 - y2 + 1) : (y1 - y2); \ |
| 464 | } \ |
| 465 | while (length--) { \ |
| 466 | op; \ |
| 467 | pixel += pitch; \ |
| 468 | } \ |
| 469 | } |
| 470 | |
| 471 | // Diagonal line |
| 472 | #define DLINE(type, op, draw_end) \ |
| 473 | { \ |
| 474 | int length; \ |
| 475 | int pitch = (dst->pitch / dst->fmt->bytes_per_pixel); \ |
| 476 | type *pixel; \ |
| 477 | if (y1 <= y2) { \ |
| 478 | pixel = (type *)dst->pixels + y1 * pitch + x1; \ |
| 479 | if (x1 <= x2) { \ |
| 480 | ++pitch; \ |
| 481 | } else { \ |
| 482 | --pitch; \ |
| 483 | } \ |
| 484 | length = (y2 - y1); \ |
| 485 | } else { \ |
| 486 | pixel = (type *)dst->pixels + y2 * pitch + x2; \ |
| 487 | if (x2 <= x1) { \ |
| 488 | ++pitch; \ |
| 489 | } else { \ |
| 490 | --pitch; \ |
| 491 | } \ |
| 492 | if (!draw_end) { \ |
| 493 | pixel += pitch; \ |
| 494 | } \ |
| 495 | length = (y1 - y2); \ |
| 496 | } \ |
| 497 | if (draw_end) { \ |
| 498 | ++length; \ |
| 499 | } \ |
| 500 | while (length--) { \ |
| 501 | op; \ |
| 502 | pixel += pitch; \ |
| 503 | } \ |
| 504 | } |
| 505 | |
| 506 | // Bresenham's line algorithm |
| 507 | #define BLINE(x1, y1, x2, y2, op, draw_end) \ |
| 508 | { \ |
| 509 | int i, deltax, deltay, numpixels; \ |
| 510 | int d, dinc1, dinc2; \ |
| 511 | int x, xinc1, xinc2; \ |
| 512 | int y, yinc1, yinc2; \ |
| 513 | \ |
| 514 | deltax = ABS(x2 - x1); \ |
| 515 | deltay = ABS(y2 - y1); \ |
| 516 | \ |
| 517 | if (deltax >= deltay) { \ |
| 518 | numpixels = deltax + 1; \ |
| 519 | d = (2 * deltay) - deltax; \ |
| 520 | dinc1 = deltay * 2; \ |
| 521 | dinc2 = (deltay - deltax) * 2; \ |
| 522 | xinc1 = 1; \ |
| 523 | xinc2 = 1; \ |
| 524 | yinc1 = 0; \ |
| 525 | yinc2 = 1; \ |
| 526 | } else { \ |
| 527 | numpixels = deltay + 1; \ |
| 528 | d = (2 * deltax) - deltay; \ |
| 529 | dinc1 = deltax * 2; \ |
| 530 | dinc2 = (deltax - deltay) * 2; \ |
| 531 | xinc1 = 0; \ |
| 532 | xinc2 = 1; \ |
| 533 | yinc1 = 1; \ |
| 534 | yinc2 = 1; \ |
| 535 | } \ |
| 536 | \ |
| 537 | if (x1 > x2) { \ |
| 538 | xinc1 = -xinc1; \ |
| 539 | xinc2 = -xinc2; \ |
| 540 | } \ |
| 541 | if (y1 > y2) { \ |
| 542 | yinc1 = -yinc1; \ |
| 543 | yinc2 = -yinc2; \ |
| 544 | } \ |
| 545 | \ |
| 546 | x = x1; \ |
| 547 | y = y1; \ |
| 548 | \ |
| 549 | if (!draw_end) { \ |
| 550 | --numpixels; \ |
| 551 | } \ |
| 552 | for (i = 0; i < numpixels; ++i) { \ |
| 553 | op(x, y); \ |
| 554 | if (d < 0) { \ |
| 555 | d += dinc1; \ |
| 556 | x += xinc1; \ |
| 557 | y += yinc1; \ |
| 558 | } else { \ |
| 559 | d += dinc2; \ |
| 560 | x += xinc2; \ |
| 561 | y += yinc2; \ |
| 562 | } \ |
| 563 | } \ |
| 564 | } |
| 565 | |
| 566 | // Xiaolin Wu's line algorithm, based on Michael Abrash's implementation |
| 567 | #define WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ |
| 568 | { \ |
| 569 | Uint16 ErrorAdj, ErrorAcc; \ |
| 570 | Uint16 ErrorAccTemp, Weighting; \ |
| 571 | int DeltaX, DeltaY, Temp, XDir; \ |
| 572 | unsigned r, g, b, a, inva; \ |
| 573 | \ |
| 574 | /* Draw the initial pixel, which is always exactly intersected by \ |
| 575 | the line and so needs no weighting */ \ |
| 576 | opaque_op(x1, y1); \ |
| 577 | \ |
| 578 | /* Draw the final pixel, which is always exactly intersected by the line \ |
| 579 | and so needs no weighting */ \ |
| 580 | if (draw_end) { \ |
| 581 | opaque_op(x2, y2); \ |
| 582 | } \ |
| 583 | \ |
| 584 | /* Make sure the line runs top to bottom */ \ |
| 585 | if (y1 > y2) { \ |
| 586 | Temp = y1; \ |
| 587 | y1 = y2; \ |
| 588 | y2 = Temp; \ |
| 589 | Temp = x1; \ |
| 590 | x1 = x2; \ |
| 591 | x2 = Temp; \ |
| 592 | } \ |
| 593 | DeltaY = y2 - y1; \ |
| 594 | \ |
| 595 | if ((DeltaX = x2 - x1) >= 0) { \ |
| 596 | XDir = 1; \ |
| 597 | } else { \ |
| 598 | XDir = -1; \ |
| 599 | DeltaX = -DeltaX; /* make DeltaX positive */ \ |
| 600 | } \ |
| 601 | \ |
| 602 | /* line is not horizontal, diagonal, or vertical */ \ |
| 603 | ErrorAcc = 0; /* initialize the line error accumulator to 0 */ \ |
| 604 | \ |
| 605 | /* Is this an X-major or Y-major line? */ \ |
| 606 | if (DeltaY > DeltaX) { \ |
| 607 | /* Y-major line; calculate 16-bit fixed-point fractional part of a \ |
| 608 | pixel that X advances each time Y advances 1 pixel, truncating the \ |
| 609 | result so that we won't overrun the endpoint along the X axis */ \ |
| 610 | ErrorAdj = ((unsigned long)DeltaX << 16) / (unsigned long)DeltaY; \ |
| 611 | /* Draw all pixels other than the first and last */ \ |
| 612 | while (--DeltaY) { \ |
| 613 | ErrorAccTemp = ErrorAcc; /* remember current accumulated error */ \ |
| 614 | ErrorAcc += ErrorAdj; /* calculate error for next pixel */ \ |
| 615 | if (ErrorAcc <= ErrorAccTemp) { \ |
| 616 | /* The error accumulator turned over, so advance the X coord */ \ |
| 617 | x1 += XDir; \ |
| 618 | } \ |
| 619 | y1++; /* Y-major, so always advance Y */ \ |
| 620 | /* The IntensityBits most significant bits of ErrorAcc give us the \ |
| 621 | intensity weighting for this pixel, and the complement of the \ |
| 622 | weighting for the paired pixel */ \ |
| 623 | Weighting = ErrorAcc >> 8; \ |
| 624 | { \ |
| 625 | a = DRAW_MUL(_a, (Weighting ^ 255)); \ |
| 626 | r = DRAW_MUL(_r, a); \ |
| 627 | g = DRAW_MUL(_g, a); \ |
| 628 | b = DRAW_MUL(_b, a); \ |
| 629 | inva = (a ^ 0xFF); \ |
| 630 | blend_op(x1, y1); \ |
| 631 | } \ |
| 632 | { \ |
| 633 | a = DRAW_MUL(_a, Weighting); \ |
| 634 | r = DRAW_MUL(_r, a); \ |
| 635 | g = DRAW_MUL(_g, a); \ |
| 636 | b = DRAW_MUL(_b, a); \ |
| 637 | inva = (a ^ 0xFF); \ |
| 638 | blend_op(x1 + XDir, y1); \ |
| 639 | } \ |
| 640 | } \ |
| 641 | } else { \ |
| 642 | /* X-major line; calculate 16-bit fixed-point fractional part of a \ |
| 643 | pixel that Y advances each time X advances 1 pixel, truncating the \ |
| 644 | result to avoid overrunning the endpoint along the X axis */ \ |
| 645 | ErrorAdj = ((unsigned long)DeltaY << 16) / (unsigned long)DeltaX; \ |
| 646 | /* Draw all pixels other than the first and last */ \ |
| 647 | while (--DeltaX) { \ |
| 648 | ErrorAccTemp = ErrorAcc; /* remember current accumulated error */ \ |
| 649 | ErrorAcc += ErrorAdj; /* calculate error for next pixel */ \ |
| 650 | if (ErrorAcc <= ErrorAccTemp) { \ |
| 651 | /* The error accumulator turned over, so advance the Y coord */ \ |
| 652 | y1++; \ |
| 653 | } \ |
| 654 | x1 += XDir; /* X-major, so always advance X */ \ |
| 655 | /* The IntensityBits most significant bits of ErrorAcc give us the \ |
| 656 | intensity weighting for this pixel, and the complement of the \ |
| 657 | weighting for the paired pixel */ \ |
| 658 | Weighting = ErrorAcc >> 8; \ |
| 659 | { \ |
| 660 | a = DRAW_MUL(_a, (Weighting ^ 255)); \ |
| 661 | r = DRAW_MUL(_r, a); \ |
| 662 | g = DRAW_MUL(_g, a); \ |
| 663 | b = DRAW_MUL(_b, a); \ |
| 664 | inva = (a ^ 0xFF); \ |
| 665 | blend_op(x1, y1); \ |
| 666 | } \ |
| 667 | { \ |
| 668 | a = DRAW_MUL(_a, Weighting); \ |
| 669 | r = DRAW_MUL(_r, a); \ |
| 670 | g = DRAW_MUL(_g, a); \ |
| 671 | b = DRAW_MUL(_b, a); \ |
| 672 | inva = (a ^ 0xFF); \ |
| 673 | blend_op(x1, y1 + 1); \ |
| 674 | } \ |
| 675 | } \ |
| 676 | } \ |
| 677 | } |
| 678 | |
| 679 | #ifdef AA_LINES |
| 680 | #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ |
| 681 | WULINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) |
| 682 | #else |
| 683 | #define AALINE(x1, y1, x2, y2, opaque_op, blend_op, draw_end) \ |
| 684 | BLINE(x1, y1, x2, y2, opaque_op, draw_end) |
| 685 | #endif |
| 686 | |
| 687 | /* |
| 688 | * Define fill rect macro |
| 689 | */ |
| 690 | |
| 691 | #define FILLRECT(type, op) \ |
| 692 | do { \ |
| 693 | int width = rect->w; \ |
| 694 | int height = rect->h; \ |
| 695 | int pitch = (dst->pitch / dst->fmt->bytes_per_pixel); \ |
| 696 | int skip = pitch - width; \ |
| 697 | type *pixel = (type *)dst->pixels + rect->y * pitch + rect->x; \ |
| 698 | while (height--) { \ |
| 699 | { \ |
| 700 | int n = (width + 3) / 4; \ |
| 701 | switch (width & 3) { \ |
| 702 | case 0: \ |
| 703 | do { \ |
| 704 | op; \ |
| 705 | pixel++; \ |
| 706 | SDL_FALLTHROUGH; \ |
| 707 | case 3: \ |
| 708 | op; \ |
| 709 | pixel++; \ |
| 710 | SDL_FALLTHROUGH; \ |
| 711 | case 2: \ |
| 712 | op; \ |
| 713 | pixel++; \ |
| 714 | SDL_FALLTHROUGH; \ |
| 715 | case 1: \ |
| 716 | op; \ |
| 717 | pixel++; \ |
| 718 | } while (--n > 0); \ |
| 719 | } \ |
| 720 | } \ |
| 721 | pixel += skip; \ |
| 722 | } \ |
| 723 | } while (0) |
| 724 | |